Fanatic of the Broken Circle
Humanoid
monster no drops or experience [1]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | Y |
---|---|
Tags | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Life
175%
Ward From Life
30%
Ailment Threshold
140%
Resistance
75 0 0 0
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experience
140%
Model Size
100%
Type
ExpeditionMedvedCultist
Metadata
BoneCultistMedvedEnrage
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,258
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
523
Spell Damage
523
Accuracy
290
Attack Time
1.32
Experience
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.333 sec
Deals 471.8 to 707.7 Physical Damage
20% of Physical Damage Converted to Chaos Damage
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
20% of Physical Damage Converted to Chaos Damage
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
Spell, Triggerable
Cast Time: 3 sec
Cooldown Time: 15 sec
Deals 204.1 to 306.1 Physical Damage
Fires 3 additional Projectiles
20% of Physical Damage Converted to Chaos Damage
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
Fires 3 additional Projectiles
20% of Physical Damage Converted to Chaos Damage
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 1.5 sec
Deals 359.9 to 539.9 Physical Damage
20% of Physical Damage Converted to Chaos Damage
is area damage [1]
20% of Physical Damage Converted to Chaos Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Enrage_basefx.epk );" on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Enrage_basefx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedvedEnrage"] = { name = "Fanatic of the Broken Circle", life = 1.75, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |