Sirus, Erwecker der Welten Einzigartig /10
333% erhöhte Rüstung und Energieschild
(9–21)% erhöhtes maximales Leben, Mana und globaler Energieschild
Verklärung der Seele
Verklärung des Körpers
Verklärung des Geistes
(Erhöhungen und Verringerungen des maximalen Energieschilds
gelten zu 30% ihres Werts auch für den Zauberschaden)
(Erhöhungen und Verringerungen des maximalen Lebens gelten zu 30% ihres Werts auch für den Angriffsschaden)
(Erhöhungen und Verringerungen des maximalen Manas gelten zu 30% ihres Werts auch für den Schaden)
Kann modifiziert werden, während der Gegenstand verderbt ist
Kann bis zu 5 implizite Modifikatoren haben, während der Gegenstand über diesen Modifikator verfügt
(150–200)% erhöhte Rüstung und Energieschild
(7–12)% erhöhtes maximales Leben
+(20–30)% zu Feuer- und Blitzwiderstand
(Verliert alle bis auf 1 impliziten Modifikator, wenn dieser Modifikator verloren geht)
(20–40)% erhöhte Wiederherstellung von Füllungen
Gegner, die Ihr während der Wirkung tötet, haben (20–30)% Chance zu explodieren und ein Zehntel ihres maximalen Lebens als Schaden eines zufälligen Elements zu verursachen
+(60–80) zu maximalem Energieschild
(30–40)% erhöhte Lebenswiederherstellung von Fläschchen
33% des erlittenen Chaosschadens umgehen nicht den Energieschild
33% des erlittenen Schadens (Chaosschaden ausgenommen) umgehen den Energieschild
Gewährt (5–10)% des maximalen Lebens als extra maximalen Energieschild
Überlegene Dekadenz
(Lebenswiederherstellung von Fläschchen wird auf den Energieschild angewendet. 30% weniger Lebenswiederherstellung von Fläschchen)
40% erhöhte globale Treffgenauigkeit
Löst 'Reflexion' Stufe 20 aus wenn ausgerüstet
(130–150)% erhöhter physischer Schaden
Fügt (16–22) bis (40–45) physischen Schaden hinzu
(8–12)% erhöhte Angriffsgeschwindigkeit
(8–12)% erhöhte kritische Trefferchance
summon mirage warrior on crit [100]
(80–120)% erhöhte Rüstung
30% erhöhte Bewegungsgeschwindigkeit
(5–25)% verlängerte Dauer von Beeinträchtigungen bei Gegnern
Schädigende Beeinträchtigungen verursachen ihren Schaden (5–25)% schneller
Ihr und Gegner in Eurer Präsenz zählt als in Bewegung, während Ihr von elementaren Beeinträchtigungen betroffen seid
(Beeinträchtigungen sind: blutend, entzündet, versengt, unterkühlt, eingefroren, zerbrechlich, geschockt, ausgelaugt und vergiftet)
(Beeinträchtigungen, die Schaden verursachen, sind: blutend, entzündet und vergiftet)
(Der Gesamtschaden bleibt gleich, jedoch wird dieser über eine kürzere Dauer verursacht)
Beeinflusst nur Passive in kleinem Ring
Passive im Radius können ohne Verbindung zum Baum zugewiesen werden
(-20–-10)% zu allen Elementarwiderständen
(Dieses Juwel hat sowohl einen minimalen als auch einen maximalen Radius. Nur Passive dazwischen befinden sich im Radius des Juwels)
Beeinflusst nur Passive in massivem Ring
Passive im Radius können ohne Verbindung zum Baum zugewiesen werden
(-20–-10)% zu allen Elementarwiderständen
(Dieses Juwel hat sowohl einen minimalen als auch einen maximalen Radius. Nur Passive dazwischen befinden sich im Radius des Juwels)
Sphäre des Erweckers
Stapelgröße: 1 / 10
Zerstört einen Gegenstand und wendet seinen Einfluss auf einen anderen derselben Gegenstandsklasse an.
Der zweite Gegenstand wird zu einem seltenen Gegenstand mit beiden Einflussarten und neuen Modifikatoren verändert.
Sphäre der Beherrschung
Stapelgröße: 1 / 10
Entfernt einen Einfluss-Modifikator von einem Gegenstand mit mindestens zwei Einfluss-Modifikatoren und wertet einen anderen Einfluss-Modifikator auf.
Das Aufwerten eines Modifikators zur höchsten Stufe wandelt den Modifikator in einen erhabenen Modifikator um.
Kann auf Körperrüstungen, Stiefel, Handschuhe und Helme angewendet werden.
Sirus, Erwecker der Welten
Humanoid
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Kann nicht zurückgestoßen werden
Sirus, Awakener of Worlds
SpectreN
AreaAuge des Sturms
TagsZauberer, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
Leben
2400%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
504%
Widerstand
50 50 50 30
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
Stufe
84
Leben
70,494,097
Rüstung
199,668
Ausweichen
8,120
Energieschild
16,265
Damage
1,629
Zauberschaden
2,431
Genauigkeit
538
Attack Time
1.005
Erfahrung
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 2628 bis 3942 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
Verursacht 2628 bis 3942 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 7.5 Sek.
Abklingzeit: 20 Sek.
Verursacht 2628 bis 3942 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 23 Sek.
Verursacht 16344 bis 24517 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportOrion
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
EmptyActionSpellOrionMultiBeam
Spell
Zauberzeit: 2 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1526 bis 2289 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1526 bis 2289 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1526 bis 2289 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer entzünden immer
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
is area damage [1]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer entzünden immer
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
is area damage [1]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer entzünden immer
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
is area damage [1]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionCloneBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2278 bis 3416 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
AtlasExileOrionSpawnClones
Triggerable, Spell
Zauberzeit: 1 Sek.
AtlasExilesOrionCreateClones
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
EmptyActionSpellOrionCloneBeam
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 29 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 26 Sek.
Verursacht 19069 bis 28603 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 4 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
Verursacht 21793 bis 32689 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
Verursacht 21793 bis 32689 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
Verursacht 21793 bis 32689 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 29 Sek.
Verursacht 280.3 bis 420.5 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Verursacht 194.7 Basis-Chaosschaden pro Sekunde
Verursacht 194.7 Basis-Feuerschaden pro Sekunde
Verursacht 194.7 physischen Basisschaden pro Sekunde
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base lightning damage to deal per minute [11680]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Zauberzeit: 1 Sek.
AtlasExilesOrionMeteorArena
Triggerable, Spell
Zauberzeit: 2 Sek.
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2102 bis 3154 physischen Schaden
Verursacht 1095 Basis-Chaosschaden pro Sekunde
Verursacht 1095 Basis-Feuerschaden pro Sekunde
Verursacht 1095 physischen Basisschaden pro Sekunde
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base lightning damage to deal per minute [65699]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellOrionMultiBeam2
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Zauberzeit: 1 Sek.
EmptyActionSpellOrionCloneBeamUber
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 29 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 29 Sek.
Verursacht 420.5 bis 630.7 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Verursacht 292 Basis-Chaosschaden pro Sekunde
Verursacht 292 Basis-Feuerschaden pro Sekunde
Verursacht 292 physischen Basisschaden pro Sekunde
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base lightning damage to deal per minute [17520]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 2628 bis 3942 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
Verursacht 2628 bis 3942 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance2"

	on_start_Emerge =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_start_ChangeToStance2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_event_teleport_for_Emerge2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"
}

StateMachine
{
	define_shared_state =
	"
		throne = 1;
		rocks;
		cloak;
		eyes;
		x_pos;
		y_pos;
		z_pos;
		point_light;
		ready_for_clone_teleport;
		apparition_merged;
		norendering=1;
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	show_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
	"

	attach_rocks =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
	"

	hide_rocks =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
	"

	detach_rocks =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
	"

	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"

	show_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	attach_cloak =
	"
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
	"

	hide_cloak =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
	"

	detach_cloak =
	"
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
	"

	start_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
	"

	start_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	do_clone_teleport =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
	"

	finish_clone_teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
	"
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
}

StateMachine
{
	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"

	on_state_throne_1 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
	"

	on_state_throne_0 =
	"
		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
	"

	create_state_norendering_1 = "DisableRendering();"
	create_state_norendering_0 = "EnableRendering();"
	on_state_norendering_1 = "DisableRendering();"
	on_state_norendering_0 = "EnableRendering();"

	on_state_cloak_1 =
	"
		Call( attach_cloak );
		Call( show_cloak );
	"

	create_state_cloak_1 = "Call( attach_cloak );"

	on_state_cloak_0 =
	"
		Call( hide_cloak );
		Delay( 1.0, { Call( detach_cloak ); } );
	"

	create_state_cloak_0 = "Call( detach_cloak );"

	on_state_rocks_1 =
	"
		Call( attach_rocks );
		Call( show_rocks );
	"

	create_state_rocks_1 = "Call( attach_rocks );"

	on_state_rocks_0 =
	"
		Call( hide_rocks );
		Delay( 1.0, { Call( detach_rocks ); } );
	"

	create_state_rocks_0 = "Call( detach_rocks );"
	on_state_eyes_1 = "Call( attach_eyes );"
	create_state_eyes_1 = "Call( attach_eyes );"
	on_state_eyes_0 = "Call( detach_eyes );"
	create_state_eyes_0 = "Call( detach_eyes );"

	create_state_point_light_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"

	on_state_point_light_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	create_state_point_light_0 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
	"

	on_state_point_light_1 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
	"
}

Actor
{
	//on_start_Emerge = "EnableRendering();"
	//on_start_ChangeToStance2 = "EnableRendering();"
	//on_end_Emerge2 = "DisableRendering();"
	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
	on_start_Teleport = "Call( start_teleport );"
	on_event_contact_for_Teleport = "Call( do_teleport );"
	on_end_Teleport = "Call( finish_teleport );"
	on_start_Emerge2 = "Call( start_teleport );"
	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"

	on_event_identify_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
	"

	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
}

Animated
{
	on_clone_beam_start_01 = "Call( start_clone_teleport );"
	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
	on_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
	on_final_beam_barrage_01 = "Call( start_teleport );"
	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"

	on_event_addexplode_for_death_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
	"

	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
	preload_ground_effect = "OrionMeteor"
	preload_buff = "corrupted_blood"
	preload_buff = "atlas_orion_immunity"
	preload_buff = "atlas_orion_death_zone"
	preload_buff = "atlas_orion_death_zone_core"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
	preload_buff_visual = "orion_beam_bomb_slow"
}

Life
{
	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamBlastUber",
        "AtlasExileOrionSpammableBeamBlastUberFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "EmptyActionSpellOrionCloneBeamUber",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasExileOrionBeamBombUber",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
    name = "AtlasExileOrionSpammableBeamBlastUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastUberFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
    name = "EmptyActionSpellOrionCloneBeamUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
    name = "AtlasExileOrionBeamBombUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    IdMonsterDroppedItemsConqueror
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence Min: 1 Max: 1 Global
  • monster dropped item quantity +% final for influenced monster Min: -50 Max: -50 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Sirus, Erwecker der Welten
    Humanoid
    Endgame-Atlasboss
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    SpectreN
    AreaAuge des Sturms
    Tagsexile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Throne
    Metadata
    AtlasExile5Throne

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance2"
    
    	on_start_Emerge =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_start_ChangeToStance2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_event_teleport_for_Emerge2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		throne = 1;
    		rocks;
    		cloak;
    		eyes;
    		x_pos;
    		y_pos;
    		z_pos;
    		point_light;
    		ready_for_clone_teleport;
    		apparition_merged;
    		norendering=1;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Functions
    {
    	show_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    	"
    
    	attach_rocks =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao, L_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao, R_shoulder_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao, R_elbow_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao, L_thigh_jntBnd );
    	"
    
    	hide_rocks =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, L_thigh_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    	"
    
    	detach_rocks =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LThighRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RBicepRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RForearmRocks.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5RThighRocks.ao );
    	"
    
    	attach_eyes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    	detach_eyes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/OrionEyes.epk );"
    
    	show_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	attach_cloak =
    	"
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao, aux_back_attachment_jntBnd );
    		AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao, hip_jntBnd );
    	"
    
    	hide_cloak =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    	"
    
    	detach_cloak =
    	"
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    	"
    
    	start_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOut.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveIn.epk, hip_jntBnd );
    	"
    
    	start_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5LBicepRocks.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_shoulder_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, R_elbow_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, L_thigh_jntBnd );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachApply.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Robe.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Cloak_Appear.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/AttachRemove.epk, hip_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	do_clone_teleport =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk, hip_jntBnd );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveOutFull.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/orion_teleport_movement.ao,  );
    	"
    
    	finish_clone_teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, Metadata/Monsters/AtlasExiles/Attachments/AtlasExile5Cape_NoChurch.ao );
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Teleporting/Orion_MoveInFull.epk, hip_jntBnd );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_01.epk );"
    }
    
    StateMachine
    {
    	create_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    	on_state_apparition_merged_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Final.epk );"
    
    	on_state_throne_1 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    	"
    
    	on_state_throne_0 =
    	"
    		the_throne.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Appear.epk );
    		the_throne.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Throne_Disappear.epk );
    	"
    
    	create_state_norendering_1 = "DisableRendering();"
    	create_state_norendering_0 = "EnableRendering();"
    	on_state_norendering_1 = "DisableRendering();"
    	on_state_norendering_0 = "EnableRendering();"
    
    	on_state_cloak_1 =
    	"
    		Call( attach_cloak );
    		Call( show_cloak );
    	"
    
    	create_state_cloak_1 = "Call( attach_cloak );"
    
    	on_state_cloak_0 =
    	"
    		Call( hide_cloak );
    		Delay( 1.0, { Call( detach_cloak ); } );
    	"
    
    	create_state_cloak_0 = "Call( detach_cloak );"
    
    	on_state_rocks_1 =
    	"
    		Call( attach_rocks );
    		Call( show_rocks );
    	"
    
    	create_state_rocks_1 = "Call( attach_rocks );"
    
    	on_state_rocks_0 =
    	"
    		Call( hide_rocks );
    		Delay( 1.0, { Call( detach_rocks ); } );
    	"
    
    	create_state_rocks_0 = "Call( detach_rocks );"
    	on_state_eyes_1 = "Call( attach_eyes );"
    	create_state_eyes_1 = "Call( attach_eyes );"
    	on_state_eyes_0 = "Call( detach_eyes );"
    	create_state_eyes_0 = "Call( detach_eyes );"
    
    	create_state_point_light_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    
    	on_state_point_light_0 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	create_state_point_light_0 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_off );
    	"
    
    	on_state_point_light_1 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, idle_on );
    	"
    }
    
    Actor
    {
    	//on_start_Emerge = "EnableRendering();"
    	//on_start_ChangeToStance2 = "EnableRendering();"
    	//on_end_Emerge2 = "DisableRendering();"
    	on_event_flashbang_for_Emerge2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Orion_Light.ao, flash_buildup );"
    	on_start_Teleport = "Call( start_teleport );"
    	on_event_contact_for_Teleport = "Call( do_teleport );"
    	on_end_Teleport = "Call( finish_teleport );"
    	on_start_Emerge2 = "Call( start_teleport );"
    	on_event_teleport_for_Emerge2 = "Call( do_teleport );"
    	on_event_finish_teleport_for_Emerge2 = "Call( finish_teleport );"
    
    	on_event_identify_for_EmptyActionSpell2 =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/flash_beam.ao );
    	"
    
    	on_end_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Trap_Beam_Signal.epk );"
    }
    
    Animated
    {
    	on_clone_beam_start_01 = "Call( start_clone_teleport );"
    	on_event_teleport_for_clone_beam_start_01 = "Call( do_clone_teleport );"
    	on_end_clone_beam_start_01 = "Call( finish_clone_teleport );"
    	on_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_beam_barrage_01 = "Call( finish_teleport );"
    	on_final_beam_barrage_01 = "Call( start_teleport );"
    	on_event_teleportstart_for_final_beam_barrage_01 = "Call( do_teleport );"
    	on_event_teleportend_for_final_beam_barrage_01 = "Call( finish_teleport );"
    	on_event_addhandglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_removehandglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/beam_barrage_01/handGlow.epk );"
    	on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_B.epk );"
    	on_event_addshiverepk_for_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );"
    
    	on_event_addexplode_for_death_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/shiver.epk );
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeath.ao,  );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, hip_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, aux_back_attachment_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_shoulder_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, R_elbow_jntBnd );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/death.epk, L_thigh_jntBnd );
    	"
    
    	on_event_addenergyorb_for_death_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/on_act_death/OrionDeathEnergy.ao,  );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers3.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/EnvironmentEmbers4.ao"
    	preload_ground_effect = "OrionMeteor"
    	preload_buff = "corrupted_blood"
    	preload_buff = "atlas_orion_immunity"
    	preload_buff = "atlas_orion_death_zone"
    	preload_buff = "atlas_orion_death_zone_core"
    
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Orion_Arena.ao"
    	preload_buff_visual = "orion_beam_bomb_slow"
    }
    
    Life
    {
    	on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Sirus, Erwecker der Welten
    Humanoid
    Endgame-Atlasboss
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    SpectreN
    Tagsbludgeoning_weapon, Zauberer, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5Apparition
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    290
    Attack Time
    1.33665
    Erfahrung
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    GeometryTriggerAtlasExileOrionCarpet
    Triggerable, Spell
    Zauberzeit: 4 Sek.
    Abklingzeit: 15 Sek.
    AtlasExilesOrionCarpetWave
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 3463 bis 5008 physischen Schaden
    is area damage [1]
    AtlasOrionFaceLastTarget
    Letztes Ziel anvisieren
    spell maximum action distance +% [200]
    AtlasExileOrionCarpetProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Verursacht 522.5 bis 755.6 physischen Schaden
    is area damage [1]
    AtlasExileOrionCarpetVolatileExplode
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Verursacht 522.5 bis 755.6 physischen Schaden
    is area damage [1]
    AtlasExilesOrionCarpetProjectile
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCarpetWaveVolatiles
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasOrionMeteorInfluenceUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 1216 bis 1759 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    is area damage [1]
    AtlasExileOrionCarpetProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 760 bis 1099 physischen Schaden
    Projektile durchbohren alle Ziele
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [129]
    AtlasOrionBeamSweep
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 212.8 bis 307.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionMeteor
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 912 bis 1319 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserCascade
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    Abklingzeit: 10 Sek.
    AtlasExilesOrionGeyserWave
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 228 bis 329.7 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 228 bis 329.7 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangle
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    Abklingzeit: 10 Sek.
    AtlasExilesOrionGeyserWaveDoodads
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnVolatile
    Triggerable, Spell
    Zauberzeit: 1 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );"
    }
    
    Animated
    {
        on_event_addsubmergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/final_throne_deactivate_A.epk );"
    
        on_double_beam_hands_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_carpet_bomb_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    Render
    {
        use_ao_lights = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionCarpetProjectile",
            "AtlasOrionFaceLastTarget",
            "AtlasExileOrionBeamBlast",
            "AtlasExileOrionCarpetProjectileImpact",
            "AtlasExileOrionCarpetVolatileExplode",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionCarpetWave",
            "AtlasExilesOrionCarpetProjectile",
            "AtlasExilesOrionCarpetWaveVolatiles",
            "AtlasExilesOrionGeyserWave",
            "AtlasExilesOrionGeyserWaveDoodads",
            "AtlasExileOrionSpawnVolatile",
            "AtlasExileOrionSpawnGeysers",
            "GeometryTriggerAtlasExileOrionCarpet",
            "AtlasExilesOrionGeyserCascade",
            "AtlasExilesOrionMeteorRectangle",
            "AtlasOrionBeamSweep",
            "AtlasOrionMeteor",
            "AtlasOrionMeteorInfluenceUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectile"] = {
        name = "AtlasExileOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBlast"] = {
        name = "AtlasExileOrionBeamBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectileImpact"] = {
        name = "AtlasExileOrionCarpetProjectileImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetVolatileExplode"] = {
        name = "AtlasExileOrionCarpetVolatileExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWave"] = {
        name = "AtlasExilesOrionCarpetWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetProjectile"] = {
        name = "AtlasExilesOrionCarpetProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
        name = "AtlasExilesOrionCarpetWaveVolatiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWave"] = {
        name = "AtlasExilesOrionGeyserWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodads"] = {
        name = "AtlasExilesOrionGeyserWaveDoodads",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnVolatile"] = {
        name = "AtlasExileOrionSpawnVolatile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeometryTriggerAtlasExileOrionCarpet"] = {
        name = "GeometryTriggerAtlasExileOrionCarpet",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserCascade"] = {
        name = "AtlasExilesOrionGeyserCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangle"] = {
        name = "AtlasExilesOrionMeteorRectangle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweep"] = {
        name = "AtlasOrionBeamSweep",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteor"] = {
        name = "AtlasOrionMeteor",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluenceUber"] = {
        name = "AtlasOrionMeteorInfluenceUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Sirus, Erwecker der Welten
    Humanoid
    Endgame-Atlasboss
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    SpectreN
    Tagsbludgeoning_weapon, Zauberer, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5ApparitionDetached
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    290
    Attack Time
    1.33665
    Erfahrung
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    AtlasOrionFaceLastTarget
    Letztes Ziel anvisieren
    spell maximum action distance +% [200]
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 912 bis 1319 physischen Schaden
    Verursacht 467.7 Basis-Chaosschaden pro Sekunde
    Verursacht 467.7 Basis-Feuerschaden pro Sekunde
    Verursacht 467.7 physischen Basisschaden pro Sekunde
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base lightning damage to deal per minute [28062]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExilesOrionCreateGeysersSmall
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    Abklingzeit: 15 Sek.
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 228 bis 329.7 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 228 bis 329.7 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionGeyserWaveSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateMeteorsSmall
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    Abklingzeit: 15 Sek.
    AtlasOrionMeteorGroundEffectTemp
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 1122 bis 1684 physischen Schaden
    Verursacht 389.8 Basis-Chaosschaden pro Sekunde
    Verursacht 389.8 Basis-Feuerschaden pro Sekunde
    Verursacht 389.8 physischen Basisschaden pro Sekunde
    Basisdauer beträgt 6 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base lightning damage to deal per minute [23385]
    ground effect variation [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasOrionApparitionShield
    Buff, Duration, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    Kann keinen Schaden erleiden
    Basisdauer beträgt 10 Sekunden
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    SSMOrionApparitionSummonDeathZone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    alternate minion [611]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    ControlZone
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_apparition_Power_01.epk );
    	"
    	//AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/orion_Power_Release.epk );
    }
    
