Grandmasters: ThorMedBino /129
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub 100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub |
| level | 89 |
| main hand weapon type | 10 |
| off hand weapon type | 13 |
| shield block % | 40 |
| block while dual wielding % | 15 |
| physical damage +% | 56 |
| attack minimum added physical damage | 57 |
| attack maximum added physical damage | 90 |
| local minimum added physical damage | 60 |
| local maximum added physical damage | 130 |
| physical dagger damage +% | 153 |
| attack minimum added fire damage | 18 |
| attack maximum added fire damage | 38 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 24 |
| attack speed +% | 38 |
| dagger attack speed +% | 19 |
| accuracy rating | 460 |
| accuracy rating +% | 20 |
| dagger accuracy rating +% | 28 |
| poison on critical strike with dagger | 1 |
| base critical strike multiplier + | 123 |
| critical strike multiplier with dagger + | 86 |
| old do not use life leech from physical damage % | 5 |
| old do not use mana leech from physical damage % | 2 |
| base life gained on enemy death | 25 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1414 |
| local physical damage reduction rating +% | 112 |
| base evasion rating | 965 |
| evasion rating +% | 96 |
| base maximum life | 705 |
| maximum life +% | 155 |
| base life regeneration rate per minute | 439 |
| base maximum mana | 88 |
| maximum mana +% | 36 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| maximum energy shield +% | 25 |
| energy shield recharge rate per minute % | 2000 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 121 |
| base cold damage resistance % | 117 |
| base lightning damage resistance % | 139 |
| base chaos damage resistance % | 10 |
| base movement velocity +% | 36 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 5 |
| base avoid stun % | 30 |
| base cast speed +% | 12 |
| base stun recovery +% | 15 |
| main hand base weapon attack duration ms | 714 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| weapon elemental damage +% | 30 |
| one handed melee physical damage +% | 50 |
| one handed melee attack speed +% | 20 |
| one handed melee accuracy rating +% | 20 |
| local base evasion rating | 6 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 2 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| base shield evasion rating | 53 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| physical damage taken +% | 46 |
| critical strike chance +% | 260 |
| critical strike chance +% per power charge | 50 |
| local critical strike chance +% | 42 |
| dagger critical strike chance +% | 230 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 104 |
| additional strength | 19 |
| base intelligence | 124 |
| base dexterity | 292 |
| additional dexterity | 43 |
| additional all attributes | 33 |
| base critical strike multiplier | 150 |
| avoid all elemental status % | 8 |
| from armour movement speed +% | -7 |
| local armour and evasion +% | 113 |
| keystone acrobatics | 1 |
| keystone point blank | 1 |
| main hand local minimum added physical damage | 69 |
| main hand local maximum added physical damage | 208 |
| main hand local critical strike chance | 680 |
| main hand local critical strike chance +% | 42 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| local additional block chance % | 10 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| physical damage taken % as lightning | 40 |
| extra gore | 1 |
| melee weapon critical strike multiplier + | 130 |
| dummy stat display nothing | 1 |
| footstep effect variation | 4 |
| number of equipped uniques | 4 |
| fire and lightning damage resistance % | 14 |
| cold and lightning damage resistance % | 14 |
| map spawn two bosses | 20 |
| damage over time +% | 30 |
| unique spread poison to nearby enemies on kill | 1 |
| unique spread poison to nearby allies as regeneration on kill | 1 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.