Faucheuse
Mort-vivant
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Reaper
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Vie
374%
Armure
+50%
Évasion
+100%
Ailment Threshold
374%
Résistance
40 40 40 20
Damage
240%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
SummonedReaper
Metadata
SummonedReaper
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
24,061
Armure
43,185
Évasion
9,478
Bouclier d'énergie
0
Damage
897
Dégâts des sorts
897
Précision
986
Attack Time
1.5
Expérience
20,510
Ailment Threshold
24,061
Chill
76
Shock
76
Brittle
430
Scorch
76
Sap
210
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReaperConsumeMinionForHeal
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
La Durée de base est de 6 secondes
ReaperConsumeMinionForBuff
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
La Durée de base est de 6 secondes
SummonedReaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 717–1076
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
50% de Perte de Dégâts d'Attaque
46.38% Davantage de Dégâts
action attack or cast time uses animation length [1]
46.38% Davantage de Dégâts
action attack or cast time uses animation length [1]
SummonedReaperDash
Spell, Movement
Temps d'incantation: 1.5 sec.
Temps de recharge: 4 sec.
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
SummonedReaperUltimate
Attack, Melee, Damage, Area, MeleeSingleTarget, Movement
Base Damage: 717–1076
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 150%
Attack Time: 1.5 sec.
50% Davantage de Dégâts d'Attaque
46.38% Davantage de Dégâts
is area damage [1]
46.38% Davantage de Dégâts
is area damage [1]
GASummonReaperUltimateLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 150%
Attack Time: 1.5 sec.
50% Davantage de Dégâts d'Attaque
46.38% Davantage de Dégâts
is area damage [1]
46.38% Davantage de Dégâts
is area damage [1]
GASummonReaperUltimateRightSlash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 150%
Attack Time: 1.5 sec.
50% Davantage de Dégâts d'Attaque
46.38% Davantage de Dégâts
is area damage [1]
46.38% Davantage de Dégâts
is area damage [1]
EAASummonedReaperComboAttack
Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
+0.3 mètres d'Allonge en mêlée
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASummonReaperComboWhirl
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
46.38% Davantage de Dégâts
is area damage [1]
46.38% Davantage de Dégâts
is area damage [1]
GASummonReaperComboLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.5 sec.
46.38% Davantage de Dégâts
is area damage [1]
is area damage [1]
GASummonReaperComboRightSlash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.5 sec.
46.38% Davantage de Dégâts
is area damage [1]
is area damage [1]
GASummonReaperDashImpactSlash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.5 sec.
46.38% Davantage de Dégâts
is area damage [1]
is area damage [1]
GASummonReaperDash
Triggerable, Attack
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedReaper/SummonedReaper.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_addfadeepk_for_death_summon_01 = "AddEffectPack( Metadata/Effects/Spells/summoned_reaper/epk/death_fade.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedReaper/SummonedReaper"] = { name = "Reaper", life = 3.74, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SummonedReaperMelee", "GASummonReaperUltimateLeftSlash", "GASummonReaperUltimateRightSlash", "GASummonReaperComboWhirl", "GASummonReaperComboLeftSlash", "GASummonReaperComboRightSlash", "GASummonReaperDashImpactSlash", "GASummonReaperDash", "EAASummonedReaperComboAttack", "SummonedReaperDash", "SummonedReaperUltimate", "ReaperConsumeMinionForHeal", "ReaperConsumeMinionForBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateLeftSlash"] = { name = "GASummonReaperUltimateLeftSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateRightSlash"] = { name = "GASummonReaperUltimateRightSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboWhirl"] = { name = "GASummonReaperComboWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboLeftSlash"] = { name = "GASummonReaperComboLeftSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboRightSlash"] = { name = "GASummonReaperComboRightSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDashImpactSlash"] = { name = "GASummonReaperDashImpactSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDash"] = { name = "GASummonReaperDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASummonedReaperComboAttack"] = { name = "EAASummonedReaperComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperDash"] = { name = "SummonedReaperDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperUltimate"] = { name = "SummonedReaperUltimate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.65, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForHeal"] = { name = "ReaperConsumeMinionForHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForBuff"] = { name = "ReaperConsumeMinionForBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |