ルナリスのシュライン
冷気ダメージ増加、スキルは追加で1回連鎖、追加の投射物を放ち、受ける投射物を常に無効化する
cold_damage_+%
number_of_chains
number_of_additional_projectiles
elemental_damage_taken_+%
has_shrine_effect
base_avoid_projectiles_%_chance
Lunaris Shrine
Attribute /5

shrine_lunaris

Key
Value
AcronymIgnite
IsRemovable1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Cold Damage +%
Codecold damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Additional Projectiles
Codenumber of additional projectiles
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Additional Chains
Codenumber of chains
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codebase avoid projectiles % chance
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeelemental damage taken +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
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