Reaper
Undead
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Life
374%
Armour
+50%
Evasion
+100%
Ailment Threshold
374%
Resistance
40 40 40 20
Damage
240%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
SummonedReaper
Metadata
SummonedReaper
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
24,061
Armour
43,185
Evasion
9,478
Energy Shield
0
Damage
897
Spell Damage
897
Accuracy
986
Attack Time
1.5
Experience
20,510
Ailment Threshold
24,061
Chill
76
Shock
76
Brittle
430
Scorch
76
Sap
210
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReaperConsumeMinionForHeal
Spell
Cast Time: 1 sec
Cooldown Time: 6 sec
Base duration is 6 seconds
ReaperConsumeMinionForBuff
Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
Base duration is 6 seconds
SummonedReaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 50% less Attack Damage
Deals 46.38% more Damage
action attack or cast time uses animation length [1]
Deals 46.38% more Damage
action attack or cast time uses animation length [1]
SummonedReaperDash
Spell, Movement
Cast Time: 1.5 sec
Cooldown Time: 4 sec
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
SummonedReaperUltimate
Attack, Melee, Damage, Area, MeleeSingleTarget, Movement
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperUltimateLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperUltimateRightSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
EAASummonedReaperComboAttack
Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
+0.3 metres to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASummonReaperComboWhirl
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperComboLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperComboRightSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperDashImpactSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperDash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedReaper/SummonedReaper.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_addfadeepk_for_death_summon_01 = "AddEffectPack( Metadata/Effects/Spells/summoned_reaper/epk/death_fade.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedReaper/SummonedReaper"] = { name = "Reaper", life = 3.74, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SummonedReaperMelee", "GASummonReaperUltimateLeftSlash", "GASummonReaperUltimateRightSlash", "GASummonReaperComboWhirl", "GASummonReaperComboLeftSlash", "GASummonReaperComboRightSlash", "GASummonReaperDashImpactSlash", "GASummonReaperDash", "EAASummonedReaperComboAttack", "SummonedReaperDash", "SummonedReaperUltimate", "ReaperConsumeMinionForHeal", "ReaperConsumeMinionForBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateLeftSlash"] = { name = "GASummonReaperUltimateLeftSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateRightSlash"] = { name = "GASummonReaperUltimateRightSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboWhirl"] = { name = "GASummonReaperComboWhirl", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboLeftSlash"] = { name = "GASummonReaperComboLeftSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboRightSlash"] = { name = "GASummonReaperComboRightSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDashImpactSlash"] = { name = "GASummonReaperDashImpactSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDash"] = { name = "GASummonReaperDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASummonedReaperComboAttack"] = { name = "EAASummonedReaperComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperDash"] = { name = "SummonedReaperDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperUltimate"] = { name = "SummonedReaperUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.65, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForHeal"] = { name = "ReaperConsumeMinionForHeal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForBuff"] = { name = "ReaperConsumeMinionForBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |