轮回的梦魇

轮回的梦魇
密草神殿
地图
地图阶级: 3, 6, 10, 14, 16
公会印记编辑器: ¾
区域内有【燃烧地面】
区域内有许多【魔侍】
无限复生
大迷宫
区域内会出现大宝箱
该区域物品掉落数量提高 (80–100)%
该地图的物品稀有度提高 (220–250)%
display map two bosses [1]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map undead monsters get up after X seconds [10]
她很好奇摇一摇,
从内部传出细微叫声。
她更好奇再摇摇,
从死寂传出哀嚎骇人,
在私人地图装置中使用可以前往该地图。只能被使用一次。
Acton's Nightmare
轮回的梦魇 Attr /6
名字显示物品素质
市集市集
IconArt/2DItems/Maps/musicbox
Icon
Release Version0.10.7
BaseType密草神殿
Referencepoe.ninja, Community Wiki
区域内有许多【魔侍】
该区域物品掉落数量提高 (80–100)%
FamilyMapMonsterPacks
Domains地区 (5)
GenerationType传奇 (3)
Req. level1
Stats
  • map packs are skeletons Min: 1 Max: 1 全域
  • map item drop quantity +% Min: 80 Max: 100 全域
  • map undead monsters get up after X seconds [10]
    FamilyRestlessDead
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map undead monsters get up after X seconds Min: 10 Max: 10 全域
  • 大迷宫
    FamilyDisplayMapLargerMaze
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • display map larger maze Min: 1 Max: 1 全域
  • 无限复生
    FamilyDisplayMapRestlessDead
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • display map restless dead Min: 1 Max: 1 全域
  • display map two bosses [1]
    FamilyDisplayMapTwoBosses
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • display map two bosses Min: 1 Max: 1 全域
  • 区域内会出现大宝箱
    FamilyDisplayMapLargeChest
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • display map large chest Min: 1 Max: 1 全域
  • 该地图的物品稀有度提高 (220–250)%
    FamilyMapItemDropRarity
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map item drop rarity +% Min: 220 Max: 250 全域
  • 区域内有【燃烧地面】
    map ground effect patches per 100 tiles [20]
    map ground effect radius [14]
    FamilyMapGroundEffect
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map ground effect radius Min: 14 Max: 14 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • map ground effect patches per 100 tiles Min: 20 Max: 20 全域
  • map base ground fire damage to deal per 10 seconds Min: 16000 Max: 16000 全域
  • Craft Tagselemental_damage damage elemental fire
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9tdXNpY2JveCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/765ebfd00f/musicbox.png", "league": "Affliction", "name": "Acton's Nightmare", "typeLine": "Overgrown Shrine Map", "baseType": "Overgrown Shrine Map", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Map Tier", "values": [ [ "3", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+88%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+230%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Quality", "values": [ [ "+8%", 1 ] ], "displayMode": 0, "type": 6 } ], "explicitMods": [ "Area has patches of Burning Ground", "Area is inhabited by Skeletons", "Restless Dead", "Area is a large Maze", "Area contains a Large Chest" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "Curious, she shook it then,\r", "And tiny screams emerged.\r", "Curiouser, she shook again,\r", "And an eerie silence purred." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_45546355", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_587175996", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3303551725", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2808735733", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_133340941", "min": 16000, "max": 16000 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_133340941", [ 6 ] ], [ "explicit.stat_45546355", [ 1 ] ], [ "explicit.stat_3303551725", [ 3 ] ], [ "explicit.stat_587175996", [ 2 ] ], [ "explicit.stat_2808735733", [ 5 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    Acton's Nightmare
    Overgrown Shrine Map
    --------
    Map Tier: 3
    Item Quantity: +88% (augmented)
    Item Rarity: +230% (augmented)
    Quality: +8% (augmented)
    --------
    Item Level: 73
    --------
    Area has patches of Burning Ground
    Area is inhabited by Skeletons
    Restless Dead
    Area is a large Maze
    Area contains a Large Chest
    --------
    Curious, she shook it then,
    And tiny screams emerged.
    Curiouser, she shook again,
    And an eerie silence purred.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 2 chaos
    " } }

    轮回的梦魇

    轮回的梦魇
    Id: MapWorldsOvergrownShrineUnique
    Act: 11
    地区 等级: 70
    Acton's Nightmare
    轮回的梦魇 Attr /9
    名字显示物品素质
    章节11
    怪物等级70
    头目玫瑰之影
    棘刺之影
    标签temple, indoors_area, unique_map, 异界地图, limited_tempests, area_with_water, map_drops_can_upgrade_to_abomination
    舆图连接密草神殿
    Divination Card智慧启蒙
    魔侍
    恶言诅咒
    兄弟之容
    Card Tags兄弟之容 头目
    TopologiesEndGameMusicBox
    Loading
    等级名字经验值伤害攻击间隔生命护甲闪避值能量护盾
    70玫瑰之影117,9207200.78392,914,00633,7145,0816,93740404025
    70棘刺之影117,9207200.78392,914,00633,7145,0816,93740404025
    70脆弱的骨弓12,8645061.297,52533,7145,589000400
    70炽炎术者12,8642531.6056,58542,1435,0816,93740000

    Community Wiki

    Edit

    Acton's Nightmare

    Acton's Nightmare is a unique Overgrown Shrine Map. The current version has two tiers: T13 or T16

    Modifiers

    This map has its own unique mods, Restless Dead and Undead Monsters resurrect after 10 seconds (Hidden) . Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using detonate dead/devouring totem/raise zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.

    The mod Area has patches of Burning Ground

    20 patches with Ground Effect per 100 tiles (Hidden)

    Ground Effect has a radius of 14 (Hidden) of this map deals 16,000 fire damage per 10 seconds (or 1,600 per second), this does not take into account on player character's fire resistance, as well as other scaling such as Awakening Level of the Atlas.

    Encounters

    Bosses

    • Thorn and Rose, two unique necromancers who can resurrect any monster to life, including each other.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 3.3.0c
  • Fixed a bug where '''Acton's Nightmare''' unique map completion was not granted if a boss was revived, unless a boss corpse was detonated.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 0.11.0d
  • Fixed an issue where Restless Dead and the music would continue after the deaths of the bosses of Acton's Nightmare.
  • 0.10.7
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.