Grandmasters: n_channel /124
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills no cost [1] |
level | 76 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 8 |
physical damage +% | 20 |
attack minimum added physical damage | 19 |
attack maximum added physical damage | 35 |
physical bow damage +% | 88 |
attack minimum added fire damage | 23 |
attack maximum added fire damage | 42 |
attack minimum added cold damage | 24 |
attack maximum added cold damage | 43 |
local minimum added cold damage | 34 |
local maximum added cold damage | 49 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 27 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 83 |
attack speed +% | 99 |
local attack speed +% | 13 |
bow attack speed +% | 21 |
accuracy rating +% | 60 |
bow accuracy rating +% | 10 |
base critical strike multiplier + | 119 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base evasion rating | 2640 |
evasion rating +% | 116 |
local evasion rating +% | 429 |
base maximum life | 318 |
maximum life +% | 152 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 24 |
base maximum energy shield | 25 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 23 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 99 |
base cold damage resistance % | 97 |
base lightning damage resistance % | 137 |
base item found rarity +% | 44 |
base projectile speed +% | 40 |
base arrow speed +% | 20 |
base movement velocity +% | 29 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
base cast speed +% | 12 |
base stun recovery +% | 54 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 21 |
local base evasion rating | 45 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
knockback on crit with bow | 1 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 101 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 246 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 97 |
bow critical strike chance +% | 222 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 84 |
additional strength | 51 |
base intelligence | 94 |
base dexterity | 342 |
additional dexterity | 23 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 41 |
avoid all elemental status % | 8 |
keystone iron reflexes | 1 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -3 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 75 |
main hand local minimum added cold damage | 34 |
main hand local maximum added cold damage | 49 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 83 |
main hand local attack speed +% | 13 |
main hand local critical strike chance | 500 |
main hand local critical strike chance +% | 97 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 48 |
keystone vampirism | 1 |
footstep effect variation | 3 |
number of equipped uniques | 4 |
killed monster dropped item quantity +% when frozen | 25 |
killed monster dropped item rarity +% when shocked | 50 |
fire and cold damage resistance % | 22 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.