ไซรัส ผู้ทำให้โลกตื่น ยูนิค /8 ⍟
เพิ่มค่าเกราะและโล่พลังงาน 333%
เพิ่มพลังชีวิต, มานาสูงสุด, โล่พลังงาน ของตัวละคร (9–21)%
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
(การเพิ่มและลด โล่พลังงานสูงสุด ส่งผลต่อ ความเสียหาย เวท เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
(การเพิ่มและลด พลังชีวิตสูงสุด ส่งผลต่อ ความเสียหาย โจมตี เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
(การเพิ่มและลด มานาสูงสุด ส่งผลต่อ ความเสียหาย เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
สามารถแก้ไขได้ขณะที่ มีมลทิน
สามารถมี ม็อดแฝง ได้สูงสุด 5 อย่าง ขณะที่ไอเทมมีม็อดนี้อยู่
เพิ่มค่าเกราะและโล่พลังงาน (150–200)%
เพิ่มพลังชีวิตสูงสุด (7–12)%
ค่าต้านทาน ไฟและสายฟ้า +(20–30)%
(หากม็อดนี้หายไป จะสูญเสียม็อดแฝงทุกอย่างจนเหลือไว้เพียงอย่างเดียว)
โล่พลังงานสูงสุด +(60–80)
เพิ่มอัตราการ เติมพลังชีวิต จากขวดยา (30–40)%
ความเสียหาย เคออส ที่ได้รับ 33% ไม่ทะลุ โล่พลังงาน
ความเสียหาย ที่ไม่ใช่เคออส ที่ได้รับ 33% ทะลุ โล่พลังงาน
นำ พลังชีวิตสูงสุด (5–10)% ไปเสริมเป็น โล่พลังงานสูงสุด
Supreme Decadence
(การเติมพลังชีวิต จากขวดยาส่งผลต่อ โล่พลังงาน เช่นกัน, ลดการ เติมพลังชีวิต จากขวดยา อีก 30%
เพิ่มอัตราความแม่นยำ ของตัวละคร 40%
ทริกเกอร์ เงาสะท้อน (Reflection) เลเวล 20 เมื่อสวมใส่
เพิ่มความเสียหาย กายภาพ (130–150)%
เสริมความเสียหาย กายภาพ (16–22) ถึง (40–45)
เพิ่มความเร็วในการโจมตี (8–12)%
เพิ่มโอกาสคริติคอล (8–12)%
summon mirage warrior on crit [100]
ส่งผลต่อพาสซีฟในวงแหวนขนาด เล็ก เท่านั้น
สามารถอัพพาสซีฟในรัศมีได้ โดยไม่ต้องเชื่อมต่อกับตารางของคุณ
ค่าต้านทาน ทุกธาตุ (-20–-10)%
(จิวเวลนี้มีทั้งรัศมีต่ำสุดและรัศมีสูงสุด ซึ่งมีเพียงพาสซีฟที่อยู่ระหว่างรัศมีทั้งสองเท่านั้นจึงจะถือว่าอยู่ในรัศมีของจิวเวลนี้)
ส่งผลต่อพาสซีฟในวงแหวนขนาด มหึมา เท่านั้น
สามารถอัพพาสซีฟในรัศมีได้ โดยไม่ต้องเชื่อมต่อกับตารางของคุณ
ค่าต้านทาน ทุกธาตุ (-20–-10)%
(จิวเวลนี้มีทั้งรัศมีต่ำสุดและรัศมีสูงสุด ซึ่งมีเพียงพาสซีฟที่อยู่ระหว่างรัศมีทั้งสองเท่านั้นจึงจะถือว่าอยู่ในรัศมีของจิวเวลนี้)
Awakener's Orb
ขนาดกอง: 1 / 10
ทำลาย​ไอเทม​หนึ่ง​ชิ้น และ​นำ อิทธิพล จาก​ไอเทม​ชิ้น​นั้น​ไป​ใส่​ไอเทม​ชนิด​เดียวกัน​ชิ้น​อื่น
ไอเทม​ชิ้น​ที่​สอง​จะ​ถูก​สร้าง​ขึ้น​มา​ใหม่​เป็น ไอเทม​แรร์​ที่​มี​อิทธิพล​ทั้ง​สอง​ชนิด พร้อม​กับ​ม็อด​ใหม่​ด้วย
ลูกแก้วครอบงำ
ขนาดกอง: 1 / 10
​ลบ ​ม็อด​​อิทธิพล 1 อย่างแบบ​สุ่ม​จาก​​ไอเทม​ที่​มี ม็อด​อิทธิพล อย่าง​น้อย 2 อย่าง
แล้ว​ทำการ​อัพเกรด ม็อด​อิทธิพล 1 อย่างแบบ​สุ่ม​ให้​ดี​ยิ่ง​ขึ้น
หาก​ม็อด​ที่​ถูก​อัพเกรด​เป็น​ม็อด​ที่​มี​ระดับ​สูงสุด
ม็อด​นั้น​จะ​กลาย​เป็น ม็อด​อิทธิพล​ระดับ​สูงส่ง
ทั้งนี้ การ​พยายาม​อัพเกรด​ม็อด​ระดับ​สูงส่ง​จะ​เป็น​การ​สุ่ม​ค่า​ของ​มัน​ขึ้น​มา​ใหม่
สามารถ​ใช้​กับ เสื้อเกราะ, รองเท้า, ถุงมือ, หมวก
ไซรัส ผู้ทำให้โลกตื่น
มนุษย์
บอสสมุดแผนที่หลัก
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
ไม่ถูก ผลักออกไป
Sirus, Awakener of Worlds
SpectreN
Areaใจกลางพายุ
Tagsนักเวท, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
พลังชีวิต
2400%
Energy Shield From Life
100%
เกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
เลเวล
84
พลังชีวิต
70,494,097
เกราะ
199,668
การหลบหลีก
8,120
โล่พลังงาน
16,265
Damage
1,629
ความเสียหายเวท
2,431
ความแม่นยำ
538
Attack Time
1.005
ค่าประสบการณ์
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สร้างความเสียหาย กายภาพ 2628 ถึง 3942
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.35 วินาที
สร้างความเสียหาย กายภาพ 2628 ถึง 3942
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 7.5 วินาที
คูลดาวน์: 20 วินาที
สร้างความเสียหาย กายภาพ 2628 ถึง 3942
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 23 วินาที
สร้างความเสียหาย กายภาพ 16344 ถึง 24517
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 2 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
EmptyActionSpellOrionMultiBeam
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1526 ถึง 2289
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1526 ถึง 2289
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1526 ถึง 2289
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2278 ถึง 3416
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
Triggerable, Spell
เวลาร่าย: 1 วินาที
AtlasExilesOrionCreateClones
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
EmptyActionSpellOrionCloneBeam
Spell
เวลาร่าย: 5.33 วินาที
คูลดาวน์: 29 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 26 วินาที
สร้างความเสียหาย กายภาพ 19069 ถึง 28603
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 4 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
สร้างความเสียหาย กายภาพ 21793 ถึง 32689
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
สร้างความเสียหาย กายภาพ 21793 ถึง 32689
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
สร้างความเสียหาย กายภาพ 21793 ถึง 32689
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
เวลาร่าย: 3 วินาที
คูลดาวน์: 29 วินาที
สร้างความเสียหาย กายภาพ 280.3 ถึง 420.5
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย เคออส พื้นฐาน 194.7 ต่อวินาที
สร้างความเสียหาย ไฟ พื้นฐาน 194.7 ต่อวินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 194.7 ต่อวินาที
ระยะเวลาพื้นฐาน 13 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
เวลาร่าย: 1 วินาที
AtlasExilesOrionMeteorArena
Triggerable, Spell
เวลาร่าย: 2 วินาที
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 2102 ถึง 3154
สร้างความเสียหาย เคออส พื้นฐาน 1095 ต่อวินาที
สร้างความเสียหาย ไฟ พื้นฐาน 1095 ต่อวินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 1095 ต่อวินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 12 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
เวลาร่าย: 1 วินาที
EmptyActionSpellOrionCloneBeamUber
Spell
เวลาร่าย: 5.33 วินาที
คูลดาวน์: 29 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
เวลาร่าย: 3 วินาที
คูลดาวน์: 29 วินาที
สร้างความเสียหาย กายภาพ 420.5 ถึง 630.7
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย เคออส พื้นฐาน 292 ต่อวินาที
สร้างความเสียหาย ไฟ พื้นฐาน 292 ต่อวินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 292 ต่อวินาที
ระยะเวลาพื้นฐาน 13 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.35 วินาที

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance2"

	on_start_Emerge =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_start_ChangeToStance2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_event_teleport_for_Emerge2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"
}

StateMachine
{
	define_shared_state =
	"
		throne = 1;
		rocks;
		cloak;
		eyes;
		x_pos;
		y_pos;
		z_pos;
		point_light;
		ready_for_clone_teleport;
		apparition_merged;
		norendering=1;
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	show_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
	"

	attach_rocks =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
	"

	hide_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
	"

	detach_rocks =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
	"

	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"

	show_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	attach_cloak =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
	"

	hide_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
	"

	detach_cloak =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	start_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
	"

	start_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_clone_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
	"
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
}

StateMachine
{
	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"

	on_state_throne_1 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
	"

	on_state_throne_0 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
	"

	create_state_norendering_1 = "DisableRendering();"
	create_state_norendering_0 = "EnableRendering();"
	on_state_norendering_1 = "DisableRendering();"
	on_state_norendering_0 = "EnableRendering();"

	on_state_cloak_1 =
	"
		Call( attach_cloak );
		Call( show_cloak );
	"

	create_state_cloak_1 = "Call( attach_cloak );"

	on_state_cloak_0 =
	"
		Call( hide_cloak );
		Delay( 1.0, { Call( detach_cloak ); } );
	"

	create_state_cloak_0 = "Call( detach_cloak );"

	on_state_rocks_1 =
	"
		Call( attach_rocks );
		Call( show_rocks );
	"

	create_state_rocks_1 = "Call( attach_rocks );"

	on_state_rocks_0 =
	"
		Call( hide_rocks );
		Delay( 1.0, { Call( detach_rocks ); } );
	"

	create_state_rocks_0 = "Call( detach_rocks );"
	on_state_eyes_1 = "Call( attach_eyes );"
	create_state_eyes_1 = "Call( attach_eyes );"
	on_state_eyes_0 = "Call( detach_eyes );"
	create_state_eyes_0 = "Call( detach_eyes );"

	create_state_point_light_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"

	on_state_point_light_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	create_state_point_light_0 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	on_state_point_light_1 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"
}

Actor
{
	//on_start_Emerge = "EnableRendering();"
	//on_start_ChangeToStance2 = "EnableRendering();"
	//on_end_Emerge2 = "DisableRendering();"
	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
	on_start_Teleport = "Call( start_teleport );"
	on_event_contact_for_Teleport = "Call( do_teleport );"
	on_end_Teleport = "Call( finish_teleport );"
	on_start_Emerge2 = "Call( start_teleport );"
	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"

	on_event_identify_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
	"

	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
}

Animated
{
	on_clone_beam_start_01 = "Call( start_clone_teleport );"
	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
	on_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
	on_final_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"

	on_event_addexplode_for_death_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
	"

	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
	preload_ground_effect = "OrionMeteor"
	preload_buff = "corrupted_blood"
	preload_buff = "atlas_orion_immunity"
	preload_buff = "atlas_orion_death_zone"
	preload_buff = "atlas_orion_death_zone_core"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
	preload_buff_visual = "orion_beam_bomb_slow"
}

Life
{
	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamBlastUber",
        "AtlasExileOrionSpammableBeamBlastUberFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "EmptyActionSpellOrionCloneBeamUber",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasExileOrionBeamBombUber",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
    name = "AtlasExileOrionSpammableBeamBlastUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastUberFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
    name = "EmptyActionSpellOrionCloneBeamUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
    name = "AtlasExileOrionBeamBombUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    IdMonsterDroppedItemsConqueror
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence Min: 1 Max: 1 Global
  • monster dropped item quantity +% final for influenced monster Min: -50 Max: -50 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    บอสสมุดแผนที่หลัก
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    SpectreN
    Areaใจกลางพายุ
    Tagsexile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Throne
    Metadata
    AtlasExile5Throne

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance2"
    
    	on_start_Emerge =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_start_ChangeToStance2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_event_teleport_for_Emerge2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		throne = 1;
    		rocks;
    		cloak;
    		eyes;
    		x_pos;
    		y_pos;
    		z_pos;
    		point_light;
    		ready_for_clone_teleport;
    		apparition_merged;
    		norendering=1;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Functions
    {
    	show_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    	"
    
    	attach_rocks =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
    	"
    
    	hide_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    	"
    
    	detach_rocks =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
    	"
    
    	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    
    	show_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	attach_cloak =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
    	"
    
    	hide_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    	"
    
    	detach_cloak =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	start_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    	"
    
    	start_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_clone_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
    }
    
    StateMachine
    {
    	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    
    	on_state_throne_1 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    	"
    
    	on_state_throne_0 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    	"
    
    	create_state_norendering_1 = "DisableRendering();"
    	create_state_norendering_0 = "EnableRendering();"
    	on_state_norendering_1 = "DisableRendering();"
    	on_state_norendering_0 = "EnableRendering();"
    
    	on_state_cloak_1 =
    	"
    		Call( attach_cloak );
    		Call( show_cloak );
    	"
    
    	create_state_cloak_1 = "Call( attach_cloak );"
    
    	on_state_cloak_0 =
    	"
    		Call( hide_cloak );
    		Delay( 1.0, { Call( detach_cloak ); } );
    	"
    
    	create_state_cloak_0 = "Call( detach_cloak );"
    
    	on_state_rocks_1 =
    	"
    		Call( attach_rocks );
    		Call( show_rocks );
    	"
    
    	create_state_rocks_1 = "Call( attach_rocks );"
    
    	on_state_rocks_0 =
    	"
    		Call( hide_rocks );
    		Delay( 1.0, { Call( detach_rocks ); } );
    	"
    
    	create_state_rocks_0 = "Call( detach_rocks );"
    	on_state_eyes_1 = "Call( attach_eyes );"
    	create_state_eyes_1 = "Call( attach_eyes );"
    	on_state_eyes_0 = "Call( detach_eyes );"
    	create_state_eyes_0 = "Call( detach_eyes );"
    
    	create_state_point_light_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    
    	on_state_point_light_0 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	create_state_point_light_0 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	on_state_point_light_1 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    }
    
    Actor
    {
    	//on_start_Emerge = "EnableRendering();"
    	//on_start_ChangeToStance2 = "EnableRendering();"
    	//on_end_Emerge2 = "DisableRendering();"
    	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
    	on_start_Teleport = "Call( start_teleport );"
    	on_event_contact_for_Teleport = "Call( do_teleport );"
    	on_end_Teleport = "Call( finish_teleport );"
    	on_start_Emerge2 = "Call( start_teleport );"
    	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
    	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"
    
    	on_event_identify_for_EmptyActionSpell2 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
    	"
    
    	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
    }
    
    Animated
    {
    	on_clone_beam_start_01 = "Call( start_clone_teleport );"
    	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
    	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
    	on_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
    	on_final_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
    	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
    	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"
    
    	on_event_addexplode_for_death_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
    	"
    
    	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
    	preload_ground_effect = "OrionMeteor"
    	preload_buff = "corrupted_blood"
    	preload_buff = "atlas_orion_immunity"
    	preload_buff = "atlas_orion_death_zone"
    	preload_buff = "atlas_orion_death_zone_core"
    
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
    	preload_buff_visual = "orion_beam_bomb_slow"
    }
    
    Life
    {
    	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    บอสสมุดแผนที่หลัก
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    SpectreN
    Tagsbludgeoning_weapon, นักเวท, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5Apparition
    เลเวล
    68
    พลังชีวิต
    3,344,313
    เกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    290
    Attack Time
    1.33665
    ค่าประสบการณ์
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    GeometryTriggerAtlasExileOrionCarpet
    Triggerable, Spell
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExilesOrionCarpetWave
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 3463 ถึง 5008
    is area damage [1]
    AtlasOrionFaceLastTarget
    เผชิญเป้าหมายสุดท้าย (Face Last Target)
    spell maximum action distance +% [200]
    AtlasExileOrionCarpetProjectileImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    สร้างความเสียหาย กายภาพ 522.5 ถึง 755.6
    is area damage [1]
    AtlasExileOrionCarpetVolatileExplode
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    สร้างความเสียหาย กายภาพ 522.5 ถึง 755.6
    is area damage [1]
    AtlasExilesOrionCarpetProjectile
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCarpetWaveVolatiles
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasOrionMeteorInfluenceUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 1216 ถึง 1759
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    is area damage [1]
    AtlasExileOrionCarpetProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 760 ถึง 1099
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [129]
    AtlasOrionBeamSweep
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    สร้างความเสียหาย กายภาพ 212.8 ถึง 307.7
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    AtlasOrionMeteor
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 912 ถึง 1319
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserCascade
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    คูลดาวน์: 10 วินาที
    AtlasExilesOrionGeyserWave
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 228 ถึง 329.7
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 228 ถึง 329.7
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangle
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    คูลดาวน์: 10 วินาที
    AtlasExilesOrionGeyserWaveDoodads
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnVolatile
    Triggerable, Spell
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );"
    }
    
    Animated
    {
        on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_A.epk );"
    
        on_double_beam_hands_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_carpet_bomb_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    Render
    {
        use_ao_lights = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionCarpetProjectile",
            "AtlasOrionFaceLastTarget",
            "AtlasExileOrionBeamBlast",
            "AtlasExileOrionCarpetProjectileImpact",
            "AtlasExileOrionCarpetVolatileExplode",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionCarpetWave",
            "AtlasExilesOrionCarpetProjectile",
            "AtlasExilesOrionCarpetWaveVolatiles",
            "AtlasExilesOrionGeyserWave",
            "AtlasExilesOrionGeyserWaveDoodads",
            "AtlasExileOrionSpawnVolatile",
            "AtlasExileOrionSpawnGeysers",
            "GeometryTriggerAtlasExileOrionCarpet",
            "AtlasExilesOrionGeyserCascade",
            "AtlasExilesOrionMeteorRectangle",
            "AtlasOrionBeamSweep",
            "AtlasOrionMeteor",
            "AtlasOrionMeteorInfluenceUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectile"] = {
        name = "AtlasExileOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBlast"] = {
        name = "AtlasExileOrionBeamBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectileImpact"] = {
        name = "AtlasExileOrionCarpetProjectileImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetVolatileExplode"] = {
        name = "AtlasExileOrionCarpetVolatileExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWave"] = {
        name = "AtlasExilesOrionCarpetWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetProjectile"] = {
        name = "AtlasExilesOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
        name = "AtlasExilesOrionCarpetWaveVolatiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWave"] = {
        name = "AtlasExilesOrionGeyserWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodads"] = {
        name = "AtlasExilesOrionGeyserWaveDoodads",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnVolatile"] = {
        name = "AtlasExileOrionSpawnVolatile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeometryTriggerAtlasExileOrionCarpet"] = {
        name = "GeometryTriggerAtlasExileOrionCarpet",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserCascade"] = {
        name = "AtlasExilesOrionGeyserCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangle"] = {
        name = "AtlasExilesOrionMeteorRectangle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweep"] = {
        name = "AtlasOrionBeamSweep",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteor"] = {
        name = "AtlasOrionMeteor",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluenceUber"] = {
        name = "AtlasOrionMeteorInfluenceUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    บอสสมุดแผนที่หลัก
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    SpectreN
    Tagsbludgeoning_weapon, นักเวท, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5ApparitionDetached
    เลเวล
    68
    พลังชีวิต
    3,344,313
    เกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    290
    Attack Time
    1.33665
    ค่าประสบการณ์
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    AtlasOrionFaceLastTarget
    เผชิญเป้าหมายสุดท้าย (Face Last Target)
    spell maximum action distance +% [200]
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 912 ถึง 1319
    สร้างความเสียหาย เคออส พื้นฐาน 467.7 ต่อวินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 467.7 ต่อวินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 467.7 ต่อวินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base lightning damage to deal per minute [28062]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExilesOrionCreateGeysersSmall
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 228 ถึง 329.7
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 228 ถึง 329.7
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionGeyserWaveSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCreateMeteorsSmall
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionMeteorGroundEffectTemp
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 1122 ถึง 1684
    สร้างความเสียหาย เคออส พื้นฐาน 389.8 ต่อวินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 389.8 ต่อวินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 389.8 ต่อวินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base lightning damage to deal per minute [23385]
    ground effect variation [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionApparitionShield
    Buff, Duration, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    ไม่ได้รับความเสียหาย
    ระยะเวลาพื้นฐาน 10 วินาที
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    SSMOrionApparitionSummonDeathZone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    เวลาร่าย: 1 วินาที
    alternate minion [611]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    ControlZone
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );
    	"
    	//AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_Release.epk );
    }
    
    Animated
    {
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMOrionApparitionSummonDeathZone",
            "AtlasOrionFaceLastTarget",
            "AtlasOrionApparitionShield",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionGeyserWaveSmall",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysers",
            "AtlasOrionMeteorGroundEffect",
            "AtlasOrionMeteorGroundEffectTemp",
            "AtlasExilesOrionCreateGeysersSmall",
            "AtlasExilesOrionCreateMeteorsSmall",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMOrionApparitionSummonDeathZone"] = {
        name = "SSMOrionApparitionSummonDeathZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionApparitionShield"] = {
        name = "AtlasOrionApparitionShield",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {10000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmall"] = {
        name = "AtlasExilesOrionGeyserWaveSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffectTemp"] = {
        name = "AtlasOrionMeteorGroundEffectTemp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmall"] = {
        name = "AtlasExilesOrionCreateGeysersSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateMeteorsSmall"] = {
        name = "AtlasExilesOrionCreateMeteorsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 70% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    Sirus, Awakener of Worlds
    SpectreN
    Tagsexile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Intruder
    เลเวล
    68
    พลังชีวิต
    154,400
    เกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    290
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "sirus_influence"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    Sirus, Awakener of Worlds
    SpectreN
    Tagsนักเวท, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Wild
    เลเวล
    68
    พลังชีวิต
    154,400
    เกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    290
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 136.8 ถึง 197.8
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 912 ถึง 1319
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    Sirus, Awakener of Worlds
    SpectreN
    Tagsนักเวท, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    เกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5WildUber__
    เลเวล
    68
    พลังชีวิต
    154,400
    เกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    290
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 136.8 ถึง 197.8
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 912 ถึง 1319
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส Topic /2 ⍟
    NPCชื่อ
    เฮเลน่ามัน​อาจ​เป็น​ตะปู​ตอก​ฝาโลง​สำหรับ​โอริอาท​ก็​เป็น​ได้ เรา​อาจ​สร้าง​อะไร​ขึ้น​มา​ใหม่​ได้​หลัง​จาก​การ​ทำลายล้าง​ของ​คิทาวา แต่​เรา​กลับ​ถูก​ไซรัส​โจมตี​อย่าง​ไม่ทัน​ตั้งตัว ตอนนั้น​คิรัค​เป็น​เจ้าหน้าที่​ชั้นล่าง​ใน​กองทหาร เขา​ต้อง​ร่วมมือ​กับ​พวกเอ็กไซล์​และ​พวก​หัวรุนแรง​เพื่อ​ควบคุม​สถานการณ์... แต่​ไซรัส​นั้น​อันตราย​เกิน​กว่า​ที่​จะ​ควบคุม​ได้ หาก​เจ้า​อยู่​ที่​นั่น ข้า​ว่า​เจ้า​ก็​ไม่​อาจ​หยุดยั้ง​เขา​ได้ ข้า​ไม่รู้​ว่า​พวกเขา​เอาชนะ​ได้​ยังไง​ใน​วัน​นั้น เพราะ​คิรัค​ไม่​เคย​พูด​ถึง​เรื่องนี้​เลย แต่​รู้​ว่า​มี​หลาย​ต่อ​หลาย​คน​ที่​ตาย​ไป
    ผู้บัญชาการคิรัคเจ้า​คง​ไม่รู้จัก​โศกนาฏกรรม​ดี​หรอก จน​ได้​เห็น​สหาย​ถูก​สถานการณ์​บังคับ​ให้​ฆ่า​ฟัน​กันเอง​กับตา เรา​คงจะ​หวังพึ่ง​ไซรัส​ใน​การ​ปกป้อง​ให้​เรา​รอดพ้น​จาก​ความมืดมิด​ที่​เข้ามา​ใกล้ หากเขา​ไม่​ถูก​ความมืดมิด​ของ​เขา​กลืนกิน​ไป​เสีย​เอง เอ็กไซล์​ทรงพลัง​ที่​ข้า​ร่วมงาน​ด้วย​ใน​ตอนนั้น​ทำการ​สละชีวิต​ของ​เธอ​เพื่อ​ทิ้ง​แผล​เฉียดตาย​ให้​กับ​ไซรัส แล้ว​ทหารกองหน้า​อีก 800 คน​ต้อง​ตาย​เพื่อ​ปิดงาน​นี้ ข้า​เอง​ก็​ได้​แผล​ที่​ไม่​มี​วัน​หาย​ดี... ส่วน​ซานะ... ปกติ​คนเรา​เจ็บใจ​มากกว่า​เจ็บกาย​อยู่​แล้ว ตอนนั้น​เป็น​ครั้งสุดท้าย​ที่​พวกเรา​เคย​ร่วมงาน​กับ​เธอ
    ภารกิจความสำเร็จ - ไซรัส ผู้ทำให้โลกตื่น /1 ⍟
    สยบ ไซรัส ผู้ทำให้โลกตื่น
    ชื่อแสดง​คำ​บรรยายแบบ​ละเอียด
    DefeatTheOrionไซรัส ผู้ทำให้โลกตื่น
    ไซรัส ผู้ทำให้โลกตื่น Text Audio /60 ⍟
    ชื่อ
    เพื่อน​ข้า​ตาย​สิ้น แล้ว​เจ้า​ก็​มา​หา​ข้า กล้า​เหรอ​? หรือโง่​กัน​แน่
    SirusExilEnters
    เจ้าคิดเหรอว่าจะได้ผล?
    SirusProtectsBody
    ข้าอยู่เหนือสิ่งเหล่านี้มานานแล้ว
    SirusMerges
    ข้า​ทำลายเจ้า​ได้ง่าย​เยี่ยง​มด
    SirusAttacksZana
    น่า​เบื่อ ไม่​สำคัญ​เอา​เสีย​เลย
    SirusSeesKiracWounded
    ที่​นี่​ไม่​เหลือ​อะไร​ให้​ข้า​อีกต่อไปแล้ว การ​ทำลาย​สิ่ง​ที่​มี​จริง​อาจ​ทำให้​ข้า​มี​ชีวิตชีวา​ขึ้น​มา​ได้​สัก​ไม่กี่วัน
    SirusTurnsTowardRealWorldA
    เจ้า​ฆ่า​เพื่อน​ข้า เจ้า​นำ​ความ​วินาศ​มา​สู่​โลก​ทั้ง​หลาย​ของ​ข้า เจ้า​รุกราน​สถานพำนัก​ส่วน​ตัว​ของ​ข้า ข้า​ควร​เดือดดาล แต่​ว่า​... ข้า​ไม่รู้​สึก​อะไร​เลย
    SirusTurnsTowardRealWorldB
    อยาก​ได้​สมุด​แผนที่​นัก​ใช่​ไหม​? เอา​ไป​เลย ข้า​ยก​ให้ แต่โอริอาท​เหรอ​? โอริอาท​จะ​มอด​ไหม้​จน​สิ้น​ซาก การ​เห็น​ความ​ทุกข์​ทรมาน​ของ​พลเมือง​ร่วม​ชาติ​ของ​ข้า​อาจ​ทำให้​ข้า​รู้สึก​อะไร​ขึ้น​มา​เสียที
    SirusTurnsTowardRealWorldC
    ไร้ค่า ทุกอย่างไร้ค่า
    SirusInvasionRandom
    กลับสู่ความว่างเปล่า
    SirusInvasion2
    อาบ​ไอ​อัน​วาง​เปล่า
    SirusInvasion3
    ไม่สำคัญ
    SirusInvasion4
    ล้าง​กระดาน​เสีย​ให้​สิ้น
    SirusInvasion5
    จง​สิ้น​ตัว​ตน
    SirusInvasion6
    จง​สูญ​สลาย
    SirusInvasion7
    โลก​แหลก​สลาย
    SirusInvasion8
    จงมอง 'ความงาม' พังทลาย
    SirusOffScreenApparition1
    เมืองนี้ไม่มีค่า
    SirusOffScreenApparition2
    ชีวิต​พวก​แก​ไร้​ค่า
    SirusOffScreenApparition3
    หนี​ทำไม​เล่า​? มี​ประโยชน์​อะไร​?
    SirusOffScreenApparition4
    ดวงดาว​อัน​เดือดดาล​!
    SirusMeteorShower1
    ฝนดารา!
    SirusMeteorShower2
    จง​ถูก​ทำลาย​ให้​สิ้น​ซาก​!
    SirusFusionNukeBeam1
    นี่​คือ​การ​สรร​สร้าง​เสีย​เอง​!
