Doedre Daemon
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
20% reduced Global Accuracy Rating
20% reduced Global Critical Strike Chance
-30% to Global Critical Strike Multiplier
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
SpectreN
Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DoedreStonesCurseEnfeeble
IsSummoned
Y
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
EmptyActionSpellDoedreCursePillar
Spell
Cast Time: 1 sec
Cooldown Time: 4 sec

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk ); 
	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/enfeeble.ao, root, 2, 1);"
}

Render
{
	preload_buff_visual = "doedre_curse_zone_aura_enfeeble"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DoedreStonesCurseEnfeeble"] = {
    name = "Doedre Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellDoedreCursePillar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDoedreCursePillar"] = {
    name = "EmptyActionSpellDoedreCursePillar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
You can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
IdDoedreAdditionalCurseOnEnemies2
FamilyTorment
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft Tagscaster curse
    20% reduced Global Accuracy Rating
    20% reduced Global Critical Strike Chance
    -30% to Global Critical Strike Multiplier
    curse count [1]
    enfeeble damage +% final [-30]
    enfeeble damage +% vs rare or unique final [0]
    IdDoedreCurseZoneAuraEnfeeble2
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • accuracy rating +% Min: -20 Max: -20 Global
  • enfeeble damage +% final Min: -30 Max: -30 Global
  • critical strike chance +% Min: -20 Max: -20 Global
  • base critical strike multiplier + Min: -30 Max: -30 Global
  • enfeeble damage +% vs rare or unique final Min: 0 Max: 0 Global
  • Craft Tagscaster critical curse
    Enfeeble
    Radius: 52
    You are cursed. You deal less damage and have reduced accuracy.
    20% reduced Accuracy Rating
    enfeeble damage +% final [-30]
    enfeeble damage +% vs rare or unique final [0]
    Doedre Daemon
    You can apply 4 additional Curses
    Hex Reflection
    apply X random curses on hit [0]
    45% increased Physical Damage taken
    20% increased Physical Damage taken over time
    % chance to be inflicted with Bleeding when Hit by an Attack
    curse count [1]
    enemy aggravate bleeding on attack hit chance % against self [0]
    SpectreN
    Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
    Life
    100%
    Ailment Threshold
    100%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    DoedreStonesCurseVulnerability_
    IsSummoned
    Y
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    374
    Spell Damage
    374
    Accuracy
    290
    Attack Time
    1
    Experience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    EmptyActionSpellDoedreCursePillar
    Spell
    Cast Time: 1 sec
    Cooldown Time: 4 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );
    	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/vulnerability.ao, root, 2, 1);"
    }
    
    Render
    {
    	preload_buff_visual = "doedre_curse_zone_aura_vulnerability"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Daemon/DoedreStonesCurseVulnerability_"] = {
        name = "Doedre Daemon",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    You can apply 4 additional Curses
    Hex Reflection
    apply X random curses on hit [0]
    IdDoedreAdditionalCurseOnEnemies2
    FamilyTorment
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft Tagscaster curse
    45% increased Physical Damage taken
    20% increased Physical Damage taken over time
    % chance to be inflicted with Bleeding when Hit by an Attack
    curse count [1]
    enemy aggravate bleeding on attack hit chance % against self [0]
    IdDoedreCurseZoneAuraVulnerability2
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • physical damage taken +% Min: 45 Max: 45 Global
  • chance to be maimed when hit % Min: 0 Max: 0 Global
  • base physical damage over time taken +% Min: 20 Max: 20 Global
  • receive bleeding chance % when hit by attack Min: 0 Max: 0 Global
  • enemy aggravate bleeding on attack hit chance % against self Min: 0 Max: 0 Global
  • Craft Tagscaster curse
    Vulnerability
    Radius: 52
    You are cursed. You take increased physical damage, and attacks against you have a chance to inflict Bleeding.
    45% increased Physical Damage taken
    % chance to be inflicted with Bleeding when Hit by an Attack
    enemy aggravate bleeding on attack hit chance % against self [0]
    Doedre Daemon
    You can apply 4 additional Curses
    Hex Reflection
    apply X random curses on hit [0]
    buff time passed +% other than temporal chains [-30]
    curse count [1]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]
    SpectreN
    Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
    Life
    100%
    Ailment Threshold
    100%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    DoedreStonesCurseTemporalChains
    IsSummoned
    Y
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    374
    Spell Damage
    374
    Accuracy
    290
    Attack Time
    1
    Experience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    EmptyActionSpellDoedreCursePillar
    Spell
    Cast Time: 1 sec
    Cooldown Time: 4 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );
    	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/temporal_chains.ao, root, 2, 1);"
    }
    
    Render
    {
    	preload_buff_visual = "doedre_curse_zone_aura_temporal_chains"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Daemon/DoedreStonesCurseTemporalChains"] = {
        name = "Doedre Daemon",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    You can apply 4 additional Curses
    Hex Reflection
    apply X random curses on hit [0]
    IdDoedreAdditionalCurseOnEnemies2
    FamilyTorment
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft Tagscaster curse
    buff time passed +% other than temporal chains [-30]
    curse count [1]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]
    IdDoedreCurseZoneAuraTemporalChains2
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • temporal chains action speed +% final Min: -30 Max: -30 Global
  • buff time passed +% other than temporal chains Min: -30 Max: -30 Global
  • temporal chains action speed +% vs rare or unique final Min: 0 Max: 0 Global
  • Craft Tagscaster curse
    Temporal Chains
    Radius: 52
    You are cursed. Time passes more slowly for you.
    buff time passed +% other than temporal chains [-30]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]