Mutated Winterclaw
Beast
Genus: Snakes
Group: Crustaceans
Family: The Deep
30% increased Movement Speed
monster no map drops [1]
monster no map drops [1]
Cannot be Damaged
200% reduced Movement Speed
200% reduced Movement Speed
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, caster, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Life
260%
Armour
+25%
Ailment Threshold
260%
Resistance
30 30 30 20
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 10
Attack Time
0.93 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
35,988
Evasion
4,739
Energy Shield
0
Damage
822
Spell Damage
822
Accuracy
290
Attack Time
0.93
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 657–986
Critical Strike Chance: 5%
Attack Time: 0.93 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonSandSpittersDexMission
Spell
Cast Time: 1 sec
Cooldown Time: 2 sec
alternate minion [2]
num sandspitters to summon [5]
num sandspitters to summon [5]
SandstormBossDexMission
Spell, Area, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 6 sec
Deals 212.7 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [90]
is area damage [1]
Base duration is 6 seconds
active skill area of effect radius +% final [90]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = true } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = { name = "Mutated Winterclaw", life = 2.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.2, damageSpread = 0.2, attackTime = 0.93, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSandSpittersDexMission", "SandstormBossDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSandSpittersDexMission"] = { name = "SummonSandSpittersDexMission", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_sandspitters_to_summon", "alternate_minion", }, levels = { [1] = {3, 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {5, 2, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandstormBossDexMission"] = { name = "SandstormBossDexMission", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1}, cost = { }, }, [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1}, cost = { }, }, [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1}, cost = { }, }, [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1}, cost = { }, }, [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1}, cost = { }, }, [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1}, cost = { }, }, [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, }, }
30% increased Movement Speed
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Cannot be Damaged
200% reduced Movement Speed
Id | ImmobileIndestructibleDexMission |
---|---|
Family | MovementSpeedCantBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
mission_beast_corrupted