Trial of the Ancestors MTX /58
Cost: 120
Changes the appearance of any equipped helmet to the Haunted Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
Cost: 130
Changes the appearance of any equipped helmet to the Superheated Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
Cost: 150
Changes the appearance of any equipped helmet to the Astral Cephalopod Tricorne. The sight of a tormented spirit sends the octopus on your head into a flying rage.
Cost: 120
Changes the appearance of your equipped Amulet to a Vampiric Heart version. Swarms circle you when you are leeching life.
Cost: 130
Changes the appearance of your equipped Amulet to a Vampiric Energy version. Swarms circle you when you are leeching energy shield.
Cost: 125
Changes the appearance of your equipped Amulet to a Vampiric Soul version. Swarms circle you when you are leeching mana.
Challenge Rewards: Ancestor
Changes the appearance of any equipped helmet to the Beastmaster Helmet. Replaces the default enemy health bar with one fit for a hunter.
Challenge Rewards: Ancestor
Changes the appearance of any equipped boots to the Beastmaster Boots.
Challenge Rewards: Ancestor
Changes the appearance of any equipped gloves to the Beastmaster Gloves. Enemies spray a torrent of blood when hit.
Challenge Rewards: Ancestor
Changes the appearance of any equipped body armour to the Beastmaster Body Armour and causes blood to burst from the bodies of enemies you kill.
Cost: 130
Changes the appearance of any equipped helmet to the Immortal Spirit Helmet. Its vibrancy changes based on your current percentage of energy shield.
Cost: 80
Changes the appearance of any equipped gloves to the Immortal Spirit Gloves. Its vibrancy changes based on your current percentage of energy shield.
Cost: 80
Changes the appearance of any equipped boots to the Immortal Spirit Boots. Its vibrancy changes based on your current percentage of energy shield.
Cost: 250
Changes the appearance of any equipped body armour to the Immortal Spirit Body Armour. Its vibrancy changes based on your current percentage of energy shield.
Cost: 135
Changes the appearance of any equipped helmet to the Immortal Body Helmet. Its vibrancy changes based on your current percentage of life.
Cost: 85
Changes the appearance of any equipped boots to the Immortal Body Boots. Its vibrancy changes based on your current percentage of life.
Cost: 85
Changes the appearance of any equipped gloves to the Immortal Body Gloves. Its vibrancy changes based on your current percentage of life.
Cost: 270
Changes the appearance of any equipped body armour to the Immortal Body Body Armour. Its vibrancy changes based on your current percentage of life.
Cost: 130
Changes the appearance of any equipped helmet to the Snowcaller Helmet.
Cost: 80
Changes the appearance of any equipped boots to the Snowcaller Boots.
Cost: 80
Changes the appearance of any equipped gloves to the Snowcaller Gloves.
Cost: 250
Changes the appearance of any equipped body armour to the Snowcaller Body Armour, which causes snow to fall around you.
Cost: 135
Changes the appearance of any equipped helmet to the Ashcaller Helmet.
Cost: 85
Changes the appearance of any equipped boots to the Ashcaller Boots.
Cost: 85
Changes the appearance of any equipped gloves to the Ashcaller Gloves.
Cost: 270
Changes the appearance of any equipped body armour to the Ashcaller Body Armour, which causes ash to fall around you.
Cost: 180
This character's portals use the Harbinger Portal Effect.
Cost: 210
This character's portals use the Starfall Harbinger Portal Effect.
Cost: 220
This character's portals use the Sunprism Harbinger Portal Effect.
Cost: 190
This character's portals use the Void Emperor Harbinger Portal Effect.
Cost: 280
Adds the Auspicious Demongraft Back Attachment to any equipped body armour.
Cost: 250
Adds the Scourged Demongraft Back Attachment to any equipped body armour.
Cost: 270
Adds the Otherworldly Demongraft Back Attachment to any equipped body armour.
Cost: 170
This character's portals use the Cemetery Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
Cost: 175
This character's portals use the Submerged Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
Cost: 180
This character's portals use the Jungle Trapdoor Spider Portal Effect. It features a spider that lies in wait for its next victim to approach.
Cost: 110
Its effect plays while the affected Sulphur Flask is being used.
Cost: 70
Its effect plays while the affected Amethyst Flask is being used.
Cost: 115
Its effect plays while the affected Gold Flask is being used. A golden orb fills above your head based on items dropped while the flask is active.
Cost: 145
Adds the Anchor Drop Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 130
Adds the Shark Attack Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 135
Adds the Consuming Tentacle Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 125
Adds the Dragon Fire Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 250
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
Cost: 260
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
Cost: 270
Summons your pet. It swims through the earth behind you. Feed them a corpse and watch them grow!
Cost: 270
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
Cost: 280
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
Cost: 290
Category: Utility
Creates an object in your hideout. This map device tracks how long you've been in an area.
Cost: 80
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
Cost: 90
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
Cost: 110
Category: Hideout Item
Creates an object in your hideout. Completing a trade causes currency to rain from above.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














































































