MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Sirus, Erwecker der Welten einzigartig /11
CrownOfTheInwardEye
Erfordert Stufe 63, 85 Str, 62 Int
333% erhöhte Rüstung und Energieschild
(921)% erhöhtes maximales Leben, Mana und globaler Energieschild
Verklärung der Seele
Verklärung des Körpers
Verklärung des Geistes
(Erhöhungen und Verringerungen des maximalen Energieschilds
gelten zu 30% ihres Werts auch für den Zauberschaden)
(Erhöhungen und Verringerungen des maximalen Lebens gelten zu 30% ihres Werts auch für den Angriffsschaden)
(Erhöhungen und Verringerungen des maximalen Manas gelten zu 30% ihres Werts auch für den Schaden)
HandsOfTheHighTemplar
Erfordert Stufe 66, 51 Str, 51 Int
Kann modifiziert werden, während der Gegenstand verderbt ist
Kann bis zu 5 implizite Modifikatoren haben, während der Gegenstand über diesen Modifikator verfügt
(150200)% erhöhte Rüstung und Energieschild
(712)% erhöhtes maximales Leben
+(2030)% zu Feuer- und Blitzwiderstand
(Verliert alle bis auf 1 impliziten Modifikator, wenn dieser Modifikator verloren geht)
UberSirusFlask
Erfordert Stufe 56
(2040)% erhöhte Wiederherstellung von Füllungen
Gegner, die Ihr während der Wirkung tötet, haben (2030)% Chance zu explodieren und ein Zehntel ihres maximalen Lebens als Schaden eines zufälligen Elements zu verursachen
SirusBelt
Erfordert Stufe 79
+(6080) zu maximalem Energieschild
33% des erlittenen Schadens (Chaosschaden ausgenommen) umgehen den Energieschild
(3040)% erhöhte Lebenswiederherstellung von Fläschchen
33% des erlittenen Chaosschadens umgehen nicht den Energieschild
Gewährt (510)% des maximalen Lebens als extra maximalen Energieschild
Überlegene Dekadenz
(Lebenswiederherstellung von Fläschchen wird auf den Energieschild angewendet. 30% weniger Lebenswiederherstellung von Fläschchen)
MirageBlade
Erfordert Stufe 62, 122 Str, 104 Ges
40% erhöhte globale Treffgenauigkeit
Löst 'Reflexion' Stufe 20 aus wenn ausgerüstet
(130150)% erhöhter physischer Schaden
Fügt (1622) bis (4045) physischen Schaden hinzu
(812)% erhöhte Angriffsgeschwindigkeit
(812)% erhöhte kritische Trefferchance
summon mirage warrior on crit [100]
UberSirusBoots
Erfordert Stufe 54, 95 Str
(80120)% erhöhte Rüstung
30% erhöhte Bewegungsgeschwindigkeit
(525)% verlängerte Dauer von Beeinträchtigungen bei Gegnern
Schädigende Beeinträchtigungen verursachen ihren Schaden (525)% schneller
Ihr und Gegner in Eurer Präsenz zählt als in Bewegung, während Ihr von elementaren Beeinträchtigungen betroffen seid
(Beeinträchtigungen sind: blutend, entzündet, versengt, unterkühlt, eingefroren, zerbrechlich, geschockt, ausgelaugt und vergiftet)
(Beeinträchtigungen, die Schaden verursachen, sind: blutend, entzündet und vergiftet)
(Der Gesamtschaden bleibt gleich, jedoch wird dieser über eine kürzere Dauer verursacht)
ConnectedJewel
Erfordert Stufe 20
Beeinflusst nur Passive in kleinem Ring
Passive im Radius können ohne Verbindung zum Baum zugewiesen werden
(-20-10)% zu allen Elementarwiderständen
Passage
(Dieses Juwel hat sowohl einen minimalen als auch einen maximalen Radius. Nur Passive dazwischen befinden sich im Radius des Juwels)
ConnectedJewel
Erfordert Stufe 20
Beeinflusst nur Passive in massivem Ring
Passive im Radius können ohne Verbindung zum Baum zugewiesen werden
(-20-10)% zu allen Elementarwiderständen
Passage
(Dieses Juwel hat sowohl einen minimalen als auch einen maximalen Radius. Nur Passive dazwischen befinden sich im Radius des Juwels)
TransferOrb
TransferOrbSphäre des Erweckers
Stapelgröße: 1 / 10
Zerstört einen Gegenstand und wendet seinen Einfluss auf einen anderen derselben Gegenstandsklasse an.
Der zweite Gegenstand wird zu einem seltenen Gegenstand mit beiden Einflussarten und neuen Modifikatoren verändert.
MavenOrb
MavenOrbSphäre der Beherrschung
Stapelgröße: 1 / 10
Entfernt einen Einfluss-Modifikator von einem Gegenstand mit mindestens zwei Einfluss-Modifikatoren und wertet einen anderen Einfluss-Modifikator auf.
Das Aufwerten eines Modifikators zur höchsten Stufe wandelt den Modifikator in einen erhabenen Modifikator um.
Kann auf Körperrüstungen, Stiefel, Handschuhe und Helme angewendet werden.
Sirus, Erwecker der Welten
Humanoid
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
Endgame-Atlasboss
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
dropped items have random conqueror influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Kann nicht zurückgestoßen werden
Sirus, Awakener of Worlds
Spectre
AreaAuge des Sturms
TagsZauberer, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
Leben
2400%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
504%
Widerstand
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
AtlasExiles5
Metadata
AtlasExile5
Stufe
84
Leben
70,494,097
Rüstung
199,668
Ausweichwert
8,120
Energieschild
390,360
Damage
1,629
Zauberschaden
2,431
Genauigkeit
1,076
Attack Time
1.005
Erfahrung
145,750
Minion Life
13,323,016
Minion Energy Shield
73,776
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
AtlasExileOrionSpammableBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionCorridorBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 7.5 Sek.
Abklingzeit: 20 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [2464]
spell minimum base physical damage [1643]
AtlasExileOrionCircleMazeBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 23 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [15323]
spell minimum base physical damage [10215]
TeleportOrion
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
EmptyActionSpellOrionMultiBeam
Spell
Zauberzeit: 2 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionSpammableBeamPhysical1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamPhysical3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
apply gauntlet ruin on hit [1]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [3]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
AtlasExileOrionSpammableBeamCold1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamCold3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
always ignite [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamFire3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Feuerschaden umgewandelt
200% mehr Schaden mit Entzünden
always ignite [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpammableBeamLightning3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
always shock [1]
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionCloneBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1495]
spell minimum base physical damage [996.5]
AtlasExileOrionSpawnClones
Triggerable, Spell
Zauberzeit: 1 Sek.
AtlasExilesOrionCreateClones
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
EmptyActionSpellOrionCloneBeam
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 29 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 26 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 4 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [17878]
spell minimum base physical damage [11919]
AtlasExileOrionCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 32 Sek.
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [20431]
spell minimum base physical damage [13620]
AtlasExileOrionBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 29 Sek.
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [11673]
base fire damage to deal per minute [11673]
base lightning damage to deal per minute [11673]
base physical damage to deal per minute [11673]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [341.6]
spell minimum base physical damage [227.8]
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Zauberzeit: 1 Sek.
AtlasExilesOrionMeteorArena
Triggerable, Spell
Zauberzeit: 2 Sek.
AtlasOrionMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base chaos damage to deal per minute [65850]
base fire damage to deal per minute [65850]
base lightning damage to deal per minute [65850]
base physical damage to deal per minute [65850]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [2563]
spell minimum base physical damage [1709]
EmptyActionSpellOrionMultiBeam2
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasOrionTeleportToCentre
Spell, Movement
Zauberzeit: 1 Sek.
EmptyActionSpellOrionCloneBeamUber
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 29 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExileOrionBeamBombUber
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 29 Sek.
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
base chaos damage to deal per minute [17509]
base fire damage to deal per minute [17509]
base lightning damage to deal per minute [17509]
base physical damage to deal per minute [17509]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [512.5]
spell minimum base physical damage [341.6]
AtlasExileOrionSpammableBeamBlastUber
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]
AtlasExileOrionSpammableBeamBlastUberFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [50]
corrupted blood on hit % average damage to deal per minute per stack [320]
corrupted blood on hit duration [5000]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2169]
spell minimum base physical damage [1446]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance2"

	on_start_Emerge =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_start_ChangeToStance2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"

	on_event_teleport_for_Emerge2 =
	"
		MatchOrientation( the_throne, 1 );
		MoveToObject( the_throne, force, 0, 0, true, false );
	"
}

StateMachine
{
	define_shared_state =
	"
		throne = 1;
		rocks;
		cloak;
		eyes;
		x_pos;
		y_pos;
		z_pos;
		point_light;
		ready_for_clone_teleport;
		apparition_merged;
		norendering=1;
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamBlastUber",
        "AtlasExileOrionSpammableBeamBlastUberFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "EmptyActionSpellOrionCloneBeamUber",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasExileOrionBeamBombUber",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUber"] = {
    name = "AtlasExileOrionSpammableBeamBlastUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastUberFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeamUber"] = {
    name = "EmptyActionSpellOrionCloneBeamUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileOrionBeamBombUber"] = {
    name = "AtlasExileOrionBeamBombUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance2
    Actor.slow_animations_go_to_idletrue, false
    Actor.on_start_Emerge =
    Actor.", , , , ,
    Actor.MatchOrientation( the_throne, 1 );, ,
    Actor.MoveToObject( the_throne, force, 0, 0, true, false );, ,
    Actor.on_start_ChangeToStance2 =
    Actor.on_event_teleport_for_Emerge2 =
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.throne1;
    StateMachine.rocks;
    StateMachine.cloak;
    StateMachine.eyes;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    StateMachine.point_light;
    StateMachine.ready_for_clone_teleport;
    StateMachine.apparition_merged;
    StateMachine.norendering=1;
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    AreaAuge des Sturms
    Tagsexile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Throne
    Metadata
    AtlasExile5Throne

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance2"
    
    	on_start_Emerge =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_start_ChangeToStance2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    
    	on_event_teleport_for_Emerge2 =
    	"
    		MatchOrientation( the_throne, 1 );
    		MoveToObject( the_throne, force, 0, 0, true, false );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		throne = 1;
    		rocks;
    		cloak;
    		eyes;
    		x_pos;
    		y_pos;
    		z_pos;
    		point_light;
    		ready_for_clone_teleport;
    		apparition_merged;
    		norendering=1;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.phase_through_objects1
    Stats.suppress_phasing_visual1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    Positioned.object_size0
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.the_throne = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, FollowPath, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.human1;
    StateMachine.visible1;
    StateMachine.point_light=1;
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    monster gauntlet ruin enabled [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    Tagsbludgeoning_weapon, Zauberer, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5Apparition
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    580
    Attack Time
    1.33665
    Erfahrung
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    GeometryTriggerAtlasExileOrionCarpet
    Triggerable, Spell
    Zauberzeit: 4 Sek.
    Abklingzeit: 15 Sek.
    AtlasExilesOrionCarpetWave
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [4154]
    spell minimum base physical damage [2872]
    AtlasOrionFaceLastTarget
    Letztes Ziel anvisieren
    spell maximum action distance +% [200]
    IllusionaryWolf
    AtlasExileOrionCarpetProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    is area damage [1]
    spell maximum base physical damage [626.7]
    spell minimum base physical damage [433.4]
    AtlasExileOrionCarpetVolatileExplode
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [626.7]
    spell minimum base physical damage [433.4]
    AtlasExilesOrionCarpetProjectile
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCarpetWaveVolatiles
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasOrionMeteorInfluenceUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    is area damage [1]
    spell maximum base physical damage [911.6]
    spell minimum base physical damage [630.3]
    AtlasExileOrionCarpetProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    always pierce [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [129]
    spell maximum base physical damage [911.6]
    spell minimum base physical damage [630.3]
    AtlasOrionBeamSweep
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [159.7]
    spell minimum base physical damage [110.4]
    AtlasOrionMeteor
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserCascade
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    Abklingzeit: 10 Sek.
    AtlasExilesOrionGeyserWave
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExilesOrionMeteorRectangle
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    Abklingzeit: 10 Sek.
    AtlasExilesOrionGeyserWaveDoodads
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnVolatile
    Triggerable, Spell
    Zauberzeit: 1 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionCarpetProjectile",
            "AtlasOrionFaceLastTarget",
            "AtlasExileOrionBeamBlast",
            "AtlasExileOrionCarpetProjectileImpact",
            "AtlasExileOrionCarpetVolatileExplode",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionCarpetWave",
            "AtlasExilesOrionCarpetProjectile",
            "AtlasExilesOrionCarpetWaveVolatiles",
            "AtlasExilesOrionGeyserWave",
            "AtlasExilesOrionGeyserWaveDoodads",
            "AtlasExileOrionSpawnVolatile",
            "AtlasExileOrionSpawnGeysers",
            "GeometryTriggerAtlasExileOrionCarpet",
            "AtlasExilesOrionGeyserCascade",
            "AtlasExilesOrionMeteorRectangle",
            "AtlasOrionBeamSweep",
            "AtlasOrionMeteor",
            "AtlasOrionMeteorInfluenceUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectile"] = {
        name = "AtlasExileOrionCarpetProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 129, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 129, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 129, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 129, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 129, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBlast"] = {
        name = "AtlasExileOrionBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetProjectileImpact"] = {
        name = "AtlasExileOrionCarpetProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCarpetVolatileExplode"] = {
        name = "AtlasExileOrionCarpetVolatileExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWave"] = {
        name = "AtlasExilesOrionCarpetWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetProjectile"] = {
        name = "AtlasExilesOrionCarpetProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
        name = "AtlasExilesOrionCarpetWaveVolatiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWave"] = {
        name = "AtlasExilesOrionGeyserWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodads"] = {
        name = "AtlasExilesOrionGeyserWaveDoodads",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnVolatile"] = {
        name = "AtlasExileOrionSpawnVolatile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeometryTriggerAtlasExileOrionCarpet"] = {
        name = "GeometryTriggerAtlasExileOrionCarpet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserCascade"] = {
        name = "AtlasExilesOrionGeyserCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangle"] = {
        name = "AtlasExilesOrionMeteorRectangle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweep"] = {
        name = "AtlasOrionBeamSweep",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteor"] = {
        name = "AtlasOrionMeteor",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluenceUber"] = {
        name = "AtlasOrionMeteorInfluenceUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Nicht skalierbarer Wert
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, Emerge3, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beaming;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    Tagsbludgeoning_weapon, Zauberer, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Apparition
    Metadata
    AtlasExile5ApparitionDetached
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    580
    Attack Time
    1.33665
    Erfahrung
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasOrionFaceLastTarget
    Letztes Ziel anvisieren
    spell maximum action distance +% [200]
    IllusionaryWolf
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasExilesOrionCreateGeysersSmall
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    Abklingzeit: 15 Sek.
    AtlasExileOrionSpawnGeysers
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExileOrionGeyserImpactInitial
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [150.6]
    spell minimum base physical damage [104.1]
    AtlasExilesOrionGeyserWaveSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateMeteorsSmall
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    Abklingzeit: 15 Sek.
