Grandmasters: LetsMakeBiscuits /132
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills Removes all Energy Shield |
level | 87 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 22 |
old do not use spell block % from assumed block value | 20 |
block while dual wielding % | 15 |
spell damage +% | 205 |
local minimum added fire damage | 31 |
local maximum added fire damage | 56 |
cold damage +% | 138 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 14 |
lightning damage +% | 33 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 14 |
attack speed +% | 12 |
base critical strike multiplier + | 66 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 1 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 314 |
base evasion rating | 1232 |
local evasion rating +% | 92 |
base maximum life | 271 |
maximum life +% | 119 |
base maximum mana | 366 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 248 |
base maximum energy shield | 487 |
maximum energy shield +% | 25 |
local energy shield +% | 515 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 109 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 59 |
base cold damage resistance % | 26 |
base lightning damage resistance % | 30 |
base chaos damage resistance % | 20 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 7 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base mana cost -% | -80 |
base cast speed +% | 23 |
avoid interruption while casting % | 40 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base spell critical strike multiplier + | 70 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
spell damage +% per power charge | 4 |
buff effect on self +% | 5 |
base skill area of effect +% | 36 |
physical damage reduction % per endurance charge | 4 |
base chance to freeze % | 5 |
elemental damage +% | 76 |
maximum block % | 75 |
base shield physical damage reduction rating | 162 |
base shield maximum energy shield | 48 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 140 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 376 |
local critical strike chance +% | 15 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
additional strength | 25 |
base intelligence | 312 |
additional intelligence | 24 |
base dexterity | 114 |
additional dexterity | 30 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 2 |
base critical strike multiplier | 150 |
area damage +% | 20 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 124 |
main hand local minimum added physical damage | 28 |
main hand local maximum added physical damage | 52 |
main hand local minimum added fire damage | 31 |
main hand local maximum added fire damage | 56 |
main hand local critical strike chance | 896 |
main hand local critical strike chance +% | 15 |
base reservation +% | -22 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local socketed aura gem level + | 3 |
local display socketed gems have blood magic | 1 |
local display socketed gems have mana reservation +% | -25 |
light radius +% | 20 |
dummy stat display nothing | 2 |
base energy shield gained on enemy death | 15 |
local socketed elemental gem level + | 1 |
melee damage +% | 26 |
number of equipped uniques | 6 |
additional strength and intelligence | 20 |
chance to freeze shock ignite % | 10 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
aura effect +% | 10 |
old do not use base life leech from cold damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |