Monster Tags /4425
Nom | Tags |
---|---|
Targa, Braconnier de prédateurs | is_clone |
Martyr d'Alira | uses_suicide_explode |
Martyr fou | uses_suicide_explode |
Martyr fervent | uses_suicide_explode |
Fanatique de Doedre | uses_suicide_explode |
Bandit béni par l'Ancien | no_legacy_of_zeal |
Brute bénie par l'Ancien | no_legacy_of_zeal |
Acolyte béni par l'Ancien | no_legacy_of_zeal |
La Meute animale | archer_boss |
Bête cavernicole | ursine_beast |
Bête grizzly | ursine_beast |
Bête asservie | ursine_beast |
Bête asservie | ursine_beast |
Bête primitive | ursine_beast |
La Bête alpha | ursine_beast |
La Bête alpha | ursine_beast |
Bête primitive | ursine_beast |
La Grande Bête blanche | ursine_beast |
La Grande Bête blanche | ursine_beast |
Les Grands Ossements blancs | ursine_beast |
Primordius | ursine_beast |
Kartarus | ursine_beast |
Kartarus | ursine_beast |
La Grande Bête Blanche | ursine_beast |
Vision blafarde | ursine_beast |
Broyeur d'os | ursine_beast |
Broyeur d'os velu | ursine_beast |
Monstre hirsute | aura_bearer, ursine_beast |
Mastodonte des fourrés | ursine_beast |
Bête squelettique | ursine_beast, necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Bête corrompue | ursine_beast, necromancer_raisable |
Bête corrompue | ursine_beast, necromancer_raisable |
Bête calcinée | ursine_beast, necromancer_raisable |
Bête corrompue | ursine_beast, necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Hibernateur condamné | ursine_beast, necromancer_raisable |
Hibernateur condamné | ursine_beast, necromancer_raisable |
Hibernateur condamné | ursine_beast, necromancer_raisable |
Tyrannursus Maximus | ursine_beast |
Tyrannursus Maximus | ursine_beast |
Broyeur d'armure | ursine_beast |
Bête de la forêt | ursine_beast |
Bête cavernicole | ursine_beast |
Bête de la fosse | ursine_beast |
Bête fantasmatique | ursine_beast |
Bête primordiale | ursine_beast |
Âme souveraine vaal | extra_extra_large_height |
Âme souveraine vaal | extra_extra_large_height |
Giguesceau | extra_extra_large_height |
Telvar, l'Enivré | I_see_brothers_card |
Corsaire de Fairgraves | has_one_hand_axe |
Corsaire perdu | has_one_hand_axe |
Homme-bouc | goatman |
Homme-bouc béni par l'Ancien | goatman, no_legacy_of_zeal |
Homme-bouc béni par l'Ancien | goatman, no_legacy_of_zeal |
Homme-bouc pilonneur | goatman |
Homme-bouc | goatman |
Homme-bouc explosif | goatman |
Homme-bouc | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Diable barbu | goatman |
Diable alpin | goatman |
Diable alpin | goatman |
Diable barbu | goatman |
Diable barbu | goatman |
Gavuum Sabotdoré | goatman |
Venmur Rictus-sanglant | goatman |
Mortumus le Deuxième | goatman |
Mortumus le Troisième | goatman |
Gururu le Grogneur | goatman |
Kul'Gul Pestemortelle | goatman |
Shivrul Reine-des-Boucs | goatman |
L'Autre Mortumus | goatman |
Gavuum Sabotdoré | goatman |
Venmur Rictus-sanglant | goatman |
Mortumus le Deuxième | goatman |
Mortumus le Troisième | goatman |
Gururu le Grogneur | goatman |
Kul'Gul Pestemortelle | goatman |
Shivrul Reine-des-Boucs | goatman |
Mortumus, l'Autre | goatman |
Rek'tar, le Briseur | goatman |
Rek'tar, le Briseur | goatman |
Briseur de monde | goatman |
Rek'tar, le Briseur | goatman |
Le Faune | goatman |
Le Faune | goatman |
Le Faune | goatman |
Chaman homme-bouc | goatman |
Mage homme-bouc | goatman |
Chaman homme-bouc | goatman, has_caster_mod |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite d'Abberath explosif | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Élite de Mephod | goatman |
Homme-bouc tisse-flammes | goatman |
Chaman barbu | goatman, has_caster_mod |
Marginal barbu | goatman, has_caster_mod |
Mande-ciel barbu | goatman, has_caster_mod |
Chaman alpin | goatman |
Chaman alpin | goatman |
Diable des collines | goatman |
Écraseur colossal | goatman |
Colosse chargé | goatman |
Ungulath | goatman |
Infernaire enflammé | feline_beast |
Infernaire enflammé | feline_beast |
Infernaire des dunes | feline_beast |
Infernaire des montagnes | feline_beast |
Infernaire des montagnes | feline_beast |
Infernaire démoniaque | feline_beast |
Infernaire démoniaque | feline_beast |
Loup | canine_beast |
Loup arctique | canine_beast |
Loup des neiges | canine_beast |
Loup glacial | canine_beast |
Loup des Précurseurs | canine_beast |
Loup sinistre | canine_beast |
Croc de l'Hiver | canine_beast |
Œil de la Tempête | canine_beast |
Solus, Alpha de la meute | canine_beast, medium_small_height, unique_map_boss |
Croc de l'Hiver | canine_beast, unique_map_boss |
Œil de la Tempête | canine_beast, unique_map_boss |
Compagnon loup spectral | canine_beast |
Compagnon loup spectral | canine_beast |
Loup sinistre charmé | canine_beast |
La Menace ardente | feline_beast |
La Menace ardente | feline_beast |
Vision menaçante | feline_beast |
Infernaire | feline_beast |
Infernaire béni par l'Ancien | feline_beast, no_legacy_of_zeal |
Infernaire béni par l'Ancien | feline_beast, no_legacy_of_zeal |
Infernaire | feline_beast |
Infernaire enflammé | feline_beast |
Infernaire enflammé | feline_beast |
Infernaire des montagnes | feline_beast |
Infernaire des montagnes | feline_beast |
Infernaire des dunes | feline_beast |
Infernaire des ruines | feline_beast |
Infernaire des ruines | feline_beast |
Infernaire | feline_beast |
Infernaire montagnard | feline_beast |
Infernaire frigorifiant | feline_beast |
Infernaire montagnard | feline_beast |
Infernaire montagnard alpha | feline_beast |
Infernaire montagnard alpha | feline_beast |
Infernaire asservi | feline_beast |
Infernaire asservi | feline_beast |
Infernaire asservi | feline_beast |
Infernaire nouveau-né | feline_beast |
Infernaire nouveau-né | canine_beast |
Infernaire nouveau-né | canine_beast |
La Menace ardente | feline_beast |
Infernaire asservi | canine_beast |
Infernaire enchaîné | feline_beast |
Infernaire enchaîné | feline_beast |
Infernaire enchaîné | feline_beast |
Infernaire enchaîné | feline_beast |
Infernaire enchaîné | feline_beast |
Infernaire | feline_beast |
Singe de sang | primate_beast |
Singe de sang | primate_beast |
Singe de sang | primate_beast |
Primate de l'épouvante | primate_beast |
Primate de l'épouvante | primate_beast |
Singe stygien | primate_beast |
Nadia l'Apaisante | primate_beast |
Nadia l'Apaisante | primate_beast |
Aïdan le Frénétique | primate_beast |
Aïdan le Frénétique | primate_beast |
Singe de l'ombre | primate_beast |
Singe infesté | primate_beast |
Singe infesté | no_mirror_image, primate_beast |
Chef de meute sanguinaire | primate_beast |
Chef de meute sanguinaire | primate_beast |
Chef de meute sanguinaire | primate_beast |
Chef de meute sanguinaire | primate_beast |
Chef de meute du carnage | primate_beast |
Dos argenté stygien | primate_beast |
Chef de clan autochtone | primate_beast |
Singe primal | primate_beast, unique_map_boss |
Singe primal | primate_beast, unique_map_boss |
Chef de clan autochtone | primate_beast |
Dos argenté stygien | primate_beast |
Chef de clan parasité | primate_beast |
Chef de clan parasité | no_mirror_image, primate_beast |
Crânecreux, le Contaminé consentant | no_mirror_image, primate_beast |
Singe du carnage | primate_beast |
Singe du carnage | primate_beast |
Singe des tumulus | primate_beast |
Singe primitif | primate_beast |
Singe primitif | primate_beast |
Titan en ruines | earth_elemental |
Cauchemar du Stalag | earth_elemental |
Masse grondante | earth_elemental |
Titan imposant | earth_elemental |
Titan imposant | earth_elemental |
Titan imposant | earth_elemental |
Titan imposant | earth_elemental |
Titan imposant | earth_elemental |
Gneiss | earth_elemental |
ROCHE 'N ROLL | earth_elemental |
Titan en ruines | earth_elemental |
Titan en ruines | earth_elemental |
Titan agité | earth_elemental |
Roi Kiroul | earth_elemental |
Kiroul ardent | earth_elemental |
Kiroul glacial | earth_elemental |
Kiroul chaotique | earth_elemental |
Gravats érosifs | earth_elemental |
Titan gelé | earth_elemental |
Titan gelé | earth_elemental |
Fragment de montagne | earth_elemental |
Gravats ardents | earth_elemental |
Gravats ardents | earth_elemental |
Gravats ardents | earth_elemental |
Gravats en panique | earth_elemental |
Golem de gravats | earth_elemental, golem |
Nécromancien | raises_dead |
Nécromancien | raises_dead |
Kadavrus, le Profanateur | necromancer_boss, raises_dead |
Kadavrus, le Profanateur | raises_dead |
Le Chirurgien | necromancer_boss, raises_dead |
Maître du péché | raises_dead |
Profanateur | raises_dead |
Profanateur | raises_dead |
Profanateur | raises_dead |
Diaboliste | raises_dead |
Diaboliste | raises_dead |
Seigneur du péché | raises_dead |
Seigneur du péché | raises_dead |
Murmurant du tonnerre | raises_dead |
Murmurant du tonnerre | raises_dead |
Seigneur du péché | raises_dead |
Seigneur du péché | raises_dead |
Nécromancien prédestiné | raises_dead |
Réanimateur de Doedre | raises_dead |
Réanimateur de Doedre | raises_dead |
Le Sculpteur d'os | necromancer_boss, raises_dead |
Rhoa béni par l'Ancien | no_legacy_of_zeal |
Rhoa béni par l'Ancien | no_legacy_of_zeal |
Rhoa adolescent | necromancer_raisable |
Le Rhoa originel | unique_map_boss |
Le Rhoa originel | unique_map_boss |
Chargeur charmé | is_clone |
Chargeur charmé | is_clone |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique agité | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa corrompu | necromancer_raisable |
Rhoa corrompu | necromancer_raisable |
Rhoa corrompu | necromancer_raisable |
Pilleur d'os | necromancer_raisable |
Petit rhoa squelettique agité | necromancer_raisable |
Squelette de rhoa | necromancer_raisable |
Rhoa zombie | necromancer_raisable |
Cracheur colossal | unique_map_boss |
Cracheur colossal | unique_map_boss |
Cracheur charmé | is_clone |
Cracheur charmé | is_clone |
Menace fouisseuse | crustacean_beast |
Crustacé cavernicole | crustacean_beast |
Crustacé invasif | crustacean_beast |
Crustacé infesté | crustacean_beast |
Crustacé des profondeurs | crustacean_beast |
Crustacé des profondeurs | crustacean_beast |
L'Habitant des Profondeurs | crustacean_beast |
Crabe-bouclier | crustacean_beast |
Crustacé blanchi | crustacean_beast |
Crustacé envahissant | crustacean_beast |
Crustacé cavernicole | crustacean_beast |
Fairgraves, le Sans Repos | unique_map_boss |
Pointefer, l'Esseulé | archer_boss |
Archer prédestiné | necromancer_raisable |
Archer ancien | necromancer_raisable |
Archer squelette agité | necromancer_raisable |
Archer ancien | necromancer_raisable |
Chasseur intemporel | necromancer_raisable |
Chasseur intemporel | necromancer_raisable |
Guetteur frêle | necromancer_raisable |
Guetteur frêle | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Braconnier frêle | necromancer_raisable |
Braconnier frêle | necromancer_raisable |
Guetteur ensablé | necromancer_raisable |
Guetteur ensablé | necromancer_raisable |
Archer ancien | necromancer_raisable |
Archer brûlant | necromancer_raisable |
Archer squelette brûlant agité | necromancer_raisable |
Archer brûlant | necromancer_raisable |
Veilleur érodé | necromancer_raisable |
Veilleur érodé | necromancer_raisable |
Chasseur des caveaux | necromancer_raisable |
Archer frêle | necromancer_raisable |
Squelette lanceur de projectiles agité | necromancer_raisable |
Archer frêle | necromancer_raisable |
Braconnier frêle | necromancer_raisable |
Braconnier érodé par le sable | necromancer_raisable |
Braconnier frêle | necromancer_raisable |
Archer du péché | necromancer_raisable |
Archer du péché | necromancer_raisable |
Esclave du tonnerre | necromancer_raisable |
Esclave du tonnerre | necromancer_raisable |
Archer pestiféré | necromancer_raisable |
Saigneur frêle | necromancer_raisable |
Saigneur agité | necromancer_raisable |
Saigneur frêle | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Mort désagrégé | necromancer_raisable |
Archer vexatoire | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer distordu | necromancer_raisable |
Archer ensanglanté | necromancer_raisable |
Archer ensanglanté | necromancer_raisable |
Archer ensanglanté | necromancer_raisable |
Archer ensanglanté | necromancer_raisable |
Archer distordu | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Archer d'os | necromancer_raisable |
Archer frêle | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Mage du givre squelette agité | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Archimage du givre | necromancer_raisable |
Archimage du givre | necromancer_raisable |
Archimage du givre | necromancer_raisable |
Évêque du givre | necromancer_raisable |
Évêque du givre | necromancer_raisable |
Prêtre du givre | necromancer_raisable |
Prêtre du givre | necromancer_raisable |
Gardien du givre | necromancer_raisable |
Gardien du givre | necromancer_raisable |
Prédicateur du givre | necromancer_raisable |
Prédicateur du givre | necromancer_raisable |
Ossements du givre | necromancer_raisable |
Héraut du givre | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Archimage du givre | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Éclairé de Malachai | necromancer_raisable |
Saint rutilant | necromancer_raisable |
Saint rutilant | necromancer_raisable |
Saint profané | necromancer_raisable |
Saint profané | necromancer_raisable |
Sage profané | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Mage du feu squelette agité | necromancer_raisable |
Archimage des flammes | necromancer_raisable |
Archimage des flammes | necromancer_raisable |
Archimage des flammes | necromancer_raisable |
Évêque des flammes | necromancer_raisable |
Évêque des flammes | necromancer_raisable |
Prêtre des flammes | necromancer_raisable |
Prêtre des flammes | necromancer_raisable |
Héraut des flammes | necromancer_raisable |
Infernomage consummé | necromancer_raisable |
Ossements des flammes | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Prédicateur des flammes | necromancer_raisable |
Archimage des flammes | necromancer_raisable |
Foudregarde d'Axiom | necromancer_raisable |
Mage de la foudre squelette agité | necromancer_raisable |
Foudregarde d'Axiom | necromancer_raisable |
Serviteur de Rukuku | necromancer_raisable |
Archimage du tonnerre | necromancer_raisable |
Archimage du tonnerre | necromancer_raisable |
Archimage du tonnerre | necromancer_raisable |
Évêque du tonnerre | necromancer_raisable |
Héraut du tonnerre | necromancer_raisable |
Prêtre du tonnerre | necromancer_raisable |
Prêtre du tonnerre | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Prédicateur du tonnerre | necromancer_raisable |
Champion du tonnerre | necromancer_raisable |
Ossements du tonnerre | necromancer_raisable |
Mage crépitant | necromancer_raisable |
Mage crépitant | necromancer_raisable |
Archimage du tonnerre | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Squelette agité | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Clerc frêle | necromancer_raisable |
Voleur frêle | necromancer_raisable |
Voleur frêle | necromancer_raisable |
Os cliquetants | necromancer_raisable |
Os agités | necromancer_raisable |
Os cliquetants | necromancer_raisable |
Gardien des caveaux | necromancer_raisable |
Gardien des caveaux | necromancer_raisable |
Errant intemporel | necromancer_raisable |
Errant intemporel | necromancer_raisable |
Veilleur usé par le sable | necromancer_raisable |
Veilleur usé par le sable | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Os cliquetants | necromancer_raisable |
Errant intemporel | necromancer_raisable |
Veilleur usé par le sable | necromancer_raisable |
Récolteur de cendre | necromancer_raisable |
Récolteur de cendre | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Restes irrités | necromancer_raisable |
Saint réanimé | necromancer_raisable |
Saint réanimé | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Gardien des caveaux | necromancer_raisable |
Gardien des caveaux | necromancer_raisable |
Gardien ensablé | necromancer_raisable |
Gardien ensablé | necromancer_raisable |
Travailleur ancien | necromancer_raisable |
Travailleur ancien | necromancer_raisable |
Voleur frêle | necromancer_raisable |
Gladiateur frêle | necromancer_raisable |
Gladiateur frêle | necromancer_raisable |
Gladiateur réanimé | necromancer_raisable |
Gladiateur réanimé | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Ancêtre azmérien | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Bandit frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier frêle | necromancer_raisable |
Fermier incandescent | necromancer_raisable |
Fermier incandescent | necromancer_raisable |
Fermier incandescent | necromancer_raisable |
Fermier incandescent | necromancer_raisable |
Fermier incandescent | necromancer_raisable |
Fermier cauchemardesque | necromancer_raisable |
Fermier cauchemardesque | necromancer_raisable |
Fermier cauchemardesque | necromancer_raisable |
Fermier cauchemardesque | necromancer_raisable |
Fermier cauchemardesque | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier ensanglanté | necromancer_raisable |
Guerrier ensanglanté | necromancer_raisable |
Guerrier ensanglanté | necromancer_raisable |
Guerrier ensanglanté | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Guerrier distordu | necromancer_raisable |
Ancien condamné | necromancer_raisable |
Ancien condamné | necromancer_raisable |
Traqueur d'os colossal | necromancer_raisable |
Squelette colossal agité | necromancer_raisable |
Traqueur d'os colossal | necromancer_raisable |
Traqueur d'os colossal | necromancer_raisable |
Traqueur d'os colossal | necromancer_raisable |
Traqueur d'os colossal | necromancer_raisable |
Géant réveillé | necromancer_raisable |
Géant réveillé | necromancer_raisable |
Gardien du givre | necromancer_raisable |
Gardien du givre | necromancer_raisable |
Gardien du givre | necromancer_raisable |
Champion du givre | necromancer_raisable |
Garde-reliques du givre | necromancer_raisable |
Givregarde de Volkuur | necromancer_raisable |
Givregarde de Volkuur | necromancer_raisable |
Champion du givre | necromancer_raisable |
Champion du givre | necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Champion des flammes | has_one_hand_axe, necromancer_raisable |
Champion des flammes | has_one_hand_axe, necromancer_raisable |
Champion des flammes | has_one_hand_axe, necromancer_raisable |
Garde-reliques des flammes | has_one_hand_axe, necromancer_raisable |
Flammegarde de Volkuur | has_one_hand_axe, necromancer_raisable |
Flammegarde de Volkuur | has_one_hand_axe, necromancer_raisable |
Champion des flammes | has_one_hand_axe, necromancer_raisable |
Champion des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Gardien des flammes | has_one_hand_axe, necromancer_raisable |
Rampant du fourneau | has_one_hand_axe, no_cannot_die_aura |
Rampant du fourneau | no_cannot_die_aura |
Matelot de Fairgraves | necromancer_raisable |
Matelot de Fairgraves | necromancer_raisable |
Matelot perdu | necromancer_raisable |
Matelot du Seigneur pirate | necromancer_raisable |
Matelot de Fairgraves | necromancer_raisable |
Gardien des ossements | necromancer_raisable |
Serviteur de Rukuku | necromancer_raisable |
Ossements crépitants | necromancer_raisable |
Ossements crépitants | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Gardien osseux | necromancer_raisable |
Gardien osseux | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Garde-reliques du tonnerre | necromancer_raisable |
Ouragarde de Volkuur | necromancer_raisable |
Ouragarde de Volkuur | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Gardien du tonnerre | necromancer_raisable |
Admirateur de Shavronne | necromancer_raisable |
Ingénieur squelette | has_one_hand_axe, necromancer_raisable |
Ingénieur mort-vivant | necromancer_raisable |
Ossements calcinés | has_one_hand_axe, necromancer_raisable |
Ossements gelés | necromancer_raisable |
Ossements crépitants | necromancer_raisable |
Jette-flammes frêle | necromancer_raisable |
Mandegivre frêle | necromancer_raisable |
Élu de la Tempête frêle | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Épouvantail | necromancer_raisable |
Aspic infesté | no_mirror_image |
Cobra béni par l'Ancien | no_legacy_of_zeal |
Cobra béni par l'Ancien | no_legacy_of_zeal |
Cobra infesté | no_mirror_image |
Mamba des clairières | medium_small_height |
Cobra charmé | is_clone, medium_small_height |
Cobra charmé | is_clone, medium_small_height |
Cobra invoqué | medium_small_height |
Réflectopieuvre élémentaire | aura_bearer |
Réflectopieuvre physique | aura_bearer |
Larve instable | uses_suicide_explode |
Larve instable | uses_suicide_explode |
Larve instable | uses_suicide_explode |
Âmedeuil | has_sceptre |
Asha Mande-soleil | has_sceptre |
Asha Mande-soleil | has_sceptre |
Foi brûlante | has_sceptre |
Asha Mande-soleil | has_sceptre |
Talin, Brisecroyance | has_sceptre, unique_map_boss |
Talin, Brisecroyance | has_sceptre |
Totem grimaçant | wood_armour |
Totem grimaçant | wood_armour |
Totem grimaçant | wood_armour |
Totem grimaçant | wood_armour |
Puruna, l'Opposant | I_see_brothers_card |
Poporo, le Pinacle | I_see_brothers_card |
Tourelle d'Azurite | energy_armour |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Strangulecharme | water_elemental |
Strangulecharme | water_elemental |
Capitaine Pollution | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns broyants | water_elemental |
Embruns broyants | water_elemental |
Arpenteur des marées | water_elemental |
Arpenteur des marées | water_elemental |
Arpenteur des marées | water_elemental |
Arpenteur des marées | water_elemental |
Arpenteur des marées | water_elemental |
Arpenteur des inondations | water_elemental |
Arpenteur des inondations | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embruns bouillonnants | water_elemental |
Embusqué en ébullition | water_elemental |
Embusqué en ébullition | water_elemental |
Embusqué en ébullition | water_elemental |
Embusqué en ébullition | water_elemental |
Arpenteur bouillonnant | water_elemental |
Arpenteur des cavernes | water_elemental |
Arpenteur des cavernes | water_elemental |
Arpenteur des sables | water_elemental |
Or bouillonnant | water_elemental |
Or bouillonnant | water_elemental |
Arpenteur des eaux limpides | water_elemental |
Arpenteur des eaux limpides | water_elemental |
Vague bouillonnante | water_elemental |
Vague bouillonnante | water_elemental |
Vague écrasante | water_elemental |
Vague écrasante | water_elemental |
Remous | water_elemental |
Remous | water_elemental |
Princesse des Embruns | water_elemental |
Arpenteur sulfurique | water_elemental |
Arpenteur sulfurique | water_elemental |
Arpenteur sulfurique | water_elemental |
Arpenteur des marées | water_elemental |
Essence crépitante | golem |
Essence crépitante | aura_bearer, golem |
Cadavre affamé | necromancer_raisable |
Djézone | is_clone |
boss placeholder | necromancer_raisable |
Éveillé instable | uses_suicide_explode |
Éveillé instable | uses_suicide_explode |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Écervelé | aura_bearer, necromancer_raisable |
Écervelé | aura_bearer, necromancer_raisable |
Écervelé | aura_bearer, necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé instable | poison_zombie, necromancer_raisable |
Noyé instable | poison_zombie, necromancer_raisable |
Noyé instable | poison_zombie, necromancer_raisable |
Champion noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Mort dégoulinant | necromancer_raisable |
Tolman, l'Exhumateur | medium_small_height |
Tolman, l'Exhumateur | medium_small_height |
Tolman, l'Exhumateur | medium_small_height |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Mort somnolent | necromancer_raisable |
Asservi sombrelangue | necromancer_raisable |
Serviteur sombrelangue | necromancer_raisable |
Esclave sombrelangue | necromancer_raisable |
Réanimé sombrelangue | necromancer_raisable |
Enveloppe pâle | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Mort dévôt | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Cadavre titubant | necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Enveloppe flétrie | necromancer_raisable |
Enveloppe flétrie | necromancer_raisable |
Enveloppe flétrie | necromancer_raisable |
Titubant fétide | necromancer_raisable |
Titubant fétide | necromancer_raisable |
Mort purulent | necromancer_raisable |
Titubant fétide | necromancer_raisable |
Noble momifié | poison_zombie, necromancer_raisable |
Noble momifié | poison_zombie, necromancer_raisable |
Maraketh desséché | necromancer_raisable |
Maraketh desséché | necromancer_raisable |
Maraketh desséché | necromancer_raisable |
Maraketh desséché | necromancer_raisable |
Maraketh desséché | necromancer_raisable |
Noble momifié | poison_zombie, necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur pourri | necromancer_raisable |
Gladiateur vétéran pourri | necromancer_raisable |
Gladiateur vétéran pourri | necromancer_raisable |
Gladiateur pourri | gladiator, necromancer_raisable |
Gladiateur pourri | gladiator, necromancer_raisable |
Foudremage bénie par l'Ancien | no_legacy_of_zeal |
Vertu d'Oriath | medium_small_height |
Vertu d'Oriath | medium_small_height |
Vertu d'Oriath | medium_small_height |
Éclaireur béni par l'Ancien | no_legacy_of_zeal |
Manifestation du Cauchemar | no_maven |
Érudit du Temple | templar |
Érudit du Temple | templar |
Cato, Érudit de la Lumière | templar |
Barthol, le Pur | medium_small_height, templar |
Barthol, le Pur | medium_small_height, templar |
Cato, Profanateur de la Lumière | templar |
Barthol, le Corrupteur | templar, transform_boss_area |
Barthol, le Corrupteur | templar |
Maillegueule-Mailleherse | brute_boss, transform_boss_area, unique_map_boss |
Maillegueule-Mailleherse | is_clone |
Difforme | uses_suicide_explode |
Difforme de Piété | uses_suicide_explode |
Difforme de Piété | uses_suicide_explode |
Difforme béni par l'Ancien | no_legacy_of_zeal |
Difforme trempé | uses_suicide_explode |
Difforme brûlé | uses_suicide_explode |
Difforme brûlé | uses_suicide_explode |
Difforme éléctrocuté | uses_suicide_explode |
Difforme éléctrocuté | uses_suicide_explode |
Tortionnaire béni par l'Ancien | no_legacy_of_zeal |
Élève de la douleur | putrid_monster |
La Reine déchue | medium_small_height |
La Reine déchue | medium_small_height |
La Reine déchue | medium_small_height |
Aberration bénie par l'Ancien | no_legacy_of_zeal |
Élève de la torture | putrid_monster |
La Dame anéantie | medium_small_height |
La Dame anéantie | medium_small_height |
La Dame anéantie | medium_small_height |
Martyr démoniaque | uses_suicide_explode |
Mâchoire fétide | amphibian_beast |
Monstre nocturne | amphibian_beast |
Mâchoire crasseuse | amphibian_beast |
Pansobscure | amphibian_beast |
Mâchoire bestiale | amphibian_beast |
Mâchoire gigantesque | amphibian_beast, unique_map_boss |
Mâchoire gigantesque | amphibian_beast, unique_map_boss |
Mâchoire bestiale | amphibian_beast |
Mâchoire infestée | amphibian_beast |
Mâchoire infestée | amphibian_beast |
Mâchoire infestée | amphibian_beast |
Mâchoire infestée | amphibian_beast |
Mâchoire infestée | amphibian_beast |
Reine de l'Étreinte | unique_map_boss |
Reine de l'Étreinte | unique_map_boss |
Sallazzang | transform_boss_area |
Coasseuse chimérique | amphibian_beast |
Coasseuse précieuse | amphibian_beast |
Coasseuse chimérique | amphibian_beast |
Coasseuse voltigeuse | amphibian_beast |
Coasseuse frôlechrome | amphibian_beast |
Coasseuse frôlechrome | amphibian_beast |
Coasseuse chromée | amphibian_beast |
Coasseuse chimérique | amphibian_beast |
Larbin charognard | uses_suicide_explode |
Larbin charognard | uses_suicide_explode |
Fouisseur charognard | not_harbinger_minion |
Rampant explosif | uses_suicide_explode |
Horreur explosive | uses_suicide_explode |
Vomisseur béni par l'Ancien | no_legacy_of_zeal |
Vomisseur béni par l'Ancien | no_legacy_of_zeal |
Élémentaire de braises | earth_elemental |
Élémentaire de braises | earth_elemental |
Furie vivante | earth_elemental |
Furie vivante | earth_elemental |
Pulse-Haine | earth_elemental |
Pulse-Haine | earth_elemental |
Tonnefiel | earth_elemental |
Prophète des cendres | raises_dead |
Prophète des cendres | raises_dead |
Prophète des cendres | raises_dead |
Prophète des cendres | raises_dead |
Prophète des cendres | raises_dead |
Prophète des cendres | raises_dead |
Évêque de la mort | raises_dead |
Évêque de la mort | raises_dead |
Évêque de la mort | raises_dead |
Évêque de la mort | raises_dead |
Incinérateur nonmourant | uses_suicide_explode |
Incinérateur nonmourant | uses_suicide_explode |
Dominus, Haut Templier | unique_map_boss |
Dominus, Haut Templier | unique_map_boss |
Le Haut Templier | dominus_monster_map |
L'Élu de Dieu | unique_map_boss |
L'Élu de Dieu | no_maven |
Dominus, l'Ascendant | dominus_monster_story, extra_extra_large_height |
Dominus, l'Ascendant | dominus_monster_story, extra_extra_large_height |
La Coquille vide | dominus_monster_map, extra_extra_large_height, transform_boss_area |
La Coquille vide | extra_extra_large_height |
La Coquille vide | extra_extra_large_height |
La Coquille vide | dominus_monster_map, extra_extra_large_height, no_maven |
La Coquille vide | extra_extra_large_height |
Guerrier écorché | necromancer_raisable |
Guerrier écorché | necromancer_raisable |
Travailleur agité | necromancer_raisable |
Archer agité | necromancer_raisable |
Archer agité | necromancer_raisable |
Archer agité | necromancer_raisable |
Archer écorché | necromancer_raisable |
Garde carbonisé | has_one_hand_axe, necromancer_raisable |
Garde carbonisé | has_one_hand_axe, necromancer_raisable |
Mage carbonisé | necromancer_raisable |
Mage incinéré | necromancer_raisable |
Mage incinéré | necromancer_raisable |
Mage incinéré | necromancer_raisable |
Vicaire illuminé | necromancer_raisable |
Aspirant lugubre | necromancer_raisable |
Aspirant lugubre | necromancer_raisable |
Aspirant lugubre | necromancer_raisable |
Acolyte crépitant | necromancer_raisable |
Vicaire lugubre | necromancer_raisable |
Vicaire crépitant | necromancer_raisable |
Porc-épic colossal | rodent_beast |
Porc-épic colossal | rodent_beast |
Porc-épic colossal | rodent_beast |
Porc-épic épineux | rodent_beast |
Porc-épic colossal | rodent_beast |
Dos-chardon colossal | rodent_beast |
Dos-chardon colossal | rodent_beast |
Frôlechrome colossal | rodent_beast |
Frôlechrome colossal | rodent_beast |
Frôlechrome colossal | rodent_beast |
Frôlechrome colossal | rodent_beast |
Colosse imprégné de chrome | rodent_beast |
Colosse imprégné de chrome | rodent_beast |
Colosse imprégné de chrome | rodent_beast |
Colosse imprégné de chrome | rodent_beast |
Porc-épic colossal | rodent_beast |
Porc-épic colossal | rodent_beast |
Chardonneux | rodent_beast |
Élémentaire de sang | water_elemental |
Élémentaire de sang | water_elemental |
Élémentaire de sang | water_elemental |
Blessure aggravée | water_elemental |
Blessure aggravée | water_elemental |
Blessure aggravée | water_elemental |
Ichor pourpre | water_elemental |
Ichor pourpre | water_elemental |
Élémentaire de sang | water_elemental |
Élémentaire de sang | water_elemental |
Élémentaire coagulé | water_elemental |
Caillot de sang enfiévré | water_elemental |
Caillot de sang enfiévré | water_elemental |
Caillot de sang enfiévré | water_elemental |
Ichor de Doedre | water_elemental |
Ichor de Doedre | water_elemental |
Ichor de Doedre | water_elemental |
Ichor de Doedre | water_elemental |
Blessure aggravée | water_elemental |
Blessure aggravée | water_elemental |
Eau contaminée | water_elemental |
Blessure aggravée | water_elemental |
Blessure aggravée | water_elemental |
Vierge méphitique | water_elemental |
Vierge néfaste | water_elemental |
Vitrio de Doedre | water_elemental |
Sang coagulé | water_elemental |
Sang coagulé | water_elemental |
Caillot instable | water_elemental |
Fluides purgés | water_elemental |
Sang vengeur | water_elemental |
Boue coagulée | water_elemental |
Élémentaire de sang | water_elemental |
Élémentaire de sang | water_elemental |
Coagulé prédestiné | water_elemental |
Coagulé prédestiné | water_elemental |
Eau bénite | water_elemental |
Eau bénite | water_elemental |
Élève de la brutalité | putrid_monster |
Élève de la brutalité | putrid_monster |
Le Juge du Savoir | medium_small_height |
Le Juge du Savoir | medium_small_height |
Le Juge du Savoir | medium_small_height |
Excellis Aurafix | dominus_monster_map |
La Non-créée | no_maven |
La Sans-forme | no_maven |
Agent du Néant | influence_monster, no_maven, shaper_monster |
Agent du Néant | influence_monster, no_maven, shaper_monster |
Entité du Néant | influence_monster, no_maven, shaper_monster, shaper_void_entity_monster |
Entité du Néant | influence_monster, no_maven, shaper_monster, shaper_void_entity_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Reliquat du Néant | influence_monster, shaper_monster |
Docker spectral | bandit_area |
Docker spectral | bandit_area |
Docker spectral | bandit_area |
Docker spectral | bandit_area |
Docker spectral | bandit_area |
Docker spectral | bandit_area |
Ouvrier spectral | bandit_area |
Ouvrier spectral | bandit_area |
Contremaître | bandit_area |
Contremaître | bandit_area |
Docker frêle | necromancer_raisable |
Docker frêle | necromancer_raisable |
Corsaire frêle | necromancer_raisable |
Corsaire frêle | necromancer_raisable |
Apparition instable | uses_suicide_explode |
Apparition instable | uses_suicide_explode |
Engeance | uses_suicide_explode |
Squelette en fusion | has_one_hand_axe |
Eau pure | water_elemental |
Eau pure | water_elemental |
Incarcérateur pénitentiaire | brute_boss |
Incarcérateur pénitentiaire | no_maven |
Incarcérateur pénitentiaire | unique_map_boss |
Feu et furie | merveil_boss |
Feu et furie | no_maven |
Hillock | unique_map_boss |
Rhoa dément par la soif | medium_small_height, rhoa_map_boss |
Rhoa dément par la soif | medium_small_height |
Rhoa dément par la soif | medium_small_height |
Titan du bosquet | earth_elemental |
Titan du bosquet | earth_elemental |
Titan du bosquet | earth_elemental |
Titan du bosquet | earth_elemental |
Bête de la fosse | bear_boss_map, ursine_beast |
Bête de la fosse | ursine_beast |
Monstruosité alpha | ursine_beast |
Bête de la fosse | ursine_beast |
Aguicheuse de la pourriture | medium_small_height |
Aguicheuse de la pourriture | medium_small_height |
Aguicheuse de la pourriture | medium_small_height |
Sorcière du chaudron | medium_small_height |
Sorcière du chaudron | medium_small_height |
Sorcière du chaudron | medium_small_height |
Sorcière du chaudron | medium_small_height, unique_map_boss |
Xixic, Haut Nécromancien | raises_dead |
Xixic, Haut Nécromancien | raises_dead |
Nécromancien grandiose | raises_dead |
Choc et horreur | merveil_boss |
Choc et horreur | no_maven |
Olmec, l'Omniroc | unique_map_boss |
La Flamme de la vérité | feline_beast |
Merveil, le Reflet | merveil_boss |
Merveil, le Reflet | no_maven |
Merveil, le Reflet | merveil_boss, unique_map_boss |
Merveil, le Reflet | merveil_boss |
Merveil, le Reflet | unique_map_boss |
Merveil, la Revenante | medium_small_height, merveil_boss, transform_boss_area |
Merveil, la Revenante | medium_small_height |
Merveil, la Revenante | medium_small_height |
Merveil, la Revenante | medium_small_height, no_maven |
Merveil, la Revenante | medium_small_height, merveil_boss, transform_boss_area, unique_map_boss |
Merveil, la Revenante | medium_small_height |
Maître de la Lame | I_see_brothers_card |
Maître de la Lame | medium_small_height, unique_map_boss |
Seigneur de la Flèche cendreuse | medium_small_height |
Seigneur de la Flèche cendreuse | medium_small_height |
Seigneur de la Flèche cendreuse | medium_small_height |
Massier | I_see_brothers_card |
Esprit de Nadia | primate_beast |
Esprit de Nadia | primate_beast |
Esprit d'Aïdan | primate_beast |
Esprit d'Aïdan | primate_beast |
Tisseuse de Faux Espoirs | medium_small_height |
Tisseuse de Faux Espoirs | medium_small_height |
Tisseuse de Faux Espoirs | medium_small_height |
Tisseuse de faux espoirs | medium_small_height, no_maven |
Reine du Grand enchevêtrement | medium_small_height |
Reine du Grand enchevêtrement | medium_small_height |
Reine du Grand enchevêtrement | medium_small_height |
Orme le Puissant | unique_map_boss |
Ombre des Vaal | extra_extra_large_height |
Ombre des Vaal | extra_extra_large_height |
Ombre des Vaal | extra_extra_large_height |
Ombre des Vaal | extra_extra_large_height, no_maven |
Ombre des Vaal | extra_extra_large_height |
Ombre des Vaal | extra_extra_large_height, unique_map_boss |
Élu d'Atziri | necromancer_raisable |
Asphyxia | water_elemental |
Mère Phyia | water_elemental |
Asphyxia | water_elemental |
Avatar de la tempête | water_elemental |
Ancêtre sanguinaire | primate_beast |
Ancêtre sanguinaire | primate_beast |
Ancêtre sanguinaire | primate_beast |
Le Primitif | primate_beast |
Le Primitif | primate_beast |
Le Primitif | primate_beast |
Ancêtre sanguinaire | primate_beast |
Osbec | medium_small_height, rhoa_map_boss, necromancer_raisable |
Osbec | medium_small_height, necromancer_raisable |
Osbec | medium_small_height, necromancer_raisable |
Volcanus | earth_elemental |
Héraut des cendres | I_see_brothers_card, wb_elite |
Héraut des cendres | wb_elite |
Héraut des cendres | wb_elite |
Héraut du tonnerre | I_see_brothers_card, wb_leader |
Héraut du tonnerre | wb_leader |
Héraut du tonnerre | wb_leader |
Tempête de la Garde noire | medium_small_height |
Tempête de la Garde noire | medium_small_height |
Tempête de la Garde noire | medium_small_height |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height, no_maven |
Piété, l'Empyréenne | unique_map_boss |
Tyran | no_maven |
Belliciste | unique_map_boss |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height, no_maven |
Piété, l'Empyréenne | medium_small_height |
Piété, l'Empyréenne | medium_small_height, unique_map_boss |
Roncebrume | medium_small_height |
Arachnoxia | medium_small_height |
Arachnoxia | medium_small_height |
Arachnoxia | medium_small_height |
Veuve hybride | medium_small_height |
Veuve hybride | medium_small_height |
Veuve hybride | medium_small_height |
Souilleur de rêves | raises_dead, unique_map_boss |
Nécromancien | raises_dead |
Nécromancien | raises_dead |
Nécromancien | raises_dead |
Nécromancien | raises_dead |
Nécromancien | raises_dead |
Rose | I_see_brothers_card, raises_dead, unique_map_boss, necromancer_raisable |
Épine | I_see_brothers_card, raises_dead, unique_map_boss, necromancer_raisable |
Maîtresse Hyseria | medium_small_height, unique_map_boss |
Orra Verteporte | female_rogue_exile, rogue_exile |
Orra Verteporte | female_rogue_exile, rogue_exile |
Orra Verteporte | female_rogue_exile, medium_small_height, rogue_exile |
Orra Verteporte | medium_small_height |
Orra Verteporte | medium_small_height |
Thena Moga | female_rogue_exile, rogue_exile |
Thena Moga | female_rogue_exile, rogue_exile |
Théna Moga, l'Orage pourpre | medium_small_height |
Théna Moga, l'Orage pourpre | medium_small_height |
Théna Moga, l'Orage pourpre | medium_small_height |
Antalie Napora | female_rogue_exile, rogue_exile |
Antalie Napora | female_rogue_exile, rogue_exile |
Silva Dardepeur | rogue_exile |
Ailentia Rac | female_rogue_exile, rogue_exile |
Ailentia Rac | female_rogue_exile, rogue_exile |
Ailentia Rac | is_clone |
Torr Olgosso | aura_bearer, rogue_exile |
Torr Olgosso | aura_bearer, rogue_exile |
Torr Olgosso | aura_bearer, rogue_exile |
Torr Olgosso | aura_bearer |
Armios Bell | aura_bearer, mail_armour, rogue_exile |
Armios Bell | aura_bearer, mail_armour, rogue_exile |
Antonio Bravadi | mail_armour, rogue_exile |
Zacharie Desmarais | aura_bearer, has_one_hand_axe, mail_armour, rogue_exile |
Zacharie Desmarais | aura_bearer, has_one_hand_axe, mail_armour, rogue_exile |
Oyra Ona | mail_armour, rogue_exile |
Oyra Ona | mail_armour, rogue_exile |
Oyra Ona | is_clone, mail_armour |
Ainsley Varrich | aura_bearer, rogue_exile |
Ainsley Varrich | aura_bearer, rogue_exile |
Minara Anemina | aura_bearer, female_rogue_exile, necromancer_exile, rogue_exile |
Minara Anemina | aura_bearer, female_rogue_exile, necromancer_exile, rogue_exile |
Igna Phénix | aura_bearer, female_rogue_exile, rogue_exile |
Igna Phénix | aura_bearer, female_rogue_exile, rogue_exile |
Igna Phénix | aura_bearer, female_rogue_exile, medium_small_height, rogue_exile |
Igna Phénix | aura_bearer, medium_small_height |
Aria Vindicia | rogue_exile |
Dena Lorenni | female_rogue_exile, rogue_exile |
Dena Lorenni | female_rogue_exile, rogue_exile |
Ultima Thule | aura_bearer, female_rogue_exile, rogue_exile |
Ultima Thule | aura_bearer, female_rogue_exile, rogue_exile |
Kirmes Olli | female_rogue_exile, rogue_exile |
Kirmes Olli | female_rogue_exile, rogue_exile |
Jonah le Déchaîné | rogue_exile |
Jonah le Déchaîné | rogue_exile |
Damoi Tui | aura_bearer, has_two_hand_axe, rogue_exile |
Damoi Tui | aura_bearer, has_two_hand_axe, rogue_exile |
Damoi Tui | aura_bearer, has_two_hand_axe, rogue_exile |
Damoi Tui | aura_bearer, has_two_hand_axe |
Damoi Tui | has_two_hand_axe |
Xandro Boissang | aura_bearer, rogue_exile |
Xandro Boissang | aura_bearer, rogue_exile |
Haki Karukaru | rogue_exile |
Vickas Osgéant | rogue_exile |
Vickas Osgéant | rogue_exile |
Bolt Brunpoil | has_two_hand_axe, rogue_exile |
Bolt Brunpoil | has_two_hand_axe, rogue_exile |
Bolt Brunpoil, le Trembleterre | has_two_hand_axe |
Bolt Brunpoil, le Trembleterre | has_two_hand_axe |
Bolt Brunpoil, le Trembleterre | has_two_hand_axe |
Ohne Trix | has_two_hand_axe, rogue_exile |
Ohne Trix | has_two_hand_axe, rogue_exile |
Sevet Longerain | aura_bearer, has_two_hand_axe, rogue_exile |
Sevet Longerain | aura_bearer, has_two_hand_axe, rogue_exile |
Eoïn Grispoil | has_sceptre, mail_armour, rogue_exile |
Eoïn Grispoil | has_sceptre, mail_armour, rogue_exile |
Eoïn Grispoil | has_sceptre, mail_armour, medium_small_height, rogue_exile |
Eoïn Grispoil | has_sceptre, mail_armour, medium_small_height |
Tinevin Hautecolombe | mail_armour, rogue_exile |
Tinevin Hautecolombe | mail_armour, rogue_exile |
Doven Fausselangue | has_sceptre, mail_armour, rogue_exile |
Magnus Rochépine | exile_molten_shell, mail_armour, rogue_exile |
Magnus Rochépine | exile_molten_shell, mail_armour, rogue_exile |
Aurélio Chantenéant | exile, mail_armour, rogue_exile |
Aurélio Chantenéant | exile, mail_armour, rogue_exile |
Baracus Phraxisanct | exile, rogue_exile |
Baracus Phraxisanct | exile, rogue_exile |
Ion Sombrevoile | exile, rogue_exile |
Ion Sombrevoile | exile, rogue_exile |
Ion Sombrevoile, la Lame affamée | exile, medium_small_height |
Ion Sombrevoile, la Lame affamée | exile, medium_small_height |
Ion Sombrevoile, la Lame affamée | exile, medium_small_height |
Ash Lessard | exile, rogue_exile, trap_exile |
Ash Lessard | exile, rogue_exile, trap_exile |
Jarek Piègefer | exile, rogue_exile |
Wilorin Dresdémon | exile, rogue_exile |
Wilorin Dresdémon | exile, rogue_exile |
Wilorin Dresdémon | exile, medium_small_height, rogue_exile |
Wilorin Dresdémon | exile, medium_small_height |
Ulysse Morvant | exile, rogue_exile |
Ulysse Morvant | exile, rogue_exile |
Thom Imperial | aura_bearer, exile, rogue_exile |
Thom Imperial | aura_bearer, exile, rogue_exile |
Jade | exile, rogue_exile |
Augustina Solaria | aura_bearer, exile, female_rogue_exile, rogue_exile |
Augustina Solaria | aura_bearer, exile, female_rogue_exile, rogue_exile |
Augustina Solaria | aura_bearer, exile, female_rogue_exile, medium_small_height, rogue_exile |
Augustina Solaria | aura_bearer, exile, medium_small_height |
Lael Furia | aura_bearer, exile, female_rogue_exile, has_sceptre, rogue_exile |
Lael Furia | aura_bearer, exile, female_rogue_exile, has_sceptre, rogue_exile |
Vanth Agiel | aura_bearer, exile, female_rogue_exile, rogue_exile |
Vanth Agiel | aura_bearer, exile, female_rogue_exile, rogue_exile |
Torr Olgosso | aura_bearer, exile |
Jonah le Déchaîné | exile |
Orra Verteporte | exile, female_rogue_exile |
Ion Sombrevoile | exile |
Eoïn Grispoil | exile, has_sceptre, mail_armour |
Minara Anemina | aura_bearer, exile, female_rogue_exile, necromancer_exile |
Simulacre d'Héritière | exile, has_two_hand_axe, rogue_exile |
Simulacre de Templier | exile, rogue_exile |
Simulacre de Duelliste | aura_bearer, exile, rogue_exile |
Simulacre de Maraudeur | exile, rogue_exile |
Simulacre d'Ombre | exile, rogue_exile |
Simulacre de Sorcière | exile, rogue_exile |
Simulacre de Rôdeuse | exile, rogue_exile |
Darbel LePage | exile, unique_map_boss |
Jumelle insaisissable | exile |
Jumelle fantasmagorique | exile |
Jumelle cauchemardesque | exile |
Sœur de Sang | exile |
Tentatrice tourmentée | merveil_boss, unique_map_boss |
Dévoreur | devourer |
Dévoreur | devourer |
Ver des tunnels | devourer |
Dévoreur instable | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur captif | devourer |
Dévoreur captif | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur antique | devourer |
Dévoreur ancien | devourer, unique_map_boss |
Dévoreur ancien | devourer, unique_map_boss |
Dévoreur antique | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer, medium_small_height |
Dévoreur mystique | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Dévoreur | devourer |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Sectateur de Bameth | has_one_hand_axe |
Héraut de Bameth | has_one_hand_axe |
Héraut de Bameth | has_one_hand_axe |
Démon | has_caster_mod |
Démon | has_caster_mod |
Démon | aura_bearer |
Démon | raises_dead |
Démon | raises_dead |
Démon | has_caster_mod |
Démon | aura_bearer |
Gardien animé | mail_armour |
Hache animée | has_one_hand_axe |
Hache animée | has_two_hand_axe |
Hache animée | has_one_hand_axe |
Collectionneur | has_one_hand_axe |
Arme animée | medium_small_height |
Arme animée | medium_small_height |
Arme animée | medium_small_height |
Arme animée | medium_small_height |
Arme animée | medium_small_height |
Acier fantomatique | has_two_hand_axe |
Acier fantomatique | has_two_hand_axe |
Acier fantomatique | has_one_hand_axe |
Acier fantomatique | has_one_hand_axe |
Acier fantomatique | has_two_hand_axe |
Acier fantomatique | has_two_hand_axe |
Acier fantomatique | has_one_hand_axe |
Acier fantomatique | has_one_hand_axe |
Acier cauchemardesque | has_two_hand_axe |
Hachette du mutilateur | has_one_hand_axe |
Hache du Parricide | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Mémorial vivant | has_one_hand_axe |
Eviscérateur de Marchak | has_two_hand_axe |
Aspect de la destruction | has_two_hand_axe |
Avatar des cendres | mail_armour |
Avatar de l'hiver | mail_armour |
Avatar du silence | mail_armour |
Avatar de l'apocalypse | mail_armour, transform_boss_area, unique_map_boss |
Esprit ancestral | karui |
Feu dévorant | extra_extra_large_height |
Feu dévorant | extra_extra_large_height |
Feu dévorant | extra_extra_large_height |
Feu dévorant | extra_extra_large_height |
Tempête de Sirus | extra_extra_large_height |
Traqueur d'os profané | necromancer_raisable |
Traqueur d'os profané | necromancer_raisable |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Monstre des tunnels | ursine_beast |
Monstre des tunnels | ursine_beast |
Monstre des tunnels | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Ursidé accouché | ursine_beast |
Ursidé accouché | ursine_beast |
Ursidé accouché | ursine_beast |
Monstre des tunnels infesté | ursine_beast |
Ursidé des bois | ursine_beast |
Ursidé des bois | ursine_beast |
Ursidé des bois | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Ursidé infesté | ursine_beast |
Fléau des étendues sauvages | ursine_beast |
Q'uru | ursine_beast |
Ursidé plongeant | ursine_beast |
La Chose qui a chu | ursine_beast |
La Chose qui a chu | ursine_beast |
La Chose qui a chu | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé spectral | ursine_beast |
Ursidé invoqué | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé plongeant | ursine_beast |
Démon | uses_suicide_explode |
Démon | raises_dead |
Primauté de Kaom | karui |
Signe de Kaom | karui |
Cœur de Kaom | karui |
Racines de Kaom | karui |
Q'ura | has_two_hand_axe, no_maven, unique_map_boss |
Y'ara'az | no_maven, unique_map_boss |
A'alai | no_maven, unique_map_boss |
K'aj Q'ura | has_two_hand_axe |
K'aj Q'ura | has_two_hand_axe |
K'aj Q'ura | has_two_hand_axe |
K'aj A'alai | medium_small_height |
K'aj A'alai | medium_small_height |
K'aj A'alai | medium_small_height |
Suppliant gelé | necromancer_raisable |
Suppliant orageux | necromancer_raisable |
Réceptacle des Vaal | extra_extra_large_height, no_maven, unique_map_boss |
L'Assemblage de l'Apex | unique_map_boss |
L'Assemblage de l'Apex | extra_extra_large_height |
Atziri, Reine des Vaal | atziri_boss, unique_map_boss |
L'Œil omniscient | vaalsidearea_boss |
L'Œil omniscient | invasion_boss |
Konu, le Faiseur de bourrasque | goatman |
Konu, le Faiseur de bourrasque | goatman, vaalsidearea_boss |
Konu, le Faiseur de bourrasque | goatman, invasion_boss |
Coniraya, Ombre de malveillance | vaalsidearea_boss |
Coniraya, Ombre de malveillance | invasion_boss |
Fierté d'Atziri | vaalsidearea_boss |
Fierté d'Atziri | invasion_boss |
Sheaq, le Faiseur de déluges | goatman |
Sheaq, le Faiseur de déluges | goatman, vaalsidearea_boss |
Sheaq, le Faiseur de déluges | goatman, invasion_boss |
Ossecati, Façonneur d'os | vaalsidearea_boss, necromancer_raisable |
Ossecati, Façonneur d'os | invasion_boss, necromancer_raisable |
Kamaq, le Faiseur de sol | vaalsidearea_boss |
Kamaq, le Faiseur de sol | invasion_boss |
Inti de la Lune sanglante | vaalsidearea_boss |
Inti de la Lune sanglante | invasion_boss |
Cracheshrapnel | vaalsidearea_boss, has_caster_mod |
Cracheshrapnel | invasion_boss, has_caster_mod |
Wiraqucha, le Gardien ancien | vaalsidearea_boss |
Wiraqucha, le Gardien ancien | invasion_boss |
Cava, Artiste de la douleur | vaalsidearea_boss |
Cava, Artiste de la douleur | invasion_boss |
Curateur Miem | vaalsidearea_boss |
Curateur Miem | invasion_boss |
Simi, l'Élu de la nature | primate_beast, vaalsidearea_boss |
Simi, l'Élu de la nature | invasion_boss, primate_beast |
Aspect de Simi | primate_beast |
La Reine Rayonnante | vaalsidearea_boss |
La Reine Rayonnante | invasion_boss |
M'gaska, le Bûcher vivant | vaalsidearea_boss |
M'gaska, le Bûcher vivant | invasion_boss |
Cintiq l'Inéluctable | vaalsidearea_boss |
Cintiq l'Inéluctable | invasion_boss |
Coursépine | vaalsidearea_boss |
Coursépine | invasion_boss |
Perquil, le Chanceux | vaalsidearea_boss |
Perquil, le Chanceux | vaalsidearea_boss |
Perquil, le Chanceux | invasion_boss |
Haviri, Métallurgiste vaal | vaalsidearea_boss |
Haviri, Métallurgiste vaal | invasion_boss |
Kutec, Sculpteur de chair vaal | vaalsidearea_boss |
Kutec, Sculpteur de chair vaal | invasion_boss |
Ombre de la vengeance | mail_armour, vaalsidearea_boss |
Ombre de la vengeance | invasion_boss, mail_armour |
Décapiteur Ataguchu | has_two_hand_axe, vaalsidearea_boss |
Décapiteur Ataguchu | has_two_hand_axe, invasion_boss |
Wiraq l'Empaleur | vaalsidearea_boss |
Wiraq l'Empaleur | invasion_boss |
Ch'aska, la Faiseuse de pluie | vaalsidearea_boss |
Ch'aska, la Faiseuse de pluie | invasion_boss |
Mère de la nuée | vaalsidearea_boss |
Mère de la nuée | invasion_boss |
Rima, Tentatrice des profondeurs | vaalsidearea_boss |
Rima, Tentatrice des profondeurs | invasion_boss |
Torrent de peur | no_strider_mod, vaalsidearea_boss, water_elemental |
Commandant de la chair | raises_dead, vaalsidearea_boss |
Quetzerxi | vaalsidearea_boss |
Calxipher | vaalsidearea_boss |
Evocata Apocalyptica | invasion_boss |
Docere Incarnatis | invasion_boss |
Corrector Draconides | invasion_boss |
Balus Crânepierre | invasion_boss |
Kall Mouchenard | invasion_boss |
Kall Mouchenard | is_clone |
Brise-moelle | invasion_boss, ursine_beast |
Le Taureau cadavérique | invasion_boss |
Cauchemar de la jungle | invasion_boss, primate_beast |
La Vague sanguine | invasion_boss, water_elemental |
Stase sanguinaire | invasion_boss, primate_beast |
Métamorphe sanguinaire | invasion_boss, primate_beast |
Mortesang | invasion_boss |
Mangenuit | invasion_boss |
Le Brûleur de livres | invasion_boss |
La Jongleuse d'éclairs | invasion_boss |
Avatar de la douleur | invasion_boss |
Rancœur | invasion_boss |
Crachehaine | invasion_boss |
Scorie émoussée | earth_elemental, invasion_boss |
Le Revenant | invasion_boss |
Dispositif du Jugement | invasion_boss |
Rompéchine | amphibian_beast, invasion_boss |
Genesis Paradisae | amphibian_beast, invasion_boss |
La Mort venue du ciel | goatman, invasion_boss |
Le Gardien du Tertre | goatman, invasion_boss |
Arpenteur de merveille | invasion_boss |
Le Masque rageur | invasion_boss |
Le Masque vacillant | invasion_boss |
Le Masque furieux | invasion_boss |
Le Masque insensible | invasion_boss |
Le Masque capricieux | invasion_boss |
Alpha Paradisae | invasion_boss |
Mère de l'essaim | invasion_boss |
Flottemort | invasion_boss |
Dents-de-lame | feline_beast, invasion_boss |
Dents-de-lame | feline_beast, invasion_boss |
Brisegranite | earth_elemental, invasion_boss |
Suturecorps | invasion_boss, raises_dead |
L'Incendiaire | invasion_boss |
Grouillecrocs | invasion_boss |
Cligneflamme | invasion_boss |
La Duchesse | invasion_boss |
Frissarmure | crustacean_beast, invasion_boss |
Frissarmure | invasion_boss |
Cage-mammouth | invasion_boss, ursine_beast |
Héraut des éléments | invasion_boss |
Scrutenuit | invasion_boss |
Chantécaille | invasion_boss |
Tranchefeuille | invasion_boss |
Stranglondule | invasion_boss |
Croc-d'étain | invasion_boss |
Gardien dos-de-lame | invasion_boss, rodent_beast |
Stranglerrant | invasion_boss |
Jikeji | invasion_boss |
Bélier fantomatique | invasion_boss |
Stranglerampe | invasion_boss |
Miragéclat | invasion_boss, water_elemental |
Miragéclat | water_elemental |
Le Déchet ambulant | invasion_boss |
Verremassue | invasion_boss |
Grath | invasion_boss |
Le Sans-esprit | invasion_boss |
Bavlafre | invasion_boss |
Atziri, Reine des Vaal | atziri_boss, uber_atziri_boss, unique_map_boss |
Chair de Bameth | beyond_demon |
Sang de Haast | beyond_demon |
Œil de Tzteosh | beyond_demon |
Main de Na'em | beyond_commander_monster, beyond_demon |
Adepte de Bameth | beyond_commander_monster, beyond_demon |
Molosse de Tzteosh | beyond_commander_monster, beyond_demon |
Serviteur de Haast | beyond_commander_monster, beyond_demon |
Bouche d'Ephij | beyond_commander_monster, beyond_demon |
Fanatique d'Ephij | beyond_commander_monster, beyond_demon |
Disciple de Haast | beyond_commander_monster, beyond_demon |
Zélote de Tzteosh | beyond_commander_monster, beyond_demon |
Tzteosh, la Flamme affamée | beyond_demon |
Ephij, le Ciel crépitant | beyond_demon, has_two_hand_axe |
Haast, le Froid opiniâtre | beyond_demon, has_two_hand_axe |
Bameth, les Ténèbres mouvantes | bameth, beyond_demon |
Na'em, la Pierre inclinée | beyond_demon |
Abaxoth, la Fin de tout ce qui existe | beyond_demon |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | extra_extra_large_height |
Diable furieux corrompu | goatman |
Seigneur des os corrompu | raises_dead |
Necribrae | raises_dead |
Élémentaire de magma | water_elemental |
Élémentaire de magma | water_elemental |
Élémentaire de magma | water_elemental |
Élémentaire de glace | water_elemental |
Élémentaire de la tempête | water_elemental |
Élémentaire de la tempête | water_elemental |
Tissecendres corrompu | necromancer_raisable |
Tisseglace corrompu | necromancer_raisable |
Martyr corrompu | uses_suicide_explode |
Larve corrompue | uses_suicide_explode |
Héritier de la corruption | raises_dead |
Traqueur d'os corrompu | necromancer_raisable |
Corrompu pourrissant | necromancer_raisable |
Corrompu pourrissant | necromancer_raisable |
Corrompu pourrissant | necromancer_raisable |
Désosseur corrompu | necromancer_raisable |
Archer de feu corrompu | necromancer_raisable |
Incinérateur corrompu | uses_suicide_explode |
Piquier infecté | rodent_beast |
Bête infectée | ursine_beast |
Bête infestée | ursine_beast |
Bête infestée réanimée | ursine_beast |
Bête infestée réanimée | ursine_beast |
Chef de clan dément | primate_beast |
Embusqué infecté | ursine_beast |
Ursidé plongeant | ursine_beast |
Ursidé mutant | ursine_beast |
Bête infernale démente | feline_beast |
Mâchoire enragée | amphibian_beast |
Rampant fusionné | crustacean_beast |
Coasseuse mutante | amphibian_beast |
Bête infernale mutante | feline_beast |
Griffe hivernale mutante | crustacean_beast |
Chef de clan mutant | primate_beast |
Mâchoire mutante | amphibian_beast |
Momie pourrissante | aura_bearer |
Squelette calciné | has_one_hand_axe |
Démon | raises_dead |
Démon du tourment | raises_dead |
Gardien animé | has_two_hand_axe |
Garde noir blême | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Esclave de Lunaris | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Commandeur blême | necromancer_raisable |
Charognard sans cervelle | flying |
Esclave sans cervelle | flying |
Vautour charognard | flying |
Vautour pourrissant | flying |
Charognard sans cervelle | flying |
Vautour infesté | flying |
Vautour infesté | flying |
Vautour infesté | flying |
Charognard sans cervelle | flying |
L'Ombre de cent pieds | bird_boss, flying |
L'Ombre de cent pieds | flying |
La Mort ailée | flying |
La Mort ailée | flying |
Mort vertigineuse | flying |
La Mort ailée | flying |
Meritarus | flying |
Meritarus | flying |
Déchu de Voll | necromancer_raisable |
Déchu de Voll | necromancer_raisable |
Déchu de Voll | necromancer_raisable |
Affliction éternelle | necromancer_raisable |
Affliction éternelle | necromancer_raisable |
Horreur déchue | necromancer_raisable |
Horreur déchue | necromancer_raisable |
Horreur déchue | necromancer_raisable |
Horreur déchue | necromancer_raisable |
Horreur déchue | necromancer_raisable |
Os digérés | necromancer_raisable |
Soldat impur | necromancer_raisable |
Déchu cristallisé | necromancer_raisable |
Déchu cristallisé | necromancer_raisable |
Déchu blanchi par le soleil | necromancer_raisable |
Déchu blanchi par le soleil | necromancer_raisable |
Déchu maculé de sang | necromancer_raisable |
Conjurateur maculé de sang | necromancer_raisable |
Déchu maculé de sang | necromancer_raisable |
Déchu de Voll | necromancer_raisable |
Déchu de Voll | necromancer_raisable |
Soldat impur | necromancer_raisable |
Soldat impur | necromancer_raisable |
Déchu cristallisé | necromancer_raisable |
Déchu cristallisé | necromancer_raisable |
Déchu blanchi par le soleil | necromancer_raisable |
Déchu blanchi par le soleil | necromancer_raisable |
Déchu maculé de sang | necromancer_raisable |
Déchu maculé de sang | necromancer_raisable |
Déchu imprégné de sang | necromancer_raisable |
Déchu imprégné de sang | necromancer_raisable |
Archer impur | necromancer_raisable |
Archer impur | necromancer_raisable |
Archer maculé de sang | necromancer_raisable |
Archer maculé de sang | necromancer_raisable |
Avant-garde de Voll | necromancer_raisable |
Avant-garde de Voll | necromancer_raisable |
Sentinelle cristallisée | necromancer_raisable |
Sentinelle cristallisée | necromancer_raisable |
Avant-garde blanchi par le soleil | necromancer_raisable |
Avant-garde blanchi par le soleil | necromancer_raisable |
Avant-garde maculé de sang | necromancer_raisable |
Avant-garde maculé de sang | necromancer_raisable |
Avant-garde imprégné de sang | necromancer_raisable |
Archer oublié | necromancer_raisable |
Avant-garde imprégné de sang | necromancer_raisable |
Archer impur | necromancer_raisable |
Déclinuit | archer_boss |
Déclinuit | is_clone |
Mirage d'os | is_clone |
Suzerain des esquilles | is_clone |
Maelström | no_strider_mod, water_elemental |
Vortex de boue | no_strider_mod, water_elemental |
Vortex de sang | no_strider_mod, water_elemental |
Vortex de sang | no_strider_mod, water_elemental |
Vortex de sang | no_strider_mod, water_elemental |
Ondenoire | no_strider_mod, water_elemental |
Ondenoire | no_strider_mod, water_elemental |
Légion des âmes perdues | no_strider_mod |
Légion des âmes perdues | no_strider_mod |
Légion des âmes perdues | no_strider_mod |
Légion des âmes perdues | no_strider_mod |
Maelström déchaîné | no_strider_mod |
Spirale murmurante | no_strider_mod, water_elemental |
Orbe d'inondation | no_strider_mod, water_elemental |
Vortex | no_strider_mod, water_elemental |
Typhon | no_strider_mod, water_elemental |
Voll, Empereur de la Pureté | voll_monster_story |
Voll, Empereur de la Pureté | voll_monster_story |
L'Empereur de verre | voll_monster_map |
L'Empereur de verre | voll_monster_map |
Empereur oublié | voll_monster_map |
L'Empereur de verre | voll_monster_map |
Planus, l'Âme anéantie | voll_monster_map |
Planus, l'Âme anéantie | voll_monster_map |
Élite corrompue | necromancer_raisable |
Horreur effilochée | matryoshka_boss, medium_small_height, raises_dead |
Horreur effilochée | medium_small_height, raises_dead |
Braises du passé | has_one_hand_axe |
Braises du passé | has_one_hand_axe |
Hurleuse | flying |
Hurleuse | flying |
Hurlenéant | flying |
Hurleuse Eihal | flying, I_see_brothers_card |
Hurleuse Eihal | flying |
Hurleuse Eihal | flying |
Hurleuse | flying |
Rugisseuse | flying |
Crieuse | flying |
Seigneur des Anéantis | unholy_trio_boss_map |
Mineur grêlé | has_one_hand_axe |
Maçon grêlé | has_one_hand_axe |
Maçon grêlé | has_one_hand_axe |
Mineur grêlé | has_one_hand_axe |
Mineur grêlé | has_one_hand_axe |
Mineur grêlé | has_one_hand_axe |
Mineur grêlé | has_one_hand_axe |
Pilleur grêlé | has_one_hand_axe |
Pilleur grêlé | has_one_hand_axe |
Mineur grêlé | has_one_hand_axe |
Messager des Anéantis | unholy_trio_boss_map |
Briseur Toruul | I_see_brothers_card |
Goliath des égoûts | water_elemental |
Goliath fondu | water_elemental |
Goliath des égoûts | water_elemental |
Champion des Anéantis | unholy_trio_boss_map |
Golem protecteur | aura_bearer |
Sœur d'Hyrri | karui |
Embusquée d'Hyrri | karui |
Élu de Kaom | karui |
Élu loyal | karui |
Élu de Kaom | karui |
Acolyte de Lavianga | karui |
Éclaireur de Tukohama | karui |
Guerrier de Tukohama | karui |
Guerrier de Tukohama | karui |
Avant-garde de Tukohama | karui |
Dogue furieux | canine_beast, no_shroud_walker, not_harbinger_minion |
Dogue de guerre | canine_beast, no_shroud_walker, not_harbinger_minion |
Mâchegueule | canine_beast |
Mâchegueule | canine_beast |
Raihara, Fidèle de Tukohama | canine_beast |
Totem Inua | karui |
Totem traître | karui |
Sanglotefeu | karui |
Sanglotefeu | karui |
Totem vakali | karui |
Bosquet de Boisbrasier | karui |
Forêt de flammes | karui |
Forêt de flammes | karui |
Forêt de flammes | karui |
Jeune pousse | karui |
Rage de Tukohama | karui |
Rage de Tukohama | karui |
Jeune pousse | karui |
Semis | karui |
Semis | karui |
Semis | karui |
Rakango | karui, rare_minion, undeletable_corpse |
Rakango | karui, rare_minion, undeletable_corpse |
Triskeriaki | karui, rare_minion, undeletable_corpse |
Triskeriaki | karui, rare_minion, undeletable_corpse |
Rakango | karui, rare_minion, undeletable_corpse |
Triskeriaki | karui, rare_minion, undeletable_corpse |
Triskeriaki | karui, rare_minion, undeletable_corpse |
Rakango de guerre | karui, rare_minion, undeletable_corpse |
Rakango de guerre | karui, rare_minion, undeletable_corpse |
Rakango de guerre | karui, rare_minion, undeletable_corpse |
Roi Kaom | has_two_hand_axe, karui, king_boss_story |
Roi Kaom | has_two_hand_axe, karui, king_boss_story |
Roi Kaom | has_two_hand_axe, karui |
Roi Kaom | has_two_hand_axe, karui, king_boss_story |
Le Roi infernal | has_two_hand_axe, karui, king_boss_map |
Le Roi infernal | has_two_hand_axe, karui |
Le Roi infernal | karui |
Le Roi infernal | has_two_hand_axe, karui, king_boss_map, no_maven |
Démon pitbull | canine_beast, gladiator, has_one_hand_axe |
Démon pitbull | canine_beast, gladiator, has_one_hand_axe |
Dogue vicieux | canine_beast, gladiator, has_one_hand_axe |
Mâchoire d'acier | canine_beast, gladiator, has_one_hand_axe |
Gnar, le Mangeur de charognes | canine_beast, gladiator, has_one_hand_axe, I_see_brothers_card, medium_small_height |
Gnar, le Mangeur de charognes | canine_beast, gladiator, has_one_hand_axe, medium_small_height |
Gnar, le Mangeur de charognes | canine_beast, gladiator, has_one_hand_axe, medium_small_height |
Boucher des fosses | canine_beast, gladiator, has_one_hand_axe |
Boucher des fosses | canine_beast, gladiator, has_one_hand_axe |
Boucher des fosses | canine_beast, gladiator, has_one_hand_axe |
Mâchoire d'acier | canine_beast, gladiator, has_one_hand_axe |
Gnar, Mangeur de charognes | canine_beast, gladiator, has_one_hand_axe |
Coq naja | gladiator |
Coq naja | gladiator |
Coq démon | gladiator |
Archer à serres | gladiator |
Picorœil | archer_boss, gladiator |
Rocbec, la Volaille de bataille | gladiator, I_see_brothers_card, medium_small_height |
Rocbec, la Volaille de bataille | gladiator, medium_small_height |
Rocbec, la Volaille de bataille | gladiator, medium_small_height |
Démon à serres | gladiator |
Démon à serres | gladiator |
Démon à serres | gladiator |
Archer à serres | gladiator |
Archer à serres | gladiator |
Archer à serres | gladiator |
Volaille sauvage | gladiator |
Barkhul | gladiator, has_two_hand_axe |
Barkhul | gladiator, has_two_hand_axe |
Tore, l'Ancien imposant | gladiator, has_two_hand_axe |
Tore, l'Ancien imposant | gladiator, has_two_hand_axe |
Tore, l'Ancien imposant | gladiator, has_two_hand_axe |
Olof, Fils du Bourreau | gladiator, has_two_hand_axe |
Olof, Fils du Bourreau | gladiator, has_two_hand_axe |
Olof, Fils du Bourreau | gladiator, has_two_hand_axe |
Olof, Fils du Bourreau | gladiator, has_two_hand_axe, no_maven |
Olof, Fils du Bourreau | gladiator, has_two_hand_axe |
Avatar du Tonnerre | gladiator, has_two_hand_axe, unique_map_boss |
Gladiateur fou | gladiator |
Celui qui apporte le sang | gladiator |
Celui qui apporte le sang | gladiator |
Celui qui apporte le sang | gladiator |
Gladiateur fou | gladiator |
Taureau combattant | gladiator |
Chevaucheur d'avalanche | gladiator |
Taureau brouteur | gladiator |
Chargebataille | gladiator |
Écraseur de gladiateurs | gladiator |
Écraseur de gladiateurs | gladiator |
Écraseur de gladiateurs | gladiator |
Dos-calleux | gladiator |
Dos-calleux | gladiator |
Infernaire entravé | feline_beast, gladiator |
Déchiqueteur de gladiateurs | feline_beast, gladiator |
Déchiqueteur de gladiateurs | feline_beast, gladiator |
Déchiqueteur de gladiateurs | feline_beast, gladiator |
Daresso, Roi des Épées | gladiator, king_boss_story |
Daresso, Roi des Épées | gladiator |
Daresso, Roi des Épées | gladiator, king_boss_story |
Ambrius, Pourfendeur de Légions | gladiator, king_boss_map |
Ambrius, Pourfendeur de Légions | gladiator |
Ambrius, Pourfendeur de Légions | gladiator |
Ambrius, Pourfendeur de Légions | gladiator, king_boss_map, no_maven |
Écho de Daresso | gladiator |
Daresso, Roi des Épées | gladiator, king_boss_story |
Œil vagabond | medium_small_height |
Œil vagabond | medium_small_height |
Œil vagabond | medium_small_height |
Œil vagabond | medium_small_height |
Assemblage d'yeux écarquillés | medium_small_height |
Témoin de la douleur | medium_small_height |
Sentinelle strabique | medium_small_height |
Sentinelle strabique | medium_small_height |
Œil statique | medium_small_height |
Vue de Doedre | medium_small_height |
Doedre Sombrelangue | doedre_monster_story, unholy_trio_monster_story |
Doedre Sombrelangue | doedre_monster_story, unholy_trio_monster_story |
Prodige des calamités | doedre_monster_map, unholy_trio_monster_map |
Érythrophagie | doedre_monster_map, unholy_trio_monster_map |
Maîtresse Braeta | doedre_monster_map, unholy_trio_monster_map, unique_map_boss |
Shavronne de l'Umbra | shavronne_monster_story, unholy_trio_monster_story |
Shavronne de l'Umbra | shavronne_monster_story, unholy_trio_monster_story |
Prodige des ténèbres | shavronne_monster_map, unholy_trio_monster_map |
Gisale, la Dérobeuse de pensées | shavronne_monster_map, unholy_trio_monster_map |
Mangeur d'âmes | malachai_boss_map |
Présage du Cauchemar | malachai_boss_map |
Mangeur d'âmes | malachai_boss_map |
Mangeur d'âmes | malachai_boss_map, no_maven |
Poison instable | golem |
Poison instable | golem |
Poison instable | golem |
Poison instable | golem |
Golem foudroyé | aura_bearer, golem |
Golem de foudre | aura_bearer |
Golem de foudre | aura_bearer |
Création de Jiquani | golem |
Garde de l'Omnitecte | golem |
Défenseur de l'Amplificateur | golem |
Golem de foudre | aura_bearer |
Aberration d'énergie | aura_bearer, golem |
Tempête liée | aura_bearer, golem |
Le Roc des courants | aura_bearer, golem |
Le Roc des courants | aura_bearer, golem |
Le Roc des courants | golem |
Crabe sauvage | crustacean_beast |
Crabe asservi | crustacean_beast |
Crabe sauvage | crustacean_beast |
Rampant infesté | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe infesté | crustacean_beast |
Crabe asservi | crustacean_beast |
Crabe sauvage | crustacean_beast |
Rampant infesté | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe infesté | crustacean_beast |
Crabe asservi | crustacean_beast |
Crabe sauvage | crustacean_beast |
Rampant infesté | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe sauvage | crustacean_beast |
Crabe champion | crustacean_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Roncebrume | medium_small_height |
Le Chirurgien | raises_dead |
Esprit de Nadia | primate_beast |
Esprit d'Aïdan | primate_beast |
Pillard Selrance | wb_basic |
Pillard Selrance | wb_basic |
Pillard Selrance | wb_basic |
Pillard Selrance | wb_basic |
Pillard Selrance | wb_basic |
Pillard Selrance | wb_basic |
Devin Selrance | wb_support |
Devin Selrance | wb_support |
Devin Selrance | wb_support |
Devin Selrance | wb_support |
Devin Selrance | is_clone, wb_support |
Foudroyeur Selrance | wb_elite |
Foudroyeur Selrance | wb_elite |
Foudroyeur Selrance | has_sceptre, wb_elite |
Musky Grenn, dit « Deux-Yeux » | aura_bearer, wb_leader |
Musky Grenn, dit « Deux-Yeux » | aura_bearer, wb_leader |
Musky Grenn, dit « Deux-Yeux » | wb_leader |
Susara, la Sirène du Pondium | aura_bearer, wb_leader |
Susara, la Sirène du Pondium | aura_bearer, wb_leader |
Lussi Roth, dite « la Mère de la pourriture » | aura_bearer, wb_leader |
Lussi Roth, dite « la Mère de la pourriture » | aura_bearer, wb_leader |
Pillard Selrance | wb_basic |
Devin Selrance | wb_support |
Foudroyeur Selrance | wb_elite |
Foudroyeur Selrance | wb_elite |
Cavaleur Ventmuet | wb_basic |
Cavaleur Ventmuet | wb_basic |
Cavaleur Ventmuet | wb_basic |
Cavaleur Ventmuet | wb_basic |
Cavaleur Ventmuet | wb_basic |
Cavaleur Ventmuet | has_one_hand_axe, wb_basic |
Cavaleur Ventmuet | wb_basic |
Lynx Ventmuet | feline_beast, wb_basic |
Maléficieur Ventmuet | wb_support |
Maléficieur Ventmuet | wb_support |
Maléficieur Ventmuet | has_sceptre, wb_support |
Maléficieur Ventmuet | wb_support |
Chanteneige Ventmuet | aura_bearer, wb_elite |
Chanteneige Ventmuet | aura_bearer, has_sceptre, wb_elite |
Chanteneige Ventmuet | aura_bearer, wb_elite |
Chanteneige Ventmuet | aura_bearer, wb_elite |
Chanteneige Ventmuet | is_clone, wb_elite |
Yorishi, Sage de l'Aurore | wb_leader |
Yorishi, Sage de l'Aurore | wb_leader |
Yorishi, Sage de l'Aurore | wb_leader |
Jeinei Yuushu | wb_leader |
Jeinei Yuushu | wb_leader |
Jeinei Yuushu | is_clone, wb_leader |
Otesha, la Tueuse de Géants | wb_leader |
Otesha, la Tueuse de Géants | wb_leader |
Cavaleur Ventmuet | wb_basic |
Maléficieur Ventmuet | wb_support |
Chanteneige Ventmuet | wb_elite |
Chanteneige Ventmuet | has_sceptre, wb_elite |
Brisecrâne Rougelame | wb_basic |
Brisecrâne Rougelame | wb_basic |
Brisecrâne Rougelame | wb_basic |
Brisecrâne Rougelame | wb_basic |
Brisecrâne Rougelame | wb_basic |
Brisecrâne Rougelame | wb_basic |
Maîtreflamme Rougelame | wb_support |
Maîtreflamme Rougelame | wb_support |
Maîtreflamme Rougelame | aura_bearer, wb_support |
Maîtreflamme Rougelame | wb_support |
Belliciste Rougelame | aura_bearer, has_sceptre, wb_elite |
Belliciste Rougelame | aura_bearer, wb_elite |
Belliciste Rougelame | aura_bearer, has_sceptre, wb_elite |
Belliciste Rougelame | aura_bearer, has_sceptre, wb_elite |
Uruk Baleh | wb_leader, RedbladeLeader |
Uruk Baleh | wb_leader |
Uruk Baleh | wb_leader |
El'Abin, le Mangesang | wb_leader, RedbladeLeader |
El'Abin, le Mangesang | wb_leader |
Leli Goya, Fille des cendres | medium_small_height, wb_leader, RedbladeLeader |
Leli Goya, Fille des cendres | medium_small_height, wb_leader |
Bin'aia, la Pluie pourpre | medium_small_height, wb_leader, RedbladeLeader |
Bin'aia, la Pluie pourpre | medium_small_height, wb_leader |
Brisecrâne Rougelame | wb_basic |
Maîtreflamme Rougelame | wb_support |
Belliciste Rougelame | has_sceptre, wb_elite |
Belliciste Rougelame | wb_elite |
Rama, le Parricide | aura_bearer, has_two_hand_axe, wb_leader |
Rama, le Parricide | aura_bearer, has_two_hand_axe, wb_leader |
Rama, le Parricide | has_two_hand_axe, wb_leader |
Kalria, la Déchue | wb_leader |
Kalria, la Déchue | wb_leader |
Kalria, la Réanimée | aura_bearer, wb_leader |
Kalria, la Réanimée | aura_bearer, wb_leader |
Invari, le Sculpte-sang | aura_bearer, wb_leader |
Invari, le Sculpte-sang | aura_bearer, wb_leader |
Lokan, le Trompeur | wb_leader |
Lokan, le Trompeur | wb_leader |
Lokan, le Trompeur | wb_leader |
Marchak, le Traître | wb_leader |
Marchak, le Traître | wb_leader |
Berrots, le Briseur | wb_leader |
Berrots, le Briseur | wb_leader |
Vessider, l'Inégalé | wb_leader |
Vessider, l'Inégalé | wb_leader |
Morgrants, l'Assourdissant | wb_leader |
Morgrants, l'Assourdissant | wb_leader |
Cœur de la Bête | extra_extra_large_height |
Cœur de la Bête | extra_extra_large_height |
Cœur de la Bête | extra_extra_large_height |
Revenant stygien | raises_dead |
Revenant stygien | raises_dead |
Revenant en fuite | raises_dead |
Revenant en fuite | raises_dead |
La Reine des Ossements | raises_dead |
Thraxia | raises_dead |
Thraxia | raises_dead |
Profanateur misérable | raises_dead |
Dimachaeri Cassius | exile, gladiator, rogue_exile, wb_elite |
Mevia | aura_bearer, exile, gladiator, rogue_exile, wb_leader |
Rudiarius Felix | exile, gladiator, rogue_exile, wb_support |
Rudiarius Felix | wb_support |
Rudiarius Felix | wb_support |
Mevion | aura_bearer, has_sceptre, wb_leader |
Mevion | aura_bearer, has_sceptre, wb_leader |
Dimachaeri Cassius | wb_elite |
Dimachaeri Cassius | wb_elite |
Avatar de la Chasseresse | medium_small_height, wb_support |
Avatar de la Chasseresse | medium_small_height, wb_support |
Avatar de la Chasseresse | medium_small_height, wb_support |
Avatar des Cieux | aura_bearer, has_sceptre, wb_leader |
Avatar des Cieux | aura_bearer, has_sceptre, wb_leader |
Avatar des Cieux | has_sceptre, wb_leader |
Avatar de la Forge | wb_elite |
Avatar de la Forge | wb_elite |
Avatar de la Forge | wb_elite |
Gardien du tonnerre | necromancer_raisable |
Archer écorché | necromancer_raisable |
Champion du Tonnerre | necromancer_raisable |
Argus | argus_labyrinth, gladiator |
Héphaéus, le Pilon | gladiator |
Héphaéus, le Pilon | gladiator |
Héphaéus, le Pilon | gladiator |
Proclamation profanée | golem |
Proclamation profanée | golem |
Trésor pirate | I_see_brothers_card |
Golem régénérant | aura_bearer |
Douleur infinie | aura_bearer |
Douleur infinie | aura_bearer |
Totem vaal | aura_bearer |
Douleur infinie | aura_bearer |
Totem vaal | aura_bearer |
La Déesse | no_maven |
Lieutenant de la Rage | gladiator |
Invisible | aura_bearer |
Invisible | aura_bearer |
Invisible | aura_bearer |
Invisible | aura_bearer |
Bête libérée | ursine_beast |
Infernaire libéré | feline_beast |
Chef primate libéré | primate_beast |
Primate libéré | primate_beast |
Ursidé libéré | ursine_beast |
Rigwald, le Roi Loup | king_boss_map |
Le Roi maudit | king_boss_map, rigwald_map_boss |
Le Roi maudit | king_boss_map, no_maven, rigwald_map_boss |
Rigwald, le Roi Loup | canine_beast |
Le Roi maudit | canine_beast |
Lycius, le Hurlement de minuit | canine_beast |
Âme de l'été | primate_beast |
Âme de l'hiver | primate_beast |
Écho verdoyant | primate_beast |
Écho verdoyant | flying |
Ingénieur électrique | necromancer_raisable |
Constructeur gelé | necromancer_raisable |
Gardien de la Déesse | necromancer_raisable |
Gardien de la Déesse | necromancer_raisable |
Gardien de la Déesse | necromancer_raisable |
Gardien de la Déesse | necromancer_raisable |
Prétendant cendreux | has_one_hand_axe, necromancer_raisable |
Prétendant calciné | has_one_hand_axe, necromancer_raisable |
Prétendant embrasé | has_one_hand_axe |
Prétendant givré | necromancer_raisable |
Prétendant gelé | necromancer_raisable |
Prétendant tonnant | necromancer_raisable |
Prétendant orageux | necromancer_raisable |
Trompeur amer | necromancer_raisable |
Trompeur cinglant | necromancer_raisable |
Trompeur fulminant | necromancer_raisable |
Trompeur maudit | raises_dead |
Trompeur maudit | raises_dead |
Trompeur maudit | raises_dead |
Ancien participant | necromancer_raisable |
Ancien participant | necromancer_raisable |
Participant putride | necromancer_raisable |
Prétendant pourrissant | poison_zombie, necromancer_raisable |
Prétendant pourrissant | poison_zombie, necromancer_raisable |
Prétendant pourrissant | poison_zombie, necromancer_raisable |
Réanimateur éternel | raises_dead |
Participant pourrissant | necromancer_raisable |
Participant pourrissant | necromancer_raisable |
Participant pourrissant | necromancer_raisable |
Secoueur en fusion | earth_elemental |
Combattant ancien | necromancer_raisable |
Écraseur du dédale | necromancer_raisable |
Gardien mort-vivant | necromancer_raisable |
Gardien mort-vivant | necromancer_raisable |
Dévoreur | devourer |
Porc-épic du dédale | rodent_beast |
Masse écrasante | earth_elemental |
Masse écrasante | earth_elemental |
Élémentaire de boue | water_elemental |
Rat venimeux | rodent_beast |
Rat grouillant | rodent_beast |
Rat grouillant | rodent_beast |
Rat énorme | rodent_beast |
Croque-os | rodent_beast |
Rat envahisseur | rodent_beast |
Rat venimeux | rodent_beast |
Rat affamé | rodent_beast |
Rat envahisseur | rodent_beast |
Rat énorme | rodent_beast |
Rat envahisseur | rodent_beast |
Rat énorme | rodent_beast |
Grenouille bleue | amphibian_beast |
Grenouille bleue | amphibian_beast |
Grenouille rousse | amphibian_beast |
Grenouille rousse | amphibian_beast |
Grenouille étrange | amphibian_beast |
Grenouille étrange | amphibian_beast |
Grenouille étrange | amphibian_beast |
Grenouille bleue | amphibian_beast |
Grenouille verte | amphibian_beast |
Grenouille étrange | amphibian_beast |
Esprit karui | has_two_hand_axe |
Esprit karui | has_two_hand_axe |
Platinia | medium_small_height, no_bloodlines |
Platinia | medium_small_height, no_bloodlines |
Platinia | medium_small_height, no_bloodlines |
Auriot | aura_bearer, no_bloodlines |
Auriot | aura_bearer, no_bloodlines |
Auriot | no_bloodlines |
Rhodion | no_bloodlines |
Rhodion | no_bloodlines |
Rhodion | no_bloodlines |
Pallias | aura_bearer, no_bloodlines |
Pallias | aura_bearer, no_bloodlines |
Pallias | no_bloodlines |
Argient | medium_small_height, no_bloodlines |
Argient | medium_small_height, no_bloodlines |
Argient | medium_small_height, no_bloodlines |
Rheniot | aura_bearer, no_bloodlines |
Rheniot | aura_bearer, no_bloodlines |
Rheniot | no_bloodlines |
Écho de Vaal | extra_extra_large_height |
Dogue exterminateur | canine_beast |
Dogue exterminateur | canine_beast |
Dogue exterminateur | canine_beast |
Dogue exterminateur | canine_beast |
Lola, la Féroce | canine_beast |
Rocco, l'Assoiffé de sang | canine_beast |
Gardien du Phénix | shaper_guardian_boss |
Gardienne de l'Hydre | shaper_guardian_boss |
Reflet du Gardien | water_elemental |
Gardien du Minotaure | shaper_guardian_boss |
Gardien de la Chimère | shaper_guardian_boss |
Exartze, la Pierre serpentante | vaalsidearea_boss |
Esclavagiste | templar |
Esclavagiste dément | templar |
Superviseur Krow | has_one_hand_axe, templar |
Superviseur Krow | has_one_hand_axe, templar |
Superviseur Krow | has_one_hand_axe, templar |
Arwyn, le Maître-chien | has_one_hand_axe, templar |
Arwyn, le Maître-chien | has_one_hand_axe, templar |
Arwyn, le Maître-chien | has_one_hand_axe, templar |
Arwyn, le Maître-chien | has_one_hand_axe, templar |
Arwyn, le Maître-chien | has_one_hand_axe, templar |
Justicar du temple | templar |
Justicar du temple | templar |
Justicar aliéné | templar |
Justicar aliéné | templar |
Justicar dépravé | templar |
Justicar dépravé | templar |
Justicar Casticus | templar |
Justicar Casticus | templar |
Exécuteur Ailesang | templar |
Exécuteur Ailesang | templar |
Exécuteur imprégné de sang | templar |
Exécuteur Ailesang | templar |
Traqueur de la Garde noire | templar |
Traqueur de la Garde noire | templar |
Intercepteur d'esclave | templar |
Intercepteur d'esclave | templar |
Esclavagiste fou | templar |
Esclavagiste fou | templar |
Esclavagiste fou | templar |
Esclavagiste dépravé | templar |
Esclavagiste dépravé | templar |
Esclavagiste dépravé | templar |
Totem titanesque | earth_elemental |
Homme-bouc du Gardien | goatman |
Homme-bouc du Gardien | goatman |
Homme-bouc du Gardien | goatman |
Homme-bouc du Gardien | goatman |
Infernaire du Gardien | feline_beast |
Infernaire du Gardien | feline_beast |
Avatar de l'Infernaire | feline_beast |
Infernaire du Gardien | feline_beast |
Infernaire du Gardien | feline_beast |
Avatar de l'Infernaire | feline_beast |
Serpent du Gardien | medium_small_height |
Serpent du Gardien | medium_small_height |
Avatar du Serpent | medium_small_height |
Anomalie | uses_suicide_explode |
Anomalie | uses_suicide_explode |
Anomalie | uses_suicide_explode |
Anomalie | influence_monster, shaper_monster, uses_suicide_explode |
Anomalie | influence_monster, shaper_monster, uses_suicide_explode |
Anomalie | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | extra_extra_large_height, uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Démon | uses_suicide_explode |
Le Façonneur | unique_map_boss, pinnacle_boss |
Le Façonneur | pinnacle_boss |
Le Façonneur | unique_map_boss, pinnacle_boss |
Le Façonneur | pinnacle_boss |
Le Façonneur | unique_map_boss, pinnacle_boss |
Le Façonneur | pinnacle_boss |
Élu de Kaom façonné | karui |
Élu de Kaom façonné | karui |
Sœur d'Hyrri façonnée | karui |
Coq démon façonné | gladiator |
Coq démon façonné | gladiator |
Démon pitbull façonné | canine_beast, gladiator, has_one_hand_axe |
Mère de la Flamme | female, templar |
Mère de la Flamme | female, templar |
La Matriarche | templar |
Piléah, la Brûleuse de cadavres | templar |
Piléah, la Brûleuse de cadavres | templar |
Créateur de flamme | templar |
Piléah, la Brûleuse de cadavres | templar |
La Matriarche réanimée | templar |
Piléah, le Cadavre brûlant | templar |
Piléah, le Cadavre brûlant | templar |
Piléah, le Cadavre brûlant | templar |
La Matriarche décomposée | templar |
Mère de la Fournaise | female, templar |
Sœur bénie | female, templar |
Sœur bénie | female, templar |
Sœur sanguine | female |
Sœur sanguine | female |
Sœur sanguine | female |
Pupille du temple | templar |
Garde du temple | templar |
Pupille du temple | templar |
Gardien du temple | templar |
Gardien du temple | templar |
Fidèle de Xoph | breach_commander, breach_monster_fire, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_commander, breach_monster_fire, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_commander, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_commander, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_commander, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_monster_fire, canine_beast, no_bloodlines |
Fidèle de Xoph | breach_monster_fire, canine_beast, no_bloodlines |
Fidèle de Xoph | canine_beast, no_bloodlines |
Fidèle de Xoph | canine_beast, no_bloodlines |
Fidèle de Xoph | breach_commander, canine_beast, no_bloodlines |
Fidèle déplacé | canine_beast, no_bloodlines |
Préféré de Xoph | breach_monster_fire, canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast |
Perfection de Chayula | breach_commander, breach_monster_chaos, no_bloodlines |
Perfection de Chayula | breach_commander, no_bloodlines |
Perfection de Chayula | breach_commander, no_bloodlines |
Perfection de Chayula | breach_commander, no_bloodlines |
Perfection de Chayula | breach_commander, no_bloodlines |
Perfection de Chayula | no_bloodlines |
Chose de Tul | breach_commander, breach_monster_cold, no_bloodlines |
Chose de Tul | breach_commander, breach_monster_cold, no_bloodlines |
Chose de Tul | breach_commander, no_bloodlines |
Chose de Tul | breach_commander, no_bloodlines |
Chose de Tul | breach_commander, no_bloodlines |
Chose de Tul | breach_commander, no_bloodlines |
Écaille d'Esh | breach_commander, breach_monster_lightning, no_bloodlines |
Écaille d'Esh | breach_commander, breach_monster_lightning, no_bloodlines |
Écaille d'Esh | breach_commander, no_bloodlines |
Écaille d'Esh | breach_commander, no_bloodlines |
Écaille d'Esh | breach_commander, no_bloodlines |
Écaille d'Esh | breach_monster_lightning, no_bloodlines |
Écaille d'Esh | breach_monster_lightning, no_bloodlines |
Écaille d'Esh | no_bloodlines |
Écaille d'Esh | no_bloodlines |
Écaille d'Esh | no_bloodlines |
Écaille d'Esh | no_bloodlines |
Écaille d'Esh | breach_commander, no_bloodlines |
Écaille déplacée | no_bloodlines |
Trophée d'Uul-Netol | breach_commander, breach_monster_physical, no_bloodlines |
Trophée d'Uul-Netol | breach_commander, no_bloodlines |
Protégé d'Uul-Netol | breach_commander, no_bloodlines |
Trophée d'Uul-Netol | breach_commander, no_bloodlines |
Trophée d'Uul-Netol | breach_commander, no_bloodlines |
Protégé d'Uul-Netol | breach_monster_physical, no_bloodlines |
Protégé d'Uul-Netol | no_bloodlines |
Protégé d'Uul-Netol | no_bloodlines |
Protégé d'Uul-Netol | no_bloodlines |
Animal de compagnie d'Uul-Netol | no_bloodlines |
Chose qui observe | no_bloodlines |
Chose qui observe | no_bloodlines |
Chose qui observe | no_bloodlines |
Chose qui observe | no_bloodlines |
Chose de Tul | breach_monster_cold, no_bloodlines |
Chose de Tul | breach_monster_cold, no_bloodlines |
Chose de Tul | no_bloodlines |
Chose de Tul | no_bloodlines |
Chose de Tul | no_bloodlines |
Chose de Tul | no_bloodlines |
Chose qui attend | has_one_hand_axe, no_bloodlines |
Chose qui attend | has_one_hand_axe, no_bloodlines |
Chose qui attend | has_one_hand_axe, no_bloodlines |
Chose qui attend | has_one_hand_axe, no_bloodlines |
Chose de Tul | breach_monster_cold, has_one_hand_axe, no_bloodlines |
Chose de Tul | breach_monster_cold, has_one_hand_axe, no_bloodlines |
Chose de Tul | has_one_hand_axe, no_bloodlines |
Chose de Tul | has_one_hand_axe, no_bloodlines |
Chose de Tul | has_one_hand_axe, no_bloodlines |
Chose déplacée | no_bloodlines |
Chose qui murmure | no_bloodlines |
Chose qui murmure | no_bloodlines |
Chose qui murmure | no_bloodlines |
Idéal de Chayula | breach_monster_chaos, no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Chose qui attrape | no_bloodlines |
Chose qui attrape | no_bloodlines |
Chose qui attrape | no_bloodlines |
Idéal de Chayula | breach_monster_chaos, no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Xoph, les Braises sombres | breachlord_boss_domain, unique_map_boss |
Tul, l'Avalanche insidieuse | breachlord_boss_domain, unique_map_boss |
Esh, la Pensée fourchue | breachlord_boss_domain, unique_map_boss |
Uul-Netol, la Chair à vif | has_two_hand_axe |
Uul-Netol, la Chair à vif | breachlord_boss_domain, has_two_hand_axe, unique_map_boss |
Uul-Netol, la Chair à vif | has_two_hand_axe |
Chayula, Celui qui rêva | breachlord_boss_domain, chaos_breachlord, chayula_boss, unique_map_boss |
Uul-Netol, la Chair à vif | has_two_hand_axe |
Innocence, Empereur-dieu de l'Éternité | innocence_story |
La Lumière purificatrice | innocence_map_area |
La Lumière purificatrice | pantheon_daemon |
Brutus réassemblé | shavronne_monster_story, unholy_trio_monster_story |
Bazur | shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
Tsoagoth, le Roi des Embruns | crustacean_beast, king_boss_story |
Tsoagoth, le Roi des Embruns | crustacean_beast, king_boss_story |
Tsoagoth, le Roi des Embruns | crustacean_beast |
Nassar, le Lion des océans | crustacean_beast, king_boss_map |
Nassar, le Lion des océans | crustacean_beast |
Nassar, le Lion des océans | crustacean_beast, pantheon_daemon |
Nassar, le Lion des océans | crustacean_beast |
Engeance des Embruns | crustacean_beast |
Engeance de Soufre | crustacean_beast |
Héraut de Kitava | no_legacy_of_zeal |
Doedre, la Vile | doedre_monster_story, unholy_trio_monster_story |
Portentia, l'Infâme | doedre_monster_map, unholy_trio_monster_map |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Esclave endoctriné | templar |
Esclave difforme | templar |
Extracteur de vérité | templar |
Extracteur d'aveux | templar |
Extracteur profané | templar |
Extracteur profané | templar |
Extracteur corrompu | templar |
Extracteur corrompu | templar |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Roue de la terreur | no_strider_mod, necromancer_raisable |
La Folie roulante | no_strider_mod |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Roue de la terreur | no_strider_mod, necromancer_raisable |
Garde de la prière | templar |
Garde résolu | templar |
Élémentaire solaire | templar |
Élémentaire solaire | templar |
Élémentaire solaire | templar |
Élémentaire solaire | templar |
Garde solaire | templar |
Garde solaire | templar |
Élémentaire solaire | templar |
Élémentaire solaire | templar |
Garde solaire | templar |
Élémentaire solaire | templar |
Élémentaire solaire | templar |
Garde solaire | templar |
Garde de la prière | templar |
Garde de la prière | templar |
Juge du temple | templar |
Juge du temple | templar |
Sentinelle de l'absolution | templar |
Exécuteur oriathéen | has_two_hand_axe, templar |
Exécuteur oriathéen | has_two_hand_axe, templar |
Exécuteur oriathéen | templar |
Exécuteur oriathéen | templar |
Exécuteur captivé | has_two_hand_axe, templar |
Exécuteur captivé | has_two_hand_axe, templar |
Exécuteur dépravé | templar |
Exécuteur dépravé | templar |
Sélénia, la Nuit perpétuelle | unique_map_boss |
Khor, Sœur des Ombres | pantheon_daemon |
Sebbert, la Pointe du croissant | medium_small_height |
Sebbert, la Pointe du croissant | medium_small_height |
Sebbert, la Pointe du croissant | medium_small_height |
Ombre vagabonde | water_elemental |
Solaris, le Soleil éternel | solaris_boss_story |
Hélial, le Jour infini | solaris_boss_map, unique_map_boss |
Ara, Sœur de la Lumière | solaris_boss_map |
Ara, Sœur de la Lumière | pantheon_daemon |
Aube, Héraut de Solaris | solaris_boss_story |
Jorus, l'Orée du ciel | solaris_boss_map |
Opid, Héraut de Hélial | solaris_boss_map |
Braises vagabondes | water_elemental |
Drek, le Chasseur alpha | medium_small_height |
Drek, le Chasseur alpha | medium_small_height |
Drek, le Chasseur alpha | medium_small_height |
Arakaali, la Tisseuse d'ombres | extra_extra_large_height, god |
Arakaali, la Tisseuse d'ombres | god |
Arakaali, la Tisseuse d'ombres | extra_extra_large_height, god |
Armala, la Veuve | extra_extra_large_height, god |
Armala, la Veuve | extra_extra_large_height, god |
Armala, la Veuve | god, pantheon_daemon |
Armala, la Veuve | extra_extra_large_height, god |
Kitava, l'Insatiable | extra_extra_large_height |
Kitava, l'Insatiable | extra_extra_large_height |
Le Seigneur des Gris | extra_extra_large_height, kitava_map_boss |
Le Seigneur des Gris | extra_extra_large_height |
Kitava, l'Insatiable | extra_extra_large_height |
Kitava, l'Insatiable | extra_extra_large_height |
Le Seigneur des Gris | extra_extra_large_height |
Le Seigneur des Gris | kitava_height |
Kitava, l'Insatiable | extra_extra_large_height |
Kitava, l'Insatiable | extra_extra_large_height |
Kitava, l'Insatiable | extra_extra_large_height |
Kitava, le Destructeur | extra_extra_large_height |
Kitava, le Destructeur | kitava_height |
Kitava, le Destructeur | pantheon_daemon |
Kitava, le Destructeur | extra_extra_large_height |
Le Cœur du Destructeur | kitava_map_boss |
Utula, la Pierre et l'Acier | golem |
Calderus | golem |
Calderus | golem |
Âme en fusion | golem |
Calderus | golem |
Xuatl, le Vent tranchant | vaalsidearea_boss |
Daluatti, le Souleveur de roc | mail_armour, vaalsidearea_boss |
Anacuacotli, la Vénération de la mort | vaalsidearea_boss |
Huitepa l'Aveugle | vaalsidearea_boss |
Guraq, la Lame de la lumière du jour | mail_armour, vaalsidearea_boss |
Précurseur du Désordre | vaalsidearea_boss |
Tukohama, Dieu karui de la Guerre | god, karui |
Tukohama, Dieu karui de la Guerre | god, karui |
Tahsin, le Belliciste | god, karui |
Tahsin, le Belliciste | god, karui |
Tahsin, le Belliciste | god, karui, pantheon_daemon |
Tahsin, le Belliciste | god, karui |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
< | aura_bearer |
Fidèle de Xoph | breach_commander, canine_beast, no_bloodlines |
Fidèle de Xoph | canine_beast, no_bloodlines |
Préféré de Xoph | canine_beast, no_bloodlines |
Perfection de Chayula | breach_commander, no_bloodlines |
Perfection de Chayula | no_bloodlines |
Choses de Tul | breach_commander, no_bloodlines |
Écaille d'Esh | breach_commander, no_bloodlines |
Écaille d'Esh | no_bloodlines |
Écaille d'Esh | no_bloodlines |
Trophée d'Uul-Netol | breach_commander, no_bloodlines |
Animal de compagnie d'Uul-Netol | no_bloodlines |
Chose qui observe | no_bloodlines |
Chose de Tul | no_bloodlines |
Chose qui attend | has_one_hand_axe, no_bloodlines |
Chose de Tul | has_one_hand_axe, no_bloodlines |
Chose qui murmure | no_bloodlines |
Idéal de Chayula | no_bloodlines |
Chose qui attrape | no_bloodlines |
Idéal de Chayula | no_bloodlines |
La Reine déshonorée | dishonoured_queen |
Guerrier oublié | karui |
Guerrier oublié | karui |
Guerrier oublié | karui |
Guerrier oublié | karui |
Guerrier oublié | karui |
Guerrier oublié | karui |
Légionnaire spectral | has_one_hand_axe |
Légionnaire spectral | has_one_hand_axe |
Tacticien spectral | raises_dead |
Chef spectral | raises_dead |
Tacticien spectral | raises_dead |
Tacticien spectral | raises_dead |
Apostat Portelumière | templar |
Apostat Portelumière | templar |
Élite Portelumière | templar |
Fidèle Portelumière | templar |
Fidèle Portelumière | templar |
Craquecosse | crustacean_beast |
Déchireur de récif | crustacean_beast |
Fouilleur de déchets | crustacean_beast |
Abberath, le Fourchu | goatman |
Abberath, le Fourchu | goatman |
Mephod, le Brûleur de terre | goatman |
Mephod, le Brûleur de terre | goatman |
Abberath, le Fourchu | goatman |
Abberath, le Fourchu | goatman |
Abberath, le Fourchu | goatman |
Mephod, le Brûleur de terre | goatman |
Mephod, le Brûleur de terre | goatman |
Mephod, le Brûleur de terre | goatman, pantheon_daemon |
Mephod, le Brûleur de terre | goatman |
Iorphia, la Mangeuse de Rêves | vaalsidearea_boss |
Gruthkul, la Mère du Désespoir | ursine_beast |
Gruthkul, la Mère du Désespoir | ursine_beast |
Gruthkul, la Mère du Désespoir | ursine_beast |
Érébix, le Fléau de la Lumière | ursine_beast |
Érébix, le Fléau de la Lumière | ursine_beast |
Érébix, le Fléau de la Lumière | ursine_beast |
Yugul, le Reflet de la Terreur | amphibian_beast |
Yugul, le Reflet de la Terreur | amphibian_beast |
Varhesh, l'Aberration miroitante | amphibian_beast, medium_small_height |
Varhesh, l'Aberration miroitante | amphibian_beast, medium_small_height |
Varhesh, l'Aberration miroitante | amphibian_beast, medium_small_height |
Reflet de Yugul | amphibian_beast |
Reflet de Varhesh | amphibian_beast |
Yeena, l'Aspect du Renard | canine_beast |
Enveloppe d'os | necromancer_raisable |
Os nécrotique | necromancer_raisable |
Enveloppe d'os | necromancer_raisable |
Enveloppe d'os | necromancer_raisable |
[DNT] Bonier Husk | necromancer_raisable |
Hector Titucius, le Serviteur Éternel | mail_armour |
Hector Titucius, le Serviteur Éternel | mail_armour |
Le Soldat oublié | brute_boss, mail_armour |
Le Soldat oublié | mail_armour |
Le Soldat oublié | mail_armour |
Rhex en fuite | mail_armour |
La Traqueuse des Dunes sans fin | pantheon_daemon |
Scorpion prédateur | not_harbinger_minion |
Scorpion prédateur | not_harbinger_minion |
Scorpion prédateur | not_harbinger_minion |
Doedre, la Sombrâme | doedre_monster_story, unholy_trio_monster_story |
Doedre, la Profanatrice | doedre_monster_map, unholy_trio_monster_map |
Doedre, la Sombrâme | doedre_monster_story, unholy_trio_monster_story |
Doedre, la Profanatrice | doedre_monster_map, unholy_trio_monster_map |
Shavronne, la Déchaînée | shavronne_monster_story, unholy_trio_monster_story |
Shavronne, l'Écœurante | shavronne_monster_map, unholy_trio_monster_map |
La Trinité dépravée | extra_extra_large_height, unholy_trio_combined_boss_story |
Amalgame de Cauchemars | extra_extra_large_height, unholy_trio_combined_boss_map |
Amalgame de Cauchemars | extra_extra_large_height |
Cauchemar de la Trinité dépravée | extra_extra_large_height |
Cauchemar de la Trinité dépravée | extra_extra_large_height |
Amalgame de Cauchemars | extra_extra_large_height |
Traqueur d'os | has_one_hand_axe |
Traqueur d'os | has_one_hand_axe |
Traqueur d'os | has_one_hand_axe |
Traqueur d'os | has_one_hand_axe |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Fabrication du Néant | golem, influence_monster, shaper_monster |
Démon | raises_dead |
Démon | raises_dead |
Monolithe de Doedre | aura_bearer |
Monolithe de Doedre | aura_bearer |
Monolithe de Doedre | aura_bearer |
Lynx des montagnes | feline_beast |
Démon Tentacule instable | elder_nova |
Assaillant à dos de rhex | maraketh |
Lancier à dos de rhex | maraketh |
<<>> | extra_extra_large_height, harbinger_portal_monster |
<<>> | harbinger_portal_monster |
<<>> | harbinger_portal_monster, unique_map_boss |
<<>> | extra_extra_large_height, harbinger_portal_monster_memory_line |
Panthère des Précurseurs | feline_beast |
Démon de Doedre | aura_bearer |
Démon de Doedre | aura_bearer |
Démon de Doedre | aura_bearer |
La Terreur des Dunes infinies | pantheon_daemon |
Gueulebave | has_two_hand_axe |
Veilleur primitif | abyssal |
Veilleur primitif | abyssal |
Veilleur primitif | abyssal |
Veilleur réanimé | abyssal |
Veilleur réanimé | abyssal |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Chasseur primitif | abyssal |
Chasseur primitif | abyssal |
Chasseur réanimé | abyssal |
Chasseur primitif | abyssal |
Ravisseur de cadavres | abyssal |
Ravisseur de cadavres | abyssal |
Ravisseur de cadavres | abyssal |
Voleur réanimé | abyssal |
Terreur sans-lumière | abyssal |
Terreur sans-lumière | abyssal |
Ailepuits | abyssal, flying |
Ailepuits | abyssal, flying |
Ailepuits | abyssal, flying |
Traqueur des profondeurs | abyssal |
Traqueur des profondeurs | abyssal |
Traqueur des profondeurs | abyssal |
Traqueur réanimé | abyssal |
Roueur | abyss_commander_monster, abyssal, has_one_hand_axe |
Roueur | abyss_commander_monster, abyssal, has_one_hand_axe |
Roueur | abyssal, has_one_hand_axe |
Roueur réanimé | abyssal, has_one_hand_axe |
Mâchoire de la fosse | abyss_commander_monster, abyssal |
Mâchoire de la fosse | abyss_commander_monster, abyssal |
Mâchoire réanimée | abyssal |
Cauchemar sans-lumière | abyss_commander_monster, abyssal |
Cauchemar sans-lumière | abyss_commander_monster, abyssal |
Cauchemar sans-lumière | abyssal |
Cauchemar sans-lumière | abyssal |
Matriarche ailepuits | abyss_commander_monster, abyssal, flying |
Matriarche ailepuits | abyss_commander_monster, abyssal, flying |
Matriarche ailepuits | abyssal, flying |
Ulaman, Souverain du Puits | abyss_lich_boss, abyssal |
Cauchemar d'Ulaman | abyss_lich_boss, abyssal |
Amanamu, Suzeraine des Sans-lumière | abyss_lich_boss, abyssal |
Cauchemar d'Amanamu | abyss_lich_boss, abyssal |
Kurgal, le Sang noir | abyssal, delve_lich_boss |
Cauchemar de Kurgal | abyss_lich_boss, abyssal |
L'Asservisseur | elder_guardian_boss |
L'Éradicateur | elder_guardian_boss, elder_lightning_guardian |
Le Constricteur | elder_guardian_boss |
Le Constricteur | is_clone |
Le Purificateur | elder_guardian_boss |
L'Ancien | elder_boss, unique_map_boss, pinnacle_boss |
L'Ancien | pinnacle_boss |
L'Ancien | elder_boss, unique_map_boss, pinnacle_boss |
L'Ancien | elder_boss, pinnacle_boss |
L'Ancien | elder_boss, eldritch_pinnacle_boss, uber_elder, unique_map_boss, pinnacle_boss |
L'Ancien | elder_boss, eldritch_pinnacle_boss, uber_elder, unique_map_boss, pinnacle_boss |
Crabe des cocotiers | crustacean_beast |
Crabe des cocotiers décoloré | crustacean_beast |
Crabe des varechs | crustacean_beast |
Crabe des varechs décoloré | crustacean_beast |
Crabe des oursins | crustacean_beast |
Crabe des oursins décoloré | crustacean_beast |
Araignée de mer | crustacean_beast |
Araignée de mer décolorée | crustacean_beast |
Crabe des varechs | crustacean_beast |
Crabe côtier | crustacean_beast |
Crabe des cocotiers | crustacean_beast |
Araignée de mer | crustacean_beast |
Crabe des cocotiers | crustacean_beast |
Crabe troglodyte | crustacean_beast |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Cime stygienne | abyssal |
Ver de fosse | abyssal |
Larve sans-lumière | abyssal |
Larve sans-lumière | abyssal |
Rampant du Puits | abyss_commander_monster, abyssal |
Rampant du Puits | abyss_commander_monster, abyssal |
Portail du vide | elder_monster, elder_portal_monster, influence_monster |
Portail du vide | elder_monster, elder_portal_monster, influence_monster |
Portail du vide | elder_monster, elder_portal_monster, influence_monster |
Portail du vide | elder_monster, influence_monster |
Portail du vide | elder_monster, influence_monster |
Portail du vide | elder_monster, influence_monster |
Portail du vide | elder_monster, influence_monster |
Portail du vide | elder_monster, influence_monster |
Engeance surnaturelle | elder_monster, influence_monster |
Engeance surnaturelle | elder_monster, influence_monster |
Engeance surnaturelle | elder_monster, influence_monster |
Propagateur de folie | elder_monster, influence_monster |
Propagateur de folie | elder_monster, influence_monster |
Témoin informe | elder_monster, influence_monster |
Témoin informe | elder_monster, influence_monster |
Témoin informe | elder_monster, influence_monster |
Engeance surnaturelle | elder_monster, influence_monster |
Témoin informe | elder_monster, influence_monster |
Propagateur de folie | elder_monster, influence_monster |
Esprit de Rhoa saqawien | bestiary_beast_boss |
Rhex saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Saqawal, le Premier du Ciel | bestiary_spirit_boss |
Rhoa saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Vautour saqawien | bestiary_beast_boss, bestiary_sands, flying, no_cannot_die_aura |
Vautour saqawien affamé | flying |
Vautour saqawien juvénile | flying |
Vomisseur saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Cobra saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Céraste saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Chiméral saqawien | bestiary_beast_boss, bestiary_sands, no_cannot_die_aura |
Esprit de Chiméral saqawien | bestiary_beast_boss |
Infernaire farrique igné alpha | bestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura |
Infernaire farrique ardent | feline_beast |
Infernaire farrique glacial alpha | bestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura |
Infernaire farrique igné | feline_beast |
Infernaire farrique crache-flammes | feline_beast |
Infernaire farrique glacial | feline_beast |
Infernaire farrique crache-givre | feline_beast |
Lynx farrique alpha | bestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura |
Lynx farrique | feline_beast |
Déchiqueteur farrique | feline_beast |
Meute de Farrul | bestiary_beast_boss, feline_beast |
Meute de Farrul | bestiary_beast_boss, feline_beast |
Tigre farrique alpha | bestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura |
Tigre farrique alpha | bestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura |
Tigre farrique | feline_beast |
Tigre farrique | feline_beast |
Farrul, la Première des Plaines | bestiary_beast_boss, bestiary_spirit_boss, feline_beast |
Farrul, la Première des Plaines | bestiary_beast_boss, feline_beast |
Loup farrique alpha | bestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura |
Loup farrique | canine_beast |
Hurleur farrique | canine_beast |
Meute de Farrul | bestiary_beast_boss, canine_beast |
Meute de Farrul | bestiary_beast_boss, canine_beast |
Craïcéann, le Premier des Profondeurs | bestiary_beast_boss, bestiary_spirit_boss, crustacean_beast |
Craïcéann, le Premier des Profondeurs | bestiary_beast_boss, crustacean_beast |
Reine fénumale | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Crapahuteur fénumal | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Dévoreur fénumal | bestiary_beast_boss, bestiary_caverns, devourer, no_cannot_die_aura |
Fouisseur fénumal | devourer |
Happe-terre fénumal | devourer |
Fidèle de Fénumus | bestiary_beast_boss, devourer |
Embusqueur fénumal | devourer |
Scorpion fénumal | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Arachnide fénumal pestiféré | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Rampe-peste fénumal | bestiary_beast_boss |
Arachnide fénumal virulent | bestiary_beast_boss |
Arachnide fénumal hybride | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Fénumus, la Première de la Nuit | bestiary_beast_boss, bestiary_spirit_boss |
Fénumus, la Première de la Nuit | bestiary_beast_boss, bestiary_spirit_boss |
Fénumus, la Première de la Nuit | bestiary_beast_boss |
Veuve fénumale | bestiary_beast_boss, bestiary_caverns, no_cannot_die_aura |
Fileuse fénumale | bestiary_beast_boss |
Goliath farrique | bestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, rodent_beast |
Ravageur farrique | rodent_beast |
Dos-perçant farrique | rodent_beast |
Dos-piquant farrique | bestiary_beast_boss, rodent_beast |
Dos-piquant farrique | bestiary_beast_boss, rodent_beast |
Taurus farrique | bestiary_beast_boss, bestiary_wilds, gladiator, no_cannot_die_aura |
Taureau farrique | gladiator |
Rueur farrique | gladiator |
Meute de Farrul | ursine_beast |
Meute de Farrul | ursine_beast |
Meute de Farrul | primate_beast |
Meute de Farrul | primate_beast |
Chef tribal farrique | bestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, primate_beast |
Brute farrique | primate_beast |
Fidèle farrique | primate_beast |
Grand singe farrique | bestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, primate_beast |
Simien farrique | primate_beast |
Singe farrique | primate_beast |
Homme-bouc farrique | bestiary_beast_boss, bestiary_wilds, goatman, no_cannot_die_aura |
Diable farrique | goatman |
Satyre farrique | goatman |
Bêleur farrique | goatman |
Dogue du magma farrique | bestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion |
Cerbèron farrique | canine_beast, no_shroud_walker, not_harbinger_minion |
Dogue farrique ardent | canine_beast |
Dogue des fosses farrique | bestiary_beast_boss, bestiary_wilds, canine_beast, gladiator, has_one_hand_axe, no_cannot_die_aura |
Dogue d'attaque farrique | canine_beast, gladiator, has_one_hand_axe |
Démembreur farrique | canine_beast, gladiator, has_one_hand_axe |
Dogue farrique alpha | bestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura |
Limier farrique | canine_beast |
Dogue de meute farrique | canine_beast |
Mastodonte farrique | bestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, ursine_beast |
Imposant farrique | ursine_beast |
Bête farrique | ursine_beast |
Ursidé farrique | bestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, ursine_beast |
Furie farrique | ursine_beast |
Dilacérateur farrique | ursine_beast |
Cracheur de sable craïcique | bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Croque-pierre craïcique | crustacean_beast |
Crabe-bouclier craïcique | bestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura |
Crabe-abri craïcique | crustacean_beast |
Crustacé craïcique | crustacean_beast |
Brachyoure craïcique | bestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura |
Arpente-sable craïcique | crustacean_beast |
Crabe craïcique à pointes | crustacean_beast |
Crabe-araignée craïcique | bestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura |
Crabe craïcique arpenteur | crustacean_beast |
Crabe craïcique rigide | crustacean_beast |
Mâchoire craïcique | amphibian_beast, bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Broyeuse craïcique | amphibian_beast |
Horreur craïcique | amphibian_beast |
Chimérale craïcique | amphibian_beast, bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Chimérale craïcique | amphibian_beast |
Chasseuse craïcique | amphibian_beast |
Prédatrice craïcique | amphibian_beast |
Vassal craïcique | bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Calamar craïcique | bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Veilleur craïcique | bestiary_beast_boss, bestiary_deep, no_cannot_die_aura |
Sphère du Néant | uses_suicide_explode |
Fidèle de Farrul | feline_beast |
Esprit bestial | feline_beast |
Tigre farrique | feline_beast |
Crache-sable craïcique | crustacean_beast |
Chiméral craïcique | amphibian_beast |
Ours grisonnant | ursine_beast |
Ours grisonnant | ursine_beast |
L'Omnitecte vaal | incursion_temple_boss, unique_map_boss |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Infernaire montagnard | feline_beast |
Infernaire montagnard alpha | feline_beast |
Loup des neiges | canine_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Arpenteur sulfurique | water_elemental |
Arpenteur sulfurique | water_elemental |
Singe de sang | primate_beast |
Chef de meute sanguinaire | primate_beast |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | no_spirit_walkers_archnemesis |
Zélote vaal | corrupted_vaal |
Zélote vaal | corrupted_vaal |
Fanatique vaal | corrupted_vaal |
Traqueur des ombres | corrupted_vaal |
Tacati, Architecte des Toxines | vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | incursion_architect_card_sharp, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | vaal_architect_incursion |
Matatl, Architecte des Fortifications | vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | vaal_architect_incursion |
Xipocado, Architecte Royal | vaal_architect_incursion |
Juatalotli, Architecte des Réserves | vaal_architect_incursion |
Paquate, Architecte de la Corruption | incursion_architect_card_sharp, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | vaal_architect_incursion |
Atmohua, Architecte du Fer | vaal_architect_incursion |
Ticaba, Architecte de l'Arène | vaal_architect_incursion |
Cholotl, Architecte de la Guerre | vaal_architect_incursion |
Zilquapa, Architecte de la Brèche | vaal_architect_incursion |
Zalatl, Architecte de la Thaumaturgie | incursion_architect_card_sharp, vaal_architect_incursion |
Estazunti, Architecte des Trésors | vaal_architect_incursion |
Azcapa, Architecte de la Guilde | vaal_architect_incursion |
Jiquani, Architecte de l'Industrie | vaal_architect_incursion |
Quipolatl, Architecte du Nexus | vaal_architect_incursion |
Guatelitzi, Architecte de la Chair | vaal_architect_incursion |
Citaqualotl, Architecte de la Nuée | vaal_architect_incursion |
Puhuarte, Architecte de la Forge | vaal_architect_incursion |
Xopec, Architecte de l'Énergie | vaal_architect_incursion |
Tzamoto, Architecte des Tourments | vaal_architect_incursion |
Zantipi, Architecte de la Dissimulation | vaal_architect_incursion |
Opiloti, Architecte du Conflit | vaal_architect_incursion |
Tacati, Architecte des Toxines | vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | incursion_architect_card_sharp, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | vaal_architect_incursion |
Matatl, Architecte des Fortifications | vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | vaal_architect_incursion |
Xipocado, Architecte Royal | vaal_architect_incursion |
Juatalotli, Architecte des Réserves | vaal_architect_incursion |
Paquate, Architecte de la Corruption | incursion_architect_card_sharp, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | vaal_architect_incursion |
Atmohua, Architecte du Fer | vaal_architect_incursion |
Tacati, Architecte des Toxines | vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | incursion_architect_card_sharp, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | vaal_architect_incursion |
Matatl, Architecte des Fortifications | vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | vaal_architect_incursion |
Xipocado, Architecte Royal | vaal_architect_incursion |
Juatalotli, Architecte des Réserves | vaal_architect_incursion |
Paquate, Architecte de la Corruption | incursion_architect_card_sharp, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | vaal_architect_incursion |
Atmohua, Architecte du Fer | vaal_architect_incursion |
Ticaba, Architecte de l'Arène | vaal_architect_incursion |
Cholotl, Architecte de la Guerre | vaal_architect_incursion |
Zilquapa, Architecte de la Brèche | vaal_architect_incursion |
Zalatl, Architecte de la Thaumaturgie | incursion_architect_card_sharp, vaal_architect_incursion |
Estazunti, Architecte des Trésors | vaal_architect_incursion |
Azcapa, Architecte de la Guilde | vaal_architect_incursion |
Jiquani, Architecte de l'Industrie | vaal_architect_incursion |
Quipolatl, Architecte du Nexus | vaal_architect_incursion |
Guatelitzi, Architecte de la Chair | vaal_architect_incursion |
Citaqualotl, Architecte de la Nuée | vaal_architect_incursion |
Puhuarte, Architecte de la Forge | vaal_architect_incursion |
Xopec, Architecte de l'Énergie | vaal_architect_incursion |
Tzamoto, Architecte des Tourments | vaal_architect_incursion |
Zantipi, Architecte de la Dissimulation | vaal_architect_incursion |
Opiloti, Architecte du Conflit | vaal_architect_incursion |
Tacati, Architecte des Toxines | vaal_architect_temple |
Ahuana, Architecte des Cérémonies | vaal_architect_temple |
Topotante, Architecte des Tempêtes | vaal_architect_temple |
Matatl, Architecte des Fortifications | vaal_architect_temple |
Uromoti, Architecte de l'Expansion | vaal_architect_temple |
Xipocado, Architecte Royal | vaal_architect_temple |
Juatalotli, Architecte des Réserves | vaal_architect_temple |
Paquate, Architecte de la Corruption | vaal_architect_temple |
Hayoxi, Architecte de la Destruction | vaal_architect_temple |
Atmohua, Architecte du Fer | vaal_architect_temple |
Ticaba, Architecte de l'Arène | vaal_architect_temple |
Cholotl, Architecte de la Guerre | vaal_architect_temple |
Zilquapa, Architecte de la Brèche | incursion_architect_breach, vaal_architect_temple |
Zalatl, Architecte de la Thaumaturgie | vaal_architect_temple |
Estazunti, Architecte des Trésors | vaal_architect_temple |
Azcapa, Architecte de la Guilde | vaal_architect_temple |
Jiquani, Architecte de l'Industrie | vaal_architect_temple |
Quipolatl, Architecte du Nexus | vaal_architect_temple |
Hayoxi, Architecte de la Destruction | vaal_architect_temple |
Citaqualotl, Architecte de la Nuée | vaal_architect_temple |
Puhuarte, Architecte de la Forge | vaal_architect_temple |
Xopec, Architecte de l'Énergie | vaal_architect_temple |
Tzamoto, Architecte des Tourments | vaal_architect_temple |
Zantipi, Architecte de la Dissimulation | vaal_architect_temple |
Opiloti, Architecte du Conflit | vaal_architect_temple |
Fabrication antique | no_spirit_walkers_archnemesis |
Fabrication serpentine | no_spirit_walkers_archnemesis |
Vaal déchu | no_spirit_walkers_archnemesis |
Vaal déchu | no_spirit_walkers_archnemesis |
Sanguinaire vaal | no_spirit_walkers_archnemesis |
Vaal déchu colossal | no_spirit_walkers_archnemesis |
Cobra des ronces | medium_small_height |
Cobra des ronces | medium_small_height |
Chef de meute sanguinaire | primate_beast |
Chef de meute sanguinaire | primate_beast |
Singe de sang | primate_beast |
Singe de sang | primate_beast |
Coasseuse chimérique | amphibian_beast |
Coasseuse chimérique | amphibian_beast |
Marchand de chair vaal | vaal_flesh_merchant |
Einhar, Maître des Bêtes | mail_armour |
Einhar, Chasseur d'Exilés | mail_armour |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Veilleur primitif | abyssal |
Chasseur primitif | abyssal |
Ravisseur de cadavres | abyssal |
Ailepuits | abyssal, flying |
Matriarche ailepuits | abyssal, flying |
Ver de fosse | abyssal |
Terreur sans-lumière | abyssal |
Cime stygienne | abyssal |
Ahuatotli, l'Aveugle | delve_vaal_boss |
Aul, le Roi de cristal | delve_protovaal_boss, king_boss_map |
Traqueur obscur | energy_armour |
Apex de sang | extra_extra_large_height |
Singe azur | primate_beast |
Singe azur | primate_beast |
Singe azur | primate_beast |
Singe azur | primate_beast |
Singe azur | primate_beast |
Singe azur | primate_beast |
Azurite vivante | energy_armour |
Azurite vivante | energy_armour |
Hurleuse azur | flying |
Hurleuse azur | flying |
Hurleuse chargée | flying |
Hurleuse chargée | flying |
Hurleuse azur | flying |
Hurleuse chargée | flying |
Louve des neiges | canine_beast |
Louve des neiges | canine_beast |
Loup glacial | canine_beast |
Loup glacial | canine_beast |
Louve des neiges | canine_beast |
Loup glacial | canine_beast |
Loup des neiges | canine_beast |
Loup adolescent | canine_beast |
Loup adolescent | canine_beast |
Louveteau des neiges | canine_beast |
Louveteau des neiges | canine_beast |
Loup glacial | canine_beast |
Traqueur d'os ancien | necromancer_raisable |
Mineur grêlé | has_one_hand_axe |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Bête squelettique | ursine_beast, necromancer_raisable |
Dévoreur | devourer |
Totem vakali | karui |
Totem inua | karui |
Dogue furieux | canine_beast, no_shroud_walker, not_harbinger_minion |
Infernaire | feline_beast |
Traqueur des profondeurs | abyssal |
Larve sans-lumière | abyssal |
Mâchoire de la fosse | abyssal |
Roueur | abyssal, has_one_hand_axe |
Broyeur d'os | ursine_beast |
Golem polaire | golem |
Crustacé blanchi | crustacean_beast |
Fouilleur de déchets | crustacean_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Rampant blanchi | crustacean_beast |
Veilleur primitif | abyssal |
Gehennix | gladiator |
Arpenteur sulfurique | water_elemental |
Arpenteur sulfurique | water_elemental |
Titan gelé | earth_elemental |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Aspic des tunnels | medium_small_height |
Mineur frêle | necromancer_raisable |
Mineur frêle | necromancer_raisable |
Mineur frêle | necromancer_raisable |
Mineur frêle | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Saint profané | necromancer_raisable |
Saint profané | necromancer_raisable |
Saint profané | necromancer_raisable |
Saint profané | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Esclave cliquetant | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Incendiaire frêle | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Givregarde d'Axiom | necromancer_raisable |
Chair de Bameth | beyond_demon |
Sang de Haast | beyond_demon |
Œil de Tzteosh | beyond_demon |
Main de Na'em | beyond_commander_monster, beyond_demon |
Adepte de Bameth | beyond_commander_monster, beyond_demon |
Molosse de Tzteosh | beyond_commander_monster, beyond_demon |
Serviteur de Haast | beyond_commander_monster, beyond_demon |
Bouche d'Ephij | beyond_commander_monster, beyond_demon |
Fanatique d'Ephij | beyond_commander_monster, beyond_demon |
Disciple de Haast | beyond_commander_monster, beyond_demon |
Zélote de Tzteosh | beyond_commander_monster, beyond_demon |
Golem foudroyé | golem |
Maelström | no_strider_mod, water_elemental |
Titubant des profondeurs | necromancer_raisable |
Fonceur des profondeurs | necromancer_raisable |
Mort purulent | necromancer_raisable |
Obélisque de Kurgal | abyssal |
Titan assoupi | earth_elemental |
Titan assoupi | earth_elemental |
Écrasabîme antique | earth_elemental |
Arpenteur sulfurique | water_elemental |
Arpenteur sulfurique | water_elemental |
Infernaire enflammé | feline_beast |
Infernaire | feline_beast |
Liquéfie-chair | feline_beast |
Crustacé décoloré | crustacean_beast |
Crabe des cocotiers décoloré | crustacean_beast |
Crabe des varechs décoloré | crustacean_beast |
Crabe des oursins décoloré | crustacean_beast |
Araignée de mer décolorée | crustacean_beast |
Fouilleur de déchets | crustacean_beast |
Catarina, Maîtresse de la Non-mort | betrayal_catarina |
Cauchemar de Catarina | betrayal_catarina |
Cauchemar de Catarina | betrayal_catarina |
Haku | betrayal_haku, betrayal_syndicate_member |
Elreon | betrayal_syndicate_member |
Tora | betrayal_syndicate_member |
Vagan | betrayal_syndicate_member |
Vorici | betrayal_syndicate_member |
Hillock, le Forgeron | betrayal_syndicate_member, hillock_syndicate |
Léo, le Loup des Fosses | betrayal_syndicate_member |
Guff Grenn, « le Gringalet » | betrayal_guff, betrayal_syndicate_member |
Janus Perandus | betrayal_janus, betrayal_syndicate_member |
Chose qui a fui | betrayal_breach, betrayal_syndicate_member |
Gravicius | betrayal_syndicate_member |
Thane Jorgin | betrayal_syndicate_member, betrayal_thane_jorgin |
Korell Goya | betrayal_syndicate_member |
Rin Yuushu | betrayal_syndicate_member |
Caméria, le Sans-pitié | betrayal_cameria, betrayal_syndicate_member, has_one_hand_axe |
Aisling Laffrey | betrayal_syndicate_member |
Riker Maloney | betrayal_syndicate_member |
Manipulateur de chair | raises_dead |
Manipulateur de chair | raises_dead |
Manipulateur de chair | raises_dead |
Manipulateur de chair | raises_dead |
Manipulateur de chair | raises_dead |
Manipulateur de chair | raises_dead |
Sbire réanimé | uses_suicide_explode, necromancer_raisable |
Sbire réanimé | uses_suicide_explode, necromancer_raisable |
Sbire réanimé | uses_suicide_explode, necromancer_raisable |
Sbire réanimé | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | no_cannot_die_aura, necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Sculpture mutilée | no_cannot_die_aura |
Enchevêtrement insidieux | no_cannot_die_aura |
Enchevêtrement insidieux | no_cannot_die_aura |
Mâchoire ravageuse | no_cannot_die_aura |
Mâchoire ravageuse | no_cannot_die_aura |
Mâchoire ravageuse | no_cannot_die_aura |
Mâchoire ravageuse | no_cannot_die_aura |
Démon | no_cannot_die_aura |
Assassin du Syndicat | no_cannot_die_aura, templar |
Assassin du Syndicat | no_cannot_die_aura, templar |
Exécutant du Syndicat | no_cannot_die_aura, templar |
Exécutant du Syndicat | no_cannot_die_aura, templar |
Agent du Syndicat | no_cannot_die_aura, templar |
Agent du Syndicat | no_cannot_die_aura, templar |
Égorgeur du Syndicat | no_cannot_die_aura, templar |
Égorgeur du Syndicat | no_cannot_die_aura, templar |
Égorgeur du Syndicat | no_cannot_die_aura, templar |
Démon | no_cannot_die_aura |
Démon | no_cannot_die_aura |
Apparition liée | no_cannot_die_aura |
Apparition épouvantable | no_cannot_die_aura |
Manipulateur du Syndicat | no_cannot_die_aura |
Manipulateur du Syndicat | no_cannot_die_aura |
Rat pestiféré affamé | rodent_beast |
Rat pestiféré affamé | rodent_beast |
Rat pestiféré repu | rodent_beast |
Preuves du Syndicat | no_cannot_die_aura |
Gros-bras du Syndicat | no_cannot_die_aura, templar |
Gros-bras du Syndicat | no_cannot_die_aura, templar |
Gros-bras du Syndicat | no_cannot_die_aura, templar |
Trancheur de têtes du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Trancheur de têtes du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Trancheur de têtes du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Exécuteur du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Exécuteur du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Exécuteur du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Archer du Syndicat | no_cannot_die_aura |
Archer du Syndicat | no_cannot_die_aura |
Archer du Syndicat | no_cannot_die_aura |
Gros-bras du Syndicat | no_cannot_die_aura, templar |
Noyau instable | extra_extra_large_height, uses_suicide_explode |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Sentinelle fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Filigranoïde | synthesised_monster, synthesised_monster |
Filigranoïde | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Monstre énergétique | canine_beast, synthesised_monster, synthesised_monster |
Monstre énergétique | canine_beast, synthesised_monster, synthesised_monster |
Monstre énergétique | canine_beast, synthesised_monster, synthesised_monster |
Monstre énergétique alpha | canine_beast, synthesised_monster, synthesised_monster |
Monstre énergétique alpha | canine_beast, synthesised_monster, synthesised_monster |
Monstre énergétique alpha | canine_beast, synthesised_monster, synthesised_monster |
Synthète flammique | synthesised_monster, synthesised_monster |
Synthète flammique | synthesised_monster, synthesised_monster |
Synthète gelaire | synthesised_monster, synthesised_monster |
Synthète gelaire | synthesised_monster, synthesised_monster |
Synthète brilleux | synthesised_monster, synthesised_monster |
Synthète brilleux | synthesised_monster, synthesised_monster |
Synthète doral | synthesised_monster, synthesised_monster |
Synthète doral | synthesised_monster, synthesised_monster |
Gargantuesque fractal | allow_maven, golem, synthesised_monster, synthesised_monster |
Gargantuesque fractal | allow_maven, golem, synthesised_monster, synthesised_monster |
Titan fractal | allow_maven, golem, synthesised_monster, synthesised_monster |
Titan fractal | allow_maven, golem, synthesised_monster, synthesised_monster |
Golem fractal | golem, synthesised_monster, synthesised_monster |
Géant fractal | golem, synthesised_monster, synthesised_monster |
Synthète altéré | synthesised_monster, synthesised_monster |
Synthète altéré | synthesised_monster, synthesised_monster |
Synthète altéré | synthesised_monster, synthesised_monster |
Synthète exacerbé | synthesised_monster, synthesised_monster |
Synthète exacerbé | synthesised_monster, synthesised_monster |
Synthète exacerbé | synthesised_monster, synthesised_monster |
Synthète déformé | synthesised_monster, synthesised_monster |
Synthète déformé | synthesised_monster, synthesised_monster |
Synthète déformé | synthesised_monster, synthesised_monster |
Synthète réécrit | synthesised_monster, synthesised_monster |
Synthète réécrit | synthesised_monster, synthesised_monster |
Synthète réécrit | synthesised_monster, synthesised_monster |
Chef-d'œuvre synthète | allow_maven, synthesised_monster, synthesised_monster |
Chef-d'œuvre synthète | allow_maven, synthesised_monster, synthesised_monster |
Cauchemar synthète | allow_maven, synthesised_monster, synthesised_monster |
Cauchemar synthète | allow_maven, synthesised_monster, synthesised_monster |
Cauchemar synthète | allow_maven, synthesised_monster, synthesised_monster |
Venarius | cortex_boss, synthesised_monster, pinnacle_boss |
Venarius | pinnacle_boss |
Synthète ailé | synthesised_monster |
Synthète ailé | synthesised_monster |
Synthète ailé | synthesised_monster |
Golem de flammes | golem |
Marche-flammes | golem |
Golem de glace | golem |
Golem d'avalanche | golem |
Gladiateur fou | gladiator |
Coq naja | gladiator |
Démon à serres | gladiator |
Sœur d'Hyrri | karui |
Fidèle de Tukohama | karui |
Élu de Kaom | karui |
Chasseur primitif | abyssal |
Briseur primitif | abyssal |
Traqueur des profondeurs | abyssal |
Ver de fosse | abyssal |
Fouilleur de sel | crustacean_beast |
Pécheur oublié | raises_dead |
Ossements oubliés | necromancer_raisable |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Synthète flammique | synthesised_monster, synthesised_monster |
Synthète gelaire | synthesised_monster, synthesised_monster |
Synthète brilleux | synthesised_monster, synthesised_monster |
Synthète doral | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Écorcheur fibresprit | synthesised_monster, synthesised_monster |
Filigranoïde | synthesised_monster, synthesised_monster |
Filigranoïde | synthesised_monster, synthesised_monster |
Auréole écorcheuse | no_strider_mod, synthesised_monster |
Auréole écorcheuse | no_strider_mod, synthesised_monster |
Auréole écorcheuse | no_strider_mod, synthesised_monster |
Ravageur modelé | rodent_beast, synthesised_monster |
Ravageur modelé | rodent_beast, synthesised_monster |
Ravageur modelé | rodent_beast, synthesised_monster |
Décapiteur modelé | rodent_beast, synthesised_monster |
Décapiteur modelé | rodent_beast, synthesised_monster |
Décapiteur modelé | rodent_beast, synthesised_monster |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_two_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_two_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_two_hand_axe |
Sentinelle karuie | has_one_hand_axe |
Sentinelle karuie | has_two_hand_axe |
Parle-feu karui | has_two_hand_axe |
Parle-feu karui | has_two_hand_axe |
Parle-feu karui | has_two_hand_axe |
Veilleur impérial | mail_armour |
Veilleur impérial | mail_armour |
Veilleur impérial | mail_armour |
Veilleur impérial | mail_armour |
Gardien des Terres désolées | maraketh |
Gardien des Terres désolées | maraketh |
Gardien des Terres désolées | maraketh |
Guerrier des dunes | maraketh |
Guerrier des dunes | maraketh |
Guerrier des dunes | maraketh |
Gardien des Terres désolées | maraketh |
Guerrier des dunes | maraketh |
Titan des dunes | maraketh |
Éclaireur des Terres désolées | maraketh |
Éclaireur des Terres désolées | maraketh |
Éclaireur des Terres désolées | maraketh |
Hussard des Terres désolées | maraketh |
Hussard des Terres désolées | maraketh |
Hussard des Terres désolées | maraketh |
Titan des dunes | maraketh |
Éclaireur des Terres désolées | maraketh |
Hussard des Terres désolées | maraketh |
Sentinelle scorpion | maraketh |
Sentinelle scorpion | maraketh |
Sentinelle scorpion | maraketh |
Sentinelle roc | maraketh |
Sentinelle roc | maraketh |
Sentinelle roc | maraketh |
Aukuna, la Sekhema noire | maraketh |
Aukuna, la Sekhema noire | maraketh |
Aukuna, la Sekhema noire | maraketh |
Invisible | maraketh |
Décapiteur maître des rites | has_one_hand_axe |
Décapiteur maître des rites | has_one_hand_axe |
Décapiteur maître des rites | has_one_hand_axe |
Céraste spectral | extra_extra_large_height |
Coffre des Karuis | legion_chest, no_cannot_die_aura |
Réserve de guerre des Karuis | legion_chest, no_cannot_die_aura |
Coffre des Maraketh | legion_chest, no_cannot_die_aura |
Réserve de guerre des Maraketh | legion_chest, no_cannot_die_aura |
Coffre des Éternels | legion_chest, no_cannot_die_aura |
Réserve de guerre des Éternels | legion_chest, no_cannot_die_aura |
Coffre des Templiers | legion_chest, no_cannot_die_aura |
Réserve de guerre des Templiers | legion_chest, no_cannot_die_aura |
Coffre des Vaal | legion_chest, no_cannot_die_aura |
Réserve de guerre des Vaal | legion_chest, no_cannot_die_aura |
Avant-garde écorché | necromancer_raisable |
Vigie écorchée | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Prêtre du givre | necromancer_raisable |
Prêtre de la flamme | necromancer_raisable |
Prêtre du tonnerre | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Ressuscité frêle | necromancer_raisable |
Prêtre du givre | necromancer_raisable |
Prêtre de la flamme | necromancer_raisable |
Prêtre du tonnerre | necromancer_raisable |
Garde noir blême | necromancer_raisable |
Déchu de Voll | necromancer_raisable |
Archer impur | necromancer_raisable |
Avant-garde de Voll | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Damné pourrissant | necromancer_raisable |
Roueur | abyssal, has_one_hand_axe |
Veilleur primitif | abyssal |
Roueur | abyssal, has_one_hand_axe, necromancer_raisable |
Veilleur primitif | abyssal, necromancer_raisable |
Aberration suturée | poison_zombie, necromancer_raisable |
Mort purulent | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble mort | necromancer_raisable |
Noble morte | necromancer_raisable |
Noble morte | necromancer_raisable |
Sujet d'expérience décédé | necromancer_raisable |
Noble morte | necromancer_raisable |
Infernaire infesté | feline_beast |
Infernaire infesté | feline_beast |
Infernaire brûlé infesté | feline_beast |
Infernaire infesté | feline_beast |
Ronge-phalanges | blight_boss |
Dogue frénétique infesté | canine_beast, blight_doesnt_engage |
Pétrel infesté | flying |
Élémentaire de cendres infesté | earth_elemental |
Cendrespore | blight_boss, earth_elemental |
Incinérateur infesté | uses_suicide_explode |
Hazarat, le Propagateur | blight_boss, uses_suicide_explode |
Saumure infestée | water_elemental |
Saumure infestée | water_elemental |
Maelström infesté | no_strider_mod, water_elemental |
Titan gelé infesté | earth_elemental |
Sharnath | blight_boss, earth_elemental |
Titan gelé infesté | earth_elemental |
Loup alpha infesté | canine_beast |
Ystral, le Traqueur de l'hiver | blight_boss, canine_beast |
Ephrexis, l'Arpenteur de l'Infestation | blight_boss |
Roue de la terreur infestée | no_strider_mod, uses_suicide_explode |
Mineur infesté | has_one_hand_axe |
Mineur infesté | has_one_hand_axe |
Bête infestée | ursine_beast |
Avalanche, le Contaminé | blight_boss, golem |
Éclat infesté | golem |
Hurleuse infestée | flying |
Lathaniel, le Dépourvu de conscience | blight_boss |
Craquéchine, la Matriarche décharnée | blight_boss |
Mishne, la Lépiote grouillante | blight_boss |
Ressuscité instable | uses_suicide_explode |
Gangrel, l'Écorché | blight_boss |
Martyr infesté | uses_suicide_explode |
Forcené infesté | uses_suicide_explode |
Stenly, l'Esprit gangrené | blight_boss, uses_suicide_explode |
Larve infestée | uses_suicide_explode |
Larve infestée | uses_suicide_explode |
Rosaria, la Sirène sporifère | blight_boss |
Crabe royal infesté | crustacean_beast |
Crabe épineux infesté | crustacean_beast |
Crabe des oursins infesté | crustacean_beast |
Araignée de mer infestée | crustacean_beast |
Crabe royal infesté | crustacean_beast |
Crabe épineux infesté | crustacean_beast |
Crabe des oursins infesté | crustacean_beast |
Araignée de mer infestée | crustacean_beast |
Crabe-bouclier infesté | crustacean_beast |
Fouilleur infesté | crustacean_beast |
Cognepince | blight_boss |
Justicar infesté | templar |
Pupille infestée | templar |
Gardien infesté | templar |
Sœur infestée | female, templar |
Traqueur infesté | templar |
Chaman infesté | goatman |
Tisse-flammes infesté | goatman |
Diable infesté | goatman |
Homme-bouc infesté | goatman |
Homme-bouc infesté | goatman |
Orolath, l'Écraseur de limaces | blight_boss, goatman |
Traqueur d'os infesté | necromancer_raisable |
Traqueur d'os infesté | necromancer_raisable |
Archer ancien infesté | necromancer_raisable |
Colosse infesté | necromancer_raisable |
Nécromancien infesté | raises_dead |
Sketh, l'Amalgame de spores | blight_boss |
Singe de sang infesté | primate_beast |
Singe du carnage infesté | primate_beast |
Singe de sang infesté | primate_beast |
Singe du carnage infesté | primate_beast |
Chef de meute infesté | primate_beast |
Chef de meute infesté | primate_beast |
Arduk, le Semeur de putréfaction | blight_boss, primate_beast |
Jodin Vêpre, l'Apôtre contaminé | blight_boss |
Éden, la Parlefléau | blight_boss |
Cobra des ronces infesté | medium_small_height |
Vilislatha | blight_boss |
Bannisseur des Purifiés | blight_boss |
Ghroth, le Soufflespore corrupteur | blight_boss |
Pitbull infesté | canine_beast, gladiator, has_one_hand_axe |
Coq infesté | gladiator |
Pitbull infesté | canine_beast, gladiator, has_one_hand_axe |
Coq infesté | gladiator |
Coq démon infesté | gladiator |
Gladiateur infesté | gladiator |
Gladiateur infesté | gladiator |
Taureau infesté | gladiator |
Molosse infesté | feline_beast |
Hachecorne, l'Aplatisseur de terre | blight_boss, gladiator |
Golem de charogne | golem |
Golem de foudre | aura_bearer |
Baran, le Croisé | exile |
Baran, le Croisé | exile |
Baran, le Croisé | exile |
Baran, le Croisé | crusader_conqueror_boss, elderslayer, energy_armour, exile |
Baran, le Croisé | crusader_conqueror_boss, elderslayer, energy_armour, exile |
Baran, le Croisé | crusader_conqueror_boss, elderslayer, energy_armour, exile |
Baran, le Croisé | energy_armour, exile |
Thaumaturge baranite | crusader_monster, influence_monster |
Templier baranite | crusader_monster, influence_monster, templar |
Inquisiteur baranite | crusader_monster, influence_monster, templar |
Clerc baranite | aura_bearer, crusader_monster, influence_monster, templar |
Sœur baranite | crusader_monster, female, influence_monster, templar |
Prêcheur baranite | crusader_monster, influence_monster, templar |
Chevalier expiateur baranite | crusader_monster, has_one_hand_axe, influence_monster |
Thaumaturge baranite | crusader_monster, influence_monster |
Templier baranite | crusader_monster, influence_monster, templar |
Inquisiteur baranite | crusader_monster, influence_monster, templar |
Clerc baranite | aura_bearer, crusader_monster, influence_monster, templar |
Sœur baranite | crusader_monster, female, influence_monster, templar |
Prêcheur baranite | crusader_monster, influence_monster, templar |
Chevalier expiateur baranite | crusader_monster, has_one_hand_axe, influence_monster |
Démiurge de mana | crusader_monster, influence_monster |
Ancre arcanique | crusader_monster, influence_monster |
Véritania, la Rédemptrice | elderslayer, exile, redeemer_conqueror_boss |
Véritania, la Rédemptrice | exile |
Véritania, la Rédemptrice | exile |
Véritania, la Rédemptrice | energy_armour, exile |
Véritania, la Rédemptrice | elderslayer, energy_armour, exile, redeemer_conqueror_boss |
Véritania, la Rédemptrice | energy_armour, exile |
Véritania, la Rédemptrice | energy_armour, exile |
Combattant cristallin | eyrie_monster, influence_monster, water_elemental |
Mande-neige | eyrie_monster, female, influence_monster |
Chevalier rédempteur | eyrie_monster, female, influence_monster |
Sentinelle rédemptrice | eyrie_monster, female, influence_monster |
Rhex des neiges | eyrie_monster, influence_monster |
Sentinelle céleste | eyrie_monster, influence_monster |
Vomisseur des nuages | eyrie_monster, influence_monster |
Faucon des neiges | eyrie_monster, influence_monster |
Combattant cristallin | eyrie_monster, influence_monster, water_elemental |
Mande-neige | eyrie_monster, female, influence_monster |
Chevalier rédempteur | female |
Chevalier rédempteur | female |
Sentinelle rédemptrice | female |
Sentinelle rédemptrice | female |
Rhex des neiges | eyrie_monster, influence_monster |
Vomisseur des nuages | eyrie_monster, influence_monster |
Al-Hezmin, le Chasseur | exile |
Al-Hezmin, le Chasseur | exile |
Al-Hezmin, le Chasseur | exile |
Al-Hezmin, le Chasseur | elderslayer, energy_armour, exile, hunter_conqueror_boss |
Al-Hezmin, le Chasseur | elderslayer, energy_armour, exile, hunter_conqueror_boss |
Al-Hezmin, le Chasseur | energy_armour, exile |
Al-Hezmin, le Chasseur | elderslayer, energy_armour, exile, hunter_conqueror_boss |
Cobra fouisseur | basilisk_monster, extra_extra_large_height, influence_monster |
Vipère fouisseuse | basilisk_monster, extra_extra_large_height, influence_monster |
Aspic prédateur | basilisk_monster, influence_monster, medium_small_height |
Scorpion prédateur | basilisk_monster, influence_monster |
Traqueur d'hommes | basilisk_monster, influence_monster |
Arachnée dorée | basilisk_monster, influence_monster |
Arachnée boursouflée | basilisk_monster, influence_monster |
Aspic fouisseur | basilisk_monster, extra_extra_large_height, influence_monster |
Aspic fouisseur | basilisk_monster, extra_extra_large_height, influence_monster |
Chiméral exotique | basilisk_monster, influence_monster |
Nuée prédatrice | basilisk_monster, female, influence_monster |
Nuée prédatrice | basilisk_monster, female, influence_monster |
Vipère ailée | basilisk_monster, influence_monster |
Aspic prédateur | basilisk_monster, influence_monster |
Scorpion prédateur | basilisk_monster, influence_monster |
Traqueur d'hommes | basilisk_monster, influence_monster |
Arachnée dorée | basilisk_monster, influence_monster |
Chiméral exotique | basilisk_monster, influence_monster |
Nuée prédatrice | basilisk_monster, female, influence_monster |
Nuée prédatrice | basilisk_monster, female, influence_monster |
Vipère ailée | basilisk_monster, influence_monster |
Drox, le Seigneur de guerre | exile |
Drox, le Seigneur de guerre | exile |
Drox, le Seigneur de guerre | exile |
Drox, le Seigneur de guerre | elderslayer, energy_armour, exile, warlord_conqueror_boss |
Drox, le Seigneur de guerre | elderslayer, energy_armour, exile, warlord_conqueror_boss |
Drox, le Seigneur de guerre | energy_armour, exile |
Drox, le Seigneur de guerre | elderslayer, energy_armour, exile, warlord_conqueror_boss |
Volaille de guerre | adjudicator_monster, gladiator, influence_monster |
Volaille gardienne | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Aspect de la Gloire | adjudicator_monster, influence_monster |
Mâcheur d'os | adjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster |
Aspect de la Grâce | adjudicator_monster, influence_monster |
Aspect de la Puissance | adjudicator_monster, influence_monster |
Champion de l'Arène | adjudicator_monster, influence_monster |
Maître de l'Arène | adjudicator_monster, influence_monster |
Volaille de guerre | adjudicator_monster, gladiator, influence_monster |
Volaille gardienne | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Aspect de la Gloire | adjudicator_monster, influence_monster |
Mâcheur d'os | adjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster |
Aspect de la Grâce | adjudicator_monster, influence_monster |
Aspect de la Puissance | adjudicator_monster, influence_monster |
Champion de l'Arène | adjudicator_monster, influence_monster |
Maître de l'Arène | adjudicator_monster, influence_monster |
Volaille de guerre | adjudicator_monster, gladiator, influence_monster |
Volaille gardienne | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Arénaire loyal | adjudicator_monster, gladiator, influence_monster |
Mâcheur d'os | adjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster |
Vexillum Immortalis | adjudicator_monster, influence_monster, wood_armour |
Vexillum Immortalis | adjudicator_monster, influence_monster, wood_armour |
Vexillum Immortalis | adjudicator_monster, influence_monster, wood_armour |
Sirus, l'Éveilleur de Mondes | elderslayer, exile, no_maven, pinnacle_boss |
Sirus, l'Éveilleur de Mondes | exile, no_maven, pinnacle_boss |
Sirus, l'Éveilleur de Mondes | energy_armour, exile, extra_extra_large_height, no_maven, pinnacle_boss |
Sirus, l'Éveilleur de Mondes | energy_armour, exile, extra_extra_large_height, no_maven, pinnacle_boss |
Sirus, l'Éveilleur de Mondes | exile, no_maven |
Sirus, l'Éveilleur de Mondes | exile, no_maven |
Sirus, l'Éveilleur de Mondes | exile, no_maven |
Sirus, l'Éveilleur de Mondes | elderslayer, exile, no_maven, pinnacle_boss |
Officier Kirac | mail_armour |
Officier Kirac | mail_armour |
Officier Kirac | mail_armour |
Archer de l'Avant-garde | no_cannot_die_aura |
Fantassin de l'Avant-garde | has_two_hand_axe, no_cannot_die_aura, templar |
Pupille orpheline | templar |
Gardien orphelin | templar |
Pupille orpheline | templar |
Omniphobie, la Manifestation de la Peur | affliction_boss |
Définitivement Oak | affliction_boss |
Omniphobie, la Manifestation de la Peur | affliction_boss, simulacrum_boss |
Kosis, la Révélation | affliction_boss |
Kosis, la Révélation | affliction_boss, simulacrum_boss |
Explosion mortelle grandissante | extra_extra_large_height |
Noyau instable | uses_suicide_explode |
Golem de charogne | golem |
Ursidon sauvage | ursine_beast |
Ursidon sauvage | ursine_beast |
Infernaire sauvage | feline_beast |
Infernaire sauvage | feline_beast |
Ronce-loup sauvage | canine_beast |
Ronce-loup sauvage | canine_beast |
Singe sauvage | primate_beast |
Singe sauvage | primate_beast |
Hirsute sauvage | ursine_beast |
Hirsute sauvage | ursine_beast |
Mordeur sauvage | canine_beast |
Mordeur sauvage | canine_beast |
Mordeur sauvage | canine_beast |
Chef de meute sauvage | primate_beast |
Chef de meute sauvage | primate_beast |
Chef de meute sauvage | primate_beast |
Dos-hérissé sauvage | rodent_beast |
Dos-hérissé sauvage | rodent_beast |
Dos-hérissé sauvage | rodent_beast |
Matriarche hirsute sauvage | avian_pursuit, ursine_beast |
Matriarche hirsute sauvage | avian_pursuit, ursine_beast |
Matriarche hirsute sauvage | ursine_beast |
Infernaire alpha sauvage | avian_pursuit, feline_beast |
Infernaire alpha sauvage | avian_pursuit, feline_beast |
Infernaire alpha sauvage | feline_beast |
Mâche-ronces sauvage | avian_pursuit |
Dos-chardon sauvage | avian_pursuit, primate_beast |
Dos-chardon sauvage | avian_pursuit, primate_beast |
Dos-chardon sauvage | primate_beast |
Reine de l'infestation sauvage | avian_pursuit |
Progéniture sauvage | avian_pursuit |
Cingle-pattes vivace | avian_pursuit |
Veilleur vivace | avian_pursuit |
Veilleur vivace | avian_pursuit |
Vautour vivace | avian_pursuit, flying |
Vautour vivace | avian_pursuit, flying |
Vautour vivace | flying |
Sangsue vivace | avian_pursuit |
Aberrarach vivace | avian_pursuit |
Aberrarach vivace | avian_pursuit |
Dévoreur vivace | avian_pursuit |
Mâchoire primitive | amphibian_beast |
Mâchoire primitive | amphibian_beast |
Mâchoire primitive | amphibian_beast |
Crabe primitif | uses_suicide_explode |
Matriarche rhex primitive | avian_pursuit |
Matriarche rhex primitive | avian_pursuit |
Pince-broyeuse primitive | avian_pursuit, crustacean_beast |
Pince-broyeuse primitive | avian_pursuit, crustacean_beast |
Pince-broyeuse primitive | crustacean_beast |
Seigneur des cloques primitif | avian_pursuit |
Mande-kyste primitif | avian_pursuit, goatman |
Mande-kyste primitif | avian_pursuit, goatman |
Mande-kyste primitif | goatman |
Ressuscité primitif | avian_pursuit |
Ersi, la Mère des Ronces | avian_pursuit, ursine_beast |
Namharim, Né de la Nuit | avian_pursuit, feline_beast |
Janaar, le Présage | avian_pursuit |
Oshabi, Avatar du Bosquet | avian_pursuit, nature_boss, oshabi_boss |
Liane féroce | wood_armour |
Marteau de lianes | wood_armour |
Liane féroce | wood_armour |
Liane féroce | wood_armour |
Liane Garde-bosquet | wood_armour |
Liane Garde-bosquet primitive | wood_armour |
Verger instable | uses_suicide_explode |
Mélur Faucheronce | ursine_beast |
Mélur Faucheronce | ursine_beast |
Mélur Faucheronce | ursine_beast |
Mélur Faucheronce | ursine_beast |
Élida Griffecloque | feline_beast |
Élida Griffecloque | feline_beast |
Élida Griffecloque | feline_beast |
Élida Griffecloque | feline_beast |
[UNUSED] We Doing Dragons Now | flying |
Démon | wood_armour |
Recrue cliquetante | necromancer_raisable |
Recrue cliquetante | necromancer_raisable |
Gazuul, l'Engeance de la sécheresse | rodent_beast |
Gazuul, l'Engeance de la sécheresse | rodent_beast |
Abomination perforante | rodent_beast |
Gazuul, l'Engeance de la sécheresse | rodent_beast |
[UNUSED] Soul of the River | water_elemental |
Esclave réticent | uses_suicide_explode |
Esclave réticent | uses_suicide_explode |
Totem à shrapnel | wood_armour |
Totem à shrapnel | wood_armour |
Agent de sécurité | has_two_hand_axe |
Agent de sécurité | has_two_hand_axe |
Capitaine de la garde | has_two_hand_axe |
Capitaine de la garde | has_two_hand_axe |
Capitaine de la garde | heist_guard |
Capitaine de la garde | has_two_hand_axe, heist_guard |
Officier thaumaturgique | heist_guard |
Spécialiste de la sécurité | has_two_hand_axe |
Spécialiste de la sécurité | has_two_hand_axe |
Sculpteur de chair | has_two_hand_axe, heist_science_miniboss_monster |
Rapiéceuse de cadavres | heist_science_miniboss_monster |
Sculpteur de chair | has_two_hand_axe |
Violateur | heist_guard |
Sujet cliquetant | has_one_hand_axe |
Sujet cliquetant | has_one_hand_axe |
Héré-tech | heist_guard |
Héré-tech | heist_guard |
Nécroscientifique | heist_guard |
Nécroscientifique | heist_guard |
Héré-tech supérieur | heist_guard |
Héré-tech supérieur | heist_guard |
Nécroscientifique supérieur | heist_guard |
Nécroscientifique supérieur | heist_guard |
Rat de labo | rodent_beast |
Brute infâme | heist_guard |
Brute infâme | heist_guard |
Brute infâme | heist_guard |
Brute infâme | heist_guard |
Braconnier avare | heist_guard |
Pyromane sadique | heist_guard |
Trafiquant rancunier | heist_guard |
Cogneur ignoble | heist_guard |
Cogneur ignoble | heist_guard |
Assassin inculte | heist_guard |
Incendiaire malsain | heist_guard |
Brise-dos | has_two_hand_axe |
Brise-dos | has_two_hand_axe |
Autopatrouilleur ardent | golem |
Autopatrouilleur ardent | golem |
Autopatrouilleur ardent | golem |
Autopatrouilleur ardent | golem |
Autopatrouilleur givré | golem |
Autopatrouilleur givré | golem |
Autopatrouilleur givré | golem |
Autopatrouilleur givré | golem |
Arachno-sentinelle | uses_suicide_explode |
Écraseur rouillé | golem |
Écraseur rouillé | golem |
Écraseur rouillé | golem |
Écraseur rouillé | golem |
Exécuteur du sanctuaire | I_see_brothers_card |
Gardien du sanctuaire | has_two_hand_axe, I_see_brothers_card |
Gardien du sanctuaire | has_two_hand_axe |
Gardien du sanctuaire | has_two_hand_axe |
Golem de charogne | golem |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Tourelle | wood_armour |
Golem de charogne | golem |
Ormud, Démon du Déluge | flying |
Ormud, Démon du Déluge | flying |
Démon des Noyés | flying |
Ormud, Démon du Déluge | flying |
Noyau instable | uses_suicide_explode |
Rampant de l'agonie | energy_armour |
Sentinelle de pureté | energy_armour |
La Prodige | pinnacle_boss |
La Prodige | pinnacle_boss |
La Prodige | pinnacle_boss |
Nucléus de la Prodige | eldritch_pinnacle_boss, pinnacle_boss |
Nucléus de la Prodige | eldritch_pinnacle_boss, pinnacle_boss |
Noyau instable | uses_suicide_explode |
Cœur instable | uses_suicide_explode |
Cœur instable | uses_suicide_explode |
Orbe de la Prodige | uses_suicide_explode |
Le Maître des Épreuves | trialmaster_boss |
Lancier de l'Épreuve | spawner_cannot_spawn_as_rare |
Lancier ancien | spawner_cannot_spawn_as_rare |
Lancier de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-étincelle de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-étincelle de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-vent de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-vent de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-braise de l'Épreuve | spawner_cannot_spawn_as_rare |
Mande-braise de l'Épreuve | spawner_cannot_spawn_as_rare |
Rôdeur de l'Épreuve | spawner_cannot_spawn_as_rare |
Rôdeur de l'Épreuve | spawner_cannot_spawn_as_rare |
Machiniste de l'Épreuve | spawner_cannot_spawn_as_rare |
Machiniste de l'Épreuve | spawner_cannot_spawn_as_rare |
Invocateur de l'Épreuve | spawner_cannot_spawn_as_rare |
Invocateur de l'Épreuve | spawner_cannot_spawn_as_rare |
Singe de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare |
Singe de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Singe de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Singe de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare |
Horreur de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare |
Horreur de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Horreur de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Horreur de l'Épreuve | primate_beast, spawner_cannot_spawn_as_rare |
Chef de clan de l'Épreuve | primate_beast |
Chef de clan de l'Épreuve | primate_beast |
Chef de clan de l'Épreuve | primate_beast |
Pyronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Électronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Électronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Électronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Électronoyau modelé | golem, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | golem, spawner_cannot_spawn_as_rare |
Arpenteur modelé | golem, spawner_cannot_spawn_as_rare |
Arpenteur modelé | golem, spawner_cannot_spawn_as_rare |
Disciple du chaos | flying |
Arachnée verruqueuse | spawner_cannot_spawn_as_rare |
Arachnée verruqueuse | spawner_cannot_spawn_as_rare |
Jeune arachnée piqueuse | spawner_cannot_spawn_as_rare |
Jeune arachnée piqueuse | spawner_cannot_spawn_as_rare |
Quetzalin | flying, spawner_cannot_spawn_as_rare |
Mécabot givré | golem |
Mécabot givré | golem |
Mécabot électrochargé | golem |
Mécabot électrochargé | golem |
Projection de mécabot | golem |
Projection de mécabot | golem |
Mécabot givré | golem |
Mécabot électrochargé | golem |
Projection de mécabot | golem |
Projection de mécabot | golem |
Mécabot fragile | golem |
Mécabot électro-animé | golem |
Mécabot fragile | golem |
Mécabot électro-animé | golem |
Uhtred, le Traître avide | flying, ward_armour |
Cauchemar d'Uhtred | flying, ward_armour |
Cauchemar d'Uhtred | flying, ward_armour |
Vorana, la Dernière à succomber | ward_armour |
Cauchemar de Vorana | ward_armour |
Orbe instable de Vorana | uses_suicide_explode |
Orbe instable de Vorana | uses_suicide_explode |
Épéiste squelette exhumé | necromancer_raisable |
Épéiste squelette exhumé | necromancer_raisable |
Épéiste squelette exhumé | necromancer_raisable |
Guerrier squelette exhumé | necromancer_raisable |
Guerrier squelette exhumé | necromancer_raisable |
Guerrier squelette exhumé | necromancer_raisable |
Guerrier squelette exhumé | necromancer_raisable |
Archer squelette exhumé | necromancer_raisable |
Archer squelette exhumé | necromancer_raisable |
Archer squelette exhumé | necromancer_raisable |
Saccageur exhumé | necromancer_raisable |
Saccageur exhumé | necromancer_raisable |
Saccageur exhumé | necromancer_raisable |
Sorcerune exhumé | ward_armour |
Sorcerune exhumé | ward_armour |
Sorcerune exhumé | ward_armour |
Soldat exhumé | has_one_hand_axe, ward_armour |
Soldat exhumé | has_one_hand_axe, ward_armour |
Soldat exhumé | has_one_hand_axe, ward_armour |
Rejeton exhumé | necromancer_raisable |
Rejeton exhumé | necromancer_raisable |
Arbalétrier de la Faux noire | is_runic_monster, ward_armour, expedition_monster |
Arbalétrier de la Faux noire | is_runic_monster, ward_armour, expedition_monster |
Arbalétrier de la Faux noire | is_runic_monster, ward_armour |
Arbalétrier de la Faux noire | is_runic_monster, ward_armour, expedition_monster |
Chevalier du Soleil | is_runic_monster, ward_armour, expedition_monster |
Chevalier du Soleil | is_runic_monster, ward_armour, expedition_monster |
Chevalier du Soleil | is_runic_monster, ward_armour |
Chevalier runique | is_runic_monster, ward_armour, expedition_monster |
Chevalier runique | is_runic_monster, ward_armour, expedition_monster |
Chevalier runique | is_runic_monster, ward_armour |
Prêtre du Calice | is_runic_monster, ward_armour, expedition_monster |
Prêtre du Calice | is_runic_monster, ward_armour, expedition_monster |
Prêtre du Calice | is_runic_monster, ward_armour |
Prêtre du Calice | is_runic_monster, ward_armour, expedition_monster |
Druide du Cercle brisé | is_runic_monster, ward_armour, expedition_monster |
Druide du Cercle brisé | is_runic_monster, ward_armour, expedition_monster |
Druide du Cercle brisé | is_runic_monster, ward_armour |
Édryd, le Deuxième Prophète | ward_armour |
Familier druidique calamiteux | is_runic_monster, rodent, expedition_monster |
Familier druidique calamiteux | is_runic_monster, rodent, expedition_monster |
Familier druidique calamiteux | is_runic_monster, rodent |
Mercenaire de la Faux noire | is_runic_monster, ward_armour, expedition_monster |
Mercenaire de la Faux noire | is_runic_monster, ward_armour, expedition_monster |
Mercenaire de la Faux noire | is_runic_monster, ward_armour |
Surveillant de l'Ordre | is_runic_monster, ward_armour, expedition_monster |
Surveillant de l'Ordre | is_runic_monster, ward_armour, expedition_monster |
Surveillant de l'Ordre | is_runic_monster, ward_armour |
Disciple d'Uhtred | ward_armour |
Surveillant de l'Ordre | ward_armour, expedition_monster |
Medved, l'Abatteur de héros | has_one_hand_axe, ward_armour |
Cauchemar de Medved | has_one_hand_axe, ward_armour |
Clerc du Cercle brisé | is_runic_monster, ward_armour |
Fanatique du Cercle brisé | is_runic_monster, ward_armour |
Archidruide du Cercle brisé | is_runic_monster, ward_armour |
Olroth, l'Origine de la Chute | ward_armour |
Golem de foudre | aura_bearer |
[DNT] Iron Point v2 | necromancer_raisable |
[DNT] Chatter v2 | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Archer distordu | necromancer_raisable |
Rampant modelé | golem |
Dévoreur | devourer |
Ursidé plongeant | ursine_beast |
Veilleur impérial | mail_armour |
Ver de vase | no_cannot_die_aura |
Titan ardent | earth_elemental |
Prêtre du Calice | is_runic_monster, ward_armour, expedition_monster |
Zombie exhumé | necromancer_raisable |
Golem de foudre | aura_bearer |
Diablotin démoniaque | beyond_demon |
Diablotin démoniaque | beyond_demon |
Diablotin démoniaque | beyond_demon, no_spirit_walkers_archnemesis |
Bête démoniaque | beyond_demon |
Bête démoniaque | beyond_demon |
Bête démoniaque | beyond_demon, no_spirit_walkers_archnemesis |
Horreur démoniaque | beyond_demon |
Horreur démoniaque | beyond_demon |
Horreur démoniaque | beyond_demon, no_spirit_walkers_archnemesis |
Harpie démoniaque | beyond_demon |
Harpie démoniaque | beyond_demon |
Harpie démoniaque | beyond_demon |
Meneur démoniaque | beyond_demon |
Meneur démoniaque | beyond_demon |
Meneur démoniaque | beyond_demon |
K'tash, le Pâtre de la haine | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
K'tash, le Pâtre de la haine | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
K'tash, le Pâtre de la haine | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
Homoncule affamé | beyond_demon |
Homoncule affamé | beyond_demon |
Homoncule affamé | beyond_demon |
Brute affamée | beyond_demon |
Brute affamée | beyond_demon |
Brute affamée | beyond_demon |
Glouton affamé | beyond_demon |
Glouton affamé | beyond_demon |
Glouton affamé | beyond_demon |
Difforme affamé | beyond_demon |
Difforme affamé | beyond_demon |
Difforme affamé | beyond_demon |
Sculpte-sang affamé | beyond_demon |
Sculpte-sang affamé | beyond_demon |
Sculpte-sang affamé | beyond_demon |
Macérateur affamé | beyond_demon |
Macérateur affamé | beyond_demon |
Macérateur affamé | beyond_demon |
Ghorr, la Mâchoire vorace | beyond_demon, hellscape_flesh_boss |
Chérubin pâle | beyond_demon |
Chérubin pâle | beyond_demon |
Chérubin pâle | beyond_demon |
Serviteur pâle | beyond_demon |
Serviteur pâle | beyond_demon |
Vertue pâle | beyond_demon |
Vertue pâle | beyond_demon |
Vertue pâle | beyond_demon |
Ange pâle | beyond_demon |
Ange pâle | beyond_demon |
Ange pâle | beyond_demon |
Séraphin pâle | beyond_demon |
Séraphin pâle | beyond_demon |
Séraphin pâle | beyond_demon |
Beïdat, l'Archange de la Mort | beyond_demon, hellscape_pale_boss |
Cauchemar de Beïdat | beyond_demon, hellscape_pale_boss |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Noyé | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Traqueur d'os ancien | necromancer_raisable |
Disciple de l'Ours | necromancer_raisable |
Disciple du Sanglier | necromancer_raisable |
Disciple du Cerf | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Rhoa squelettique | necromancer_raisable |
Sang bouillonnant | water_elemental |
Arpenteur des marées | water_elemental |
Feu maudit | water_elemental |
Feu maudit | water_elemental |
Titan en ruines | earth_elemental |
Titan imposant | earth_elemental |
Bête cavernicole | ursine_beast, necromancer_raisable |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Cristal vivant | uses_suicide_explode |
Jaguar du néant | eldritch_perfection_monster, feline_beast |
Jaguar du néant | feline_beast |
Rôdeur du néant | eldritch_perfection_monster |
Écorcheur du néant | eldritch_perfection_monster |
Minotaure en fusion | eldritch_perfection_monster |
Golem en fusion | eldritch_perfection_monster |
Malheureux en fusion | eldritch_perfection_monster |
Parasite dévoreur | crustacean_beast, eldritch_perfection_monster |
Parasite dévoreur | crustacean_beast |
Parasite dévoreur | crustacean_beast, eldritch_perfection_monster |
Parasite dévoreur | crustacean_beast, eldritch_perfection_monster |
Parasite dévoreur | crustacean_beast |
Parasite dévoreur | crustacean_beast, eldritch_perfection_monster |
Infestateur dévoreur | crustacean_beast, uses_suicide_explode |
Porteur dévoreur | eldritch_perfection_monster |
Esclave dévoreur | eldritch_perfection_monster |
Troglodyte grotesque | eldritch_perfection_monster |
Mâchoire grotesque | eldritch_perfection_monster |
Mâchoire grotesque | eldritch_perfection_monster |
Mutilateur grotesque | eldritch_perfection_monster |
Mutilateur grotesque | eldritch_perfection_monster |
Broyeur grotesque | eldritch_perfection_monster |
Broyeur grotesque | eldritch_perfection_monster |
L'Astre noir | unique_map_boss |
L'Exarque ardent | eldritch_pinnacle_boss, unique_map_boss, pinnacle_boss |
L'Exarque ardent | eldritch_pinnacle_boss, unique_map_boss, pinnacle_boss |
Le Mangeur de mondes | eldritch_pinnacle_boss, unique_map_boss, pinnacle_boss |
Le Mangeur de mondes | eldritch_pinnacle_boss, unique_map_boss, pinnacle_boss |
La Faim infinie | infinite_hunger, unique_map_boss |
Spriggan squelettique | wood_armour |
Treant | wood_armour |
Pyrocarapateur | golem |
Cryocarapateur | golem |
Électrocarapateur | golem |
Pyrorécupérateur | golem |
Cryorécupérateur | golem |
Électrorécupérateur | golem |
Exossature de la forge | golem |
Gyrobot givré | golem |
Gyrobot électrochargé | golem |
Effigie de Non-mort ardente | necromancer_raisable |
Effigie de la Nature sauvage | archer_boss |
Effigie de Volcanisme | templar |
Effigie d'Iridescence | crustacean_beast |
Effigie de Non-mort tournoyante | no_strider_mod |
Effigie de l'Esclavagiste | has_one_hand_axe, templar |
Effigie de Barbarie | primate_beast |
Effigie de Mort | has_two_hand_axe |
Effigie de Révulsion | amphibian_beast |
Effigie de Péril | has_caster_mod |
Arbalétrier de la Faux noire | ward_armour, expedition_monster |
Mercenaire de la Faux noire | ward_armour, expedition_monster |
Édryd, le Deuxième Prophète | ward_armour |
Chevalier du Soleil | ward_armour, expedition_monster |
Chevalier runique | is_runic_monster, ward_armour, expedition_monster |
Prêtre du Calice | ward_armour, expedition_monster |
Surveillant de l'Ordre | ward_armour, expedition_monster |
Disciple du Soleil | ward_armour |
Disciple d'Uhtred | ward_armour |
Druide du Cercle brisé | ward_armour, expedition_monster |
Familier druidique calamiteux | rodent, expedition_monster |
Singe primal | primate_beast, unique_map_boss |
Le Premier Rhoa | unique_map_boss |
Cracheur colossal | unique_map_boss |
Mâchoire gigantesque | amphibian_beast, unique_map_boss |
Reine de l'Étreinte | unique_map_boss |
Dévoreur ancien | devourer, unique_map_boss |
Effigie de Froid mordant | goatman |
Effigie d'Effluents urbains | water_elemental |
Effigie de Témérité | gladiator |
Archimage mortel | sanctum_guard, sanctum_monster, sanctum_guard |
Sentinelle d'obsidienne | sanctum_guard, sanctum_monster, sanctum_guard |
Gardien ensevelissant | sanctum_guard, sanctum_monster, sanctum_guard |
Archimage nonmourant | sanctum_guard, sanctum_monster, sanctum_guard |
Danse-lames mortel | sanctum_guard, sanctum_monster, sanctum_guard |
Archer Templier | sanctum_guard, sanctum_monster, sanctum_guard |
Archimage pourpre | sanctum_guard, sanctum_monster, sanctum_guard |
Sentinelle infernale | sanctum_guard, sanctum_monster, sanctum_guard |
Combattant masqué | sanctum_guard, sanctum_monster, sanctum_guard |
Assassin azur | sanctum_guard, sanctum_monster, sanctum_guard |
Noyau instable | extra_extra_large_height, uses_suicide_explode |
Miséreux dissimulé | sanctum_monster |
Ectoplasme traqueur | sanctum_monster |
Ectoplasme traqueur | sanctum_monster |
Goliath titubant | sanctum_monster |
Spectre azur | sanctum_monster |
Charognard nocif | sanctum_monster |
Harpie infernale | sanctum_monster |
Harpie infernale | sanctum_monster |
Gardien du reliquaire recousu | sanctum_monster |
Spectre tourmenté | sanctum_monster |
Lithomancien en décomposition | sanctum_monster |
Lithomancien renforcé | sanctum_monster |
Gargouille nimbée | sanctum_monster |
Gargouille ignée | sanctum_monster |
Gargouille ignée | sanctum_monster |
Gargouille ignée | sanctum_monster |
Gargouille ossifiée | gladiator, sanctum_monster |
Ange sinistre | sanctum_monster |
Horreur surnaturelle | sanctum_monster |
Noyau instable | uses_suicide_explode |
Varakath, le Cireux | sanctum_monster |
Braom, Sujet numéro un | sanctum_monster, sanctum_braom_boss |
Uzar, Sujet numéro deux | sanctum_monster, sanctum_uzar_boss |
Xénathar, le Faucheur Templier | sanctum_monster |
Lycia, Hérétique impie | sanctum_monster |
Lycia, Héraut des Souillés | sanctum_monster |
Lycia, Héraut des Souillés | sanctum_monster |
Archévêque pourpre | sanctum_monster |
Prêtre pourpre | sanctum_monster |
Spectre majeur | sanctum_monster |
Gardien nimbé | sanctum_monster |
Gardien purificateur | sanctum_monster |
Lithomancien colossal | sanctum_monster |
Instabilité de Vorana | uses_suicide_explode |
Sentinelle de l'absolution transcendée | innocence_story, templar |
Œil forgé | medium_small_height |
Chauve-souris forgée | flying |
Ataxia, Forgée dans la Fissure | raises_dead |
Singe forgé | primate_beast |
Singe forgé | primate_beast |
Singe forgé | primate_beast |
Crabe forgé | crustacean_beast |
Élémentaire forgé | water_elemental |
Élémentaire d'orbe forgé | no_strider_mod, water_elemental |
Crabe pesant forgé | crustacean_beast |
Dévoreur forgé | devourer |
Serpent titanesque forgé | basilisk_monster, extra_extra_large_height, influence_monster, no_final_gasp, no_forced_item_drops, no_fractured |
Knepha, Rampante des Cavernes | medium_small_height |
Squelette forgé | necromancer_raisable |
Squelette décomposé | necromancer_raisable |
Squelette forgé | necromancer_raisable |
Squelette forgé | necromancer_raisable |
Squelette forgé | necromancer_raisable |
Rampant du néant forgé | necromancer_raisable |
Ours squelette forgé | ursine_beast, necromancer_raisable |
Nécromancien forgé | raises_dead |
Autonomir, Ravageur de l'obéissance | golem |
Exodos, le Chasseur de Liches | ward_armour |
Noyau instable | uses_suicide_explode |
Noyau instable | uses_suicide_explode |
Guerrier Sang-lié | karui |
Guerrier Sang-lié | karui |
Guerrier Sang-lié | karui |
Frénésiste | karui |
Frénésiste | karui |
Sage honorée | karui |
Sage honorée | karui |
Corne de Hinekora | karui |
Corne de Hinekora | karui |
Passeuse spirituelle | karui |
Passeuse spirituelle | karui |
Sage du crépuscule | karui |
Sage du crépuscule | karui |
Sonneur de guerre | karui |
Sonneur de guerre | karui |
Contre-déferlante | karui |
Contre-déferlante | karui |
Pêcheur au filet | karui |
Pêcheur au filet | karui |
Pêcheur au filet | karui |
Danseuse de la Lune | karui |
Danseuse de la Lune | karui |
Danseuse de la Lune | karui |
Dompteuse de marées | karui |
Dompteuse de marées | karui |
Cracheur de flammes | karui |
Cracheur de flammes | karui |
Gardien de l'orage | karui |
Gardien de l'orage | karui |
Chaman de Tawhoa | karui |
Chaman de Tawhoa | karui |
Archère automnale | karui |
Archère automnale | karui |
Archère automnale | karui |
Archère automnale | karui |
Sculpteuse de jade | karui |
Sculpteuse de jade | karui |
Contremaître | karui |
Contremaître | karui |
Mur | karui |
Mur | karui |
Démolisseur noirécorce | karui |
Démolisseur noirécorce | karui |
Démolisseur noirécorce | karui |
Pêcheuse à la lance | karui |
Pêcheuse à la lance | karui |
Prophète mystique | karui |
Prophète mystique | karui |
Canalisatrice de l'orage | karui |
Canalisatrice de l'orage | karui |
Goliath de la nuit | karui |
Goliath de la nuit | karui |
Chaman de jade | karui |
Chaman de jade | karui |
Chaman de jade | karui |
Esprit de jade | karui |
Danseuse à la lance | karui |
Danseuse à la lance | karui |
Guerrier honoré | karui |
Liane féroce | wood_armour |
Puca innommé | azmeri_nameless_monster, ursine_beast |
Puca innommé | azmeri_nameless_monster, ursine_beast |
Puca innommé | azmeri_nameless_monster, ursine_beast |
Bête innommée | azmeri_nameless_monster |
Bête innommée | azmeri_nameless_monster |
Bête innommée | azmeri_nameless_monster |
Singe innommé | azmeri_nameless_monster, primate_beast |
Singe innommé | azmeri_nameless_monster, primate_beast |
Singe innommé | azmeri_nameless_monster, primate_beast |
Singe innommé | azmeri_nameless_monster, primate_beast |
Fouisseur innommé | azmeri_nameless_monster, devourer |
Fouisseur innommé | azmeri_nameless_monster, devourer |
Fouisseur ensanglanté | azmeri_nameless_monster, devourer |
Liane féroce | wood_armour |
Chose innommée | azmeri_nameless_monster |
Chose innommée | azmeri_nameless_monster |
Chose innommée | azmeri_nameless_monster |
Changelin | uses_suicide_explode |
Sectatrice archère | azmeri_cultist_monster |
Sectatrice archère | azmeri_cultist_monster |
Sectatrice archère | azmeri_cultist_monster |
Sectatrice dansedague | azmeri_cultist_monster |
Sectatrice dansedague | azmeri_cultist_monster |
Sectatrice dansedague | azmeri_cultist_monster |
Sectatrice sorcière | azmeri_cultist_monster |
Sectatrice sorcière | azmeri_cultist_monster |
Sectatrice sorcière | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Sectateur guerrier | azmeri_cultist_monster |
Spriggan tréant | wood_armour |
Spriggan tréant | wood_armour |
Spriggan tréant | wood_armour |
Instable | uses_suicide_explode |
Traqueur innommé | azmeri_nameless_monster |
Traqueur innommé | azmeri_nameless_monster |
Traqueur innommé | azmeri_nameless_monster |
Sectateur brutal | azmeri_cultist_monster |
Sectateur brutal | azmeri_cultist_monster |
Sectateur brutal | azmeri_cultist_monster |
Crapaud explosif | amphibian_beast |
Crapaud géant affreux | amphibian_beast |
Guerrier serpent imparfait | energy_armour, exile |
Guerrier serpent | energy_armour, exile |
Guerrier serpent parfait | energy_armour, exile |
Œil surnaturel imparfait | elder_monster, influence_monster |
Œil surnaturel | elder_monster, influence_monster |
Œil surnaturel parfait | elder_monster, influence_monster |
Démiurge primal imparfait | crusader_monster, influence_monster |
Démiurge primal | crusader_monster, influence_monster |
Démiurge primal parfait | crusader_monster, influence_monster |
Démon de sang imparfait | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
Démon de sang | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
Démon de sang parfait | beyond_demon, has_two_hand_axe, hellscape_demon_boss |
Horreur à lame de scie imparfaite | has_two_hand_axe, unique_map_boss |
Horreur à lame de scie | has_two_hand_axe, unique_map_boss |
Horreur à lame de scie parfaite | has_two_hand_axe, unique_map_boss |
Horreur tranchante imparfaite | unique_map_boss |
Horreur tranchante | unique_map_boss |
Horreur tranchante parfaite | unique_map_boss |
Horreur à aiguilles imparfaite | unique_map_boss |
Horreur à aiguilles | unique_map_boss |
Horreur à aiguilles parfaite | unique_map_boss |
Démon sanguinomancien imparfait | beyond_demon |
Démon sanguinomancien | beyond_demon |
Démon sanguinomancien parfait | beyond_demon |
Fabrication des ombres imparfaite | extra_extra_large_height |
Fabrication des ombres | extra_extra_large_height |
Fabrication des ombres parfaite | extra_extra_large_height |
Goliath à moitié oublié imparfait | golem |
Goliath à moitié oublié | golem |
Goliath à moitié oublié parfait | golem |
Sombre faucheuse imparfaite | ward_armour |
Sombre faucheuse | ward_armour |
Sombre faucheuse parfaite | ward_armour |
Squelette runique imparfait | ward_armour |
Squelette runique | ward_armour |
Squelette runique parfait | ward_armour |
Chevalier agité imparfait | ward_armour |
Chevalier agité | ward_armour |
Chevalier agité parfait | ward_armour |
Tigre de la forêt imparfait | feline_beast |
Tigre de la forêt | feline_beast |
Tigre de la forêt parfait | feline_beast |
Guerrier de la forêt imparfait | gladiator, has_two_hand_axe |
Guerrier de la forêt | gladiator, has_two_hand_axe |
Guerrier de la forêt parfait | gladiator, has_two_hand_axe |
Alchimiste druidique imparfait | karui |
Alchimiste druidique | karui |
Alchimiste druidique parfait | karui |
Noyau instable | uses_suicide_explode |
Manipulateur de chair | raises_dead |
Sbire réanimé | uses_suicide_explode, necromancer_raisable |
Avant-garde écorché | necromancer_raisable |
Vigie écorchée | no_cannot_die_aura, necromancer_raisable |
Assassin du Syndicat | no_cannot_die_aura, templar |
Exécutant du Syndicat | no_cannot_die_aura, templar |
Égorgeur du Syndicat | no_cannot_die_aura, templar |
Apparition liée | no_cannot_die_aura |
Manipulateur du Syndicat | no_cannot_die_aura |
Gros-bras du Syndicat | no_cannot_die_aura, templar |
Exécuteur du Syndicat | has_two_hand_axe, no_cannot_die_aura, templar |
Archer du Syndicat | no_cannot_die_aura |
Gardien fibresprit | synthesised_monster, synthesised_monster |
Proto-Synthete | synthesised_monster, synthesised_monster |
Monstre énergétique | canine_beast, synthesised_monster, synthesised_monster |
Synthète flammique | synthesised_monster, synthesised_monster |
Synthète gelaire | synthesised_monster, synthesised_monster |
Synthète brilleux | synthesised_monster, synthesised_monster |
Synthète doral | synthesised_monster, synthesised_monster |
Synthète ailé | synthesised_monster |
Instabilité | uses_suicide_explode |
Diablotin démoniaque | beyond_demon |
Bête démoniaque | beyond_demon |
Horreur démoniaque | beyond_demon |
Harpie démoniaque | beyond_demon |
Meneur démoniaque | beyond_demon |
Chérubin pâle | beyond_demon |
Serviteur pâle | beyond_demon |
Vertue pâle | beyond_demon |
Ange pâle | beyond_demon |
Séraphin pâle | beyond_demon |
Monster Tags2 /10170
Nom | Tags |
---|---|
[ANY MONSTER] | construct, fast_movement |
Calaf, l'Enfonceur de crânes | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Calaf, l'Enfonceur de crânes | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Tueur impitoyable | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Archer novice | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Éclaireur de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Éclaireur de Kraityn | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Sentinelle de Kraityn | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Tireur d'élite d'Orme | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Tireur d'élite d'Orme | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Archer d'élite d'Alira | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Archer de l'ombre | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Archer de l'ombre | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Targa, Braconnier de prédateurs | bandit, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Targa, Braconnier de prédateurs | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Bras droit sanguinaire d'Alira | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Partisan de Kraityn | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Partisan de Kraityn | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Partisan gardien | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Poing d'Orme | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Poing d'Orme | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Partisan gardien | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Gardien d'Orme | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Déserteur déloyal | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Gardien d'Orme | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Garde archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Haut-garde de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Haut-garde de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Haut-garde de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Haut-garde de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Garde archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Scrutâme d'Alira | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Alira Sombrelangue | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira Sombrelangue | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira | bandit, Lanceur de sorts, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira Sombrelangue | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Kraityn, le Balafré | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, le Balafré | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, le Rat en cage | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, zombie |
Kraityn | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, le Balafré | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Orme, le Brisecrâne | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Orme, le Brisecrâne | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Orme, le Brisé | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Orme | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Martyr d'Alira | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Martyr fou | bandit, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Martyr fervent | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Fanatique de Doedre | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Fanatique de Doedre | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Fanatique de Doedre | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Martyr d'Alira | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Garde sanguinaire d'Alira | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Malfrat novice | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Traqueur de l'ombre | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Déserteur impitoyable | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Esclave de Kraityn | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Bandit de grand chemin | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Bandit béni par l'Ancien | bandit, eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Aspirant de Kraityn | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Malfrat novice | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Fidèle d'Orme | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Brute d'Orme | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Brute bénie par l'Ancien | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
Fidèle de Ryslatha | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Brute de Ryslatha | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Bandit fidèle | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit fidèle | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit fidèle | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Bandit fidèle | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Bandit fidèle | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Bandit fidèle | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Bandit audacieux | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Bandit audacieux | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Lasar, l'Ambitieux | bandit, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
Estiver, l'Aliéné | bandit, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
Estiver, l'Aliéné | bandit, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Estiver, l'Aliéné | bandit, elder_map_boss, human, humanoid, is_unarmed, medium_height, non_attacking, not_dex, not_str, plate_armour, red_blood, slashing_weapon, slow_movement |
Flarus | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
Frosis | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
Rôdeur de la Meute lupine | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Garde de la Meute lupine | bandit, chaos_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Disciple du Cerf | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Corne de Ralakesh | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Acolyte béni par l'Ancien | bandit, eldritch, flesh_armour, has_bow, human, humanoid, medium_height, no_legacy_of_zeal, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Azmérien déchu | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Acolyte du Cerf | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Disciple de l'Ours | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Griffe de Ralakesh | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Azmérien déchu | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Disciple de l'Ours | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Disciple du Sanglier | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Défense de Ralakesh | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Azmérien déchu | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Disciple du Sanglier | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Défense de Greust | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
Défense de Greust | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Martyr d'Alira | cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Martyr d'Alira | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
Fidèle d'Orme | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Fidèle d'Orme | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
Esclave Kraityn | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
Esclave Kraityn | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
La Meute animale | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
La Meute animale | bandit, hard_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
La Meute animale | bandit, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Fidèle pourrissant | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Bête cavernicole | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
Bête grizzly | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
Bête asservie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête asservie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête primitive | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
La Bête alpha | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
La Bête alpha | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Bête primitive | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
La Grande Bête blanche | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
La Grande Bête blanche | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Les Grands Ossements blancs | animal_claw_weapon, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
Primordius | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
La Grande Bête Blanche | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Vision blafarde | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Broyeur d'os | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Broyeur d'os velu | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Monstre hirsute | animal_claw_weapon, aura_bearer, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Mastodonte des fourrés | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête corrompue | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête corrompue | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête calcinée | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête corrompue | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête squelettique | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Hibernateur condamné | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Hibernateur condamné | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Hibernateur condamné | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Broyeur d'armure | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête de la forêt | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête cavernicole | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête de la fosse | animal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Bête fantasmatique | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Bête primordiale | animal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
Brutus, Seigneur carcéral | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Brutus, Seigneur carcéral | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Brutus, le Déplacé | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Brutus, Seigneur carcéral | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Fidélitas, l'Endeuillé | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fidélitas, l'Endeuillé | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fidélitas, l'Endeuillé | demon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
L'Affreux Dikrüger | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Âme souveraine vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Âme souveraine vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Giguesceau | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Merveil, la Sirène | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, la Sirène | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, l'Aliénée | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Merveil, l'Aliénée | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Merveil, l'Aliénée | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Scélérat spectral | Lanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Scélérat spectral | Lanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Boucanier blême | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Boucanier charmé | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Boucanier blême | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Boucanier oublié | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Bretteur spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Bretteur spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Bretteur spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Bretteur spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Marin maudit | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Marin maudit | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Marin maudit | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Marin maudit | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Boucanier cendreux | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Boucanier cendreux | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Boucanier cendreux | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Archer spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Archer spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Archer spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Archer spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Occultiste fantôme | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Occultiste fantôme | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Occultiste fantôme | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Occultiste fantôme | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Corsaire du tombeau | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Martelot sans âme | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
Boucanier immortel | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Revenant pourchassant | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
Corsaire chargeant | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_slow_movement |
Maître d'équipage Crastus | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
Telvar, l'Enivré | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, I_see_brothers_card, large_height, melee, non_unique_map_boss, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
Telvar, l'Enivré | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
Telvar, l'Enivré | elder_map_boss, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, large_height, non_attacking, not_str, slashing_weapon, undead, very_fast_movement |
Le Corsaire ivre | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Corsaire spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, slashing_weapon, undead |
Mage spectral | Lanceur de sorts, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Mage spectral | Lanceur de sorts, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Boucanier spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Capitaine spectral | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
Corsaire spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Crapule spectrale | Lanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Marin maudit | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Corsaire spectral | Lanceur de sorts, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Boucanier immortel | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Armement spectral | Lanceur de sorts, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Artillerie spectrale | Lanceur de sorts, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Corsaire de Fairgraves | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Marin futé | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Boucanier mortel | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Corsaire perdu | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Borboss le Cogneur | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Marin perdu | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Marin perdu | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Boucanier perdu | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Boucanier perdu | bandit, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Pourchasseur de Fairgraves | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Homme-bouc | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc béni par l'Ancien | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc béni par l'Ancien | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc pilonneur | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc explosif | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc | beast, fast_movement, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath explosif | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath explosif | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath explosif | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite d'Abberath explosif | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite de Mephod | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite de Mephod | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite de Mephod | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Élite de Mephod | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Diable barbu | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Diable alpin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Diable alpin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Diable barbu | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Diable barbu | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gavuum Sabotdoré | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Venmur Rictus-sanglant | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus le Deuxième | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus le Troisième | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gururu le Grogneur | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Kul'Gul Pestemortelle | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Shivrul Reine-des-Boucs | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
L'Autre Mortumus | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gavuum Sabotdoré | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Venmur Rictus-sanglant | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus le Deuxième | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus le Troisième | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gururu le Grogneur | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Kul'Gul Pestemortelle | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Shivrul Reine-des-Boucs | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus, l'Autre | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rek'tar, le Briseur | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rek'tar, le Briseur | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
Briseur de monde | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
Rek'tar, le Briseur | beast, elder_map_boss, extra_large_height, goatman, humanoid, is_unarmed, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, slow_movement |
Le Faune | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Le Faune | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Le Faune | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Chaman homme-bouc | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Mage homme-bouc | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Chaman homme-bouc | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath explosif | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath explosif | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath explosif | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite d'Abberath explosif | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite de Mephod | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite de Mephod | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite de Mephod | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Élite de Mephod | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Homme-bouc tisse-flammes | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Chaman barbu | beast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Marginal barbu | beast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Mande-ciel barbu | beast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Chaman alpin | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Chaman alpin | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Diable des collines | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Écraseur colossal | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Colosse chargé | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ungulath | beast, Lanceur de sorts, cleaving_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_dex, not_str, red_blood |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Ancien dispositif sentinelle | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Maître des fragments | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Annihilateur du cairn | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication vaal | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication vaal | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Âme vaal | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication archaïque | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Infernaire enflammé | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire enflammé | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire des dunes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire des montagnes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire des montagnes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire démoniaque | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire démoniaque | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Loup | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Loup arctique | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Loup des neiges | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Loup glacial | animal_claw_weapon, beast, canine_beast, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Loup des Précurseurs | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, undead |
Loup sinistre | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height |
Croc de l'Hiver | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Œil de la Tempête | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Solus, Alpha de la meute | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_small_height, melee, physical_affinity, red_blood, unique_map_boss |
Croc de l'Hiver | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
Œil de la Tempête | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
Compagnon loup spectral | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, undead |
Compagnon loup spectral | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
Loup sinistre charmé | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
La Menace ardente | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
La Menace ardente | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Vision menaçante | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire béni par l'Ancien | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire béni par l'Ancien | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire enflammé | animal_claw_weapon, beast, fast_movement, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire enflammé | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire des montagnes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire des montagnes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire des dunes | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire des ruines | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire des ruines | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire montagnard | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire frigorifiant | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire montagnard | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire montagnard alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire montagnard alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire asservi | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire asservi | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire asservi | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire nouveau-né | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire nouveau-né | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire nouveau-né | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
La Menace ardente | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Infernaire asservi | animal_claw_weapon, beast, canine_beast, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Infernaire enchaîné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire enchaîné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire enchaîné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire enchaîné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire enchaîné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Primate de l'épouvante | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Primate de l'épouvante | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe stygien | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Nadia l'Apaisante | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Nadia l'Apaisante | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Aïdan le Frénétique | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Aïdan le Frénétique | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe de l'ombre | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Singe infesté | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe infesté | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de meute du carnage | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Dos argenté stygien | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de clan autochtone | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
Singe primal | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
Singe primal | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
Chef de clan autochtone | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
Dos argenté stygien | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de clan parasité | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de clan parasité | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
Crânecreux, le Contaminé consentant | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
Singe du carnage | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe du carnage | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe des tumulus | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Singe primitif | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Singe primitif | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Titan en ruines | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Cauchemar du Stalag | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Masse grondante | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Gneiss | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
ROCHE 'N ROLL | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan en ruines | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan en ruines | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan agité | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Roi Kiroul | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Kiroul ardent | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Kiroul glacial | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Kiroul chaotique | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Gravats érosifs | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Titan gelé | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan gelé | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Fragment de montagne | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Gravats ardents | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Gravats ardents | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Gravats ardents | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Gravats en panique | cleaving_weapon, construct, earth_elemental, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Golem de gravats | cleaving_weapon, construct, earth_elemental, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Nécromancien | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Kadavrus, le Profanateur | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Kadavrus, le Profanateur | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Le Chirurgien | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Maître du péché | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Profanateur | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Profanateur | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Profanateur | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Diaboliste | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Diaboliste | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Seigneur du péché | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Seigneur du péché | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Murmurant du tonnerre | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Murmurant du tonnerre | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Seigneur du péché | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Seigneur du péché | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien prédestiné | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Réanimateur de Doedre | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Réanimateur de Doedre | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Le Sculpteur d'os | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Celui qui apporte les Âmes | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement |
Rhoa charognard | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa béni par l'Ancien | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa béni par l'Ancien | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa adolescent | animal_claw_weapon, avian_beast, beast, extra_small_height, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement |
Rhoa primordial | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
Le Rhoa originel | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Le Rhoa originel | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Rhoa primordial | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
Rhoa albinos | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, non_attacking, not_dex, not_int, red_blood, slow_movement, small_height |
Rhoa albinos | animal_claw_weapon, avian_beast, beast, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Grand rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Coureur nocturne | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Chargeur charmé | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Chargeur charmé | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Rhoa invoqué | animal_claw_weapon, avian_beast, beast, fast_movement, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Suintepus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Suintepus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Vision pestilentielle | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique agité | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa corrompu | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa corrompu | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa corrompu | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Pilleur d'os | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Petit rhoa squelettique agité | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Squelette de rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa zombie | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height, undead |
Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Rhoa infesté | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa infesté | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Mangeur de gravier | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de fossile | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Cracheur colossal | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
Cracheur colossal | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
Mangeur de fossile | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Cracheur de sable | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Cracheur fouisseur | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de granit | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Mangeur de granit | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Cracheur de roche | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacé grêleur | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacé grêleur | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Tireur infesté | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur d'obsidienne | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Mangeur d'obsidienne | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Mangeur d'obsidienne | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
L'Habitant des Profondeurs | beast, cold_affinity, extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
L'Habitant des Profondeurs | beast, cold_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacé tireur | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Cracheur charmé | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Cracheur charmé | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacé grêleur | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de gravier | beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de gravier | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de gravier | beast, cannot_be_monolith, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mangeur de gravier | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Favorite de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Favorite de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Ambrosia, fille de Merveil | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Ambrosia, fille de Merveil | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Amarissa, fille de Merveil | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Amarissa, fille de Merveil | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Fille de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Domestique de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Élue de Merveil | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Servant de Merveil | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Princesse de la Progéniture | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Princesse de la Progéniture | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Jeune progéniture | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Sirène chantante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Bénie de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Favorite de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Sirène chantante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Sirène prédestinée | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Menace fouisseuse | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé cavernicole | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé invasif | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé infesté | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé des profondeurs | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé des profondeurs | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
L'Habitant des Profondeurs | animal_claw_weapon, beast, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Crabe-bouclier | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Crustacé blanchi | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Crustacé envahissant | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé cavernicole | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Mage frêle | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
Archevêque Geofri, l'Abasourdi | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archevêque Geofri, l'Abasourdi | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archevêque Geofri, l'Abasourdi | bone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Capitaine Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Capitaine Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Fairgraves, le Sans Repos | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead, unique_map_boss |
Fairgraves, le Sans Repos | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Fairgraves, le Sans Repos | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, undead |
Cliquetis | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Cliquetis | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Pointefer, l'Esseulé | archer_boss, bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Pointefer, l'Esseulé | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer prédestiné | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer ancien | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette agité | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer ancien | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Chasseur intemporel | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Chasseur intemporel | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Guetteur frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Guetteur frêle | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Braconnier frêle | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Braconnier frêle | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Guetteur ensablé | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Guetteur ensablé | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer ancien | bone_armour, bones, cold_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer brûlant | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette brûlant agité | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer brûlant | bone_armour, bones, fire_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Veilleur érodé | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Veilleur érodé | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Chasseur des caveaux | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Squelette lanceur de projectiles agité | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer frêle | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Braconnier frêle | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Braconnier érodé par le sable | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Braconnier frêle | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer du péché | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer du péché | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Esclave du tonnerre | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Esclave du tonnerre | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer pestiféré | bone_armour, bones, chaos_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Saigneur frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Saigneur agité | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Saigneur frêle | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mort désagrégé | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mort désagrégé | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer vexatoire | bone_armour, bones, cursing_monster, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer distordu | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer ensanglanté | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer ensanglanté | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer ensanglanté | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer ensanglanté | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Archer d'os | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage du givre squelette agité | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Évêque du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Évêque du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prédicateur du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prédicateur du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Héraut du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Archimage du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, fire_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, fire_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, has_wand, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Éclairé de Malachai | bone_armour, bones, Lanceur de sorts, has_wand, lightning_affinity, not_dex, ranged, skeleton, undead, very_slow_movement |
Saint rutilant | bone_armour, bones, Lanceur de sorts, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Saint rutilant | bone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Saint profané | bone_armour, bones, Lanceur de sorts, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Saint profané | bone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Sage profané | bone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage du feu squelette agité | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Évêque des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Évêque des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Braisemage consummé | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Braisemage consummé | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Héraut des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Infernomage consummé | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prédicateur des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage des flammes | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Foudregarde d'Axiom | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage de la foudre squelette agité | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Foudregarde d'Axiom | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Serviteur de Rukuku | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Évêque du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Héraut du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prédicateur du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Champion du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage crépitant | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage crépitant | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Archimage du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Squelette agité | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Clerc frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Voleur frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Voleur frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Os cliquetants | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Os agités | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Os cliquetants | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des caveaux | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des caveaux | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Errant intemporel | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Errant intemporel | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Veilleur usé par le sable | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Veilleur usé par le sable | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Os cliquetants | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Errant intemporel | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Veilleur usé par le sable | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Récolteur de cendre | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Récolteur de cendre | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Restes irrités | bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Saint réanimé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Saint réanimé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des caveaux | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des caveaux | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien ensablé | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien ensablé | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Travailleur ancien | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Travailleur ancien | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Voleur frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gladiateur frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gladiateur frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gladiateur réanimé | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Gladiateur réanimé | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Ancêtre azmérien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Bandit frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bandit frêle | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier incandescent | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier incandescent | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier incandescent | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier incandescent | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier incandescent | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier cauchemardesque | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier cauchemardesque | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier cauchemardesque | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Fermier cauchemardesque | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fermier cauchemardesque | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier ensanglanté | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier ensanglanté | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier ensanglanté | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier ensanglanté | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Guerrier distordu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Ancien condamné | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancien condamné | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Traqueur d'os colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Squelette colossal agité | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Géant réveillé | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Gardien du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Gardien du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Champion du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Garde-reliques du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Givregarde de Volkuur | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Givregarde de Volkuur | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Champion du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Champion du givre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Champion des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Champion des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Champion des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Garde-reliques des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flammegarde de Volkuur | bone_armour, bones, Lanceur de sorts, cleaving_weapon, fire_affinity, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flammegarde de Volkuur | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Champion des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Champion des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Rampant du fourneau | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Rampant du fourneau | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Matelot de Fairgraves | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Matelot de Fairgraves | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Matelot perdu | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Matelot du Seigneur pirate | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Matelot de Fairgraves | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des ossements | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Serviteur de Rukuku | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements crépitants | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements crépitants | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien osseux | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien osseux | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Garde-reliques du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ouragarde de Volkuur | bone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ouragarde de Volkuur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Admirateur de Shavronne | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal gargantuesque | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal gargantuesque | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Lamefléau | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Gardien du givre vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien du givre vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien du givre vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes vaal | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes vaal | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des flammes vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des ossements vaal | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des ossements vaal | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des ossements vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien des ossements vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal sanguinaire | bone_armour, bones, construct, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal sanguinaire | bone_armour, bones, construct, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Incendiaire vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Incendiaire vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Givregarde vaal | bone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Foudregarde vaal | bone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Incendiaire vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Givregarde vaal | bone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Foudregarde vaal | bone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Incendiaire vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Givregarde vaal | bone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Foudregarde vaal | bone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Bravalo | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, skeleton, slow_movement, undead |
Ingénieur squelette | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ingénieur mort-vivant | bludgeoning_weapon, bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ossements calcinés | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Ossements gelés | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Ossements crépitants | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Jette-flammes frêle | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mandegivre frêle | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Élu de la Tempête frêle | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Gardien des corbeaux | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien des corbeaux | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Épouvantail | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Épouvantail | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Effigie de la peur | bone_armour, bones, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Ondulepeau | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vipère à brosse | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Aspic nocturne | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Aspic infesté | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Aspic infesté | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication à épines | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Fabrication à épines | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Wiraqucha, Gardien ancien | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Cobra des ronces | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra des ronces | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra béni par l'Ancien | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Cobra béni par l'Ancien | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Cobra infesté | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra infesté | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Seleslatha | beast, Lanceur de sorts, chaos_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Ondulant d'acide | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Traqueur des cryptes | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mamba des clairières | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra charmé | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra charmé | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra invoqué | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Engeance maudite | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Hurleur des profondeurs | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Mangeur de chair | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance de sirène | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Suceuse de sang visqueuse | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance maudite | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance prédite | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Dr. Testopieuvre | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
Réflectopieuvre élémentaire | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
Réflectopieuvre physique | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, no cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, same cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, no cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, same cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
Boss engeance | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance maudite | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Suceuse de sang visqueuse | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Suceuse de sang visqueuse | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Suceuse de sang visqueuse | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Suceuse de sang visqueuse | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Larve instable | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Progéniture larvaire | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Larve instable | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Larve instable | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Némésis visqueux | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance venimeuse | animal_claw_weapon, chaos_affinity, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mort noire | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, small_height, spider |
Vision mortelle | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
La Tisseuse | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
La Tisseuse | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider |
Le Babadouque | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
La Tisseuse | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Mère tisseuse immense | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, spider |
La Tisseuse | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Venin sournois | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Venin sournois | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Venin sournois | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Venin sournois | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Araignée nicheuse | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Araignée nicheuse | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Araignée nicheuse | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Venin nicheur | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Venin nicheur | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Recluse vaal | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule nocive | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule mortelle | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule mortelle | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule mortelle | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Araignée bondissante | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Fille d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Fille d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Fille d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Fille d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Araignée à toiles | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Araignée virulente | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, ranged, slow_movement, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnée cavernicole | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnée corrompue | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Araignée des cryptes | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tisseuse des cryptes | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnée mutante | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Embusqueuse des cryptes | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Cracheuse corrompue | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider |
Errante cavernicole | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Araignée fuseau | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Progéniture arachnéenne | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Progéniture arachnéenne | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Progéniture arachnéenne | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Progéniture arachnéenne | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Progéniture arachnéenne | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide adolescent | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide adolescent | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide adolescent | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide mature | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide mature | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide mature | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Dav'nallée | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, small_height, spider |
Tarentule couveuse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule couveuse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule ensevelie | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Inspiration de Maligaro | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Arachnide asservi | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide asservi | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tarentule d'essence | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Progéniture de la Veuve | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Errant de la Veuve | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Recluse vaal | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Recluse vaal | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Recluse vaal | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tarentule couveuse | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tarentule couveuse | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Âmedeuil | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Asha Mande-soleil | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Asha Mande-soleil | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
Foi brûlante | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
Asha Mande-soleil | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Talin, Brisecroyance | bludgeoning_weapon, Lanceur de sorts, construct, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, slow_movement, stone_armour, unique_map_boss |
Talin, Brisecroyance | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Statue pétrifiante | bludgeoning_weapon, construct, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Kuduku, le faux Dieu | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Rukuku, le Dieu païen | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kuduku, le faux Dieu | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kadaka, la Déesse de la chance | Lanceur de sorts, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kadaka, la Déesse de la chance | Lanceur de sorts, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem vaal | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Pilier du carnage | Lanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
Pilier du carnage | Lanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
Pilier du carnage | Lanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
Pilier du carnage | Lanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
Pilier du carnage | Lanceur de sorts, construct, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Pilier du carnage | Lanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Pilier du carnage | Lanceur de sorts, chaos_affinity, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Totem vaal | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem crépitant | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Totem fulminant | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem ondoyant | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem bourdonnant | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem murmurant | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Puruna, l'Opposant | Lanceur de sorts, cold_affinity, construct, I_see_brothers_card, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Puruna, l'Opposant | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Puruna, l'Opposant | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Poporo, le Pinacle | Lanceur de sorts, construct, I_see_brothers_card, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour |
Puruna, l'Opposant | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Puruna, l'Opposant | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Puruna, l'Opposant | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Poporo, le Pinacle | Lanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Poporo, le Pinacle | Lanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Poporo, le Pinacle | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Aiguilles de cristaux de glace | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
Aiguilles de cristaux de glace | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
Tourelle d'Azurite | Lanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
RENAME ME | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour |
Totem | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
Totem | cold_affinity, construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Arbalète d'Orme | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
Balliste incendiaire d'Orme | construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Embruns bouillonnants | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Strangulecharme | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Strangulecharme | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Capitaine Pollution | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns broyants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns broyants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des inondations | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des inondations | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embruns bouillonnants | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embusqué en ébullition | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embusqué en ébullition | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embusqué en ébullition | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Embusqué en ébullition | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur bouillonnant | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des cavernes | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water, water_elemental |
Arpenteur des cavernes | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Arpenteur des sables | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Or bouillonnant | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Or bouillonnant | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des eaux limpides | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des eaux limpides | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Vague bouillonnante | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Vague bouillonnante | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Vague écrasante | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Vague écrasante | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Remous | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Remous | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Princesse des Embruns | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_movement, melee, not_dex, not_str, physical_affinity, small_height, unusable_corpse, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Essence incandescente | bludgeoning_weapon, construct, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
Essence gelante | construct, hard_armour, is_unarmed, medium_height, non_attacking, not_dex, not_str, slashing_weapon, very_slow_movement, water |
Essence crépitante | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
Essence incandescente | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Essence gelante | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Essence crépitante | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Cadavre affamé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Djézone | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Djézone | flesh_armour, has_one_hand_sword, has_one_handed_melee, is_clone, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
boss placeholder | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pestenausée | Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Le Préféré d'Alira | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Zombie du chaudron | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Avatar de la pourriture | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, physical_affinity, red_blood, slow_movement, undead |
Préféré d'Alira | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Aberration imposante | bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, physical_affinity, red_blood, undead, very_fast_movement |
Aberration persistante | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead |
Éveillé instable | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Éveillé instable | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Écervelé | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Écervelé | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Écervelé | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé instable | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Noyé instable | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Noyé instable | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Champion noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dégoulinant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration instable | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Tolman | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Tolman | flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Tolman, l'Exhumateur | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, undead, zombie |
Tolman, l'Exhumateur | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, physical_affinity, red_blood, standalone_map_boss, undead, zombie |
Tolman, l'Exhumateur | elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, red_blood, undead, zombie |
Mort somnolent | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort somnolent | Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort somnolent | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Mort somnolent | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
L'Éveillé | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Mort somnolent | Lanceur de sorts, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Mort somnolent | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort somnolent | Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort somnolent | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Asservi sombrelangue | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Serviteur sombrelangue | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Esclave sombrelangue | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Réanimé sombrelangue | bludgeoning_weapon, flesh_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Enveloppe pâle | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort dévôt | fast_movement, flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, zombie |
Fidèle de Doedre | Lanceur de sorts, chaos_affinity, flesh_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, undead, zombie |
Cadavre titubant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Cadavre titubant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Enveloppe flétrie | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Enveloppe flétrie | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Enveloppe flétrie | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Titubant fétide | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Titubant fétide | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort purulent | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Titubant fétide | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble momifié | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Noble momifié | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Maraketh desséché | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Maraketh desséché | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Maraketh desséché | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Maraketh desséché | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Maraketh desséché | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Noble momifié | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur vétéran pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur vétéran pourri | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, large_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Gladiateur pourri | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Enfant de Lunaris | Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Marionnette de chair | animal_claw_weapon, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Marionnette de chair | animal_claw_weapon, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Capitaine Aurélianus | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Arrachair, Grand Inquisiteur | Lanceur de sorts, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
Mage de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Mage de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Foudremage de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Foudremage bénie par l'Ancien | Lanceur de sorts, eldritch, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, no_legacy_of_zeal, not_dex, physical_affinity, ranged, red_blood, summoner |
Magefournaise ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magefournaise ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magefournaise ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magehiver ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magehiver ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligesoleil | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Archimage ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magehiver ligelune | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Compulsor Octavia Foudrepoing | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Compulsor Octavia Foudrepoing | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Vertu d'Oriath | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, non_unique_map_boss, not_dex, ranged, red_blood |
Vertu d'Oriath | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, not_dex, ranged, red_blood, standalone_map_boss |
Vertu d'Oriath | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, military, non_attacking, not_dex, red_blood |
Mage de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Magefeu de la Garde noire | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magefeu de la Garde noire | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Magefoudre de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Chapelain de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Commandant des éclaireurs de la Garde noire | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de la Garde noire | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de la Garde noire | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de Solaris | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de Solaris | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de Solaris | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Élite de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Champion de Solaris | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de Solaris | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de Solaris | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Élite de Lunaris | Lanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Draconarius Wilhelm Ferbrûlant | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Draconarius Wilhelm Ferbrûlant | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Imperator Stantinus Glacelame | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Imperator Stantinus Glacelame | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Vengeance d'Oriath | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Vengeance d'Oriath | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss |
Vengeance d'Oriath | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood |
Vigile d'Oriath | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vigile d'Oriath | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Vigile d'Oriath | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
Garde noir d'élite | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Garde noir d'élite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde d'élite de Gravicius | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde d'élite de Gravicius | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde prétorien | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde prétorien | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde noir d'élite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde noir d'élite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Sentinelle de soumission | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Sentinelle de radiance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Sentinelle de radiance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Expérimentateur de la mortalité | Lanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Réanimateur | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
Sculpteur de chair | Lanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Éclaireur de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur béni par l'Ancien | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, no_legacy_of_zeal, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Soldat de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Soldat de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Soldat de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur lunaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur lunaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur lunaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur solaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur solaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Éclaireur solaire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
General Gravicius | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
General Gravicius | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
General Gravicius | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Regulus, Héraut du Soleil | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Aloris, la Première Lueur | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Regulus, Héraut du Soleil | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Lucius Engendrenuit | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Nébria, la Dernière Lueur | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lucius Engendrenuit | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Garde | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Capitaine de la garde | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Capitaine de la garde | has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Soldat de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Capitaine Artéri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Capitaine Artéri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Abomination | Lanceur de sorts, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Manifestation du Cauchemar | Lanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Piété, l'Abomination | Lanceur de sorts, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Manifestation du Cauchemar | Lanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Manifestation du Cauchemar | demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Manifestation du Cauchemar | Lanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Manifestation du Cauchemar | Lanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Piété | Lanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, demon, extra_large_height, hard_armour, human, humanoid, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piété | Lanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Garde noir de la Haine | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Garde noir de la Fureur | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Spectre de Garde noir | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Exécuteur de la Garde noire | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Interrogateur de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Legius Garhall | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
Érudit du Temple | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Érudit du Temple | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Cato, Érudit de la Lumière | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, le Pur | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, le Pur | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Cato, Profanateur de la Lumière | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, le Corrupteur | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area |
Barthol, le Corrupteur | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Érudit pourpre | Lanceur de sorts, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Érudit pourpre | Lanceur de sorts, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Érudit de l'ombre | cultist, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
Garde du corps d'élite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Maillegueule-Mailleherse | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss |
Maillegueule-Mailleherse | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
La Brute | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Difforme de Piété | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme de Piété | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme de Piété | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Démon sacrificiel | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Difforme béni par l'Ancien | cleaving_weapon, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood, very_slow_movement |
Difforme lunaire | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme lunaire | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Difforme lunaire | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme balafré | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Élève de Shavronne | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Élève de Shavronne | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Orcus le Ravageur | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, very_slow_movement |
Le Prince Brisé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Le Prince Brisé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, standalone_map_boss, very_slow_movement |
Le Prince Brisé | cleaving_weapon, demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, very_slow_movement |
Difforme trempé | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme frôlelune | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme frôlelune | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Difforme frôlelune | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme brûlé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme brûlé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme brûlé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme éléctrocuté | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Difforme chargé | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme éléctrocuté | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Mort amélioré | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Mort amélioré | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Élève de Shavronne | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Élève de Shavronne | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Héritage de Shavronne | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Héritage de Shavronne | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Briséchine | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Archonte de l'horreur | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Difforme flagellant | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Difforme flagellant | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Tortionnaire béni par l'Ancien | animal_claw_weapon, demon, eldritch, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood |
Horreur nocture | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Horreur nocture | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Horreur nocture | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Horreur crépusculaire | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Horreur crépusculaire | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood |
Horreur crépusculaire | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Horreur nocture | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Horreur crépusculaire | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Élève de la douleur | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, putrid_monster, red_blood |
Élève de la douleur | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Difforme flagellant | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Élève de Shavronne | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Élève de Shavronne | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Alal la Terrifiante | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
La Reine déchue | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
La Reine déchue | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
La Reine déchue | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_small_height, non_attacking, red_blood |
Difforme tentaculaire | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Difforme tentaculaire | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Aberration bénie par l'Ancien | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, no_legacy_of_zeal, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Concubine de Lunaris | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Maîtresse électrocutante | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Concubine de Lunaris | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Concubine de Lunaris | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Concubine de Lunaris | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Élève de la torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, putrid_monster, ranged, red_blood |
Élève de la torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Élève de Shavronne | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Élève de Shavronne | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Difforme tentaculaire | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Kali la Démente | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
La Dame anéantie | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
La Dame anéantie | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
La Dame anéantie | demon, elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, red_blood |
Difforme prédestiné | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Difforme prédestiné | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Difforme prédestiné | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Difforme prédestiné | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Martyr démoniaque | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Mâchoire fétide | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Monstre nocturne | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire crasseuse | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Pansobscure | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mâchoire bestiale | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire gigantesque | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
Mâchoire gigantesque | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, unique_map_boss |
Mâchoire bestiale | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire infestée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire infestée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire infestée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire infestée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire infestée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Chiméral à plumes | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral à plumes | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral vif | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
a | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral frôlechrome | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral imprégné de chrome | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral sauvage | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Reine de l'Étreinte | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Reine de l'Étreinte | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Chiméral sauvage | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Paradisae Venenum | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Sallazzang | beast, Lanceur de sorts, chaos_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Sallazzang | beast, elder_map_boss, is_unarmed, large_model, light_armour, medium_height, non_attacking, not_str, red_blood, reptile_beast, slow_movement |
Sallazzang | beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast, transform_boss_area |
Sallazzang | beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, standalone_map_boss |
Coasseuse chimérique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse précieuse | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse chimérique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse voltigeuse | amphibian_beast, beast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse frôlechrome | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse frôlechrome | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse chromée | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Coasseuse chimérique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Bannière de la passion | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Bannière de la connaissance | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Bannière de l'action | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Le Sceau infernal | Lanceur de sorts, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Le Sceau voltaïque | Lanceur de sorts, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Ruban galvanisant | Lanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Ruban galvanisant | Lanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Sentinelle des Flammes | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Sentinelle des Flammes | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Sentinelle des Flammes | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Sentinelle infernale | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Sentinelle infernale | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Sentinelle infernale | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban galvanisant | Lanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Sentinelle des Flammes | Lanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Ruban du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Sentinelle du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Sentinelle du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Ruban du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Sentinelle du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Sentinelle du Givre | Lanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Ruban d'assaut | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Reine charognarde | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Reine charognarde | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement |
Ryslatha, la Maîtresse marionnettiste | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
Ryslatha, la Maîtresse marionnettiste | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
Gorulis, la Dérobeuse de volonté | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement |
Gorulis, la Dérobeuse de volonté | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
Mère de la pourriture | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
Gorulis, la Dérobeuse de volonté | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement |
Larbin charognard | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, unusable_corpse, uses_suicide_explode |
Larbin charognard | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Fourmillant charognard | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Fourmillant charognard | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Fouisseur charognard | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_harbinger_minion, physical_affinity |
Prédateur charognard | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, small_height |
Fourmillant charognard | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Rampant des ordures | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Rampant des ordures | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Rampant explosif | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, uses_suicide_explode |
Horreur explosive | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode |
Charognard cauchemardesque | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, very_slow_movement |
Rampant cauchemardesque | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Insectest | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
THIS IS A BUG | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Rapace vomisseur | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Caillot aviaire | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Rapace vomisseur | animal_claw_weapon, beast, demon, flesh_armour, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vomisseur béni par l'Ancien | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vomisseur béni par l'Ancien | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vassal d'Inti | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
Mouette gloutonne | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Sangbuveur | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Archonte tyrannique | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Sire des Cieux en chute | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Mande-locuste gelé | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Mande-locuste enflammé | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Mande-locuste tonnant | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Nuée de locustes | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Nuée de locustes | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Nuée de locustes | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Porteur du Néant | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Archonte monstrueux | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Porteur du Néant | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
La Terreur du chantier naval | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Le Héraut | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Bête des Flammes | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height |
Détenteur de la Nuit | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Passion de Maligaro | animal_claw_weapon, Lanceur de sorts, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Cruauté de Maligaro | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Élémentaire de braises | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Élémentaire de braises | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Furie vivante | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Furie vivante | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Pulse-Haine | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Pulse-Haine | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Tonnefiel | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Prophète des cendres | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Évêque de la mort | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Évêque de la mort | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Évêque de la mort | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Évêque de la mort | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Incinérateur nonmourant | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Incinérateur nonmourant | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Alchimiste nonmourant | Lanceur de sorts, chaos_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
Incinérateur traître | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
Dominus, Haut Templier | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Dominus, Haut Templier | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Le Haut Templier | Lanceur de sorts, dominus_monster_map, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
Le Haut Templier | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Le Haut Templier | Lanceur de sorts, elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, ranged, red_blood, slashing_weapon |
L'Élu de Dieu | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
L'Élu de Dieu | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
L'Élu de Dieu | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon |
L'Élu de Dieu | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, no_maven, physical_affinity, ranged, red_blood, slashing_weapon |
Le Haut Templier | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon |
Dominus, l'Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Dominus, l'Ascendant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Dominus, l'Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
La Coquille vide | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss_area |
La Coquille vide | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
La Coquille vide | demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, slashing_weapon |
La Coquille vide | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
La Coquille vide | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Rampant des eaux usées | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Rampant des eaux usées | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Rampant toxique | beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Guerrier écorché | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Guerrier écorché | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Travailleur agité | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Archer agité | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer agité | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer agité | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer écorché | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Garde carbonisé | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Garde carbonisé | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Mage carbonisé | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage incinéré | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage incinéré | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage incinéré | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vicaire illuminé | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Aspirant lugubre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Aspirant lugubre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Aspirant lugubre | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Acolyte crépitant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vicaire lugubre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vicaire crépitant | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Serpent épineux | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent épineux | beast, construct, extra_extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent infesté | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent barbelé | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent des sables | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent sanguin | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Arachnide des cryptes | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic épineux | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Dos-chardon colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Dos-chardon colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Frôlechrome colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Frôlechrome colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Frôlechrome colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Frôlechrome colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Colosse imprégné de chrome | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Colosse imprégné de chrome | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Colosse imprégné de chrome | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Colosse imprégné de chrome | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porc-épic colossal | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chardonneux | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
La Déesse de la Pureté | Lanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
La Pureté restaurée | Lanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
Marcéus, le Défiguré | Lanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Marcéus, le Défiguré | Lanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Marcéus, le Dissimulé | Lanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue d'escrimeur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Escrimeuse frêle | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue frêle | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer frêle | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer frêle | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idole de saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Idole de saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Idole de saint | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idole de saint | construct, fire_affinity, has_bow, humanoid, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idole de saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Idole de saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Guerrier doré | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrier doré | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrier doré | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrier doré | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Archer doré | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archer doré | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archer doré | construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archer doré | construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Offre de l'escroc | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Offre de l'escroc | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Propriété de l'escroc | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Guerrier doré | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrier doré | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrier doré | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrier doré | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Archer doré | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archer doré | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Champion aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Champion aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Colosse aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Colosse aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Champion aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Champion aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Statue martiale | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue martiale | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archère frêle | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archère frêle | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeuse | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeuse | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Conception des vents | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Conception de destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Conception d'épées | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Guerrière dorée | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Guerrière dorée | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrière dorée | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrière dorée | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Archère dorée | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Guerrière dorée | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Guerrière dorée | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Guerrière dorée | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Offre de l'escroc | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Propriété de l'escroc | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Offre de l'escroc | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Offre de l'escroc | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiateur | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Conception imposante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Colosse embroussaillé | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Championne aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Championne aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Championne aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Colosse aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Colosse aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Colosse aurique | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Colosse aurique | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Colosse aurique | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Colosse aurique | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Statue d'escrimeur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeuse | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue martiale | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'escrimeuse | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue martiale | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue géante de gladiateur | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante de gladiatrice | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue à massue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Statue d'archère | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue d'archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Statue géante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue géante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Statue majestueuse | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion doré | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion doré | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
Lion doré | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion doré | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion incandescent | animal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion incandescent | animal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
Lion incandescent | animal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Lion incandescent | animal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Élémentaire de sang | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire de sang | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire de sang | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor pourpre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor pourpre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire de sang | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire de sang | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire coagulé | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse, water_elemental |
Caillot de sang enfiévré | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Caillot de sang enfiévré | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Caillot de sang enfiévré | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor de Doedre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor de Doedre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor de Doedre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Ichor de Doedre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Eau contaminée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blessure aggravée | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Vierge méphitique | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water_elemental |
Vierge néfaste | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
Vitrio de Doedre | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
Sang coagulé | Lanceur de sorts, cleaving_weapon, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, summoner, very_slow_movement, water_elemental |
Sang coagulé | Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement, water_elemental |
Caillot instable | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Fluides purgés | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
Sang vengeur | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
Boue coagulée | Lanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, very_slow_movement, water_elemental |
Élémentaire de sang | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Élémentaire de sang | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Coagulé prédestiné | Lanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Coagulé prédestiné | Lanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Eau bénite | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Eau bénite | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Intouchable nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sujet nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Sujet nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Inducteur nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Inducteur nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Déchiqueteur nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Intouchable nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Champion nonmourant | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ingénieur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sculpteur ancien | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
Sculpteur ancien | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
Sculpteur ancien | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
Architecte ancien | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
Architecte ancien | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
Architecte ancien | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
Main-d'œuvre nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Main-d'œuvre nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ouvrier nonmourant | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ouvrier nonmourant | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ouvrier nonmourant | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ouvrier nonmourant | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Opérateur nonmourant | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Opérateur nonmourant | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Opérateur nonmourant | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Opérateur nonmourant | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Archiviste nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Nonmourant puant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Nonmourant puant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sectateur nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Dégénéré nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Dégénéré nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sectateur nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Miséreux nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Miséreux nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Évangéliste nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Évangéliste saint | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Évangéliste nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Élève de la brutalité | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
Élève de la brutalité | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Trinian, Premier Intellectus | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
Le Juge du Savoir | Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying |
Le Juge du Savoir | Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
Le Juge du Savoir | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, red_blood, undying |
Aristocrate nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Aristocrate nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Mondain nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Mondain nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Initié nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Initié nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Patricien nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Patricien nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Ombre nonmourante | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Ombre nonmourante | Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Nonmourant poisseux | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
Nonmourant poisseux | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
Nonmourant poisseux | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
Intouchable nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sujet nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Sujet nonmourant | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Inductrice nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Inductrice nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Déchiqueteuse nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Évangéliste nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Évangéliste nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Aristocrate nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Aristocrate nonmourante | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Mondaine nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Mondaine nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Initiée nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Initiée nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Patricienne nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Patricienne nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Acolyte de Maligaro | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Caliga, l'Impératrice | Lanceur de sorts, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying |
Excellis Aurafix | Lanceur de sorts, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying |
Excellis Aurafix | Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying |
Excellis Aurafix | demon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying |
Intouchable nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Intouchable nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Nonmourante nauséabonde | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Nonmourante nauséabonde | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Archiviste nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Sectatrice nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Dégénérée nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Dégénérée nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Sectatrice nonmourante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Miséreuse nonmourante | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Convoitise de Shavronne | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Convoitise de Shavronne | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Avarice de Shavronne | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Dompteur de foudre | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Avarice de Shavronne | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Arpentefaille | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Arpentefaille | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
Arpentefaille | demon, elder_map_boss, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_int, not_str, red_blood, undying |
La Non-créée | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
La Sans-forme | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
Agent du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Agent du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, no_maven, not_int, not_str, ranged, shaper_monster, undying |
Entité du Néant | Lanceur de sorts, demon, eldritch, fire_affinity, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Entité du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, lightning_affinity, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Reliquat du Néant | demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Reliquat du Néant | Lanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Élitiste abhorrée | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Élitiste abhorrée | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Élitiste abhorré | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Élitiste abhorré | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Le Consignataire | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Domestique frigide | Lanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Domestique frigide | Lanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Domestique ardent | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Domestique ardent | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Domestique voltaïque | Lanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Domestique voltaïque | Lanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Serti de Shavronne | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Serti de Shavronne | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Lutteur nonmourant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Lutteur amélioré | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Lutteur amélioré | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Perpetus | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Perpetus | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Paria nonmourant | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Paria nonmourant | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Empaleur nonmourant | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Empaleur nonmourant | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Paria nonmourant | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Ravageur nonmourant | cannot_be_monolith, Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Ravageur nonmourant | cannot_be_monolith, Lanceur de sorts, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Docker spectral | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, medium_height, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
Docker spectral | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
Docker spectral | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Docker spectral | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Docker spectral | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Docker spectral | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Ouvrier spectral | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Ouvrier spectral | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Contremaître | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Contremaître | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Docker spectral | bandit, ghost_blood, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Docker frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Docker frêle | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Corsaire frêle | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Corsaire frêle | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Larbin de l'ombre | Lanceur de sorts, chaos_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged, red_blood |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Apparition invoquée | Lanceur de sorts, flesh_armour, ghost, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
Apparition instable | Lanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
Apparition énergisée | Lanceur de sorts, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
Apparition instable | Lanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
Apparition enchaînée | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
Squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Soldat squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Archer squelette invoqué | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Archer squelette invoqué | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Mage squelette invoqué | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Colosse squelette invoqué | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Colosse squelette invoqué | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Colosse squelette invoqué | cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slow_movement, stone_armour, undead |
Général squelette invoqué | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Archer d'élite squelette invoqué | has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Magemort squelette invoqué | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
Zombie réanimé | animal_claw_weapon, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Marionnette de chair | animal_claw_weapon, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Squelette invoqué | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Esclave profane | bone_armour, bones, Lanceur de sorts, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Disciple profane | bone_armour, bones, Lanceur de sorts, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Serviteur profané | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Serviteur profané | bone_armour, bones, cultist, is_unarmed, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Champion du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Chaman du Festin | Lanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Champion du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Champion du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Champion du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Chaman du Festin | Lanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Champion du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Chaman du Festin | Lanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Gardien du Festin | demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, melee, not_int, physical_affinity |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | Lanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, stone_armour |
Totem | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, not_dex, not_int, small_height, stone_armour |
Totem | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Engeance | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Engeance | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, not_int, not_str, red_blood, uses_suicide_explode |
Engeance | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Squelette en fusion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, slow_movement, undead |
Squelette surnaturel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Eau pure | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Eau pure | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Évêque païen de l'Agonie | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Évêque païen de l'Agonie | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Évêque païen de l'Agonie | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Litanius, la Prière noire | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Litanius, la Prière noire | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Litanius, la Prière noire | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Incarcérateur pénitentiaire | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Incarcérateur pénitentiaire | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Incarcérateur brutal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Incarcérateur pénitentiaire | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_int, red_blood |
Incarcérateur pénitentiaire | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_int, physical_affinity, red_blood |
Incarcérateur pénitentiaire | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Incarcérateur pénitentiaire | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, unique_map_boss |
Feu et furie | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Feu et furie | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Feu et furie | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Feu et furie | Lanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
Abhorration | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Abhorration | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Le Forgeron | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement, undead, zombie |
Le Forgeron | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss, undead, zombie |
Le Forgeron | elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, non_attacking, red_blood, slow_movement, undead, zombie |
Hillock | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, undead, unique_map_boss, zombie |
Rhoa dément par la soif | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss |
Rhoa dément par la soif | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss |
Rhoa dément par la soif | animal_claw_weapon, avian_beast, beast, elder_map_boss, insect_blood, is_unarmed, large_model, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_int |
Titan du bosquet | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Titan du bosquet | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, stone_construct, very_slow_movement |
Titan du bosquet | cleaving_weapon, construct, earth_elemental, elder_map_boss, extra_large_height, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
Titan du bosquet | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Megaera | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Megaera | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Megaera | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Bête de la fosse | animal_claw_weapon, bear_boss_map, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, ursine_beast |
Bête de la fosse | animal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
Monstruosité alpha | animal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
Bête de la fosse | animal_claw_weapon, beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, mammal_beast, medium_movement, non_attacking, red_blood, ursine_beast |
Pointacier le Vengeur | bone_armour, bones, has_bow, humanoid, medium_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Pointacier le Vengeur | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Pointacier le Vengeur | bone_armour, bones, elder_map_boss, has_bow, humanoid, medium_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Champion du Givre | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Champion du Givre | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Champion du Givre | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Grondecrâne | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, non_unique_map_boss, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Grondecrâne | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, skeleton, slashing_weapon, standalone_map_boss, undead, very_slow_movement |
Grondecrâne | bone_armour, bones, Lanceur de sorts, elder_map_boss, is_unarmed, medium_height, non_attacking, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
Belcer, le Seigneur pirate | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Belcer, le Seigneur pirate | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
Belcer, le Seigneur pirate | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Aguicheuse de la pourriture | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Aguicheuse de la pourriture | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Aguicheuse de la pourriture | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, ranged, red_blood |
Sorcière du chaudron | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Sorcière du chaudron | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Sorcière du chaudron | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood |
Sorcière du chaudron | bandit, Lanceur de sorts, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Xixic, Haut Nécromancien | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Xixic, Haut Nécromancien | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
Nécromancien grandiose | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
Xixic, Haut Nécromancien | animal_claw_weapon, demon, elder_map_boss, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, non_attacking, not_dex, not_str, very_slow_movement |
Choc et horreur | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Choc et horreur | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Choc et horreur | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Choc et horreur | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
Dame de la progéniture | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Frigor | Lanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood |
Frigor | Lanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Frigor | elder_map_boss, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_int, not_str, red_blood |
L'Idole transcendante | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
L'Idole transcendante | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Achioc, le Glacier | Lanceur de sorts, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
Levioc, le Volcan | Lanceur de sorts, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Zorioc, l'Orage | Lanceur de sorts, construct, has_bow, immobile, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Izioc, l'Abîme | Lanceur de sorts, chaos_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Achioc, le Glacier | Lanceur de sorts, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Levioc, le Volcan | Lanceur de sorts, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Zorioc, l'Orage | Lanceur de sorts, construct, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, stone_armour |
Izioc, l'Abîme | chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Olmec, l'Omniroc | Lanceur de sorts, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss |
La Flamme de la vérité | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, le Reflet | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, le Reflet | demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Merveil, le Reflet | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
Merveil, la Revenante | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
Maître de la Lame | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, light_armour, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Maître de la Lame | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Maître de la Lame | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
Leif, la Main leste | bandit, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Leif, la Main leste | bandit, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Leif, la Main leste | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
Maître de la Lame | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Portepeste | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Seigneur de l'arc | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Seigneur de l'arc | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Seigneur de la Flèche cendreuse | bandit, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, non_unique_map_boss, not_int, puncturing_weapon, ranged, red_blood |
Seigneur de la Flèche cendreuse | bandit, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, not_int, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Seigneur de la Flèche cendreuse | bandit, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, medium_small_height, non_attacking, not_int, puncturing_weapon, ranged, red_blood |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, I_see_brothers_card, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, very_slow_movement |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, very_slow_movement |
Massier | bandit, bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, non_attacking, not_int, plate_armour, red_blood, very_slow_movement |
Esprit de Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Esprit de Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Esprit d'Aïdan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Esprit d'Aïdan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Tisseuse de Faux Espoirs | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Tisseuse de Faux Espoirs | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Tisseuse de Faux Espoirs | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
Tisseuse de faux espoirs | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider |
Reine du Grand enchevêtrement | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Reine du Grand enchevêtrement | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Reine du Grand enchevêtrement | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
Reine du Grand enchevêtrement | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Orme, le Puissant | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Orme, le Puissant | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Orme, le Puissant | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Aulen Grisechaîne | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Aulen Grisechaîne | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Aulen Grisechaîne | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Orme le Puissant | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unique_map_boss |
Ombre des Vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Ombre des Vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Ombre des Vaal | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
Ombre des Vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Ombre des Vaal | Lanceur de sorts, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Ombre des Vaal | Lanceur de sorts, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Élu d'Atziri | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Asphyxia | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Mère Phyia | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, water, water_elemental |
Asphyxia | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Avatar de la tempête | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Ancêtre sanguinaire | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
Ancêtre sanguinaire | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
Ancêtre sanguinaire | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
Le Primitif | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
Le Primitif | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
Le Primitif | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
Ancêtre sanguinaire | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Ondulepeau | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Osbec | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss, undead |
Osbec | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss, undead |
Osbec | animal_claw_weapon, avian_beast, beast, bone_armour, bones, elder_map_boss, fast_movement, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, not_int, undead |
Volcanus | bludgeoning_weapon, Lanceur de sorts, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Héraut des cendres | Lanceur de sorts, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_height, large_model, mud_blood, non_unique_map_boss, not_str, slow_movement, wb_elite |
Héraut des cendres | Lanceur de sorts, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement, standalone_map_boss, wb_elite |
Héraut des cendres | construct, elder_map_boss, hard_armour, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_str, slow_movement, wb_elite |
Héraut du tonnerre | Lanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_model, lightning_affinity, medium_movement, melee, mud_blood, non_unique_map_boss, not_str, physical_affinity, wb_leader |
Héraut du tonnerre | Lanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity, standalone_map_boss, wb_leader |
Héraut du tonnerre | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, mud_blood, non_attacking, not_str, wb_leader |
Le Ravageur | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Le Ravageur | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
Le Ravageur | demon, elder_map_boss, extra_small_height, fast_movement, humanoid, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon, undying |
Vengeur de la Garde noire | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Vengeur de la Garde noire | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Vengeur de la Garde noire | elder_map_boss, hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
Tempête de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
Tempête de la Garde noire | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Tempête de la Garde noire | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, non_attacking, not_dex, red_blood |
La Diabolique | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | elder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Carnage | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Précurseur | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Colère de Dialla | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Haine de Dialla | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Courroux de Dialla | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Empereur Radieux | Lanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Daemon | Lanceur de sorts, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, ranged, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Dame Écorchorage | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Dame Écorchorage | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Dame Écorchorage | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood |
Dame Écorchorage | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Belliciste | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Belliciste | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Belliciste | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, military, non_attacking, not_dex, not_int, red_blood, slow_movement |
Tyran | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Tyran | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Tyran | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood |
Tyran | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Tyran | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood |
Belliciste | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Piété, l'Empyréenne | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Piété, l'Empyréenne | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piété, l'Empyréenne | Lanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Roncebrume | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Arachnoxia | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Arachnoxia | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Arachnoxia | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
Veuve hybride | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Veuve hybride | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Veuve hybride | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
Maîtresse des Flammes | Lanceur de sorts, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement |
Souilleur de rêves | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement |
Nécromancien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Nécromancien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Rose | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Épine | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Maîtresse Hyseria | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem grimaçant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem embrasant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem frigorifiant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem électrocutant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem diamant | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem téléporteur | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Totem détonant | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
Totem de frénésie | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem d'endurance | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem de puissance | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem de glace | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
Totem nécromantique | Lanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner |
Totem sismique | Lanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour |
Totem de soins | Lanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem de soins | Lanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour |
Totem vaal | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Totem vaal | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Totem vaal | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
Totem vaal | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, not_dex, not_int, small_height |
Totem vaal | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
Totem vaal | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Totem changeant | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem changeant | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem changeant | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Portail brûlant | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Portail frigorifiant | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Portail brûlant | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Portail frigorifiant | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Orra Verteporte | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Verteporte | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Verteporte | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Verteporte | cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Orra Verteporte | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
Théna Moga, l'Orage pourpre | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
Théna Moga, l'Orage pourpre | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Théna Moga, l'Orage pourpre | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood |
Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
Silva Dardepeur | Lanceur de sorts, chaos_affinity, cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Torr Olgosso | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Antonio Bravadi | Lanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Oyra Ona | has_bow, human, humanoid, is_clone, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Minara Anemina | aura_bearer, Lanceur de sorts, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
Minara Anemina | aura_bearer, Lanceur de sorts, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
Igna Phénix | aura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phénix | aura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phénix | aura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phénix | aura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Aria Vindicia | flesh_armour, has_wand, human, humanoid, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slow_movement |
Dena Lorenni | Lanceur de sorts, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Dena Lorenni | Lanceur de sorts, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Ultima Thule | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
Ultima Thule | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
Kirmes Olli | Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Kirmes Olli | Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Jonah le Déchaîné | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
Jonah le Déchaîné | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
Damoi Tui | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
Xandro Boissang | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Xandro Boissang | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Haki Karukaru | bludgeoning_weapon, cursing_monster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile |
Vickas Osgéant | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
Vickas Osgéant | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
Bolt Brunpoil | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Bolt Brunpoil | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Bolt Brunpoil, le Trembleterre | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Bolt Brunpoil, le Trembleterre | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
Bolt Brunpoil, le Trembleterre | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
Sevet Longerain | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Sevet Longerain | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Eoïn Grispoil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoïn Grispoil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoïn Grispoil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoïn Grispoil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
Tinevin Hautecolombe | bludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Tinevin Hautecolombe | bludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Doven Fausselangue | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile |
Magnus Rochépine | Lanceur de sorts, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Magnus Rochépine | Lanceur de sorts, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Aurélio Chantenéant | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Aurélio Chantenéant | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Baracus Phraxisanct | Lanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Baracus Phraxisanct | Lanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Sombrevoile | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Sombrevoile | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Sombrevoile, la Lame affamée | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Ion Sombrevoile, la Lame affamée | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Ion Sombrevoile, la Lame affamée | elder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon |
Ash Lessard | Lanceur de sorts, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
Ash Lessard | Lanceur de sorts, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
Jarek Piègefer | Lanceur de sorts, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Wilorin Dresdémon | Lanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
Wilorin Dresdémon | Lanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
Wilorin Dresdémon | Lanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_str, ranged, red_blood, rogue_exile |
Wilorin Dresdémon | Lanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, not_str, ranged, red_blood, standalone_map_boss |
Ulysse Morvant | Lanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Ulysse Morvant | Lanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Thom Imperial | aura_bearer, Lanceur de sorts, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Thom Imperial | aura_bearer, Lanceur de sorts, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Jade | cleaving_weapon, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Lael Furia | aura_bearer, bludgeoning_weapon, Lanceur de sorts, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
Lael Furia | aura_bearer, bludgeoning_weapon, Lanceur de sorts, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
Torr Olgosso | aura_bearer, delve_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Jonah le Déchaîné | delve_monster, exile, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Orra Verteporte | cold_affinity, cursing_monster, delve_monster, exile, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Ion Sombrevoile | chaos_affinity, delve_monster, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon |
Eoïn Grispoil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, delve_monster, exile, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, slow_movement |
Minara Anemina | aura_bearer, Lanceur de sorts, cursing_monster, delve_monster, exile, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, summoner |
Simulacre d'Héritière | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
Simulacre de Templier | Lanceur de sorts, cold_affinity, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Simulacre de Duelliste | aura_bearer, cold_affinity, exile, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Simulacre de Maraudeur | bludgeoning_weapon, exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_dex, not_int, physical_affinity, red_blood, rogue_exile, slow_movement, summoner |
Simulacre d'Ombre | Lanceur de sorts, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Simulacre de Sorcière | Lanceur de sorts, cursing_monster, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile |
Simulacre de Rôdeuse | cold_affinity, exile, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Darbel LePage | Lanceur de sorts, cold_affinity, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Jumelle insaisissable | exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Jumelle fantasmagorique | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Jumelle cauchemardesque | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Sœur de Sang | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Gardien du Sud | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
Gardien du Nord | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Gardien de l'Ouest | Lanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gardien de l'Est | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Gardien ranimé | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
Gardien ranimé | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Gardien ranimé | Lanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gardien ranimé | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Tentatrice tourmentée | cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Ver des tunnels | beast, cannot_be_monolith, chaos_affinity, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur instable | beast, cannot_be_monolith, Lanceur de sorts, cleaving_weapon, devourer, extra_small_height, fire_affinity, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur captif | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur captif | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur antique | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur ancien | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Dévoreur ancien | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Dévoreur antique | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_small_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
La Wurm conquérante | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
La Wurm conquérante | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Fouissepiège | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
Fouissepiège | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Fouissepiège | beast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement |
Dévoreur mystique | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, ranged, red_blood, very_slow_movement |
Cannibale | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Cannibale | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Fidèle du cannibale | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Furie de feu | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Frénésie de feu | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Furie de feu | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Cannibale | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Incendiaire | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Fidèle du cannibale | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sectatrice de Bameth | Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Zélote de Lunaris | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Zélote de Lunaris | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Zélote frôlelune | cannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Zélote frôlelune | cannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Fanatique des Précurseurs | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Croyant des Précurseurs | cannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Fanatique des Précurseurs | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Croyant des Précurseurs | cannot_be_monolith, Lanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Dévôt lunaire | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Dévôt lunaire | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Marionnette des Précurseurs | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Zélote de Lunaris | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Zélote frôlelune | Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Dévôt lunaire | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibale | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibale | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Fidèle du cannibale | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibale | bludgeoning_weapon, cannot_be_monolith, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Fidèle du cannibale | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Râclegrêle | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Râclegrêle | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Aussi Râclegrêle | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Râclegrêle | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood |
Râclegrêle | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Sectateur de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Héraut de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner |
Héraut de Bameth | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, summoner |
Cannibale avaleur de feu | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibale cracheur de feu | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibale avaleur de feu | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Zélote de Lunaris | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Zélote de Lunaris | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Fanatique des Précurseurs | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du sanctuaire | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du sanctuaire | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du sanctuaire | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du sanctuaire | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon du sanctuaire | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon némésis | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon némésis | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon némésis | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon piégeur | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon piégeur | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, raises_dead, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, has_bow, is_daemon, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, fire_affinity, ghost_armour, has_bow, is_daemon, very_slow_movement |
Démon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | bludgeoning_weapon, extra_extra_small_height, ghost_armour, has_two_hand_mace, has_two_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Gardien animé | construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Gardien animé | construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon |
Gardien animé | construct, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour |
Gardien animé | construct, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour |
Arme animée | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
Arme animée | construct, ghost_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity |
Hache animée | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Épée animée | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Hache animée | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Bâton animé | bludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Épée animée | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Hache animée | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Épée animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Épée animée | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Épée animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Collectionneur | construct, fast_movement, ghost_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collectionneur | cleaving_weapon, construct, fast_movement, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity |
Collectionneur | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collectionneur | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collectionneur | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_staff, has_two_handed_melee, medium_height, melee, physical_affinity |
Collectionneur | construct, ghost_armour, has_wand, medium_height, medium_movement, not_int, not_str, physical_affinity |
Collectionneur | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity |
Collectionneur | construct, ghost_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon |
Arme animée | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Arme animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
L'Âme d'Acier | Lanceur de sorts, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
L'Âme d'Acier | Lanceur de sorts, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, physical_affinity, slashing_weapon, standalone_map_boss |
L'Âme d'Acier | construct, elder_map_boss, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, non_attacking, slashing_weapon |
Arme animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Arme animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, melee, physical_affinity, puncturing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
Arme animée | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
Arme animée | construct, fast_movement, ghost_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, small_height |
Épée animée | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
Acier fantomatique | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Acier fantomatique | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Acier fantomatique | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
Acier fantomatique | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Acier fantomatique | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Acier cauchemardesque | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Lame du mutilateur | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Hachette du mutilateur | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Couteau du mutilateur | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Griffe du mutilateur | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Aiguille du mutilateur | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
Epée du Parricide | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Hache du Parricide | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Dague du Parricide | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Griffe du Parricide | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Rapière du Parricide | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
Aspect de la rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Aspect de la furie | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
Aspect de la violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
Aspect de la rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Aspect de la furie | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
Aspect de la violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Mémorial vivant | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Relique vivante | cannot_be_monolith, construct, ghost_armour, has_wand, medium_height, medium_movement, physical_affinity, ranged, unusable_corpse |
Eviscérateur de Marchak | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement |
Empaleur de Marchak | construct, ghost_armour, has_bow, medium_height, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Annihilateur de Marchak | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, ranged, very_slow_movement |
Aspect de la destruction | Lanceur de sorts, cleaving_weapon, construct, fire_affinity, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Aspect de l'annihilation | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged |
Aspect de la ruine | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, ranged |
Démon némésis | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du sanctuaire | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon némésis | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon némésis | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon némésis | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon némésis | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon némésis | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Maître démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Veilleur sans âme | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Œil errant | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Errant cavernicole | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Errant des égoûts | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Veilleur infecté | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Avatar des cendres | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner |
Avatar de l'hiver | Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Avatar du silence | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Avatar de l'apocalypse | Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, transform_boss_area, unique_map_boss |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Corbeau ailesang | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Corbeau | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Freux sanglant | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Esprit ancestral | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, karui, melee, physical_affinity, skeleton, undead |
Freux de la mort | bone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Feu dévorant | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
Feu dévorant | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Tempête de Sirus | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Invisible | bone_armour, construct, is_unarmed, very_slow_movement |
Traqueur d'os profané | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os profané | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé accouché | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé accouché | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé accouché | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Monstre des tunnels infesté | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé des bois | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé des bois | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé des bois | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé infesté | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Fléau des étendues sauvages | animal_claw_weapon, beast, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, ursine_beast |
Q'uru | animal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
La Chose qui a chu | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement |
La Chose qui a chu | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement |
La Chose qui a chu | animal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, not_str, red_blood, small_height, ursine_beast, very_fast_movement |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé spectral | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé invoqué | animal_claw_weapon, beast, extra_small_height, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, uses_suicide_explode, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Primauté de Kaom | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Signe de Kaom | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Cœur de Kaom | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Racines de Kaom | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, no_maven, physical_affinity, red_blood, slow_movement, unique_map_boss |
Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
A'alai | Lanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, no_maven, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement |
K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
K'aj Q'ura | cleaving_weapon, demon, elder_map_boss, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, non_attacking, red_blood, slow_movement |
K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
K'aj Y'ara'az | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
K'aj A'alai | Lanceur de sorts, demon, flesh_armour, has_bow, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
K'aj A'alai | Lanceur de sorts, demon, flesh_armour, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
K'aj A'alai | demon, elder_map_boss, flesh_armour, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Serviteur rampant | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Suppliant gelé | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Suppliant orageux | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mystère vaal | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Mystère perdu | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Impensable vaal | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Impensable perdu | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Fervent d'Atziri | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Indicible vaal | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Indicible vaal | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Indicible perdu | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Réceptacle des Vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
L'Assemblage de l'Apex | construct, extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement, unique_map_boss |
L'Assemblage de l'Apex | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
L'Assemblage de l'Apex | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
Créature des ombres | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Créature des ombres | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Créature des ombres | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Déchu vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Atziri, Reine des Vaal | atziri_boss, Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
Atziri, Reine des Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
Atziri, Reine des Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
L'Œil omniscient | animal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
L'Œil omniscient | animal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, vaalsidearea_boss, very_fast_movement |
L'Œil omniscient | animal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
Konu, le Faiseur de bourrasque | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Konu, le Faiseur de bourrasque | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, vaalsidearea_boss |
Konu, le Faiseur de bourrasque | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Coniraya, Ombre de malveillance | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Coniraya, Ombre de malveillance | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead, vaalsidearea_boss |
Coniraya, Ombre de malveillance | ghost, ghost_armour, ghost_blood, has_bow, invasion_boss, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Fierté d'Atziri | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
Fierté d'Atziri | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement |
Sheaq, le Faiseur de déluges | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Sheaq, le Faiseur de déluges | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement, vaalsidearea_boss |
Sheaq, le Faiseur de déluges | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Ossecati, Façonneur d'os | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Ossecati, Façonneur d'os | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Kamaq, le Faiseur de sol | beast, Lanceur de sorts, cleaving_weapon, hard_armour, immobile, insect, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
Kamaq, le Faiseur de sol | beast, Lanceur de sorts, cleaving_weapon, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Inti de la Lune sanglante | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss |
Inti de la Lune sanglante | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Cracheshrapnel | Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, vaalsidearea_boss |
Cracheshrapnel | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, invasion_boss, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, very_fast_movement |
Wiraqucha, le Gardien ancien | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, vaalsidearea_boss |
Wiraqucha, le Gardien ancien | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Cava, Artiste de la douleur | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss |
Cava, Artiste de la douleur | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Curateur Miem | Lanceur de sorts, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying, vaalsidearea_boss |
Curateur Miem | Lanceur de sorts, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying |
Simi, l'Élu de la nature | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, vaalsidearea_boss |
Simi, l'Élu de la nature | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Aspect de Simi | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
La Reine Rayonnante | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement |
La Reine Rayonnante | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
M'gaska, le Bûcher vivant | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner, vaalsidearea_boss |
M'gaska, le Bûcher vivant | Lanceur de sorts, construct, fire_affinity, immobile, invasion_boss, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
Cintiq l'Inéluctable | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider, vaalsidearea_boss |
Cintiq l'Inéluctable | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Coursépine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss |
Coursépine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Perquil, le Chanceux | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Perquil, le Chanceux | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Perquil, le Chanceux | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Haviri, Métallurgiste vaal | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, vaalsidearea_boss, very_slow_movement |
Haviri, Métallurgiste vaal | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, invasion_boss, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Kutec, Sculpteur de chair vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Kutec, Sculpteur de chair vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement |
Ombre de la vengeance | construct, has_one_hand_sword, has_one_handed_melee, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, vaalsidearea_boss |
Ombre de la vengeance | construct, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Décapiteur Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
Décapiteur Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, slow_movement |
Wiraq l'Empaleur | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
Wiraq l'Empaleur | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
Ch'aska, la Faiseuse de pluie | Lanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
Ch'aska, la Faiseuse de pluie | Lanceur de sorts, demon, flesh_armour, has_bow, invasion_boss, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Mère de la nuée | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mère de la nuée | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
Mère de la nuée | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mère de la nuée | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Rima, Tentatrice des profondeurs | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, vaalsidearea_boss |
Rima, Tentatrice des profondeurs | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Torrent de peur | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, physical_affinity, puncturing_weapon, slow_movement, summoner, vaalsidearea_boss, water, water_elemental |
Commandant de la chair | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, raises_dead, red_blood, undead, vaalsidearea_boss, very_slow_movement, zombie |
Capitaine des damnés | Lanceur de sorts, cold_affinity, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Quetzerxi | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, vaalsidearea_boss |
Agnerax | animal_claw_weapon, beast, bone_armour, extra_small_height, insect, is_unarmed, melee, physical_affinity, red_blood, very_fast_movement |
Agnerix | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_fast_movement |
Calxipher | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead, vaalsidearea_boss, very_slow_movement |
Vaal tombé au combat | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal tombé au combat | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Garde orageux vaal | bone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement |
Evocata Apocalyptica | Lanceur de sorts, fast_movement, fire_affinity, hard_armour, has_wand, human, humanoid, invasion_boss, lightning_affinity, medium_height, military, not_dex, ranged, red_blood |
Docere Incarnatis | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, invasion_boss, large_height, light_armour, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Corrector Draconides | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, invasion_boss, medium_height, medium_movement, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Domestique du Murmurant | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Domestique du Murmurant | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Dario, le Néant personnifié | Lanceur de sorts, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, le Néant personnifié | Lanceur de sorts, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, le Néant personnifié | Lanceur de sorts, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, le Néant personnifié | Lanceur de sorts, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
Balus Crânepierre | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Kall Mouchenard | bandit, flesh_armour, has_bow, human, humanoid, invasion_boss, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kall Mouchenard | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Brise-moelle | animal_claw_weapon, beast, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Le Taureau cadavérique | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Cauchemar de la jungle | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
La Vague sanguine | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Stase sanguinaire | animal_claw_weapon, beast, Lanceur de sorts, cursing_monster, fast_movement, fire_affinity, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Métamorphe sanguinaire | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Mortesang | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Mangenuit | Lanceur de sorts, cursing_monster, fire_affinity, human, humanoid, invasion_boss, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Le Brûleur de livres | Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, lightning_affinity, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
La Jongleuse d'éclairs | Lanceur de sorts, cold_affinity, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement |
Avatar de la douleur | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Rancœur | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement |
Crachehaine | demon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Scorie émoussée | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, extra_large_height, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Le Revenant | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, invasion_boss, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Dispositif du Jugement | Lanceur de sorts, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged |
Rompéchine | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Genesis Paradisae | amphibian_beast, beast, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
La Mort venue du ciel | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Le Gardien du Tertre | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, light_armour, lightning_affinity, mammal_beast, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, summoner |
Arpenteur de merveille | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
Le Masque rageur | Lanceur de sorts, construct, cursing_monster, extra_large_height, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, mud_blood, not_str, slow_movement, summoner |
Le Masque vacillant | Lanceur de sorts, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Le Masque furieux | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Le Masque insensible | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Le Masque capricieux | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Alpha Paradisae | beast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mère de l'essaim | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Flottemort | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Dents-de-lame | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Dents-de-lame | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Brisegranite | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Suturecorps | animal_claw_weapon, Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, humanoid, insect_blood, invasion_boss, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
L'Incendiaire | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying |
Grouillecrocs | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Cligneflamme | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
La Duchesse | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner |
Frissarmure | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Frissarmure | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Cage-mammouth | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Héraut des éléments | bone_armour, bones, Lanceur de sorts, cold_affinity, fire_affinity, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Scrutenuit | bone_armour, bones, has_bow, humanoid, invasion_boss, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Chantécaille | beast, Lanceur de sorts, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Tranchefeuille | beast, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Stranglondule | animal_claw_weapon, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Croc-d'étain | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, melee, not_dex, physical_affinity, spider |
Gardien dos-de-lame | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, large_height, large_model, lightning_affinity, mammal_beast, medium_movement, not_int, ranged, red_blood, rodent_beast |
Stranglerrant | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
Jikeji | Lanceur de sorts, cold_affinity, construct, immobile, invasion_boss, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Bélier fantomatique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, invasion_boss, large_model, medium_height, melee, not_dex, not_int, physical_affinity, undead |
Stranglerampe | Lanceur de sorts, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undying |
Miragéclat | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Miragéclat | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Le Déchet ambulant | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Verremassue | bludgeoning_weapon, bone_armour, bones, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Grath | bone_armour, bones, cleaving_weapon, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Burtok, Conjurateur d'ossements | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Burtok, Conjurateur d'ossements | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_height, melee, physical_affinity, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Burtok, Conjurateur d'ossements | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, skeleton, undead, very_slow_movement |
Le Sans-esprit | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bavlafre | Lanceur de sorts, cleaving_weapon, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, summoner, undead |
Atziri, Reine des Vaal | atziri_boss, Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood |
Atziri, Reine des Vaal | Lanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_dagger, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | bludgeoning_weapon, construct, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
Double | bludgeoning_weapon, construct, flesh_armour, has_staff, has_two_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
Double | construct, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_bow, medium_height, non_attacking, puncturing_weapon, red_blood, very_fast_movement |
Double | construct, flesh_armour, has_wand, medium_height, non_attacking, red_blood, very_fast_movement |
Chair de Bameth | animal_claw_weapon, beyond_demon, Lanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Sang de Haast | beyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Œil de Tzteosh | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
Main de Na'em | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Adepte de Bameth | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Molosse de Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Serviteur de Haast | beyond_commander_monster, beyond_demon, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Bouche d'Ephij | beyond_commander_monster, beyond_demon, Lanceur de sorts, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fanatique d'Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
Disciple de Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
Zélote de Tzteosh | beyond_commander_monster, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Tzteosh, la Flamme affamée | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, summoner |
Ephij, le Ciel crépitant | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Haast, le Froid opiniâtre | beyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth, les Ténèbres mouvantes | bameth, beyond_demon, Lanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Bameth, les Ténèbres mouvantes | Lanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Bameth, les Ténèbres mouvantes | Lanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Na'em, la Pierre inclinée | beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Abaxoth, la Fin de tout ce qui existe | beyond_demon, Lanceur de sorts, cold_affinity, demon, extra_large_height, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Chair de Bameth | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Chair de Bameth | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Sang de Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Sang de Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Œil de Bameth | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
Œil de Bameth | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Adepte de Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Adepte de Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Compagnon de Vagan | cursing_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Compagnon de Vagan | cold_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Compagnon de Vagan | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Compagnon de Vagan | Lanceur de sorts, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Compagnon de Vagan | Lanceur de sorts, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Compagnon de Vagan | Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Compagnon de Vagan | flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Relique | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Relique | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Fabrication resplendissante | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Fabrication resplendissante | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Héritière des Flammes | demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, not_dex, not_str, red_blood, slow_movement |
Héritière de l'Orage | Lanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement |
Lame de Merveil | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Lame de Merveil | cold_affinity, construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Mannequin d'entraînement | construct, is_unarmed, light_armour, medium_height, non_attacking, very_slow_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, extra_extra_large_height, immobile, is_unarmed, light_armour |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, not_dex, not_int |
Placeholder 1 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 2 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 3 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 4 | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour |
Horde corrompue | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Horde corrompue | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Horde corrompue | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Difforme corrompu | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Adepte nonmourant corrompu | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying, unusable_corpse |
Pionnier corrompu | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, very_slow_movement |
Nourrice corrompue | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Diable furieux corrompu | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Cracheuse de feu corrompue | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unusable_corpse |
Cracheur de feu corrompu | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, unusable_corpse |
Seigneur des os corrompu | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, unusable_corpse, very_slow_movement |
Python corrompu | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Envahisseur corrompu | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement, unusable_corpse |
Mercenaire d'élite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Mercenaire d'élite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Mage mercenaire | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Vaurien recruté | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Malfrat recruté | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Agent captif | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Totem bourdonnant | Lanceur de sorts, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Totem calciné | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Totem chatoyant | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Totem rudimentaire | Lanceur de sorts, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Tahi | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Boka | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, summoner |
Necribrae | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, not_dex, not_str, raises_dead, summoner, very_slow_movement |
Lèveruine | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Rua | construct, has_wand, immobile, large_model, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Wha | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
Toru | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Élémentaire de magma | Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water, water_elemental |
Élémentaire de magma | Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Élémentaire de magma | cleaving_weapon, construct, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Élémentaire de glace | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Élémentaire de la tempête | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Élémentaire de la tempête | cleaving_weapon, construct, ghost_blood, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Rampant corrompu | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Nuée corrompue | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Tissecendres corrompu | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Tisseglace corrompu | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Martyr corrompu | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, uses_suicide_explode |
Larve corrompue | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode |
Héritier de la corruption | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Miséreuse corrompue | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Traqueur d'os corrompu | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Corrompu pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Corrompu pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Corrompu pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dogue corrompu | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Dogue corrompu | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Porte-crânes corrompu | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, summoner, very_slow_movement |
Sagittaire corrompu | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Malfrat corrompu | bandit, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Garde corrompu | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Difforme corrompu | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Désosseur corrompu | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archer de feu corrompu | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mouette corrompue | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Incinérateur corrompu | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Nonmourant corrompu | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Difforme corrompu | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme corrompu | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Tarentule corrompue | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Araignée corrompue | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Fille corrompue | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Engeance corrompue | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Expérimentateur corrompu | Lanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Garde noir corrompu | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde noir corrompu | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Tisseuse malade | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Piquier infecté | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Bête infectée | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Bête infestée | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Bête infestée réanimée | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Bête infestée réanimée | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Infestation dévorante | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Reine de la progéniture enragée | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Larbin enragé | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Chef de clan dément | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chiméral putride | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Embusqué infecté | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé plongeant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidé mutant | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Bête infernale démente | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Rhoa infecté | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa enragé | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tisseuse putride | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Aspic infecté | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Aspic déferlant | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
Serpent putride | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Mâchoire enragée | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Rampant fusionné | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cracheur de commotion | beast, Lanceur de sorts, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Veilleur mutant | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
Reine de la progéniture mutante | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Coasseuse mutante | amphibian_beast, beast, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Arachnide mutant | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
Chiméral aliéné | beast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Bête infernale mutante | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Griffe hivernale mutante | animal_claw_weapon, beast, Lanceur de sorts, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Chef de clan mutant | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Rhoa mutant | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Aspic mutant | beast, Lanceur de sorts, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mâchoire mutante | amphibian_beast, beast, Lanceur de sorts, chaos_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Zombie pourrissant | animal_claw_weapon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Momie pourrissante | animal_claw_weapon, aura_bearer, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Oiseau squelette | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Paria pourrissant | demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_fast_movement |
Tisseuse pourrissante | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Squelette calciné | bone_armour, bones, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead |
Squelette réanimé | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_fast_movement |
Ravageur lié | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
Chercheur lié | ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_fast_movement |
Piège test | Lanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Piège de feu | Lanceur de sorts, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Piège de feu | Lanceur de sorts, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Piège d'appel de la foudre | Lanceur de sorts, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
Piège de tempête de glace | Lanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Piège de tempête de glace | Lanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Piège de boule de foudre | Lanceur de sorts, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
Piège de pluie explosive | construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Piège de couteaux éthérés | Lanceur de sorts, construct, extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Éclosion de lames | Lanceur de sorts, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Perceur | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, raises_dead, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grand maître | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Totem | Lanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | Lanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | Lanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | Lanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | Lanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Sectateur de l'orage tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Blasphémateur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Nécromancien tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Incendiaire tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Voleur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mutilateur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Charlatan tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Cannibale tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Alchimiste tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Sectateur vaal tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Malfrat tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Crapule tourmentée | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Pêcheur illégal tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Rebelle tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Égorgeur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Espion tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Martyr tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Escroc tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Faussaire tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Chef de guerre tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Sectateur de l'aurore tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Contrebandier tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Passeur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Boucanier tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Écho de Shavronne | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mineur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mineur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mineur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mineur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Mineur tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Pilleur de tombes tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Traître tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Hérétique tourmenté | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Spectre | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Spectre | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Souffrance de Doedre | ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Souffrance de Doedre | ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Tourment de Doedre | Lanceur de sorts, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
Tourment de Doedre | Lanceur de sorts, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
Tourment de Doedre | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du tourment | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, raises_dead, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | Lanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, summoner, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon du tourment | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Gardien animé | cleaving_weapon, construct, extra_extra_small_height, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, ranged |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Garde noir blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Esclave de Lunaris | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Garde noir blême | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Commandeur blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Charognard sans cervelle | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Esclave sans cervelle | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vautour charognard | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vautour pourrissant | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Charognard sans cervelle | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vautour infesté | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vautour infesté | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vautour infesté | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Charognard sans cervelle | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
L'Ombre de cent pieds | avian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
L'Ombre de cent pieds | avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
La Mort ailée | avian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
La Mort ailée | avian_beast, beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Mort vertigineuse | avian_beast, beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
La Mort ailée | avian_beast, beast, elder_map_boss, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Meritarus | avian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Meritarus | avian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Déchu de Voll | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu de Voll | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu de Voll | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Affliction éternelle | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Affliction éternelle | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Horreur déchue | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Horreur déchue | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Horreur déchue | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Horreur déchue | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
Horreur déchue | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
Os digérés | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat impur | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu cristallisé | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu cristallisé | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu blanchi par le soleil | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu blanchi par le soleil | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu maculé de sang | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Conjurateur maculé de sang | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu maculé de sang | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu de Voll | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu de Voll | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat impur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat impur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Primecrainte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Primecrainte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu cristallisé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu cristallisé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu blanchi par le soleil | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu blanchi par le soleil | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu maculé de sang | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu maculé de sang | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu imprégné de sang | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu imprégné de sang | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Archer impur | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer impur | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer maculé de sang | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer maculé de sang | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde de Voll | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde de Voll | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sentinelle cristallisée | bone_armour, bones, chaos_affinity, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sentinelle cristallisée | bone_armour, bones, chaos_affinity, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde blanchi par le soleil | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde blanchi par le soleil | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde maculé de sang | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde maculé de sang | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde imprégné de sang | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer oublié | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde imprégné de sang | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer impur | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Déclinuit | archer_boss, bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Déclinuit | bone_armour, bones, has_bow, is_clone, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage d'os | bone_armour, bones, has_bow, large_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage d'os | bone_armour, bones, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Mirage d'os | bone_armour, bones, elder_map_boss, has_bow, large_height, non_attacking, not_int, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Suzerain des esquilles | bone_armour, bones, fire_affinity, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage d'os | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Suzerain des esquilles | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Maelström | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Vortex de boue | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Vortex de sang | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Vortex de sang | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Vortex de sang | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Ondenoire | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Ondenoire | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Légion des âmes perdues | Lanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Légion des âmes perdues | Lanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Légion des âmes perdues | Lanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Légion des âmes perdues | Lanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Maelström déchaîné | construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water |
Spirale murmurante | Lanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, small_height, unusable_corpse, water, water_elemental |
Orbe d'inondation | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
Vortex | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Typhon | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Voll, Empereur de la Pureté | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
Voll, Empereur de la Pureté | bludgeoning_weapon, bone_armour, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
L'Empereur de verre | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
L'Empereur de verre | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Empereur oublié | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
L'Empereur de verre | bludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map |
Planus, l'Âme anéantie | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Planus, l'Âme anéantie | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Élite corrompue | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crapahuteur de poussière | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Crapahuteur de poussière | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Esprit vacillant | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ululat, Porte-vermine | animal_claw_weapon, beast, bone_armour, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Esprit vacillant | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
BoingBoingBoing | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, non_attacking, not_int, not_str, red_blood |
Crapahuteur de crasse | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Errant infesté | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Sauterelle des plaines | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Errant des sables | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Bondisseur des sables | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, melee, not_int, not_str, physical_affinity, red_blood |
Errant des sables | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Horreur suturée | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur suturée | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur suturée | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur intemporelle | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur intemporelle | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Restes enchevêtrés | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Restes enchevêtrés | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur blanchie | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur blanchie | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur blanchie | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Échasses d'ossements | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Faisceau d'affliction | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur suturée | bones, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, elder_map_boss, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, extra_large_height, fire_affinity, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, fire_affinity, has_bow, humanoid, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, fire_affinity, has_bow, humanoid, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, fire_affinity, has_bow, humanoid, large_model, matryoshka_boss, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur effilochée | bones, fire_affinity, has_bow, humanoid, large_model, medium_movement, medium_small_height, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, standalone_map_boss, stone_armour, undead |
Braises du passé | bones, Lanceur de sorts, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Braises du passé | bones, Lanceur de sorts, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Horreur suturée | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Hurleuse | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Hurleuse | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Hurlenéant | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hurleuse Eihal | beast, Lanceur de sorts, flesh_armour, flying, I_see_brothers_card, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Hurleuse Eihal | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Hurleuse Eihal | beast, elder_map_boss, flesh_armour, flying, is_unarmed, mammal_beast, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Hurleuse | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rugisseuse | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Crieuse | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Maçon grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Maçon grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pilleur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pilleur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Picrivet | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead |
Seigneur des Anéantis | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, non_unique_map_boss, physical_affinity, slow_movement, stone_armour, undead, unholy_trio_boss_map |
Seigneur des Anéantis | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, standalone_map_boss, stone_armour, undead |
Seigneur des Anéantis | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, mud_blood, non_attacking, slow_movement, stone_armour, undead |
Mineur grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Maçon grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Maçon grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pilleur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pilleur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Porteur de lanterne grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Porteur de lanterne grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Porteflamme grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Porteflamme grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Illuminateur grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Illuminateur grêlé | cannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
L'Homme qui brûle | Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead |
Messager des Anéantis | Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map |
Messager des Anéantis | Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, standalone_map_boss, stone_armour, undead |
Messager des Anéantis | elder_map_boss, fast_movement, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_int, not_str, stone_armour, undead |
Tunnelier | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Tunnelier | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
Rampant | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Rampant | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
Fouisseur | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Martèlorage | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Briseur Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Briseur Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, standalone_map_boss, undead |
Briseur Toruul | bludgeoning_weapon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, small_height, undead |
Goliath grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Goliath grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Géant grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Géant grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Béhémoth grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Béhémoth grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Goliath des égoûts | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Goliath fondu | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Goliath des égoûts | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Grand mineur | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Champion des Anéantis | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map, very_slow_movement |
Champion des Anéantis | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour, undead, very_slow_movement |
Champion des Anéantis | bludgeoning_weapon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, undead, very_slow_movement |
Goliath grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Goliath grêlé | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Sentinelle du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Sentinelle du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Gardien du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Gardien du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Muruk l'Éveillé | bludgeoning_weapon, construct, cursing_monster, ghost_blood, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Anomalie du Néant | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
Anomalie du Néant | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
Anomalie du Néant | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
Avatar de la Ruine | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
Avatar de la Ruine | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
Avatar de la Ruine | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Golem protecteur | aura_bearer, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Colosse d'Eber | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Colosse d'Eber | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Golem gardien | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
La Pierre d'Effroi | bludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Sœur d'Hyrri | demon, has_bow, humanoid, karui, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
Embusquée d'Hyrri | demon, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
Élu de Kaom | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Élu loyal | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Élu de Kaom | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Acolyte de Lavianga | Lanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Éclaireur de Tukohama | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
Guerrier de Tukohama | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Guerrier de Tukohama | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Avant-garde de Tukohama | cannot_be_monolith, demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Dogue furieux | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue de guerre | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Mâchegueule | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mâchegueule | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Raihara, Fidèle de Tukohama | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Totem Inua | Lanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Totem traître | Lanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Sanglotefeu | Lanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Sanglotefeu | Lanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Totem vakali | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Bosquet de Boisbrasier | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Forêt de flammes | Lanceur de sorts, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
Forêt de flammes | Lanceur de sorts, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
Forêt de flammes | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Jeune pousse | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Rage de Tukohama | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Rage de Tukohama | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Jeune pousse | Lanceur de sorts, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour |
Semis | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Semis | Lanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Semis | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Rakango de guerre | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango de guerre | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango de guerre | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Roi Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
Roi Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
Roi Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_model, medium_movement, melee, not_dex, not_int, red_blood |
Roi Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
Le Roi infernal | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
Le Roi infernal | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
Le Roi infernal | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Le Roi infernal | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
Démon pitbull | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Démon pitbull | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Dogue vicieux | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Mâchoire d'acier | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Gnar, le Mangeur de charognes | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, I_see_brothers_card, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Gnar, le Mangeur de charognes | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Gnar, le Mangeur de charognes | beast, canine_beast, demon, elder_map_boss, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, non_attacking, not_int, red_blood, slashing_weapon |
Boucher des fosses | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Boucher des fosses | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Boucher des fosses | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Mâchoire d'acier | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Gnar, Mangeur de charognes | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Coq naja | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Coq naja | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Coq démon | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Archer à serres | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Picorœil | archer_boss, avian_beast, beast, chaos_affinity, cold_affinity, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Rocbec, la Volaille de bataille | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, I_see_brothers_card, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Rocbec, la Volaille de bataille | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Rocbec, la Volaille de bataille | avian_beast, beast, demon, elder_map_boss, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Démon à serres | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Démon à serres | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Démon à serres | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Archer à serres | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Archer à serres | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Archer à serres | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volaille sauvage | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tore, l'Ancien imposant | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Tore, l'Ancien imposant | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Tore, l'Ancien imposant | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Olof, Fils du Bourreau | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Olof, Fils du Bourreau | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Olof, Fils du Bourreau | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Olof, Fils du Bourreau | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, no_maven, not_dex, not_int, physical_affinity, red_blood |
Olof, Fils du Bourreau | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Avatar du Tonnerre | Lanceur de sorts, cleaving_weapon, demon, extra_large_height, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Gladiateur fou | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Celui qui apporte le sang | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Celui qui apporte le sang | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Celui qui apporte le sang | elder_map_boss, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slashing_weapon, slow_movement |
Gladiateur fou | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Taureau combattant | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Chevaucheur d'avalanche | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Taureau brouteur | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Chargebataille | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Écraseur de gladiateurs | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Écraseur de gladiateurs | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Écraseur de gladiateurs | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Dos-calleux | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Dos-calleux | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Infernaire entravé | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Déchiqueteur de gladiateurs | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Déchiqueteur de gladiateurs | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, very_fast_movement |
Déchiqueteur de gladiateurs | animal_claw_weapon, beast, demon, elder_map_boss, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, small_height, very_fast_movement |
Daresso, Roi des Épées | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, Roi des Épées | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, Roi des Épées | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Pourfendeur de Légions | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Pourfendeur de Légions | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Ambrius, Pourfendeur de Légions | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
Ambrius, Pourfendeur de Légions | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Écho de Daresso | cold_affinity, demon, fast_movement, ghost_armour, ghost_blood, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon |
Daresso, Roi des Épées | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Pourfendeur de Légions | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, Roi des Épées | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Œil vagabond | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Œil vagabond | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Œil vagabond | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Œil vagabond | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Assemblage d'yeux écarquillés | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Témoin de la douleur | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Sentinelle strabique | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Sentinelle strabique | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Œil statique | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, red_blood |
Vue de Doedre | cleaving_weapon, demon, flesh_armour, has_wand, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Œil vagabond | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Incubateur d'yeux | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Incubateur d'yeux | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
La Mère du Pus | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
La Mère du Pus | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Incubateur d'yeux | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Incubateur d'yeux | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Incubateur d'yeux | Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Anatomie arrangée | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Anatomie arrangée | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Mort ébouillanté | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Ophidien nuisible | beast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Ophidien repoussant | beast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Ophidien nuisible | beast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Ophidien nuisible | beast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Efflorescence mortelle | beast, Lanceur de sorts, chaos_affinity, cold_affinity, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Maligaro, l'Inquisiteur | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Maligaro, l'Inquisiteur | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Maligaro, l'Inquisiteur | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Prodige de la douleur | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Celui aux innombrables morceaux | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
Celui aux innombrables morceaux | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Cauchemar de Maligaro | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Celui aux innombrables morceaux | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, red_blood |
Écho de Maligaro | bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_str, physical_affinity |
Doedre Sombrelangue | Lanceur de sorts, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
Doedre Sombrelangue | Lanceur de sorts, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
Doedre Sombrelangue | Lanceur de sorts, demon, flesh_armour, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Prodige des calamités | Lanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
Érythrophagie | Lanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
Érythrophagie | Lanceur de sorts, demon, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Érythrophagie | Lanceur de sorts, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, puncturing_weapon, red_blood |
Écho de Doedre | Lanceur de sorts, chaos_affinity, cold_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, summoner |
Maîtresse Braeta | Lanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map, unique_map_boss |
Shavronne de l'Umbra | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Shavronne de l'Umbra | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Shavronne de l'Umbra | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Prodige des ténèbres | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
Gisale, la Dérobeuse de pensées | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
Gisale, la Dérobeuse de pensées | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss |
Gisale, la Dérobeuse de pensées | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood |
Malachai, le Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, le Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, le Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, le Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, le Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Présage du Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Présage du Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Présage du Cauchemar | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Mangeur d'âmes | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, eldritch, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, no_maven, not_dex, not_int, physical_affinity, red_blood |
Manifestation glacée | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Éclat fragile | cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Éclat fragile | cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Éclat fragile | cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Éclat fragile | cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Éclat de verre | construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Golem d'obsidienne | Lanceur de sorts, construct, extra_small_height, fire_affinity, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Fragment de l'Hiver | Lanceur de sorts, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Fragment de l'Hiver | Lanceur de sorts, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water |
Fragment de l'Hiver | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water |
Glace instable | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Glace instable | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Glace instable | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Glace fragile | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de glace mineur | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de glace | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Golem de glace | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Glace unifiée | Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de glace | construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Golem de glace | Lanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem arctique | Lanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Feu instable | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Feu instable | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Feu instable | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem de flammes mineur | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem volcanique | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem solaire-né | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem solaire-né | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de météore | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de météore | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Flamme unifiée | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Feu Haineux | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem de feu | bludgeoning_weapon, construct, delve_monster, fast_movement, is_unarmed, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
Golem de magma | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, stone_armour |
Golem magmatique | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Poison instable | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Poison instable | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Poison instable | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Poison instable | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
Golem foudroyé | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Création de Jiquani | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Garde de l'Omnitecte | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Défenseur de l'Amplificateur | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Aberration d'énergie | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Tempête liée | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Le Roc des courants | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, not_str, ranged, stone_armour |
Le Roc des courants | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, standalone_map_boss, stone_armour |
Le Roc des courants | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_str, stone_armour |
Ver de vase | animal_claw_weapon, Lanceur de sorts, demon, extra_extra_small_height, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
Ver de vase | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Ver de vase | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Ver grouillant | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Crapaud frétillant | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe asservi | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Rampant infesté | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe infesté | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe asservi | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rampant infesté | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe infesté | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe asservi | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Rampant infesté | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe sauvage | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe champion | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement |
Rampant blanchi | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Rampant blanchi | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rampant blanchi | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Création primordiale | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Création primordiale | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Création primordiale | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Création primordiale | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
TESTORATOR | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, very_fast_movement |
Roncebrume | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Le Chirurgien | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Sorcière du chaudron | bandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Tisseuse de faux espoirs | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Merveil, la Revenante | Lanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Esprit de Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Esprit d'Aïdan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Champion du Givre | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Perpetus | Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Héraut des cendres | Lanceur de sorts, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Héraut du tonnerre | Lanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Belliciste | bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Abhorration | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
La Déesse de la Pureté | Lanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
Pillard Selrance | Lanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Pillard Selrance | Lanceur de sorts, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, wb_basic |
Pillard Selrance | Lanceur de sorts, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
Pillard Selrance | Lanceur de sorts, cold_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Pillard Selrance | Lanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Pillard Selrance | Lanceur de sorts, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
Devin Selrance | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Devin Selrance | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Devin Selrance | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Devin Selrance | Lanceur de sorts, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Devin Selrance | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Foudroyeur Selrance | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Foudroyeur Selrance | bludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Foudroyeur Selrance | bludgeoning_weapon, Lanceur de sorts, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Musky Grenn, dit « Deux-Yeux » | aura_bearer, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon, wb_leader |
Musky Grenn, dit « Deux-Yeux » | aura_bearer, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Musky Grenn, dit « Deux-Yeux » | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_leader |
Susara, la Sirène du Pondium | aura_bearer, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
Susara, la Sirène du Pondium | aura_bearer, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
Lussi Roth, dite « la Mère de la pourriture » | aura_bearer, Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
Lussi Roth, dite « la Mère de la pourriture » | aura_bearer, Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
Pillard Selrance | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, puncturing_weapon, red_blood, wb_basic |
Devin Selrance | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, wb_support |
Foudroyeur Selrance | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Foudroyeur Selrance | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Cavaleur Ventmuet | bludgeoning_weapon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
Cavaleur Ventmuet | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Cavaleur Ventmuet | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Cavaleur Ventmuet | bludgeoning_weapon, cold_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
Cavaleur Ventmuet | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Cavaleur Ventmuet | cold_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Cavaleur Ventmuet | cold_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Lynx Ventmuet | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, wb_basic |
Maléficieur Ventmuet | Lanceur de sorts, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
Maléficieur Ventmuet | Lanceur de sorts, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
Maléficieur Ventmuet | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
Maléficieur Ventmuet | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
Chanteneige Ventmuet | aura_bearer, Lanceur de sorts, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, wb_elite |
Chanteneige Ventmuet | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Chanteneige Ventmuet | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Chanteneige Ventmuet | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Chanteneige Ventmuet | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Yorishi, Sage de l'Aurore | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, wb_leader |
Yorishi, Sage de l'Aurore | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, wb_leader |
Yorishi, Sage de l'Aurore | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_attacking, red_blood, wb_leader |
Jeinei Yuushu | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood, summoner, wb_leader |
Jeinei Yuushu | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Jeinei Yuushu | has_bow, human, humanoid, is_clone, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_leader |
Otesha, la Tueuse de Géants | Lanceur de sorts, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, wb_leader |
Otesha, la Tueuse de Géants | Lanceur de sorts, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Cavaleur Ventmuet | bludgeoning_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood, wb_basic |
Maléficieur Ventmuet | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_str, ranged, red_blood, wb_support |
Chanteneige Ventmuet | elder_map_boss, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_elite |
Chanteneige Ventmuet | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Brisecrâne Rougelame | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Brisecrâne Rougelame | fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, wb_basic |
Brisecrâne Rougelame | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Brisecrâne Rougelame | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Brisecrâne Rougelame | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Brisecrâne Rougelame | bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Maîtreflamme Rougelame | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Maîtreflamme Rougelame | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Maîtreflamme Rougelame | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Maîtreflamme Rougelame | bludgeoning_weapon, Lanceur de sorts, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support |
Belliciste Rougelame | aura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, summoner, wb_elite |
Belliciste Rougelame | aura_bearer, bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, wb_elite |
Belliciste Rougelame | aura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Belliciste Rougelame | aura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Uruk Baleh | Lanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Uruk Baleh | Lanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Uruk Baleh | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
El'Abin, le Mangesang | Lanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
El'Abin, le Mangesang | Lanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
Leli Goya, Fille des cendres | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Leli Goya, Fille des cendres | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Bin'aia, la Pluie pourpre | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, summoner, wb_leader |
Bin'aia, la Pluie pourpre | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, summoner, wb_leader |
Brisecrâne Rougelame | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood, wb_basic |
Maîtreflamme Rougelame | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support |
Belliciste Rougelame | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Belliciste Rougelame | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Rama, le Parricide | aura_bearer, Lanceur de sorts, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
Rama, le Parricide | aura_bearer, Lanceur de sorts, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
Rama, le Parricide | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
Kalria, la Déchue | Lanceur de sorts, cursing_monster, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, not_str, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Kalria, la Déchue | elder_map_boss, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_str, plate_armour, red_blood, wb_leader |
Kalria, la Réanimée | aura_bearer, bone_armour, bones, Lanceur de sorts, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, summoner, undead, wb_leader |
Kalria, la Réanimée | aura_bearer, bone_armour, bones, Lanceur de sorts, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, wb_leader |
Légionnaire réanimé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Légionnaire réanimé | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mage de combat réanimé | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage de combat réanimé | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage de combat réanimé | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Invari, le Sculpte-sang | aura_bearer, Lanceur de sorts, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader |
Invari, le Sculpte-sang | aura_bearer, Lanceur de sorts, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Lokan, le Trompeur | Lanceur de sorts, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Lokan, le Trompeur | Lanceur de sorts, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Lokan, le Trompeur | cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
Marchak, le Traître | Lanceur de sorts, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader |
Marchak, le Traître | Lanceur de sorts, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Berrots, le Briseur | Lanceur de sorts, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, ranged, red_blood, wb_leader |
Berrots, le Briseur | Lanceur de sorts, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Vessider, l'Inégalé | Lanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Vessider, l'Inégalé | Lanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Morgrants, l'Assourdissant | Lanceur de sorts, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, wb_leader |
Morgrants, l'Assourdissant | Lanceur de sorts, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Serti légionnaire | Lanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Serti légionnaire | Lanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Pyromane cuirassé | Lanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Pyromane cuirassé | Lanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Serti légionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Serti légionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Démolisseur cuirassé | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Démolisseur cuirassé | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Serti légionnaire | Lanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Serti légionnaire | Lanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Décimateur cuirassé | Lanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Décimateur cuirassé | Lanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Serti capitaine | Lanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Serti capitaine | Lanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Capitaine Tanner Lestepied | Lanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Capitaine Tanner Lestepied | Lanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
Capitaine Tanner Lestepied | demon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon, undying |
Serti mage du givre | Lanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Serti artilleur | demon, has_bow, humanoid, medium_movement, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, undying |
Serti nécromancien | bludgeoning_weapon, Lanceur de sorts, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying |
Serti combattant | bludgeoning_weapon, demon, has_two_hand_mace, has_two_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, undying |
Serti berzerker | demon, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, not_int, plate_armour, red_blood, slashing_weapon, undying |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Cœur de la Bête | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Cœur de la Bête | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Cœur de la Bête | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Revenant stygien | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Revenant stygien | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
Revenant en fuite | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Revenant en fuite | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
La Reine des Ossements | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Thraxia | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Thraxia | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Profanateur misérable | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Thraxia | demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, large_model, non_attacking, not_int, not_str, red_blood, slashing_weapon, small_height |
Dimachaeri Cassius | cold_affinity, exile, gladiator, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement, wb_elite |
Mevia | aura_bearer, Lanceur de sorts, cursing_monster, exile, flesh_armour, gladiator, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, rogue_exile, summoner, wb_leader |
Rudiarius Felix | chaos_affinity, exile, gladiator, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, wb_support |
Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Mevion | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Mevion | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Avatar de la Chasseresse | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Avatar de la Chasseresse | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, wb_support |
Avatar de la Chasseresse | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood, wb_support |
Avatar des Cieux | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Avatar des Cieux | aura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Avatar des Cieux | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
Avatar de la Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Avatar de la Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_elite |
Avatar de la Forge | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, wb_elite |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Gardien du tonnerre | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Archer écorché | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Champion du Tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon de la tempête | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon de la tempête | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon de la tempête | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon de la tempête | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon de la tempête | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la tempête | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Argus | argus_labyrinth, beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Héphaéus, le Pilon | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Héphaéus, le Pilon | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Héphaéus, le Pilon | beast, demon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
Derviche dansant | construct, fast_movement, ghost_armour, is_unarmed, medium_height, physical_affinity |
Esprit du tombeau | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Haine de Doedre | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Roc animé | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Roc animé | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Éclat de colline | bludgeoning_weapon, construct, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Éclat de colline | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Fragment de colline | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Fragment de colline | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Reliquat de colline | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Reliquat de colline | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Récif animé | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Glacier animé | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Récif animé | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Proclamation profanée | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Proclamation profanée | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
Golem polaire | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, extra_large_height, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, stone_armour |
L'Érodé | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
L'Érodé | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
L'Érodé | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Gardien de la Chambre forte | bludgeoning_weapon, Lanceur de sorts, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
Gardien de la Chambre forte | bludgeoning_weapon, Lanceur de sorts, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
Gardien de la Chambre forte | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Trésor pirate | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, medium_height, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
Trésor pirate | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
Trésor pirate | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Golem régénérant | aura_bearer, bludgeoning_weapon, construct, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Cristal ardent | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Cristal glacé | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Démon à talisman | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon à talisman | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon à talisman | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon à talisman | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon à talisman | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon à talisman | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Démon flétrissant | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Arme Animée | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
Douleur infinie | aura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
Totem vaal | construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
Douleur infinie | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Danger infini | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Soif infinie | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Saignement infini | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Léthargie infinie | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Totem vaal | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Givre perpétuel | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Feu perpétuel | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Tempête perpétuelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Douleur infinie | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Danger infini | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Soif infinie | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Saignement infini | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Léthargie perpétuelle | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Totem vaal | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Givre perpétuel | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Feu perpétuel | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Tempête perpétuelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Izaro | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Izaro | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Izaro | Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Déesse de la Justice | Lanceur de sorts, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood |
La Déesse | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
La Déesse | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
La Déesse | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
La Déesse | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, no_maven, not_dex, not_str, ranged, undead |
Vision de la Justice | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Vision de la Justice | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
Vision de la Justice | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
Lieutenant de la Rage | beast, bludgeoning_weapon, cold_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Lieutenant de l'Arc | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Lieutenant de la Massue | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant de la Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant de l'Arc | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Lieutenant de la Massue | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant de la Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, small_height, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | bone_armour, construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, physical_affinity, slashing_weapon, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Étendard de haine | bone_armour, cleaving_weapon, cold_affinity, construct, immobile, is_unarmed, medium_height, non_attacking |
Étendard du Syndicat | bone_armour, Lanceur de sorts, cleaving_weapon, construct, immobile, is_unarmed, large_height, no_pantheon_mod, non_attacking, ranged |
Étendard de l'Empire éternel | bone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking |
Invisible | bone_armour, cleaving_weapon, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | construct, very_slow_movement |
Invisible | construct, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Rhoa libéré | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Bête libérée | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast |
Infernaire libéré | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Chef primate libéré | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Primate libéré | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Cobra libéré | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Arachnide libéré | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arachnide libéré | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Tranchegueule libéré | beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Chiméral libéré | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
Immondice libéré | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Ursidé libéré | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Contemplateur libéré | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Rigwald, le Roi Loup | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Le Roi maudit | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
Le Roi maudit | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Le Roi maudit | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
Le Roi maudit | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
Lycius, le Hurlement de minuit | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Lycius, le Hurlement de minuit | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Lycius, le Hurlement de minuit | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
Rigwald, le Roi Loup | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Le Roi maudit | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Lycius, le Hurlement de minuit | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Rhoa implacable | animal_claw_weapon, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Rhoa implacable | animal_claw_weapon, beast, bone_armour, bones, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, small_height, undead |
Âme de l'été | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Âme de l'hiver | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Écho verdoyant | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Écho verdoyant | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Écho verdoyant | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Écho verdoyant | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Écho verdoyant | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Écho verdoyant | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Écho verdoyant | animal_claw_weapon, beast, bone_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Écho verdoyant | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Taureau chargeant | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ingénieur électrique | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Constructeur gelé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Immolateur | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
Partisan incandescent | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
Nid de Ryslatha | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Nid de Gorulis | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Nid infesté | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Braise incandescente | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Gardien de la Déesse | bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien de la Déesse | bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien de la Déesse | bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, metal_armour, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien de la Déesse | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant cendreux | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant calciné | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant embrasé | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant givré | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant gelé | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Prétendant tonnant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Prétendant orageux | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Trompeur amer | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Trompeur cinglant | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Trompeur fulminant | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Trompeur maudit | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Trompeur maudit | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Trompeur maudit | animal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Tisseuse du dédale | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Progéniture du dédale | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Ancien participant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ancien participant | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Participant putride | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Prétendant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Prétendant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Prétendant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Réanimateur éternel | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Participant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Participant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Participant pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Serviteur éternel | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Serviteur éternel | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Servant du gel | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Servant du gel | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Servant de la cendre | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Servant de la cendre | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Rôdeur de l'ombre | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Secoueur en fusion | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Combattant ancien | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Écraseur du dédale | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gardien mort-vivant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Gardien mort-vivant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Marionnette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Marionnette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Artisan spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Artisan spectral | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Artisan spectral | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Résident dissimulé | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Résident dissimulé | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Porc-épic du dédale | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Ondulant du dédale | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Masse écrasante | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Masse écrasante | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Élémentaire de boue | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Totem | cannot_be_monolith, Lanceur de sorts, chaos_affinity, construct, hidden_monster, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Rat venimeux | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, slow_movement, unusable_corpse |
Totem de peste | beast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse |
Rat grouillant | beast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse |
Rat grouillant | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat énorme | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Croque-os | beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, physical_affinity, red_blood, rodent_beast, slow_movement |
Rat envahisseur | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat venimeux | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat affamé | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, summoner |
Rat envahisseur | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat énorme | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat envahisseur | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Rat énorme | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Grenouille bleue | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille bleue | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille rousse | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille rousse | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille étrange | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
Grenouille étrange | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse, very_fast_movement |
Grenouille étrange | amphibian_beast, beast, Lanceur de sorts, cold_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, red_blood, unusable_corpse |
Grenouille bleue | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille verte | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Grenouille étrange | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
Esprit karui | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Esprit karui | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Esprit karui | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Esprit karui | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, slow_movement, undead, unusable_corpse |
Esprit karui | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, undead, unusable_corpse, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Source de léthargie | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Source de léthargie | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Source de vulnérabilité | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Source de vulnérabilité | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Source des éléments | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Source des éléments | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Gargouille imprégnée d'acier | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille imprégnée de vif-argent | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille imprégnée de granit | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille imprégnée d'acier | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille imprégnée de vif-argent | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille imprégnée de granit | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Gargouille chromatique | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Gargouille vigoureuse | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Gargouille chromatique | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Gargouille frôlechrome | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Gargouille frôlechrome | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Seuil de la Colère | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Seuil de la Haine | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Seuil de la Fureur | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Seuil de la Colère | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Seuil de la Haine | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Seuil de la Fureur | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Idole des Flammes | Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Idole du Givre | Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Idole de l'Orage | Lanceur de sorts, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
Idole des Flammes | Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Idole du Givre | Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Idole de l'Orage | Lanceur de sorts, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Platinia | Lanceur de sorts, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Platinia | Lanceur de sorts, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Platinia | ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking, slashing_weapon |
Auriot | aura_bearer, Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
Auriot | aura_bearer, Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
Auriot | ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
Rhodion | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
Rhodion | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
Rhodion | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
Pallias | aura_bearer, bludgeoning_weapon, Lanceur de sorts, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
Pallias | aura_bearer, bludgeoning_weapon, Lanceur de sorts, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
Pallias | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
Argient | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
Argient | bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
Argient | bludgeoning_weapon, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking |
Rheniot | aura_bearer, Lanceur de sorts, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Rheniot | aura_bearer, Lanceur de sorts, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Rheniot | ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
Charges d'Izaro | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Parasité affamé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Parasité affamé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Engeance parasitaire | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
Parasite vicieux | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
L'Encéphalophage | beast, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, ranged |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite venimeux | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity, puncturing_weapon |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite cuirassé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite cuirassé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite cuirassé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite cuirassé | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite cracheur | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite cracheur | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite cracheur | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite cracheur | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite cracheur | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite vicieux | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Parasite vicieux | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Parasite vicieux | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Vassal des Embruns | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Mollusque bistré | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Eber, la Gueulepeste | Lanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Eber, la Gueulepeste | Lanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, les Murmures Insoutenables | Lanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Inya, les Murmures Insoutenables | Lanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_movement, not_str, ranged, red_blood |
Yriel, le Seigneur Sauvage | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Yriel, le Seigneur Sauvage | fire_affinity, has_bow, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, la Reine sans Soupirs | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Volkuur, la Reine sans Soupirs | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood |
Eber, la Gueulepeste | Lanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, les Murmures Insoutenables | Lanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Yriel, le Seigneur Sauvage | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, la Reine sans Soupirs | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Eber, la Gueulepeste | Lanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, les Murmures Insoutenables | Lanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Yriel, le Seigneur Sauvage | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, la Reine sans Soupirs | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood |
Écho de Vaal | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Fabrication remémorée | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Mémoire vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Mémoire vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de la Prophétie | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Rania Cielnée | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged |
Rania Cielnée | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged |
Rania Cielnée | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Lora, la Concurrente | Lanceur de sorts, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged |
Lora, la Concurrente | Lanceur de sorts, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, ranged |
Lora, la Concurrente | bone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, medium_height, medium_movement, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Terese Napora | Lanceur de sorts, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Terese Napora | Lanceur de sorts, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Terese Napora | bone_armour, bones, Lanceur de sorts, has_bow, lightning_affinity, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Héros ancien | Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Héros ancien | Lanceur de sorts, cold_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Héros ancien | Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Mort ancien | Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged |
Lauréat de Malachai | Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, ghost_blood, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, slashing_weapon |
Dogue exterminateur | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue exterminateur | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue exterminateur | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue exterminateur | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Lola, la Féroce | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Rocco, l'Assoiffé de sang | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Tome instable | Lanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
Livre murmurant | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour |
Homme d'osier | bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slow_movement |
Avarius, le Réassemblé | bludgeoning_weapon, bone_armour, demon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity |
Gardien du Phénix | beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon, very_fast_movement |
Gardien du Phénix | beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Gardien du Phénix | beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Gardien du Phénix | beast, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_int, red_blood, slashing_weapon, very_fast_movement |
Phénix | avian_beast, beast, Lanceur de sorts, fire_affinity, flesh_armour, is_unarmed, large_model, medium_height, puncturing_weapon, ranged, slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Gardienne de l'Hydre | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, shaper_guardian_boss |
Gardienne de l'Hydre | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Gardienne de l'Hydre | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Gardienne de l'Hydre | beast, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_attacking, not_int, puncturing_weapon, red_blood |
Reflet du Gardien | Lanceur de sorts, cold_affinity, humanoid, is_unarmed, liquid_armour, medium_height, medium_movement, melee, physical_affinity, ranged, water_elemental |
Gardien du Minotaure | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shaper_guardian_boss |
Gardien du Minotaure | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Gardien du Minotaure | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Gardien du Minotaure | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_dex, not_int, red_blood |
Gardien de la Chimère | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon |
Gardien de la Chimère | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Gardien de la Chimère | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Gardien de la Chimère | beast, elder_map_boss, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, red_blood, slashing_weapon |
Effigie distordue | Lanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Carius, l'Anormal | Lanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Carius, l'Anormal | Lanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, standalone_map_boss, stone_armour |
Carius, l'Anormal | construct, demon, elder_map_boss, is_unarmed, medium_movement, mud_blood, non_attacking, not_int, slashing_weapon, small_height, stone_armour |
Exartze, la Pierre serpentante | Lanceur de sorts, construct, demon, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, small_height, stone_armour, vaalsidearea_boss |
Esclavagiste | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Esclavagiste dément | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Superviseur Krow | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Superviseur Krow | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Superviseur Krow | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Arwyn, le Maître-chien | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, le Maître-chien | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, le Maître-chien | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, le Maître-chien | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar |
Arwyn, le Maître-chien | bludgeoning_weapon, Lanceur de sorts, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Justicar du temple | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar du temple | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar aliéné | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar aliéné | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar dépravé | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar dépravé | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar Casticus | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Justicar Casticus | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Exécuteur Ailesang | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Exécuteur Ailesang | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
Exécuteur imprégné de sang | Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
Exécuteur Ailesang | elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon, templar |
Traqueur de la Garde noire | Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Traqueur de la Garde noire | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Régurgiteur déformé | Lanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Régurgiteur déformé | Lanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Régurgiteur déformé | Lanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Régurgiteur déformé | Lanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Intercepteur d'esclave | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Intercepteur d'esclave | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Esclavagiste fou | Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Esclavagiste fou | Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Esclavagiste fou | Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Esclavagiste dépravé | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Esclavagiste dépravé | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Esclavagiste dépravé | flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Monstre de chair | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Totem titanesque | bludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Homme-bouc du Gardien | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc du Gardien | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar du Bouc | beast, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Homme-bouc du Gardien | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Homme-bouc du Gardien | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar du Bouc | beast, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Infernaire du Gardien | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire du Gardien | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Avatar de l'Infernaire | animal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Infernaire du Gardien | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infernaire du Gardien | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar de l'Infernaire | animal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Serpent du Gardien | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent du Gardien | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Avatar du Serpent | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent du Gardien | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpent du Gardien | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Avatar du Serpent | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Anomalie | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Anomalie | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, uses_suicide_explode, very_slow_movement |
Anomalie | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Anomalie | Lanceur de sorts, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
Anomalie | Lanceur de sorts, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
Anomalie | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Anomalie instable | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
Noyau instable | Lanceur de sorts, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, cold_affinity, construct, extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Noyau instable | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Noyau instable | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Noyau instable | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, very_slow_movement |
Noyau instable | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
WIP | extra_extra_small_height, fast_movement, ghost_armour, is_unarmed, non_attacking |
Démon | Lanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, medium_height, melee, physical_affinity, slow_movement, uses_suicide_explode |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Le Façonneur | elder_map_boss, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, eldritch, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Le Façonneur | eldritch, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
Le Façonneur | Lanceur de sorts, human, humanoid, is_unarmed, large_height, light_armour, not_str, red_blood, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Le Façonneur | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Le Façonneur | human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Convergence d'énergies | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour |
Zana, Maître Cartographe | Lanceur de sorts, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Zana, Maître Cartographe | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
Zana, Maître Cartographe | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
Zana, Maître Cartographe | Lanceur de sorts, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Zana, Maître Cartographe | Lanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Esprit d'essence | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Élu de Kaom façonné | demon, eldritch, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
Élu de Kaom façonné | demon, eldritch, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Sœur d'Hyrri façonnée | demon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
Coq démon façonné | avian_beast, beast, chaos_affinity, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Coq démon façonné | avian_beast, beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Démon pitbull façonné | beast, canine_beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Ouvrier nonmourant façonné | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Archiviste nonmourant façonné | Lanceur de sorts, cold_affinity, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Lutteur nonmourant façonné | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Recluse vaal façonnée | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Tarentule nocive façonnée | animal_claw_weapon, beast, chaos_affinity, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Tarentule mortelle façonnée | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Malfrat novice façonné | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Traqueur de l'ombre façonné | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Bandit de grand chemin façonné | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Mère de la Flamme | Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
Mère de la Flamme | Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
La Matriarche | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Piléah, la Brûleuse de cadavres | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Piléah, la Brûleuse de cadavres | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Créateur de flamme | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Piléah, la Brûleuse de cadavres | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
La Matriarche réanimée | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Piléah, le Cadavre brûlant | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Piléah, le Cadavre brûlant | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Piléah, le Cadavre brûlant | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
La Matriarche décomposée | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Mère de la Fournaise | Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Sœur bénie | Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Sœur bénie | Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Sœur sanguine | Lanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Sœur sanguine | Lanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Sœur sanguine | Lanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Pupille du temple | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Garde du temple | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Pupille du temple | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Gardien du temple | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Gardien du temple | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Pupille hérétique | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Pupille hérétique | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Pupille hérétique | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Pupille hérétique | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Gardien hérétique | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Gardien hérétique | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle de Xoph | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Fidèle de Xoph | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Fidèle de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Fidèle de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Fidèle déplacé | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse |
Préféré de Xoph | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Perfection de Chayula | breach_commander, breach_monster_chaos, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Perfection de Chayula | breach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Perfection de Chayula | breach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Perfection de Chayula | breach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Perfection de Chayula | breach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Perfection de Chayula | Lanceur de sorts, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_monster_lightning, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_monster_lightning, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Écaille déplacée | animal_claw_weapon, beast, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Trophée d'Uul-Netol | animal_claw_weapon, beast, breach_commander, breach_monster_physical, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Trophée d'Uul-Netol | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Protégé d'Uul-Netol | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Trophée d'Uul-Netol | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Trophée d'Uul-Netol | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Protégé d'Uul-Netol | animal_claw_weapon, beast, breach_monster_physical, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Protégé d'Uul-Netol | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Protégé d'Uul-Netol | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Protégé d'Uul-Netol | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Animal de compagnie d'Uul-Netol | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Chose qui observe | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui observe | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui observe | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui observe | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose qui attend | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui attend | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui attend | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose qui attend | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose déplacée | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose qui murmure | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Chose qui murmure | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Chose qui murmure | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Idéal de Chayula | breach_monster_chaos, chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Idéal de Chayula | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Idéal de Chayula | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Idéal de Chayula | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Idéal de Chayula | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
Chose qui attrape | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chose qui attrape | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chose qui attrape | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Idéal de Chayula | breach_monster_chaos, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Idéal de Chayula | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Idéal de Chayula | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Idéal de Chayula | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Idéal de Chayula | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Xoph, les Braises sombres | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Xoph, les Braises sombres | breachlord_boss_domain, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Xoph, les Braises sombres | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Tul, l'Avalanche insidieuse | Lanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement |
Tul, l'Avalanche insidieuse | breachlord_boss_domain, Lanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Tul, l'Avalanche insidieuse | Lanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Esh, la Pensée fourchue | Lanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, very_fast_movement |
Esh, la Pensée fourchue | breachlord_boss_domain, Lanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, unique_map_boss, very_fast_movement |
Esh, la Pensée fourchue | Lanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, very_fast_movement |
Uul-Netol, la Chair à vif | Lanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Uul-Netol, la Chair à vif | breachlord_boss_domain, Lanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
Uul-Netol, la Chair à vif | Lanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
Chayula, Celui qui rêva | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Chayula, Celui qui rêva | bludgeoning_weapon, breachlord_boss_domain, Lanceur de sorts, chaos_affinity, chaos_breachlord, chayula_boss, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
Chayula, Celui qui rêva | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
Chayula, Celui qui rêva | bludgeoning_weapon, demon, ghost_blood, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, slow_movement |
Xesht-Ula, la Main ouverte | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Tul, l'Avalanche insidieuse | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Tul, l'Avalanche insidieuse | Lanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Esh, la Pensée fourchue | Lanceur de sorts, demon, has_wand, hidden_monster, humanoid, immobile, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, unusable_corpse |
Uul-Netol, la Chair à vif | Lanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse |
Chayula, Celui qui rêva | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, hidden_monster, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse, very_fast_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Ver de sang | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Haut Templier Avarius | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Konley, l'Impénitent | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
Konley, l'Impénitent | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
Avarius, le Réassemblé | bludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Avarius, le Réassemblé | bludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Vouède, le Simulacre d'Homme | bludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
Vouède, le Simulacre d'Homme | bludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged, standalone_map_boss |
Vouède, le Simulacre d'Homme | bludgeoning_weapon, demon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
Innocence, Empereur-dieu de l'Éternité | Lanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_story, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
Innocence, Empereur-dieu de l'Éternité | Lanceur de sorts, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
La Lumière purificatrice | Lanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map_area, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
La Lumière purificatrice | Lanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
La Lumière purificatrice | Lanceur de sorts, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, pantheon_daemon, physical_affinity |
Gardien de l'Éternité | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Gardien de l'Éternité corrompu | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Brutus réassemblé | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Brutus réassemblé | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Bazur | demon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Shavronne, la Revenante | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Liantra | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
Cauchemar de Shavronne | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
Liantra | bludgeoning_weapon, bone_armour, demon, human, humanoid, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Tome du Tonnerre | Lanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
Tsoagoth, le Roi des Embruns | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Tsoagoth, le Roi des Embruns | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Tsoagoth, le Roi des Embruns | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Nassar, le Lion des océans | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_map, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Nassar, le Lion des océans | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Nassar, le Lion des océans | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, pantheon_daemon, physical_affinity, red_blood |
Nassar, le Lion des océans | beast, bludgeoning_weapon, crustacean_beast, elder_map_boss, extra_large_height, hard_armour, insect, is_unarmed, large_model, medium_movement, non_attacking, not_int, red_blood |
Engeance des Embruns | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
Engeance de Soufre | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
La Mort Blanche | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Jäger de la Garde noire | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Jäger de la Garde noire | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Jäger de la Garde noire | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
Jäger de la Garde noire | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
Jäger réanimé | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Jäger réanimé | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Jäger réanimé | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Jäger réanimé | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, eldritch, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Ailepeste | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
La Peste grise | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slow_movement |
La Peste grise | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
Démon caustique | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
La Peste grise | cannot_be_monolith, cleaving_weapon, cultist, demon, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slow_movement |
Héraut de Kitava | Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Héraut de Kitava | Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Condamnés cliquetants | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Condamnés cliquetants | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Condamnés cliquetants | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Esclaves érodés par le sable | Lanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Captif érodé par le sable | Lanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Esclaves érodés par le sable | Lanceur de sorts, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Esclaves érodés par le sable | Lanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Doedre, la Vile | Lanceur de sorts, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story |
Doedre, la Vile | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Portentia, l'Infâme | Lanceur de sorts, cleaving_weapon, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_map |
Portentia, l'Infâme | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Cauchemar de Doedre | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Portentia, l'Infâme | cleaving_weapon, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rhys d'Abram | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rhys d'Abram | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Esclave endoctriné | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
Esclave difforme | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
Extracteur de vérité | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Extracteur d'aveux | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Extracteur profané | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Extracteur profané | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Extracteur corrompu | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
Extracteur corrompu | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
Demoiselle des fonds marins | Lanceur de sorts, fire_affinity, flesh_armour, ghost, is_unarmed, medium_height, not_dex, puncturing_weapon, ranged, red_blood, undead, very_slow_movement |
Demoiselle de la Crête noire | bludgeoning_weapon, Lanceur de sorts, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, large_model, not_dex, ranged, undead, very_slow_movement |
Roue de la terreur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
Roue de la terreur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Roue de la terreur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
La Folie roulante | bone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
Roue de la terreur | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
Roue de la terreur | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Roue de la terreur | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Roue de la terreur | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Servante | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Poing de pierre | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, large_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Garde de la prière | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
Garde résolu | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, construct, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Garde solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Garde solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Garde solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Élémentaire solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Garde solaire | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Garde de la prière | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Garde de la prière | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Larbin arachnide | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Larbin arachnide | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Juge du temple | bludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
Juge du temple | bludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
Juge hérétique | bludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Juge hérétique | bludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Juge hérétique | bludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Juge hérétique | bludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Sentinelle de l'absolution | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_str, physical_affinity, templar |
Exécuteur oriathéen | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Exécuteur oriathéen | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Exécuteur oriathéen | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Exécuteur oriathéen | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Exécuteur captivé | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Exécuteur captivé | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Exécuteur dépravé | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Exécuteur dépravé | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Lunaris, la Lune éternelle | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Lunaris, la Lune éternelle | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Sélénia, la Nuit perpétuelle | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct, unique_map_boss |
Khor, Sœur des Ombres | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Khor, Sœur des Ombres | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, standalone_map_boss, stone_armour, stone_construct |
Khor, Sœur des Ombres | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, pantheon_daemon, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Khor, Sœur des Ombres | cleaving_weapon, construct, elder_map_boss, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, stone_armour, stone_construct |
Lunaris, la Lune éternelle | Lanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Khor, Sœur des Ombres | Lanceur de sorts, cold_affinity, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Khor, Sœur des Ombres | Lanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Lunaris, la Lune éternelle | Lanceur de sorts, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Sélénia, la Nuit perpétuelle | Lanceur de sorts, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Sélénia, la Nuit perpétuelle | Lanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Sélénia, la Nuit perpétuelle | Lanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Sélénia, la Nuit perpétuelle | Lanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Crépuscule, Héraut de Lunaris | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Crépuscule, Héraut de Lunaris | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Sebbert, la Pointe du croissant | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood |
Sebbert, la Pointe du croissant | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Sebbert, la Pointe du croissant | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, puncturing_weapon, ranged, red_blood |
Arteth, Héraut de Sélénia | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Arteth, Héraut de Sélénia | Lanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Ombre vagabonde | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Solaris, le Soleil éternel | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_story, stone_armour, stone_construct |
Solaris, le Soleil éternel | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
Hélial, le Jour infini | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct, unique_map_boss |
Ara, Sœur de la Lumière | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct |
Ara, Sœur de la Lumière | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct |
Ara, Sœur de la Lumière | Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
Ara, Sœur de la Lumière | construct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct |
Solaris, le Soleil éternel | Lanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Ara, Sœur de la Lumière | Lanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Ara, Sœur de la Lumière | Lanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Solaris, le Soleil éternel | Lanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Hélial, le Jour infini | Lanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Hélial, le Jour infini | Lanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Hélial, le Jour infini | Lanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Hélial, le Jour infini | Lanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Aube, Héraut de Solaris | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_story |
Aube, Héraut de Solaris | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
Jorus, l'Orée du ciel | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
Jorus, l'Orée du ciel | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Jorus, l'Orée du ciel | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood |
Opid, Héraut de Hélial | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
Opid, Héraut de Hélial | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
Braises vagabondes | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Maligaro, l'Artiste | bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Maligaro, l'Artiste | bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Visceris | bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon |
Visceris | bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Visceris | bone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon |
Maligaro, l'Artiste | bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Mort noire, la Douleur incessante | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Akaveesh | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Fidélitas, la Loyauté immortelle | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
M'uneh | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Arachnide pestiféré | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide malade | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide malade | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide pestiféré | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide pestiféré | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Muse de Maligaro | animal_claw_weapon, beast, Lanceur de sorts, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Rampant nocif | animal_claw_weapon, beast, Lanceur de sorts, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Arachnide malade | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Acolyte d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Création d'Arakaali | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Horreur d'Arakaali | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Monstruosité d'Arakaali | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider |
Arachnide hybride | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Arachnide cuirassé | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Arachnide brûlant | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
Scorpion brûlant | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
Aberration impie | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider |
Aberration impie | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Greust, Seigneur de la forêt | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Greust, Seigneur de la forêt | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Drek, le Chasseur alpha | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Drek, le Chasseur alpha | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Drek, le Chasseur alpha | elder_map_boss, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Archer de Greust | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit de Greust | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Orme, le Brisecrâne | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Archer d'Orme | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit d'Orme | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Alira Sombrelangue | Lanceur de sorts, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Archer d'Alira | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit d'Alira | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Kraityn, le Balafré | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Archer de Kraityn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bandit de Kraityn | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Arakaali, la Tisseuse d'ombres | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Arakaali, la Tisseuse d'ombres | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Arakaali, la Tisseuse d'ombres | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Armala, la Veuve | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider |
Armala, la Veuve | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss |
Armala, la Veuve | animal_claw_weapon, beast, Lanceur de sorts, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, pantheon_daemon, physical_affinity, spider |
Armala, la Veuve | animal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider |
Kitava, l'Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Le Seigneur des Gris | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Le Seigneur des Gris | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Le Seigneur des Gris | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Le Seigneur des Gris | bludgeoning_weapon, Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Kitava, l'Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, l'Insatiable | bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Kitava, le Destructeur | bludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Kitava, le Destructeur | bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Kitava, le Destructeur | bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, pantheon_daemon, physical_affinity, red_blood |
Kitava, le Destructeur | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Cœur de Kitava | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Le Cœur du Seigneur | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Cœur de Kitava | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Le Cœur du Destructeur | demon, flesh_armour, is_unarmed, kitava_map_boss, non_attacking, red_blood, small_height, very_slow_movement |
Cœur de l'Insatiable | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Péché | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, large_height, physical_affinity, ranged, red_blood, very_slow_movement |
Innocence | Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, ranged, red_blood, very_slow_movement |
Utula, la Pierre et l'Acier | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Calderus | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour |
Calderus | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
Âme en fusion | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
Calderus | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Xuatl, le Vent tranchant | Lanceur de sorts, cold_affinity, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
Daluatti, le Souleveur de roc | Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, mail_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Anacuacotli, la Vénération de la mort | Lanceur de sorts, cleaving_weapon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, summoner, vaalsidearea_boss |
Huitepa l'Aveugle | bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, vaalsidearea_boss |
Guraq, la Lame de la lumière du jour | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Précurseur du Désordre | Lanceur de sorts, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Tukohama, Dieu karui de la Guerre | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tukohama, Dieu karui de la Guerre | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, le Belliciste | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, le Belliciste | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, le Belliciste | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, pantheon_daemon, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, le Belliciste | elder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour |
Souffrance de Tukohama | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Souffrance de Tahsin | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Souffrance de Tahsin | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Serviteur de Tukohama | bludgeoning_weapon, construct, immobile, is_unarmed, physical_affinity, small_height, stone_armour |
Protection de Tukohama | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, small_height, stone_armour |
Protection de Tukohama | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, stone_armour |
Frénésie de Tukohama | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
Âme de Prophétie | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Brèche | Lanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, non_attacking, puncturing_weapon, unusable_corpse, water |
Âme d'Essence | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Pérandus | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme d'Anarchie | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Talisman | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Tempête | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Carnage | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme d'Ailleurs | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme d'Assaut | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme d'Embuscade | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Lignées | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Némésis | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Tourment | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Domination | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme d'Invasion | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Âme de Bataillons | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cold_affinity, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, cold_affinity, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, ranged, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cold_affinity, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cursing_monster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, cold_affinity, cursing_monster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | aura_bearer, Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | Lanceur de sorts, cold_affinity, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
< | Lanceur de sorts, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, puncturing_weapon, unusable_corpse |
< | Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
< | aura_bearer, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
< | construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
< | construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
< | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | Lanceur de sorts, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
< | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Coffre | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
< | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
< | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
< | Lanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
< | Lanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
< | Lanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Fidèle de Xoph | animal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Fidèle de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Préféré de Xoph | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Perfection de Chayula | breach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse |
Perfection de Chayula | Lanceur de sorts, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
Choses de Tul | bludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Écaille d'Esh | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Écaille d'Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Trophée d'Uul-Netol | animal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement, unusable_corpse |
Animal de compagnie d'Uul-Netol | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Chose qui observe | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose qui attend | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose de Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Chose qui murmure | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
Idéal de Chayula | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
Chose qui attrape | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Idéal de Chayula | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Rebelle karui | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Rebelle karui | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Rebelle karui | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Rebelle karui | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Rebelle karui | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood |
La Reine déshonorée | dishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
La Reine déshonorée | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
Reine tribale | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
La Reine innocentée | flesh_armour, has_bow, humanoid, large_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
Le Conseiller vénéré | Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Guerrier oublié | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Citoyen effrayé | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyen effrayé | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyen effrayé | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
Zélote de Kitava | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Fanatique dément | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote de Kitava | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique dément | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote de Kitava | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de Kitava | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Festoyeur | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Festoyeur | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Jugement abstrait | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Soldat spectral | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Guerrier spectral | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Soldat spectral | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Officier spectral | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Officier spectral | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Légionnaire spectral | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undead |
Légionnaire spectral | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undead |
Soldat spectral | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Tacticien spectral | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Chef spectral | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Tacticien spectral | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Tacticien spectral | bludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Ondar, le Traître | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Apostat Portelumière | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, templar |
Apostat Portelumière | Lanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
Élite Portelumière | Lanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
Fidèle Portelumière | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar |
Fidèle Portelumière | Lanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar |
Craquecosse | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Déchireur de récif | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Fouilleur de déchets | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Abberath, le Fourchu | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, le Fourchu | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Mephod, le Brûleur de terre | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Mephod, le Brûleur de terre | beast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Abberath, le Fourchu | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, le Fourchu | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, le Fourchu | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Mephod, le Brûleur de terre | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Mephod, le Brûleur de terre | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Mephod, le Brûleur de terre | beast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, pantheon_daemon, physical_affinity, red_blood |
