Grandmasters: Orgasmiconvulsions /124
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 30% of Damage Leeched as Life 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech no cost [1] |
level | 78 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 19 |
physical damage +% | 53 |
local physical damage +% | 149 |
attack minimum added physical damage | 7 |
attack maximum added physical damage | 13 |
local minimum added physical damage | 10 |
local maximum added physical damage | 19 |
physical wand damage +% | 52 |
attack minimum added fire damage | 8 |
attack maximum added fire damage | 16 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 32 |
attack speed +% | 49 |
wand attack speed +% | 20 |
accuracy rating | 343 |
accuracy rating +% | 41 |
wand accuracy rating +% | 45 |
base critical strike multiplier + | 8 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 457 |
base evasion rating | 1134 |
local evasion rating +% | 37 |
base maximum life | 627 |
maximum life +% | 123 |
base life regeneration rate per minute | 167 |
base maximum mana | 98 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 10 |
base maximum energy shield | 131 |
maximum energy shield +% | 25 |
local energy shield | 19 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 50 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 63 |
base cold damage resistance % | 96 |
base lightning damage resistance % | 119 |
base item found rarity +% | 19 |
projectiles pierce 1 additional target per 10 stat value | 40 |
base projectile speed +% | 10 |
base movement velocity +% | 26 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base cast speed +% | 12 |
base stun recovery +% | 30 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base stun duration +% | 11 |
local base evasion rating | 58 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
wand damage +% per power charge | 6 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 20 |
maximum block % | 75 |
base shield evasion rating | 182 |
base shield maximum energy shield | 72 |
projectile damage +% | 92 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 60 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 100 |
additional strength | 38 |
base intelligence | 210 |
additional intelligence | 52 |
base dexterity | 120 |
base critical strike multiplier | 150 |
wand physical damage % to add as fire | 10 |
wand physical damage % to add as cold | 10 |
wand physical damage % to add as lightning | 30 |
from armour movement speed +% | -6 |
local armour and evasion +% | 59 |
local evasion and energy shield +% | 18 |
minimum physical damage to return to melee attacker | 148 |
keystone acrobatics | 1 |
main hand local physical damage +% | 149 |
main hand local minimum added physical damage | 38 |
main hand local maximum added physical damage | 71 |
main hand local critical strike chance | 896 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
light radius +% | 15 |
footstep effect variation | 5 |
fire and cold damage resistance % | 15 |
fire and lightning damage resistance % | 14 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
wand damage +% | 98 |
wand critical strike chance +% | 90 |
wand critical strike multiplier + | 24 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |