Sirus, Despertador de mundos Único /10
Armadura y escudo de energía aumentados un 333%
Vida, maná y escudo de energía global máximos aumentados un (9–21)%
Transfiguración del alma
Transfiguración del cuerpo
Transfiguración de la mente
(Los aumentos y las reducciones que afectan al escudo de energía máximo
también se aplican al daño de hechizos al 30% de su valor)
también se aplican al daño de hechizos al 30% de su valor)
(Los aumentos y las reducciones que afectan a la vida máxima también se aplican al daño de ataque al 30% de su valor)
(Los aumentos y las reducciones que afectan al maná máximo también se aplican al daño de ataque al 30% de su valor)
Puede modificarse mientras esté corrupto
Puede tener hasta 5 modificadores implícitos mientras el objeto tenga este modificador
Armadura y escudo de energía aumentados un (150–200)%
Vida máxima aumentada un (7–12)%
+(20–30)% a las resistencias al fuego y al rayo
(Pierde todos los modificadores implícitos excepto 1 si este modificador se pierde)
Recuperación de cargas aumentada un (20–40)%
Los enemigos que matas durante su efecto tienen un (20–30)% de probabilidad de explotar
e infligir una décima parte de su vida máxima como daño de un elemento aleatorio
e infligir una décima parte de su vida máxima como daño de un elemento aleatorio
+(60–80) de escudo de energía máximo
Recuperación de vida con frascos aumentada un (30–40)%
El 33% del daño de caos recibido no atraviesa el escudo de energía
El 33% del daño recibido que no es de caos atraviesa el escudo de energía
Ganas el (5–10)% de la vida máxima como escudo de energía máximo extra
Decadencia suprema
(La recuperación de vida de los frascos también se aplica al escudo de energía. 30% menos de recuperación de vida de los frascos)
Precisión global aumentada un 40%
Activa Reflejo de nivel 20 cuando lo equipas
Daño físico aumentado un (130–150)%
Agrega de (16–22) a (40–45) de daño físico
Velocidad de ataque aumentada un (8–12)%
Probabilidad de golpe crítico aumentada un (8–12)%
summon mirage warrior on crit [100]
Armadura aumentada un (80–120)%
Velocidad de movimiento aumentada un 30%
Duración de los estados alterados en los enemigos aumentada un (5–25)%
Los estados alterados dañinos infligen su daño un (5–25)% más rápido
Tú y los enemigos que estén en tu presencia se consideran en movimiento mientras están afectados por estados alterados elementales
(Los estados alterados son sangrado, quemado, calcinado, escarchado, congelado, frágil, electrocutado, debilitado y envenenado)
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
(Infligirán el mismo daño total en un período de tiempo más corto)
Solo afecta a las pasivas en un anillo pequeño
Las habilidades pasivas dentro del radio se pueden asignar sin que estén conectadas a tu árbol
(-20–-10)% a todas las resistencias elementales
(Esta joya tiene un radio mínimo y máximo. Solo se considerarán que están dentro del radio de la joya las pasivas que se encuentren entre estos dos radios.)
Solo afecta a las pasivas en un anillo gigante
Las habilidades pasivas dentro del radio se pueden asignar sin que estén conectadas a tu árbol
(-20–-10)% a todas las resistencias elementales
(Esta joya tiene un radio mínimo y máximo. Solo se considerarán que están dentro del radio de la joya las pasivas que se encuentren entre estos dos radios.)
Orbe del despertar
Tamaño de la pila: 1 / 10
Destruye un objeto y aplica su influencia a otro objeto que sea de la misma clase
El segundo objeto se reforja como un objeto raro con ambos tipos de influencia y nuevos modificadores
El segundo objeto se reforja como un objeto raro con ambos tipos de influencia y nuevos modificadores
Orbe de dominancia
Tamaño de la pila: 1 / 10
Elimina un modificador influenciado de un objeto que tenga al menos dos modificadores influenciados y mejora otro modificador influenciado
Mejorar un modificador del grado más alto transforma el modificador en un modificador elevado
Intentar mejorar un modificador elevado aleatorizará sus valores
Se puede usar en armaduras, botas, guantes y cascos
Mejorar un modificador del grado más alto transforma el modificador en un modificador elevado
Intentar mejorar un modificador elevado aleatorizará sus valores
Se puede usar en armaduras, botas, guantes y cascos
Sirus, Despertador de mundos
Humanoide
Área: El ojo de la tormenta
Jefe final del Atlas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
No puede ser empujado
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Area | El ojo de la tormenta |
Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
70,494,097
Armadura
199,668
Evasión
8,120
Escudo de energía
16,265
Damage
1,629
Daño de hechizos
2,431
Precisión
538
Attack Time
1.005
Experiencia
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 2628 a 3942 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
Inflige de 2628 a 3942 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
Inflige de 2628 a 3942 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
Inflige de 16344 a 24517 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1526 a 2289 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1526 a 2289 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1526 a 2289 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2278 a 3416 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
Inflige de 19069 a 28603 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 21793 a 32689 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 21793 a 32689 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 21793 a 32689 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
Inflige de 280.3 a 420.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
Inflige 194.7 de daño de caos base por segundo
Inflige 194.7 de daño de fuego base por segundo
Inflige 194.7 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
Inflige 194.7 de daño de caos base por segundo
Inflige 194.7 de daño de fuego base por segundo
Inflige 194.7 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2102 a 3154 de daño físico
Inflige 1095 de daño de caos base por segundo
Inflige 1095 de daño de fuego base por segundo
Inflige 1095 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige 1095 de daño de caos base por segundo
Inflige 1095 de daño de fuego base por segundo
Inflige 1095 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Tiempo de lanzamiento: 1 seg
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
Inflige de 420.5 a 630.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
Inflige 292 de daño de caos base por segundo
Inflige 292 de daño de fuego base por segundo
Inflige 292 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
Inflige 292 de daño de caos base por segundo
Inflige 292 de daño de fuego base por segundo
Inflige 292 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 2628 a 3942 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
Inflige de 2628 a 3942 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance2" on_start_Emerge = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_start_ChangeToStance2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_event_teleport_for_Emerge2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " } StateMachine { define_shared_state = " throne = 1; rocks; cloak; eyes; x_pos; y_pos; z_pos; point_light; ready_for_clone_teleport; apparition_merged; norendering=1; " } Positioned { force_placement = true } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { show_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); " attach_rocks = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd ); " hide_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); " detach_rocks = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao ); " attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" show_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " attach_cloak = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd ); " hide_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); " detach_cloak = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " start_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,); " do_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); " start_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " do_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_clone_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); " } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );" } StateMachine { create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_throne_1 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); " on_state_throne_0 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); " create_state_norendering_1 = "DisableRendering();" create_state_norendering_0 = "EnableRendering();" on_state_norendering_1 = "DisableRendering();" on_state_norendering_0 = "EnableRendering();" on_state_cloak_1 = " Call( attach_cloak ); Call( show_cloak ); " create_state_cloak_1 = "Call( attach_cloak );" on_state_cloak_0 = " Call( hide_cloak ); Delay( 1.0, { Call( detach_cloak ); } ); " create_state_cloak_0 = "Call( detach_cloak );" on_state_rocks_1 = " Call( attach_rocks ); Call( show_rocks ); " create_state_rocks_1 = "Call( attach_rocks );" on_state_rocks_0 = " Call( hide_rocks ); Delay( 1.0, { Call( detach_rocks ); } ); " create_state_rocks_0 = "Call( detach_rocks );" on_state_eyes_1 = "Call( attach_eyes );" create_state_eyes_1 = "Call( attach_eyes );" on_state_eyes_0 = "Call( detach_eyes );" create_state_eyes_0 = "Call( detach_eyes );" create_state_point_light_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " on_state_point_light_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " create_state_point_light_0 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " on_state_point_light_1 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " } Actor { //on_start_Emerge = "EnableRendering();" //on_start_ChangeToStance2 = "EnableRendering();" //on_end_Emerge2 = "DisableRendering();" on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );" on_start_Teleport = "Call( start_teleport );" on_event_contact_for_Teleport = "Call( do_teleport );" on_end_Teleport = "Call( finish_teleport );" on_start_Emerge2 = "Call( start_teleport );" on_event_teleport_for_Emerge2 = "Call( do_teleport );" on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );" on_event_identify_for_EmptyActionSpell2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao ); " on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );" } Animated { on_clone_beam_start_01 = "Call( start_clone_teleport );" on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );" on_end_clone_beam_start_01 = "Call( finish_clone_teleport );" on_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );" on_final_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );" on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );" on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );" on_event_addexplode_for_death_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao, ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd ); " on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao, );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao" preload_ground_effect = "OrionMeteor" preload_buff = "corrupted_blood" preload_buff = "atlas_orion_immunity" preload_buff = "atlas_orion_death_zone" preload_buff = "atlas_orion_death_zone_core" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao" preload_buff_visual = "orion_beam_bomb_slow" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportOrion", "AtlasExileOrionSpammableBeamBlast", "AtlasExileOrionSpammableBeamBlastFinal", "AtlasExileOrionSpammableBeamBlastUber", "AtlasExileOrionSpammableBeamBlastUberFinal", "AtlasExileOrionSpammableBeamPhysical1", "AtlasExileOrionSpammableBeamPhysical2", "AtlasExileOrionSpammableBeamPhysical3", "AtlasExileOrionSpammableBeamCold1", "AtlasExileOrionSpammableBeamCold2", "AtlasExileOrionSpammableBeamCold3", "AtlasExileOrionSpammableBeamFire1", "AtlasExileOrionSpammableBeamFire2", "AtlasExileOrionSpammableBeamFire3", "AtlasExileOrionSpammableBeamLightning1", "AtlasExileOrionSpammableBeamLightning2", "AtlasExileOrionSpammableBeamLightning3", "AtlasExileOrionCloneBeam", "EmptyActionSpellOrionMultiBeam", "EmptyActionSpellOrionMultiBeam2", "EmptyActionSpellOrionCloneBeam", "EmptyActionSpellOrionCloneBeamUber", "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", "AtlasExileOrionSpawnClones", "AtlasExilesOrionMeteorArena", "AtlasExilesOrionCreateClones", "AtlasOrionMeteorGroundEffect", "AtlasExileOrionCorridorBlast", "AtlasExileOrionCircleMazeBlast", "AtlasExileOrionCircleMazeBlast2", "AtlasExileOrionCircleMazeBlast3", "AtlasExileOrionCircleMazeBlast4", "AtlasExileOrionCircleMazeBlast5", "AtlasExileOrionBeamBomb", "AtlasExileOrionBeamBombUber", "AtlasOrionTeleportToCentre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportOrion"] = { name = "TeleportOrion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlast"] = { name = "AtlasExileOrionSpammableBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastFinal"] = { name = "AtlasExileOrionSpammableBeamBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUber"] = { name = "AtlasExileOrionSpammableBeamBlastUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = { name = "AtlasExileOrionSpammableBeamBlastUberFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical1"] = { name = "AtlasExileOrionSpammableBeamPhysical1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical2"] = { name = "AtlasExileOrionSpammableBeamPhysical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical3"] = { name = "AtlasExileOrionSpammableBeamPhysical3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold1"] = { name = "AtlasExileOrionSpammableBeamCold1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold2"] = { name = "AtlasExileOrionSpammableBeamCold2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold3"] = { name = "AtlasExileOrionSpammableBeamCold3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire1"] = { name = "AtlasExileOrionSpammableBeamFire1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire2"] = { name = "AtlasExileOrionSpammableBeamFire2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire3"] = { name = "AtlasExileOrionSpammableBeamFire3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning1"] = { name = "AtlasExileOrionSpammableBeamLightning1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning2"] = { name = "AtlasExileOrionSpammableBeamLightning2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning3"] = { name = "AtlasExileOrionSpammableBeamLightning3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCloneBeam"] = { name = "AtlasExileOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam"] = { name = "EmptyActionSpellOrionMultiBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam2"] = { name = "EmptyActionSpellOrionMultiBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeam"] = { name = "EmptyActionSpellOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeamUber"] = { name = "EmptyActionSpellOrionCloneBeamUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = { name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnClones"] = { name = "AtlasExileOrionSpawnClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorArena"] = { name = "AtlasExilesOrionMeteorArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateClones"] = { name = "AtlasExilesOrionCreateClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCorridorBlast"] = { name = "AtlasExileOrionCorridorBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast"] = { name = "AtlasExileOrionCircleMazeBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast2"] = { name = "AtlasExileOrionCircleMazeBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast3"] = { name = "AtlasExileOrionCircleMazeBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast4"] = { name = "AtlasExileOrionCircleMazeBlast4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast5"] = { name = "AtlasExileOrionCircleMazeBlast5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBomb"] = { name = "AtlasExileOrionBeamBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBombUber"] = { name = "AtlasExileOrionBeamBombUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionTeleportToCentre"] = { name = "AtlasOrionTeleportToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsConqueror |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sirus, Despertador de mundos
