诸界觉者希鲁斯 传奇 /10
该装备的护甲与能量护盾提高 333%
最大生命和最大魔力,以及全局能量护盾提高 (9–21)%
灵魂幻化
身体幻化
心灵幻化
(对能量护盾上限的增幅与减益
有 30% 也套用于法术伤害)
(对生命上限的增幅与减益有 30% 也套用于攻击伤害)
(对魔力上限的增幅与减益有 30% 也套用于伤害)
最大生命和最大魔力,以及全局能量护盾提高 (9–21)%
灵魂幻化
身体幻化
心灵幻化
(对能量护盾上限的增幅与减益
有 30% 也套用于法术伤害)
(对生命上限的增幅与减益有 30% 也套用于攻击伤害)
(对魔力上限的增幅与减益有 30% 也套用于伤害)
可在腐化时添加词缀
具有该词缀时,最多可以有 5 个基底词缀
该装备的护甲与能量护盾提高 (150–200)%
生命上限提高 (7–12)%
+(20–30)% 火焰与闪电抗性
(失去该词缀则留下一个基底词缀,丧失其它所有词缀)
具有该词缀时,最多可以有 5 个基底词缀
该装备的护甲与能量护盾提高 (150–200)%
生命上限提高 (7–12)%
+(20–30)% 火焰与闪电抗性
(失去该词缀则留下一个基底词缀,丧失其它所有词缀)
充能回复量提高 (20–40)%
生效期间,被你击败的敌人有 (20–30)% 几率爆炸,造成其最大生命值十分之一的随机元素伤害
生效期间,被你击败的敌人有 (20–30)% 几率爆炸,造成其最大生命值十分之一的随机元素伤害
+(60–80) 最大能量护盾
药剂给予的生命恢复提高 (30–40)%
受到的混沌伤害的33%无法穿透能量护盾
受到的混沌伤害的33%穿透能量护盾
获得等同 (5–10)% 最大生命的额外能量护盾
无上衰败
(药剂的生命回复效果也适用于能量护盾。药剂的生命回复效果总降30%)
受到的混沌伤害的33%无法穿透能量护盾
受到的混沌伤害的33%穿透能量护盾
获得等同 (5–10)% 最大生命的额外能量护盾
无上衰败
(药剂的生命回复效果也适用于能量护盾。药剂的生命回复效果总降30%)
该装备的护甲提高 (80–120)%
移动速度加快 30%
造成的异常状态持续时间延长 (5–25)%
伤害型异常状态生效速度加快 (5–25)%
你和在场的敌人受到元素异常状态影响时视作移动中
(异常状态包括流血、点燃、冰缓、冰冻、感电、中毒、脆弱、精疲力尽和烧灼)
(伤害类异常状态包括流血、点燃和中毒)
(他们会在短时间内造成相同的伤害)
移动速度加快 30%
造成的异常状态持续时间延长 (5–25)%
伤害型异常状态生效速度加快 (5–25)%
你和在场的敌人受到元素异常状态影响时视作移动中
(异常状态包括流血、点燃、冰缓、冰冻、感电、中毒、脆弱、精疲力尽和烧灼)
(伤害类异常状态包括流血、点燃和中毒)
(他们会在短时间内造成相同的伤害)
只影响小圈内的天赋
未连结至天赋树的技能,仍然可以在范围内配置
(-20–-10)% 所有元素抗性
(该珠宝有最小范围和最大范围。只有在该珠宝最小范围和最大范围的天赋技能才视为在其范围内。)
未连结至天赋树的技能,仍然可以在范围内配置
(-20–-10)% 所有元素抗性
(该珠宝有最小范围和最大范围。只有在该珠宝最小范围和最大范围的天赋技能才视为在其范围内。)
只影响巨型圈内的天赋
未连结至天赋树的技能,仍然可以在范围内配置
(-20–-10)% 所有元素抗性
(该珠宝有最小范围和最大范围。只有在该珠宝最小范围和最大范围的天赋技能才视为在其范围内。)
未连结至天赋树的技能,仍然可以在范围内配置
(-20–-10)% 所有元素抗性
(该珠宝有最小范围和最大范围。只有在该珠宝最小范围和最大范围的天赋技能才视为在其范围内。)
觉醒者之石
堆叠数量: 1 / 10
摧毁一件物品,将它的影响效果添加给另一件同类物品
后者会重铸为一件稀有物品,并兼有两者的影响效果和新词缀。
后者会重铸为一件稀有物品,并兼有两者的影响效果和新词缀。
统御宝珠
堆叠数量: 1 / 10
从至少有两种影响效果词缀的物品上移除一个影响效果词缀
并升级另外一个影响效果词缀
升级最高阶的词缀会将它转为尊崇词缀
升级尊崇词缀会重置它的数值
可以用于身体装备、脚部装备、手部装备和头部装备
并升级另外一个影响效果词缀
升级最高阶的词缀会将它转为尊崇词缀
升级尊崇词缀会重置它的数值
可以用于身体装备、脚部装备、手部装备和头部装备
诸界觉者希鲁斯
人形
区域: 风暴之眼
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
无法被击退
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
无法被击退
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
地区 | 风暴之眼 |
标签 | 施法, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles5
Metadata
AtlasExile5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
70,494,097
护甲
199,668
闪避值
8,120
能量护盾
16,265
伤害
1,629
法术伤害
2,431
命中
538
攻击间隔
1.005
经验值
145,750
异常状态临界值
6,957,767
冰缓
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 2628 - 3942 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
法术, 可触发
暴击几率: 5%
施放间隔: 1.35 秒
造成 2628 - 3942 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
AtlasExileOrionCorridorBlast
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 20 秒
造成 2628 - 3942 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 23 秒
造成 16344 - 24517 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 2 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 2 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
法术, 位移
施放间隔: 1 秒
冷却时间: 6 秒
EmptyActionSpellOrionMultiBeam
法术
施放间隔: 2 秒
冷却时间: 8 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1526 - 2289 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1526 - 2289 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1526 - 2289 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2278 - 3416 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionCreateClones
可触发, 法术
施放间隔: 2 秒
冷却时间: 10 秒
EmptyActionSpellOrionCloneBeam
法术
施放间隔: 5.33 秒
冷却时间: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 26 秒
造成 19069 - 28603 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 4 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 4 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 21793 - 32689 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 21793 - 32689 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 21793 - 32689 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
施放间隔: 3 秒
冷却时间: 29 秒
造成 280.3 - 420.5 物理伤害
你的击中不能眩晕敌人
每秒造成 194.7 基础混沌伤害
每秒造成 194.7 基础火焰伤害
每秒造成 194.7 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 194.7 基础混沌伤害
每秒造成 194.7 基础火焰伤害
每秒造成 194.7 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionMeteorArena
可触发, 法术
施放间隔: 2 秒
AtlasOrionMeteorGroundEffect
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2102 - 3154 物理伤害
每秒造成 1095 基础混沌伤害
每秒造成 1095 基础火焰伤害
每秒造成 1095 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
每秒造成 1095 基础混沌伤害
每秒造成 1095 基础火焰伤害
每秒造成 1095 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
法术
施放间隔: 2.5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
法术, 位移
施放间隔: 1 秒
EmptyActionSpellOrionCloneBeamUber
法术
施放间隔: 5.33 秒
冷却时间: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
施放间隔: 3 秒
冷却时间: 29 秒
造成 420.5 - 630.7 物理伤害
你的击中不能眩晕敌人
每秒造成 292 基础混沌伤害
每秒造成 292 基础火焰伤害
每秒造成 292 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 292 基础混沌伤害
每秒造成 292 基础火焰伤害
每秒造成 292 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 2628 - 3942 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
AtlasExileOrionSpammableBeamBlastUberFinal
法术, 可触发
暴击几率: 5%
施放间隔: 1.35 秒
造成 2628 - 3942 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance2" on_start_Emerge = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_start_ChangeToStance2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_event_teleport_for_Emerge2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " } StateMachine { define_shared_state = " throne = 1; rocks; cloak; eyes; x_pos; y_pos; z_pos; point_light; ready_for_clone_teleport; apparition_merged; norendering=1; " } Positioned { force_placement = true } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { show_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); " attach_rocks = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd ); " hide_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); " detach_rocks = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao ); " attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" show_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " attach_cloak = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd ); " hide_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); " detach_cloak = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " start_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,); " do_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); " start_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " do_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_clone_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); " } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );" } StateMachine { create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_throne_1 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); " on_state_throne_0 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); " create_state_norendering_1 = "DisableRendering();" create_state_norendering_0 = "EnableRendering();" on_state_norendering_1 = "DisableRendering();" on_state_norendering_0 = "EnableRendering();" on_state_cloak_1 = " Call( attach_cloak ); Call( show_cloak ); " create_state_cloak_1 = "Call( attach_cloak );" on_state_cloak_0 = " Call( hide_cloak ); Delay( 1.0, { Call( detach_cloak ); } ); " create_state_cloak_0 = "Call( detach_cloak );" on_state_rocks_1 = " Call( attach_rocks ); Call( show_rocks ); " create_state_rocks_1 = "Call( attach_rocks );" on_state_rocks_0 = " Call( hide_rocks ); Delay( 1.0, { Call( detach_rocks ); } ); " create_state_rocks_0 = "Call( detach_rocks );" on_state_eyes_1 = "Call( attach_eyes );" create_state_eyes_1 = "Call( attach_eyes );" on_state_eyes_0 = "Call( detach_eyes );" create_state_eyes_0 = "Call( detach_eyes );" create_state_point_light_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " on_state_point_light_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " create_state_point_light_0 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " on_state_point_light_1 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " } Actor { //on_start_Emerge = "EnableRendering();" //on_start_ChangeToStance2 = "EnableRendering();" //on_end_Emerge2 = "DisableRendering();" on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );" on_start_Teleport = "Call( start_teleport );" on_event_contact_for_Teleport = "Call( do_teleport );" on_end_Teleport = "Call( finish_teleport );" on_start_Emerge2 = "Call( start_teleport );" on_event_teleport_for_Emerge2 = "Call( do_teleport );" on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );" on_event_identify_for_EmptyActionSpell2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao ); " on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );" } Animated { on_clone_beam_start_01 = "Call( start_clone_teleport );" on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );" on_end_clone_beam_start_01 = "Call( finish_clone_teleport );" on_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );" on_final_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );" on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );" on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );" on_event_addexplode_for_death_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao, ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd ); " on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao, );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao" preload_ground_effect = "OrionMeteor" preload_buff = "corrupted_blood" preload_buff = "atlas_orion_immunity" preload_buff = "atlas_orion_death_zone" preload_buff = "atlas_orion_death_zone_core" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao" preload_buff_visual = "orion_beam_bomb_slow" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportOrion", "AtlasExileOrionSpammableBeamBlast", "AtlasExileOrionSpammableBeamBlastFinal", "AtlasExileOrionSpammableBeamBlastUber", "AtlasExileOrionSpammableBeamBlastUberFinal", "AtlasExileOrionSpammableBeamPhysical1", "AtlasExileOrionSpammableBeamPhysical2", "AtlasExileOrionSpammableBeamPhysical3", "AtlasExileOrionSpammableBeamCold1", "AtlasExileOrionSpammableBeamCold2", "AtlasExileOrionSpammableBeamCold3", "AtlasExileOrionSpammableBeamFire1", "AtlasExileOrionSpammableBeamFire2", "AtlasExileOrionSpammableBeamFire3", "AtlasExileOrionSpammableBeamLightning1", "AtlasExileOrionSpammableBeamLightning2", "AtlasExileOrionSpammableBeamLightning3", "AtlasExileOrionCloneBeam", "EmptyActionSpellOrionMultiBeam", "EmptyActionSpellOrionMultiBeam2", "EmptyActionSpellOrionCloneBeam", "EmptyActionSpellOrionCloneBeamUber", "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", "AtlasExileOrionSpawnClones", "AtlasExilesOrionMeteorArena", "AtlasExilesOrionCreateClones", "AtlasOrionMeteorGroundEffect", "AtlasExileOrionCorridorBlast", "AtlasExileOrionCircleMazeBlast", "AtlasExileOrionCircleMazeBlast2", "AtlasExileOrionCircleMazeBlast3", "AtlasExileOrionCircleMazeBlast4", "AtlasExileOrionCircleMazeBlast5", "AtlasExileOrionBeamBomb", "AtlasExileOrionBeamBombUber", "AtlasOrionTeleportToCentre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportOrion"] = { name = "TeleportOrion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlast"] = { name = "AtlasExileOrionSpammableBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastFinal"] = { name = "AtlasExileOrionSpammableBeamBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUber"] = { name = "AtlasExileOrionSpammableBeamBlastUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = { name = "AtlasExileOrionSpammableBeamBlastUberFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical1"] = { name = "AtlasExileOrionSpammableBeamPhysical1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical2"] = { name = "AtlasExileOrionSpammableBeamPhysical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical3"] = { name = "AtlasExileOrionSpammableBeamPhysical3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold1"] = { name = "AtlasExileOrionSpammableBeamCold1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold2"] = { name = "AtlasExileOrionSpammableBeamCold2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold3"] = { name = "AtlasExileOrionSpammableBeamCold3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire1"] = { name = "AtlasExileOrionSpammableBeamFire1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire2"] = { name = "AtlasExileOrionSpammableBeamFire2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire3"] = { name = "AtlasExileOrionSpammableBeamFire3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning1"] = { name = "AtlasExileOrionSpammableBeamLightning1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning2"] = { name = "AtlasExileOrionSpammableBeamLightning2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning3"] = { name = "AtlasExileOrionSpammableBeamLightning3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCloneBeam"] = { name = "AtlasExileOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam"] = { name = "EmptyActionSpellOrionMultiBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam2"] = { name = "EmptyActionSpellOrionMultiBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeam"] = { name = "EmptyActionSpellOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeamUber"] = { name = "EmptyActionSpellOrionCloneBeamUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = { name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnClones"] = { name = "AtlasExileOrionSpawnClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorArena"] = { name = "AtlasExilesOrionMeteorArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateClones"] = { name = "AtlasExilesOrionCreateClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCorridorBlast"] = { name = "AtlasExileOrionCorridorBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast"] = { name = "AtlasExileOrionCircleMazeBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast2"] = { name = "AtlasExileOrionCircleMazeBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast3"] = { name = "AtlasExileOrionCircleMazeBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast4"] = { name = "AtlasExileOrionCircleMazeBlast4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast5"] = { name = "AtlasExileOrionCircleMazeBlast5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBomb"] = { name = "AtlasExileOrionBeamBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBombUber"] = { name = "AtlasExileOrionBeamBombUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionTeleportToCentre"] = { name = "AtlasOrionTeleportToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsConqueror |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
诸界觉者希鲁斯
人形
区域: 风暴之眼
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
地区 | 风暴之眼 |
标签 | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles5Throne
Metadata
AtlasExile5Throne
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance2" on_start_Emerge = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_start_ChangeToStance2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " on_event_teleport_for_Emerge2 = " MatchOrientation( the_throne, 1 ); MoveToObject( the_throne, force, 0, 0, true, false ); " } StateMachine { define_shared_state = " throne = 1; rocks; cloak; eyes; x_pos; y_pos; z_pos; point_light; ready_for_clone_teleport; apparition_merged; norendering=1; " } Positioned { force_placement = true } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { show_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); " attach_rocks = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd ); " hide_rocks = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); " detach_rocks = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao ); " attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );" show_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " attach_cloak = " AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd ); " hide_cloak = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); " detach_cloak = " DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); " start_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,); " do_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd ); " start_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " do_clone_teleport = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao, ); " finish_clone_teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd ); " } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );" } StateMachine { create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );" on_state_throne_1 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); " on_state_throne_0 = " the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk ); the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk ); " create_state_norendering_1 = "DisableRendering();" create_state_norendering_0 = "EnableRendering();" on_state_norendering_1 = "DisableRendering();" on_state_norendering_0 = "EnableRendering();" on_state_cloak_1 = " Call( attach_cloak ); Call( show_cloak ); " create_state_cloak_1 = "Call( attach_cloak );" on_state_cloak_0 = " Call( hide_cloak ); Delay( 1.0, { Call( detach_cloak ); } ); " create_state_cloak_0 = "Call( detach_cloak );" on_state_rocks_1 = " Call( attach_rocks ); Call( show_rocks ); " create_state_rocks_1 = "Call( attach_rocks );" on_state_rocks_0 = " Call( hide_rocks ); Delay( 1.0, { Call( detach_rocks ); } ); " create_state_rocks_0 = "Call( detach_rocks );" on_state_eyes_1 = "Call( attach_eyes );" create_state_eyes_1 = "Call( attach_eyes );" on_state_eyes_0 = "Call( detach_eyes );" create_state_eyes_0 = "Call( detach_eyes );" create_state_point_light_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " on_state_point_light_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " create_state_point_light_0 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off ); " on_state_point_light_1 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on ); " } Actor { //on_start_Emerge = "EnableRendering();" //on_start_ChangeToStance2 = "EnableRendering();" //on_end_Emerge2 = "DisableRendering();" on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );" on_start_Teleport = "Call( start_teleport );" on_event_contact_for_Teleport = "Call( do_teleport );" on_end_Teleport = "Call( finish_teleport );" on_start_Emerge2 = "Call( start_teleport );" on_event_teleport_for_Emerge2 = "Call( do_teleport );" on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );" on_event_identify_for_EmptyActionSpell2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao ); " on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );" } Animated { on_clone_beam_start_01 = "Call( start_clone_teleport );" on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );" on_end_clone_beam_start_01 = "Call( finish_clone_teleport );" on_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );" on_final_beam_barrage_01 = "Call( start_teleport );" on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );" on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );" on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );" on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );" on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );" on_event_addexplode_for_death_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk ); PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao, ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd ); " on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao, );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao" preload_ground_effect = "OrionMeteor" preload_buff = "corrupted_blood" preload_buff = "atlas_orion_immunity" preload_buff = "atlas_orion_death_zone" preload_buff = "atlas_orion_death_zone_core" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao" preload_buff_visual = "orion_beam_bomb_slow" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
诸界觉者希鲁斯
人形
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles5Apparition
Metadata
AtlasExile5Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
3,344,313
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerAtlasExileOrionCarpet
可触发, 法术
施放间隔: 4 秒
冷却时间: 15 秒
AtlasExilesOrionCarpetWave
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionBeamBlast
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 3463 - 5008 物理伤害
is area damage [1]
is area damage [1]
AtlasOrionFaceLastTarget
面对最后目标
spell maximum action distance +% [200]
AtlasExileOrionCarpetProjectileImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 522.5 - 755.6 物理伤害
is area damage [1]
is area damage [1]
AtlasExileOrionCarpetVolatileExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 522.5 - 755.6 物理伤害
is area damage [1]
is area damage [1]
AtlasExilesOrionCarpetProjectile
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionCarpetWaveVolatiles
可触发, 法术
施放间隔: 1 秒
AtlasOrionMeteorInfluenceUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1216 - 1759 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
AtlasExileOrionCarpetProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 760 - 1099 物理伤害
投射物贯穿所有目标
base deal no damage [1]
base is projectile [1]
monster projectile variation [129]
投射物贯穿所有目标
base deal no damage [1]
base is projectile [1]
monster projectile variation [129]
AtlasOrionBeamSweep
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 212.8 - 307.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionMeteor
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 912 - 1319 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasExileOrionSpawnGeysers
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionGeyserCascade
可触发, 法术
施放间隔: 3.5 秒
冷却时间: 10 秒
AtlasExilesOrionGeyserWave
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionGeyserImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 228 - 329.7 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionGeyserImpactInitial
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 228 - 329.7 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangle
可触发, 法术
施放间隔: 2.17 秒
冷却时间: 10 秒
AtlasExilesOrionGeyserWaveDoodads
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionSpawnVolatile
可触发, 法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.apparition = this;" } Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " beaming; x_pos; y_pos; z_pos; " } Positioned { force_placement = true blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );" } Animated { on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_A.epk );" on_double_beam_hands_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_carpet_bomb_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_Geyser_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_meteor_shower_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" } Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionCarpetProjectile", "AtlasOrionFaceLastTarget", "AtlasExileOrionBeamBlast", "AtlasExileOrionCarpetProjectileImpact", "AtlasExileOrionCarpetVolatileExplode", "AtlasExileOrionGeyserImpact", "AtlasExileOrionGeyserImpactInitial", "AtlasExilesOrionCarpetWave", "AtlasExilesOrionCarpetProjectile", "AtlasExilesOrionCarpetWaveVolatiles", "AtlasExilesOrionGeyserWave", "AtlasExilesOrionGeyserWaveDoodads", "AtlasExileOrionSpawnVolatile", "AtlasExileOrionSpawnGeysers", "GeometryTriggerAtlasExileOrionCarpet", "AtlasExilesOrionGeyserCascade", "AtlasExilesOrionMeteorRectangle", "AtlasOrionBeamSweep", "AtlasOrionMeteor", "AtlasOrionMeteorInfluenceUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetProjectile"] = { name = "AtlasExileOrionCarpetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBlast"] = { name = "AtlasExileOrionBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetProjectileImpact"] = { name = "AtlasExileOrionCarpetProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCarpetVolatileExplode"] = { name = "AtlasExileOrionCarpetVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpact"] = { name = "AtlasExileOrionGeyserImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInitial"] = { name = "AtlasExileOrionGeyserImpactInitial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetWave"] = { name = "AtlasExilesOrionCarpetWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetProjectile"] = { name = "AtlasExilesOrionCarpetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCarpetWaveVolatiles"] = { name = "AtlasExilesOrionCarpetWaveVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWave"] = { name = "AtlasExilesOrionGeyserWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodads"] = { name = "AtlasExilesOrionGeyserWaveDoodads", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnVolatile"] = { name = "AtlasExileOrionSpawnVolatile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysers"] = { name = "AtlasExileOrionSpawnGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileOrionCarpet"] = { name = "GeometryTriggerAtlasExileOrionCarpet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserCascade"] = { name = "AtlasExilesOrionGeyserCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangle"] = { name = "AtlasExilesOrionMeteorRectangle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweep"] = { name = "AtlasOrionBeamSweep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteor"] = { name = "AtlasOrionMeteor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluenceUber"] = { name = "AtlasOrionMeteorInfluenceUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
诸界觉者希鲁斯
人形
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles5Apparition
Metadata
AtlasExile5ApparitionDetached
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
3,344,313
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasOrionFaceLastTarget
面对最后目标
spell maximum action distance +% [200]
AtlasOrionMeteorGroundEffect
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 912 - 1319 物理伤害
每秒造成 467.7 基础混沌伤害
每秒造成 467.7 基础火焰伤害
每秒造成 467.7 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
每秒造成 467.7 基础混沌伤害
每秒造成 467.7 基础火焰伤害
每秒造成 467.7 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasOrionBeamSweepNoFinalExplosionShort
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMedium
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLong
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasExilesOrionCreateGeysersSmall
可触发, 法术
施放间隔: 3.5 秒
冷却时间: 15 秒
AtlasExileOrionSpawnGeysers
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionGeyserImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 228 - 329.7 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionGeyserImpactInitial
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 228 - 329.7 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeyserWaveSmall
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionCreateMeteorsSmall
可触发, 法术
施放间隔: 2.17 秒
冷却时间: 15 秒
AtlasOrionMeteorGroundEffectTemp
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1122 - 1684 物理伤害
每秒造成 389.8 基础混沌伤害
每秒造成 389.8 基础火焰伤害
每秒造成 389.8 点基础物理伤害
基础持续时间为 6 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [23385]
ground effect variation [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
每秒造成 389.8 基础混沌伤害
每秒造成 389.8 基础火焰伤害
每秒造成 389.8 点基础物理伤害
基础持续时间为 6 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [23385]
ground effect variation [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasOrionApparitionShield
增益, 持续时间, 法术
施放间隔: 2 秒
冷却时间: 10 秒
无法被伤害
基础持续时间为 10 秒
基础持续时间为 10 秒
AtlasOrionBeamSweepNoFinalExplosionShortUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLongUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
SSMOrionApparitionSummonDeathZone
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [611]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.apparition = this;" } Actor { basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " beaming; x_pos; y_pos; z_pos; " } Positioned { force_placement = true blocking = false } Pathfinding { immobile = true } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk ); " //AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_Release.epk ); } Animated { on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_Geyser_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" on_meteor_shower_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "SSMOrionApparitionSummonDeathZone", "AtlasOrionFaceLastTarget", "AtlasOrionApparitionShield", "AtlasExileOrionGeyserImpact", "AtlasExileOrionGeyserImpactInitial", "AtlasExilesOrionGeyserWaveSmall", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysers", "AtlasOrionMeteorGroundEffect", "AtlasOrionMeteorGroundEffectTemp", "AtlasExilesOrionCreateGeysersSmall", "AtlasExilesOrionCreateMeteorsSmall", "AtlasOrionBeamSweepNoFinalExplosionShort", "AtlasOrionBeamSweepNoFinalExplosionMedium", "AtlasOrionBeamSweepNoFinalExplosionLong", "AtlasOrionBeamSweepNoFinalExplosionShortUber", "AtlasOrionBeamSweepNoFinalExplosionMediumUber", "AtlasOrionBeamSweepNoFinalExplosionLongUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMOrionApparitionSummonDeathZone"] = { name = "SSMOrionApparitionSummonDeathZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionApparitionShield"] = { name = "AtlasOrionApparitionShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cannot_be_damaged", }, levels = { [1] = {10000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpact"] = { name = "AtlasExileOrionGeyserImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInitial"] = { name = "AtlasExileOrionGeyserImpactInitial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmall"] = { name = "AtlasExilesOrionGeyserWaveSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysers"] = { name = "AtlasExileOrionSpawnGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffectTemp"] = { name = "AtlasOrionMeteorGroundEffectTemp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmall"] = { name = "AtlasExilesOrionCreateGeysersSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateMeteorsSmall"] = { name = "AtlasExilesOrionCreateMeteorsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShortUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLongUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
诸界觉者希鲁斯
人形
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
标签 | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
70%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
80%
类型
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Intruder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
154,400
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
261
法术伤害
261
命中
290
攻击间隔
1.995
经验值
20,510
异常状态临界值
32,424
冰缓
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Preload { preload_buff_visual = "sirus_influence" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
诸界觉者希鲁斯
人形
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
70%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
80%
类型
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5Wild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
154,400
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
261
法术伤害
261
命中
290
攻击间隔
1.995
经验值
20,510
异常状态临界值
32,424
冰缓
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShort
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMedium
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLong
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 15 秒
造成 205.8 - 308.7 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasExilesOrionCreateGeysersSmallInfluence
可触发, 法术
施放间隔: 3.5 秒
AtlasExilesOrionGeyserWaveSmallInfluence
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionSpawnGeysersInfluence
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionGeyserImpactInfluence
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 136.8 - 197.8 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangleInfluence
可触发, 法术
施放间隔: 2.17 秒
AtlasOrionMeteorInfluence
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 912 - 1319 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Stats { monster_damage_+%_final_vs_monsters = 1200 } BaseEvents { on_construction_complete = "FaceNearestPlayer();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionGeyserImpactInfluence", "AtlasExilesOrionGeyserWaveSmallInfluence", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysersInfluence", "AtlasExilesOrionMeteorRectangleInfluence", "AtlasOrionMeteorInfluence", "AtlasExilesOrionCreateGeysersSmallInfluence", "AtlasOrionBeamSweepNoFinalExplosionShort", "AtlasOrionBeamSweepNoFinalExplosionMedium", "AtlasOrionBeamSweepNoFinalExplosionLong", "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInfluence"] = { name = "AtlasExileOrionGeyserImpactInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = { name = "AtlasExilesOrionGeyserWaveSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysersInfluence"] = { name = "AtlasExileOrionSpawnGeysersInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangleInfluence"] = { name = "AtlasExilesOrionMeteorRectangleInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluence"] = { name = "AtlasOrionMeteorInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = { name = "AtlasExilesOrionCreateGeysersSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
诸界觉者希鲁斯
人形
Sirus, Awakener of Worlds
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
70%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
80%
类型
AtlasExiles5ApparitionInfluence
Metadata
AtlasExile5WildUber__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
154,400
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
261
法术伤害
261
命中
290
攻击间隔
1.995
经验值
20,510
异常状态临界值
32,424
冰缓
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSirusInfluence
walk emerge distance [1]
AtlasOrionBeamSweepNoFinalExplosionShortUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionMediumUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasOrionBeamSweepNoFinalExplosionLongUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
暴击几率: 5%
施放间隔: 4.2 秒
冷却时间: 12 秒
造成 486.4 - 729.6 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
AtlasExilesOrionCreateGeysersSmallInfluence
可触发, 法术
施放间隔: 3.5 秒
AtlasExilesOrionGeyserWaveSmallInfluence
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionSpawnGeysersInfluence
可触发, 法术
施放间隔: 1 秒
AtlasExileOrionGeyserImpactInfluence
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 136.8 - 197.8 物理伤害
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
效果区域扩大 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionMeteorRectangleInfluence
可触发, 法术
施放间隔: 2.17 秒
AtlasOrionMeteorInfluence
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 912 - 1319 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" on_start_Emerge = "LockOrientation();" } Positioned { force_placement = true blocking = false } StateMachine { define_shared_state = " visible; appear; " } Stats { monster_damage_+%_final_vs_monsters = 1200 } BaseEvents { on_construction_complete = "FaceNearestPlayer();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit ); " } Actor { on_start_Emerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk ); Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExileOrionGeyserImpactInfluence", "AtlasExilesOrionGeyserWaveSmallInfluence", "AtlasExilesOrionGeyserWaveDoodadsSmall", "AtlasExileOrionSpawnGeysersInfluence", "AtlasExilesOrionMeteorRectangleInfluence", "AtlasOrionMeteorInfluence", "AtlasExilesOrionCreateGeysersSmallInfluence", "AtlasOrionBeamSweepNoFinalExplosionShortUber", "AtlasOrionBeamSweepNoFinalExplosionMediumUber", "AtlasOrionBeamSweepNoFinalExplosionLongUber", "WalkEmergeSirusInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionGeyserImpactInfluence"] = { name = "AtlasExileOrionGeyserImpactInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = { name = "AtlasExilesOrionGeyserWaveSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = { name = "AtlasExilesOrionGeyserWaveDoodadsSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnGeysersInfluence"] = { name = "AtlasExileOrionSpawnGeysersInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorRectangleInfluence"] = { name = "AtlasExilesOrionMeteorRectangleInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorInfluence"] = { name = "AtlasOrionMeteorInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = { name = "AtlasExilesOrionCreateGeysersSmallInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 81, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionShortUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = { name = "AtlasOrionBeamSweepNoFinalExplosionLongUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSirusInfluence"] = { name = "WalkEmergeSirusInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sirus, Awakener of Worlds
人形
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
无法被击退
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
无法被击退
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
生命
2400%
生命转为护盾
100%
护甲
+100%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AtlasExiles5
Metadata
AtlasExile5Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
3,344,313
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileOrionSpammableBeamBlast
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 1140 - 1649 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
法术, 可触发
暴击几率: 5%
施放间隔: 1.35 秒
造成 1140 - 1649 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
is area damage [1]
AtlasExileOrionCorridorBlast
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 20 秒
造成 1140 - 1649 物理伤害
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 23 秒
造成 5901 - 8534 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 2 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 2 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
法术, 位移
施放间隔: 1 秒
冷却时间: 6 秒
EmptyActionSpellOrionMultiBeam
法术
施放间隔: 2 秒
冷却时间: 8 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 662 - 957.3 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 662 - 957.3 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 662 - 957.3 物理伤害
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamCold3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
物理伤害的 75% 转化为冰霜伤害
对敌人始终造成冻结状态
冰缓效果总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamFire3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 200%
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 988 - 1429 物理伤害
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
你的击中始终具有感电效果
75% 物理伤害转换为闪电伤害
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionCreateClones
可触发, 法术
施放间隔: 2 秒
冷却时间: 10 秒
EmptyActionSpellOrionCloneBeam
法术
施放间隔: 5.33 秒
冷却时间: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 26 秒
造成 6885 - 9956 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 4 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 4 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 7868 - 11379 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 7868 - 11379 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
法术, 范围, 伤害, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 32 秒
造成 7868 - 11379 物理伤害
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% 物理伤害转换为闪电伤害
基础持续时间为 6 秒
基础额外效果持续时间 1 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
施放间隔: 3 秒
冷却时间: 29 秒
造成 121.6 - 175.9 物理伤害
你的击中不能眩晕敌人
每秒造成 75.4 基础混沌伤害
每秒造成 75.4 基础火焰伤害
每秒造成 75.4 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [4521]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 75.4 基础混沌伤害
每秒造成 75.4 基础火焰伤害
每秒造成 75.4 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [4521]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
可触发, 法术
施放间隔: 1 秒
AtlasExilesOrionMeteorArena
可触发, 法术
施放间隔: 2 秒
AtlasOrionMeteorGroundEffect
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 912 - 1319 物理伤害
每秒造成 467.7 基础混沌伤害
每秒造成 467.7 基础火焰伤害
每秒造成 467.7 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
每秒造成 467.7 基础混沌伤害
每秒造成 467.7 基础火焰伤害
每秒造成 467.7 点基础物理伤害
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [28062]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
法术
施放间隔: 2.5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
法术, 位移
施放间隔: 1 秒
EmptyActionSpellOrionCloneBeamUber
法术
施放间隔: 5.33 秒
冷却时间: 29 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
法术, 范围, 伤害, 范围法术, 闪电, 物理, 混沌
施放间隔: 3 秒
冷却时间: 29 秒
造成 224.5 - 336.7 物理伤害
你的击中不能眩晕敌人
每秒造成 155.9 基础混沌伤害
每秒造成 155.9 基础火焰伤害
每秒造成 155.9 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [9354]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
每秒造成 155.9 基础混沌伤害
每秒造成 155.9 基础火焰伤害
每秒造成 155.9 点基础物理伤害
基础持续时间为 13 秒
基础额外效果持续时间 5 秒
将物理伤害的 25% 转化为混沌伤害
将物理伤害的 25% 转化为火焰伤害
base lightning damage to deal per minute [9354]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
法术, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 1403 - 2105 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
AtlasExileOrionSpammableBeamBlastUberFinal
法术, 可触发
暴击几率: 5%
施放间隔: 1.35 秒
造成 1403 - 2105 物理伤害
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
30% 物理伤害转换为闪电伤害
将物理伤害的 30% 转化为火焰伤害
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = { name = "Sirus, Awakener of Worlds", life = 24, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportOrion", "AtlasExileOrionSpammableBeamBlast", "AtlasExileOrionSpammableBeamBlastFinal", "AtlasExileOrionSpammableBeamBlastUber", "AtlasExileOrionSpammableBeamBlastUberFinal", "AtlasExileOrionSpammableBeamPhysical1", "AtlasExileOrionSpammableBeamPhysical2", "AtlasExileOrionSpammableBeamPhysical3", "AtlasExileOrionSpammableBeamCold1", "AtlasExileOrionSpammableBeamCold2", "AtlasExileOrionSpammableBeamCold3", "AtlasExileOrionSpammableBeamFire1", "AtlasExileOrionSpammableBeamFire2", "AtlasExileOrionSpammableBeamFire3", "AtlasExileOrionSpammableBeamLightning1", "AtlasExileOrionSpammableBeamLightning2", "AtlasExileOrionSpammableBeamLightning3", "AtlasExileOrionCloneBeam", "EmptyActionSpellOrionMultiBeam", "EmptyActionSpellOrionMultiBeam2", "EmptyActionSpellOrionCloneBeam", "EmptyActionSpellOrionCloneBeamUber", "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", "AtlasExileOrionSpawnClones", "AtlasExilesOrionMeteorArena", "AtlasExilesOrionCreateClones", "AtlasOrionMeteorGroundEffect", "AtlasExileOrionCorridorBlast", "AtlasExileOrionCircleMazeBlast", "AtlasExileOrionCircleMazeBlast2", "AtlasExileOrionCircleMazeBlast3", "AtlasExileOrionCircleMazeBlast4", "AtlasExileOrionCircleMazeBlast5", "AtlasExileOrionBeamBomb", "AtlasExileOrionBeamBombUber", "AtlasOrionTeleportToCentre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportOrion"] = { name = "TeleportOrion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlast"] = { name = "AtlasExileOrionSpammableBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastFinal"] = { name = "AtlasExileOrionSpammableBeamBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUber"] = { name = "AtlasExileOrionSpammableBeamBlastUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = { name = "AtlasExileOrionSpammableBeamBlastUberFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical1"] = { name = "AtlasExileOrionSpammableBeamPhysical1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical2"] = { name = "AtlasExileOrionSpammableBeamPhysical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamPhysical3"] = { name = "AtlasExileOrionSpammableBeamPhysical3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold1"] = { name = "AtlasExileOrionSpammableBeamCold1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold2"] = { name = "AtlasExileOrionSpammableBeamCold2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamCold3"] = { name = "AtlasExileOrionSpammableBeamCold3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire1"] = { name = "AtlasExileOrionSpammableBeamFire1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire2"] = { name = "AtlasExileOrionSpammableBeamFire2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamFire3"] = { name = "AtlasExileOrionSpammableBeamFire3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning1"] = { name = "AtlasExileOrionSpammableBeamLightning1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning2"] = { name = "AtlasExileOrionSpammableBeamLightning2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpammableBeamLightning3"] = { name = "AtlasExileOrionSpammableBeamLightning3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCloneBeam"] = { name = "AtlasExileOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam"] = { name = "EmptyActionSpellOrionMultiBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionMultiBeam2"] = { name = "EmptyActionSpellOrionMultiBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeam"] = { name = "EmptyActionSpellOrionCloneBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOrionCloneBeamUber"] = { name = "EmptyActionSpellOrionCloneBeamUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = { name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionSpawnClones"] = { name = "AtlasExileOrionSpawnClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionMeteorArena"] = { name = "AtlasExilesOrionMeteorArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesOrionCreateClones"] = { name = "AtlasExilesOrionCreateClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionMeteorGroundEffect"] = { name = "AtlasOrionMeteorGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCorridorBlast"] = { name = "AtlasExileOrionCorridorBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast"] = { name = "AtlasExileOrionCircleMazeBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast2"] = { name = "AtlasExileOrionCircleMazeBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast3"] = { name = "AtlasExileOrionCircleMazeBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast4"] = { name = "AtlasExileOrionCircleMazeBlast4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionCircleMazeBlast5"] = { name = "AtlasExileOrionCircleMazeBlast5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBomb"] = { name = "AtlasExileOrionBeamBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileOrionBeamBombUber"] = { name = "AtlasExileOrionBeamBombUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionTeleportToCentre"] = { name = "AtlasOrionTeleportToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsConqueror |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
希鲁斯 Topic /2
NPC | 名字 |
---|---|
赫莲娜 | 那是对奥瑞亚的致命一击。如果没有希鲁斯的突然袭击,我们大概可以从奇塔弗的乱子中恢复过来。当时奇拉克是先锋队的下级军官,不得不跟流放者和异国来的激进派合作,一起稳定局面……可希鲁斯太危险了。如果你当时在场,搞不好也拿他没办法。我不知道他们那天是怎么赢的。奇拉克从来不说,我只知道死了很多人。 |
指挥官奇拉克 | 等你见过昔日同伴自相残杀才算见过真正的悲剧。如果希鲁斯没有被他自己吞噬,他原本可以成为我们对抗黑暗的希望。当时跟我一道的那位流放者给了希鲁斯致命一击,却牺牲了自己的生命。那场战斗中一共牺牲了八百多位先锋队的战士。我自己也受了伤,恐怕永远都不会好了。而札娜……唉,往往内心的伤痕远比肉体的创伤更严重。那是我们最后一次跟她合作。 |