Fanatiker des Gebrochenen Zirkels
Humanoid
monster no drops or experience [1]
Entfernt gesamten Energieschild
monster gain base ward equal to total maximum life % [30]
Fanatic of the Broken Circle
SpectreY
Tagsbone_armour, Zauberer, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Leben
175%
Ward From Life
30%
Ailment Threshold
140%
Widerstand
75 0 0 0
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
100%
Type
ExpeditionMedvedCultist
Metadata
BoneCultistMedvedEnrage
Stufe
68
Leben
11,258
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
1.32
Erfahrung
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
MPSExpeditionBoneCultistProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.333 Sek.
Verursacht 471.8 bis 707.7 physischen Schaden
20% des physischen Schadens werden in Chaosschaden umgewandelt
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
Spell, Triggerable
Zauberzeit: 3 Sek.
Abklingzeit: 15 Sek.
Verursacht 204.1 bis 306.1 physischen Schaden
Feuert 3 zusätzliche Projektile
20% des physischen Schadens werden in Chaosschaden umgewandelt
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 359.9 bis 539.9 physischen Schaden
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Enrage_basefx.epk );"
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Enrage_basefx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedvedEnrage"] = {
    name = "Fanatic of the Broken Circle",
    life = 1.75,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "GSExpeditionBoneCultistOrbExplosion",
        "GPSBoneCultistOrb",
        "MPSExpeditionBoneCultistProjectiles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBoneCultistOrbExplosion"] = {
    name = "GSExpeditionBoneCultistOrbExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBoneCultistOrb"] = {
    name = "GPSBoneCultistOrb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionBoneCultistProjectiles"] = {
    name = "MPSExpeditionBoneCultistProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Entfernt gesamten Energieschild
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Edit

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