Grandmasters: HaveStaffWillTravel_ /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 de Mana Régénéré par seconde
100% d'Augmentation du Drain de Vie par seconde maximal
100% d'Augmentation du Drain de Mana maximal par seconde
100% de Réduction de la Réservation des Aptitudes
Retire tout le Bouclier d'énergie
level90
main hand weapon type5
off hand weapon type13
cannot have mana leeched from1
local extra max charges30
shield block %24
block while dual wielding %15
spell damage +%29
attack minimum added physical damage9
attack maximum added physical damage15
local minimum added physical damage65
local maximum added physical damage112
fire damage +%92
attack minimum added lightning damage1
attack maximum added lightning damage28
local attack speed +%15
accuracy rating51
maximum physical damage reduction %90
base physical damage reduction rating314
physical damage reduction rating +%50
base evasion rating1281
base maximum life602
maximum life +%176
base life regeneration rate per minute360
base maximum mana200
maximum mana +%85
mana regeneration rate per minute %105
mana regeneration rate +%396
base maximum energy shield583
maximum energy shield +%10
local energy shield57
energy shield recharge rate per minute %2000
base resist all elements %28
resist all elements % per endurance charge4
base fire damage resistance %105
base cold damage resistance %99
base lightning damage resistance %92
base chaos damage resistance %27
base item found rarity +%10
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%23
main hand base weapon attack duration ms714
main hand base maximum attack distance5
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%32
local recharge on take crit3
spell elemental damage +%16
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %744
elemental damage +%192
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating279
base shield maximum energy shield81
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength283
additional strength10
base intelligence243
base dexterity74
additional dexterity23
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes3
base critical strike multiplier150
from armour movement speed +%-6
local armour and energy shield +%100
local evasion and energy shield +%408
movement velocity +% when on low life10
main hand local minimum added physical damage96
main hand local maximum added physical damage170
main hand local attack speed +%15
main hand local critical strike chance668
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %84
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
light radius +%20
melee range +2
avoid ignite % when on low life100
fire damage resistance % when on low life25
local display socketed gems get elemental proliferation level20
dummy stat display nothing1
melee damage +%14
footstep effect variation3
number of equipped uniques4
additional strength and intelligence30
additional dexterity and intelligence24
cold and lightning damage resistance %13
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
base damage removed from mana before life %10
keystone mana shield1
local display socketed gems mana cost -%50
base life leech from elemental damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20