Grandmasters: ThorMedBino /129
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 89 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 40 |
block while dual wielding % | 15 |
physical damage +% | 56 |
attack minimum added physical damage | 57 |
attack maximum added physical damage | 90 |
local minimum added physical damage | 60 |
local maximum added physical damage | 130 |
physical dagger damage +% | 153 |
attack minimum added fire damage | 18 |
attack maximum added fire damage | 38 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 24 |
attack speed +% | 38 |
dagger attack speed +% | 19 |
accuracy rating | 460 |
accuracy rating +% | 20 |
dagger accuracy rating +% | 28 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 123 |
critical strike multiplier with dagger + | 86 |
old do not use life leech from physical damage % | 5 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1414 |
local physical damage reduction rating +% | 112 |
base evasion rating | 965 |
evasion rating +% | 96 |
base maximum life | 705 |
maximum life +% | 155 |
base life regeneration rate per minute | 439 |
base maximum mana | 88 |
maximum mana +% | 36 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
maximum energy shield +% | 25 |
energy shield recharge rate per minute % | 2000 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 121 |
base cold damage resistance % | 117 |
base lightning damage resistance % | 139 |
base chaos damage resistance % | 10 |
base movement velocity +% | 36 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 5 |
base avoid stun % | 30 |
base cast speed +% | 12 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
weapon elemental damage +% | 30 |
one handed melee physical damage +% | 50 |
one handed melee attack speed +% | 20 |
one handed melee accuracy rating +% | 20 |
local base evasion rating | 6 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 2 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 20 |
maximum block % | 75 |
base shield evasion rating | 53 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 46 |
critical strike chance +% | 260 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 42 |
dagger critical strike chance +% | 230 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 104 |
additional strength | 19 |
base intelligence | 124 |
base dexterity | 292 |
additional dexterity | 43 |
additional all attributes | 33 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
from armour movement speed +% | -7 |
local armour and evasion +% | 113 |
keystone acrobatics | 1 |
keystone point blank | 1 |
main hand local minimum added physical damage | 69 |
main hand local maximum added physical damage | 208 |
main hand local critical strike chance | 680 |
main hand local critical strike chance +% | 42 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
local additional block chance % | 10 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
extra gore | 1 |
melee weapon critical strike multiplier + | 130 |
dummy stat display nothing | 1 |
footstep effect variation | 4 |
number of equipped uniques | 4 |
fire and lightning damage resistance % | 14 |
cold and lightning damage resistance % | 14 |
map spawn two bosses | 20 |
damage over time +% | 30 |
unique spread poison to nearby enemies on kill | 1 |
unique spread poison to nearby allies as regeneration on kill | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.