    AtlasOrionMeteorGroundEffectTemp
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 6 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base chaos damage to deal per minute [15762]
    base fire damage to deal per minute [15762]
    base lightning damage to deal per minute [15762]
    base physical damage to deal per minute [15762]
    ground effect variation [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [1135]
    spell minimum base physical damage [756.6]
    AtlasOrionApparitionShield
    Buff, Duration, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    base cannot be damaged [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    SSMOrionApparitionSummonDeathZone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    alternate minion [611]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "globals.apparition = this;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beaming;
    		x_pos;
    		y_pos;
    		z_pos;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    ControlZone
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMOrionApparitionSummonDeathZone",
            "AtlasOrionFaceLastTarget",
            "AtlasOrionApparitionShield",
            "AtlasExileOrionGeyserImpact",
            "AtlasExileOrionGeyserImpactInitial",
            "AtlasExilesOrionGeyserWaveSmall",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysers",
            "AtlasOrionMeteorGroundEffect",
            "AtlasOrionMeteorGroundEffectTemp",
            "AtlasExilesOrionCreateGeysersSmall",
            "AtlasExilesOrionCreateMeteorsSmall",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMOrionApparitionSummonDeathZone"] = {
        name = "SSMOrionApparitionSummonDeathZone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 611, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionApparitionShield"] = {
        name = "AtlasOrionApparitionShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {10000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpact"] = {
        name = "AtlasExileOrionGeyserImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInitial"] = {
        name = "AtlasExileOrionGeyserImpactInitial",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 30, 30, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmall"] = {
        name = "AtlasExilesOrionGeyserWaveSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysers"] = {
        name = "AtlasExileOrionSpawnGeysers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffectTemp"] = {
        name = "AtlasOrionMeteorGroundEffectTemp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 1, 1, 25, 25, 1, 6000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmall"] = {
        name = "AtlasExilesOrionCreateGeysersSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateMeteorsSmall"] = {
        name = "AtlasExilesOrionCreateMeteorsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [3] = {levelRequirement = 83, statInterpolation = {},  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.apparition = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beaming;
    StateMachine.x_pos;
    StateMachine.y_pos;
    StateMachine.z_pos;
    Pathfinding.immobiletrue
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    Tagsexile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Intruder
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "sirus_influence"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Intruder"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    TagsZauberer, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5Wild
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShort
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionMedium
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasOrionBeamSweepNoFinalExplosionLong
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 15 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [160.1]
    spell minimum base physical damage [106.8]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [90.43]
    spell minimum base physical damage [62.53]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Wild"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShort",
            "AtlasOrionBeamSweepNoFinalExplosionMedium",
            "AtlasOrionBeamSweepNoFinalExplosionLong",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLong",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Sirus, Awakener of Worlds
    Spectre
    TagsZauberer, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    80%
    Type
    AtlasExiles5ApparitionInfluence
    Metadata
    AtlasExile5WildUber__
    Stufe
    68
    Leben
    154,400
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    20,510
    Minion Life
    33,491
    Minion Energy Shield
    31,896
    Minion Damage
    209
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Phys Convert Ele
    240%
    WalkEmergeSirusInfluence
    walk emerge distance [1]
    AtlasOrionBeamSweepNoFinalExplosionShortUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionMediumUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasOrionBeamSweepNoFinalExplosionLongUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Kritische Trefferchance: 5%
    Zauberzeit: 4.2 Sek.
    Abklingzeit: 12 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [378.4]
    spell minimum base physical damage [252.3]
    AtlasExilesOrionCreateGeysersSmallInfluence
    Triggerable, Spell
    Zauberzeit: 3.5 Sek.
    AtlasExilesOrionGeyserWaveSmallInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionGeyserWaveDoodadsSmall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionSpawnGeysersInfluence
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExileOrionGeyserImpactInfluence
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    100% vergrößerter Wirkungsbereich
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [90.43]
    spell minimum base physical damage [62.53]
    AtlasExilesOrionMeteorRectangleInfluence
    Triggerable, Spell
    Zauberzeit: 2.17 Sek.
    AtlasOrionMeteorInfluence
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [683.7]
    spell minimum base physical damage [472.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	on_start_Emerge = "LockOrientation();"
    }
    
    Positioned
    {
    	force_placement = true
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		visible;
    		appear;
    	"
    }
    
    Stats
    {
    	monster_damage_+%_final_vs_monsters = 1200
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceNearestPlayer();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5WildUber__"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionGeyserImpactInfluence",
            "AtlasExilesOrionGeyserWaveSmallInfluence",
            "AtlasExilesOrionGeyserWaveDoodadsSmall",
            "AtlasExileOrionSpawnGeysersInfluence",
            "AtlasExilesOrionMeteorRectangleInfluence",
            "AtlasOrionMeteorInfluence",
            "AtlasExilesOrionCreateGeysersSmallInfluence",
            "AtlasOrionBeamSweepNoFinalExplosionShortUber",
            "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
            "AtlasOrionBeamSweepNoFinalExplosionLongUber",
            "WalkEmergeSirusInfluence",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionGeyserImpactInfluence"] = {
        name = "AtlasExileOrionGeyserImpactInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, -50, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveSmallInfluence"] = {
        name = "AtlasExilesOrionGeyserWaveSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
        name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnGeysersInfluence"] = {
        name = "AtlasExileOrionSpawnGeysersInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorRectangleInfluence"] = {
        name = "AtlasExilesOrionMeteorRectangleInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorInfluence"] = {
        name = "AtlasOrionMeteorInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateGeysersSmallInfluence"] = {
        name = "AtlasExilesOrionCreateGeysersSmallInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 81, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionShortUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionShortUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionMediumUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionMediumUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionBeamSweepNoFinalExplosionLongUber"] = {
        name = "AtlasOrionBeamSweepNoFinalExplosionLongUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSirusInfluence"] = {
        name = "WalkEmergeSirusInfluence",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    TagsZauberer, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    Leben
    2400%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5
    Metadata
    AtlasExile5Gauntlet
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    147,048
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    580
    Attack Time
    1.005
    Erfahrung
    112,805
    Minion Life
    725,411
    Minion Energy Shield
    31,896
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 7.5 Sek.
    Abklingzeit: 20 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 23 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    TeleportOrion
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    EmptyActionSpellOrionMultiBeam
    Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 8 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    EmptyActionSpellOrionCloneBeam
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 26 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 4 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionGeometrySpellOrionDoodadObliterations
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 12 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasOrionTeleportToCentre
    Spell, Movement
    Zauberzeit: 1 Sek.
    EmptyActionSpellOrionCloneBeamUber
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Gauntlet"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 24,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportOrion",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
            "AtlasOrionTeleportToCentre",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportOrion"] = {
        name = "TeleportOrion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
        name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionTeleportToCentre"] = {
        name = "AtlasOrionTeleportToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Nicht skalierbarer Wert
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    TagsZauberer, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    Leben
    3200%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Standalone
    Metadata
    AtlasExile5Standalone
    Stufe
    68
    Leben
    4,459,084
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    196,064
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    580
    Attack Time
    1.005
    Erfahrung
    112,805
    Minion Life
    967,214
    Minion Energy Shield
    42,528
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 7.5 Sek.
    Abklingzeit: 20 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 23 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    EmptyActionSpellOrionMultiBeam
    Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 8 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    EmptyActionSpellOrionCloneBeam
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 26 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 4 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 12 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EmptyActionSpellOrionCloneBeamUber
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionDeathBarrage
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 18 Sek.
    action attack or cast time uses animation length [1]
    AtlasExileOrionDeathProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [256]
    projectile uses contact position [1]
    spell maximum base physical damage [1061]
    spell minimum base physical damage [707]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5Standalone"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 32,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionDeathProjectile",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExileOrionDeathBarrage",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathProjectile"] = {
        name = "AtlasExileOrionDeathProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathBarrage"] = {
        name = "AtlasExileOrionDeathBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Nicht skalierbarer Wert
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Sirus, Erwecker der Welten
    Humanoid
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    Endgame-Atlasboss
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    monster gauntlet ruin enabled [1]
    Kann nicht zurückgestoßen werden
    Sirus, Awakener of Worlds
    Spectre
    TagsZauberer, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
    Leben
    3200%
    Energy Shield From Life
    100%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    AtlasExiles5Standalone
    Metadata
    AtlasExile5StandaloneMirage
    Stufe
    68
    Leben
    4,459,084
    Rüstung
    57,580
    Ausweichwert
    4,739
    Energieschild
    196,064
    Damage
    638
    Zauberschaden
    953
    Genauigkeit
    580
    Attack Time
    1.005
    Erfahrung
    112,805
    Minion Life
    967,214
    Minion Energy Shield
    42,528
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    AtlasExileOrionSpammableBeamBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionSpammableBeamBlastFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    spell maximum base physical damage [752.2]
    spell minimum base physical damage [520.2]
    AtlasExileOrionCorridorBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 7.5 Sek.
    Abklingzeit: 20 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [854.7]
    spell minimum base physical damage [591]
    AtlasExileOrionCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 23 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [4424]
    spell minimum base physical damage [3059]
    EmptyActionSpellOrionMultiBeam
    Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 8 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionSpammableBeamPhysical1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamPhysical3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    apply gauntlet ruin on hit [1]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [3]
    is area damage [1]
    spell maximum base physical damage [794]
    spell minimum base physical damage [549]
    AtlasExileOrionSpammableBeamCold1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamCold3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Kälteschaden umgewandelt
    Gegner werden immer eingefroren
    200% mehr Unterkühlungswirkung
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamFire3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Feuerschaden umgewandelt
    200% mehr Schaden mit Entzünden
    always ignite [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning1
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning2
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpammableBeamLightning3
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    apply gauntlet ruin on hit [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionCloneBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    75% des physischen Schadens werden in Blitzschaden umgewandelt
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [518.5]
    spell minimum base physical damage [358.5]
    AtlasExileOrionSpawnClones
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    AtlasExilesOrionCreateClones
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    Abklingzeit: 10 Sek.
    EmptyActionSpellOrionCloneBeam
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 26 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 4 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5162]
    spell minimum base physical damage [3569]
    AtlasExileOrionCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 32 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 1 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [5898]
    spell minimum base physical damage [4079]
    AtlasExileOrionBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [3740]
    base fire damage to deal per minute [3740]
    base lightning damage to deal per minute [3740]
    base physical damage to deal per minute [3740]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [118.5]
    spell minimum base physical damage [81.95]
    AtlasExilesOrionMeteorArena
    Triggerable, Spell
    Zauberzeit: 2 Sek.
    AtlasOrionMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    base chaos damage to deal per minute [23643]
    base fire damage to deal per minute [23643]
    base lightning damage to deal per minute [23643]
    base physical damage to deal per minute [23643]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [889]
    spell minimum base physical damage [614.7]
    EmptyActionSpellOrionMultiBeam2
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 12 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EmptyActionSpellOrionCloneBeamUber
    Spell
    Zauberzeit: 5.33 Sek.
    Abklingzeit: 29 Sek.
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasExileOrionBeamBombUber
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    Zauberzeit: 3 Sek.
