Guardian's Hellion
Beast
monster no drops or experience [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Life
700%
Evasion
+10%
Ailment Threshold
700%
Resistance
40 0 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
LionChimera
Metadata
LionDesertSkinPunctureChimera
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
45,033
Armour
28,790
Evasion
5,213
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Render { //turn_duration = 0.35 preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/LionDesertSkinPunctureChimera"] = { name = "Guardian's Hellion", life = 7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian's Hellion
Beast
monster no drops or experience [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Life
900%
Evasion
+10%
Ailment Threshold
900%
Resistance
20 20 20 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
115%
Type
LionChimeraTough
Metadata
LionDesertSkinPunctureChimeraTough
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
57,900
Armour
28,790
Evasion
5,213
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
57,900
Chill
183
Shock
183
Brittle
1,036
Scorch
183
Sap
506
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Render { //turn_duration = 0.35 preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/LionDesertSkinPunctureChimeraTough"] = { name = "Guardian's Hellion", life = 9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian's Hellion
Beast
monster no drops or experience [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Life
700%
Evasion
+10%
Ailment Threshold
700%
Resistance
40 0 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
LionChimera
Metadata
LionDesertSkinPunctureChimeraStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
45,033
Armour
28,790
Evasion
5,213
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/LionDesertSkinPunctureChimeraStandalone"] = { name = "Guardian's Hellion", life = 7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian's Hellion
Beast
monster no drops or experience [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Life
900%
Evasion
+10%
Ailment Threshold
900%
Resistance
20 20 20 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
115%
Type
LionChimeraTough
Metadata
LionDesertSkinPunctureChimeraToughStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
57,900
Armour
28,790
Evasion
5,213
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
57,900
Chill
183
Shock
183
Brittle
1,036
Scorch
183
Sap
506
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/LionDesertSkinPunctureChimeraToughStandalone"] = { name = "Guardian's Hellion", life = 9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |