Sirus, Despertador de mundos Únicos /11
Requiere Nivel 63, 85 Fue, 62 Int
Armadura y escudo de energía aumentados un 333%
Vida, maná y escudo de energía global máximos aumentados un (9—21)%
Transfiguración del alma
Transfiguración del cuerpo
Transfiguración de la mente
(Los aumentos y las reducciones que afectan al escudo de energía máximo
también se aplican al daño de hechizos al 30% de su valor)
también se aplican al daño de hechizos al 30% de su valor)
(Los aumentos y las reducciones que afectan a la vida máxima también se aplican al daño de ataque al 30% de su valor)
(Los aumentos y las reducciones que afectan al maná máximo también se aplican al daño de ataque al 30% de su valor)
Requiere Nivel 66, 51 Fue, 51 Int
Puede modificarse mientras esté corrupto
Puede tener hasta 5 modificadores implícitos mientras el objeto tenga este modificador
Armadura y escudo de energía aumentados un (150—200)%
Vida máxima aumentada un (7—12)%
+(20—30)% a las resistencias al fuego y al rayo
(Pierde todos los modificadores implícitos excepto 1 si este modificador se pierde)
Requiere Nivel 56
Recuperación de cargas aumentada un (20—40)%
Los enemigos que matas durante su efecto tienen un (20—30)% de probabilidad de explotar
e infligir una décima parte de su vida máxima como daño de un elemento aleatorio
e infligir una décima parte de su vida máxima como daño de un elemento aleatorio
Requiere Nivel 79
+(60—80) de escudo de energía máximo
El 33% del daño recibido que no es de caos atraviesa el escudo de energía
Recuperación de vida con frascos aumentada un (30—40)%
El 33% del daño de caos recibido no atraviesa el escudo de energía
Ganas el (5—10)% de la vida máxima como escudo de energía máximo extra
Decadencia suprema
(La recuperación de vida de los frascos también se aplica al escudo de energía. 30% menos de recuperación de vida de los frascos)
Requiere Nivel 62, 122 Fue, 104 Des
Precisión global aumentada un 40%
Activa Reflejo de nivel 20 cuando lo equipas
Daño físico aumentado un (130—150)%
Agrega de (16—22) a (40—45) de daño físico
Velocidad de ataque aumentada un (8—12)%
Probabilidad de golpe crítico aumentada un (8—12)%
summon mirage warrior on crit [100]
Requiere Nivel 54, 95 Fue
Armadura aumentada un (80—120)%
Velocidad de movimiento aumentada un 30%
Duración de los estados alterados en los enemigos aumentada un (5—25)%
Los estados alterados dañinos infligen su daño un (5—25)% más rápido
Tú y los enemigos que estén en tu presencia se consideran en movimiento mientras están afectados por estados alterados elementales
(Los estados alterados son sangrado, quemado, calcinado, escarchado, congelado, frágil, electrocutado, debilitado y envenenado)
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
(Infligirán el mismo daño total en un período de tiempo más corto)
Requiere Nivel 20
Solo afecta a las pasivas en un anillo pequeño
Las habilidades pasivas dentro del radio se pueden asignar sin estar conectadas a tu árbol
(-20—-10)% a todas las resistencias elementales
Pasaje
(-20—-10)% a todas las resistencias elementales
Pasaje
(Esta joya tiene un radio mínimo y máximo. Solo se considerarán que están dentro del radio de la joya las pasivas que se encuentren entre estos dos radios.)
Requiere Nivel 20
Solo afecta a las pasivas en un anillo gigante
Las habilidades pasivas dentro del radio se pueden asignar sin estar conectadas a tu árbol
(-20—-10)% a todas las resistencias elementales
Pasaje
(-20—-10)% a todas las resistencias elementales
Pasaje
(Esta joya tiene un radio mínimo y máximo. Solo se considerarán que están dentro del radio de la joya las pasivas que se encuentren entre estos dos radios.)
