Doedre Daemon
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Hex Reflection
apply X random curses on hit [0]
20% reduced Global Accuracy Rating
20% reduced Global Critical Strike Chance
-30% to Global Critical Strike Multiplier
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
20% reduced Global Critical Strike Chance
-30% to Global Critical Strike Multiplier
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Spectre | N |
---|---|
Tags | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DoedreStonesCurseEnfeeble
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk ); AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/enfeeble.ao, root, 2, 1);" } Render { preload_buff_visual = "doedre_curse_zone_aura_enfeeble" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DoedreStonesCurseEnfeeble"] = { name = "Doedre Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% reduced Global Accuracy Rating
20% reduced Global Critical Strike Chance
-30% to Global Critical Strike Multiplier
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Id | DoedreCurseZoneAuraEnfeeble2 |
---|---|
Family | MonsterAura |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster critical curse |
Enfeeble
Radius: 52
You are cursed. You deal less damage and have reduced accuracy.
20% reduced Accuracy Rating
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Doedre Daemon
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Hex Reflection
apply X random curses on hit [0]
45% increased Physical Damage taken
20% increased Physical Damage taken over time
% chance to be inflicted with Bleeding when Hit by an Attack
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
20% increased Physical Damage taken over time
% chance to be inflicted with Bleeding when Hit by an Attack
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
Spectre | N |
---|---|
Tags | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DoedreStonesCurseVulnerability_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk ); AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/vulnerability.ao, root, 2, 1);" } Render { preload_buff_visual = "doedre_curse_zone_aura_vulnerability" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DoedreStonesCurseVulnerability_"] = { name = "Doedre Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
45% increased Physical Damage taken
20% increased Physical Damage taken over time
% chance to be inflicted with Bleeding when Hit by an Attack
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
Id | DoedreCurseZoneAuraVulnerability2 |
---|---|
Family | MonsterAura |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
Vulnerability
Radius: 52
You are cursed. You take increased physical damage, and attacks against you have a chance to inflict Bleeding.
45% increased Physical Damage taken
% chance to be inflicted with Bleeding when Hit by an Attack
enemy aggravate bleeding on attack hit chance % against self [0]
Doedre Daemon
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Hex Reflection
apply X random curses on hit [0]
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Spectre | N |
---|---|
Tags | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DoedreStonesCurseTemporalChains
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk ); AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/temporal_chains.ao, root, 2, 1);" } Render { preload_buff_visual = "doedre_curse_zone_aura_temporal_chains" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DoedreStonesCurseTemporalChains"] = { name = "Doedre Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Id | DoedreCurseZoneAuraTemporalChains2 |
---|---|
Family | MonsterAura |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
Temporal Chains
Radius: 52
You are cursed. Time passes more slowly for you.
buff time passed +% other than temporal chains [-30]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]