MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
ไซรัส ผู้ทำให้โลกตื่น ยูนิค /11
CrownOfTheInwardEye
ต้องการ เลเวล 63, 85 Str, 62 Int
เพิ่มค่าเกราะและโล่พลังงาน 333%
เพิ่มพลังชีวิต, มานาสูงสุด, โล่พลังงาน ของตัวละคร (921)%
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
(การเพิ่มและลด โล่พลังงานสูงสุด ส่งผลต่อ ความเสียหาย เวท เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
(การเพิ่มและลด พลังชีวิตสูงสุด ส่งผลต่อ ความเสียหาย โจมตี เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
(การเพิ่มและลด มานาสูงสุด ส่งผลต่อ ความเสียหาย เช่นกันในสัดส่วน 30% ของค่าดังกล่าว)
HandsOfTheHighTemplar
ต้องการ เลเวล 66, 51 Str, 51 Int
สามารถเปลี่ยนแปลงได้ขณะที่ มีมลทิน
สามารถมี ม็อดแฝง ได้สูงสุด 5 อย่าง ขณะที่ไอเทมมีม็อดนี้อยู่
เพิ่มค่าเกราะและโล่พลังงาน (150200)%
เพิ่มพลังชีวิตสูงสุด (712)%
ค่าต้านทาน ไฟและสายฟ้า +(2030)%
(หากม็อดนี้หายไป จะสูญเสียม็อดแฝงทุกอย่างจนเหลือไว้เพียงอย่างเดียว)
UberSirusFlask
ต้องการ เลเวล 56
เพิ่มการเติมชาร์จ (2040)%
ศัตรูที่คุณสังหาร ขณะที่มีผล มีโอกาสระเบิด (2030)% สร้างความเสียหาย ธาตุแบบสุ่ม เท่ากับ 1/10 ของ พลังชีวิตสูงสุดของมัน
SirusBelt
ต้องการ เลเวล 79
โล่พลังงานสูงสุด +(6080)
ความเสียหายที่ไม่ใช่ เคออส ที่ได้รับ 33% ทะลุ โล่พลังงาน
เพิ่มความเร็วในการ เติมพลังชีวิต จากขวดยา (3040)%
ความเสียหาย เคออส ที่ได้รับ 33% ไม่ทะลุ โล่พลังงาน
นำ พลังชีวิตสูงสุด (510)% ไปเสริมเป็น โล่พลังงานสูงสุด
Supreme Decadence
(การเติมพลังชีวิต จากขวดยาส่งผลต่อ โล่พลังงาน เช่นกัน, ลดการ เติมพลังชีวิต จากขวดยา อีก 30%
MirageBlade
ต้องการ เลเวล 62, 122 Str, 104 Dex
เพิ่มอัตราความแม่นยำ ของตัวละคร 40%
ทริกเกอร์ เงาสะท้อน (Reflection) เลเวล 20 เมื่อสวมใส่
เพิ่มความเสียหาย กายภาพ (130150)%
เสริมความเสียหาย กายภาพ (1622) ถึง (4045)
เพิ่มความเร็วในการโจมตี (812)%
เพิ่มโอกาสคริติคอล (812)%
summon mirage warrior on crit [100]
UberSirusBoots
ต้องการ เลเวล 54, 95 Str
เพิ่มค่าเกราะ (80120)%
เพิ่มความเร็วในการเคลื่อนที่ 30%
เพิ่มระยะเวลาของ สถานะเจ็บป่วย ต่อศัตรู (525)%
สถานะเจ็บป่วยมีความเสียหาย สร้างความเสียหาย เร็วขึ้น (525)%
คุณและศัตรูที่อยู่ในระยะปรากฏกายของคุณ นับว่ากำลังเคลื่อนที่ ขณะที่ติด สถานะเจ็บป่วยธาตุ
(สถานะเจ็บป่วย ประกอบด้วย เลือดไหล, ลุกไหม้, แผดเผา, หนาวเย็น, แช่แข็ง, เปราะ, ช็อค, อ่อนแรง, พิษ)
(สถานะเจ็บป่วยมีความเสียหาย ประกอบด้วย เลือดไหล, ลุกไหม้, พิษ)
(จะสร้างความเสียหายสุทธิเท่าเดิม ในระยะเวลาสั้นลง)
ConnectedJewel
ต้องการ เลเวล 20
ส่งผลต่อพาสซีฟในวงแหวนขนาด เล็ก เท่านั้น
สามารถอัพพาสซีฟในรัศมีได้ โดยไม่ต้องเชื่อมต่อกับตารางของคุณ
ค่าต้านทาน ทุกธาตุ (-20-10)%
ข้ามฟาก
(จิวเวลนี้มีทั้งรัศมีต่ำสุดและรัศมีสูงสุด ซึ่งมีเพียงพาสซีฟที่อยู่ระหว่างรัศมีทั้งสองเท่านั้นจึงจะถือว่าอยู่ในรัศมีของจิวเวลนี้)
ConnectedJewel
ต้องการ เลเวล 20
ส่งผลต่อพาสซีฟในวงแหวนขนาด มหึมา เท่านั้น
สามารถอัพพาสซีฟในรัศมีได้ โดยไม่ต้องเชื่อมต่อกับตารางของคุณ
ค่าต้านทาน ทุกธาตุ (-20-10)%
ข้ามฟาก
(จิวเวลนี้มีทั้งรัศมีต่ำสุดและรัศมีสูงสุด ซึ่งมีเพียงพาสซีฟที่อยู่ระหว่างรัศมีทั้งสองเท่านั้นจึงจะถือว่าอยู่ในรัศมีของจิวเวลนี้)
TransferOrb
TransferOrbAwakener's Orb
ขนาดกอง: 1 / 10
ทำลาย​ไอเทม​หนึ่ง​ชิ้น และ​นำ อิทธิพล จาก​ไอเทม​ชิ้น​นั้น​ไป​ใส่​ไอเทม​ชนิด​เดียวกัน​ชิ้น​อื่น
ไอเทม​ชิ้น​ที่​สอง​จะ​ถูก​สร้าง​ขึ้น​มา​ใหม่​เป็น ไอเทม​แรร์​ที่​มี​อิทธิพล​ทั้ง​สอง​ชนิด พร้อม​กับ​ม็อด​ใหม่​ด้วย
MavenOrb
MavenOrbลูกแก้วครอบงำ
ขนาดกอง: 1 / 10
​ลบ ​ม็อด​​อิทธิพล 1 อย่างแบบ​สุ่ม​จาก​​ไอเทม​ที่​มี ม็อด​อิทธิพล อย่าง​น้อย 2 อย่าง
แล้ว​ทำการ​อัพเกรด ม็อด​อิทธิพล 1 อย่างแบบ​สุ่ม​ให้​ดี​ยิ่ง​ขึ้น
หาก​ม็อด​ที่​ถูก​อัพเกรด​เป็น​ม็อด​ที่​มี​ระดับ​สูงสุด
ม็อด​นั้น​จะ​กลาย​เป็น ม็อด​อิทธิพล​ระดับ​สูงส่ง
ทั้งนี้ การ​พยายาม​อัพเกรด​ม็อด​ระดับ​สูงส่ง​จะ​เป็น​การ​สุ่ม​ค่าตัวเลข​ของ​มัน​ขึ้น​มา​ใหม่
สามารถ​ใช้​กับ เสื้อเกราะ, รองเท้า, ถุงมือ, หมวก
ไซรัส ผู้ทำให้โลกตื่น
มนุษย์
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
อภิมหาบอสแอตลาส
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
ไม่ถูก ผลักออกไป
Sirus, Awakener of Worlds
Spectre
Areaใจกลางพายุ
Tagsนักเวท, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
พลังชีวิต
2400%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
เลเวล
84
พลังชีวิต
70,494,097
ค่าเกราะ
199,668
อัตราการหลบหลีก
8,120
โล่พลังงาน
390,360
Damage
1,629
ความเสียหายเวท
2,431
ความแม่นยำ
1,076
Attack Time
1.005
ค่าประสบการณ์
145,750
Minion Life
13,323,016
Minion Energy Shield
73,776
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.35 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 7.5 วินาที
คูลดาวน์: 20 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [2464]
spell minimum base physical damage [1643]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 23 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 2 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [15323]
spell minimum base physical damage [10215]
TeleportOrion
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
EmptyActionSpellOrionMultiBeam
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
เวลาร่าย: 1 วินาที
AtlasExilesOrionCreateClones
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
EmptyActionSpellOrionCloneBeam
Spell
เวลาร่าย: 5.33 วินาที
คูลดาวน์: 29 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 26 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 4 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [17878]
spell minimum base physical damage [11919]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 32 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
เวลาร่าย: 3 วินาที
คูลดาวน์: 29 วินาที
ระยะเวลาพื้นฐาน 13 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [11673]
base fire damage to deal per minute [11673]
base lightning damage to deal per minute [11673]
base physical damage to deal per minute [11673]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [341.6]
spell minimum base physical damage [227.8]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
เวลาร่าย: 1 วินาที
AtlasExilesOrionMeteorArena
Triggerable, Spell
เวลาร่าย: 2 วินาที
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base chaos damage to deal per minute [65850]
base fire damage to deal per minute [65850]
base lightning damage to deal per minute [65850]
base physical damage to deal per minute [65850]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [2563]
spell minimum base physical damage [1709]
EmptyActionSpellOrionMultiBeam2
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 12 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
เวลาร่าย: 1 วินาที
EmptyActionSpellOrionCloneBeamUber
Spell
เวลาร่าย: 5.33 วินาที
คูลดาวน์: 29 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
เวลาร่าย: 3 วินาที
คูลดาวน์: 29 วินาที
ระยะเวลาพื้นฐาน 13 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [17509]
base fire damage to deal per minute [17509]
base lightning damage to deal per minute [17509]
base physical damage to deal per minute [17509]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [512.5]
spell minimum base physical damage [341.6]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.35 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance2"

	on_start_Emerge =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_start_ChangeToStance2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_event_teleport_for_Emerge2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"
}

StateMachine
{
	define_shared_state =
	"
		throne = 1;
		rocks;
		cloak;
		eyes;
		x_pos;
		y_pos;
		z_pos;
		point_light;
		ready_for_clone_teleport;
		apparition_merged;
		norendering=1;
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamBlastUber",
        "AtlasExileOrionSpammableBeamBlastUberFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "EmptyActionSpellOrionCloneBeamUber",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasExileOrionBeamBombUber",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
    name = "AtlasExileOrionSpammableBeamBlastUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastUberFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
    name = "EmptyActionSpellOrionCloneBeamUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
    name = "AtlasExileOrionBeamBombUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance2
    Actor.slow_animations_go_to_idletrue, false
    Actor.on_start_Emerge =
    Actor.", , , , ,
    Actor.MatchOrientation( the_throne, 1 );, ,
    Actor.MoveToObject( the_throne, force, 0, 0, true, false );, ,
    Actor.on_start_ChangeToStance2 =
    Actor.on_event_teleport_for_Emerge2 =
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.throne1;
    StateMachine.rocks;
    StateMachine.cloak;
    StateMachine.eyes;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    StateMachine.point_light;
    StateMachine.ready_for_clone_teleport;
    StateMachine.apparition_merged;
    StateMachine.norendering=1;
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Areaใจกลางพายุ
    Tagsexile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Throne
    Metadata
    AtlasExile5Throne

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance2"
    
    	on_start_Emerge =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_start_ChangeToStance2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_event_teleport_for_Emerge2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		throne = 1;
    		rocks;
    		cloak;
    		eyes;
    		x_pos;
    		y_pos;
    		z_pos;
    		point_light;
    		ready_for_clone_teleport;
    		apparition_merged;
    		norendering=1;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.phase_through_objects1
    Stats.suppress_phasing_visual1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    Positioned.object_size0
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.the_throne = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, FollowPath, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.human1;
    StateMachine.visible1;
    StateMachine.point_light=1;
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    monster gauntlet ruin enabled [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Tagsbludgeoning_weapon, นักเวท, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5Apparition
    เลเวล
    68
    พลังชีวิต
    3,344,313
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.33665
    ค่าประสบการณ์
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    GeometryTriggerAtlasExileOrionCarpet
    Triggerable, Spell
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExilesOrionCarpetWave
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    is area damage [1]
    spell maximum base physical damage [4154]
    spell minimum base physical damage [2872]
    AtlasOrionFaceLastTarget
    เผชิญเป้าหมายสุดท้าย (Face Last Target)
    spell maximum action distance +% [200]
    IllusionaryWolf
    AtlasExileOrionCarpetProjectileImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    is area damage [1]
    spell maximum base physical damage [626.7]
    spell minimum base physical damage [433.4]
    AtlasExileOrionCarpetVolatileExplode
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [626.7]
    spell minimum base physical damage [433.4]
    AtlasExilesOrionCarpetProjectile
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCarpetWaveVolatiles
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasOrionMeteorInfluenceUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    is area damage [1]
    spell maximum base physical damage [911.6]
    spell minimum base physical damage [630.3]
    AtlasExileOrionCarpetProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    always pierce [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [129]
    spell maximum base physical damage [911.6]
    spell minimum base physical damage [630.3]
    AtlasOrionBeamSweep
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [159.7]
    spell minimum base physical damage [110.4]
    AtlasOrionMeteor
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserCascade
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    คูลดาวน์: 10 วินาที
    AtlasExilesOrionGeyserWave
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExilesOrionMeteorRectangle
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    คูลดาวน์: 10 วินาที
    AtlasExilesOrionGeyserWaveDoodads
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnVolatile
    Triggerable, Spell
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionCarpetProjectile",
            "AtlasOrionFaceLastTarget",
            "AtlasExileOrionBeamBlast",
            "AtlasExileOrionCarpetProjectileImpact",
            "AtlasExileOrionCarpetVolatileExplode",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionCarpetWave",
            "AtlasExilesOrionCarpetProjectile",
            "AtlasExilesOrionCarpetWaveVolatiles",
            "AtlasExilesOrionGeyserWave",
            "AtlasExilesOrionGeyserWaveDoodads",
            "AtlasExileOrionSpawnVolatile",
            "AtlasExileOrionSpawnGeysers",
            "GeometryTriggerAtlasExileOrionCarpet",
            "AtlasExilesOrionGeyserCascade",
            "AtlasExilesOrionMeteorRectangle",
            "AtlasOrionBeamSweep",
            "AtlasOrionMeteor",
            "AtlasOrionMeteorInfluenceUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectile"] = {
        name = "AtlasExileOrionCarpetProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBlast"] = {
        name = "AtlasExileOrionBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectileImpact"] = {
        name = "AtlasExileOrionCarpetProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetVolatileExplode"] = {
        name = "AtlasExileOrionCarpetVolatileExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWave"] = {
        name = "AtlasExilesOrionCarpetWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetProjectile"] = {
        name = "AtlasExilesOrionCarpetProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
        name = "AtlasExilesOrionCarpetWaveVolatiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWave"] = {
        name = "AtlasExilesOrionGeyserWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodads"] = {