    Animated
    {
        on_double_beam_hands_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_Geyser_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
        on_meteor_shower_small_01 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/apparitionSurge.ao, hip_jntBnd );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMOrionApparitionSummonDeathZone",
            "AtlasOrionFaceLastTarget",
            "AtlasOrionApparitionShield",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionGeyserWaveSmall",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysers",
            "AtlasOrionMeteorGroundEffect",
            "AtlasOrionMeteorGroundEffectTemp",
            "AtlasExilesOrionCreateGeysersSmall",
            "AtlasExilesOrionCreateMeteorsSmall",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMOrionApparitionSummonDeathZone"] = {
        name = "SSMOrionApparitionSummonDeathZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionApparitionShield"] = {
        name = "AtlasOrionApparitionShield",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {10000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmall"] = {
        name = "AtlasExilesOrionGeyserWaveSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffectTemp"] = {
        name = "AtlasOrionMeteorGroundEffectTemp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmall"] = {
        name = "AtlasExilesOrionCreateGeysersSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateMeteorsSmall"] = {
        name = "AtlasExilesOrionCreateMeteorsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Sirus, Erwecker der Welten
    Humanoid
    Sirus, Awakener of Worlds
    SpectreN
    Tagsexile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Intruder
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    290
    Attack Time
    1.995
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "sirus_influence"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Erwecker der Welten
    Humanoid
    Sirus, Awakener of Worlds
    SpectreN
    TagsZauberer, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Wild
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    290
    Attack Time
    1.995
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    Verursacht 205.8 bis 308.7 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 136.8 bis 197.8 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 912 bis 1319 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Erwecker der Welten
    Humanoid
    Sirus, Awakener of Worlds
    SpectreN
    TagsZauberer, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5WildUber__
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    290
    Attack Time
    1.995
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 486.4 bis 729.6 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 136.8 bis 197.8 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 912 bis 1319 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
    
    	on_state_visible_1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/OrionInfluenceSpawn.ao, default, 1.0, 1.0, 0.0, inherit );
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_In.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/body_fx/Apparition_Out_inplace_fast.epk );
    		Delay( 0.45, { PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/on_act/manhatam_flash.ao, default, 1.0, 1.0, 40, inherit, -178 ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Awakener of Worlds
    Humanoid
    Endgame-Atlasboss
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    Kann nicht zurückgestoßen werden
    SpectreN
    TagsZauberer, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    50 50 50 30
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5
    Metadata
    AtlasExile5Gauntlet
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Verursacht 1140 bis 1649 physischen Schaden
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    Verursacht 1140 bis 1649 physischen Schaden
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 7.5 Sek.
    Abklingzeit: 20 Sek.
    Verursacht 1140 bis 1649 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 23 Sek.
    Verursacht 5901 bis 8534 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    TeleportOrion
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    EmptyActionSpellOrionMultiBeam
    Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 8 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 662 bis 957.3 physischen Schaden
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 662 bis 957.3 physischen Schaden
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 662 bis 957.3 physischen Schaden
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer entzünden immer
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    is area damage [1]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer entzünden immer
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    is area damage [1]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer entzünden immer
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    is area damage [1]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer schocken immer
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    is area damage [1]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer schocken immer
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    is area damage [1]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer schocken immer
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    is area damage [1]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 988 bis 1429 physischen Schaden
    Eure Treffer schocken immer
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    is area damage [1]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    EmptyActionSpellOrionCloneBeam
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 26 Sek.
    Verursacht 6885 bis 9956 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 4 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    Verursacht 7868 bis 11379 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    Verursacht 7868 bis 11379 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    Verursacht 7868 bis 11379 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Verursacht 121.6 bis 175.9 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    Verursacht 75.4 Basis-Chaosschaden pro Sekunde
    Verursacht 75.4 Basis-Feuerschaden pro Sekunde
    Verursacht 75.4 physischen Basisschaden pro Sekunde
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base lightning damage to deal per minute [4521]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExilesOrionGeometrySpellOrionDoodadObliterations
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 912 bis 1319 physischen Schaden
    Verursacht 467.7 Basis-Chaosschaden pro Sekunde
    Verursacht 467.7 Basis-Feuerschaden pro Sekunde
    Verursacht 467.7 physischen Basisschaden pro Sekunde
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base lightning damage to deal per minute [28062]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    EmptyActionSpellOrionMultiBeam2
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 12 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasOrionTeleportToCentre
    Spell, Movement
    Zauberzeit: 1 Sek.
    EmptyActionSpellOrionCloneBeamUber
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Verursacht 224.5 bis 336.7 physischen Schaden
    Eure Treffer können Gegner nicht betäuben
    Verursacht 155.9 Basis-Chaosschaden pro Sekunde
    Verursacht 155.9 Basis-Feuerschaden pro Sekunde
    Verursacht 155.9 physischen Basisschaden pro Sekunde
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base lightning damage to deal per minute [9354]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Verursacht 1403 bis 2105 physischen Schaden
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    Verursacht 1403 bis 2105 physischen Schaden
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = {
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportOrion",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
            "AtlasOrionTeleportToCentre",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportOrion"] = {
        name = "TeleportOrion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
        name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.2000000476837, 1.2000000476837, 1.2000000476837, 1.2000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.2999999523163, 1.2999999523163, 1.2999999523163, 1.2999999523163, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.3999999761581, 1.3999999761581, 1.3999999761581, 1.3999999761581, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.25, 2.25, 2.25, 2.25, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.4500000476837, 1.4500000476837, 1.4500000476837, 1.4500000476837, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2, 2, 2, 2, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3, 3, 3, 3, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionTeleportToCentre"] = {
        name = "AtlasOrionTeleportToCentre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    IdMonsterDroppedItemsConqueror
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence Min: 1 Max: 1 Global
  • monster dropped item quantity +% final for influenced monster Min: -50 Max: -50 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Sirus Topic /2
    NPCName
    HelenaDas hat das Schicksal Oriaths besiegelt. Vielleicht hätten wir nach der Zerstörung durch Kitava alles wieder aufbauen können, wäre nicht der Überraschungsangriff von Sirus gewesen. Zu diesem Zeitpunkt war Kirac ein niederer Offizier in der Vorhut und musste mit Verbannten und Radikalen in merkwürdigen exotischen Gebieten zusammenarbeiten, um zu versuchen, die Lage unter Kontrolle zu bringen... aber Sirus war viel zu gefährlich, um in Schach gehalten zu werden. Ich bin mir nicht sicher, ob selbst Ihr ihn hättet aufhalten können, wenn Ihr dabei gewesen wärt. Ich bin mir nicht sicher, wie genau sie den Sieg errungen haben, weil Kirac nie darüber spricht, aber ich weiß, dass sehr viele Leute gestorben sind.
    Kommandant KiracIhr habt keine Ahnung, was eine wahre Tragödie ist, bis Ihr gesehen habt, wie die Umstände frühere Kameraden zwingen, einander zu töten. Sirus hätte unsere Erlösung im Kampf gegen die kommende Dunkelheit sein können, hätte er sich nicht selbst verzehrt. Die mächtige Verbannte, mit der ich damals zusammengearbeitet habe, hat ihr Leben geopfert, um Sirus eine beinahe tödliche Wunde beizubringen, und Achthundert der Vorhut starben, als sie die blutige Aufgabe zu ende brachten. Ich selbst erlitt eine Verletzung, die niemals völlig heilen wird ... und Zana ... nun, oft erleidet das Herz größere Stiche als der Körper. Das war das letzte Mal, dass jemand von uns mit ihr zusammengearbeitet hat.
    Errungenschaften - Sirus, Erwecker der Welten /1
    Vernichtet Sirus, Erwecker der Welten
    NameVollständige Beschreibung zeigen
    DefeatTheOrionSirus, Erwecker der Welten
    Sirus, Awakener of Worlds
    Sirus, Erwecker der Welten Text Audio /60
    Name
    Meine Freunde sind tot, und jetzt kommt Ihr zu mir. Ist es Tapferkeit? Oder Torheit?
    SirusExilEnters
    Habt Ihr wirklich gedacht, dass das funktionieren würde?
    SirusProtectsBody
    Ich habe das alles vor langer Zeit überwunden.
    SirusMerges
    Euch zu zerstören ist so einfach wie die Bekämpfung eines Schädlings.
    SirusAttacksZana
    Wie langweilig und klein.
    SirusSeesKiracWounded
    Hier ist nichts mehr für mich übrig. Für einige wenige Tage kann es mich wieder lebendig fühlen lassen, wenn ich etwas Wirkliches zerstöre.
    SirusTurnsTowardRealWorldA
    Ihr habt meine Freunde getötet. Ihr habt Unheil in meine Welten gebracht. Ihr seid in mein Allerheiligstes eingedrungen. Ich sollte erbost sein, und doch ... fühle ich nichts.
    SirusTurnsTowardRealWorldB
    Ihr wollt den Atlas? Nehmt ihn. Er gehört Euch. Aber Oriath? Oriath werde ich vollständig niederbrennen. Vielleicht wird das Leiden meiner Mitbürger endlich etwas bewegen.
    SirusTurnsTowardRealWorldC
    Bedeutungslos. Alles bedeutungslos.
    SirusInvasionRandom
    In die Leere mit Euch.
    SirusInvasion2
    Genießt die Leere.
    SirusInvasion3
    Unerheblich.
    SirusInvasion4
    Lasst uns reinen Tisch machen.
    SirusInvasion5
    Hört auf zu sein.
    SirusInvasion6
    Werdet getilgt.
    SirusInvasion7
    Die Welt löst sich auf.
    SirusInvasion8
    Seht, wie "Schönheit" zerfällt.
    SirusOffScreenApparition1
    Diese Stadt ist ein Nichts.
    SirusOffScreenApparition2
    Eure Leben sind bedeutungslos.
    SirusOffScreenApparition3
    Warum weglaufen? Was bringt das schon?
    SirusOffScreenApparition4
    Der Zorn des Kosmos!
    SirusMeteorShower1
    Sternenschauer!
    SirusMeteorShower2
    Werdet gänzlich ausgelöscht!
    SirusFusionNukeBeam1
    Die Schöpfung selbst!
    SirusFusionNukeBeam2
    Ewiges Feuer!
    SirusFusionNukeBeamC
    Auslöschung!
    SirusCarpetBomb1
    Glorreiche Flammen!
    SirusCarpetBomb2
    SirusShortCooldownAHumanMtx
    SirusShortCooldownAHumanMtx
    Gebt nach.
    SirusShortCooldownBHuman
    Seid still.
    SirusShortCooldownCHuman
    SirusShortCooldownAMtx
    SirusShortCooldownAMtx
    Gebt nach.
    SirusShortCooldownB
    SirusShortCoolDownCNoText
    SirusShortCoolDownCNoText
    Ihr seid ein Nichts.
    SirusMediumCooldown1
    Warum sich wehren?
    SirusMediumCooldown2
    Zwecklos.
    SirusMediumCooldown3
    Umarmt das Nichts.
    SirusMediumCooldown4
    Diese Welt ist dem Untergang geweiht.
    SirusLongCooldown1
    Ich habe das Jenseits gesehen.
    SirusLongCooldown2
    Im Jenseits lauern nur Schrecken.
    SirusLongCooldown3
    Was ist das? Eine echte Herausforderung? Letztendlich habt Ihr meine Aufmerksamkeit erregt!
    SirusDismountA
    Die anderen fanden Kraft in ihren Vorstellungen. Sie wurden abhängig von ihnen. Ich bin nicht so naiv.
    SirusDismountB
    Ihr nahmt an, dass ich die gleiche Schwäche wie die Anderen teile. Das tue ich nicht.
    SirusDismountC
    {Ein weiterer Verbannter? Noch ein Narr unter Zanas Einfluss. Erlaubt mir, Euch zu zerstören, bevor sie die Chance hat, Euch auch zu verraten. Zumindest wird mein Art schnell sein.}{Eine weitere Verbannte? Noch eine Närrin unter Zanas Einfluss. Erlaubt mir, Euch zu zerstören, bevor sie die Chance hat, Euch auch zu verraten. Zumindest wird mein Art schnell sein.}
    SirusAcknowledgesExile
    Fühlt den Nervenkitzel {der Leere!}
    SirusHumanAndApparitionSkill1
    Ihr werdet Euch nach Eurer {Inexsitenz} sehnen!
    SirusHumanAndApparitionSkill2
    Bedeutung {ist eine Illusion.}
    SirusHumanAndApparitionSkill3
    Ihr haltet am Leben fest, {nur aus Ignoranz.}
    SirusHumanAndApparitionSkillD
    Ist das Leben wirklich interessant genug, um all diese Schmerzen zu rechtfertigen?
    SirusDismountOneA
    Seht Ihr schon die Zwecklosigkeit Eurer Bemühungen?
    SirusDismountOneB
    Warum beharrt Ihr so darauf, weiterhin zu existieren?
    SirusDismountTwoA
    Alles endet. Alles bröckelt. Alles.
    SirusDismountTwoB
    Auf der Schwelle zum Tod rast mein Herz. Ich {bin} lebendig!
    SirusDismountThreeA
    Kostet Eure Erregung aus, Eure Angst ... es sind die letzten Dinge, die Ihr fühlen werdet.
    SirusDismountThreeB
    Wenigstens fühlte ich etwas ...
    SirusSimpleDeathLine
    Du hast mich dort zurückgelassen, Zana ... Jahrhunderte allein im Atlas ... alles, was ich wollte, war, wieder etwas zu fühlen ...
    SirusComplexDeathLineA
    Beeindruckend ... aber jetzt werdet Ihr in {meinen} Gefilden kämpfen.
    SirusComplexDeathLineBOne
    Ich fühle ... etwas ... endlich ...
    SirusComplexDeathLineBTwo
    Der Atlas wird mich nähren. Seht. ... Was?! Nein!
    SirusComplexDeathLineCOne
    Ich wusste immer, dass du es sein würdest ... Zana ... damit ich etwas fühle ... ein letztes ... Mal ...
    SirusComplexDeathLineCTwo

    Community Wiki

    Edit

    Sirus, Awakener of Worlds


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.