Grandmasters: Choaaa /132
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 60 |
main hand weapon type | 10 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
physical damage +% | 49 |
local physical damage +% | 57 |
attack minimum added physical damage | 9 |
attack maximum added physical damage | 16 |
physical dagger damage +% | 76 |
local minimum added fire damage | 13 |
local maximum added fire damage | 24 |
local minimum added cold damage | 2 |
local maximum added cold damage | 4 |
attack minimum added lightning damage | 4 |
attack maximum added lightning damage | 40 |
attack speed +% | 39 |
local attack speed +% | 23 |
dagger attack speed +% | 19 |
accuracy rating +% | 27 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 19 |
critical strike multiplier with dagger + | 86 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 13 |
base stun threshold reduction +% | 8 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 46 |
physical damage reduction rating +% | 9 |
base evasion rating | 939 |
evasion rating +% | 96 |
local evasion rating +% | 115 |
base maximum life | 177 |
maximum life +% | 128 |
base life regeneration rate per minute | 283 |
base maximum mana | 151 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 23 |
maximum energy shield +% | 11 |
local energy shield | 5 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 25 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 66 |
base cold damage resistance % | 67 |
base lightning damage resistance % | 33 |
base item found rarity +% | 35 |
base movement velocity +% | 9 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
base cast speed +% | 6 |
base stun recovery +% | 15 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 714 |
off hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
physical damage while dual wielding +% | 20 |
one handed melee physical damage +% | 56 |
one handed melee attack speed +% | 22 |
base stun duration +% | 14 |
local base evasion rating | 127 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 146 |
critical strike chance +% per power charge | 50 |
dagger critical strike chance +% | 70 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 78 |
base strength | 114 |
base intelligence | 94 |
additional intelligence | 25 |
base dexterity | 272 |
additional dexterity | 109 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
keystone iron reflexes | 1 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 25 |
minimum physical damage to return to melee attacker | 6 |
main hand local physical damage +% | 31 |
main hand local minimum added physical damage | 14 |
main hand local maximum added physical damage | 55 |
main hand local minimum added fire damage | 13 |
main hand local maximum added fire damage | 24 |
main hand local attack speed +% | 8 |
main hand local critical strike chance | 680 |
main hand local accuracy rating | 59 |
off hand local physical damage +% | 26 |
off hand local minimum added physical damage | 16 |
off hand local maximum added physical damage | 64 |
off hand local minimum added cold damage | 2 |
off hand local maximum added cold damage | 4 |
off hand local attack speed +% | 15 |
off hand local critical strike chance | 710 |
off hand local accuracy rating | 19 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
light radius +% | 15 |
footstep effect variation | 15 |
fire and cold damage resistance % | 15 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |