Grandmasters: 布风形 /125
| Stat | Value | 
|---|---|
| IsDisabled | 1 | 
| Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills  | 
| level | 95 | 
| main hand weapon type | 9 | 
| off hand weapon type | 14 | 
| block while dual wielding % | 15 | 
| physical damage +% | 32 | 
| local physical damage +% | 164 | 
| attack minimum added physical damage | 14 | 
| attack maximum added physical damage | 27 | 
| local minimum added physical damage | 18 | 
| local maximum added physical damage | 29 | 
| physical bow damage +% | 186 | 
| fire damage +% | 10 | 
| local minimum added cold damage | 28 | 
| local maximum added cold damage | 56 | 
| attack speed +% | 55 | 
| local attack speed +% | 7 | 
| bow attack speed +% | 15 | 
| accuracy rating +% | 92 | 
| bow accuracy rating +% | 10 | 
| base critical strike multiplier + | 111 | 
| life leech from physical attack damage permyriad | 4 | 
| mana leech from physical attack damage permyriad | 1 | 
| base life gained on enemy death | 5 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 748 | 
| physical damage reduction rating +% | 8 | 
| local physical damage reduction rating +% | 254 | 
| base evasion rating | 941 | 
| evasion rating +% | 144 | 
| local evasion rating +% | 150 | 
| base maximum life | 672 | 
| maximum life +% | 215 | 
| base maximum mana | 40 | 
| mana regeneration rate per minute % | 105 | 
| base maximum energy shield | 58 | 
| energy shield recharge rate per minute % | 2000 | 
| base resist all elements % | 59 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 115 | 
| base cold damage resistance % | 133 | 
| base lightning damage resistance % | 86 | 
| base chaos damage resistance % | 17 | 
| base item found rarity +% | 46 | 
| base projectile speed +% | 30 | 
| base movement velocity +% | 53 | 
| max endurance charges | 3 | 
| max frenzy charges | 3 | 
| max power charges | 4 | 
| base avoid stun % | 30 | 
| base cast speed +% | 6 | 
| base stun recovery +% | 42 | 
| main hand base weapon attack duration ms | 833 | 
| main hand base maximum attack distance | 120 | 
| weapon elemental damage +% | 52 | 
| base life gain per target | 2 | 
| base attack speed +% per frenzy charge | 5 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 4 | 
| local charges added +% | 24 | 
| local recharge on crit | 1 | 
| local recharge on take crit | 3 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 60 | 
| knockback on crit with bow | 1 | 
| elemental damage +% | 20 | 
| maximum block % | 75 | 
| projectile damage +% | 55 | 
| base cast speed +% per frenzy charge | 5 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% | 375 | 
| critical strike chance +% per power charge | 50 | 
| local critical strike chance +% | 68 | 
| bow critical strike chance +% | 252 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 54 | 
| additional strength | 80 | 
| base intelligence | 104 | 
| additional intelligence | 23 | 
| base dexterity | 362 | 
| additional all attributes | 13 | 
| base critical strike multiplier | 150 | 
| bow critical strike multiplier + | 41 | 
| avoid all elemental status % | 8 | 
| ignore armour movement penalties | 20 | 
| base actor scale +% | -10 | 
| from armour movement speed +% | -3 | 
| keystone acrobatics | 1 | 
| main hand local physical damage +% | 164 | 
| main hand local minimum added physical damage | 52 | 
| main hand local maximum added physical damage | 118 | 
| main hand local minimum added cold damage | 28 | 
| main hand local maximum added cold damage | 56 | 
| main hand local attack speed +% | 7 | 
| main hand local critical strike chance | 500 | 
| main hand local critical strike chance +% | 68 | 
| keystone phase acrobatics | 1 | 
| keystone projectile evasion | 1 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 76 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| extra gore | 1 | 
| evasion and physical damage reduction rating +% | 48 | 
| footstep effect variation | 8 | 
| number of equipped uniques | 2 | 
| additional dexterity and intelligence | 23 | 
| fire and lightning damage resistance % | 13 | 
| map spawn two bosses | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.