Mephod, le Brûleur de terre | beast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Veuve plaintive | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Veuve plaintive | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
Sorcière stridente | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Sorcière stridente | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
Sorcière stridente | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Sorcière stridente | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
La Sirène sanguine | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, non_unique_map_boss, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement |
La Sirène sanguine | Lanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, standalone_map_boss |
La Sirène sanguine | cultist, demon, elder_map_boss, ghost_armour, ghost_blood, is_unarmed, medium_height, non_attacking, not_str, puncturing_weapon, slow_movement |
Iorphia, la Mangeuse de Rêves | Lanceur de sorts, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme vengeresse | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Âme désespérée | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Gruthkul, la Mère du Désespoir | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Gruthkul, la Mère du Désespoir | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Gruthkul, la Mère du Désespoir | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Érébix, le Fléau de la Lumière | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Érébix, le Fléau de la Lumière | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement |
Érébix, le Fléau de la Lumière | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, not_str, red_blood, ursine_beast, very_fast_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Indigent agité | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Yugul, le Reflet de la Terreur | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity |
Yugul, le Reflet de la Terreur | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity |
Varhesh, l'Aberration miroitante | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity |
Varhesh, l'Aberration miroitante | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, not_int, physical_affinity, standalone_map_boss |
Varhesh, l'Aberration miroitante | amphibian_beast, beast, elder_map_boss, flesh_armour, is_unarmed, large_model, medium_movement, medium_small_height, non_attacking, not_int |
Reflet de Yugul | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
Reflet de Varhesh | amphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Orbe d'argent | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Bassin d'argent | Lanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Bassin d'argent | Lanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Bassin d'argent | Lanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Bassin d'argent | Lanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Bassin d'argent | Lanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed |
Sac d'œufs | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Présent d'Arakaali | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Présent d'Arakaali | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Cocon d'œuf infesté | construct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Œuf de Ryslatha | Lanceur de sorts, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity |
Tumeur bulbeuse | Lanceur de sorts, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed |
Yeena, l'Aspect du Renard | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Enveloppe d'os | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Os nécrotique | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Enveloppe d'os | bludgeoning_weapon, bone_armour, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Enveloppe d'os | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
[DNT] Bonier Husk | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Hector Titucius, le Serviteur Éternel | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
Hector Titucius, le Serviteur Éternel | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
Le Soldat oublié | bludgeoning_weapon, brute_boss, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undead |
Le Soldat oublié | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undead |
Le Soldat oublié | bludgeoning_weapon, elder_map_boss, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, non_attacking, not_int, red_blood, undead |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Rhex sauvage | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex sauvage | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex maternel | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex adolescent | avian_beast, beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex en fuite | avian_beast, beast, bludgeoning_weapon, fast_movement, is_unarmed, mail_armour, medium_height, melee, not_int, physical_affinity, red_blood, reptile_beast |
Garukhan, Reine des Vents | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Garukhan, Reine des Vents | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
La Traqueuse des Dunes sans fin | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
La Traqueuse des Dunes sans fin | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
La Traqueuse des Dunes sans fin | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, pantheon_daemon, physical_affinity, red_blood, slashing_weapon |
La Traqueuse des Dunes sans fin | elder_map_boss, fast_movement, human, humanoid, is_unarmed, large_height, metal_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Kira, Servante de Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
La Reine vautour | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
La Reine vautour | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Preethi, la Picoreuse d'yeux | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
Preethi, la Picoreuse d'yeux | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Preethi, la Picoreuse d'yeux | elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Kira, Servante de Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
La Reine vautour | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Kira, Servante de Garukhan | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
La Reine vautour | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
La Reine vautour | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Guerrier des sables | construct, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Goliath des sables | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Guerrier des sables | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Guerrier des sables | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Guerrier des sables | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct |
Goliath des sables | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
Maraketh momifié | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Maraketh momifié | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Scorpion noir | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion noir | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion noir | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion sulfurique | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion des sables | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion des sables | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Tamulus | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion prédateur | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion prédateur | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion prédateur | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Tamipince | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Le Basilic | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
Le Basilic | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
La Gorgone | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, reptile_beast |
La Gorgone | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
Chiméral en fusion | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
La Gorgone | beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, medium_movement, non_attacking, not_str, red_blood, reptile_beast |
Légionnaire impérial | bandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, slashing_weapon, very_slow_movement |
Archer impérial | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Avant-garde impériale | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Doedre, la Sombrâme | Lanceur de sorts, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story |
Doedre, la Sombrâme | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
Doedre, la Profanatrice | Lanceur de sorts, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_map |
Doedre, la Profanatrice | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Doedre, la Profanatrice | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Doedre, la Sombrâme | bludgeoning_weapon, Lanceur de sorts, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story |
Doedre, la Profanatrice | bludgeoning_weapon, Lanceur de sorts, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_map |
Doedre, la Profanatrice | bludgeoning_weapon, Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
Cauchemar de Doedre | bludgeoning_weapon, Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
Doedre, la Profanatrice | bludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str |
Shavronne, la Déchaînée | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story |
Shavronne, la Déchaînée | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon |
Shavronne, l'Écœurante | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, shavronne_monster_map, slashing_weapon, unholy_trio_monster_map |
Shavronne, l'Écœurante | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
Cauchemar de Shavronne | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
Shavronne, l'Écœurante | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Maligaro, le Brisé | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, le Brisé | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, le Mutilateur | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, le Mutilateur | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Cauchemar de Maligaro | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Maligaro le Mutilateur | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, slashing_weapon |
Maligaro, le Brisé | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro le Mutilateur | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro, le Brisé | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro le Mutilateur | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, le Brisé | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro le Mutilateur | Lanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, le Brisé | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro le Mutilateur | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro, le Brisé | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro le Mutilateur | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Vacillombre | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_movement, not_str, physical_affinity, slashing_weapon, stone_armour |
La Trinité dépravée | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story |
La Trinité dépravée | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood |
Amalgame de Cauchemars | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_map |
Amalgame de Cauchemars | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Cauchemar de la Trinité dépravée | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Cauchemar de la Trinité dépravée | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Amalgame de Cauchemars | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, red_blood |
Doedre, Sombrâme | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Shavronne, la Déchaînée | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Maligaro, le Brisé | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_str, physical_affinity, slashing_weapon |
Traqueur d'os | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
Traqueur d'os | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
Traqueur d'os | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Traqueur d'os | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Pesquin, le Baron fou | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead |
Pesquin, le Baron fou | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
Exécuteur électrique | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
Pesquin, le Baron fou | bludgeoning_weapon, bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_dex, not_int, skeleton, undead |
Fabrication de la raffinerie | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
Électrocuteur de la raffinerie | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
Fabrication de la raffinerie | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, melee, not_dex, physical_affinity, slow_movement |
Vision de Shavronne | bludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
Protecteur de foudre | bludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
Vision de Shavronne | bludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement |
Fabrication du Néant | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, Lanceur de sorts, construct, eldritch, golem, influence_monster, is_unarmed, lightning_affinity, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Fabrication du Néant | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Monolithe maudit | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Monolithe de Doedre | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe de Doedre | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Monolithe de Doedre | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Lynx des montagnes | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Orbe de foudre | Lanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
Orbe de foudre | Lanceur de sorts, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, very_slow_movement |
Orbe de foudre | Lanceur de sorts, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, very_slow_movement |
Monstre tentaculaire | Lanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Monstre tentaculaire | Lanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Monstre tentaculaire | Lanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Démon Tentacule instable | Lanceur de sorts, construct, elder_nova, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Assaillant à dos de rhex | fast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Lancier à dos de rhex | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_model, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
<<>> | construct, extra_extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
<<>> | construct, delve_monster, extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, stone_armour |
<<>> | construct, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour, unique_map_boss |
<<>> | construct, extra_extra_large_height, harbinger_portal_monster_memory_line, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
Panthère des Précurseurs | animal_claw_weapon, beast, fast_movement, feline_beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Trio de démons | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Trio de démons | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de Doedre | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de Doedre | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon de Doedre | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shakari, Reine des Sables | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
La Terreur des Dunes infinies | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
La Terreur des Dunes infinies | elder_map_boss, fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
Shakari, Reine des Sables | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Shakari, Reine des Sables | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
La Terreur des Dunes infinies | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
La Terreur des Dunes infinies | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
La Terreur des Dunes infinies | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, red_blood |
La Terreur des Dunes infinies | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Gardien du reliquaire | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Gardien du reliquaire | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Gardien du reliquaire | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Gardien du reliquaire | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Le Grand Antiquaire | animal_claw_weapon, demon, flesh_armour, human, humanoid, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Chaudron | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement |
Gueulebave | bone_armour, Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Veilleur réanimé | abyssal, bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Veilleur réanimé | abyssal, bone_armour, bones, delve_monster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Chasseur réanimé | abyssal, bone_armour, bones, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Ravisseur de cadavres | abyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Ravisseur de cadavres | abyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Ravisseur de cadavres | abyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Voleur réanimé | abyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Terreur sans-lumière | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Terreur sans-lumière | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Traqueur des profondeurs | abyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Traqueur des profondeurs | abyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Traqueur des profondeurs | abyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, physical_affinity, ranged, red_blood |
Traqueur réanimé | abyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Roueur | abyss_commander_monster, abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Roueur | abyss_commander_monster, abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Roueur | abyssal, bone_armour, bones, Lanceur de sorts, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Roueur réanimé | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Mâchoire de la fosse | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Mâchoire de la fosse | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Mâchoire réanimée | abyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Cauchemar sans-lumière | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Cauchemar sans-lumière | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Cauchemar sans-lumière | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Cauchemar sans-lumière | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Matriarche ailepuits | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Matriarche ailepuits | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Matriarche ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ulaman, Souverain du Puits | abyss_lich_boss, abyssal, bone_armour, bones, Lanceur de sorts, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Cauchemar d'Ulaman | abyss_lich_boss, abyssal, bone_armour, bones, Lanceur de sorts, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Amanamu, Suzeraine des Sans-lumière | abyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Cauchemar d'Amanamu | abyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Kurgal, le Sang noir | abyssal, bones, Lanceur de sorts, chaos_affinity, delve_lich_boss, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Cauchemar de Kurgal | abyss_lich_boss, abyssal, bones, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
L'Asservisseur | Lanceur de sorts, elder_guardian_boss, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
L'Asservisseur | Lanceur de sorts, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
L'Éradicateur | Lanceur de sorts, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
L'Éradicateur | Lanceur de sorts, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Le Constricteur | elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
Le Constricteur | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Le Constricteur | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, is_clone, large_height, melee, physical_affinity, red_blood, slashing_weapon |
Le Purificateur | bludgeoning_weapon, Lanceur de sorts, elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Le Purificateur | bludgeoning_weapon, Lanceur de sorts, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
L'Ancien | Lanceur de sorts, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
L'Ancien | Lanceur de sorts, cold_affinity, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
L'Ancien | Lanceur de sorts, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
L'Ancien | elder_boss, eldritch, flesh_armour, human, humanoid, immobile, is_unarmed, large_height, non_attacking, not_str, red_blood |
L'Ancien | Lanceur de sorts, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
L'Ancien | Lanceur de sorts, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démone | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démone | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démone | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, physical_affinity |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Effigie de Doedre | construct, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int |
Crabe des cocotiers | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe des cocotiers décoloré | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe des varechs | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe des varechs décoloré | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe des oursins | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe des oursins décoloré | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Araignée de mer | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Araignée de mer décolorée | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe des varechs | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe côtier | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe des cocotiers | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Araignée de mer | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe des cocotiers | beast, crustacean_beast, extra_extra_small_height, hard_armour, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe troglodyte | beast, crustacean_beast, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cime stygienne | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Cœur stygien | construct, ghost_blood, hard_armour, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int, puncturing_weapon |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Ver de fosse | abyssal, beast, Lanceur de sorts, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
Larve sans-lumière | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Larve sans-lumière | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rampant du Puits | abyss_commander_monster, abyssal, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
Rampant du Puits | abyss_commander_monster, abyssal, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
Portail du vide | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Portail du vide | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Portail du vide | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Portail du vide | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Portail du vide | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Portail du vide | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Portail du vide | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Portail du vide | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Engeance surnaturelle | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Engeance surnaturelle | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Engeance surnaturelle | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Propagateur de folie | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Propagateur de folie | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Témoin informe | Lanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Témoin informe | Lanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Témoin informe | Lanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Engeance surnaturelle | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Témoin informe | Lanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Propagateur de folie | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | beast, Lanceur de sorts, chaos_affinity, construct, extra_small_height, ghost_armour, immobile, is_unarmed |
Lapin étrange | beast, extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, physical_affinity, red_blood, unusable_corpse |
Esprit de Rhoa saqawien | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Rhex saqawien | beast, bestiary_beast_boss, bestiary_sands, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Rhex saqawien juvénile | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex saqawien juvénile | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex saqawien affamé | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex saqawien affamé | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawal, le Premier du Ciel | animal_claw_weapon, beast, bestiary_spirit_boss, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
Saqawal, le Premier du Ciel | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
Rhoa saqawien | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse |
Rhoa saqawien adolescent | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa saqawien agressif | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Vautour saqawien | avian_beast, beast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, hidden_monster, melee, no_cannot_die_aura, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height, unusable_corpse |
Vautour saqawien affamé | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
Vautour saqawien juvénile | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
Vomisseur saqawien | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Vomisseur saqawien charognard | animal_claw_weapon, beast, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vomisseur saqawien charognard | animal_claw_weapon, beast, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vomisseur saqawien corvidé | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Vomisseur saqawien corvidé | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Esprit de Vomisseur saqawien | animal_claw_weapon, beast, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Cobra saqawien | beast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Rampant saqawien | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rampant saqawien | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Aspic saqawien | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Aspic saqawien | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Esprit de Cobra saqawien | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Esprit de Cobra saqawien | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, is_unarmed, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast |
Céraste saqawien | beast, bestiary_beast_boss, bestiary_sands, extra_extra_small_height, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, reptile_beast, unusable_corpse |
Vipère saqawienne | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Flammécaille saqawiennne | beast, Lanceur de sorts, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Chiméral saqawien | beast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Crache-plume saqawien | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Crache-plume saqawien | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Rochécaille saqawienne | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Rochécaille saqawienne | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Esprit de Chiméral saqawien | beast, bestiary_beast_boss, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, lightning_affinity, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Infernaire farrique igné alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Infernaire farrique ardent | animal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, not_str, red_blood |
Infernaire farrique glacial alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Infernaire farrique igné | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire farrique crache-flammes | animal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Infernaire farrique glacial | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire farrique crache-givre | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Lynx farrique alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Lynx farrique | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Déchiqueteur farrique | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Meute de Farrul | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Meute de Farrul | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Tigre farrique alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Tigre farrique alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Tigre farrique | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Tigre farrique | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Assailleur farrique | animal_claw_weapon, beast, fast_movement, is_unarmed, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farrul, la Première des Plaines | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Farrul, la Première des Plaines | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Démon | is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, small_height, very_slow_movement |
Loup farrique alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Loup farrique | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Hurleur farrique | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Meute de Farrul | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Meute de Farrul | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Craïcéann, le Premier des Profondeurs | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Craïcéann, le Premier des Profondeurs | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Reine fénumale | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, hidden_monster, insect, insect_blood, is_unarmed, large_model, no_cannot_die_aura, physical_affinity, ranged, summoner, unusable_corpse, very_slow_movement |
Mère fénumale | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Gerris fénumal | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Crapahuteur fénumal | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, bone_armour, Lanceur de sorts, extra_extra_small_height, hidden_monster, insect, is_unarmed, lightning_affinity, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Locuste fénumal | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, not_int, not_str, red_blood |
Bondisseur fénumal | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Assailleur farrique | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Dévoreur fénumal | beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, cleaving_weapon, cold_affinity, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Fouisseur fénumal | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Happe-terre fénumal | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Fidèle de Fénumus | beast, bestiary_beast_boss, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Embusqueur fénumal | beast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement |
Scorpion fénumal | beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, extra_extra_small_height, hard_armour, hidden_monster, insect, insect_blood, is_unarmed, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, spider, unusable_corpse |
Dardeur fénumal | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Lève-sable fénumal | beast, bludgeoning_weapon, Lanceur de sorts, extra_small_height, hard_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, insect_blood, not_dex, not_int, physical_affinity, ranged, spider, very_slow_movement |
Cingleur fénumal | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Arachnide fénumal pestiféré | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
Rampe-peste fénumal | animal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider |
Arachnide fénumal suintant | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide fénumal virulent | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arachnide fénumal virulent | animal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, hidden_monster, insect_blood, is_unarmed, physical_affinity, spider |
Arachnide fénumal hybride | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, slow_movement, spider, unusable_corpse |
Monstruosité fénumale | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Abomination fénumale | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Fénumus, la Première de la Nuit | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Fénumus, la Première de la Nuit | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Monstruosité fénumale | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Fénumus, la Première de la Nuit | animal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Veuve fénumale | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
Tissetoile fénumale | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Fileuse fénumale | animal_claw_weapon, beast, bestiary_beast_boss, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Goliath farrique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Ravageur farrique | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Dos-perçant farrique | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Dos-piquant farrique | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Dos-piquant farrique | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Taurus farrique | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse |
Taureau farrique | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
Rueur farrique | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
Meute de Farrul | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Meute de Farrul | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Meute de Farrul | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Meute de Farrul | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, summoner, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | cold_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Chef tribal farrique | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, primate_beast, red_blood, unusable_corpse |
Brute farrique | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Fidèle farrique | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Grand singe farrique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, unusable_corpse |
Simien farrique | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe farrique | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Homme-bouc farrique | beast, bestiary_beast_boss, bestiary_wilds, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Diable farrique | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Satyre farrique | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, red_blood, slow_movement |
Bêleur farrique | beast, Lanceur de sorts, goatman, humanoid, is_unarmed, light_armour, lightning_affinity, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
Dogue du magma farrique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Cerbèron farrique | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue farrique ardent | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue des fosses farrique | beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, small_height, unusable_corpse |
Dogue d'attaque farrique | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Démembreur farrique | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Dogue farrique alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Limier farrique | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Dogue de meute farrique | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mastodonte farrique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_slow_movement |
Imposant farrique | beast, bludgeoning_weapon, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Bête farrique | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Ursidé farrique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse, ursine_beast |
Furie farrique | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Dilacérateur farrique | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Cracheur de sable craïcique | beast, bestiary_beast_boss, bestiary_deep, extra_extra_small_height, hard_armour, insect, is_unarmed, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Croque-pierre craïcique | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mâche-roc craïcique | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crabe-bouclier craïcique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, crustacean_beast, extra_extra_small_height, fire_affinity, flesh_armour, insect, is_unarmed, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, unusable_corpse, very_slow_movement |
Crabe-abri craïcique | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé craïcique | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Brachyoure craïcique | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, unusable_corpse |
Arpente-sable craïcique | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe craïcique à pointes | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe-araignée craïcique | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
Crabe craïcique arpenteur | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe craïcique rigide | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Mâchoire craïcique | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unusable_corpse |
Broyeuse craïcique | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Horreur craïcique | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Chimérale craïcique | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height, unusable_corpse |
Chimérale craïcique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, is_unarmed, large_model, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast, small_height |
Chasseuse craïcique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Prédatrice craïcique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Vassal craïcique | beast, bestiary_beast_boss, bestiary_deep, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement, unusable_corpse |
Vassal craïcique | beast, Lanceur de sorts, cold_affinity, flesh_armour, insect_blood, is_unarmed, large_height, not_str, reptile_beast, slashing_weapon, slow_movement |
Ravisseur craïcique | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Encre-derme craïcique | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Calamar craïcique | bestiary_beast_boss, bestiary_deep, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_cannot_die_aura, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Calamar craïcique | Lanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, not_dex, not_str, red_blood, very_slow_movement |
Céphalis craïcique | demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Grouillant craïcique | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Veilleur craïcique | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, unusable_corpse |
Étrangleur craïcique | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Dériveur craïcique | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, ranged, very_slow_movement |
Sphère du Néant | construct, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Fidèle de Farrul | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Esprit bestial | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Tigre farrique | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Crache-sable craïcique | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Chiméral craïcique | amphibian_beast, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Ravageur craïcique | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Vilenta | animal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vilenta | animal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, melee, not_dex, physical_affinity, ranged, red_blood |
Renkarr, la Gardienne du fourneau | animal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
Renkarr, le Gardien du fourneau | animal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Renkarr, le Gardien du fourneau | animal_claw_weapon, demon, elder_map_boss, fast_movement, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, non_attacking, not_dex, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Sujet d'expérimentation | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sujet d'expérimentation | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Einhar, Maître des Bêtes | fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Ours grisonnant | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ours grisonnant | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast |
Démon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
L'Omnitecte vaal | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Tourelle vaal | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Rhoa charognard | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Grand rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Archer des ombres | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Bandit de grand chemin | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Scorpion noir | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Scorpion des sables | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Mère rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex adolescent | beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Infernaire montagnard | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire montagnard alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Loup des neiges | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Rampant blanchi | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Rampant blanchi | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Rampant blanchi | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tisseuse d'encre | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Aspic nocturne | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Incendiaire vaal | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Givregarde vaal | bone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Foudregarde vaal | bone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique du chaos | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Fanatique vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Zélote vaal réanimé | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal réanimé | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote vaal | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal | Lanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Prêtre du sang | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Chercheur d'âmes | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Prêtre des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Tacati, Architecte des Toxines | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architecte des Fortifications | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Architecte Royal | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architecte des Réserves | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architecte de la Corruption | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architecte du Fer | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Ticaba, Architecte de l'Arène | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Cholotl, Architecte de la Guerre | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zilquapa, Architecte de la Brèche | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zalatl, Architecte de la Thaumaturgie | Lanceur de sorts, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Estazunti, Architecte des Trésors | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Azcapa, Architecte de la Guilde | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Jiquani, Architecte de l'Industrie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Quipolatl, Architecte du Nexus | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Guatelitzi, Architecte de la Chair | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Citaqualotl, Architecte de la Nuée | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Puhuarte, Architecte de la Forge | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xopec, Architecte de l'Énergie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tzamoto, Architecte des Tourments | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zantipi, Architecte de la Dissimulation | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Opiloti, Architecte du Conflit | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tacati, Architecte des Toxines | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architecte des Fortifications | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Architecte Royal | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architecte des Réserves | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architecte de la Corruption | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architecte du Fer | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Tacati, Architecte des Toxines | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architecte des Cérémonies | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architecte des Tempêtes | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architecte des Fortifications | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architecte de l'Expansion | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Architecte Royal | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architecte des Réserves | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architecte de la Corruption | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architecte de la Destruction | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architecte du Fer | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Ticaba, Architecte de l'Arène | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Cholotl, Architecte de la Guerre | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zilquapa, Architecte de la Brèche | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zalatl, Architecte de la Thaumaturgie | Lanceur de sorts, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Estazunti, Architecte des Trésors | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Azcapa, Architecte de la Guilde | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Jiquani, Architecte de l'Industrie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Quipolatl, Architecte du Nexus | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Guatelitzi, Architecte de la Chair | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Citaqualotl, Architecte de la Nuée | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Puhuarte, Architecte de la Forge | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xopec, Architecte de l'Énergie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tzamoto, Architecte des Tourments | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zantipi, Architecte de la Dissimulation | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Opiloti, Architecte du Conflit | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Manifestation vaal | Lanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Manifestation vaal | Lanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Tacati, Architecte des Toxines | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Ahuana, Architecte des Cérémonies | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Topotante, Architecte des Tempêtes | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Matatl, Architecte des Fortifications | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Uromoti, Architecte de l'Expansion | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Xipocado, Architecte Royal | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Juatalotli, Architecte des Réserves | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Paquate, Architecte de la Corruption | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Hayoxi, Architecte de la Destruction | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Atmohua, Architecte du Fer | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Ticaba, Architecte de l'Arène | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Cholotl, Architecte de la Guerre | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zilquapa, Architecte de la Brèche | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_breach, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zalatl, Architecte de la Thaumaturgie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Estazunti, Architecte des Trésors | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Azcapa, Architecte de la Guilde | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Jiquani, Architecte de l'Industrie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Quipolatl, Architecte du Nexus | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Hayoxi, Architecte de la Destruction | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Citaqualotl, Architecte de la Nuée | Lanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Puhuarte, Architecte de la Forge | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Xopec, Architecte de l'Énergie | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Tzamoto, Architecte des Tourments | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zantipi, Architecte de la Dissimulation | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Opiloti, Architecte du Conflit | Lanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Manifestation vaal | Lanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Ixtolatl, Artisan du Sacrifice | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
Mahuatzi, Artisan du Désir | Lanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Marcheur du Néant revenant | Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Démon | Lanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Démon | Lanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Démon | Lanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Fabrication serpentine | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal déchu colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Cobra des ronces | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cobra des ronces | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
Chef de meute sanguinaire | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe de sang | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Coasseuse chimérique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Coasseuse chimérique | amphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chiméral à plumes | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral à plumes | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Prêtre du sang | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Mande-chaos | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Prêtre du sang | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Chercheur d'âmes | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Chercheur d'âmes | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Prêtre des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Prêtre des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead |
Marchand de chair vaal | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead, vaal_flesh_merchant |
Alva, Maître-exploratrice | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, ranged, red_blood, slashing_weapon |
Einhar, Maître des Bêtes | Lanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Einhar, Chasseur d'Exilés | Lanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Couvée dos-écarlate | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Couvée dos-écarlate | beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Couvée augmentée | beast, construct, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Couvée augmentée | beast, construct, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Chasseur primitif | abyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Ravisseur de cadavres | abyssal, beast, Lanceur de sorts, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement |
Ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Matriarche ailepuits | abyssal, animal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Ver de fosse | abyssal, beast, Lanceur de sorts, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
Terreur sans-lumière | abyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Petite araignée | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Petite araignée | beast, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Petite araignée | beast, cannot_be_monolith, cold_affinity, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Petite araignée | beast, cold_affinity, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Petite araignée | beast, cannot_be_monolith, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Grouilleuse | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Grouilleuse | animal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Grouilleuse | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Veuve d'Azurite | beast, Lanceur de sorts, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Veuve d'Azurite | beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Veuve d'Azurite | beast, Lanceur de sorts, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Mécarachnée | beast, Lanceur de sorts, construct, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, spider |
Araignée nicheuse | beast, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Prêtre du Pacte de sang | Lanceur de sorts, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Fabrication de sang | Lanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Déchu de sang colossal | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Déchu de sang colossal | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Serpent vaal | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, reptile_beast |
Zélote de sang | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote de sang | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote de sang | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide de sang | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Cime stygienne | abyssal, Lanceur de sorts, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged |
Petite araignée | beast, delve_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Fabrication de défense | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity |
Protogarde | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
Protogarde | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
Lithomancien | Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
Lithomancien | Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, light_armour, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
Ahuatotli, l'Aveugle | Lanceur de sorts, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Aul, le Roi de cristal | Lanceur de sorts, cold_affinity, delve_monster, delve_protovaal_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, king_boss_map, medium_height, melee, metal_armour, no_pantheon_mod, not_int, ranged, red_blood, slashing_weapon |
Tour d'Azurite | Lanceur de sorts, cold_affinity, delve_monster, extra_large_height, is_unarmed, no_pantheon_mod, stone_armour, very_slow_movement |
Weta cavernicole | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Weta cavernicole | beast, delve_monster, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Weta instable | beast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Weta instable | beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Weta cavernicole | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Weta instable | beast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Turong | animal_claw_weapon, beast, cannot_be_monolith, Lanceur de sorts, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Turong | animal_claw_weapon, beast, cannot_be_monolith, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Turong | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Lion des tunnels | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, ranged, red_blood, very_fast_movement |
Traqueur obscur | construct, delve_monster, energy_armour, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Fourmi d'Azurite | animal_claw_weapon, construct, delve_monster, is_unarmed, large_model, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, stone_construct |
Traqueur des cavernes | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood, small_height |
Traqueur des cavernes | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood |
Traqueur des cavernes | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, red_blood, small_height |
Hurlenoir, le Traqueur primal | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_str, ranged, red_blood, very_fast_movement |
Apex de sang | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, extra_extra_large_height, immobile, is_unarmed, large_model, no_pantheon_mod, physical_affinity, stone_armour |
Singe azur | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe azur | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood |
Singe azur | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe azur | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Singe azur | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe azur | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Guerrier peau-de-pierre | delve_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Écorcheur peau-de-pierre | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Danseur peau-de-pierre | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Écorcheur peau-de-pierre | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Gorgol | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol terrifiant | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood, small_height, very_fast_movement |
Azurite vivante | Lanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Azurite vivante | Lanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Hurleuse azur | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Hurleuse azur | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Hurleuse chargée | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Hurleuse chargée | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Hurleuse azur | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Hurleuse chargée | beast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Glace instable | Lanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Louve des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Louve des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Loup glacial | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Loup glacial | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Louve des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Loup glacial | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Loup des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Loup adolescent | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Loup adolescent | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Louveteau des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Louveteau des neiges | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Loup glacial | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Traqueur d'os ancien | bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur grêlé | bludgeoning_weapon, delve_monster, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
Porteur de lanterne grêlé | cannot_be_monolith, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, no_pantheon_mod, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Goliath grêlé | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Fabrication de la mine | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, delve_monster, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement |
Rhex maternel | avian_beast, beast, bludgeoning_weapon, delve_monster, fast_movement, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex adolescent | avian_beast, beast, bludgeoning_weapon, delve_monster, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, fast_movement, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, unusable_corpse |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead, unusable_corpse |
Bête squelettique | animal_claw_weapon, bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Feu instable | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, small_height, stone_armour |
Totem vakali | Lanceur de sorts, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Totem inua | Lanceur de sorts, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Dogue furieux | animal_claw_weapon, beast, canine_beast, delve_monster, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Traqueur des profondeurs | abyssal, animal_claw_weapon, Lanceur de sorts, delve_monster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
Larve sans-lumière | abyssal, beast, delve_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Mâchoire de la fosse | abyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
Roueur | abyssal, bone_armour, bones, Lanceur de sorts, delve_monster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Broyeur d'os | animal_claw_weapon, beast, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Tarentule nocive | animal_claw_weapon, beast, chaos_affinity, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, physical_affinity, slow_movement, spider |
Rampant des ordures | animal_claw_weapon, beast, delve_monster, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, physical_affinity |
Golem polaire | bludgeoning_weapon, cold_affinity, construct, delve_monster, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, stone_armour |
Esprit de la tombe | bone_armour, cleaving_weapon, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
Veilleur sans yeux | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity |
Crustacé blanchi | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Fouilleur de déchets | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
Rampant blanchi | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Rampant blanchi | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rampant blanchi | beast, crustacean_beast, delve_monster, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Veilleur primitif | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Démon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Gehennix | beast, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Démon | Lanceur de sorts, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Démon | Lanceur de sorts, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Relique sacrée | cannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Relique du feu | cannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Relique du froid | cannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Relique de la foudre | cannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Relique sacrée | cannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Zélote vaal réanimé | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, melee, not_int, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote vaal réanimé | chaos_affinity, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
Fanatique vaal réanimé | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Séide vaal réanimé | Lanceur de sorts, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Fanatique vaal réanimé | cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Fanatique vaal réanimé | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Fabrication antique | Lanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Fabrication serpentine | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal déchu | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal déchu | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal déchu amélioré | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sanguinaire vaal | bone_armour, bones, construct, delve_monster, has_bow, medium_height, no_pantheon_mod, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, very_slow_movement |
Vaal déchu colossal | bone_armour, bones, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Prêtre du sang | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Chercheur d'âmes | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Prêtre des ombres | Lanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Titan gelé | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Aberration suturée | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aberration suturée | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Aspic des tunnels | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Aspic des tunnels | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Spectre | Lanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Spectre | Lanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Apparition primitive | Lanceur de sorts, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Arme animée | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Arme animée | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Arme animée | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Arme animée | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Arme animée | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Gardien animé | construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
Gardien animé | construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
Guerrier des sables | construct, delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Goliath des sables | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, is_unarmed, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, physical_affinity, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Sentinelle du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement, stone_armour |
Fragment du chaos | bludgeoning_weapon, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Convergence d'énergies | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour |
Mineur frêle | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mineur frêle | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mineur frêle | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Mineur frêle | bone_armour, bones, delve_monster, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Saint profané | bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Saint profané | bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Saint profané | bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Saint profané | bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Esclave cliquetant | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incendiaire frêle | bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Givregarde d'Axiom | bone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Roche agitée | bludgeoning_weapon, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
Éclat agité | bludgeoning_weapon, construct, delve_monster, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
Azurite agitée | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Géodite agitée | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Vaalite agitée | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Néantite agitée | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Magmite agitée | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Sulfite très agité | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Chair de Bameth | animal_claw_weapon, beyond_demon, Lanceur de sorts, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
Sang de Haast | beyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, delve_monster, demon, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Œil de Tzteosh | animal_claw_weapon, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
Main de Na'em | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Adepte de Bameth | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Molosse de Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Serviteur de Haast | beyond_commander_monster, beyond_demon, Lanceur de sorts, cold_affinity, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Bouche d'Ephij | beyond_commander_monster, beyond_demon, Lanceur de sorts, cleaving_weapon, delve_monster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fanatique d'Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
Disciple de Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, cold_affinity, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
Zélote de Tzteosh | beyond_commander_monster, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Apparition antique | Lanceur de sorts, delve_monster, flesh_armour, ghost, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
Spectre antique | Lanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Souffrance antique | Lanceur de sorts, chaos_affinity, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, undead |
Orbe de foudre | Lanceur de sorts, construct, delve_monster, ghost_armour, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, small_height, very_slow_movement |
Golem foudroyé | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
Maelström | construct, delve_monster, is_unarmed, liquid_armour, melee, no_pantheon_mod, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
Chuchoteur diabolique | Lanceur de sorts, delve_monster, demon, flesh_armour, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
Titubant des profondeurs | Lanceur de sorts, delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Fonceur des profondeurs | delve_monster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie |
Mort purulent | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Démon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
Démon | Lanceur de sorts, delve_monster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, plate_armour, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
Obélisque de Kurgal | abyssal, bones, Lanceur de sorts, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement |
Titan assoupi | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan assoupi | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Écrasabîme antique | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
Démon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Statue de pétrification | construct, delve_monster, extra_large_height, is_unarmed, mud_blood, no_pantheon_mod, non_attacking, not_dex, stone_armour, stone_construct, very_slow_movement |
Arpenteur sulfurique | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Arpenteur sulfurique | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
Infernaire enflammé | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Liquéfie-chair | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Corsaire spectral | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Scélérat spectral | Lanceur de sorts, delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Bretteur spectral | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, ranged, slashing_weapon, undead |
Corsaire spectral | Lanceur de sorts, delve_monster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Capitaine Stuart Grenn, dit « Larde-d'abord » | bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Crustacé décoloré | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crabe des cocotiers décoloré | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Crabe des varechs décoloré | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crabe des oursins décoloré | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Araignée de mer décolorée | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Fouilleur de déchets | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
Démon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Démon | delve_monster, is_unarmed, medium_height, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Lieur d'âmes tourmenté | bones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Lieur d'âmes tourmenté | bones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Lieur d'âmes tourmenté | bones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Obélisque de liaison | Lanceur de sorts, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour |
Démon | Lanceur de sorts, construct, delve_monster, extra_large_height, immobile, is_daemon, is_unarmed, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour |
Démon | Lanceur de sorts, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
Jun, Maître-cryptologue | Lanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Jun, Maître-cryptologue | Lanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Jun, Maître-cryptologue | Lanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Mur de forteresse | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour |
Mur de forteresse | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Totem | Lanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Totem | cold_affinity, construct, extra_extra_small_height, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
Totem | Lanceur de sorts, chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Catarina, Maîtresse de la Non-mort | bludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Catarina, Maîtresse de la Non-mort | betrayal_catarina, bludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Cauchemar de Catarina | betrayal_catarina, bludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Cauchemar de Catarina | betrayal_catarina, bludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Démon | bludgeoning_weapon, Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Démon | bludgeoning_weapon, Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Haku | betrayal_haku, betrayal_syndicate_member, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Elreon | betrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood |
Tora | betrayal_syndicate_member, Lanceur de sorts, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
Vagan | betrayal_syndicate_member, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vorici | betrayal_syndicate_member, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | Lanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | Lanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | Lanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | Lanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Hillock, le Forgeron | betrayal_syndicate_member, flesh_armour, has_one_hand_sword, has_one_handed_melee, hillock_syndicate, human, humanoid, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Léo, le Loup des Fosses | betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Guff Grenn, « le Gringalet » | betrayal_guff, betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Janus Perandus | betrayal_janus, betrayal_syndicate_member, Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Chose qui a fui | animal_claw_weapon, betrayal_breach, betrayal_syndicate_member, Lanceur de sorts, chaos_affinity, demon, fast_movement, hard_armour, human, humanoid, is_unarmed, medium_height, ranged, red_blood |
Gravicius | betrayal_syndicate_member, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Thane Jorgin | betrayal_syndicate_member, betrayal_thane_jorgin, Lanceur de sorts, fast_movement, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Korell Goya | betrayal_syndicate_member, Lanceur de sorts, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Rin Yuushu | betrayal_syndicate_member, Lanceur de sorts, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood |
Caméria, le Sans-pitié | betrayal_cameria, betrayal_syndicate_member, Lanceur de sorts, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Aisling Laffrey | betrayal_syndicate_member, Lanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood |
Riker Maloney | betrayal_syndicate_member, Lanceur de sorts, fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Tisseuse d'esprits | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Tisseuse d'esprits | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Tisseuse d'esprits | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Sbire réanimé | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
Sbire réanimé | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Sbire réanimé | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Sbire réanimé | fast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Vigie écorchée | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Sculpture mutilée | construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, no_cannot_die_aura, no_pantheon_mod, red_blood |
Enchevêtrement insidieux | bones, Lanceur de sorts, chaos_affinity, is_unarmed, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
Enchevêtrement insidieux | bones, Lanceur de sorts, chaos_affinity, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
Mâchoire ravageuse | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Mâchoire ravageuse | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Mâchoire ravageuse | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Mâchoire ravageuse | bludgeoning_weapon, bone_armour, Lanceur de sorts, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_cannot_die_aura, no_pantheon_mod, physical_affinity, very_slow_movement |
Assassin du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Assassin du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Exécutant du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Exécutant du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Agent du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Agent du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Égorgeur du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Égorgeur du Syndicat | flesh_armour, human, humanoid, immobile, is_unarmed, medium_height, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Égorgeur du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
Démon | Lanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Apparition liée | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
Apparition épouvantable | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Manipulateur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Manipulateur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Manipulateur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Inventeur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Inventeur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Inventeur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Cellule de tempête | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour |
Atrocité dépravée | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, small_height, undead |
Atrocité dépravée | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, undead |
Atrocité boursouflée | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, small_height |
Atrocité boursouflée | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Ver de vase amélioré | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Ver de vase amélioré | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Rat pestiféré affamé | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Rat pestiféré affamé | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Rat pestiféré repu | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Preuves du Syndicat | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking |
Preuves du Syndicat | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
Preuves du Syndicat | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
Preuves du Syndicat | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
Preuves du Syndicat | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
Preuves du Syndicat | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Preuves du Syndicat | Lanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Preuves du Syndicat | construct, immobile, is_unarmed, large_model, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
Gros-bras du Syndicat | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Gros-bras du Syndicat | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Gros-bras du Syndicat | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Trancheur de têtes du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Trancheur de têtes du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Trancheur de têtes du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Exécuteur du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Exécuteur du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Exécuteur du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Archer du Syndicat | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Archer du Syndicat | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Archer du Syndicat | fast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Gros-bras du Syndicat | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Réceptacle du Syndicat | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Noyau instable | Lanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Sentinelle impie | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_dex, physical_affinity, plate_armour |
