Lunaris Shrine
You have increased Cold Damage, your skills chain additional times, you fire additional Projectiles, and you always avoid Projectiles.
cold_damage_+%
number_of_chains
number_of_additional_projectiles
elemental_damage_taken_+%
has_shrine_effect
base_avoid_projectiles_%_chance
Attribute /6

shrine_lunaris

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymIgnite
IsRemovable1
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Cold Damage +%
Codecold damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Additional Projectiles
Codenumber of additional projectiles
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Additional Chains
Codenumber of chains
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codebase avoid projectiles % chance
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeelemental damage taken +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean