Velka, the Tide Witch 傳奇 /6
需要 等級 30
+(8—10)% 全部元素抗性
+(27—34)% 全部元素抗性
增加 (30—60)% 元素傷害
鑲嵌於你的頭盔中的技能會受到等級 20 的(1—164)輔助
鑲嵌於你的頭盔中的技能會受到等級 20 的(1—164)輔助
需要 等級 36
暴擊時有 (20—40)% 機率獲得 1 點藥劑充能
效果期間內暴擊造成的所有傷害都可以施加閃電異常狀態
減少 50% 持續時間
(閃電異常狀態為感電與殘喘。暴擊固有 100% 機率造成感電)
需要 等級 36
暴擊時有 (20—40)% 機率獲得 1 點藥劑充能
效果期間內暴擊造成的所有傷害都可以施加冰冷異常狀態
減少 50% 持續時間
(冰冷異常狀態為冰緩、冰凍與易碎。擊中固有 100% 機率造成冰緩,且暴擊固有 100% 機率造成凍結)
需要 等級 58, 99 力量, 99 智慧
+25% 法術傷害格擋率
插槽中法術被等級 20 的螃蟹圖騰輔助
增加 100% 圖騰的移動速度
增加 (150—200)% 法術傷害
增加 (50—75)% 圖騰持續時間
+2 召喚圖騰的最大數量
潮汐女巫.維爾卡
人形monster dropped item rarity +% [15000]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Velka, the Tide Witch
| 幽魂 | |
|---|---|
| 標籤 | 法術, cold_affinity, human, humanoid, large_model, lightning_affinity, not_dex, red_blood, unusable_corpse, very_slow_movement |
生命
5850%
生命轉為護盾
100%
護甲值
+50%
異常狀態臨界值
5850%
抗性
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
DeepwaterEelBossRider
Metadata
EelBossRider
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,151,762
護甲值
43,185
閃避值
4,739
能量護盾
358,430
傷害
1,276
法術傷害
1,905
命中
580
攻擊間隔
1.005
經驗值
169,208
召喚物生命
1,768,189
Minion Energy Shield
77,747
召喚物傷害
1,019
異常狀態臨界值
5,135,610
冰緩
16,239
感電
16,239
易碎
91,871
焦灼
16,239
殘喘
44,865
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAAEelBossRiderQuickLeap
攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊間隔: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
GSEelBossRiderQuickLeapBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
造成 240.7 至 722.1 閃電傷害
100% 機率感電敵人
is area damage [1]
GAEelBossRiderClawRetaliate
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
擊退敵人
造成20%更少攻擊傷害
增加 100% 擊退距離
action attack or cast time uses animation length [1]
is area damage [1]
GTDeepwaterEelBossRiderBarnacleCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAEelBossRiderBarnacleCascade1
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 105%
攻擊傷害: 105%
攻擊間隔: 1.5 秒
造成5%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade2
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.5 秒
造成10%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade3
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
造成15%更多攻擊傷害
is area damage [1]
GAEelBossRiderBarnacleCascade4
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
造成20%更多攻擊傷害
is area damage [1]
GSEelBossRiderExpandingWave
法術, 可觸發
施放時間: 1 秒
冷卻時間: 4 秒
造成 299.6 至 449.3 冰冷傷害
增加 100% 冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
GSEelBossRiderLightningWhip
法術, 可觸發
施放時間: 1 秒
冷卻時間: 6 秒
造成 1070 至 3209 閃電傷害
100% 機率感電敵人
穿透 10% 閃電抗性
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
MAASEelBossRiderCombo
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 90%
攻擊傷害: 90%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊退敵人
造成10%更少攻擊傷害
增加 80% 擊退距離
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
GSEelBossRiderLightningZap
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 267.5 至 802.4 閃電傷害
100% 機率感電敵人
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
GSEelBossRiderLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 481.4 至 1444 閃電傷害
100% 機率感電敵人
is area damage [1]
EASEelBossRiderLightningBolt
法術
施放時間: 1 秒
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASEelBossRiderLightningPullLeft
法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
SOEelBossRiderAnchor
可觸發, 法術
施放時間: 1 秒
GAEelBossRiderAnchorHit
可觸發, 攻擊
基本傷害: 2027—3041
暴擊率: 5%
攻擊傷害: 155%
攻擊傷害: 155%
攻擊間隔: 1.5 秒
造成55%更多攻擊傷害
50% 物理傷害轉換為閃電傷害
不能閃避
is area damage [1]
EASEelBossRiderLightningPullRight
法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
GSEelBossStormcallLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 3209 閃電傷害
100% 機率感電敵人
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/EelBossRider"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Velka, the Tide Witch",
life = 58.5,
energyShield = 1,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MAASEelBossRiderCombo",
"GSEelBossRiderQuickLeapBlast",
"GAEelBossRiderClawRetaliate",
"GAEelBossRiderBarnacleCascade1",
"GAEelBossRiderBarnacleCascade2",
"GAEelBossRiderBarnacleCascade3",
"GAEelBossRiderBarnacleCascade4",
"GSEelBossRiderExpandingWave",
"GSEelBossRiderLightningWhip",
"GSEelBossRiderLightningZap",
"GSEelBossRiderLightningBolt",
"GAEelBossRiderAnchorHit",
"GSEelBossStormcallLightningBolt",
"EAAEelBossRiderQuickLeap",
"EASEelBossRiderLightningBolt",
"EASEelBossRiderLightningPullLeft",
"EASEelBossRiderLightningPullRight",
"SOEelBossRiderAnchor",
"GTDeepwaterEelBossRiderBarnacleCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASEelBossRiderCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"knockback_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {10, 80, baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderQuickLeapBlast"] = {
name = "GSEelBossRiderQuickLeapBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderClawRetaliate"] = {
name = "GAEelBossRiderClawRetaliate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {100, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade1"] = {
name = "GAEelBossRiderBarnacleCascade1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.05, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade2"] = {
name = "GAEelBossRiderBarnacleCascade2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade3"] = {
name = "GAEelBossRiderBarnacleCascade3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderBarnacleCascade4"] = {
name = "GAEelBossRiderBarnacleCascade4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderExpandingWave"] = {
name = "GSEelBossRiderExpandingWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"chill_effect_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningWhip"] = {
name = "GSEelBossRiderLightningWhip",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"spell_maximum_action_distance_+%",
"base_reduce_enemy_lightning_resistance_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, -45, 10, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningZap"] = {
name = "GSEelBossRiderLightningZap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, -60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderLightningBolt"] = {
name = "GSEelBossRiderLightningBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossRiderAnchorHit"] = {
name = "GAEelBossRiderAnchorHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {50, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossStormcallLightningBolt"] = {
name = "GSEelBossStormcallLightningBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAEelBossRiderQuickLeap"] = {
name = "EAAEelBossRiderQuickLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningBolt"] = {
name = "EASEelBossRiderLightningBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningPullLeft"] = {
name = "EASEelBossRiderLightningPullLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossRiderLightningPullRight"] = {
name = "EASEelBossRiderLightningPullRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOEelBossRiderAnchor"] = {
name = "SOEelBossRiderAnchor",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDeepwaterEelBossRiderBarnacleCascade"] = {
name = "GTDeepwaterEelBossRiderBarnacleCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
潮汐女巫.維爾卡
人形monster dropped item rarity +% [15000]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Velka, the Tide Witch
| 幽魂 | |
|---|---|
| 標籤 | 法術, cold_affinity, human, humanoid, lightning_affinity, red_blood, unusable_corpse, very_slow_movement |
生命
5250%
異常狀態臨界值
5250%
抗性
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
300%
Model Size
100%
類型
DeepwaterEelBossRiderFake
Metadata
EelBossRiderFake
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/EelBossRiderFake"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Velka, the Tide Witch",
life = 52.5,
damage = 3,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
潮汐女巫.維爾卡 Text Audio /203
| 名字 |
|---|
| 海水吞沒你!很快,我們將再次擁有眾海! — Velka_Taunt |
| 這份打撈物屬於布琳洛特。識趣的話就跑吧。 — Velka_Emerge_01_01 |
| 這份打撈物屬於布琳洛特。識趣的話就跑吧。 — Velka_Emerge_01_02 |
| 呃!你這乳臭未乾的小崽子。不滅之火是{我們的!} — Velka_Emerge_A |
| 我會從你的皮裡把它撕出來! — Velka_Emerge_B_Random |
| 我會從你的皮裡把它撕出來! — Velka_Emerge_B |
| 這屬於布琳洛特…… — Velka_Transform_A |
| 識趣的話就跑吧。 — Velka_Transform_B |
| 布琳霍克的呼喚! — Velka_WaterSpit_Random |
| 布琳霍克的呼喚! — Velka_WaterSpit_2 |
| 布琳霍克的呼喚! — Velka_WaterSpit_3 |
| 風暴之怒! — Velka_WaterSpit_4 |
| 風暴之怒! — Velka_WaterSpit_5 |
| 風暴之怒! — Velka_WaterSpit_6 |
| 讓大海吞了你! — Velka_WaterSpit_7 |
| 讓大海吞了你! — Velka_WaterSpit_8 |
| 讓大海吞了你! — Velka_WaterSpit_9 |
| 我會碾碎你! — Velka_BodySlamEel_Random |
| 我會碾碎你! — Velka_BodySlamEel_2 |
| 我會碾碎你! — Velka_BodySlamEel_3 |
| 不過是隻蟲子! — Velka_BodySlamEel_4 |
| 不過是隻蟲子! — Velka_BodySlamEel_5 |
| 不過是隻蟲子! — Velka_BodySlamEel_6 |
| 給我滾! — Velka_BodySlamEel_7 |
| 給我滾! — Velka_BodySlamEel_8 |
| 給我滾! — Velka_BodySlamEel_9 |
| 畏懼風暴吧! — Velka_LightningSurge_Random |
| 畏懼風暴吧! — Velka_LightningSurge_2 |
| 畏懼風暴吧! — Velka_LightningSurge_3 |
| 我可警告過你了! — Velka_LightningSurge_4 |
| 我可警告過你了! — Velka_LightningSurge_5 |
| 我可警告過你了! — Velka_LightningSurge_6 |
| 現在……你該死了! — Velka_LightningSurge_7 |
| 現在……你該死了! — Velka_LightningSurge_8 |
| 現在……你該死了! — Velka_LightningSurge_9 |
| 你跟不上! — Velka_EelRiderLeap_Random |
| 你跟不上! — Velka_EelRiderLeap_2 |
| 你跟不上! — Velka_EelRiderLeap_3 |
| 哈!太慢了! — Velka_EelRiderLeap_4 |
| 哈!太慢了! — Velka_EelRiderLeap_5 |
| 哈!太慢了! — Velka_EelRiderLeap_6 |
| 閃電躍擊! — Velka_EelRiderLeap_7 |
| 閃電躍擊! — Velka_EelRiderLeap_8 |
| 閃電躍擊! — Velka_EelRiderLeap_9 |
| 渴了嗎?馬上就不渴了! — Velka_WaterJet_Random |
| 渴了嗎?馬上就不渴了! — Velka_WaterJet_2 |
| 渴了嗎?馬上就不渴了! — Velka_WaterJet_3 |
| 溺死在裡面吧! — Velka_WaterJet_4 |
| 溺死在裡面吧! — Velka_WaterJet_5 |
| 溺死在裡面吧! — Velka_WaterJet_6 |
| 轟了他們! — Velka_WaterJet_7 |
| 轟了他們! — Velka_WaterJet_8 |
| 轟了他們! — Velka_WaterJet_9 |
| 把他們困住! — Velka_LightningSpit_Random |
| 把他們困住! — Velka_LightningSpit_2 |
| 把他們困住! — Velka_LightningSpit_3 |
| 你逃不了一輩子! — Velka_LightningSpit_4 |
| 你逃不了一輩子! — Velka_LightningSpit_5 |
| 你逃不了一輩子! — Velka_LightningSpit_6 |
| 注意腳下!哈! — Velka_LightningSpit_7 |
| 注意腳下!哈! — Velka_LightningSpit_8 |
| 克雷希!幹掉他們! — Velka_ReEmerge_Random |
| 克雷希!幹掉他們! — Velka_ReEmerge_2 |
| 克雷希!幹掉他們! — Velka_ReEmerge_3 |
| 讓他們見識我們的本事。 — Velka_ReEmerge_4 |
| 讓他們見識我們的本事。 — Velka_ReEmerge_5 |
| 讓他們見識我們的本事。 — Velka_ReEmerge_6 |
| 抹乾淨脖子吧。 — Velka_ReEmerge_07_DNU |
| 抹乾淨脖子吧。 — Velka_ReEmerge__08_DNU |
| 抹乾淨脖子吧。 — Velka_ReEmerge_09_DNU |
| 克雷希,咬他們! — Velka_Bite_Random |
| 克雷希,咬他們! — Velka_Bite_2 |
| 克雷希,咬他們! — Velka_Bite_3 |
| 小心點! — Velka_Bite_4 |
| 小心點! — Velka_Bite_5 |
| 小心點! — Velka_Bite_6 |
| 克雷希,咬下去! — Velka_Bite_7 |
| 克雷希,咬下去! — Velka_Bite_8 |
| 克雷希,咬下去! — Velka_Bite_9 |
| 克雷希,咬下去! — Velka_Bite_10 |
| 克雷希,重擊! — Velka_BodySlam_Random |
| 克雷希,重擊! — Velka_BodySlam_2 |
| 克雷希,重擊! — Velka_BodySlam_3 |
| 克雷希,幹掉他們! — Velka_BodySlam_4 |
| 克雷希,幹掉他們! — Velka_BodySlam_5 |
| 克雷希,幹掉他們! — Velka_BodySlam_6 |
| 克雷希,上! — Velka_BodySlam_7 |
| 克雷希,上! — Velka_BodySlam_8 |
| 克雷希,上! — Velka_BodySlam_9 |
| 咬斷! — Velka_Arc_Random |
| 咬斷! — Velka_Arc_2 |
| 咬斷! — Velka_Arc_3 |
| 電弧彈! — Velka_Arc_4 |
| 電弧彈! — Velka_Arc_5 |
| 電弧彈! — Velka_Arc_6 |
| 淹死吧! — Velka_CastWave_Random |
| 淹死吧! — Velka_CastWave_2 |
| 淹死吧! — Velka_CastWave_3 |
| 轟擊! — Velka_CastWave_4 |
| 轟擊! — Velka_CastWave_5 |
| 轟擊! — Velka_CastWave_6 |
| 接招! — Velka_CastWave_7 |
| 接招! — Velka_CastWave_8 |
| 接招! — Velka_CastWave_9 |
| 看招! — Velka_LightningBolt_Random |
| 看招! — Velka_LightningBolt_2 |
| 看招! — Velka_LightningBolt_3 |
| 就站在那裡…… — Velka_LightningBolt_4 |
| 就站在那裡…… — Velka_LightningBolt_5 |
| 就站在那裡…… — Velka_LightningBolt_6 |
| 面對我的力量! — Velka_LightningLash_Random |
| 面對我的力量! — Velka_LightningLash_2 |
| 面對我的力量! — Velka_LightningLash_3 |
| 布琳霍克詛咒你! — Velka_LightningLash_4 |
| 布琳霍克詛咒你! — Velka_LightningLash_5 |
| 布琳霍克詛咒你! — Velka_LightningLash_6 |
| 閃電鞭擊! — Velka_LightningLash_7 |
| 閃電鞭擊! — Velka_LightningLash_8 |
| 閃電鞭擊! — Velka_LightningLash_9 |
| 有東西給你。 — Velka_ChannelStart_Random |
| 有東西給你。 — Velka_ChannelStart_2 |
| 有東西給你。 — Velka_ChannelStart_3 |
| 有東西給你。 — Velka_ChannelStart_4 |
| 就是現在! — Velka_ChannelStart_5 |
| 就是現在! — Velka_ChannelStart_6 |
| 就是現在! — Velka_ChannelStart_7 |
| 面對布琳洛特的力量! — Velka_StormCall_Random |
| 面對布琳洛特的力量! — Velka_StormCall_2 |
| 這裡面的事比你知道的還多! — Velka_StormCall_3 |
| 這裡面的事比你知道的還多! — Velka_StormCall_4 |
| 這裡面的事比你知道的還多! — Velka_StormCall_5 |
| 想看看布琳霍克的小把戲嗎? — Velka_StormCall_6 |
| 想看看布琳霍克的小把戲嗎? — Velka_StormCall_7 |
| 夠了! — Velka_DefensiveCurl_Random |
| 夠了! — Velka_DefensiveCurl_2 |
| 夠了! — Velka_DefensiveCurl_3 |
| 現在不會,以後也不會! — Velka_DefensiveCurl_4 |
| 現在不會,以後也不會! — Velka_DefensiveCurl_5 |
| 現在不會,以後也不會! — Velka_DefensiveCurl_6 |
| 別想困住我! — Velka_QuickLeap_Random |
| 別想困住我! — Velka_QuickLeap_2 |
| 別想困住我! — Velka_QuickLeap_3 |
| 看好了! — Velka_QuickLeap_4 |
| 看好了! — Velka_QuickLeap_5 |
| 看好了! — Velka_QuickLeap_6 |
| 差得遠呢! — Velka_QuickLeap_7 |
| 差得遠呢! — Velka_QuickLeap_8 |
| 差得遠呢! — Velka_QuickLeap_9 |
| 把你的血給我! — Velka_Multistab_Random |
| 把你的血給我! — Velka_Multistab_2 |
| 把你的血給我! — Velka_Multistab_3 |
| 對對對! — Velka_Multistab_4 |
| 對對對! — Velka_Multistab_5 |
| 對對對! — Velka_Multistab_6 |
| 死死死死死! — Velka_Multistab_7 |
| 死死死死死! — Velka_Multistab_8 |
| 死死死死死! — Velka_Multistab_9 |
| 從我身上滾開! — Velka_CurlMultistab_Random |
| 從我身上滾開! — Velka_CurlMultistab_2 |
| 從我身上滾開! — Velka_CurlMultistab_3 |
| 退開! — Velka_CurlMultistab_4 |
| 退開! — Velka_CurlMultistab_5 |
| 退開! — Velka_CurlMultistab_6 |
| 抓到你了! — Velka_CurlMultistab_7 |
| 抓到你了! — Velka_CurlMultistab_8 |
| 抓到你了! — Velka_CurlMultistab_9 |
| 我不會被{你}擊倒! — Velka_Warcry_Random |
| 我{絕不}會被你擊倒! — Velka_Warcry_2 |
| 我不會被{你}擊倒! — Velka_Warcry_3 |
| 你根本還沒見識過我真正的力量! — Velka_Warcry_4 |
| 你根本還沒見識過我真正的力量! — Velka_Warcry_5 |
| 你根本還沒見識過我真正的力量! — Velka_Warcry_6 |
| 大海的黑暗之力,助我! — Velka_Warcry_7 |
| 大海的黑暗之力,助我! — Velka_Warcry_8 |
| 大海的黑暗之力,助我! — Velka_Warcry_9 |
| 希望你站得穩! — Velka_BarnacleCascade_Random |
| 希望你站得穩! — Velka_BarnacleCascade_2 |
| 希望你站得穩! — Velka_BarnacleCascade_3 |
| 碾壓浪潮! — Velka_BarnacleCascade_4 |
| 碾壓浪潮! — Velka_BarnacleCascade_5 |
| 碾壓浪潮! — Velka_BarnacleCascade_6 |
| 深海之顎! — Velka_BarnacleCascade_7 |
| 深海之顎! — Velka_BarnacleCascade_8 |
| 深海之顎! — Velka_BarnacleCascade_9 |
| 克雷希!不…… — Velka_CressieDeath_Random |
| 克雷希! — Velka_CressieDeath_2 |
| 克雷希!不…… — Velka_CressieDeath_3 |
| Velka_DeathEffort_Random — Velka_DeathEffort_Random |
| Velka_DeathEffort_2 — Velka_DeathEffort_2 |
| Velka_DeathEffort_3 — Velka_DeathEffort_3 |
| Velka_DeathEffort_4 — Velka_DeathEffort_4 |
| 我會復仇的…… — Velka_DeathShort_Random |
| 我會復仇的…… — Velka_DeathShort_2 |
| 一切……都未曾終結……我會復仇的…… — Velka_Death_Random |
| 一切……都未曾終結……我會復仇的…… — Velka_Death_2 |
| 克雷希!不……我……對不起…… — Velka_Death_3 |
| 克雷希!不……我……對不起…… — Velka_Death_4 |
| 那我就讓你的小小靈魂派上用場。 — Velka_PlayerDies_Random |
| 那我就讓你的小小靈魂派上用場。 — Velka_PlayerDies_2 |
| 那我就讓你的小小靈魂派上用場。 — Velka_PlayerDies_3 |
| 薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。 — Velka_PlayerDies_4 |
| 薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。 — Velka_PlayerDies_5 |
| 薇洛里早該直接{開口問}。布琳洛特的規矩。我本來會分她一份。 — Velka_PlayerDies_6 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