Humanoide
Área: El ojo de la tormenta
Jefe final del Atlas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Area | El ojo de la tormenta |
Tags | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Throne
Metadata
AtlasExile5Throne
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance2" on_start_Emerge = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_start_ChangeToStance2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_event_teleport_for_Emerge2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " } StateMachine { define_shared_state = " throne = 1; rocks; cloak; eyes; x_pos; y_pos; z_pos; point_light; ready_for_clone_teleport; apparition_merged; norendering=1; " } Positioned { force_placement = true } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { show_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); " attach_rocks = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd ); " hide_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); " detach_rocks = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao ); " attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" show_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " attach_cloak = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd ); " hide_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); " detach_cloak = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " start_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,); " do_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); " start_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " do_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_clone_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); " } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );" } StateMachine { create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_throne_1 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); " on_state_throne_0 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); " create_state_norendering_1 = "DisableRendering();" create_state_norendering_0 = "EnableRendering();" on_state_norendering_1 = "DisableRendering();" on_state_norendering_0 = "EnableRendering();" on_state_cloak_1 = " Call( attach_cloak ); Call( show_cloak ); " create_state_cloak_1 = "Call( attach_cloak );" on_state_cloak_0 = " Call( hide_cloak ); Delay( 1.0, { Call( detach_cloak ); } ); " create_state_cloak_0 = "Call( detach_cloak );" on_state_rocks_1 = " Call( attach_rocks ); Call( show_rocks ); " create_state_rocks_1 = "Call( attach_rocks );" on_state_rocks_0 = " Call( hide_rocks ); Delay( 1.0, { Call( detach_rocks ); } ); " create_state_rocks_0 = "Call( detach_rocks );" on_state_eyes_1 = "Call( attach_eyes );" create_state_eyes_1 = "Call( attach_eyes );" on_state_eyes_0 = "Call( detach_eyes );" create_state_eyes_0 = "Call( detach_eyes );" create_state_point_light_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " on_state_point_light_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " create_state_point_light_0 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " on_state_point_light_1 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " } Actor { //on_start_Emerge = "EnableRendering();" //on_start_ChangeToStance2 = "EnableRendering();" //on_end_Emerge2 = "DisableRendering();" on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );" on_start_Teleport = "Call( start_teleport );" on_event_contact_for_Teleport = "Call( do_teleport );" on_end_Teleport = "Call( finish_teleport );" on_start_Emerge2 = "Call( start_teleport );" on_event_teleport_for_Emerge2 = "Call( do_teleport );" on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );" on_event_identify_for_EmptyActionSpell2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao ); " on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );" } Animated { on_clone_beam_start_01 = "Call( start_clone_teleport );" on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );" on_end_clone_beam_start_01 = "Call( finish_clone_teleport );" on_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );" on_final_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );" on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );" on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );" on_event_addexplode_for_death_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao, ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd ); " on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao, );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao" preload_ground_effect = "OrionMeteor" preload_buff = "corrupted_blood" preload_buff = "atlas_orion_immunity" preload_buff = "atlas_orion_death_zone" preload_buff = "atlas_orion_death_zone_core" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao" preload_buff_visual = "orion_beam_bomb_slow" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sirus, Despertador de mundos
Humanoide
Jefe final del Atlas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Apparition
Metadata
AtlasExile5Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
638
Daño de hechizos
953
Precisión
290
Attack Time
1.33665
Experiencia
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerAtlasExileOrionCarpet
Triggerable, Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
AtlasExilesOrionCarpetWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 3463 a 5008 de daño físico
is area damage [1]
is area damage [1]
AtlasOrionFaceLastTarget
Enfrenta al último objetivo
spell maximum action distance +% [200]
AtlasExileOrionCarpetProjectileImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 522.5 a 755.6 de daño físico
is area damage [1]
is area damage [1]
AtlasExileOrionCarpetVolatileExplode
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 522.5 a 755.6 de daño físico
is area damage [1]
is area damage [1]
AtlasExilesOrionCarpetProjectile
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCarpetWaveVolatiles
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasOrionMeteorInfluenceUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1216 a 1759 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
AtlasExileOrionCarpetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 760 a 1099 de daño físico
Los proyectiles perforan a todos los objetivos
base deal no damage [1]
base is projectile [1]
monster projectile variation [129]
Los proyectiles perforan a todos los objetivos
base deal no damage [1]
base is projectile [1]
monster projectile variation [129]
AtlasOrionBeamSweep
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 212.8 a 307.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionMeteor
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 912 a 1319 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExileOrionSpawnGeysers
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserCascade
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 10 seg
AtlasExilesOrionGeyserWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 228 a 329.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionGeyserImpactInitial
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 228 a 329.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangle
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
Tiempo de recarga: 10 seg
AtlasExilesOrionGeyserWaveDoodads
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnVolatile
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.apparition = this;" } Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " beaming; x_pos; y_pos; z_pos; " } Positioned { force_placement = true blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );" } Animated { on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_A.epk );" on_double_beam_hands_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_carpet_bomb_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_Geyser_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_meteor_shower_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" } Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionCarpetProjectile", "AtlasOrionFaceLastTarget", "AtlasExileOrionBeamBlast", "AtlasExileOrionCarpetProjectileImpact", "AtlasExileOrionCarpetVolatileExplode", "AtlasExileOrionGeyserImpact", "AtlasExileOrionGeyserImpactInitial", "AtlasExilesOrionCarpetWave", "AtlasExilesOrionCarpetProjectile", "AtlasExilesOrionCarpetWaveVolatiles", "AtlasExilesOrionGeyserWave", "AtlasExilesOrionGeyserWaveDoodads", "AtlasExileOrionSpawnVolatile", "AtlasExileOrionSpawnGeysers", "GeometryTriggerAtlasExileOrionCarpet", "AtlasExilesOrionGeyserCascade", "AtlasExilesOrionMeteorRectangle", "AtlasOrionBeamSweep", "AtlasOrionMeteor", "AtlasOrionMeteorInfluenceUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetProjectile"] = { name = "AtlasExileOrionCarpetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBlast"] = { name = "AtlasExileOrionBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetProjectileImpact"] = { name = "AtlasExileOrionCarpetProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetVolatileExplode"] = { name = "AtlasExileOrionCarpetVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpact"] = { name = "AtlasExileOrionGeyserImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInitial"] = { name = "AtlasExileOrionGeyserImpactInitial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetWave"] = { name = "AtlasExilesOrionCarpetWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetProjectile"] = { name = "AtlasExilesOrionCarpetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetWaveVolatiles"] = { name = "AtlasExilesOrionCarpetWaveVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWave"] = { name = "AtlasExilesOrionGeyserWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodads"] = { name = "AtlasExilesOrionGeyserWaveDoodads", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnVolatile"] = { name = "AtlasExileOrionSpawnVolatile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysers"] = { name = "AtlasExileOrionSpawnGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileOrionCarpet"] = { name = "GeometryTriggerAtlasExileOrionCarpet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserCascade"] = { name = "AtlasExilesOrionGeyserCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangle"] = { name = "AtlasExilesOrionMeteorRectangle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweep"] = { name = "AtlasOrionBeamSweep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteor"] = { name = "AtlasOrionMeteor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluenceUber"] = { name = "AtlasOrionMeteorInfluenceUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sirus, Despertador de mundos
Humanoide
Jefe final del Atlas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5Apparition
Metadata
AtlasExile5ApparitionDetached
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
638
Daño de hechizos
953
Precisión
290
Attack Time
1.33665
Experiencia
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasOrionFaceLastTarget
Enfrenta al último objetivo
spell maximum action distance +% [200]
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 912 a 1319 de daño físico
Inflige 467.7 de daño de caos base por segundo
Inflige 467.7 de daño de fuego base por segundo
Inflige 467.7 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige 467.7 de daño de caos base por segundo
Inflige 467.7 de daño de fuego base por segundo
Inflige 467.7 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasOrionBeamSweepNoFinalExplosionShort
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMedium
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLong
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExilesOrionCreateGeysersSmall
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 15 seg
AtlasExileOrionSpawnGeysers
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 228 a 329.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionGeyserImpactInitial
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 228 a 329.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeyserWaveSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateMeteorsSmall
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
Tiempo de recarga: 15 seg
AtlasOrionMeteorGroundEffectTemp
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1122 a 1684 de daño físico
Inflige 389.8 de daño de caos base por segundo
Inflige 389.8 de daño de fuego base por segundo
Inflige 389.8 de daño físico base por segundo
La duración base es de 6 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [23385]
ground effect variation [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige 389.8 de daño de caos base por segundo
Inflige 389.8 de daño de fuego base por segundo
Inflige 389.8 de daño físico base por segundo
La duración base es de 6 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [23385]
ground effect variation [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasOrionApparitionShield
Buff, Duration, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
No puede ser dañado
La duración base es de 10 segundos
La duración base es de 10 segundos
AtlasOrionBeamSweepNoFinalExplosionShortUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLongUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
SSMOrionApparitionSummonDeathZone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [611]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.apparition = this;" } Actor { basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " beaming; x_pos; y_pos; z_pos; " } Positioned { force_placement = true blocking = false } Pathfinding { immobile = true } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk ); " //AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_Release.epk ); } Animated { on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_Geyser_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_meteor_shower_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "SSMOrionApparitionSummonDeathZone", "AtlasOrionFaceLastTarget", "AtlasOrionApparitionShield", "AtlasExileOrionGeyserImpact", "AtlasExileOrionGeyserImpactInitial", "AtlasExilesOrionGeyserWaveSmall", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysers", "AtlasOrionMeteorGroundEffect", "AtlasOrionMeteorGroundEffectTemp", "AtlasExilesOrionCreateGeysersSmall", "AtlasExilesOrionCreateMeteorsSmall", "AtlasOrionBeamSweepNoFinalExplosionShort", "AtlasOrionBeamSweepNoFinalExplosionMedium", "AtlasOrionBeamSweepNoFinalExplosionLong", "AtlasOrionBeamSweepNoFinalExplosionShortUber", "AtlasOrionBeamSweepNoFinalExplosionMediumUber", "AtlasOrionBeamSweepNoFinalExplosionLongUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMOrionApparitionSummonDeathZone"] = { name = "SSMOrionApparitionSummonDeathZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionApparitionShield"] = { name = "AtlasOrionApparitionShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cannot_be_damaged", }, levels = { [1] = {10000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpact"] = { name = "AtlasExileOrionGeyserImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInitial"] = { name = "AtlasExileOrionGeyserImpactInitial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmall"] = { name = "AtlasExilesOrionGeyserWaveSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysers"] = { name = "AtlasExileOrionSpawnGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffectTemp"] = { name = "AtlasOrionMeteorGroundEffectTemp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmall"] = { name = "AtlasExilesOrionCreateGeysersSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateMeteorsSmall"] = { name = "AtlasExilesOrionCreateMeteorsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShortUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLongUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Tags | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Intruder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
261
Daño de hechizos
261
Precisión
290
Attack Time
1.995
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Preload { preload_buff_visual = "sirus_influence" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Wild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
261
Daño de hechizos
261
Precisión
290
Attack Time
1.995
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShort
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMedium
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLong
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 15 seg
Inflige de 205.8 a 308.7 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExilesOrionCreateGeysersSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
AtlasExilesOrionGeyserWaveSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnGeysersInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpactInfluence
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 136.8 a 197.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangleInfluence
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
AtlasOrionMeteorInfluence
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 912 a 1319 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Stats { monster_damage_+%_final_vs_monsters = 1200 } BaseEvents { on_construction_complete = "FaceNearestPlayer();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionGeyserImpactInfluence", "AtlasExilesOrionGeyserWaveSmallInfluence", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysersInfluence", "AtlasExilesOrionMeteorRectangleInfluence", "AtlasOrionMeteorInfluence", "AtlasExilesOrionCreateGeysersSmallInfluence", "AtlasOrionBeamSweepNoFinalExplosionShort", "AtlasOrionBeamSweepNoFinalExplosionMedium", "AtlasOrionBeamSweepNoFinalExplosionLong", "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInfluence"] = { name = "AtlasExileOrionGeyserImpactInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = { name = "AtlasExilesOrionGeyserWaveSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysersInfluence"] = { name = "AtlasExileOrionSpawnGeysersInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangleInfluence"] = { name = "AtlasExilesOrionMeteorRectangleInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluence"] = { name = "AtlasOrionMeteorInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = { name = "AtlasExilesOrionCreateGeysersSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sirus, Despertador de mundos
Humanoide
Sirus, Awakener of Worlds
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
80%
Type
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5WildUber__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
154,400
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
261
Daño de hechizos
261
Precisión
290
Attack Time
1.995
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShortUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLongUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 12 seg
Inflige de 486.4 a 729.6 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExilesOrionCreateGeysersSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 3.5 seg
AtlasExilesOrionGeyserWaveSmallInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionGeyserWaveDoodadsSmall
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionSpawnGeysersInfluence
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExileOrionGeyserImpactInfluence
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 136.8 a 197.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
Área de efecto aumentada un 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangleInfluence
Triggerable, Spell
Tiempo de lanzamiento: 2.17 seg
AtlasOrionMeteorInfluence
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 912 a 1319 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Stats { monster_damage_+%_final_vs_monsters = 1200 } BaseEvents { on_construction_complete = "FaceNearestPlayer();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionGeyserImpactInfluence", "AtlasExilesOrionGeyserWaveSmallInfluence", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysersInfluence", "AtlasExilesOrionMeteorRectangleInfluence", "AtlasOrionMeteorInfluence", "AtlasExilesOrionCreateGeysersSmallInfluence", "AtlasOrionBeamSweepNoFinalExplosionShortUber", "AtlasOrionBeamSweepNoFinalExplosionMediumUber", "AtlasOrionBeamSweepNoFinalExplosionLongUber", "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInfluence"] = { name = "AtlasExileOrionGeyserImpactInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = { name = "AtlasExilesOrionGeyserWaveSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysersInfluence"] = { name = "AtlasExileOrionSpawnGeysersInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangleInfluence"] = { name = "AtlasExilesOrionMeteorRectangleInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluence"] = { name = "AtlasOrionMeteorInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = { name = "AtlasExilesOrionCreateGeysersSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShortUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLongUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sirus, Awakener of Worlds
Humanoide
Jefe final del Atlas
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
No puede ser empujado
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Vida
2400%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,344,313
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
638
Daño de hechizos
953
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 1140 a 1649 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
Inflige de 1140 a 1649 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
is area damage [1]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 7.5 seg
Tiempo de recarga: 20 seg
Inflige de 1140 a 1649 de daño físico
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 23 seg
Inflige de 5901 a 8534 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 2 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
EmptyActionSpellOrionMultiBeam
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 662 a 957.3 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 662 a 957.3 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 662 a 957.3 de daño físico
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
El 75% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
200% más de efecto del escarchamiento
is area damage [1]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
Tus golpes siempre queman
El 75% del daño físico se convierte en daño de fuego
200% más de daño con quemadura
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 988 a 1429 de daño físico
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
Tus golpes siempre electrocutan
El 75% del daño físico se convierte en daño de rayo
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionCreateClones
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 10 seg
EmptyActionSpellOrionCloneBeam
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 26 seg
Inflige de 6885 a 9956 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 4 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 7868 a 11379 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 7868 a 11379 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 32 seg
Inflige de 7868 a 11379 de daño físico
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
El 25% del daño físico se convierte en daño de rayo
La duración base es de 6 segundos
La duración secundaria base es de 1 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
Inflige de 121.6 a 175.9 de daño físico
Tus golpes no pueden aturdir a los enemigos
Inflige 75.4 de daño de caos base por segundo
Inflige 75.4 de daño de fuego base por segundo
Inflige 75.4 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [4521]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
Inflige 75.4 de daño de caos base por segundo
Inflige 75.4 de daño de fuego base por segundo
Inflige 75.4 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [4521]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AtlasExilesOrionMeteorArena
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 912 a 1319 de daño físico
Inflige 467.7 de daño de caos base por segundo
Inflige 467.7 de daño de fuego base por segundo
Inflige 467.7 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige 467.7 de daño de caos base por segundo
Inflige 467.7 de daño de fuego base por segundo
Inflige 467.7 de daño físico base por segundo
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Tiempo de lanzamiento: 1 seg
EmptyActionSpellOrionCloneBeamUber
Spell
Tiempo de lanzamiento: 5.33 seg
Tiempo de recarga: 29 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 29 seg
Inflige de 224.5 a 336.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
Inflige 155.9 de daño de caos base por segundo
Inflige 155.9 de daño de fuego base por segundo
Inflige 155.9 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [9354]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
Inflige 155.9 de daño de caos base por segundo
Inflige 155.9 de daño de fuego base por segundo
Inflige 155.9 de daño físico base por segundo
La duración base es de 13 segundos
La duración secundaria base es de 5 segundos
El 25% del daño físico se convierte en daño de caos
El 25% del daño físico se convierte en daño de fuego
base lightning damage to deal per minute [9354]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 1403 a 2105 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.35 seg
Inflige de 1403 a 2105 de daño físico
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
El 30% del daño físico se convierte en daño de rayo
El 30% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportOrion", "AtlasExileOrionSpammableBeamBlast", "AtlasExileOrionSpammableBeamBlastFinal", "AtlasExileOrionSpammableBeamBlastUber", "AtlasExileOrionSpammableBeamBlastUberFinal", "AtlasExileOrionSpammableBeamPhysical1", "AtlasExileOrionSpammableBeamPhysical2", "AtlasExileOrionSpammableBeamPhysical3", "AtlasExileOrionSpammableBeamCold1", "AtlasExileOrionSpammableBeamCold2", "AtlasExileOrionSpammableBeamCold3", "AtlasExileOrionSpammableBeamFire1", "AtlasExileOrionSpammableBeamFire2", "AtlasExileOrionSpammableBeamFire3", "AtlasExileOrionSpammableBeamLightning1", "AtlasExileOrionSpammableBeamLightning2", "AtlasExileOrionSpammableBeamLightning3", "AtlasExileOrionCloneBeam", "EmptyActionSpellOrionMultiBeam", "EmptyActionSpellOrionMultiBeam2", "EmptyActionSpellOrionCloneBeam", "EmptyActionSpellOrionCloneBeamUber", "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", "AtlasExileOrionSpawnClones", "AtlasExilesOrionMeteorArena", "AtlasExilesOrionCreateClones", "AtlasOrionMeteorGroundEffect", "AtlasExileOrionCorridorBlast", "AtlasExileOrionCircleMazeBlast", "AtlasExileOrionCircleMazeBlast2", "AtlasExileOrionCircleMazeBlast3", "AtlasExileOrionCircleMazeBlast4", "AtlasExileOrionCircleMazeBlast5", "AtlasExileOrionBeamBomb", "AtlasExileOrionBeamBombUber", "AtlasOrionTeleportToCentre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportOrion"] = { name = "TeleportOrion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlast"] = { name = "AtlasExileOrionSpammableBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastFinal"] = { name = "AtlasExileOrionSpammableBeamBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUber"] = { name = "AtlasExileOrionSpammableBeamBlastUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = { name = "AtlasExileOrionSpammableBeamBlastUberFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical1"] = { name = "AtlasExileOrionSpammableBeamPhysical1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical2"] = { name = "AtlasExileOrionSpammableBeamPhysical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical3"] = { name = "AtlasExileOrionSpammableBeamPhysical3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold1"] = { name = "AtlasExileOrionSpammableBeamCold1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold2"] = { name = "AtlasExileOrionSpammableBeamCold2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold3"] = { name = "AtlasExileOrionSpammableBeamCold3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire1"] = { name = "AtlasExileOrionSpammableBeamFire1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire2"] = { name = "AtlasExileOrionSpammableBeamFire2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire3"] = { name = "AtlasExileOrionSpammableBeamFire3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning1"] = { name = "AtlasExileOrionSpammableBeamLightning1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning2"] = { name = "AtlasExileOrionSpammableBeamLightning2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning3"] = { name = "AtlasExileOrionSpammableBeamLightning3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCloneBeam"] = { name = "AtlasExileOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam"] = { name = "EmptyActionSpellOrionMultiBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam2"] = { name = "EmptyActionSpellOrionMultiBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeam"] = { name = "EmptyActionSpellOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeamUber"] = { name = "EmptyActionSpellOrionCloneBeamUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = { name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnClones"] = { name = "AtlasExileOrionSpawnClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorArena"] = { name = "AtlasExilesOrionMeteorArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateClones"] = { name = "AtlasExilesOrionCreateClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCorridorBlast"] = { name = "AtlasExileOrionCorridorBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast"] = { name = "AtlasExileOrionCircleMazeBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast2"] = { name = "AtlasExileOrionCircleMazeBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast3"] = { name = "AtlasExileOrionCircleMazeBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast4"] = { name = "AtlasExileOrionCircleMazeBlast4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast5"] = { name = "AtlasExileOrionCircleMazeBlast5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBomb"] = { name = "AtlasExileOrionBeamBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBombUber"] = { name = "AtlasExileOrionBeamBombUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionTeleportToCentre"] = { name = "AtlasOrionTeleportToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsConqueror |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sirus Topic /2
NPC | Nombre |
---|---|
Helena | Esa fue la gota que derramó el vaso para Oriath. Podríamos haber reconstruido las cosas después de la destrucción de Kitava si no hubiese sido por el ataque sorpresa de Sirus. Kirac era un oficial menor en la Vanguardia en ese entonces, y tuvo que trabajar con exiliados y radicales en reinos extraños y exóticos para tratar de controlar la situación... pero Sirus era demasiado peligroso para ser contenido. Dudo que siquiera tú pudieras haberlo detenido si hubieses estado allí. No sé exactamente cómo ganaron, porque Kirac nunca habla al respecto, pero sé que muchas personas murieron. |
Comandante Kirac | No conoces la tragedia si no has visto a tus antiguos compañeros forzados a matarse entre sí por las circunstancias. Sirus podría haber sido nuestra salvación contra la oscuridad que se avecinaba, si no hubiera sido consumido por su propia oscuridad. El poderoso exiliado con el que estaba trabajando en ese momento dio su vida para infligirle una herida casi mortal a Sirus, y luego ochocientos miembros de la Vanguardia murieron para terminar el sangriento trabajo. Incluso yo me gané una herida que nunca sanará completamente... y Zana... bueno, en ocasiones el corazón sufre heridas más profundas que el cuerpo. Esa fue la última vez que trabajamos con ella. |
Logros - Sirus, Despertador de Mundos /1
Derrota a Sirus, Despertador de Mundos
Nombre | Mostrar descripciones completas |
---|---|
DefeatTheOrion | Sirus, Despertador de mundos Sirus, Awakener of Worlds |
Sirus, Despertador de mundos Text Audio /60
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Sirus, Awakener of Worlds
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.