    Abklingzeit: 29 Sek.
    Basisdauer beträgt 13 Sekunden
    Die sekundäre Basisdauer beträgt 5 Sekunden
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    apply gauntlet ruin on hit [1]
    base chaos damage to deal per minute [7753]
    base fire damage to deal per minute [7753]
    base lightning damage to deal per minute [7753]
    base physical damage to deal per minute [7753]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [226.9]
    spell minimum base physical damage [151.3]
    AtlasExileOrionSpammableBeamBlastUber
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionSpammableBeamBlastUberFinal
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.35 Sek.
    30% des physischen Schadens werden in Blitzschaden umgewandelt
    30% des physischen Schadens werden in Feuerschaden umgewandelt
    active skill area of effect radius +% final [50]
    corrupted blood on hit % average damage to deal per minute per stack [320]
    corrupted blood on hit duration [5000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [960.3]
    spell minimum base physical damage [640.2]
    AtlasExileOrionDeathBarrage
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 18 Sek.
    action attack or cast time uses animation length [1]
    AtlasExileOrionDeathProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Chaosschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [256]
    projectile uses contact position [1]
    spell maximum base physical damage [1061]
    spell minimum base physical damage [707]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AtlasExile5StandaloneMirage"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Sirus, Awakener of Worlds",
        life = 32,
        energyShield = 1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "AtlasExileOrionDeathProjectile",
            "AtlasExileOrionSpammableBeamBlast",
            "AtlasExileOrionSpammableBeamBlastFinal",
            "AtlasExileOrionSpammableBeamBlastUber",
            "AtlasExileOrionSpammableBeamBlastUberFinal",
            "AtlasExileOrionSpammableBeamPhysical1",
            "AtlasExileOrionSpammableBeamPhysical2",
            "AtlasExileOrionSpammableBeamPhysical3",
            "AtlasExileOrionSpammableBeamCold1",
            "AtlasExileOrionSpammableBeamCold2",
            "AtlasExileOrionSpammableBeamCold3",
            "AtlasExileOrionSpammableBeamFire1",
            "AtlasExileOrionSpammableBeamFire2",
            "AtlasExileOrionSpammableBeamFire3",
            "AtlasExileOrionSpammableBeamLightning1",
            "AtlasExileOrionSpammableBeamLightning2",
            "AtlasExileOrionSpammableBeamLightning3",
            "AtlasExileOrionCloneBeam",
            "EmptyActionSpellOrionMultiBeam",
            "EmptyActionSpellOrionMultiBeam2",
            "EmptyActionSpellOrionCloneBeam",
            "EmptyActionSpellOrionCloneBeamUber",
            "AtlasExileOrionDeathBarrage",
            "AtlasExileOrionSpawnClones",
            "AtlasExilesOrionMeteorArena",
            "AtlasExilesOrionCreateClones",
            "AtlasOrionMeteorGroundEffect",
            "AtlasExileOrionCorridorBlast",
            "AtlasExileOrionCircleMazeBlast",
            "AtlasExileOrionCircleMazeBlast2",
            "AtlasExileOrionCircleMazeBlast3",
            "AtlasExileOrionCircleMazeBlast4",
            "AtlasExileOrionCircleMazeBlast5",
            "AtlasExileOrionBeamBomb",
            "AtlasExileOrionBeamBombUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathProjectile"] = {
        name = "AtlasExileOrionDeathProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlast"] = {
        name = "AtlasExileOrionSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUber"] = {
        name = "AtlasExileOrionSpammableBeamBlastUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamBlastUberFinal"] = {
        name = "AtlasExileOrionSpammableBeamBlastUberFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 5000, 320, 30, 30, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical1"] = {
        name = "AtlasExileOrionSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical2"] = {
        name = "AtlasExileOrionSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamPhysical3"] = {
        name = "AtlasExileOrionSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 3, 5000, 320, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 3, 5000, 320, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 3, 5000, 320, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, 5000, 320, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 3, 5000, 320, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold1"] = {
        name = "AtlasExileOrionSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold2"] = {
        name = "AtlasExileOrionSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamCold3"] = {
        name = "AtlasExileOrionSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire1"] = {
        name = "AtlasExileOrionSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire2"] = {
        name = "AtlasExileOrionSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamFire3"] = {
        name = "AtlasExileOrionSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 200, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 200, 75, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 200, 75, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 200, 75, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 500, 75, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning1"] = {
        name = "AtlasExileOrionSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning2"] = {
        name = "AtlasExileOrionSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpammableBeamLightning3"] = {
        name = "AtlasExileOrionSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCloneBeam"] = {
        name = "AtlasExileOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 75, 200, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam"] = {
        name = "EmptyActionSpellOrionMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionMultiBeam2"] = {
        name = "EmptyActionSpellOrionMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeam"] = {
        name = "EmptyActionSpellOrionCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOrionCloneBeamUber"] = {
        name = "EmptyActionSpellOrionCloneBeamUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionDeathBarrage"] = {
        name = "AtlasExileOrionDeathBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionSpawnClones"] = {
        name = "AtlasExileOrionSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionMeteorArena"] = {
        name = "AtlasExilesOrionMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesOrionCreateClones"] = {
        name = "AtlasExilesOrionCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasOrionMeteorGroundEffect"] = {
        name = "AtlasOrionMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.6000000238419, 1.6000000238419, 1.6000000238419, 1.6000000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 1.7000000476837, 1.7000000476837, 1.7000000476837, 1.7000000476837, 25, 25, 1, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2.75, 2.75, 2.75, 2.75, 25, 25, 1, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCorridorBlast"] = {
        name = "AtlasExileOrionCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [5] = {1.6000000238419, 2.4000000953674, 25, 25, 25, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast"] = {
        name = "AtlasExileOrionCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 1200, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast2"] = {
        name = "AtlasExileOrionCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast3"] = {
        name = "AtlasExileOrionCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 2800, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast4"] = {
        name = "AtlasExileOrionCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {1.2000000476837, 1.7999999523163, 5000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionCircleMazeBlast5"] = {
        name = "AtlasExileOrionCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBomb"] = {
        name = "AtlasExileOrionBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.64999997615814, 0.93999999761581, 1.7799999713898, 1.7799999713898, 1.7799999713898, 1.7799999713898, 25, 25, 5000, 13000, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.0199999809265, 1.9700000286102, 1.9700000286102, 1.9700000286102, 1.9700000286102, 25, 25, 5000, 13000, -50, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [3] = {0.75, 1.1200000047684, 2.2699999809265, 2.2699999809265, 2.2699999809265, 2.2699999809265, 25, 25, 5000, 13000, -50, levelRequirement = 83, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2.460000038147, 2.460000038147, 2.460000038147, 2.460000038147, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileOrionBeamBombUber"] = {
        name = "AtlasExileOrionBeamBombUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, 3.6900000572205, 3.6900000572205, 3.6900000572205, 3.6900000572205, 25, 25, 5000, 13000, -50, levelRequirement = 84, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Adds Tagspinnacle_boss
    dropped items have random conqueror influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • dropped items have random conqueror influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Nicht skalierbarer Wert
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Sirus Topic /3
    NPCName
    HelenaDas hat das Schicksal Oriaths besiegelt. Vielleicht hätten wir nach der Zerstörung durch Kitava alles wieder aufbauen können, wäre nicht der Überraschungsangriff von Sirus gewesen. Zu diesem Zeitpunkt war Kirac ein niederer Offizier in der Vorhut und musste mit Verbannten und Radikalen in merkwürdigen exotischen Gebieten zusammenarbeiten, um zu versuchen, die Lage unter Kontrolle zu bringen... aber Sirus war viel zu gefährlich, um in Schach gehalten zu werden. Ich bin mir nicht sicher, ob selbst Ihr ihn hättet aufhalten können, wenn Ihr dabei gewesen wärt. Ich bin mir nicht sicher, wie genau sie den Sieg errungen haben, weil Kirac nie darüber spricht, aber ich weiß, dass sehr viele Leute gestorben sind.
    Kommandant KiracIhr habt keine Ahnung, was eine wahre Tragödie ist, bis Ihr gesehen habt, wie die Umstände frühere Kameraden zwingen, einander zu töten. Sirus hätte unsere Erlösung im Kampf gegen die kommende Dunkelheit sein können, hätte er sich nicht selbst verzehrt. Die mächtige Verbannte, mit der ich damals zusammengearbeitet habe, hat ihr Leben geopfert, um Sirus eine beinahe tödliche Wunde beizubringen, und Achthundert der Vorhut starben, als sie die blutige Aufgabe zu ende brachten. Ich selbst erlitt eine Verletzung, die niemals völlig heilen wird ... und Zana ... nun, oft erleidet das Herz größere Stiche als der Körper. Das war das letzte Mal, dass jemand von uns mit ihr zusammengearbeitet hat.
    Unterstützung: Erbauen"Du warst der Beste von uns, Sirus. An deiner Seite zu kämpfen machte
    mich zu einer besseren Person. Ich werde dich für immer vermissen."
    Sirus, Erwecker der Welten Topic /1
    NPCName
    Eagon CaeseriusIch weiß nur wenig über diesen törichten Mann. Nur, dass er einst Zana diente, aber wer auch immer das war ist nicht, zu was er geworden ist. Der Atlas hat sie viele Freunde geholt … und Mitglieder der Familie …
    Errungenschaften - Sirus, Erwecker der Welten /1
    Vernichtet Sirus, Erwecker der Welten.
    NameVollständige Beschreibung zeigen
    DefeatTheOrionSirus, Erwecker der Welten
    Sirus, Erwecker der Welten
    Sirus, Erwecker der Welten Text Audio /60
    Name
    Meine Freunde sind tot, und jetzt kommt Ihr zu mir. Ist es Tapferkeit? Oder Torheit?
    SirusExilEnters
    Habt Ihr wirklich gedacht, dass das funktionieren würde?
    SirusProtectsBody
    Ich habe das alles vor langer Zeit überwunden.
    SirusMerges
    Euch zu zerstören ist so einfach wie die Bekämpfung eines Schädlings.
    SirusAttacksZana
    Wie langweilig und klein.
    SirusSeesKiracWounded
    Hier ist nichts mehr für mich übrig. Für einige wenige Tage kann es mich wieder lebendig fühlen lassen, wenn ich etwas Wirkliches zerstöre.
    SirusTurnsTowardRealWorldA
    Ihr habt meine Freunde getötet. Ihr habt Unheil in meine Welten gebracht. Ihr seid in mein Allerheiligstes eingedrungen. Ich sollte erbost sein, und doch ... fühle ich nichts.
    SirusTurnsTowardRealWorldB
    Ihr wollt den Atlas? Nehmt ihn. Er gehört Euch. Aber Oriath? Oriath werde ich vollständig niederbrennen. Vielleicht wird das Leiden meiner Mitbürger endlich etwas bewegen.
    SirusTurnsTowardRealWorldC
    Bedeutungslos. Alles bedeutungslos.
    SirusInvasionRandom
    In die Leere mit Euch.
    SirusInvasion2
    Genießt die Leere.
    SirusInvasion3
    Unerheblich.
    SirusInvasion4
    Lasst uns reinen Tisch machen.
    SirusInvasion5
    Hört auf zu sein.
    SirusInvasion6
    Werdet getilgt.
    SirusInvasion7
    Die Welt löst sich auf.
    SirusInvasion8
    Seht, wie "Schönheit" zerfällt.
    SirusOffScreenApparition1
    Diese Stadt ist ein Nichts.
    SirusOffScreenApparition2
    Eure Leben sind bedeutungslos.
    SirusOffScreenApparition3
    Warum weglaufen? Was bringt das schon?
    SirusOffScreenApparition4
    Der Zorn des Kosmos!
    SirusMeteorShower1
    Sternenschauer!
    SirusMeteorShower2
    Werdet gänzlich ausgelöscht!
    SirusFusionNukeBeam1
    Die Schöpfung selbst!
    SirusFusionNukeBeam2
    Ewiges Feuer!
    SirusFusionNukeBeamC
    Auslöschung!
    SirusCarpetBomb1
    Glorreiche Flammen!
    SirusCarpetBomb2
    SirusShortCooldownAHumanMtx
    SirusShortCooldownAHumanMtx
    Gebt nach.
    SirusShortCooldownBHuman
    Seid still.
    SirusShortCooldownCHuman
    SirusShortCooldownAMtx
    SirusShortCooldownAMtx
    Gebt nach.
    SirusShortCooldownB
    SirusShortCoolDownCNoText
    SirusShortCoolDownCNoText
    Ihr seid ein Nichts.
    SirusMediumCooldown1
    Warum sich wehren?
    SirusMediumCooldown2
    Zwecklos.
    SirusMediumCooldown3
    Umarmt das Nichts.
    SirusMediumCooldown4
    Diese Welt ist dem Untergang geweiht.
    SirusLongCooldown1
    Ich habe das Jenseits gesehen.
    SirusLongCooldown2
    Im Jenseits lauern nur Schrecken.
    SirusLongCooldown3
    Was ist das? Eine echte Herausforderung? Letztendlich habt Ihr meine Aufmerksamkeit erregt!
    SirusDismountA
    Die anderen fanden Kraft in ihren Vorstellungen. Sie wurden abhängig von ihnen. Ich bin nicht so naiv.
    SirusDismountB
    Ihr nahmt an, dass ich die gleiche Schwäche wie die Anderen teile. Das tue ich nicht.
    SirusDismountC
    {Ein weiterer Verbannter? Noch ein Narr unter Zanas Einfluss. Erlaubt mir, Euch zu zerstören, bevor sie die Chance hat, Euch auch zu verraten. Zumindest wird mein Art schnell sein.}{Eine weitere Verbannte? Noch eine Närrin unter Zanas Einfluss. Erlaubt mir, Euch zu zerstören, bevor sie die Chance hat, Euch auch zu verraten. Zumindest wird mein Art schnell sein.}
    SirusAcknowledgesExile
    Fühlt den Nervenkitzel {der Leere!}
    SirusHumanAndApparitionSkill1
    Ihr werdet Euch nach Eurer {Inexsitenz} sehnen!
    SirusHumanAndApparitionSkill2
    Bedeutung {ist eine Illusion.}
    SirusHumanAndApparitionSkill3
    Ihr haltet am Leben fest, {nur aus Ignoranz.}
    SirusHumanAndApparitionSkillD
    Ist das Leben wirklich interessant genug, um all diese Schmerzen zu rechtfertigen?
    SirusDismountOneA
    Seht Ihr schon die Zwecklosigkeit Eurer Bemühungen?
    SirusDismountOneB
    Warum beharrt Ihr so darauf, weiterhin zu existieren?
    SirusDismountTwoA
    Alles endet. Alles bröckelt. Alles.
    SirusDismountTwoB
    Auf der Schwelle zum Tod rast mein Herz. Ich {bin} lebendig!
    SirusDismountThreeA
    Kostet Eure Erregung aus, Eure Angst ... es sind die letzten Dinge, die Ihr fühlen werdet.
    SirusDismountThreeB
    Wenigstens fühlte ich etwas ...
    SirusSimpleDeathLine
    Du hast mich dort zurückgelassen, Zana ... Jahrhunderte allein im Atlas ... alles, was ich wollte, war, wieder etwas zu fühlen ...
    SirusComplexDeathLineA
    Beeindruckend ... aber jetzt werdet Ihr in {meinen} Gefilden kämpfen.
    SirusComplexDeathLineBOne
    Ich fühle ... etwas ... endlich ...
    SirusComplexDeathLineBTwo
    Der Atlas wird mich nähren. Seht. ... Was?! Nein!
    SirusComplexDeathLineCOne
    Ich wusste immer, dass du es sein würdest ... Zana ... damit ich etwas fühle ... ein letztes ... Mal ...
    SirusComplexDeathLineCTwo

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