Tamaño de la pila: 1 / 10
Destruye un objeto y aplica su influencia a otro objeto que sea de la misma clase
El segundo objeto se reforja como un objeto raro con ambos tipos de influencia y nuevos modificadores
El segundo objeto se reforja como un objeto raro con ambos tipos de influencia y nuevos modificadores
Tamaño de la pila: 1 / 10
Elimina un modificador influenciado de un objeto que tenga al menos dos modificadores influenciados y mejora otro modificador influenciado
Mejorar un modificador del grado más alto transforma el modificador en un modificador elevado
Intentar mejorar un modificador elevado aleatorizará sus valores
Se puede usar en armaduras, botas, guantes y cascos
Mejorar un modificador del grado más alto transforma el modificador en un modificador elevado
Intentar mejorar un modificador elevado aleatorizará sus valores
Se puede usar en armaduras, botas, guantes y cascos
Sirus, Despertador de mundos
HumanoideÁrea: El ojo de la tormenta
Jefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Area | El ojo de la tormenta |
| Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
70,494,097
Armadura
199,668
Evasión
8,120
Escudo de energía
390,360
Damage
1,629
Daño de hechizos
2,431
Precisión
1,076
Attack Time
1.005
Experiencia
145,750
Minion Life
13,323,016
Minion Energy Shield
73,776
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [2464]
spell minimum base physical damage [1643]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [15323]
spell minimum base physical damage [10215]
TeleportOrion
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [17878]
spell minimum base physical damage [11919]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [11673]
base fire damage to deal per minute [11673]
base lightning damage to deal per minute [11673]
base physical damage to deal per minute [11673]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [341.6]
spell minimum base physical damage [227.8]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [65850]
base fire damage to deal per minute [65850]
base lightning damage to deal per minute [65850]
base physical damage to deal per minute [65850]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [2563]
spell minimum base physical damage [1709]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Tiempo de lanzamiento: 1 seg
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [17509]
base fire damage to deal per minute [17509]
base lightning damage to deal per minute [17509]
base physical damage to deal per minute [17509]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [512.5]
spell minimum base physical damage [341.6]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "ChangeToStance2"
on_start_Emerge =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
on_start_ChangeToStance2 =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
on_event_teleport_for_Emerge2 =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
}
StateMachine
{
define_shared_state =
"
throne = 1;
rocks;
cloak;
eyes;
x_pos;
y_pos;
z_pos;
point_light;
ready_for_clone_teleport;
apparition_merged;
norendering=1;
"
}
Positioned
{
force_placement = true
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"TeleportOrion",
"AtlasExileOrionSpammableBeamBlast",
"AtlasExileOrionSpammableBeamBlastFinal",
"AtlasExileOrionSpammableBeamBlastUber",
"AtlasExileOrionSpammableBeamBlastUberFinal",
"AtlasExileOrionSpammableBeamPhysical1",
"AtlasExileOrionSpammableBeamPhysical2",
"AtlasExileOrionSpammableBeamPhysical3",
"AtlasExileOrionSpammableBeamCold1",
"AtlasExileOrionSpammableBeamCold2",
"AtlasExileOrionSpammableBeamCold3",
"AtlasExileOrionSpammableBeamFire1",
"AtlasExileOrionSpammableBeamFire2",
"AtlasExileOrionSpammableBeamFire3",
"AtlasExileOrionSpammableBeamLightning1",
"AtlasExileOrionSpammableBeamLightning2",
"AtlasExileOrionSpammableBeamLightning3",
"AtlasExileOrionCloneBeam",
"EmptyActionSpellOrionMultiBeam",
"EmptyActionSpellOrionMultiBeam2",
"EmptyActionSpellOrionCloneBeam",
"EmptyActionSpellOrionCloneBeamUber",
"AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
"AtlasExileOrionSpawnClones",
"AtlasExilesOrionMeteorArena",
"AtlasExilesOrionCreateClones",
"AtlasOrionMeteorGroundEffect",
"AtlasExileOrionCorridorBlast",
"AtlasExileOrionCircleMazeBlast",
"AtlasExileOrionCircleMazeBlast2",
"AtlasExileOrionCircleMazeBlast3",
"AtlasExileOrionCircleMazeBlast4",
"AtlasExileOrionCircleMazeBlast5",
"AtlasExileOrionBeamBomb",
"AtlasExileOrionBeamBombUber",
"AtlasOrionTeleportToCentre",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
name = "TeleportOrion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
name = "AtlasExileOrionSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
name = "AtlasExileOrionSpammableBeamBlastUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastUberFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
name = "AtlasExileOrionSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
name = "AtlasExileOrionSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
name = "AtlasExileOrionSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
name = "AtlasExileOrionSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
name = "AtlasExileOrionSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
name = "AtlasExileOrionSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
name = "AtlasExileOrionSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
name = "AtlasExileOrionSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
name = "AtlasExileOrionSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
name = "AtlasExileOrionSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
name = "AtlasExileOrionSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
name = "AtlasExileOrionSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
name = "AtlasExileOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
name = "EmptyActionSpellOrionMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
name = "EmptyActionSpellOrionMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
name = "EmptyActionSpellOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
name = "EmptyActionSpellOrionCloneBeamUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
name = "AtlasExileOrionSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
name = "AtlasExilesOrionMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
name = "AtlasExilesOrionCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
name = "AtlasOrionMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
name = "AtlasExileOrionCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
name = "AtlasExileOrionCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
name = "AtlasExileOrionCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
