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Iron Circlet
Helmets
Energy Shield: 1215
Requires Level 8, 23 Int
Iron Circlet HelmetInt2 /8
NameShow Full Descriptions
DropLevel 8
BaseType Iron Circlet
Class Helmets
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Helmets/HelmetInt2
Tagsint_armour, helmet, armour
IconArt/2DItems/Armours/Helmets/HelmetInt2
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault, armour, helmet
Base.x_size2
Base.y_size2
client.RenderItem
Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_raritynormal, magic, rare, unique
Mods.inventory_typeHelm
Quality.max_quality20
Sockets.socket_info1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /4
HyrrisMark
Requires Level 8, 23 Int
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(3060)% increased Spell Damage
(1015)% increased Attack Speed
+(3050) to maximum Energy Shield
30% increased Mana Regeneration Rate
HyrrisMark
Requires Level 45, 23 Int
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(1015)% increased Attack Speed
(1015)% increased Cast Speed
+(100120) to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
(3040)% increased Stun and Block Recovery
WreathofPhrecia
Requires Level 8
Has no Attribute Requirements
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(1525)% increased Light Radius
Deal no Chaos Damage
local unique tabula rasa no requirement or energy shield [1]
(Attributes are Strength, Dexterity, and Intelligence)
CrownofEyes
Requires Level 8, 23 Int
+(3035) to Accuracy Rating
(120150)% increased Energy Shield
-30% to Fire Resistance
(0.40.8)% of Attack Damage Leeched as Life
(0.20.4)% of Attack Damage Leeched as Mana
Attacks have 150% Arcane Might
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Arcane Might causes Increases and Reductions to Spell Damage to also apply to Attack Damage at that percentage of their value)
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