Grandmasters: SeaSlug /93
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level83
main hand weapon type8
off hand weapon type14
block while dual wielding %15
physical damage +%27
local physical damage +%124
attack speed +%52
old do not use life leech from physical damage %6
base life gained on enemy death15
maximum physical damage reduction %90
base evasion rating784
local evasion rating +%150
base maximum life178
maximum life +%58
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%80
base maximum energy shield264
maximum energy shield +%26
local energy shield +%289
energy shield recharge rate per minute %2000
resist all elements % per endurance charge4
base fire damage resistance %47
base item found rarity +%61
base movement velocity +%41
max endurance charges5
max frenzy charges4
max power charges3
ignite duration +%45
base mana cost -%-80
base cast speed +%12
base stun recovery +%24
main hand base weapon attack duration ms833
main hand base maximum attack distance7
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %108
elemental damage +%20
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%88
critical strike chance +% per power charge50
spell critical strike chance +%146
accuracy rating per level2
evasion rating per level300
base strength54
additional strength30
base intelligence93
base dexterity123
kill enemy on hit if under 10% life1
base critical strike multiplier150
base chance to ignite %10
local always hit1
base actor scale +%-10
from armour movement speed +%-4
local evasion and energy shield +%27
minimum fire damage to return to melee attacker15
movement velocity +% when on full life15
main hand local physical damage +%124
main hand local minimum added physical damage49
main hand local maximum added physical damage73
main hand local critical strike chance500
main hand local always hit1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as fire20
base energy shield gained on enemy death18
local socketed elemental gem level +1
footstep effect variation4
number of equipped uniques6
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20