喚世者.賽勒斯 傳奇 /8 ⍟
增加 333% 護甲與能量護盾
增加 (9–21)% 最大生命、魔力和全域能量護盾
靈體扭曲
肉體扭曲
意志扭曲
( 增加和減少最大能量護盾同時
以它們 30% 的數值影響法術傷害 )

( 增加和減少最大生命同時以它們 30% 的數值影響攻擊傷害 )
( 增加和減少最大魔力同時以它們 30% 的數值影響傷害 )
已汙染時仍可調整
物品有此詞綴時可以有最多 5 個固定詞綴
增加 (150–200)% 護甲與能量護盾
增加 (7–12)% 最大生命
+(20–30)% 火焰與閃電抗性
( 若此詞綴消失,則失去所有詞綴只保留 1 個固定詞綴 )
+(60–80) 最大能量護盾
增加 (30–40)% 來自藥劑的生命恢復
33% 承受的混沌傷害不會無視能量護盾
33% 承受的非混沌傷害無視能量護盾
獲得等同 (5–10)% 最大生命值的額外能量護盾
至高.頹廢
( 來自藥劑的生命回復同時套用至能量護盾。來自藥劑有 30% 更少生命回復 )
增加 40% 全域命中值
裝備時觸發等級 20反射
增加 (130–150)% 物理傷害
附加 (16–22)(40–45) 物理傷害
增加 (8–12)% 攻擊速度
增加 (8–12)% 暴擊率
summon mirage warrior on crit [100]
只會影響小範圍內的天賦
天賦樹中在範圍內未連結的技能仍然可以配置
(-20–-10)% 全部元素抗性
( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )
只會影響極大範圍內的天賦
天賦樹中在範圍內未連結的技能仍然可以配置
(-20–-10)% 全部元素抗性
( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )
喚醒者之玉
堆疊數量: 1 / 10
摧毀一件物品,將它的勢力轉移至其他物品上。
第二件物品會被重新塑造為一件有兩種勢力和新詞綴的稀有物品。
支配之玉
堆疊數量: 1 / 10
從一件至少有兩個勢力詞綴的物品上移除一個勢力詞綴,並升級另一個勢力詞綴。升級最高階級型態的詞綴至高尚的詞綴。嘗試升級高尚詞綴會重骰它的數值。可以使用於身體護甲、鞋子、手套和頭盔。
喚世者.賽勒斯
人形
地區: 暴風之眼
巔峰輿圖頭目
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
行動速度不能被調整至低於 70% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
不能被擊退
Sirus, Awakener of Worlds
幽魂N
地區暴風之眼
標籤法術, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
生命
2400%
生命轉為護盾
100%
護甲
+100%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AtlasExiles5
Metadata
AtlasExile5
等級
84
生命
70,494,097
護甲
199,668
閃避
8,120
能量護盾
16,265
傷害
1,629
法術傷害
2,431
命中
538
攻擊間隔
1.005
經驗值
145,750
異常狀態臨界值
6,957,767
冰緩
22,000
感電
22,000
易碎
124,467
焦灼
22,000
殘喘
60,783
AtlasExileOrionSpammableBeamBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 26283942 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
法術, 可觸發
暴擊率: 5%
施放時間: 1.35 秒
造成 26283942 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
AtlasExileOrionCorridorBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 7.5 秒
冷卻時間: 20 秒
造成 26283942 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 23 秒
造成 1634424517 物理傷害
25% 物理傷害轉換為閃電傷害
+2 秒基礎持續時間
基礎額外效果持續時間 1
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
法術, 位移
施放時間: 1 秒
冷卻時間: 6 秒
EmptyActionSpellOrionMultiBeam
法術
施放時間: 2 秒
冷卻時間: 8 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 15262289 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 15262289 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 15262289 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
75% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
AtlasExileOrionSpammableBeamCold2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
75% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
AtlasExileOrionSpammableBeamCold3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
75% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
AtlasExileOrionSpammableBeamFire1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定點燃
75% 物理傷害轉化至火焰傷害
200% 更多點燃傷害
is area damage [1]
AtlasExileOrionSpammableBeamFire2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定點燃
75% 物理傷害轉化至火焰傷害
200% 更多點燃傷害
is area damage [1]
AtlasExileOrionSpammableBeamFire3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定點燃
75% 物理傷害轉化至火焰傷害
200% 更多點燃傷害
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 22783416 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
可觸發, 法術
施放時間: 1 秒
AtlasExilesOrionCreateClones
可觸發, 法術
施放時間: 2 秒
冷卻時間: 10 秒
EmptyActionSpellOrionCloneBeam
法術
施放時間: 5.33 秒
冷卻時間: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 26 秒
造成 1906928603 物理傷害
25% 物理傷害轉換為閃電傷害
+4 秒基礎持續時間
基礎額外效果持續時間 1
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 32 秒
造成 2179332689 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 32 秒
造成 2179332689 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 32 秒
造成 2179332689 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
施放時間: 3 秒
冷卻時間: 29 秒
造成 280.3420.5 物理傷害
你的擊中不能暈眩敵人
每秒造成 194.7 基本混沌傷害
每秒造成 194.7 基本火焰傷害
每秒造成 194.7 基礎物理傷害
+13 秒基礎持續時間
基礎額外效果持續時間 5
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
可觸發, 法術
施放時間: 1 秒
AtlasExilesOrionMeteorArena
可觸發, 法術
施放時間: 2 秒
AtlasOrionMeteorGroundEffect
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 21023154 物理傷害
每秒造成 1095 基本混沌傷害
每秒造成 1095 基本火焰傷害
每秒造成 1095 基礎物理傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
法術
施放時間: 2.5 秒
冷卻時間: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
法術, 位移
施放時間: 1 秒
EmptyActionSpellOrionCloneBeamUber
法術
施放時間: 5.33 秒
冷卻時間: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
施放時間: 3 秒
冷卻時間: 29 秒
造成 420.5630.7 物理傷害
你的擊中不能暈眩敵人
每秒造成 292 基本混沌傷害
每秒造成 292 基本火焰傷害
每秒造成 292 基礎物理傷害
+13 秒基礎持續時間
基礎額外效果持續時間 5
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
AtlasExileOrionSpammableBeamBlastUberFinal
法術, 可觸發
暴擊率: 5%
施放時間: 1.35 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance2"

	on_start_Emerge =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_start_ChangeToStance2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_event_teleport_for_Emerge2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"
}

StateMachine
{
	define_shared_state =
	"
		throne = 1;
		rocks;
		cloak;
		eyes;
		x_pos;
		y_pos;
		z_pos;
		point_light;
		ready_for_clone_teleport;
		apparition_merged;
		norendering=1;
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	show_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
	"

	attach_rocks =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
	"

	hide_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
	"

	detach_rocks =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
	"

	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"

	show_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	attach_cloak =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
	"

	hide_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
	"

	detach_cloak =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	start_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
	"

	start_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_clone_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
	"
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
}

StateMachine
{
	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"

	on_state_throne_1 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
	"

	on_state_throne_0 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
	"

	create_state_norendering_1 = "DisableRendering();"
	create_state_norendering_0 = "EnableRendering();"
	on_state_norendering_1 = "DisableRendering();"
	on_state_norendering_0 = "EnableRendering();"

	on_state_cloak_1 =
	"
		Call( attach_cloak );
		Call( show_cloak );
	"

	create_state_cloak_1 = "Call( attach_cloak );"

	on_state_cloak_0 =
	"
		Call( hide_cloak );
		Delay( 1.0, { Call( detach_cloak ); } );
	"

	create_state_cloak_0 = "Call( detach_cloak );"

	on_state_rocks_1 =
	"
		Call( attach_rocks );
		Call( show_rocks );
	"

	create_state_rocks_1 = "Call( attach_rocks );"

	on_state_rocks_0 =
	"
		Call( hide_rocks );
		Delay( 1.0, { Call( detach_rocks ); } );
	"

	create_state_rocks_0 = "Call( detach_rocks );"
	on_state_eyes_1 = "Call( attach_eyes );"
	create_state_eyes_1 = "Call( attach_eyes );"
	on_state_eyes_0 = "Call( detach_eyes );"
	create_state_eyes_0 = "Call( detach_eyes );"

	create_state_point_light_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"

	on_state_point_light_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	create_state_point_light_0 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	on_state_point_light_1 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"
}

Actor
{
	//on_start_Emerge = "EnableRendering();"
	//on_start_ChangeToStance2 = "EnableRendering();"
	//on_end_Emerge2 = "DisableRendering();"
	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
	on_start_Teleport = "Call( start_teleport );"
	on_event_contact_for_Teleport = "Call( do_teleport );"
	on_end_Teleport = "Call( finish_teleport );"
	on_start_Emerge2 = "Call( start_teleport );"
	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"

	on_event_identify_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
	"

	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
}

Animated
{
	on_clone_beam_start_01 = "Call( start_clone_teleport );"
	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
	on_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
	on_final_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"

	on_event_addexplode_for_death_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
	"

	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
	preload_ground_effect = "OrionMeteor"
	preload_buff = "corrupted_blood"
	preload_buff = "atlas_orion_immunity"
	preload_buff = "atlas_orion_death_zone"
	preload_buff = "atlas_orion_death_zone_core"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
	preload_buff_visual = "orion_beam_bomb_slow"
}

Life
{
	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamBlastUber",
        "AtlasExileOrionSpammableBeamBlastUberFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "EmptyActionSpellOrionCloneBeamUber",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasExileOrionBeamBombUber",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
    name = "AtlasExileOrionSpammableBeamBlastUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastUberFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
    name = "EmptyActionSpellOrionCloneBeamUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
    name = "AtlasExileOrionBeamBombUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    IdMonsterDroppedItemsConqueror
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence Min: 1 Max: 1 全域
  • monster dropped item quantity +% final for influenced monster Min: -50 Max: -50 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 喚世者.賽勒斯
    人形
    地區: 暴風之眼
    巔峰輿圖頭目
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    行動速度不能被調整至低於 70% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    不能被擊退
    Sirus, Awakener of Worlds
    幽魂N
    地區暴風之眼
    標籤exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles5Throne
    Metadata
    AtlasExile5Throne

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance2"
    
    	on_start_Emerge =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_start_ChangeToStance2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_event_teleport_for_Emerge2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		throne = 1;
    		rocks;
    		cloak;
    		eyes;
    		x_pos;
    		y_pos;
    		z_pos;
    		point_light;
    		ready_for_clone_teleport;
    		apparition_merged;
    		norendering=1;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Functions
    {
    	show_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    	"
    
    	attach_rocks =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
    	"
    
    	hide_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    	"
    
    	detach_rocks =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
    	"
    
    	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    
    	show_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	attach_cloak =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
    	"
    
    	hide_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    	"
    
    	detach_cloak =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	start_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    	"
    
    	start_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_clone_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
    }
    
    StateMachine
    {
    	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    
    	on_state_throne_1 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    	"
    
    	on_state_throne_0 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    	"
    
    	create_state_norendering_1 = "DisableRendering();"
    	create_state_norendering_0 = "EnableRendering();"
    	on_state_norendering_1 = "DisableRendering();"
    	on_state_norendering_0 = "EnableRendering();"
    
    	on_state_cloak_1 =
    	"
    		Call( attach_cloak );
    		Call( show_cloak );
    	"
    
    	create_state_cloak_1 = "Call( attach_cloak );"
    
    	on_state_cloak_0 =
    	"
    		Call( hide_cloak );
    		Delay( 1.0, { Call( detach_cloak ); } );
    	"
    
    	create_state_cloak_0 = "Call( detach_cloak );"
    
    	on_state_rocks_1 =
    	"
    		Call( attach_rocks );
    		Call( show_rocks );
    	"
    
    	create_state_rocks_1 = "Call( attach_rocks );"
    
    	on_state_rocks_0 =
    	"
    		Call( hide_rocks );
    		Delay( 1.0, { Call( detach_rocks ); } );
    	"
    
    	create_state_rocks_0 = "Call( detach_rocks );"
    	on_state_eyes_1 = "Call( attach_eyes );"
    	create_state_eyes_1 = "Call( attach_eyes );"
    	on_state_eyes_0 = "Call( detach_eyes );"
    	create_state_eyes_0 = "Call( detach_eyes );"
    
    	create_state_point_light_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    
    	on_state_point_light_0 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	create_state_point_light_0 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	on_state_point_light_1 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    }
    
    Actor
    {
    	//on_start_Emerge = "EnableRendering();"
    	//on_start_ChangeToStance2 = "EnableRendering();"
    	//on_end_Emerge2 = "DisableRendering();"
    	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
    	on_start_Teleport = "Call( start_teleport );"
    	on_event_contact_for_Teleport = "Call( do_teleport );"
    	on_end_Teleport = "Call( finish_teleport );"
    	on_start_Emerge2 = "Call( start_teleport );"
    	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
    	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"
    
    	on_event_identify_for_EmptyActionSpell2 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
    	"
    
    	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
    }
    
    Animated
    {
    	on_clone_beam_start_01 = "Call( start_clone_teleport );"
    	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
    	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
    	on_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
    	on_final_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
    	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
    	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"
    
    	on_event_addexplode_for_death_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
    	"
    
    	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
    	preload_ground_effect = "OrionMeteor"
    	preload_buff = "corrupted_blood"
    	preload_buff = "atlas_orion_immunity"
    	preload_buff = "atlas_orion_death_zone"
    	preload_buff = "atlas_orion_death_zone_core"
    
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
    	preload_buff_visual = "orion_beam_bomb_slow"
    }
    
    Life
    {
    	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagspinnacle_boss
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 喚世者.賽勒斯
    人形
    巔峰輿圖頭目
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    行動速度不能被調整至低於 70% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    不能被擊退
    Sirus, Awakener of Worlds
    幽魂N
    標籤bludgeoning_weapon, 法術, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles5Apparition
    Metadata
    AtlasExile5Apparition
    等級
    68
    生命
    3,344,313
    護甲
    57,580
    閃避
    4,739
    能量護盾
    6,127
    傷害
    638
    法術傷害
    953
    命中
    290
    攻擊間隔
    1.33665
    經驗值
    112,805
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    GeometryTriggerAtlasExileOrionCarpet
    可觸發, 法術
    施放時間: 4 秒
    冷卻時間: 15 秒
    AtlasExilesOrionCarpetWave
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionBeamBlast
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 34635008 物理傷害
    is area damage [1]
    AtlasOrionFaceLastTarget
    面對最後目標
    spell maximum action distance +% [200]
    AtlasExileOrionCarpetProjectileImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 522.5755.6 物理傷害
    is area damage [1]
    AtlasExileOrionCarpetVolatileExplode
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 522.5755.6 物理傷害
    is area damage [1]
    AtlasExilesOrionCarpetProjectile
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionCarpetWaveVolatiles
    可觸發, 法術
    施放時間: 1 秒
    AtlasOrionMeteorInfluenceUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 12161759 物理傷害
    25% 物理傷害轉換為閃電傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    增加 100% 範圍效果
    is area damage [1]
    AtlasExileOrionCarpetProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 7601099 物理傷害
    投射物穿透全部目標
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [129]
    AtlasOrionBeamSweep
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    造成 212.8307.7 物理傷害
    25% 物理傷害轉換為閃電傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    is area damage [1]
    AtlasOrionMeteor
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 9121319 物理傷害
    25% 物理傷害轉換為閃電傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    is area damage [1]
    AtlasExileOrionSpawnGeysers
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionGeyserCascade
    可觸發, 法術
    施放時間: 3.5 秒
    冷卻時間: 10 秒
    AtlasExilesOrionGeyserWave
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionGeyserImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 228329.7 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 228329.7 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangle
    可觸發, 法術
    施放時間: 2.17 秒
    冷卻時間: 10 秒
    AtlasExilesOrionGeyserWaveDoodads
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionSpawnVolatile
    可觸發, 法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );"
    }
    
    Animated
    {
        on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_A.epk );"
    
        on_double_beam_hands_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_carpet_bomb_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    Render
    {
        use_ao_lights = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionCarpetProjectile",
            "AtlasOrionFaceLastTarget",
            "AtlasExileOrionBeamBlast",
            "AtlasExileOrionCarpetProjectileImpact",
            "AtlasExileOrionCarpetVolatileExplode",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionCarpetWave",
            "AtlasExilesOrionCarpetProjectile",
            "AtlasExilesOrionCarpetWaveVolatiles",
            "AtlasExilesOrionGeyserWave",
            "AtlasExilesOrionGeyserWaveDoodads",
            "AtlasExileOrionSpawnVolatile",
            "AtlasExileOrionSpawnGeysers",
            "GeometryTriggerAtlasExileOrionCarpet",
            "AtlasExilesOrionGeyserCascade",
            "AtlasExilesOrionMeteorRectangle",
            "AtlasOrionBeamSweep",
            "AtlasOrionMeteor",
            "AtlasOrionMeteorInfluenceUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectile"] = {
        name = "AtlasExileOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBlast"] = {
        name = "AtlasExileOrionBeamBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectileImpact"] = {
        name = "AtlasExileOrionCarpetProjectileImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetVolatileExplode"] = {
        name = "AtlasExileOrionCarpetVolatileExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWave"] = {
        name = "AtlasExilesOrionCarpetWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetProjectile"] = {
        name = "AtlasExilesOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
        name = "AtlasExilesOrionCarpetWaveVolatiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWave"] = {
        name = "AtlasExilesOrionGeyserWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodads"] = {
        name = "AtlasExilesOrionGeyserWaveDoodads",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnVolatile"] = {
        name = "AtlasExileOrionSpawnVolatile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeometryTriggerAtlasExileOrionCarpet"] = {
        name = "GeometryTriggerAtlasExileOrionCarpet",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserCascade"] = {
        name = "AtlasExilesOrionGeyserCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangle"] = {
        name = "AtlasExilesOrionMeteorRectangle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweep"] = {
        name = "AtlasOrionBeamSweep",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteor"] = {
        name = "AtlasOrionMeteor",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluenceUber"] = {
        name = "AtlasOrionMeteorInfluenceUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagspinnacle_boss
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 喚世者.賽勒斯
    人形
    巔峰輿圖頭目
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    行動速度不能被調整至低於 70% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    不能被擊退
    Sirus, Awakener of Worlds
    幽魂N
    標籤bludgeoning_weapon, 法術, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AtlasExiles5Apparition
    Metadata
    AtlasExile5ApparitionDetached
    等級
    68
    生命
    3,344,313
    護甲
    57,580
    閃避
    4,739
    能量護盾
    6,127
    傷害
    638
    法術傷害
    953
    命中
    290
    攻擊間隔
    1.33665
    經驗值
    112,805
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    AtlasOrionFaceLastTarget
    面對最後目標
    spell maximum action distance +% [200]
    AtlasOrionMeteorGroundEffect
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 9121319 物理傷害
    每秒造成 467.7 基本混沌傷害
    每秒造成 467.7 基本火焰傷害
    每秒造成 467.7 基礎物理傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    base lightning damage to deal per minute [28062]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionBeamSweepNoFinalExplosionShort
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasOrionBeamSweepNoFinalExplosionMedium
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasOrionBeamSweepNoFinalExplosionLong
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasExilesOrionCreateGeysersSmall
    可觸發, 法術
    施放時間: 3.5 秒
    冷卻時間: 15 秒
    AtlasExileOrionSpawnGeysers
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionGeyserImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 228329.7 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 228329.7 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionGeyserWaveSmall
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionGeyserWaveDoodadsSmall
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionCreateMeteorsSmall
    可觸發, 法術
    施放時間: 2.17 秒
    冷卻時間: 15 秒
    AtlasOrionMeteorGroundEffectTemp
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 11221684 物理傷害
    每秒造成 389.8 基本混沌傷害
    每秒造成 389.8 基本火焰傷害
    每秒造成 389.8 基礎物理傷害
    +6 秒基礎持續時間
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    base lightning damage to deal per minute [23385]
    ground effect variation [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionApparitionShield
    增益, 持續時間, 法術
    施放時間: 2 秒
    冷卻時間: 10 秒
    不能被傷害
    +10 秒基礎持續時間
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    SSMOrionApparitionSummonDeathZone
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 1 秒
    alternate minion [611]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    ControlZone
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );
    	"
    	//AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_Release.epk );
    }
    
    Animated
    {
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMOrionApparitionSummonDeathZone",
            "AtlasOrionFaceLastTarget",
            "AtlasOrionApparitionShield",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionGeyserWaveSmall",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysers",
            "AtlasOrionMeteorGroundEffect",
            "AtlasOrionMeteorGroundEffectTemp",
            "AtlasExilesOrionCreateGeysersSmall",
            "AtlasExilesOrionCreateMeteorsSmall",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMOrionApparitionSummonDeathZone"] = {
        name = "SSMOrionApparitionSummonDeathZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionApparitionShield"] = {
        name = "AtlasOrionApparitionShield",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {10000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmall"] = {
        name = "AtlasExilesOrionGeyserWaveSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffectTemp"] = {
        name = "AtlasOrionMeteorGroundEffectTemp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmall"] = {
        name = "AtlasExilesOrionCreateGeysersSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateMeteorsSmall"] = {
        name = "AtlasExilesOrionCreateMeteorsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 70% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagspinnacle_boss
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 喚世者.賽勒斯
    人形
    Sirus, Awakener of Worlds
    幽魂N
    標籤exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    70%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    80%
    類型
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Intruder
    等級
    68
    生命
    154,400
    護甲
    57,580
    閃避
    4,739
    能量護盾
    6,127
    傷害
    261
    法術傷害
    261
    命中
    290
    攻擊間隔
    1.995
    經驗值
    20,510
    異常狀態臨界值
    32,424
    冰緩
    103
    感電
    103
    易碎
    580
    焦灼
    103
    殘喘
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "sirus_influence"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    喚世者.賽勒斯
    人形
    Sirus, Awakener of Worlds
    幽魂N
    標籤法術, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    70%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    80%
    類型
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Wild
    等級
    68
    生命
    154,400
    護甲
    57,580
    閃避
    4,739
    能量護盾
    6,127
    傷害
    261
    法術傷害
    261
    命中
    290
    攻擊間隔
    1.995
    經驗值
    20,510
    異常狀態臨界值
    32,424
    冰緩
    103
    感電
    103
    易碎
    580
    焦灼
    103
    殘喘
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShort
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasOrionBeamSweepNoFinalExplosionMedium
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasOrionBeamSweepNoFinalExplosionLong
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 15 秒
    AtlasExilesOrionCreateGeysersSmallInfluence
    可觸發, 法術
    施放時間: 3.5 秒
    AtlasExilesOrionGeyserWaveSmallInfluence
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionGeyserWaveDoodadsSmall
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionSpawnGeysersInfluence
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionGeyserImpactInfluence
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 136.8197.8 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    增加 100% 範圍效果
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    可觸發, 法術
    施放時間: 2.17 秒
    AtlasOrionMeteorInfluence
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 9121319 物理傷害
    25% 物理傷害轉換為閃電傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    喚世者.賽勒斯
    人形
    Sirus, Awakener of Worlds
    幽魂N
    標籤法術, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    生命
    2400%
    生命轉為護盾
    100%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    70%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    80%
    類型
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5WildUber__
    等級
    68
    生命
    154,400
    護甲
    57,580
    閃避
    4,739
    能量護盾
    6,127
    傷害
    261
    法術傷害
    261
    命中
    290
    攻擊間隔
    1.995
    經驗值
    20,510
    異常狀態臨界值
    32,424
    冰緩
    103
    感電
    103
    易碎
    580
    焦灼
    103
    殘喘
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
    暴擊率: 5%
    施放時間: 4.2 秒
    冷卻時間: 12 秒
    AtlasExilesOrionCreateGeysersSmallInfluence
    可觸發, 法術
    施放時間: 3.5 秒
    AtlasExilesOrionGeyserWaveSmallInfluence
    可觸發, 法術
    施放時間: 1 秒
    AtlasExilesOrionGeyserWaveDoodadsSmall
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionSpawnGeysersInfluence
    可觸發, 法術
    施放時間: 1 秒
    AtlasExileOrionGeyserImpactInfluence
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 136.8197.8 物理傷害
    你的擊中不能暈眩敵人
    30% 物理傷害轉換為閃電傷害
    30% 物理傷害轉化至火焰傷害
    增加 100% 範圍效果
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    可觸發, 法術
    施放時間: 2.17 秒
    AtlasOrionMeteorInfluence
    法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 9121319 物理傷害
    25% 物理傷害轉換為閃電傷害
    25% 物理傷害轉化至混沌傷害
    25% 物理傷害轉化至火焰傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    賽勒斯 Topic /2 ⍟
    NPC名字
    赫蓮娜那便是壓倒奧瑞亞的最後一根稻草。在奇塔弗大鬧一番之後我們或許還有機會可以重建城市,但在賽勒斯的突襲之後一切希望都沒了。基拉克本來在先鋒團中只是一名少官,不得不與流亡者們以及奇怪異界領域中的激進分子合作來試圖控指整個局勢...但賽勒斯的危險實在遠超預期,完全沒有遏止他的辦法。即使你也在場,我也無法確定你是否能夠阻止他。我完全不知道他們那天是如何成功的,我只知道有很多人為此喪命。
    指揮官基拉克真正的悲劇是那些昔日同袍因為情勢所逼被迫自相殘殺。賽勒斯若沒有被他自身的黑暗給吞噬本可能成為我們對抗即將到來的黑暗的救贖。當時與我共事的那位強大的流亡者獻出了自己的性命對賽勒斯造成了近乎致命的重創,之後在八百名先鋒團員犧牲下終於了結了這件事情。我則是受了永遠也無法痊癒的傷...而札娜...嗯,心裏所受的傷害遠比身上的傷還要更深。那是我們所有人最後一次與她合作。
    成就 - 此賽勒非彼賽勒 /1 ⍟
    擊敗喚世者.賽勒斯。
    名字顯示物品素質
    DefeatTheOrion喚世者.賽勒斯
    喚世者.賽勒斯 Text Audio /60 ⍟
    名字
    我朋友都死了,你現在才來找我。這是勇敢?還是愚蠢呢?
    SirusExilEnters
    你真的覺得會有用嗎?
    SirusProtectsBody
    我早就超越了這一切。
    SirusMerges
    殺了你就像輾蟲一樣簡單。
    SirusAttacksZana
    多無聊和渺小啊。
    SirusSeesKiracWounded
    這裡沒流下什麼了。剩下短短幾天,摧毀些實際的東西或許可以讓我再次活過來。
    SirusTurnsTowardRealWorldA
    你殺了我的朋友。你把毀滅帶進我的世界。你入侵了我的聖所。我應該發怒,但…我什麼都感受不到。
    SirusTurnsTowardRealWorldB
    你想要輿圖?拿去吧。它是你的了。但奧瑞亞?我會將它燃燒殆盡。或許我那些受難的城民會做出什麼反抗。
    SirusTurnsTowardRealWorldC
    沒意義。全都沒意義。
    SirusInvasionRandom
    回歸虛無吧。
    SirusInvasion2
    沐浴在空虛中。
    SirusInvasion3
    不重要。
    SirusInvasion4
    把石板擦乾淨。
    SirusInvasion5
    停止。
    SirusInvasion6
    消失吧。
    SirusInvasion7
    這世界在崩解。
    SirusInvasion8
    看著"美麗"崩潰吧。
    SirusOffScreenApparition1
    這座城市什麼都不是。
    SirusOffScreenApparition2
    你的生命毫無意義。
    SirusOffScreenApparition3
    跑什麼?有什麼意義?
    SirusOffScreenApparition4
    宇宙之怒!
    SirusMeteorShower1
    流星雨!
    SirusMeteorShower2
    被徹底殲滅吧!
    SirusFusionNukeBeam1
    本我創生!
    SirusFusionNukeBeam2
    永恆之火!
    SirusFusionNukeBeamC
    忘卻吧!
    SirusCarpetBomb1
    光榮的火焰啊!
    SirusCarpetBomb2
    死。
    SirusShortCooldownAHuman
    放棄吧。
    SirusShortCooldownBHuman
    沉默吧。
    SirusShortCooldownCHuman
    死。
    SirusShortCooldownA
    放棄吧。
    SirusShortCooldownB
    SirusShortCoolDownCNoText
    SirusShortCoolDownCNoText
    你什麼都不是。
    SirusMediumCooldown1
    堅持什麼?
    SirusMediumCooldown2
    沒意義。
    SirusMediumCooldown3
    擁抱虛無吧。
    SirusMediumCooldown4
    這個世界玩完了。
    SirusLongCooldown1
    我預知了未來。
    SirusLongCooldown2
    未來,只剩恐懼。
    SirusLongCooldown3
    這啥?挑戰我?你終於得到我的注意了!
    SirusDismountA
    其他人在他們的幻影中找到力量。使他們更依賴他們。我一點也不蠢。
    SirusDismountB
    你以為我跟我其他同伴有一樣的點。但我沒有。
    SirusDismountC
    流亡者的同袍?又一個在札娜控制下的蠢貨。讓我殺了你在那女人也背叛你之前。至少我的方法很迅速。
    SirusAcknowledgesExile
    感受到{虛空的}樂趣吧!
    SirusHumanAndApparitionSkill1
    你會渴望{消失!}
    SirusHumanAndApparitionSkill2
    意義{是種幻像。}
    SirusHumanAndApparitionSkill3
    你求生慾望{只是出自你的無知。}
    SirusHumanAndApparitionSkillD
    生命有足夠有趣到能承受這些痛苦嗎?
    SirusDismountOneA
    你看到你的努力化為灰燼了嗎?
    SirusDismountOneB
    為什麼你堅持要離開?
    SirusDismountTwoA
    一切都結束了。一切都崩壞了。所有一切。
    SirusDismountTwoB
    在死亡的邊緣,我的心跳在飆漲。我活{下來} 了!
    SirusDismountThreeA
    品味你的興奮,你的恐懼…它們是你最後能感受到的東西了。
    SirusDismountThreeB
    至少我感受到了。
    SirusSimpleDeathLine
    札娜,你把我丟在那…一個人在輿圖中數百年…我只希望能再次感受到其它事物…
    SirusComplexDeathLineA
    不錯…但你現在要在{我的}土地上戰鬥了。
    SirusComplexDeathLineBOne
    至少…我感受到…東西了…
    SirusComplexDeathLineBTwo
    輿圖會灌注我。等等。…什麼?!不!
    SirusComplexDeathLineCOne
    我就知道會是你…札娜…讓我感受到起伏…最後…一次
    SirusComplexDeathLineCTwo

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