Mutated Ursa
Beast
Genus: Hellions
Group: Ursae
Family: The Wilds
monster no map drops [1]
SpectreN
Tagsanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast
Life
126%
Evasion
+50%
Ailment Threshold
126%
Resistance
40 0 0 0
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Experience
140%
Model Size
120%
Type
DropBear
Metadata
DexMissionDropBearBoss
Level
68
Life
8,106
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
777
Spell Damage
777
Accuracy
290
Attack Time
1.65
Experience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.65 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DropBearRain
Spell, Area, Triggerable, AreaSpell
Cast Time: 0.75 sec
Cooldown Time: 120 sec
alternate minion [2]
number of monsters to summon [9]
DropBearEnrage
Spell, Area, Duration, Buff, AreaSpell
Cast Time: 1 sec
Cooldown Time: 12 sec
20% increased Character Size
Base duration is 6 seconds
30% increased Attack Speed
30% increased Movement Speed

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DexMissionDropBearBoss"] = {
    name = "Mutated Ursa",
    life = 1.26,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "DropBearRain",
        "DropBearEnrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DropBearRain"] = {
    name = "DropBearRain",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
    },
    levels = {
        [1] = {6, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        [2] = {9, 2, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DropBearEnrage"] = {
    name = "DropBearEnrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_actor_scale_+%",
        "attack_speed_+%",
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {20, 30, 30, 6000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • IdDexMissionCorruptedBeastEffect1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    mission_beast_corrupted