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Velka, the Tide Witch 傳奇 /6
DeepwaterRing
需要 等級 30
+(810)% 全部元素抗性
+(2734)% 全部元素抗性
增加 (3060)% 元素傷害
鑲嵌於你的頭盔中的技能會受到等級 20(1164)輔助
DeepwaterRing
需要 等級 30
+(810)% 全部元素抗性
+(2734)% 全部元素抗性
增加 (3060)% 元素傷害
鑲嵌於你的頭盔中的技能會受到等級 20(1164)輔助
鑲嵌於你的頭盔中的技能會受到等級 20(1164)輔助
Seablister
需要 等級 62, 85 力量, 85 敏捷
增加 60% 格擋恢復
賦予等級 20生猛藤壺
+(50100) 點護甲
+(50100) 點閃避值
增加 (100200)% 護甲與閃避
+3% 最大冰冷抗性
+(3040)% 冰冷抗性
(最大抗性無法提升超過 90%)
StormbloodTopaz
需要 等級 36
暴擊時有 (2040)% 機率獲得 1 點藥劑充能
效果期間內暴擊造成的所有傷害都可以施加閃電異常狀態
減少 50% 持續時間
(閃電異常狀態為感電與殘喘。暴擊固有 100% 機率造成感電)
StormbloodTopaz
需要 等級 36
暴擊時有 (2040)% 機率獲得 1 點藥劑充能
效果期間內暴擊造成的所有傷害都可以施加冰冷異常狀態
減少 50% 持續時間
(冰冷異常狀態為冰緩、冰凍與易碎。擊中固有 100% 機率造成冰緩,且暴擊固有 100% 機率造成凍結)
Clawcaster
需要 等級 58, 99 力量, 99 智慧
+25% 法術傷害格擋率
插槽中法術被等級 20 的螃蟹圖騰輔助
增加 100% 圖騰的移動速度
增加 (150200)% 法術傷害
增加 (5075)% 圖騰持續時間
+2 召喚圖騰的最大數量
潮汐女巫.維爾卡
人形
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Velka, the Tide Witch
幽魂
標籤法術, cold_affinity, human, humanoid, large_model, lightning_affinity, not_dex, red_blood, unusable_corpse, very_slow_movement
生命
5850%
生命轉為護盾
100%
護甲值
+50%
異常狀態臨界值
5850%
抗性
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
DeepwaterEelBossRider
Metadata
EelBossRider
等級
68
生命
8,151,762
護甲值
43,185
閃避值
4,739
能量護盾
358,430
傷害
1,276
法術傷害
1,905
命中
580
攻擊間隔
1.005
經驗值
169,208
召喚物生命
1,768,189
Minion Energy Shield
77,747
召喚物傷害
1,019
異常狀態臨界值
5,135,610
冰緩
16,239
感電
16,239
易碎
91,871
焦灼
16,239
殘喘
44,865
Phys Convert Ele
240%
EAAEelBossRiderQuickLeap
攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
GSEelBossRiderQuickLeapBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 240.7722.1 閃電傷害
100% 機率感電敵人
is area damage [1]
GAEelBossRiderClawRetaliate
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
擊退敵人
造成20%更少攻擊傷害
增加 100% 擊退距離
action attack or cast time uses animation length [1]
is area damage [1]
GTDeepwaterEelBossRiderBarnacleCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAEelBossRiderBarnacleCascade1
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 105%
攻擊傷害: 105%
攻擊間隔: 1.5 秒
造成5%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade2
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.5 秒
造成10%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade3
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
造成15%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade4
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
造成20%更多攻擊傷害
is area damage [1]
GSEelBossRiderExpandingWave
法術, 可觸發
施放時間: 1 秒
冷卻時間: 4 秒
造成 299.6449.3 冰冷傷害
增加 100% 冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
GSEelBossRiderLightningWhip
法術, 可觸發
施放時間: 1 秒
冷卻時間: 6 秒
造成 10703209 閃電傷害
100% 機率感電敵人
穿透 10% 閃電抗性
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
MAASEelBossRiderCombo
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 90%
攻擊傷害: 90%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊退敵人
造成10%更少攻擊傷害
增加 80% 擊退距離
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
iconbasicattack
GSEelBossRiderLightningZap
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 267.5802.4 閃電傷害
100% 機率感電敵人
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
GSEelBossRiderLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 481.41444 閃電傷害
100% 機率感電敵人
is area damage [1]
EASEelBossRiderLightningBolt
法術
施放時間: 1 秒
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASEelBossRiderLightningPullLeft
法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
SOEelBossRiderAnchor
可觸發, 法術
施放時間: 1 秒
GAEelBossRiderAnchorHit
可觸發, 攻擊
基本傷害: 20273041
暴擊率: 5%
攻擊傷害: 155%
攻擊傷害: 155%
攻擊間隔: 1.5 秒
造成55%更多攻擊傷害
50% 物理傷害轉換為閃電傷害
不能閃避
is area damage [1]
EASEelBossRiderLightningPullRight
法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
GSEelBossStormcallLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 10703209 閃電傷害
100% 機率感電敵人
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/EelBossRider"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Velka, the Tide Witch",
    life = 58.5,
    energyShield = 1,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MAASEelBossRiderCombo",
        "GSEelBossRiderQuickLeapBlast",
        "GAEelBossRiderClawRetaliate",
        "GAEelBossRiderBarnacleCascade1",
        "GAEelBossRiderBarnacleCascade2",
        "GAEelBossRiderBarnacleCascade3",
        "GAEelBossRiderBarnacleCascade4",
        "GSEelBossRiderExpandingWave",
        "GSEelBossRiderLightningWhip",
        "GSEelBossRiderLightningZap",
        "GSEelBossRiderLightningBolt",
        "GAEelBossRiderAnchorHit",
        "GSEelBossStormcallLightningBolt",
        "EAAEelBossRiderQuickLeap",
        "EASEelBossRiderLightningBolt",
        "EASEelBossRiderLightningPullLeft",
        "EASEelBossRiderLightningPullRight",
        "SOEelBossRiderAnchor",
        "GTDeepwaterEelBossRiderBarnacleCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASEelBossRiderCombo"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "knockback_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
    },
    levels = {
        [1] = {10, 80, baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderQuickLeapBlast"] = {
    name = "GSEelBossRiderQuickLeapBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderClawRetaliate"] = {
    name = "GAEelBossRiderClawRetaliate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade1"] = {
    name = "GAEelBossRiderBarnacleCascade1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.05, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade2"] = {
    name = "GAEelBossRiderBarnacleCascade2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade3"] = {
    name = "GAEelBossRiderBarnacleCascade3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade4"] = {
    name = "GAEelBossRiderBarnacleCascade4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderExpandingWave"] = {
    name = "GSEelBossRiderExpandingWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_effect_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningWhip"] = {
    name = "GSEelBossRiderLightningWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "spell_maximum_action_distance_+%",
        "base_reduce_enemy_lightning_resistance_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, -45, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningZap"] = {
    name = "GSEelBossRiderLightningZap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, -60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningBolt"] = {
    name = "GSEelBossRiderLightningBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderAnchorHit"] = {
    name = "GAEelBossRiderAnchorHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "global_always_hit",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossStormcallLightningBolt"] = {
    name = "GSEelBossStormcallLightningBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAEelBossRiderQuickLeap"] = {
    name = "EAAEelBossRiderQuickLeap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningBolt"] = {
    name = "EASEelBossRiderLightningBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningPullLeft"] = {
    name = "EASEelBossRiderLightningPullLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningPullRight"] = {
    name = "EASEelBossRiderLightningPullRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOEelBossRiderAnchor"] = {
    name = "SOEelBossRiderAnchor",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDeepwaterEelBossRiderBarnacleCascade"] = {
    name = "GTDeepwaterEelBossRiderBarnacleCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 全域 — 無法使用的值
  • 潮汐女巫.維爾卡
    人形
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    Velka, the Tide Witch
    幽魂
    標籤法術, cold_affinity, human, humanoid, lightning_affinity, red_blood, unusable_corpse, very_slow_movement
    生命
    5250%
    異常狀態臨界值
    5250%
    抗性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    傷害
    300%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±0%
    經驗值
    300%
    Model Size
    100%
    類型
    DeepwaterEelBossRiderFake
    Metadata
    EelBossRiderFake

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/EelBossRiderFake"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "Velka, the Tide Witch",
        life = 52.5,
        damage = 3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 全域 — 無法使用的值
  • 潮汐女巫.維爾卡 Text Audio /203
    名字
    海水吞沒你!很快,我們將再次擁有眾海!
    Velka_Taunt
    這份打撈物屬於布琳洛特。識趣的話就跑吧。
    Velka_Emerge_01_01
    這份打撈物屬於布琳洛特。識趣的話就跑吧。
    Velka_Emerge_01_02
    呃!你這乳臭未乾的小崽子。不滅之火是{我們的!}
    Velka_Emerge_A
    我會從你的皮裡把它撕出來!
    Velka_Emerge_B_Random
    我會從你的皮裡把它撕出來!
    Velka_Emerge_B
    這屬於布琳洛特……
    Velka_Transform_A
    識趣的話就跑吧。
    Velka_Transform_B
    布琳霍克的呼喚!
    Velka_WaterSpit_Random
    布琳霍克的呼喚!
    Velka_WaterSpit_2
    布琳霍克的呼喚!
    Velka_WaterSpit_3
    風暴之怒!
    Velka_WaterSpit_4
    風暴之怒!
    Velka_WaterSpit_5
    風暴之怒!
    Velka_WaterSpit_6
    讓大海吞了你!
    Velka_WaterSpit_7
    讓大海吞了你!
    Velka_WaterSpit_8
    讓大海吞了你!
    Velka_WaterSpit_9
    我會碾碎你!
    Velka_BodySlamEel_Random
    我會碾碎你!
    Velka_BodySlamEel_2
    我會碾碎你!
    Velka_BodySlamEel_3
    不過是隻蟲子!
    Velka_BodySlamEel_4
    不過是隻蟲子!
    Velka_BodySlamEel_5
    不過是隻蟲子!
    Velka_BodySlamEel_6
    給我滾!
    Velka_BodySlamEel_7
    給我滾!
    Velka_BodySlamEel_8
    給我滾!
    Velka_BodySlamEel_9
    畏懼風暴吧!
    Velka_LightningSurge_Random
    畏懼風暴吧!
    Velka_LightningSurge_2
    畏懼風暴吧!
    Velka_LightningSurge_3
    我可警告過你了!
    Velka_LightningSurge_4
    我可警告過你了!
    Velka_LightningSurge_5
    我可警告過你了!
    Velka_LightningSurge_6
    現在……你該死了!
    Velka_LightningSurge_7
    現在……你該死了!
    Velka_LightningSurge_8
    現在……你該死了!
    Velka_LightningSurge_9
    你跟不上!
    Velka_EelRiderLeap_Random
    你跟不上!
    Velka_EelRiderLeap_2
    你跟不上!
    Velka_EelRiderLeap_3
    哈!太慢了!
    Velka_EelRiderLeap_4
    哈!太慢了!
    Velka_EelRiderLeap_5
    哈!太慢了!
    Velka_EelRiderLeap_6
    閃電躍擊!
    Velka_EelRiderLeap_7
    閃電躍擊!
    Velka_EelRiderLeap_8
    閃電躍擊!
    Velka_EelRiderLeap_9
    渴了嗎?馬上就不渴了!
    Velka_WaterJet_Random
    渴了嗎?馬上就不渴了!
    Velka_WaterJet_2
    渴了嗎?馬上就不渴了!
    Velka_WaterJet_3
    溺死在裡面吧!
    Velka_WaterJet_4
    溺死在裡面吧!
    Velka_WaterJet_5
    溺死在裡面吧!
    Velka_WaterJet_6
    轟了他們!
    Velka_WaterJet_7
    轟了他們!
    Velka_WaterJet_8
    轟了他們!
    Velka_WaterJet_9
    把他們困住!
    Velka_LightningSpit_Random
    把他們困住!
    Velka_LightningSpit_2
    把他們困住!
    Velka_LightningSpit_3
    你逃不了一輩子!
    Velka_LightningSpit_4
    你逃不了一輩子!
    Velka_LightningSpit_5
    你逃不了一輩子!
    Velka_LightningSpit_6
    注意腳下!哈!
    Velka_LightningSpit_7
    注意腳下!哈!
    Velka_LightningSpit_8
    克雷希!幹掉他們!
    Velka_ReEmerge_Random
    克雷希!幹掉他們!
    Velka_ReEmerge_2
    克雷希!幹掉他們!
    Velka_ReEmerge_3
    讓他們見識我們的本事。
    Velka_ReEmerge_4
    讓他們見識我們的本事。
    Velka_ReEmerge_5
    讓他們見識我們的本事。
    Velka_ReEmerge_6
    抹乾淨脖子吧。
    Velka_ReEmerge_07_DNU
    抹乾淨脖子吧。
    Velka_ReEmerge__08_DNU
    抹乾淨脖子吧。
    Velka_ReEmerge_09_DNU
    克雷希,咬他們!
    Velka_Bite_Random
    克雷希,咬他們!
    Velka_Bite_2
    克雷希,咬他們!
    Velka_Bite_3
    小心點!
    Velka_Bite_4
    小心點!
    Velka_Bite_5
    小心點!
    Velka_Bite_6
    克雷希,咬下去!
    Velka_Bite_7
    克雷希,咬下去!
    Velka_Bite_8
    克雷希,咬下去!
    Velka_Bite_9
    克雷希,咬下去!
    Velka_Bite_10
    克雷希,重擊!
    Velka_BodySlam_Random
    克雷希,重擊!
    Velka_BodySlam_2
    克雷希,重擊!
    Velka_BodySlam_3
    克雷希,幹掉他們!
    Velka_BodySlam_4
    克雷希,幹掉他們!
    Velka_BodySlam_5
    克雷希,幹掉他們!
    Velka_BodySlam_6
    克雷希,上!
    Velka_BodySlam_7
    克雷希,上!
    Velka_BodySlam_8
    克雷希,上!
    Velka_BodySlam_9
    咬斷!
    Velka_Arc_Random
    咬斷!
    Velka_Arc_2
    咬斷!
    Velka_Arc_3
    電弧彈!
    Velka_Arc_4
    電弧彈!
    Velka_Arc_5
    電弧彈!
    Velka_Arc_6
    淹死吧!
    Velka_CastWave_Random
    淹死吧!
    Velka_CastWave_2
    淹死吧!
    Velka_CastWave_3
    轟擊!
    Velka_CastWave_4
    轟擊!
    Velka_CastWave_5
    轟擊!
    Velka_CastWave_6
    接招!
    Velka_CastWave_7
    接招!
    Velka_CastWave_8
    接招!
    Velka_CastWave_9
    看招!
    Velka_LightningBolt_Random
    看招!
    Velka_LightningBolt_2
    看招!
    Velka_LightningBolt_3
    就站在那裡……
    Velka_LightningBolt_4
    就站在那裡……
    Velka_LightningBolt_5
    就站在那裡……
    Velka_LightningBolt_6
    面對我的力量!
    Velka_LightningLash_Random
    面對我的力量!
    Velka_LightningLash_2
    面對我的力量!
    Velka_LightningLash_3
    布琳霍克詛咒你!
    Velka_LightningLash_4
    布琳霍克詛咒你!
    Velka_LightningLash_5
    布琳霍克詛咒你!
    Velka_LightningLash_6
    閃電鞭擊!
    Velka_LightningLash_7
    閃電鞭擊!
    Velka_LightningLash_8
    閃電鞭擊!
    Velka_LightningLash_9
    有東西給你。
    Velka_ChannelStart_Random
    有東西給你。
    Velka_ChannelStart_2
    有東西給你。
    Velka_ChannelStart_3
    有東西給你。
    Velka_ChannelStart_4
    就是現在!
    Velka_ChannelStart_5
    就是現在!
    Velka_ChannelStart_6
    就是現在!
    Velka_ChannelStart_7
    面對布琳洛特的力量!
    Velka_StormCall_Random
    面對布琳洛特的力量!
    Velka_StormCall_2
    這裡面的事比你知道的還多!
    Velka_StormCall_3
    這裡面的事比你知道的還多!
    Velka_StormCall_4
    這裡面的事比你知道的還多!
    Velka_StormCall_5
    想看看布琳霍克的小把戲嗎?
    Velka_StormCall_6
    想看看布琳霍克的小把戲嗎?
    Velka_StormCall_7
    夠了!
    Velka_DefensiveCurl_Random
    夠了!
    Velka_DefensiveCurl_2
    夠了!
    Velka_DefensiveCurl_3
    現在不會,以後也不會!
    Velka_DefensiveCurl_4
    現在不會,以後也不會!
    Velka_DefensiveCurl_5
    現在不會,以後也不會!
    Velka_DefensiveCurl_6
    別想困住我!
    Velka_QuickLeap_Random
    別想困住我!
    Velka_QuickLeap_2
    別想困住我!
    Velka_QuickLeap_3
    看好了!
    Velka_QuickLeap_4
    看好了!
    Velka_QuickLeap_5
    看好了!
    Velka_QuickLeap_6
    差得遠呢!
    Velka_QuickLeap_7
    差得遠呢!
    Velka_QuickLeap_8
    差得遠呢!
    Velka_QuickLeap_9
    把你的血給我!
    Velka_Multistab_Random
    把你的血給我!
    Velka_Multistab_2
    把你的血給我!
    Velka_Multistab_3
    對對對!
    Velka_Multistab_4
    對對對!
    Velka_Multistab_5
    對對對!
    Velka_Multistab_6
    死死死死死!
    Velka_Multistab_7
    死死死死死!
    Velka_Multistab_8
    死死死死死!
    Velka_Multistab_9
    從我身上滾開!
    Velka_CurlMultistab_Random
    從我身上滾開!
    Velka_CurlMultistab_2
    從我身上滾開!
    Velka_CurlMultistab_3
    退開!
    Velka_CurlMultistab_4
    退開!
    Velka_CurlMultistab_5
    退開!
    Velka_CurlMultistab_6
    抓到你了!
    Velka_CurlMultistab_7
    抓到你了!
    Velka_CurlMultistab_8
    抓到你了!
    Velka_CurlMultistab_9
    我不會被{你}擊倒!
    Velka_Warcry_Random
    {絕不}會被你擊倒!
    Velka_Warcry_2
    我不會被{你}擊倒!
    Velka_Warcry_3
    你根本還沒見識過我真正的力量!
    Velka_Warcry_4
    你根本還沒見識過我真正的力量!
    Velka_Warcry_5
    你根本還沒見識過我真正的力量!
    Velka_Warcry_6
    大海的黑暗之力,助我!
    Velka_Warcry_7
    大海的黑暗之力,助我!
    Velka_Warcry_8
    大海的黑暗之力,助我!
    Velka_Warcry_9
    希望你站得穩!
    Velka_BarnacleCascade_Random
    希望你站得穩!
    Velka_BarnacleCascade_2
    希望你站得穩!
    Velka_BarnacleCascade_3
    碾壓浪潮!
    Velka_BarnacleCascade_4
    碾壓浪潮!
    Velka_BarnacleCascade_5
    碾壓浪潮!
    Velka_BarnacleCascade_6
    深海之顎!
    Velka_BarnacleCascade_7
    深海之顎!
    Velka_BarnacleCascade_8
    深海之顎!
    Velka_BarnacleCascade_9
    克雷希!不……
    Velka_CressieDeath_Random
    克雷希!
    Velka_CressieDeath_2
    克雷希!不……
    Velka_CressieDeath_3
    Velka_DeathEffort_Random
    Velka_DeathEffort_Random
    Velka_DeathEffort_2
    Velka_DeathEffort_2
    Velka_DeathEffort_3
    Velka_DeathEffort_3
    Velka_DeathEffort_4
    Velka_DeathEffort_4
    我會復仇的……
    Velka_DeathShort_Random
    我會復仇的……
    Velka_DeathShort_2
    一切……都未曾終結……我會復仇的……
    Velka_Death_Random
    一切……都未曾終結……我會復仇的……
    Velka_Death_2
    克雷希!不……我……對不起……
    Velka_Death_3
    克雷希!不……我……對不起……
    Velka_Death_4
    那我就讓你的小小靈魂派上用場。
    Velka_PlayerDies_Random
    那我就讓你的小小靈魂派上用場。
    Velka_PlayerDies_2
    那我就讓你的小小靈魂派上用場。
    Velka_PlayerDies_3
    薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。
    Velka_PlayerDies_4
    薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。
    Velka_PlayerDies_5
    薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。
    Velka_PlayerDies_6
    Edit

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