Wolf of the First Ones
Undead
monster no talismans [1]
SpectreN
Tagsanimal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, undead
Life
286%
Armour
+10%
Evasion
+10%
Ailment Threshold
286%
Resistance
0 40 0 0
Damage
110%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
SummonedWolfRigwald
Metadata
GhostWolfRigwald
Level
68
Life
18,399
Armour
31,669
Evasion
5,213
Energy Shield
0
Damage
411
Spell Damage
411
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
18,399
Chill
58
Shock
58
Brittle
329
Scorch
58
Sap
161
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 329–493
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Life
{
	on_death = "Delete();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Lion/GhostWolfRigwald"] = {
    name = "Wolf of the First Ones",
    life = 2.86,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no talismans [1]
IdMonsterNoTalisman_
FamilyNoTalismans
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no talismans Min: 1 Max: 1 Global
  • IdTalismanT4Rigwald
    NameGreatwolf Talisman
    FamilyTalismanMonster
    DomainsMonster (3)
    GenerationTypeTalisman (9)
    Req. level1
    Edit

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