name = "AtlasExileOrionCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
name = "AtlasExileOrionCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
name = "AtlasExileOrionCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
name = "AtlasExileOrionBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
name = "AtlasExileOrionBeamBombUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
name = "AtlasOrionTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | true, false |
| Actor.on_start_Emerge = | |
| Actor." | , , , , , |
| Actor.MatchOrientation( the_throne, 1 ); | , , |
| Actor.MoveToObject( the_throne, force, 0, 0, true, false ); | , , |
| Actor.on_start_ChangeToStance2 = | |
| Actor.on_event_teleport_for_Emerge2 = | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.throne | 1; |
| StateMachine.rocks; | |
| StateMachine.cloak; | |
| StateMachine.eyes; | |
| StateMachine.x_pos; | |
| StateMachine.y_pos; | |
| StateMachine.z_pos; | |
| StateMachine.point_light; | |
| StateMachine.ready_for_clone_teleport; | |
| StateMachine.apparition_merged; | |
| StateMachine.norendering=1; |
Sirus, Despertador de mundos
HumanoideÁrea: El ojo de la tormenta
Jefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Area | El ojo de la tormenta |
| Tags | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Throne
Metadata
AtlasExile5Throne
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "ChangeToStance2"
on_start_Emerge =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
on_start_ChangeToStance2 =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
on_event_teleport_for_Emerge2 =
"
MatchOrientation( the_throne, 1 );
MoveToObject( the_throne, force, 0, 0, true, false );
"
}
StateMachine
{
define_shared_state =
"
throne = 1;
rocks;
cloak;
eyes;
x_pos;
y_pos;
z_pos;
point_light;
ready_for_clone_teleport;
apparition_merged;
norendering=1;
"
}
Positioned
{
force_placement = true
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.phase_through_objects | 1 |
| Stats.suppress_phasing_visual | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| Positioned.object_size | 0 |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.the_throne = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, FollowPath, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.human | 1; |
| StateMachine.visible | 1; |
| StateMachine.point_light=1; |
Sirus, Despertador de mundos
HumanoideJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanzador de hechizos, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Apparition
Metadata
AtlasExile5Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.33665
Experiencia
112,805
Minion Life
725,411
Minion Energy Shield
31,896
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerAtlasExileOrionCarpet
Triggerable, Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
AtlasExilesOrionCarpetWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
spell maximum base physical damage [4154]
spell minimum base physical damage [2872]
AtlasOrionFaceLastTarget
Enfrenta al último objetivo
spell maximum action distance +% [200]
AtlasExileOrionCarpetProjectileImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
is area damage [1]
spell maximum base physical damage [626.7]
spell minimum base physical damage [433.4]
AtlasExileOrionCarpetVolatileExplode
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [626.7]
spell minimum base physical damage [433.4]
AtlasExilesOrionCarpetProjectile
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCarpetWaveVolatiles
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasOrionMeteorInfluenceUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
spell maximum base physical damage [911.6]
spell minimum base physical damage [630.3]
AtlasExileOrionCarpetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
always pierce [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [129]
spell maximum base physical damage [911.6]
spell minimum base physical damage [630.3]
AtlasOrionBeamSweep
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [159.7]
spell minimum base physical damage [110.4]
AtlasOrionMeteor
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [683.7]
spell minimum base physical damage [472.8]
AtlasExileOrionSpawnGeysers
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserCascade
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 10 seg
AtlasExilesOrionGeyserWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [150.6]
spell minimum base physical damage [104.1]
AtlasExileOrionGeyserImpactInitial
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [150.6]
spell minimum base physical damage [104.1]
AtlasExilesOrionMeteorRectangle
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
Tiempo de recarga: 10 seg
AtlasExilesOrionGeyserWaveDoodads
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnVolatile
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "globals.apparition = this;"
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "Emerge3"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_state =
"
beaming;
x_pos;
y_pos;
z_pos;
"
}
Positioned
{
force_placement = true
blocking = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExileOrionCarpetProjectile",
"AtlasOrionFaceLastTarget",
"AtlasExileOrionBeamBlast",
"AtlasExileOrionCarpetProjectileImpact",
"AtlasExileOrionCarpetVolatileExplode",
"AtlasExileOrionGeyserImpact",
"AtlasExileOrionGeyserImpactInitial",
"AtlasExilesOrionCarpetWave",
"AtlasExilesOrionCarpetProjectile",
"AtlasExilesOrionCarpetWaveVolatiles",
"AtlasExilesOrionGeyserWave",
"AtlasExilesOrionGeyserWaveDoodads",
"AtlasExileOrionSpawnVolatile",
"AtlasExileOrionSpawnGeysers",
"GeometryTriggerAtlasExileOrionCarpet",
"AtlasExilesOrionGeyserCascade",
"AtlasExilesOrionMeteorRectangle",
"AtlasOrionBeamSweep",
"AtlasOrionMeteor",
"AtlasOrionMeteorInfluenceUber",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCarpetProjectile"] = {
name = "AtlasExileOrionCarpetProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"base_deal_no_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionFaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBlast"] = {
name = "AtlasExileOrionBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCarpetProjectileImpact"] = {
name = "AtlasExileOrionCarpetProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCarpetVolatileExplode"] = {
name = "AtlasExileOrionCarpetVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpact"] = {
name = "AtlasExileOrionGeyserImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInitial"] = {
name = "AtlasExileOrionGeyserImpactInitial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCarpetWave"] = {
name = "AtlasExilesOrionCarpetWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCarpetProjectile"] = {
name = "AtlasExilesOrionCarpetProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
name = "AtlasExilesOrionCarpetWaveVolatiles",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWave"] = {
name = "AtlasExilesOrionGeyserWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodads"] = {
name = "AtlasExilesOrionGeyserWaveDoodads",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnVolatile"] = {
name = "AtlasExileOrionSpawnVolatile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysers"] = {
name = "AtlasExileOrionSpawnGeysers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileOrionCarpet"] = {
name = "GeometryTriggerAtlasExileOrionCarpet",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserCascade"] = {
name = "AtlasExilesOrionGeyserCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorRectangle"] = {
name = "AtlasExilesOrionMeteorRectangle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweep"] = {
name = "AtlasOrionBeamSweep",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteor"] = {
name = "AtlasOrionMeteor",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorInfluenceUber"] = {
name = "AtlasOrionMeteorInfluenceUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_skill_area_of_effect_+%",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.apparition = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, Emerge3, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.beaming; | |
| StateMachine.x_pos; | |
| StateMachine.y_pos; | |
| StateMachine.z_pos; |
Sirus, Despertador de mundos
HumanoideJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanzador de hechizos, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Apparition
Metadata
AtlasExile5ApparitionDetached
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.33665
Experiencia
112,805
Minion Life
725,411
Minion Energy Shield
31,896
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasOrionFaceLastTarget
Enfrenta al último objetivo
spell maximum action distance +% [200]
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [23643]
base fire damage to deal per minute [23643]
base lightning damage to deal per minute [23643]
base physical damage to deal per minute [23643]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [889]
spell minimum base physical damage [614.7]
AtlasOrionBeamSweepNoFinalExplosionShort
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasOrionBeamSweepNoFinalExplosionMedium
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasOrionBeamSweepNoFinalExplosionLong
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasExilesOrionCreateGeysersSmall
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 15 seg
AtlasExileOrionSpawnGeysers
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [150.6]
spell minimum base physical damage [104.1]
AtlasExileOrionGeyserImpactInitial
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [150.6]
spell minimum base physical damage [104.1]
AtlasExilesOrionGeyserWaveSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateMeteorsSmall
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
Tiempo de recarga: 15 seg
AtlasOrionMeteorGroundEffectTemp
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [15762]
base fire damage to deal per minute [15762]
base lightning damage to deal per minute [15762]
base physical damage to deal per minute [15762]
ground effect variation [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1135]
spell minimum base physical damage [756.6]
AtlasOrionApparitionShield
Buff, Duration, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
La duración base es de 10 segundos
base cannot be damaged [1]
AtlasOrionBeamSweepNoFinalExplosionShortUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
AtlasOrionBeamSweepNoFinalExplosionLongUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
SSMOrionApparitionSummonDeathZone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [611]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "globals.apparition = this;"
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_state =
"
beaming;
x_pos;
y_pos;
z_pos;
"
}
Positioned
{
force_placement = true
blocking = false
}
Pathfinding
{
immobile = true
}
ControlZone
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"SSMOrionApparitionSummonDeathZone",
"AtlasOrionFaceLastTarget",
"AtlasOrionApparitionShield",
"AtlasExileOrionGeyserImpact",
"AtlasExileOrionGeyserImpactInitial",
"AtlasExilesOrionGeyserWaveSmall",
"AtlasExilesOrionGeyserWaveDoodadsSmall",
"AtlasExileOrionSpawnGeysers",
"AtlasOrionMeteorGroundEffect",
"AtlasOrionMeteorGroundEffectTemp",
"AtlasExilesOrionCreateGeysersSmall",
"AtlasExilesOrionCreateMeteorsSmall",
"AtlasOrionBeamSweepNoFinalExplosionShort",
"AtlasOrionBeamSweepNoFinalExplosionMedium",
"AtlasOrionBeamSweepNoFinalExplosionLong",
"AtlasOrionBeamSweepNoFinalExplosionShortUber",
"AtlasOrionBeamSweepNoFinalExplosionMediumUber",
"AtlasOrionBeamSweepNoFinalExplosionLongUber",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMOrionApparitionSummonDeathZone"] = {
name = "SSMOrionApparitionSummonDeathZone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionFaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionApparitionShield"] = {
name = "AtlasOrionApparitionShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_cannot_be_damaged",
},
levels = {
[1] = {10000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpact"] = {
name = "AtlasExileOrionGeyserImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInitial"] = {
name = "AtlasExileOrionGeyserImpactInitial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveSmall"] = {
name = "AtlasExilesOrionGeyserWaveSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysers"] = {
name = "AtlasExileOrionSpawnGeysers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
name = "AtlasOrionMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffectTemp"] = {
name = "AtlasOrionMeteorGroundEffectTemp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateGeysersSmall"] = {
name = "AtlasExilesOrionCreateGeysersSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateMeteorsSmall"] = {
name = "AtlasExilesOrionCreateMeteorsSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.apparition = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.beaming; | |
| StateMachine.x_pos; | |
| StateMachine.y_pos; | |
| StateMachine.z_pos; | |
| Pathfinding.immobile | true |
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Intruder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
261
Daño de hechizos
261
Precisión
580
Attack Time
1.995
Experiencia
20,510
Minion Life
33,491
Minion Energy Shield
31,896
Minion Damage
209
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
on_start_Emerge = "LockOrientation();"
}
Positioned
{
force_placement = true
blocking = false
}
StateMachine
{
define_shared_state =
"
visible;
appear;
"
}
Preload
{
preload_buff_visual = "sirus_influence"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"WalkEmergeSirusInfluence",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSirusInfluence"] = {
name = "WalkEmergeSirusInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Wild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
261
Daño de hechizos
261
Precisión
580
Attack Time
1.995
Experiencia
20,510
Minion Life
33,491
Minion Energy Shield
31,896
Minion Damage
209
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShort
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasOrionBeamSweepNoFinalExplosionMedium
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasOrionBeamSweepNoFinalExplosionLong
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [160.1]
spell minimum base physical damage [106.8]
AtlasExilesOrionCreateGeysersSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
AtlasExilesOrionGeyserWaveSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnGeysersInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpactInfluence
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [90.43]
spell minimum base physical damage [62.53]
AtlasExilesOrionMeteorRectangleInfluence
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
AtlasOrionMeteorInfluence
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [683.7]
spell minimum base physical damage [472.8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
on_start_Emerge = "LockOrientation();"
}
Positioned
{
force_placement = true
blocking = false
}
StateMachine
{
define_shared_state =
"
visible;
appear;
"
}
Stats
{
monster_damage_+%_final_vs_monsters = 1200
}
BaseEvents
{
on_construction_complete = "FaceNearestPlayer();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExileOrionGeyserImpactInfluence",
"AtlasExilesOrionGeyserWaveSmallInfluence",
"AtlasExilesOrionGeyserWaveDoodadsSmall",
"AtlasExileOrionSpawnGeysersInfluence",
"AtlasExilesOrionMeteorRectangleInfluence",
"AtlasOrionMeteorInfluence",
"AtlasExilesOrionCreateGeysersSmallInfluence",
"AtlasOrionBeamSweepNoFinalExplosionShort",
"AtlasOrionBeamSweepNoFinalExplosionMedium",
"AtlasOrionBeamSweepNoFinalExplosionLong",
"WalkEmergeSirusInfluence",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInfluence"] = {
name = "AtlasExileOrionGeyserImpactInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_area_of_effect_+%",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
name = "AtlasExilesOrionGeyserWaveSmallInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysersInfluence"] = {
name = "AtlasExileOrionSpawnGeysersInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
name = "AtlasExilesOrionMeteorRectangleInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorInfluence"] = {
name = "AtlasOrionMeteorInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
name = "AtlasExilesOrionCreateGeysersSmallInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSirusInfluence"] = {
name = "WalkEmergeSirusInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5WildUber__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
261
Daño de hechizos
261
Precisión
580
Attack Time
1.995
Experiencia
20,510
Minion Life
33,491
Minion Energy Shield
31,896
Minion Damage
209
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShortUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
AtlasOrionBeamSweepNoFinalExplosionLongUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [378.4]
spell minimum base physical damage [252.3]
AtlasExilesOrionCreateGeysersSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
AtlasExilesOrionGeyserWaveSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnGeysersInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpactInfluence
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [90.43]
spell minimum base physical damage [62.53]
AtlasExilesOrionMeteorRectangleInfluence
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
AtlasOrionMeteorInfluence
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [683.7]
spell minimum base physical damage [472.8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
on_start_Emerge = "LockOrientation();"
}
Positioned
{
force_placement = true
blocking = false
}
StateMachine
{
define_shared_state =
"
visible;
appear;
"
}
Stats
{
monster_damage_+%_final_vs_monsters = 1200
}
BaseEvents
{
on_construction_complete = "FaceNearestPlayer();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExileOrionGeyserImpactInfluence",
"AtlasExilesOrionGeyserWaveSmallInfluence",
"AtlasExilesOrionGeyserWaveDoodadsSmall",
"AtlasExileOrionSpawnGeysersInfluence",
"AtlasExilesOrionMeteorRectangleInfluence",
"AtlasOrionMeteorInfluence",
"AtlasExilesOrionCreateGeysersSmallInfluence",
"AtlasOrionBeamSweepNoFinalExplosionShortUber",
"AtlasOrionBeamSweepNoFinalExplosionMediumUber",
"AtlasOrionBeamSweepNoFinalExplosionLongUber",
"WalkEmergeSirusInfluence",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInfluence"] = {
name = "AtlasExileOrionGeyserImpactInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_area_of_effect_+%",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
name = "AtlasExilesOrionGeyserWaveSmallInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysersInfluence"] = {
name = "AtlasExileOrionSpawnGeysersInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
name = "AtlasExilesOrionMeteorRectangleInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorInfluence"] = {
name = "AtlasOrionMeteorInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
name = "AtlasExilesOrionCreateGeysersSmallInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSirusInfluence"] = {
name = "WalkEmergeSirusInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Sirus, Despertador de mundos
HumanoideJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
147,048
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
725,411
Minion Energy Shield
31,896
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [854.7]
spell minimum base physical damage [591]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [4424]
spell minimum base physical damage [3059]
TeleportOrion
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5162]
spell minimum base physical damage [3569]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [3740]
base fire damage to deal per minute [3740]
base lightning damage to deal per minute [3740]
base physical damage to deal per minute [3740]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [118.5]
spell minimum base physical damage [81.95]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [23643]
base fire damage to deal per minute [23643]
base lightning damage to deal per minute [23643]
base physical damage to deal per minute [23643]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [889]
spell minimum base physical damage [614.7]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Tiempo de lanzamiento: 1 seg
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [7753]
base fire damage to deal per minute [7753]
base lightning damage to deal per minute [7753]
base physical damage to deal per minute [7753]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [226.9]
spell minimum base physical damage [151.3]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 24,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"TeleportOrion",
"AtlasExileOrionSpammableBeamBlast",
"AtlasExileOrionSpammableBeamBlastFinal",
"AtlasExileOrionSpammableBeamBlastUber",
"AtlasExileOrionSpammableBeamBlastUberFinal",
"AtlasExileOrionSpammableBeamPhysical1",
"AtlasExileOrionSpammableBeamPhysical2",
"AtlasExileOrionSpammableBeamPhysical3",
"AtlasExileOrionSpammableBeamCold1",
"AtlasExileOrionSpammableBeamCold2",
"AtlasExileOrionSpammableBeamCold3",
"AtlasExileOrionSpammableBeamFire1",
"AtlasExileOrionSpammableBeamFire2",
"AtlasExileOrionSpammableBeamFire3",
"AtlasExileOrionSpammableBeamLightning1",
"AtlasExileOrionSpammableBeamLightning2",
"AtlasExileOrionSpammableBeamLightning3",
"AtlasExileOrionCloneBeam",
"EmptyActionSpellOrionMultiBeam",
"EmptyActionSpellOrionMultiBeam2",
"EmptyActionSpellOrionCloneBeam",
"EmptyActionSpellOrionCloneBeamUber",
"AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
"AtlasExileOrionSpawnClones",
"AtlasExilesOrionMeteorArena",
"AtlasExilesOrionCreateClones",
"AtlasOrionMeteorGroundEffect",
"AtlasExileOrionCorridorBlast",
"AtlasExileOrionCircleMazeBlast",
"AtlasExileOrionCircleMazeBlast2",
"AtlasExileOrionCircleMazeBlast3",
"AtlasExileOrionCircleMazeBlast4",
"AtlasExileOrionCircleMazeBlast5",
"AtlasExileOrionBeamBomb",
"AtlasExileOrionBeamBombUber",
"AtlasOrionTeleportToCentre",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
name = "TeleportOrion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
name = "AtlasExileOrionSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
name = "AtlasExileOrionSpammableBeamBlastUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastUberFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
name = "AtlasExileOrionSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
name = "AtlasExileOrionSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
name = "AtlasExileOrionSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
name = "AtlasExileOrionSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
name = "AtlasExileOrionSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
name = "AtlasExileOrionSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
name = "AtlasExileOrionSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
name = "AtlasExileOrionSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
name = "AtlasExileOrionSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
name = "AtlasExileOrionSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
name = "AtlasExileOrionSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
name = "AtlasExileOrionSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
name = "AtlasExileOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
name = "EmptyActionSpellOrionMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
name = "EmptyActionSpellOrionMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
name = "EmptyActionSpellOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
name = "EmptyActionSpellOrionCloneBeamUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
name = "AtlasExileOrionSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
name = "AtlasExilesOrionMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
name = "AtlasExilesOrionCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
name = "AtlasOrionMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
name = "AtlasExileOrionCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
name = "AtlasExileOrionCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
name = "AtlasExileOrionCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
name = "AtlasExileOrionCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
name = "AtlasExileOrionCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
name = "AtlasExileOrionCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
name = "AtlasExileOrionBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
name = "AtlasExileOrionBeamBombUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
name = "AtlasOrionTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Sirus, Despertador de mundos
HumanoideJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
3200%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Standalone
Metadata
AtlasExile5Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,459,084
Armadura
57,580
Evasión
4,739
Escudo de energía
196,064
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
967,214
Minion Energy Shield
42,528
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [854.7]
spell minimum base physical damage [591]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [4424]
spell minimum base physical damage [3059]
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5162]
spell minimum base physical damage [3569]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [3740]
base fire damage to deal per minute [3740]
base lightning damage to deal per minute [3740]
base physical damage to deal per minute [3740]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [118.5]
spell minimum base physical damage [81.95]
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [23643]
base fire damage to deal per minute [23643]
base lightning damage to deal per minute [23643]
base physical damage to deal per minute [23643]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [889]
spell minimum base physical damage [614.7]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [7753]
base fire damage to deal per minute [7753]
base lightning damage to deal per minute [7753]
base physical damage to deal per minute [7753]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [226.9]
spell minimum base physical damage [151.3]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
AtlasExileOrionDeathBarrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
AtlasExileOrionDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
spell maximum base physical damage [1061]
spell minimum base physical damage [707]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Standalone"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 32,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExileOrionDeathProjectile",
"AtlasExileOrionSpammableBeamBlast",
"AtlasExileOrionSpammableBeamBlastFinal",
"AtlasExileOrionSpammableBeamBlastUber",
"AtlasExileOrionSpammableBeamBlastUberFinal",
"AtlasExileOrionSpammableBeamPhysical1",
"AtlasExileOrionSpammableBeamPhysical2",
"AtlasExileOrionSpammableBeamPhysical3",
"AtlasExileOrionSpammableBeamCold1",
"AtlasExileOrionSpammableBeamCold2",
"AtlasExileOrionSpammableBeamCold3",
"AtlasExileOrionSpammableBeamFire1",
"AtlasExileOrionSpammableBeamFire2",
"AtlasExileOrionSpammableBeamFire3",
"AtlasExileOrionSpammableBeamLightning1",
"AtlasExileOrionSpammableBeamLightning2",
"AtlasExileOrionSpammableBeamLightning3",
"AtlasExileOrionCloneBeam",
"EmptyActionSpellOrionMultiBeam",
"EmptyActionSpellOrionMultiBeam2",
"EmptyActionSpellOrionCloneBeam",
"EmptyActionSpellOrionCloneBeamUber",
"AtlasExileOrionDeathBarrage",
"AtlasExileOrionSpawnClones",
"AtlasExilesOrionMeteorArena",
"AtlasExilesOrionCreateClones",
"AtlasOrionMeteorGroundEffect",
"AtlasExileOrionCorridorBlast",
"AtlasExileOrionCircleMazeBlast",
"AtlasExileOrionCircleMazeBlast2",
"AtlasExileOrionCircleMazeBlast3",
"AtlasExileOrionCircleMazeBlast4",
"AtlasExileOrionCircleMazeBlast5",
"AtlasExileOrionBeamBomb",
"AtlasExileOrionBeamBombUber",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionDeathProjectile"] = {
name = "AtlasExileOrionDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
name = "AtlasExileOrionSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
name = "AtlasExileOrionSpammableBeamBlastUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastUberFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
name = "AtlasExileOrionSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
name = "AtlasExileOrionSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
name = "AtlasExileOrionSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
name = "AtlasExileOrionSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
name = "AtlasExileOrionSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
name = "AtlasExileOrionSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
name = "AtlasExileOrionSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
name = "AtlasExileOrionSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
name = "AtlasExileOrionSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
name = "AtlasExileOrionSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
name = "AtlasExileOrionSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
name = "AtlasExileOrionSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
name = "AtlasExileOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
name = "EmptyActionSpellOrionMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
name = "EmptyActionSpellOrionMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
name = "EmptyActionSpellOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
name = "EmptyActionSpellOrionCloneBeamUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionDeathBarrage"] = {
name = "AtlasExileOrionDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
name = "AtlasExileOrionSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
name = "AtlasExilesOrionMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
name = "AtlasExilesOrionCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
name = "AtlasOrionMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
name = "AtlasExileOrionCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
name = "AtlasExileOrionCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
name = "AtlasExileOrionCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
name = "AtlasExileOrionCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
name = "AtlasExileOrionCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
name = "AtlasExileOrionCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
name = "AtlasExileOrionBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
name = "AtlasExileOrionBeamBombUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Sirus, Despertador de mundos
HumanoideJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
monster gauntlet ruin enabled [1]
No puede ser empujado
Sirus, Awakener of Worlds
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
3200%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Standalone
Metadata
AtlasExile5StandaloneMirage
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,459,084
Armadura
57,580
Evasión
4,739
Escudo de energía
196,064
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
967,214
Minion Energy Shield
42,528
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
spell maximum base physical damage [752.2]
spell minimum base physical damage [520.2]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [854.7]
spell minimum base physical damage [591]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [4424]
spell minimum base physical damage [3059]
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [794]
spell minimum base physical damage [549]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [518.5]
spell minimum base physical damage [358.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5162]
spell minimum base physical damage [3569]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5898]
spell minimum base physical damage [4079]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [3740]
base fire damage to deal per minute [3740]
base lightning damage to deal per minute [3740]
base physical damage to deal per minute [3740]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [118.5]
spell minimum base physical damage [81.95]
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base chaos damage to deal per minute [23643]
base fire damage to deal per minute [23643]
base lightning damage to deal per minute [23643]
base physical damage to deal per minute [23643]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [889]
spell minimum base physical damage [614.7]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [7753]
base fire damage to deal per minute [7753]
base lightning damage to deal per minute [7753]
base physical damage to deal per minute [7753]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [226.9]
spell minimum base physical damage [151.3]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [960.3]
spell minimum base physical damage [640.2]
AtlasExileOrionDeathBarrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
AtlasExileOrionDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
spell maximum base physical damage [1061]
spell minimum base physical damage [707]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5StandaloneMirage"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Sirus, Awakener of Worlds",
life = 32,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExileOrionDeathProjectile",
