Sledgehammer
Two Hand Maces
Physical Damage: 25-38
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 17, 62 Str
45% increased Stun Duration on Enemies
DropLevel
17
BaseType
Sledgehammer
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace4
Tags
mace, two_hand_weapon, twohand, weapon
Icon
Art/2DItems/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace4
45% increased Stun Duration on Enemies
| Family | StunDurationIncreasePercent |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Stats |
Base.base_level
1
Base.tag
default, weapon, twohand, mace, two_hand_weapon
client.RenderItem
,
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Weapon
AttributeRequirements.strength_requirement
100
AttributeRequirements.dexterity_requirement
0
AttributeRequirements.intelligence_requirement
0
Weapon.minimum_attack_distance
0
Weapon.maximum_attack_distance
3
Weapon.minimum_damage
5
Weapon.maximum_damage
10
Weapon.weapon_speed
833
Weapon.critical_chance
500
Weapon.accuracy_rating
20
Weapon.weapon_class
TwoHandMace
Quality.max_quality
20
Sockets.socket_info
1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1
Unique /2
Requires Level 17, 62 Str
45% increased Stun Duration on Enemies
+10 to Strength
(140—200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40—50)% increased Stun Duration on Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(The Stun Threshold determines how much Damage can Stun something)
Requires Level 36, 62 Str
45% increased Stun Duration on Enemies
+10 to Strength
(140—200)% increased Physical Damage
Adds (10—20) to (30—40) Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40—50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(The Stun Threshold determines how much Damage can Stun something)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























