ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine

Felltooth

Felltooth
Fiend Dagger
Rune Daggers
Quality: +20%
Physical Damage: 22-87
Critical Strike Chance: 9%
Attacks per Second: 1.2
Weapon Range: 1 metres
Requires Level 53, 58 Dex, 123 Int
(50—55)% increased Global Critical Strike Chance
100% increased Melee Damage against Frozen Enemies
100% increased Melee Damage against Shocked Enemies
100% increased Melee Damage against Ignited Enemies
Projectiles have (15—20)% chance to Ignite
Projectiles have (15—20)% chance to Freeze
Projectiles have (15—20)% chance to Shock
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
A fang of hellfire, chip of frost,
Lightning flickers, blade embossed.
With dagger clenched, into the fray!
Or draw it out, and cast away.
Limit
「Not in game」
The Market
Icon
Art/2DItems/Weapons/OneHandWeapons/Daggers/Heartbreaker
BaseType
(50—55)% increased Global Critical Strike Chance
FamilyCriticalStrikeChanceIncrease
DomainsItem (1)
GenerationTypeUnique (3)
Stats
  • critical strike chance +% 50 — 55 Global
  • Craft TagsCritical
    100% increased Melee Damage against Ignited Enemies
    FamilyMeleeDamageToBurningEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • melee damage +% vs burning enemies 100 — 100 Global
  • Craft TagsDamage Attack
    100% increased Melee Damage against Shocked Enemies
    FamilyMeleeDamageToShockedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • melee damage +% vs shocked enemies 100 — 100 Global
  • Craft TagsDamage Attack
    100% increased Melee Damage against Frozen Enemies
    FamilyMeleeDamageToFrozenEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • melee damage +% vs frozen enemies 100 — 100 Global
  • Craft TagsDamage Attack
    Projectiles have (15—20)% chance to Shock
    FamilyProjectileShockChance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • projectile shock chance % 15 — 20 Global
  • Craft TagsElemental Lightning Ailment
    Projectiles have (15—20)% chance to Freeze
    FamilyProjectileFreezeChance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • projectile freeze chance % 15 — 20 Global
  • Craft TagsElemental Cold Ailment
    Projectiles have (15—20)% chance to Ignite
    FamilyProjectileIgniteChance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Stats
  • projectile ignite chance % 15 — 20 Global
  • Craft TagsElemental Fire Ailment
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.