Le Cauchemar d'Acton

Le Cauchemar d'Acton
Sanctuaire abandonné, Carte
Carte
Palier de Carte: 3, 6, 10, 14, 16
Éditeur de tag: ¾
La Zone a des parcelles de Sol brûlant
La Zone est habitée par des Squelettes
Morts sans repos
La Zone est labyrinthique
La Zone contient un grand coffre
(80–100)% d'Augmentation de la Quantité d'Objets cédés dans cette Zone
(220–250)% d'Augmentation de la Rareté des Objets cédés dans cette Zone
display map two bosses [1]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map undead monsters get up after X seconds [10]
Curieuse, elle la secoua,
Et de petits cris en émergèrent.
Elle secoua une nouvelle fois,
Et un étrange silence régna.
Rendez-vous dans cette Carte en l'utilisant dans votre Dispositif cartographique. Les Cartes se consomment à l'utilisation.
Acton's Nightmare
Le Cauchemar d'Acton Attr /6
NomDescriptions détaillées
Le MarchéLe Marché
IconArt/2DItems/Maps/musicbox
Icon
Release Version0.10.7
BaseTypeSanctuaire abandonné, Carte
Referencepoe.ninja, Community Wiki
La Zone est habitée par des Squelettes
(80–100)% d'Augmentation de la Quantité d'Objets cédés dans cette Zone
FamilyMapMonsterPacks
DomainsArea (5)
GenerationTypeUnique (3)
Req. level1
Stats
  • map packs are skeletons Min: 1 Max: 1 Global
  • map item drop quantity +% Min: 80 Max: 100 Global
  • map undead monsters get up after X seconds [10]
    FamilyRestlessDead
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map undead monsters get up after X seconds Min: 10 Max: 10 Global
  • La Zone est labyrinthique
    FamilyDisplayMapLargerMaze
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display map larger maze Min: 1 Max: 1 Global
  • Morts sans repos
    FamilyDisplayMapRestlessDead
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display map restless dead Min: 1 Max: 1 Global
  • display map two bosses [1]
    FamilyDisplayMapTwoBosses
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display map two bosses Min: 1 Max: 1 Global
  • La Zone contient un grand coffre
    FamilyDisplayMapLargeChest
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display map large chest Min: 1 Max: 1 Global
  • (220–250)% d'Augmentation de la Rareté des Objets cédés dans cette Zone
    FamilyMapItemDropRarity
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map item drop rarity +% Min: 220 Max: 250 Global
  • La Zone a des parcelles de Sol brûlant
    map ground effect patches per 100 tiles [20]
    map ground effect radius [14]
    FamilyMapGroundEffect
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map ground effect radius Min: 14 Max: 14 Global
  • map item drop quantity +% Min: 0 Max: 0 Global
  • map ground effect patches per 100 tiles Min: 20 Max: 20 Global
  • map base ground fire damage to deal per 10 seconds Min: 16000 Max: 16000 Global
  • Craft Tagselemental_damage damage elemental fire
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9tdXNpY2JveCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/765ebfd00f/musicbox.png", "league": "Affliction", "name": "Acton's Nightmare", "typeLine": "Overgrown Shrine Map", "baseType": "Overgrown Shrine Map", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Map Tier", "values": [ [ "3", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+88%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+230%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Quality", "values": [ [ "+8%", 1 ] ], "displayMode": 0, "type": 6 } ], "explicitMods": [ "Area has patches of Burning Ground", "Area is inhabited by Skeletons", "Restless Dead", "Area is a large Maze", "Area contains a Large Chest" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "Curious, she shook it then,\r", "And tiny screams emerged.\r", "Curiouser, she shook again,\r", "And an eerie silence purred." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_45546355", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_587175996", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3303551725", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2808735733", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_133340941", "min": 16000, "max": 16000 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_133340941", [ 6 ] ], [ "explicit.stat_45546355", [ 1 ] ], [ "explicit.stat_3303551725", [ 3 ] ], [ "explicit.stat_587175996", [ 2 ] ], [ "explicit.stat_2808735733", [ 5 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    Acton's Nightmare
    Overgrown Shrine Map
    --------
    Map Tier: 3
    Item Quantity: +88% (augmented)
    Item Rarity: +230% (augmented)
    Quality: +8% (augmented)
    --------
    Item Level: 73
    --------
    Area has patches of Burning Ground
    Area is inhabited by Skeletons
    Restless Dead
    Area is a large Maze
    Area contains a Large Chest
    --------
    Curious, she shook it then,
    And tiny screams emerged.
    Curiouser, she shook again,
    And an eerie silence purred.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 2 chaos
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Le Cauchemar d'Acton

    Le Cauchemar d'Acton
    Id: MapWorldsOvergrownShrineUnique
    Act: 11
    Area Niveau : 70
    Combats de boss: Rose, Épine
    Acton's Nightmare
    Le Cauchemar d'Acton Attr /9
    NomDescriptions détaillées
    Act11
    Niveau des Monstres70
    BossRose
    Épine
    Tagstemple, indoors_area, unique_map, Cartes, limited_tempests, area_with_water, map_drops_can_upgrade_to_abomination
    Atlas LinkedSanctuaire abandonné, Carte
    Divination CardL'Illumination
    Le Squelette
    Paroles sibyllines
    Je vois des frères
    Card TagsJe vois des frères Boss
    TopologiesEndGameMusicBox
    Loading
    Niveau NomExpérienceDamageAttack TimeVieArmureÉvasionBouclier d'énergie
    70Rose117,9207200.78392,914,00633,7145,0816,93740404025
    70Épine117,9207200.78392,914,00633,7145,0816,93740404025
    70Archer frêle12,8645061.297,52533,7145,589000400
    70Mage carbonisé12,8642531.6056,58542,1435,0816,93740000

    Community Wiki

    Edit

    Acton's Nightmare

    Acton's Nightmare is a unique Overgrown Shrine Map. The current version has two tiers: T13 or T16

    Modifiers

    This map has its own unique mods, Restless Dead and Undead Monsters resurrect after 10 seconds (Hidden) . Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using detonate dead/devouring totem/raise zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.

    The mod Area has patches of Burning Ground

    20 patches with Ground Effect per 100 tiles (Hidden)

    Ground Effect has a radius of 14 (Hidden) of this map deals 16,000 fire damage per 10 seconds (or 1,600 per second), this does not take into account on player character's fire resistance, as well as other scaling such as Awakening Level of the Atlas.

    Encounters

    Bosses

    • Thorn and Rose, two unique necromancers who can resurrect any monster to life, including each other.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 3.3.0c
  • Fixed a bug where '''Acton's Nightmare''' unique map completion was not granted if a boss was revived, unless a boss corpse was detonated.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 0.11.0d
  • Fixed an issue where Restless Dead and the music would continue after the deaths of the bosses of Acton's Nightmare.
  • 0.10.7
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.