Grandmasters: HaveStaffWillTravel_ /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
Removes all Energy Shield
level90
main hand weapon type5
off hand weapon type13
cannot have mana leeched from1
local extra max charges30
shield block %24
block while dual wielding %15
spell damage +%29
attack minimum added physical damage9
attack maximum added physical damage15
local minimum added physical damage65
local maximum added physical damage112
fire damage +%92
attack minimum added lightning damage1
attack maximum added lightning damage28
local attack speed +%15
accuracy rating51
maximum physical damage reduction %90
base physical damage reduction rating314
physical damage reduction rating +%50
base evasion rating1281
base maximum life602
maximum life +%176
base life regeneration rate per minute360
base maximum mana200
maximum mana +%85
mana regeneration rate per minute %105
mana regeneration rate +%396
base maximum energy shield583
maximum energy shield +%10
local energy shield57
energy shield recharge rate per minute %2000
base resist all elements %28
resist all elements % per endurance charge4
base fire damage resistance %105
base cold damage resistance %99
base lightning damage resistance %92
base chaos damage resistance %27
base item found rarity +%10
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%23
main hand base weapon attack duration ms714
main hand base maximum attack distance5
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%32
local recharge on take crit3
spell elemental damage +%16
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %744
elemental damage +%192
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating279
base shield maximum energy shield81
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength283
additional strength10
base intelligence243
base dexterity74
additional dexterity23
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes3
base critical strike multiplier150
from armour movement speed +%-6
local armour and energy shield +%100
local evasion and energy shield +%408
movement velocity +% when on low life10
main hand local minimum added physical damage96
main hand local maximum added physical damage170
main hand local attack speed +%15
main hand local critical strike chance668
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %84
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
light radius +%20
melee range +2
avoid ignite % when on low life100
fire damage resistance % when on low life25
local display socketed gems get elemental proliferation level20
dummy stat display nothing1
melee damage +%14
footstep effect variation3
number of equipped uniques4
additional strength and intelligence30
additional dexterity and intelligence24
cold and lightning damage resistance %13
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
base damage removed from mana before life %10
keystone mana shield1
local display socketed gems mana cost -%50
base life leech from elemental damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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