SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagsbludgeoning_weapon, caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, raises_dead, summoner, undead
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: Cursed Captain, Spectral Warrior, Spectral Leader
  • Life
    99%
    Armour
    +20%
    Evasion
    +20%
    Ailment Threshold
    99%
    Resistance
    0 40 0 0
    Damage
    99%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    WarHero1AtlasUber
    Metadata
    WarHeroCasterAtlasUber
    Level
    84
    Life
    34,942
    Armour
    119,801
    Evasion
    9,744
    Energy Shield
    0
    Damage
    944
    Spell Damage
    944
    Accuracy
    538
    Attack Time
    1.5
    Experience
    19,875
    Ailment Threshold
    34,942
    Chill
    110
    Shock
    110
    Brittle
    625
    Scorch
    110
    Sap
    305
    WarHeroCasterGhostOrb
    Damage, Area, Fire, Spell, Triggerable, AreaSpell
    Cast Time: 1 sec
    Cooldown Time: 6 sec
    Deals 622 to 760.2 Fire Damage
    Fires 3 additional Projectiles
    85% reduced Movement Speed
    is area damage [1]
    WarCasterRagingSpirit
    Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
    Cast Time: 0.8 sec
    Deals 36% less Damage
    Maximum 50 Summoned Raging Spirits
    Base duration is 6 seconds
    10% reduced Cast Speed
    alternate minion [1]
    HarbingerActionSpeedAuraAtlasAtlasUber
    Buff, Duration, Spell
    Cast Time: 0.7 sec
    Cooldown Time: 10 sec
    20% increased Action Speed
    Base duration is 8 seconds

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WarHero/WarHeroCasterAtlasUber"] = {
        name = "Spectral Leader",
        life = 0.99,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.99,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "WarCasterRagingSpirit",
            "WarHeroCasterGhostOrb",
            "HarbingerActionSpeedAuraAtlasAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarCasterRagingSpirit"] = {
        name = "WarCasterRagingSpirit",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "base_cast_speed_+%",
            "alternate_minion",
        },
        levels = {
            [1] = {0, 6000, 50, -10, 1, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {-1, 6000, 50, -10, 1, levelRequirement = 7, statInterpolation = {1},  cost = { }, },
            [3] = {-2, 6000, 50, -10, 1, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {-3, 6000, 50, -10, 1, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {-4, 6000, 50, -10, 1, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {-5, 6000, 50, -10, 1, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {-6, 6000, 50, -10, 1, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [8] = {-7, 6000, 50, -10, 1, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {-8, 6000, 50, -10, 1, levelRequirement = 29, statInterpolation = {1},  cost = { }, },
            [10] = {-9, 6000, 50, -10, 1, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [11] = {-10, 6000, 50, -10, 1, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [12] = {-11, 6000, 50, -10, 1, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [13] = {-12, 6000, 50, -10, 1, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [14] = {-13, 6000, 50, -10, 1, levelRequirement = 49, statInterpolation = {1},  cost = { }, },
            [15] = {-14, 6000, 50, -10, 1, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [16] = {-15, 6000, 50, -10, 1, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [17] = {-16, 6000, 50, -10, 1, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [18] = {-17, 6000, 50, -10, 1, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [19] = {-18, 6000, 50, -10, 1, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [20] = {-19, 6000, 50, -10, 1, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
            [21] = {-20, 6000, 50, -10, 1, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [22] = {-21, 6000, 50, -10, 1, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [23] = {-22, 6000, 50, -10, 1, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [24] = {-23, 6000, 50, -10, 1, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [25] = {-24, 6000, 50, -10, 1, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [26] = {-25, 6000, 50, -10, 1, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [27] = {-26, 6000, 50, -10, 1, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [28] = {-27, 6000, 50, -10, 1, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [29] = {-28, 6000, 50, -10, 1, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [30] = {-29, 6000, 50, -10, 1, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [31] = {-30, 6000, 50, -10, 1, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [32] = {-31, 6000, 50, -10, 1, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [33] = {-32, 6000, 50, -10, 1, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [34] = {-33, 6000, 50, -10, 1, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [35] = {-34, 6000, 50, -10, 1, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [36] = {-35, 6000, 50, -10, 1, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [37] = {-36, 6000, 50, -10, 1, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarHeroCasterGhostOrb"] = {
        name = "WarHeroCasterGhostOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_movement_velocity_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraAtlasAtlasUber"] = {
        name = "HarbingerActionSpeedAuraAtlasAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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