Doedres Dämon
Ihr könnt 4 zusätzliche Flüche anwenden
Reflektiert Verhexungen
apply X random curses on hit [0]
20% verringerte globale Treffgenauigkeit
20% verringerte globale kritische Trefferchance
-30% zu globalem Multiplikator für kritische Treffer
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Doedre Daemon
SpectreN
Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Daemon
Metadata
DoedreStonesCurseEnfeeble
IsSummoned
Y
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichwert
4,739
Damage
374
Zauberschaden
374
Genauigkeit
580
Attack Time
1
Erfahrung
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
EmptyActionSpellDoedreCursePillar
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk ); 
	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/enfeeble.ao, root, 2, 1);"
}

Render
{
	preload_buff_visual = "doedre_curse_zone_aura_enfeeble"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DoedreStonesCurseEnfeeble"] = {
    name = "Doedre Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellDoedreCursePillar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDoedreCursePillar"] = {
    name = "EmptyActionSpellDoedreCursePillar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Ihr könnt 4 zusätzliche Flüche anwenden
Reflektiert Verhexungen
apply X random curses on hit [0]
FamilyTorment
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft TagsZauberer Fluch
    20% verringerte globale Treffgenauigkeit
    20% verringerte globale kritische Trefferchance
    -30% zu globalem Multiplikator für kritische Treffer
    curse count [1]
    enfeeble damage +% final [-30]
    enfeeble damage +% vs rare or unique final [0]
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • accuracy rating +% Min: -20 Max: -20 Global
  • enfeeble damage +% final Min: -30 Max: -30 Global
  • critical strike chance +% Min: -20 Max: -20 Global
  • base critical strike multiplier + Min: -30 Max: -30 Global
  • enfeeble damage +% vs rare or unique final Min: 0 Max: 0 Global
  • Craft TagsZauberer Kritisch Fluch
    Schwächen
    Radius: 52
    Ihr seid verflucht. Ihr verursacht weniger Schaden und verfügt über verringerte Genauigkeit.
    20% verringerte Treffgenauigkeit
    enfeeble damage +% final [-30]
    enfeeble damage +% vs rare or unique final [0]
    Enfeeble
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100, 100
    Stats.base_maximum_mana200, 100000
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.is_hidden_monster1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.is_daemon1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Life.prevent_corpse_sinkingtrue
    Doedres Dämon
    Ihr könnt 4 zusätzliche Flüche anwenden
    Reflektiert Verhexungen
    apply X random curses on hit [0]
    45% erhöhter erlittener physischer Schaden
    20% erhöhter erlittener physischer Schaden über Zeit
    % Chance, bei erlittenem Treffer durch einen Angriff zu bluten
    curse count [1]
    enemy aggravate bleeding on attack hit chance % against self [0]
    Doedre Daemon
    SpectreN
    Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    DoedreStonesCurseVulnerability_
    IsSummoned
    Y
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1
    Erfahrung
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );
    	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/vulnerability.ao, root, 2, 1);"
    }
    
    Render
    {
    	preload_buff_visual = "doedre_curse_zone_aura_vulnerability"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Daemon/DoedreStonesCurseVulnerability_"] = {
        name = "Doedre Daemon",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ihr könnt 4 zusätzliche Flüche anwenden
    Reflektiert Verhexungen
    apply X random curses on hit [0]
    FamilyTorment
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft TagsZauberer Fluch
    45% erhöhter erlittener physischer Schaden
    20% erhöhter erlittener physischer Schaden über Zeit
    % Chance, bei erlittenem Treffer durch einen Angriff zu bluten
    curse count [1]
    enemy aggravate bleeding on attack hit chance % against self [0]
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • physical damage taken +% Min: 45 Max: 45 Global
  • chance to be maimed when hit % Min: 0 Max: 0 Global
  • base physical damage over time taken +% Min: 20 Max: 20 Global
  • receive bleeding chance % when hit by attack Min: 0 Max: 0 Global
  • enemy aggravate bleeding on attack hit chance % against self Min: 0 Max: 0 Global
  • Craft TagsZauberer Fluch
    Verwundbarkeit
    Radius: 52
    Ihr seid verflucht. Ihr erleidet erhöhten physischen Schaden und Angriffe gegen Euch haben eine Chance, Bluten zu verursachen.
    45% erhöhter erlittener physischer Schaden
    % Chance, bei erlittenem Treffer durch einen Angriff zu bluten
    enemy aggravate bleeding on attack hit chance % against self [0]
    Vulnerability
    Doedres Dämon
    Ihr könnt 4 zusätzliche Flüche anwenden
    Reflektiert Verhexungen
    apply X random curses on hit [0]
    buff time passed +% other than temporal chains [-30]
    curse count [1]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]
    Doedre Daemon
    SpectreN
    Tagsaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    DoedreStonesCurseTemporalChains
    IsSummoned
    Y
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1
    Erfahrung
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    EmptyActionSpellDoedreCursePillar
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );
    	AddAttachedObjectToBones(Metadata/Effects/Spells/monsters_effects/aura/curse_aura_zone/temporal_chains.ao, root, 2, 1);"
    }
    
    Render
    {
    	preload_buff_visual = "doedre_curse_zone_aura_temporal_chains"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Daemon/DoedreStonesCurseTemporalChains"] = {
        name = "Doedre Daemon",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ihr könnt 4 zusätzliche Flüche anwenden
    Reflektiert Verhexungen
    apply X random curses on hit [0]
    FamilyTorment
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 0 Max: 0 Global
  • curse effect +% Min: 0 Max: 0 Global
  • apply X random curses on hit Min: 0 Max: 0 Global
  • number of additional curses allowed Min: 4 Max: 4 Global
  • Craft TagsZauberer Fluch
    buff time passed +% other than temporal chains [-30]
    curse count [1]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • curse count Min: 1 Max: 1 Global
  • temporal chains action speed +% final Min: -30 Max: -30 Global
  • buff time passed +% other than temporal chains Min: -30 Max: -30 Global
  • temporal chains action speed +% vs rare or unique final Min: 0 Max: 0 Global
  • Craft TagsZauberer Fluch
    Fesseln der Zeit
    Radius: 52
    Ihr seid verflucht. Die Zeit vergeht für Euch langsamer.
    buff time passed +% other than temporal chains [-30]
    temporal chains action speed +% final [-30]
    temporal chains action speed +% vs rare or unique final [0]
    Temporal Chains
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100, 100
    Stats.base_maximum_mana200, 100000
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.is_hidden_monster1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.is_daemon1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Life.prevent_corpse_sinkingtrue
    Edit

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