"AtlasExileOrionSpammableBeamBlast",
"AtlasExileOrionSpammableBeamBlastFinal",
"AtlasExileOrionSpammableBeamBlastUber",
"AtlasExileOrionSpammableBeamBlastUberFinal",
"AtlasExileOrionSpammableBeamPhysical1",
"AtlasExileOrionSpammableBeamPhysical2",
"AtlasExileOrionSpammableBeamPhysical3",
"AtlasExileOrionSpammableBeamCold1",
"AtlasExileOrionSpammableBeamCold2",
"AtlasExileOrionSpammableBeamCold3",
"AtlasExileOrionSpammableBeamFire1",
"AtlasExileOrionSpammableBeamFire2",
"AtlasExileOrionSpammableBeamFire3",
"AtlasExileOrionSpammableBeamLightning1",
"AtlasExileOrionSpammableBeamLightning2",
"AtlasExileOrionSpammableBeamLightning3",
"AtlasExileOrionCloneBeam",
"EmptyActionSpellOrionMultiBeam",
"EmptyActionSpellOrionMultiBeam2",
"EmptyActionSpellOrionCloneBeam",
"EmptyActionSpellOrionCloneBeamUber",
"AtlasExileOrionDeathBarrage",
"AtlasExileOrionSpawnClones",
"AtlasExilesOrionMeteorArena",
"AtlasExilesOrionCreateClones",
"AtlasOrionMeteorGroundEffect",
"AtlasExileOrionCorridorBlast",
"AtlasExileOrionCircleMazeBlast",
"AtlasExileOrionCircleMazeBlast2",
"AtlasExileOrionCircleMazeBlast3",
"AtlasExileOrionCircleMazeBlast4",
"AtlasExileOrionCircleMazeBlast5",
"AtlasExileOrionBeamBomb",
"AtlasExileOrionBeamBombUber",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionDeathProjectile"] = {
name = "AtlasExileOrionDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
name = "AtlasExileOrionSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
name = "AtlasExileOrionSpammableBeamBlastUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
name = "AtlasExileOrionSpammableBeamBlastUberFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
name = "AtlasExileOrionSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
name = "AtlasExileOrionSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
name = "AtlasExileOrionSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
name = "AtlasExileOrionSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
name = "AtlasExileOrionSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
name = "AtlasExileOrionSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
name = "AtlasExileOrionSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
name = "AtlasExileOrionSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
name = "AtlasExileOrionSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
name = "AtlasExileOrionSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
name = "AtlasExileOrionSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
name = "AtlasExileOrionSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
name = "AtlasExileOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
name = "EmptyActionSpellOrionMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
name = "EmptyActionSpellOrionMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
name = "EmptyActionSpellOrionCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
name = "EmptyActionSpellOrionCloneBeamUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionDeathBarrage"] = {
name = "AtlasExileOrionDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
name = "AtlasExileOrionSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
name = "AtlasExilesOrionMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
name = "AtlasExilesOrionCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
name = "AtlasOrionMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
name = "AtlasExileOrionCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
[5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
name = "AtlasExileOrionCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
name = "AtlasExileOrionCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
name = "AtlasExileOrionCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
name = "AtlasExileOrionCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
name = "AtlasExileOrionCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
name = "AtlasExileOrionBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
name = "AtlasExileOrionBeamBombUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Sirus Topic /3
| NPC | Nombre |
|---|---|
| Helena | Esa fue la gota que derramó el vaso para Oriath. Podríamos haber reconstruido las cosas después de la destrucción de Kitava si no hubiese sido por el ataque sorpresa de Sirus. Kirac era un oficial menor en la Vanguardia en ese entonces, y tuvo que trabajar con exiliados y radicales en reinos extraños y exóticos para tratar de controlar la situación... pero Sirus era demasiado peligroso para ser contenido. Dudo que siquiera tú pudieras haberlo detenido si hubieses estado allí. No sé exactamente cómo ganaron, porque Kirac nunca habla al respecto, pero sé que muchas personas murieron. |
| Comandante Kirac | No conoces la tragedia si no has visto a tus antiguos compañeros forzados a matarse entre sí por las circunstancias. Sirus podría haber sido nuestra salvación contra la oscuridad que se avecinaba, si no hubiera sido consumido por su propia oscuridad. El poderoso exiliado con el que estaba trabajando en ese momento dio su vida para infligirle una herida casi mortal a Sirus, y luego ochocientos miembros de la Vanguardia murieron para terminar el sangriento trabajo. Incluso yo me gané una herida que nunca sanará completamente... y Zana... bueno, en ocasiones el corazón sufre heridas más profundas que el cuerpo. Esa fue la última vez que trabajamos con ella. |
| Asistencia de edificación | "Eras el mejor de nosotros, Sirus. Luchar junto a ti me hizo ser mejor. Siempre te echaré de menos". |
Sirus, Despertador de mundos Topic /1
| NPC | Nombre |
|---|---|
| Eagon Caeserius | Sé muy poco sobre ese hombre necio. Solo sé que solía servir a Zana, pero ese hombre del pasado no se parece en nada a quien es hoy. El Atlas se ha llevado a muchos familiares y amigos… |
Logros - Sirus, Despertador de Mundos /1
Derrota a Sirus, Despertador de Mundos.
| Nombre | Mostrar descripciones completas |
|---|---|
| DefeatTheOrion | Sirus, Despertador de mundos Sirus, Despertador de mundos |
Sirus, Despertador de mundos Text Audio /60
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Sirus, Awakener of Worlds
Guaranteed Unique
- Hands of the High Templar (40%)
- Crown of the Inward Eye (35%)
- The Burden of Truth (20%)
- Thread of Hope (Small ~ Very Large Ring) (5%)
Uber
- Thread of Hope (Massive Ring variant) (55%)
- The Tempest Rising (37%)
- Oriath's End (7.5%)
- The Saviour (<1%)
- Oubliette Reliquary Key (1.5%)
Both
- Annihilation Support
Orb of Dominance (10%)
Awakener's Orb (~15%)- A Fate Worse Than Death (4%)
- Warlord items
- Crusader items
- Redeemer items
- Hunter items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



























