MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Trial of the Ancestors MTX /58
HauntedCephalopodTricorne
Cost: 120
Changes the appearance of any equipped helmet to the Haunted Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
SuperheatedCephalopodTricorne
Cost: 130
Changes the appearance of any equipped helmet to the Superheated Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
AstralCephalopodTricorne
Cost: 150
Changes the appearance of any equipped helmet to the Astral Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
VampiricHeartAmulet
Cost: 120
Changes the appearance of your equipped Amulet to a Vampiric Heart version. Swarms circle you when you are leeching life.
VampiricEnergyAmulet
Cost: 130
Changes the appearance of your equipped Amulet to a Vampiric Energy version. Swarms circle you when you are leeching energy shield.
VampiricSouAmulet
Cost: 125
Changes the appearance of your equipped Amulet to a Vampiric Soul version. Swarms circle you when you are leeching mana.
BeastmasterHelmet
Challenge Rewards: Ancestor
Changes the appearance of any equipped helmet to the Beastmaster Helmet. Replaces the default enemy health bar with one fit for a hunter.
BeastmasterBoots
Challenge Rewards: Ancestor
Changes the appearance of any equipped boots to the Beastmaster Boots.
BeastmasterGloves
Challenge Rewards: Ancestor
Changes the appearance of any equipped gloves to the Beastmaster Gloves. Enemies spray a torrent of blood when hit.
BeastmasterBody
Challenge Rewards: Ancestor
Changes the appearance of any equipped body armour to the Beastmaster Body Armour and causes blood to burst from the bodies of enemies you kill.
ImmortalSpiritHelmet
Cost: 130
Changes the appearance of any equipped helmet to the Immortal Spirit Helmet. Its vibrancy changes based on your current percentage of energy shield.
ImmortalSpiritGloves
Cost: 80
Changes the appearance of any equipped gloves to the Immortal Spirit Gloves. Its vibrancy changes based on your current percentage of energy shield.
ImmortalSpiritBoots
Cost: 80
Changes the appearance of any equipped boots to the Immortal Spirit Boots. Its vibrancy changes based on your current percentage of energy shield.
ImmortalSpiritBodyArmour
Cost: 250
Changes the appearance of any equipped body armour to the Immortal Spirit Body Armour. Its vibrancy changes based on your current percentage of energy shield.
ImmortalBodyHelmet
Cost: 135
Changes the appearance of any equipped helmet to the Immortal Body Helmet. Its vibrancy changes based on your current percentage of life.
ImmortalBodyBoots
Cost: 85
Changes the appearance of any equipped boots to the Immortal Body Boots. Its vibrancy changes based on your current percentage of life.
ImmortalBodyGloves
Cost: 85
Changes the appearance of any equipped gloves to the Immortal Body Gloves. Its vibrancy changes based on your current percentage of life.
ImmortalBodyBodyArmour
Cost: 270
Changes the appearance of any equipped body armour to the Immortal Body Body Armour. Its vibrancy changes based on your current percentage of life.
WinterPlateHelmet
Cost: 130
Changes the appearance of any equipped helmet to the Snowcaller Helmet.
WinterPlateBoots
Cost: 80
Changes the appearance of any equipped boots to the Snowcaller Boots.
WinterPlateGloves
Cost: 80
Changes the appearance of any equipped gloves to the Snowcaller Gloves.
WinterPlateBodyArmour
Cost: 250
Changes the appearance of any equipped body armour to the Snowcaller Body Armour, which causes snow to fall around you.
AshPlateHelmet
Cost: 135
Changes the appearance of any equipped helmet to the Ashcaller Helmet.
AshPlateBoots
Cost: 85
Changes the appearance of any equipped boots to the Ashcaller Boots.
AshPlateGloves
Cost: 85
Changes the appearance of any equipped gloves to the Ashcaller Gloves.
AshPlateBodyArmour
Cost: 270
Changes the appearance of any equipped body armour to the Ashcaller Body Armour, which causes ash to fall around you.
HarbingerPortal
Cost: 180
This character's portals use the Harbinger Portal Effect.
HarbingerPortalStarfall
Cost: 210
This character's portals use the Starfall Harbinger Portal Effect.
HarbingerPortalSunprism
Cost: 220
This character's portals use the Sunprism Harbinger Portal Effect.
HarbingerPortalVoidEmperor
Cost: 190
This character's portals use the Void Emperor Harbinger Portal Effect.
AuspiciousDemongraftBackAttachment
Cost: 280
Adds the Auspicious Demongraft Back Attachment to any equipped body armour.
ScourgedDemongraftBackAttachment
Cost: 250
Adds the Scourged Demongraft Back Attachment to any equipped body armour.
OtherworldlyDemongraftBackAttachment
Cost: 270
Adds the Otherworldly Demongraft Back Attachment to any equipped body armour.
CandleClarityEffect
Cost: 130
Your Clarity becomes a Ghoulish Effect.
BloodWormVitalityEffect
Cost: 135
Your Vitality becomes a Ghoulish Effect.
TombstonePrecisionEffect
Cost: 140
Your Precision becomes a Ghoulish Effect.
TrapdoorPortalCemetery
Cost: 170
This character's portals use the Cemetery Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
TrapdoorPortalSubmerged
Cost: 175
This character's portals use the Submerged Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
TrapdoorPortalJungle
Cost: 180
This character's portals use the Jungle Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
BottledBrimstone
Cost: 110
Its effect plays while the affected Sulphur Flask is being used.
ShroudFlask
Cost: 70
Its effect plays while the affected Amethyst Flask is being used.
CadirosGreed
Cost: 115
Its effect plays while the affected Gold Flask is being used. A golden orb fills above your head based on items dropped while the flask is active.
AnchorDroponKillEffect
Cost: 145
Adds the Anchor Drop Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
SharkAttackOnKill
Cost: 130
Adds the Shark Attack Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
TentacleConsumeOnKill
Cost: 135
Adds the Consuming Tentacle Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
DragonFireOnKill
Cost: 125
Adds the Dragon Fire Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
SandwormPet
Cost: 250
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
SandwormPetRed
Cost: 260
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
SandwormPetBlue
Cost: 270
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
TimekeepersMapDeviceBronze
Cost: 270
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
TimekeepersMapDeviceSilver
Cost: 280
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
TimekeepersMapDeviceGold
Cost: 290
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
HideoutTransmutedPeddlersRain
Cost: 80
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
HideoutChaoticPeddlersRain
Cost: 90
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
HideoutExaltedPeddlersRain
Cost: 110
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
PaintRingCelestialItem
Cost: 150
Grants you the ability to paint the ground with stars.
PaintRingMagmaticItem
Cost: 140
Grants you the ability to paint the ground with magma.
PaintRingBloodItem
Cost: 130
Grants you the ability to paint the ground with blood.
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