    SirusFusionNukeBeam2
    เพลิงนิรันดร์!
    SirusFusionNukeBeamC
    วินาศ​สิ้น​!
    SirusCarpetBomb1
    ไฟอันรุ่งโรจน์!
    SirusCarpetBomb2
    ตาย
    SirusShortCooldownAHuman
    ยอม​แพ้​ซะ
    SirusShortCooldownBHuman
    เงียบเสีย
    SirusShortCooldownCHuman
    ตาย
    SirusShortCooldownA
    ยอม​แพ้​ซะ
    SirusShortCooldownB
    SirusShortCoolDownCNoText
    SirusShortCoolDownCNoText
    แกมันไร้ค่า
    SirusMediumCooldown1
    ดึงดันไป​ทำไม​?
    SirusMediumCooldown2
    เปล่าประโยชน์
    SirusMediumCooldown3
    จง​รับ​ความ​ว่าง​เปล่า
    SirusMediumCooldown4
    โลก​นี้​พินาศ​สิ้น
    SirusLongCooldown1
    ข้า​ได้​เห็น​ต่างมิติ​แล้ว
    SirusLongCooldown2
    ต่างมิติ​มี​เพียง​ความ​สยดสยอง
    SirusLongCooldown3
    อะไร​กัน​? การ​ท้าทาย​ของ​จริง​งั้น​หรือ​? เจ้า​ทำให้​ข้า​สนใจ​จน​ได้​!
    SirusDismountA
    คน​อื่นๆ รับ​กำลัง​จาก​นิมิต​ของ​พวก​เขา พวก​เขา​อาศัย​นิมิต​เหล่า​นั้น​จน​ขาด​มิได้ ข้า​ไม่​ได้​โง่​เช่น​นั้น
    SirusDismountB
    เจ้า​คิด​ว่า​ข้า​มี​จุด​อ่อน​เช่น​เดียว​กับ​เพื่อน​ของ​ข้า แต่​ไม่
    SirusDismountC
    เอ็ก​ไซล์​เหมือน​กัน​หรือ​? เจ้า​เป็น​เพียง​ไอ้​โง่​อีก​คน​ที่​ถูกซานะ​ปั่น​หัว ข้า​จะ​ทำลาย​เจ้า​ก่อน​ซานะ​จะ​มี​โอกาส​หัก​หลัง​เจ้า​ไป​เสีย​อีก​คน อย่าง​น้อย​วิธี​ของ​ข้า​ก็​เร็ว​กว่า
    SirusAcknowledgesExile
    สัมผัส​ความ​ระทึก​อัน{ว่างเปล่า!}
    SirusHumanAndApparitionSkill1
    เจ้า​จะ​ถวิลหา{การไร้ตัวตน!}
    SirusHumanAndApparitionSkill2
    ความ​หมาย{เป็นเพียงภาพลวงตา}
    SirusHumanAndApparitionSkill3
    เจ้า​ยึด​เกาะชีวิต​เอาไว้{ด้วยความเขลาเพียงเท่านั้น}
    SirusHumanAndApparitionSkillD
    ชีวิต​มัน​น่า​สนใจ​จน​คู่ควร​กับ​ความ​เจ็บ​ปวด​ทั้งหมด​นี้​หรือ​?
    SirusDismountOneA
    ไม่​เห็น​อีก​เหรอ​ว่า​ความ​พยายาม​เจ้า​มัน​เปล่า​ประโยชน์​เพียง​ใด​?
    SirusDismountOneB
    ทำไม​เจ้า​ถึง​ดื้อ​ด้าน​ที่​จะ​มี​ตัว​ตน​ต่อ​ไป​อีก​?
    SirusDismountTwoA
    ทุก​อย่าง​ย่อม​สิ้น​ลง ทุก​อย่าง​ย่อม​พัง​ทลาย ทุก​อย่าง
    SirusDismountTwoB
    ยาม​เข้า​ใกล้​ความตาย ใจ​ข้า​เต้น​เร็ว ข้า{มี>ชีวิต!
    SirusDismountThreeA
    จง​ดื่มด่ำ​ความ​ตื่น​เต้น​กับ​ความ​เกรง​กลัว​ของ​เจ้า​เอา​ไว้​... นั่น​จะ​เป็น​ความ​รู้สึก​สุดท้าย​ของ​เจ้า
    SirusDismountThreeB
    อย่าง​น้อย​ฉัน​ก็​มี​ความ​รู้สึก​...
    SirusSimpleDeathLine
    เจ้าทิ้งข้า​ไว้​ใน​นั้น ซานะ​... อยู่​คน​เดียว​ใน​สมุด​แผนที่​เป็น​ศตวรรษ​... ข้า​แค่​อยาก​รู้สึก​อะไร​บ้าง...
    SirusComplexDeathLineA
    น่าประทับ​ใจ... แต่​เจ้า​จะ​ได้​ต่อสู้​บน​แผ่นดิน{ข้า}แล้ว
    SirusComplexDeathLineBOne
    ใน​ที่สุด​... ข้าก็มี​... ​ความ​รู้สึก​...
    SirusComplexDeathLineBTwo
    สมุด​แผนที่​จะ​มอบ​กำลัง​ให้​ข้า จง​จับ​จ้อง​เสีย​ให้​ดี ...​อะไร​นะ​?! ไม่​!
    SirusComplexDeathLineCOne
    ข้า​ว่า​แล้ว​จะ​ต้อง​เป็น​เจ้า​... ซานะ​... ที่​ทำให้​ข้า​รู้สึก​อะไร​... เป็น​ครั้ง​... สุดท้าย​...
    SirusComplexDeathLineCTwo

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