DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine

Sadima's Touch

Sadima's Touch
Wool Gloves
Gloves
Quality: +20%
Energy Shield: (27.6-30)
Requires Level 11, 9 Int
Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5—15)% increased Rarity of Items found
Wealth unspent is wealth wasted.
Foulborn Uniques /1
Name
Sadima's Touch
(5—15)% increased Rarity of Items found
(5—15)% increased Quantity of Gold Dropped by Slain Enemies
Vestigial Uniques /1
Name
Sadima's Touch Gloves
(5—15)% increased Rarity of Items found
15% increased Rarity of Items found
Sadima's Touch Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymRarity
IconArt/2DItems/Armours/Gloves/SadimasTouch
Release Version0.9.6
BaseTypeWool Gloves
Version history /2
VersionChanges
3.25.0
  • The Sadima's Touch Unique Gloves no longer provide 5-10% increased Quantity of Items found. Instead, they now have 5-15% increased Rarity of Items found.
  • 3.5.0
  • Sadima's Touch now increases the quantity of items found from slain enemies by 5-10% (down from 12-16%). Existing versions can be updated to these new values with a Divine Orb.
  • Adds 4 to 8 Fire Damage to Attacks
    FamilyFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added fire damage 8 — 8 Global
  • attack minimum added fire damage 4 — 4 Global
  • Craft Tagselemental_damage Damage Elemental Fire Attack
    Adds 1 to 13 Lightning Damage to Attacks
    FamilyLightningDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added lightning damage 13 — 13 Global
  • attack minimum added lightning damage 1 — 1 Global
  • Craft Tagselemental_damage Damage Elemental Lightning Attack
    +18 to maximum Energy Shield
    FamilyBaseLocalDefences
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local energy shield 18 — 18 Local
  • Craft TagsDefences Energy Shield
    (5—15)% increased Rarity of Items found
    FamilyItemFoundRarityIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base item found rarity +% 5 — 15 Global
  • Craft TagsDrop

    Community Wiki

    Edit

    Sadima's Touch

    Version history

    VersionChanges
    3.5.0
  • Now increases the quantity of items found from slain enemies by 5-10% (down from 12-16%).
  • Existing versions can be updated to these new values with a Divine Orb.
  • 1.1.0
  • Increased Item Quantity mods on Unique items have been reduced by around 30%.
  • 1.0.0
  • Now requires character level 11 to equip.
  • 0.9.6
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.