アクトンの悪夢

アクトンの悪夢
根に覆われた神殿のマップ
マップ
マップティア: 3, 6, 10, 14, 16
ギルドタグエディター: ¾
エリアには燃焼領域がまだらに存在する
エリアにはスケルトンが生息している
死者に安息は訪れない
エリアは巨大な迷路である
エリアには巨大なチェストが出現する
このエリアで見つかるアイテムの数量が(80–100)%増加する
このエリアで見つかるアイテムのレアリティが(220–250)%増加する
display map two bosses [1]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map undead monsters get up after X seconds [10]
不思議がって、彼女がそれを振ると
小さな叫びが上がった。
もっと不思議がって、彼女が再び振ると
不気味な静寂が鳴いた。
自身のマップデバイスで使用することでこのマップに移動する。一度のみ使用できる。
Acton's Nightmare
アクトンの悪夢 Attr /6
名前全ての説明を表示
マーケットマーケット
IconArt/2DItems/Maps/musicbox
Icon
Release Version0.10.7
BaseType根に覆われた神殿のマップ
Referencepoe.ninja, Community Wiki
エリアにはスケルトンが生息している
このエリアで見つかるアイテムの数量が(80–100)%増加する
FamilyMapMonsterPacks
DomainsArea (5)
GenerationTypeユニーク (3)
Req. level1
Stats
  • map packs are skeletons Min: 1 Max: 1 Global
  • map item drop quantity +% Min: 80 Max: 100 Global
  • map undead monsters get up after X seconds [10]
    FamilyRestlessDead
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map undead monsters get up after X seconds Min: 10 Max: 10 Global
  • エリアは巨大な迷路である
    FamilyDisplayMapLargerMaze
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display map larger maze Min: 1 Max: 1 Global
  • 死者に安息は訪れない
    FamilyDisplayMapRestlessDead
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display map restless dead Min: 1 Max: 1 Global
  • display map two bosses [1]
    FamilyDisplayMapTwoBosses
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display map two bosses Min: 1 Max: 1 Global
  • エリアには巨大なチェストが出現する
    FamilyDisplayMapLargeChest
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display map large chest Min: 1 Max: 1 Global
  • このエリアで見つかるアイテムのレアリティが(220–250)%増加する
    FamilyMapItemDropRarity
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map item drop rarity +% Min: 220 Max: 250 Global
  • エリアには燃焼領域がまだらに存在する
    map ground effect patches per 100 tiles [20]
    map ground effect radius [14]
    FamilyMapGroundEffect
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map ground effect radius Min: 14 Max: 14 Global
  • map item drop quantity +% Min: 0 Max: 0 Global
  • map ground effect patches per 100 tiles Min: 20 Max: 20 Global
  • map base ground fire damage to deal per 10 seconds Min: 16000 Max: 16000 Global
  • Craft Tagselemental_damage damage elemental fire
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9tdXNpY2JveCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/765ebfd00f/musicbox.png", "league": "Affliction", "name": "Acton's Nightmare", "typeLine": "Overgrown Shrine Map", "baseType": "Overgrown Shrine Map", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Map Tier", "values": [ [ "3", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+88%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+230%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Quality", "values": [ [ "+8%", 1 ] ], "displayMode": 0, "type": 6 } ], "explicitMods": [ "Area has patches of Burning Ground", "Area is inhabited by Skeletons", "Restless Dead", "Area is a large Maze", "Area contains a Large Chest" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "Curious, she shook it then,\r", "And tiny screams emerged.\r", "Curiouser, she shook again,\r", "And an eerie silence purred." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_45546355", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_587175996", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3303551725", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2808735733", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_133340941", "min": 16000, "max": 16000 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_133340941", [ 6 ] ], [ "explicit.stat_45546355", [ 1 ] ], [ "explicit.stat_3303551725", [ 3 ] ], [ "explicit.stat_587175996", [ 2 ] ], [ "explicit.stat_2808735733", [ 5 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    Acton's Nightmare
    Overgrown Shrine Map
    --------
    Map Tier: 3
    Item Quantity: +88% (augmented)
    Item Rarity: +230% (augmented)
    Quality: +8% (augmented)
    --------
    Item Level: 73
    --------
    Area has patches of Burning Ground
    Area is inhabited by Skeletons
    Restless Dead
    Area is a large Maze
    Area contains a Large Chest
    --------
    Curious, she shook it then,
    And tiny screams emerged.
    Curiouser, she shook again,
    And an eerie silence purred.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 2 chaos
    " } }
    アイテム
    オフハンド · 矢筒 ·
    防具 · 手袋 · · ·

    アクトンの悪夢

    アクトンの悪夢
    Id: MapWorldsOvergrownShrineUnique
    Act: 11
    Area レベル: 70
    ボス戦: ローズ, ソーン
    Acton's Nightmare
    アクトンの悪夢 Attr /9
    名前全ての説明を表示
    Act11
    モンスターレベル70
    Bossローズ
    ソーン
    Tagstemple, indoors_area, unique_map, マップ, limited_tempests, area_with_water, map_drops_can_upgrade_to_abomination
    Atlas Linked根に覆われた神殿のマップ
    Divination Card悟り
    骨格
    呪われし言葉
    私は兄弟を理解した
    Card Tags私は兄弟を理解した Boss
    TopologiesEndGameMusicBox
    Loading
    レベル名前経験値DamageAttack Timeライフアーマー回避力エナジーシールド
    70ローズ117,9207200.78392,914,00633,7145,0816,93740404025
    70ソーン117,9207200.78392,914,00633,7145,0816,93740404025
    70脆い射手12,8645061.297,52533,7145,589000400
    70焦げたメイジ12,8642531.6056,58542,1435,0816,93740000

    Community Wiki

    Edit

    Acton's Nightmare

    Acton's Nightmare is a unique Overgrown Shrine Map. The current version has two tiers: T13 or T16

    Modifiers

    This map has its own unique mods, Restless Dead and Undead Monsters resurrect after 10 seconds (Hidden) . Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using detonate dead/devouring totem/raise zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.

    The mod Area has patches of Burning Ground

    20 patches with Ground Effect per 100 tiles (Hidden)

    Ground Effect has a radius of 14 (Hidden) of this map deals 16,000 fire damage per 10 seconds (or 1,600 per second), this does not take into account on player character's fire resistance, as well as other scaling such as Awakening Level of the Atlas.

    Encounters

    Bosses

    • Thorn and Rose, two unique necromancers who can resurrect any monster to life, including each other.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 3.3.0c
  • Fixed a bug where '''Acton's Nightmare''' unique map completion was not granted if a boss was revived, unless a boss corpse was detonated.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 0.11.0d
  • Fixed an issue where Restless Dead and the music would continue after the deaths of the bosses of Acton's Nightmare.
  • 0.10.7
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.