        name = "AtlasExilesOrionGeyserWaveDoodads",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnVolatile"] = {
        name = "AtlasExileOrionSpawnVolatile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeometryTriggerAtlasExileOrionCarpet"] = {
        name = "GeometryTriggerAtlasExileOrionCarpet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserCascade"] = {
        name = "AtlasExilesOrionGeyserCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangle"] = {
        name = "AtlasExilesOrionMeteorRectangle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweep"] = {
        name = "AtlasOrionBeamSweep",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteor"] = {
        name = "AtlasOrionMeteor",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluenceUber"] = {
        name = "AtlasOrionMeteorInfluenceUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, Emerge3, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beaming;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Tagsbludgeoning_weapon, นักเวท, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5ApparitionDetached
    เลเวล
    68
    พลังชีวิต
    3,344,313
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.33665
    ค่าประสบการณ์
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasOrionFaceLastTarget
    เผชิญเป้าหมายสุดท้าย (Face Last Target)
    spell maximum action distance +% [200]
    IllusionaryWolf
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasExilesOrionCreateGeysersSmall
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    คูลดาวน์: 15 วินาที
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExilesOrionGeyserWaveSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCreateMeteorsSmall
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    คูลดาวน์: 15 วินาที
    AtlasOrionMeteorGroundEffectTemp
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [15762]
    base fire damage to deal per minute [15762]
    base lightning damage to deal per minute [15762]
    base physical damage to deal per minute [15762]
    ground effect variation [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [1135]
    spell minimum base physical damage [756.6]
    AtlasOrionApparitionShield
    Buff, Duration, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    ระยะเวลาพื้นฐาน 10 วินาที
    base cannot be damaged [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    SSMOrionApparitionSummonDeathZone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    เวลาร่าย: 1 วินาที
    alternate minion [611]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    ControlZone
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMOrionApparitionSummonDeathZone",
            "AtlasOrionFaceLastTarget",
            "AtlasOrionApparitionShield",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionGeyserWaveSmall",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysers",
            "AtlasOrionMeteorGroundEffect",
            "AtlasOrionMeteorGroundEffectTemp",
            "AtlasExilesOrionCreateGeysersSmall",
            "AtlasExilesOrionCreateMeteorsSmall",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMOrionApparitionSummonDeathZone"] = {
        name = "SSMOrionApparitionSummonDeathZone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionApparitionShield"] = {
        name = "AtlasOrionApparitionShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {10000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmall"] = {
        name = "AtlasExilesOrionGeyserWaveSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffectTemp"] = {
        name = "AtlasOrionMeteorGroundEffectTemp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmall"] = {
        name = "AtlasExilesOrionCreateGeysersSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateMeteorsSmall"] = {
        name = "AtlasExilesOrionCreateMeteorsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beaming;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    Pathfinding.immobiletrue
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    Tagsexile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Intruder
    เลเวล
    68
    พลังชีวิต
    154,400
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    580
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "sirus_influence"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    Tagsนักเวท, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Wild
    เลเวล
    68
    พลังชีวิต
    154,400
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    580
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 15 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [90.43]
    spell minimum base physical damage [62.53]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    Tagsนักเวท, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5WildUber__
    เลเวล
    68
    พลังชีวิต
    154,400
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    261
    ความเสียหายเวท
    261
    ความแม่นยำ
    580
    Attack Time
    1.995
    ค่าประสบการณ์
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4.2 วินาที
    คูลดาวน์: 12 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 3.5 วินาที
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    เพิ่มพื้นที่ส่งผล 100%
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [90.43]
    spell minimum base physical damage [62.53]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    เวลาร่าย: 2.17 วินาที
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Tagsนักเวท, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    พลังชีวิต
    2400%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5
    Metadata
    AtlasExile5Gauntlet
    เลเวล
    68
    พลังชีวิต
    3,344,313
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    147,048
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 7.5 วินาที
    คูลดาวน์: 20 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 23 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 2 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    TeleportOrion
    Spell, Movement
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 6 วินาที
    EmptyActionSpellOrionMultiBeam
    Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 8 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    EmptyActionSpellOrionCloneBeam
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 26 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 4 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionGeometrySpellOrionDoodadObliterations
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 12 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasOrionTeleportToCentre
    Spell, Movement
    เวลาร่าย: 1 วินาที
    EmptyActionSpellOrionCloneBeamUber
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportOrion",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
            "AtlasOrionTeleportToCentre",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportOrion"] = {
        name = "TeleportOrion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
        name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionTeleportToCentre"] = {
        name = "AtlasOrionTeleportToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Tagsนักเวท, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    พลังชีวิต
    3200%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Standalone
    Metadata
    AtlasExile5Standalone
    เลเวล
    68
    พลังชีวิต
    4,459,084
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    196,064
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    967,214
    Minion Energy Shield
    42,528
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 7.5 วินาที
    คูลดาวน์: 20 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 23 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 2 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    EmptyActionSpellOrionMultiBeam
    Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 8 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    EmptyActionSpellOrionCloneBeam
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 26 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 4 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 12 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EmptyActionSpellOrionCloneBeamUber
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionDeathBarrage
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 18 วินาที
    action attack or cast time uses animation length [1]
    AtlasExileOrionDeathProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [256]
    projectile uses contact position [1]
    spell maximum base physical damage [1061]
    spell minimum base physical damage [707]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Standalone"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 32,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionDeathProjectile",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExileOrionDeathBarrage",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathProjectile"] = {
        name = "AtlasExileOrionDeathProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathBarrage"] = {
        name = "AtlasExileOrionDeathBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไซรัส ผู้ทำให้โลกตื่น
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    อภิมหาบอสแอตลาส
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    ไม่ถูก ผลักออกไป
    Sirus, Awakener of Worlds
    Spectre
    Tagsนักเวท, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    พลังชีวิต
    3200%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +100%
    Ailment Threshold
    504%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    AtlasExiles5Standalone
    Metadata
    AtlasExile5StandaloneMirage
    เลเวล
    68
    พลังชีวิต
    4,459,084
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    196,064
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    967,214
    Minion Energy Shield
    42,528
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 7.5 วินาที
    คูลดาวน์: 20 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 23 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 2 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    EmptyActionSpellOrionMultiBeam
    Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 8 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 200%
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    EmptyActionSpellOrionCloneBeam
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 26 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 4 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 32 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 12 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EmptyActionSpellOrionCloneBeamUber
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 29 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 29 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionDeathBarrage
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 18 วินาที
    action attack or cast time uses animation length [1]
    AtlasExileOrionDeathProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [256]
    projectile uses contact position [1]
    spell maximum base physical damage [1061]
    spell minimum base physical damage [707]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5StandaloneMirage"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 32,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionDeathProjectile",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExileOrionDeathBarrage",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathProjectile"] = {
        name = "AtlasExileOrionDeathProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathBarrage"] = {
        name = "AtlasExileOrionDeathBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • ม็อดที่ส่งผลต่อ จำนวนของไอเทม ส่งผลต่อ จำนวนของ ของรางวัลในการเผชิญหน้า เช่นกัน
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • ไซรัส Topic /3
    NPCชื่อ
    เฮเลน่ามัน​อาจ​เป็น​ตะปู​ตอก​ฝาโลง​สำหรับ​โอริอาท​ก็​เป็น​ได้ เรา​อาจ​สร้าง​อะไร​ขึ้น​มา​ใหม่​ได้​หลัง​จาก​การ​ทำลายล้าง​ของ​คิทาวา แต่​เรา​กลับ​ถูก​ไซรัส​โจมตี​อย่าง​ไม่ทัน​ตั้งตัว ตอนนั้น​คิรัค​เป็น​เจ้าหน้าที่​ชั้นล่าง​ใน​กองทหาร เขา​ต้อง​ร่วมมือ​กับ​พวกเอ็กไซล์​และ​พวก​หัวรุนแรง​เพื่อ​ควบคุม​สถานการณ์... แต่​ไซรัส​นั้น​อันตราย​เกิน​กว่า​ที่​จะ​ควบคุม​ได้ หาก​เจ้า​อยู่​ที่​นั่น ข้า​ว่า​เจ้า​ก็​ไม่​อาจ​หยุดยั้ง​เขา​ได้ ข้า​ไม่รู้​ว่า​พวกเขา​เอาชนะ​ได้​ยังไง​ใน​วัน​นั้น เพราะ​คิรัค​ไม่​เคย​พูด​ถึง​เรื่องนี้​เลย แต่​รู้​ว่า​มี​หลาย​ต่อ​หลาย​คน​ที่​ตาย​ไป
    ผู้บัญชาการคิรัคเจ้า​คง​ไม่รู้จัก​โศกนาฏกรรม​ดี​หรอก จน​ได้​เห็น​สหาย​ถูก​สถานการณ์​บังคับ​ให้​ฆ่า​ฟัน​กันเอง​กับตา เรา​คงจะ​หวังพึ่ง​ไซรัส​ใน​การ​ปกป้อง​ให้​เรา​รอดพ้น​จาก​ความมืดมิด​ที่​เข้ามา​ใกล้ หากเขา​ไม่​ถูก​ความมืดมิด​ของ​เขา​กลืนกิน​ไป​เสีย​เอง เอ็กไซล์​ทรงพลัง​ที่​ข้า​ร่วมงาน​ด้วย​ใน​ตอนนั้น​ทำการ​สละชีวิต​ของ​เธอ​เพื่อ​ทิ้ง​แผล​เฉียดตาย​ให้​กับ​ไซรัส แล้ว​ทหารกองหน้า​อีก 800 คน​ต้อง​ตาย​เพื่อ​ปิดงาน​นี้ ข้า​เอง​ก็​ได้​แผล​ที่​ไม่​มี​วัน​หาย​ดี... ส่วน​ซานะ... ปกติ​คนเรา​เจ็บใจ​มากกว่า​เจ็บกาย​อยู่​แล้ว ตอนนั้น​เป็น​ครั้งสุดท้าย​ที่​พวกเรา​เคย​ร่วมงาน​กับ​เธอ
    หินเสริม Edify"คุณ​เป็น​คน​ที่​ดี​ที่​สุด​ใน​หมู่​เรา ไซรัส
    การ​ต่อสู้​เคียงข้าง​คุณ​ทำให้​ฉัน​ดี​ไป​กว่า​เดิม
    ฉัน​จะ​คิดถึง​คุณ​ไป​ตลอด​กาล"
    ไซรัส ผู้ทำให้โลกตื่น Topic /1
    NPCชื่อ
    อีกอน คาเซอริอุสข้า​ไม่รู้​จัก​เจ้า​โง่​คน​นี้​แม้แต่​น้อย รู้​แต่​ว่า​เขา​เคย​รับใช้​ซานะ​มา​ก่อน แต่​คน​ที่​อยู่​ตรง​นั้น​ไม่ใช่​คน​ที่​เป็น​อยู่​จริง แอตลาส​ได้​คร่าชีวิต​เพื่อน​และ​ครอบครัว​มา​มาก​นัก...
    ความสำเร็จ - ไซรัส ผู้ทำให้โลกตื่น /1
    สยบ​ไซรัส ผู้ทำให้โลกตื่น
    ชื่อแสดง​คำ​บรรยายแบบ​ละเอียด
    DefeatTheOrionไซรัส ผู้ทำให้โลกตื่น
    ไซรัส ผู้ทำให้โลกตื่น
    ไซรัส ผู้ทำให้โลกตื่น Text Audio /60
    ชื่อ
    เพื่อน​ข้า​ตาย​สิ้น แล้ว​เจ้า​ก็​มา​หา​ข้า กล้า​เหรอ​? หรือโง่​กัน​แน่
    SirusExilEnters
    เจ้าคิดเหรอว่าจะได้ผล?
    SirusProtectsBody
    ข้าอยู่เหนือสิ่งเหล่านี้มานานแล้ว
    SirusMerges
    ข้า​ทำลายเจ้า​ได้ง่าย​เยี่ยง​มด
    SirusAttacksZana
    น่า​เบื่อ ไม่​สำคัญ​เอา​เสีย​เลย
    SirusSeesKiracWounded
    ที่​นี่​ไม่​เหลือ​อะไร​ให้​ข้า​อีกต่อไปแล้ว การ​ทำลาย​สิ่ง​ที่​มี​จริง​อาจ​ทำให้​ข้า​มี​ชีวิตชีวา​ขึ้น​มา​ได้​สัก​ไม่กี่วัน
    SirusTurnsTowardRealWorldA
    เจ้า​ฆ่า​เพื่อน​ข้า เจ้า​นำ​ความ​วินาศ​มา​สู่​โลก​ทั้ง​หลาย​ของ​ข้า เจ้า​รุกราน​สถานพำนัก​ส่วน​ตัว​ของ​ข้า ข้า​ควร​เดือดดาล แต่​ว่า​... ข้า​ไม่รู้​สึก​อะไร​เลย
    SirusTurnsTowardRealWorldB
    อยาก​ได้​แอตลาส​นัก​ใช่​ไหม​? เอา​ไป​เลย ข้า​ยก​ให้ ส่วน​โอริอาท​น่ะ​เหรอ​? โอริอาท​จะ​มอด​ไหม้​จน​สิ้น​ซาก การ​เห็น​ความ​ทุกข์​ทรมาน​ของ​พลเมือง​ร่วม​ชาติ​ของ​ข้า​อาจ​ทำให้​ข้า​รู้สึก​อะไร​ขึ้น​มา​เสียที
    SirusTurnsTowardRealWorldC
    ไร้ค่า ทุกอย่างไร้ค่า
    SirusInvasionRandom
    กลับสู่ความว่างเปล่า
    SirusInvasion2
    อาบ​ไอ​อัน​วาง​เปล่า
    SirusInvasion3
    ไม่สำคัญ
    SirusInvasion4
    ล้าง​กระดาน​เสีย​ให้​สิ้น
    SirusInvasion5
    จง​สิ้น​ตัว​ตน
    SirusInvasion6
    จง​สูญ​สลาย
    SirusInvasion7
    โลก​เสื่อมคลาย
    SirusInvasion8
    จงมอง 'ความงาม' พังทลาย
    SirusOffScreenApparition1
    เมืองนี้ไม่มีค่า
    SirusOffScreenApparition2
    ชีวิต​พวก​แก​ไร้​ค่า
    SirusOffScreenApparition3
    หนี​ทำไม​เล่า​? มี​ประโยชน์​อะไร​?
    SirusOffScreenApparition4
    ดวงดาว​อัน​เดือดดาล​!
    SirusMeteorShower1
    ฝนดารา!
    SirusMeteorShower2
    จง​สลายไป​ให้​สิ้น​ซาก​!
    SirusFusionNukeBeam1
    นี่​คือ​การ​สรร​สร้าง​เสีย​เอง​!
    SirusFusionNukeBeam2
    เพลิงชั่วกัลป์!
    SirusFusionNukeBeamC
    วินาศ​สิ้น​!
    SirusCarpetBomb1
    ไฟอันรุ่งโรจน์!
    SirusCarpetBomb2
    SirusShortCooldownAHumanMtx
    SirusShortCooldownAHumanMtx
    ยอม​แพ้​ซะ
    SirusShortCooldownBHuman
    เงียบเสีย
    SirusShortCooldownCHuman
    SirusShortCooldownAMtx
    SirusShortCooldownAMtx
    ยอม​แพ้​ซะ
    SirusShortCooldownB
    SirusShortCoolDownCNoText
    SirusShortCoolDownCNoText
    แกมันไร้ค่า
    SirusMediumCooldown1
    ดึงดันไป​ทำไม​?
    SirusMediumCooldown2
    เปล่าประโยชน์
    SirusMediumCooldown3
    จง​รับ​ความ​ว่าง​เปล่า
    SirusMediumCooldown4
    โลก​นี้​พินาศ​สิ้น
    SirusLongCooldown1
    ข้า​ได้​เห็น​ต่างมิติ​แล้ว
    SirusLongCooldown2
    ต่างมิติ​มี​เพียง​ความ​สยดสยอง
    SirusLongCooldown3
    อะไร​กัน​? การ​ท้าทาย​ของ​จริง​งั้น​หรือ​? เจ้า​ทำให้​ข้า​สนใจ​จน​ได้​!
    SirusDismountA
    คน​อื่นๆ รับ​กำลัง​จาก​นิมิต​ของ​พวก​เขา พวก​เขา​อาศัย​นิมิต​เหล่า​นั้น​จน​ขาด​มิได้ ข้า​ไม่​ได้​โง่​เช่น​นั้น
    SirusDismountB
    เจ้า​คิด​ว่า​ข้า​มี​จุด​อ่อน​เช่น​เดียว​กับ​เพื่อน​ของ​ข้า แต่​ไม่
    SirusDismountC
    เอ็ก​ไซล์​เหมือน​กัน​หรือ​? เจ้า​เป็น​เพียง​ไอ้​โง่​อีก​คน​ที่​ถูกซานะ​ปั่น​หัว ข้า​จะ​ทำลาย​เจ้า​ก่อน​ซานะ​จะ​มี​โอกาส​หัก​หลัง​เจ้า​ไป​เสีย​อีก​คน อย่าง​น้อย​วิธี​ของ​ข้า​ก็​เร็ว​กว่า
    SirusAcknowledgesExile
    สัมผัส​ความ​ระทึก​อัน{ว่างเปล่า!}
    SirusHumanAndApparitionSkill1
    เจ้า​จะ​ถวิลหา{การไร้ตัวตน!}
    SirusHumanAndApparitionSkill2
    ความ​หมาย{เป็นเพียงภาพลวงตา}
    SirusHumanAndApparitionSkill3
    เจ้า​ยึด​เกาะชีวิต​เอาไว้{ด้วยความเขลาเพียงเท่านั้น}
    SirusHumanAndApparitionSkillD
    ชีวิต​มัน​น่า​สนใจ​จน​คู่ควร​กับ​ความ​เจ็บ​ปวด​ทั้งหมด​นี้​หรือ​?
    SirusDismountOneA
    ยัง​ไม่​เห็น​เหรอ​ว่า​ความ​พยายาม​ของ​เจ้า​มัน​เปล่า​ประโยชน์​เช่น​ไร?
    SirusDismountOneB
    ทำไม​เจ้า​ถึง​ดื้อ​ด้าน​ที่​จะ​มี​ตัว​ตน​ต่อ​ไป​อีก​?
    SirusDismountTwoA
    ทุก​อย่าง​ย่อม​สิ้น​ลง ทุก​อย่าง​ย่อม​พัง​ทลาย ทุก​อย่าง
    SirusDismountTwoB
    ยาม​เข้า​ใกล้​ความตาย ใจ​ข้า​เต้น​เร็ว ข้า{มีชีวิต}!
    SirusDismountThreeA
    จง​ดื่มด่ำ​ความ​ตื่น​เต้น​กับ​ความ​เกรง​กลัว​ของ​เจ้า​เอา​ไว้​... นั่น​จะ​เป็น​ความ​รู้สึก​สุดท้าย​ของ​เจ้า
    SirusDismountThreeB
    อย่าง​น้อย​ฉัน​ก็​มี​ความ​รู้สึก​...
    SirusSimpleDeathLine
    เจ้าทิ้งข้า​ไว้​ใน​นั้น ซานะ​... อยู่​คน​เดียว​ใน​แอตลาส​เป็น​ศตวรรษ​... ข้า​แค่​อยาก​รู้สึก​อะไร​บ้าง...
    SirusComplexDeathLineA
    น่าประทับ​ใจ... แต่​เจ้า​จะ​ได้​ต่อสู้​บน​แผ่นดิน{ข้า}แล้ว
    SirusComplexDeathLineBOne
    ใน​ที่สุด​... ข้าก็มี​... ​ความ​รู้สึก​...
    SirusComplexDeathLineBTwo
    แอตลาส​จะ​มอบ​กำลัง​ให้​ข้า จง​จับ​จ้อง​เสีย​ให้​ดี ...​อะไร​นะ​?! ไม่​!
    SirusComplexDeathLineCOne
    ข้า​ว่า​แล้ว​จะ​ต้อง​เป็น​เจ้า​... ซานะ​... ที่​ทำให้​ข้า​รู้สึก​อะไร​... เป็น​ครั้ง​... สุดท้าย​...
    SirusComplexDeathLineCTwo

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