Tej Alhamba | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Arin Kent | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Ngahari Atui | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Brin Barius | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Xian Song | Lanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Killam Creary | Lanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Lynn Grey | Lanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Sarina Titucius | Lanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Squelette instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, medium_height, very_slow_movement |
Haut lithomancien | Lanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, physical_affinity, ranged |
Haut lithomancien | Lanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, standalone_map_boss |
Haut lithomancien | elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, slashing_weapon |
Élite peau-de-pierre | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Crâne de souffle polaire | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Sentinelle fibresprit | Lanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Filigranoïde | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
Filigranoïde | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Monstre énergétique | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Monstre énergétique | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Monstre énergétique | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Monstre énergétique alpha | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Monstre énergétique alpha | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Monstre énergétique alpha | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Synthète flammique | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète flammique | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète gelaire | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète gelaire | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète brilleux | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète brilleux | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète doral | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthète doral | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Gargantuesque fractal | allow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Gargantuesque fractal | allow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Titan fractal | allow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Titan fractal | allow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Golem fractal | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Géant fractal | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Synthète altéré | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète altéré | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète altéré | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète exacerbé | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète exacerbé | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète exacerbé | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète déformé | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète déformé | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète déformé | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète réécrit | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Synthète réécrit | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthète réécrit | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Chef-d'œuvre synthète | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Chef-d'œuvre synthète | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Cauchemar synthète | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Cauchemar synthète | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Cauchemar synthète | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Venarius | Lanceur de sorts, cortex_boss, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, synthesised_monster, undead |
Venarius | Lanceur de sorts, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, medium_height, not_dex, undead |
Venarius | Lanceur de sorts, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, undead |
Synthète ailé | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Synthète ailé | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Synthète ailé | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, stone_armour |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Marche-flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, golem, hard_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, water |
Golem d'avalanche | construct, fast_movement, golem, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, small_height, water |
Gladiateur fou | demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Coq naja | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Démon à serres | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Sœur d'Hyrri | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
Fidèle de Tukohama | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Élu de Kaom | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Ophidien nuisible | beast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, physical_affinity, puncturing_weapon, red_blood, reptile_beast |
Transperceur de tripes | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Écorcheur de tripes | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Chasseur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Briseur primitif | abyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Traqueur des profondeurs | abyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Ver de fosse | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Élève nonmourant | Lanceur de sorts, cold_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Acolyte nonmourant | Lanceur de sorts, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Déchiqueteur nonmourant | demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Fouilleur de sel | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Guetteur aveugle | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Sirène chantante | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Bénie de Merveil | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Apparition oubliée | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Spectre oublié | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Pécheur oublié | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Ossements oubliés | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Synthète flammique | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète gelaire | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète brilleux | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète doral | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Écorcheur fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Filigranoïde | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Filigranoïde | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Suppresseur fractal | Lanceur de sorts, cold_affinity, construct, extra_small_height, immobile, is_unarmed, mud_blood, physical_affinity, ranged, stone_armour |
Observateur fractal | Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, mud_blood, ranged, stone_armour |
Bombardeur fractal | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Perforateur fractal | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Auréole écorcheuse | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
Auréole écorcheuse | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
Auréole écorcheuse | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, undead |
Ravageur modelé | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Ravageur modelé | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Ravageur modelé | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Décapiteur modelé | animal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Décapiteur modelé | animal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Décapiteur modelé | animal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Préféré d'Alira | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinelle de la pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Tempête de sable | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Tempête de sable | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Tempête de sang | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
Tempête de sang | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Sentinelle karuie | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Incendiaire karui | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Incendiaire karui | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, melee, no_pantheon_mod, red_blood |
Incendiaire karui | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Guetteuse d'Hyrri | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Guetteuse d'Hyrri | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Guetteuse d'Hyrri | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Ancêtre courroucé | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
Incendiaire karui | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Guetteuse d'Hyrri | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Ancêtre courroucé | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
Parle-feu karui | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Parle-feu karui | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Parle-feu karui | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Fille de Valako | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Fille de Valako | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Fille de Valako | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Reine Hyrri Ngamaku | Lanceur de sorts, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Reine Hyrri Ngamaku | cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood |
Reine Hyrri Ngamaku | cleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood |
Légionnaire impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Légionnaire impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Légionnaire impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Légionnaire impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Veilleur impérial | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Veilleur impérial | has_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Veilleur impérial | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Porte-étendard impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Porte-étendard impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Porte-étendard impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Veilleur impérial | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Porte-étendard impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde lourd | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde lourd | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde lourd | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde-lion | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Garde-lion | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Garde-lion | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Général Marcéus Œil de Lion | bone_armour, Lanceur de sorts, fast_movement, fire_affinity, has_bow, humanoid, large_height, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Gardien des Terres désolées | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Gardien des Terres désolées | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Gardien des Terres désolées | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Guerrier des dunes | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Guerrier des dunes | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Guerrier des dunes | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Gardien des Terres désolées | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Guerrier des dunes | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Titan des dunes | bludgeoning_weapon, Lanceur de sorts, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour, very_slow_movement |
Éclaireur des Terres désolées | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Éclaireur des Terres désolées | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Éclaireur des Terres désolées | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Hussard des Terres désolées | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Hussard des Terres désolées | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Hussard des Terres désolées | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Titan des dunes | bludgeoning_weapon, Lanceur de sorts, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
Éclaireur des Terres désolées | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Hussard des Terres désolées | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Sentinelle scorpion | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Sentinelle scorpion | fast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Sentinelle scorpion | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Sentinelle roc | Lanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Sentinelle roc | Lanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Sentinelle roc | Lanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Aukuna, la Sekhema noire | Lanceur de sorts, has_bow, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_fast_movement |
Aukuna, la Sekhema noire | Lanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Aukuna, la Sekhema noire | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Invisible | Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, puncturing_weapon, red_blood |
Templier recrue | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templier conscrit | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templier suppresseur | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templier recrue | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templier conscrit | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templier suppresseur | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templier recrue | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templier conscrit | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templier suppresseur | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templier recrue | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templier conscrit | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templier suppresseur | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templière tacticienne | bludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templière vierge de guerre | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templière tacticienne | bludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templière vierge de guerre | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templière tacticienne | bludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templière vierge de guerre | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templière tacticienne | bludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templière vierge de guerre | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Purgateur du péché | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Purgateur du péché | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Purgateur du péché | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Garde-paix | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Garde-paix | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Garde-paix | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Cardinal Sanctus Vox | bludgeoning_weapon, Lanceur de sorts, extra_large_height, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Gardien de l'Éternité | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, legion_monster, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Cerbère vaal | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dépeceur vaal | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Massacreur vaal | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Cerbère vaal | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dépeceur vaal | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Massacreur vaal | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Cerbère vaal | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dépeceur vaal | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Massacreur vaal | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Cerbère vaal | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dépeceur vaal | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Massacreur vaal | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Éclat de sentinelle | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Éclat de sentinelle | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Éclat de sentinelle | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Éclat de sentinelle | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Automate vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate vaal amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate vaal amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate vaal amélioré | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Automate colossal | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Conquérant béni par le sang | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Conquérant béni par le sang | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Conquérant béni par le sang | Lanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Décapiteur maître des rites | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Décapiteur maître des rites | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Décapiteur maître des rites | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Vipère Napuatzi | Lanceur de sorts, chaos_affinity, fast_movement, humanoid, is_unarmed, large_height, legion_monster, light_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Serpent caustique | beast, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement |
Céraste spectral | chaos_affinity, extra_extra_large_height, ghost, ghost_armour, immobile, is_unarmed, legion_monster, melee, no_pantheon_mod, reptile_beast, undead |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Invisible | Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, physical_affinity, ranged, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Coffre des Karuis | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Réserve de guerre des Karuis | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Coffre des Maraketh | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Réserve de guerre des Maraketh | construct, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
Coffre des Éternels | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Réserve de guerre des Éternels | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Coffre des Templiers | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Réserve de guerre des Templiers | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Coffre des Vaal | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Réserve de guerre des Vaal | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Goliath de sable | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Traître de l'Ordre | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Malfrat tourmenté | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Malfrat tourmenté | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Malfrat tourmenté | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Malfrat tourmenté | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Malfrat tourmenté | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Vigie écorchée | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Apparition épouvantable | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinelle de la pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Ressuscité frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Prêtre du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre de la flamme | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ressuscité frêle | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Prêtre du givre | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre de la flamme | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Prêtre du tonnerre | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Garde noir blême | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Guerrier peau-de-pierre | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
Écorcheur peau-de-pierre | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
Lithomancien | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, physical_affinity, ranged |
Déchu de Voll | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Archer impur | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Avant-garde de Voll | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Damné pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Damné pourrissant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Déchu vaal | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Déchu vaal | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Chercheur d'âmes | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Roueur | abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Roueur | abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Veilleur primitif | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Scélérat spectral | Lanceur de sorts, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Marin maudit | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Boucanier immortel | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Apparition primitive | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Apparition épouvantable | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Aberration suturée | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Mort purulent | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble mort | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sujet d'expérience décédé | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble morte | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mâchoire ravageuse | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, skeleton, undead |
Démon du tourment | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Nuée de locustes | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Totem | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Totem | Lanceur de sorts, cold_affinity, construct, eldritch, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Fondation de tourelle | construct, immobile, is_unarmed, mud_blood, non_attacking, small_height, stone_armour |
Tourelle de Frigorification I | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Tourelle de Frigorification II | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Tourelle de Frigorification III | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Tourelle de Sphère gelante | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Tourelle de Cage de glace | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle de Nova d'électricité I | Lanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Tourelle de Nova d'électricité II | Lanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Tourelle de Nova d'électricité III | Lanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Tourelle de Tempête de foudre | Lanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Tourelle d'Arc électrique | Lanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Tourelle d'Amélioration I | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Amélioration II | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Amélioration III | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Élévation | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Tourelle de Strangulation | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Tourelle Sismique I | Lanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Tourelle Sismique II | Lanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Tourelle Sismique III | Lanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Tourelle Temporelle | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Tourelle de Regard pétrifiant | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Tourelle d'Invocation I | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Invocation II | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Invocation III | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle d'Observation | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle de Protection | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Tourelle de Boule de feu I | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Tourelle de Boule de feu II | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Tourelle de Boule de feu III | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Tourelle Lance-flammes | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Tourelle de Météores | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Soldat invoqué | Lanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Soldat invoqué | Lanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Soldat invoqué | Lanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Observateur invoqué | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Protecteur invoqué | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Infernaire infesté | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Infernaire infesté | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Infernaire brûlé infesté | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Infernaire infesté | animal_claw_weapon, beast, blight_monster, Lanceur de sorts, feline_beast, fire_affinity, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
Ronge-phalanges | animal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Démon | blight_monster, Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | blight_monster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Dogue frénétique infesté | animal_claw_weapon, beast, blight_monster, canine_beast, demon, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, small_height, very_slow_movement |
Pétrel infesté | animal_claw_weapon, beast, blight_monster, Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement |
Feu infesté | blight_monster, bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour, very_slow_movement |
Feu infesté | blight_monster, bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Élémentaire de cendres infesté | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Cendrespore | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Incinérateur infesté | blight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
Hazarat, le Propagateur | blight_boss, blight_monster, Lanceur de sorts, demon, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
Saumure infestée | blight_monster, cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Saumure infestée | blight_monster, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Manifestation glacée infestée | blight_monster, Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, very_slow_movement, water |
Maelström infesté | blight_monster, Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental |
Titan gelé infesté | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Sharnath | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan gelé infesté | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Ailegivre infestée | animal_claw_weapon, blight_monster, Lanceur de sorts, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement |
Loup alpha infesté | animal_claw_weapon, beast, blight_monster, canine_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Ystral, le Traqueur de l'hiver | animal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, Lanceur de sorts, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Grondeur infesté | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Grondeur infesté | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Grondeur infesté | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Mande-tonnerre infesté | blight_monster, bone_armour, bones, Lanceur de sorts, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Condamnés infestés | blight_monster, bones, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Enchevêtrement infesté | blight_monster, bones, extra_large_height, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Ephrexis, l'Arpenteur de l'Infestation | animal_claw_weapon, blight_boss, blight_monster, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ossements infestés | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Roue de la terreur infestée | blight_monster, bone_armour, bones, Lanceur de sorts, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement |
Mineur infesté | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur infesté | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur infesté | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Mineur infesté | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Porteur de lanterne infesté | blight_monster, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Goliath infesté | blight_monster, bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Bête infestée | animal_claw_weapon, beast, blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Avalanche, le Contaminé | blight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement |
Éclat infesté | blight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Hurleuse infestée | beast, blight_monster, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Réanimé infesté | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Aberration infestée | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mort infesté | blight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Lathaniel, le Dépourvu de conscience | blight_boss, blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rhoa charognard infesté | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
Rhoa charognard infesté | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
Grand rhoa infesté | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Coureur nocturne infesté | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Rhoa squelettique infesté | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique infesté | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa squelettique infesté | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rhoa zombie infesté | animal_claw_weapon, avian_beast, blight_monster, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, undead, very_slow_movement |
Craquéchine, la Matriarche décharnée | animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Tisseuse d'encre infestée | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Arachnée cavernicole infestée | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Tarentule infestée | animal_claw_weapon, beast, blight_monster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Araignée bondissante infestée | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Araignée virulente infestée | animal_claw_weapon, beast, blight_monster, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
Progéniture infestée | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Progéniture infestée | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Grouillante infestée | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Mishne, la Lépiote grouillante | animal_claw_weapon, beast, blight_boss, blight_monster, Lanceur de sorts, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement |
Arachnide infesté | animal_claw_weapon, beast, blight_monster, Lanceur de sorts, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
Démon | blight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Ressuscité instable | blight_monster, Lanceur de sorts, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Difforme infesté | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Difforme infesté | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Gangrel, l'Écorché | blight_boss, blight_monster, cleaving_weapon, demon, extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Dévôt infesté | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Punisseur infesté | animal_claw_weapon, blight_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Empaleur infesté | blight_monster, demon, flesh_armour, is_unarmed, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Malfrat infesté | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Malfrat infesté | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Bandit infesté | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Tireur d'élite infesté | blight_monster, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Archer d'élite infesté | blight_monster, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Martyr infesté | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Forcené infesté | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Stenly, l'Esprit gangrené | blight_boss, blight_monster, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Engeance infestée | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Engeance infestée | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Larve infestée | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
Larve infestée | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
Rosaria, la Sirène sporifère | blight_boss, blight_monster, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Engeance infestée | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Crabe royal infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe épineux infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe des oursins infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Araignée de mer infestée | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe royal infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe épineux infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe des oursins infesté | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Araignée de mer infestée | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Crabe-bouclier infesté | animal_claw_weapon, beast, blight_monster, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Crustacé grêleur infesté | beast, blight_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Fouilleur infesté | beast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Cognepince | beast, blight_boss, blight_monster, bludgeoning_weapon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Justicar infesté | blight_monster, bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement |
Pupille infestée | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Gardien infesté | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Sœur infestée | blight_monster, Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar, very_slow_movement |
Traqueur infesté | blight_monster, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Relique infestée | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Flambeau de l'Inévitabilité | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Chaman infesté | beast, blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Tisse-flammes infesté | beast, blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement |
Diable infesté | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Homme-bouc infesté | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Homme-bouc infesté | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Orolath, l'Écraseur de limaces | beast, blight_boss, blight_monster, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Traqueur d'os infesté | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Traqueur d'os infesté | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Archer ancien infesté | blight_monster, bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colosse infesté | blight_monster, bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Nécromancien infesté | animal_claw_weapon, blight_monster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sketh, l'Amalgame de spores | blight_boss, blight_monster, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, melee, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Singe de sang infesté | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Singe du carnage infesté | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Singe de sang infesté | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Singe du carnage infesté | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Chef de meute infesté | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Chef de meute infesté | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Arduk, le Semeur de putréfaction | beast, blight_boss, blight_monster, bludgeoning_weapon, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Nonmourrant infesté | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Nonmourrant infesté | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Nonmourrant infesté | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Nonmourrant infesté | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Paria infesté | blight_monster, demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_slow_movement |
Évangéliste infestée | blight_monster, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Sectateur infesté | blight_monster, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Initiée infestée | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Jodin Vêpre, l'Apôtre contaminé | blight_boss, blight_monster, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying, very_slow_movement |
Démon | blight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Éclaireur infesté | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Éclaireur infesté | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Élite infesté | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Mage infestée | blight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Foudremage infestée | blight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Expérimentateur infesté | blight_monster, Lanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Zombie réanimé | blight_monster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Éden, la Parlefléau | blight_boss, blight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, large_height, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Serpent infesté | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Serpent infesté | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Cobra des ronces infesté | beast, blight_monster, has_dagger, has_one_handed_melee, light_armour, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Fabrication à épines infestée | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Serpent infesté | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Vilislatha | beast, blight_boss, blight_monster, chaos_affinity, extra_small_height, has_dagger, has_one_handed_melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Démon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Vipère infestée | blight_monster, chaos_affinity, extra_large_height, ghost, ghost_armour, immobile, is_unarmed, melee, reptile_beast, undead |
Zélote infesté | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Zélote infesté | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Zélote infesté | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Zélote infesté | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Zélote infesté | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Zélote infesté | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Régurgiteur infesté | blight_monster, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Assemblage infesté | blight_monster, bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Héraut infesté | blight_monster, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Bannisseur des Purifiés | blight_boss, blight_monster, Lanceur de sorts, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Démon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Héraut de l'Infestation | blight_monster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Cannibale infesté | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Cannibale infesté | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Cannibale infesté | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Cannibale infesté | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Cannibale infesté | blight_monster, bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Cannibale infesté | blight_monster, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
Avaleur de feu infesté | blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Ghroth, le Soufflespore corrupteur | blight_boss, blight_monster, bludgeoning_weapon, Lanceur de sorts, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Démon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Totem | blight_monster, Lanceur de sorts, construct, fire_affinity, ghost_armour, immobile, is_unarmed, large_model, not_dex, not_int, small_height |
Pitbull infesté | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
Coq infesté | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Pitbull infesté | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
Coq infesté | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Coq démon infesté | avian_beast, beast, blight_monster, demon, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Gladiateur infesté | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Gladiateur infesté | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Taureau infesté | beast, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Molosse infesté | animal_claw_weapon, beast, blight_monster, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Hachecorne, l'Aplatisseur de terre | beast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Démon | blight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Golem de charogne | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_height, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Vipère fouisseuse | ghost, ghost_armour, immobile, is_unarmed, large_height, non_attacking, not_int, not_str, reptile_beast, undead |
Déclenchobot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Arachnobot frigorifiant | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Arachnobot électrocutant | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Arachnobot frigorifiant | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Arachnobot électrocutant | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Sœur Cassia | Lanceur de sorts, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
Divinia | Lanceur de sorts, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
Esprit enragé | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colosse squelette invoqué | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Spore infesté | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
Prolifération fongique | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
Démon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, small_height, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Baran, le Croisé | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Baran, le Croisé | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Baran, le Croisé | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Baran, le Croisé | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, le Croisé | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, le Croisé | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, le Croisé | bludgeoning_weapon, Lanceur de sorts, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Thaumaturge baranite | Lanceur de sorts, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, ranged, water |
Templier baranite | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
Inquisiteur baranite | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
Clerc baranite | aura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Sœur baranite | Lanceur de sorts, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Prêcheur baranite | bludgeoning_weapon, Lanceur de sorts, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, templar |
Chevalier expiateur baranite | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood |
Thaumaturge baranite | Lanceur de sorts, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, ranged, water |
Templier baranite | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
Inquisiteur baranite | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
Clerc baranite | aura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Sœur baranite | Lanceur de sorts, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Prêcheur baranite | bludgeoning_weapon, Lanceur de sorts, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, templar |
Chevalier expiateur baranite | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood |
Démiurge de mana | Lanceur de sorts, crusader_monster, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, undead |
Ancre arcanique | Lanceur de sorts, construct, crusader_monster, ghost_armour, influence_monster, is_unarmed, lightning_affinity, not_dex, not_str, small_height, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
Véritania, la Rédemptrice | elderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon |
Véritania, la Rédemptrice | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
Véritania, la Rédemptrice | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
Véritania, la Rédemptrice | Lanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
Véritania, la Rédemptrice | Lanceur de sorts, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon |
Véritania, la Rédemptrice | Lanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon |
Véritania, la Rédemptrice | Lanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
Combattant cristallin | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, medium_height, melee, not_int, not_str, slashing_weapon, water, water_elemental |
Mande-neige | Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, medium_height, not_str, ranged, red_blood |
Chevalier rédempteur | cold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, plate_armour, red_blood, slashing_weapon |
Sentinelle rédemptrice | Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Rhex des neiges | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, medium_height, melee, not_int, red_blood, reptile_beast |
Sentinelle céleste | construct, eyrie_monster, immobile, influence_monster, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour |
Vomisseur des nuages | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, medium_height, melee, not_str, ranged, red_blood, slow_movement |
Faucon des neiges | animal_claw_weapon, avian_beast, beast, cold_affinity, extra_extra_small_height, eyrie_monster, fast_movement, flesh_armour, influence_monster, is_unarmed, melee, water |
Démon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Démon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Combattant cristallin | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, melee, not_int, not_str, slashing_weapon, water, water_elemental |
Mande-neige | Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, not_str, red_blood |
Chevalier rédempteur | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
Chevalier rédempteur | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
Sentinelle rédemptrice | Lanceur de sorts, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Sentinelle rédemptrice | Lanceur de sorts, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Rhex des neiges | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, melee, not_int, red_blood, reptile_beast |
Vomisseur des nuages | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, melee, not_str, ranged, red_blood, slow_movement |
Al-Hezmin, le Chasseur | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, le Chasseur | exile, fast_movement, has_bow, human, humanoid, large_model, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, le Chasseur | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, le Chasseur | Lanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, le Chasseur | Lanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, le Chasseur | Lanceur de sorts, chaos_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, le Chasseur | Lanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Démon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Cobra fouisseur | animal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
Vipère fouisseuse | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, melee, reptile_beast |
Aspic prédateur | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, medium_small_height, not_int, not_str, ranged, red_blood, reptile_beast |
Scorpion prédateur | basilisk_monster, beast, extra_extra_small_height, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Traqueur d'hommes | basilisk_monster, beast, chaos_affinity, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Arachnée dorée | animal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Arachnée boursouflée | animal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider |
Aspic fouisseur | basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
Aspic fouisseur | basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
Chiméral exotique | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, small_height |
Nuée prédatrice | basilisk_monster, chaos_affinity, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Nuée prédatrice | basilisk_monster, chaos_affinity, fast_movement, female, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vipère ailée | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast, small_height |
Aspic prédateur | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, not_int, not_str, ranged, red_blood, reptile_beast |
Scorpion prédateur | basilisk_monster, beast, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Traqueur d'hommes | basilisk_monster, beast, chaos_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Arachnée dorée | animal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Chiméral exotique | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
Nuée prédatrice | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_bow, human, humanoid, influence_monster, not_int, plate_armour, puncturing_weapon, ranged, red_blood, undead |
Nuée prédatrice | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undead |
Vipère ailée | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast |
Drox, le Seigneur de guerre | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Drox, le Seigneur de guerre | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Drox, le Seigneur de guerre | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Drox, le Seigneur de guerre | bludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Drox, le Seigneur de guerre | bludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Drox, le Seigneur de guerre | bludgeoning_weapon, Lanceur de sorts, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, physical_affinity, red_blood |
Drox, le Seigneur de guerre | bludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Volaille de guerre | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Volaille gardienne | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Aspect de la Gloire | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Mâcheur d'os | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
Aspect de la Grâce | adjudicator_monster, construct, influence_monster, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Aspect de la Puissance | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
Champion de l'Arène | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Maître de l'Arène | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Volaille de guerre | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Volaille gardienne | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Aspect de la Gloire | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Mâcheur d'os | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Aspect de la Grâce | adjudicator_monster, construct, influence_monster, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Aspect de la Puissance | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
Champion de l'Arène | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood |
Maître de l'Arène | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Volaille de guerre | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Volaille gardienne | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Arénaire loyal | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Mâcheur d'os | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
Vexillum Immortalis | adjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Démon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Vexillum Immortalis | adjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Vexillum Immortalis | adjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour |
Sirus, l'Éveilleur de Mondes | Lanceur de sorts, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Sirus, l'Éveilleur de Mondes | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
Sirus, l'Éveilleur de Mondes | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
Sirus, l'Éveilleur de Mondes | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
Sirus, l'Éveilleur de Mondes | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
Sirus, l'Éveilleur de Mondes | Lanceur de sorts, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Sirus, l'Éveilleur de Mondes | Lanceur de sorts, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Démon | Lanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Sirus, l'Éveilleur de Mondes | Lanceur de sorts, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Citoyen effrayé | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Citoyen effrayé | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Citoyenne effrayée | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
[DNT] Biped Male Large Test | construct, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Officier Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Officier Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Officier Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zana, Maître-cartographe | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, red_blood |
Archer de l'Avant-garde | fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, not_int, physical_affinity, red_blood |
Fantassin de l'Avant-garde | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
Gardien de la Chambre forte | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Protecteur de la Chambre forte | cleaving_weapon, construct, extra_large_height, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Zélote orphelin | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zélote orphelin | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Zélote orphelin | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Juge orphelin | bludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Pupille orpheline | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Gardien orphelin | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Pupille orpheline | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar |
Sauveur mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvatrice mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvatrice mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Sauveur mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Sauveur mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Sauveur mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvatrice mirage | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Manifestation démoniaque | cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, ranged, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
Manifestation démoniaque | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
Manifestation démoniaque | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
Manifestation démoniaque | construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifestation démoniaque | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Omniphobie, la Manifestation de la Peur | affliction_boss, Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Définitivement Oak | affliction_boss, Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Omniphobie, la Manifestation de la Peur | affliction_boss, Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
Kosis, la Révélation | affliction_boss, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Kosis, la Révélation | affliction_boss, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
Explosion mortelle grandissante | bone_armour, Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Arme gauche | bone_armour, chaos_affinity, construct, is_unarmed, very_slow_movement |
Arme droite | bone_armour, construct, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Rage | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Acrimonie | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Répugnance | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Malveillance | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity |
Fureur | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Tourmente | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Manifestation démoniaque | Lanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
Manifestation démoniaque | Lanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed |
Manifestation démoniaque | Lanceur de sorts, cold_affinity, construct, demon, ghost_armour, immobile, is_unarmed |
Manifestation démoniaque | Lanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
Manifestation démoniaque | construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
Noyau instable | Lanceur de sorts, chaos_affinity, construct, ghost_armour, immobile, is_unarmed |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Manifestation démoniaque | Lanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
Manifestation démoniaque | Lanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
Manifestation démoniaque | Lanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | Lanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Entité étrangement familière | human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, plate_armour, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, construct, immobile, is_unarmed |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Golem de charogne | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Ursidon sauvage | animal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Ursidon sauvage | animal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infernaire sauvage | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infernaire sauvage | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Ronce-loup sauvage | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Ronce-loup sauvage | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Singe sauvage | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Singe sauvage | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Progéniture sauvage | beast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Progéniture sauvage | beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Hirsute sauvage | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Hirsute sauvage | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Mordeur sauvage | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mordeur sauvage | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mordeur sauvage | animal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood |
Homoncule sauvage | animal_claw_weapon, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement |
Homoncule sauvage | animal_claw_weapon, Lanceur de sorts, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement |
Chef de meute sauvage | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Chef de meute sauvage | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Chef de meute sauvage | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Dos-hérissé sauvage | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Dos-hérissé sauvage | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Dos-hérissé sauvage | animal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Matriarche hirsute sauvage | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Matriarche hirsute sauvage | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Matriarche hirsute sauvage | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Infernaire alpha sauvage | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Infernaire alpha sauvage | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Infernaire alpha sauvage | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Mâche-ronces sauvage | animal_claw_weapon, avian_pursuit, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mâche-ronces sauvage | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood |
Dos-chardon sauvage | animal_claw_weapon, avian_pursuit, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Dos-chardon sauvage | animal_claw_weapon, avian_pursuit, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Dos-chardon sauvage | animal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Reine de l'infestation sauvage | avian_pursuit, beast, bludgeoning_weapon, Lanceur de sorts, extra_large_height, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
Reine de l'infestation sauvage | beast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
Progéniture sauvage | avian_pursuit, beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Arachnide vivace | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Arachnide vivace | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Arachnide vivace | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Weta vivace | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Weta vivace | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Progéniture de weta | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Sangsue vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Sangsue vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Sangsue vivace | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Scorpion vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Scorpion vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Scorpion vivace | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Tisse-ronces vivace | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
Tisse-ronces vivace | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
Lame-pattes vivace | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
Lame-pattes vivace | beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
Gobe-sève vivace | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Gobe-sève vivace | animal_claw_weapon, beast, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Parasite vivace | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Parasite vivace | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Darde-queue vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Darde-queue vivace | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Lycose vivace | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Lycose vivace | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Progéniture de lycose | beast, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Cingle-pattes vivace | animal_claw_weapon, avian_pursuit, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, small_height, spider |
Cingle-pattes vivace | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Veilleur vivace | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Veilleur vivace | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Veilleur vivace | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Vautour vivace | animal_claw_weapon, avian_beast, avian_pursuit, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Vautour vivace | animal_claw_weapon, avian_beast, avian_pursuit, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Vautour vivace | animal_claw_weapon, avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Sangsue vivace | animal_claw_weapon, avian_pursuit, beast, hard_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
Aberrarach vivace | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Aberrarach vivace | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Aberrarach vivace | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Dévoreur vivace | animal_claw_weapon, avian_pursuit, beast, flesh_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood |
Rhoa primitif | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa primitif | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rhoa primitif | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Crache-poussière primitif | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crache-poussière primitif | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crache-poussière primitif | animal_claw_weapon, beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Terreur vorace primitive | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Terreur vorace primitive | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, red_blood, slashing_weapon |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Mâchoire primitive | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire primitive | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Mâchoire primitive | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Amputeur primitif | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Amputeur primitif | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex primitif | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Rhex primitif | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Crabe terrestre primitif | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Crabe primitif | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, hard_armour, insect, is_unarmed, not_dex, not_int, red_blood, uses_suicide_explode |
Vipère primitive | animal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead |
Chiméral primitif | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chiméral primitif | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Crapahuteur primitif | animal_claw_weapon, beast, Lanceur de sorts, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Crapahuteur primitif | animal_claw_weapon, beast, Lanceur de sorts, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Matriarche rhex primitive | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Matriarche rhex primitive | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Matriarche rhex primitive | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Pince-broyeuse primitive | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
Pince-broyeuse primitive | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
Pince-broyeuse primitive | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement |
Seigneur des cloques primitif | avian_pursuit, Lanceur de sorts, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Seigneur des cloques primitif | Lanceur de sorts, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement |
Mande-kyste primitif | avian_pursuit, beast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Mande-kyste primitif | avian_pursuit, beast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Mande-kyste primitif | beast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement |
Ressuscité primitif | avian_pursuit, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Ressuscité primitif | Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Ersi, la Mère des Ronces | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Namharim, Né de la Nuit | animal_claw_weapon, avian_pursuit, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Janaar, le Présage | animal_claw_weapon, avian_beast, avian_pursuit, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, unusable_corpse |
Oshabi | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, very_slow_movement |
Oshabi, Avatar du Bosquet | animal_claw_weapon, avian_pursuit, Lanceur de sorts, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Liane féroce | animal_claw_weapon, construct, immobile, is_unarmed, non_attacking, wood_armour |
Marteau de lianes | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
Liane féroce | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
Liane féroce | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Liane Garde-bosquet | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, physical_affinity, wood_armour |
Liane Garde-bosquet primitive | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, melee, physical_affinity, wood_armour |
Verger instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Muraille de racines | bludgeoning_weapon, construct, immobile, insect_blood, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Mélur Faucheronce | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Mélur Faucheronce | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Mélur Faucheronce | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Mélur Faucheronce | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Élida Griffecloque | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Élida Griffecloque | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
Élida Griffecloque | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
Élida Griffecloque | animal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse |
Orvi Becacide | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_str, red_blood, small_height, unusable_corpse |
Orvi Becacide | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
Orvi Becacide | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
Orvi Becacide | animal_claw_weapon, avian_beast, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, unusable_corpse |
Guerrier mirage | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Skictis, le Gardegivre | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Skictis, le Gardegivre | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Skictis, le Gardegivre | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
Takatax Fragilépine | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Takatax Fragilépine | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Takatax Fragilépine | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
Corrupteur Eedaiak | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Corrupteur Eedaiak | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Corrupteur Eedaiak | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
L'Orbe de l'hiver | animal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
L'Orbe de l'hiver | animal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
[UNUSED] We Doing Dragons Now | demon, flying, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
Murgeth Chantefange | beast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
Murgeth Chantefange | beast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Chaman putréfié | beast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Murgeth Chantefange | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, large_model, non_attacking, red_blood, very_slow_movement |
Démon | beast, immobile, is_daemon, is_unarmed, not_dex, not_int, physical_affinity, slashing_weapon, wood_armour |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
L'Ombre agitée | Lanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
L'Ombre agitée | Lanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead |
L'Ombre agitée | Lanceur de sorts, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Recrue cliquetante | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Recrue cliquetante | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, chaos_affinity, construct, is_unarmed, very_slow_movement |
Kadaris, le Maire pourpre | Lanceur de sorts, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie |
Kadaris, le Maire pourpre | Lanceur de sorts, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie |
Kadaris, le Maire pourpre | elder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Conseiller des ombres | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Conseiller des ombres | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Feu dévorant | bone_armour, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, is_unarmed, very_slow_movement |
Gazuul, l'Engeance de la sécheresse | beast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon |
Gazuul, l'Engeance de la sécheresse | beast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
Abomination perforante | beast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
Gazuul, l'Engeance de la sécheresse | beast, demon, elder_map_boss, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, rodent_beast, slashing_weapon |
[UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
[UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, ranged, very_slow_movement |
[UNUSED] Lava Squid | Lanceur de sorts, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
[UNUSED] Soul of the River | construct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental |
Capitaine Poindreglaise, le Maudit | bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Capitaine Poindreglaise, le Maudit | bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Capitaine maudit | bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Capitaine Poindreglaise, le Maudit | bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead |
Le Canard empâté | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, ghost, immobile, is_unarmed, not_dex, not_int, slashing_weapon, undead |
Équipage noyé | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Équipage noyé | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Rôdeur de cimetières | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Pustule traqueuse | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Sentinelle de soumission | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour |
Chef tribal mirage | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Karst | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Niles | Lanceur de sorts, cold_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, red_blood, slashing_weapon |
Huck | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Huck | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Tibbs | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood |
Faustus | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Nenet | cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, no_pantheon_mod, puncturing_weapon, red_blood |
Vinderi | Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Tullina | chaos_affinity, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Gianna | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Illusion de Gianna | Lanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Isla | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Adiyah, la Passe-muraille | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Adiyah, la Passe-muraille | bludgeoning_weapon, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
Kuraï, l'Administratrice | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Guerrier mirage | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Guerrier mirage | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
L'Indestructible | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Cauchemar de l'Indestructible | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Cauchemar de l'Indestructible | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Noyau instable | Lanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
Nashta, l'Usurpatrice | Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
Friedrich Tarollo, le Marchand d'esclaves | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Esclave réticent | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode |
Esclave réticent | bludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Jamanra, le Grand | has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Amiral Darnaw | Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vic Vox | fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
Vinny Vox | Lanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
Démon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Totem à shrapnel | fire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
Totem à shrapnel | cold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
Vic Vox | fast_movement, human, humanoid, is_unarmed, light_armour, no_pantheon_mod, non_attacking, not_str, puncturing_weapon, red_blood |
Agent de sécurité | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Agent de sécurité | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Agent de sécurité | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Agent de sécurité | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Agent de sécurité | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Agent de sécurité | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Agent de sécurité | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Agent de sécurité | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Agent de sécurité | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Agent tireur | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Agent tireur | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Agent conjurateur | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Agent conjurateur | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Capitaine de la garde | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Capitaine de la garde | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Capitaine de la garde | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Capitaine de la garde | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Officier thaumaturgique | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Officier thaumaturgique | Lanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Capitaine de la garde | fast_movement, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Capitaine de la garde | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Officier thaumaturgique | Lanceur de sorts, fast_movement, heist_guard, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Agent en chef | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Spécialiste de la sécurité | Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Agent en chef | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Spécialiste de la sécurité | Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Sculpteur de chair | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Rapiéceuse de cadavres | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Sculpteur de chair | Lanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Rapiéceuse de cadavres | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Violateur | Lanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Perturbateur | Lanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Violateur | Lanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Violateur | Lanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Sac de pus | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Sac de pus | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Sujet cliquetant | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Sujet cliquetant | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Sujet cliquetant | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Sujet cliquetant | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Os cliquetants | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Sujet cliquetant | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Sujet cliquetant | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Sujet entrechoquant | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Sujet entrechoquant | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Os entrechoquants | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Labra-automate | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Labra-automate | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Héré-tech | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech | Lanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech | Lanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique | Lanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Scientifique supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Héré-tech supérieur | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique supérieur | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique supérieur | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique supérieur | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique supérieur | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Nécroscientifique supérieur | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Rat de labo | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Labo-rador | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Labo-rador | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Brute infâme | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Brute infâme | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Brute infâme | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Brute infâme | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Braconnier avare | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Braconnier avare | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Pyromane sadique | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Pyromane sadique | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Trafiquant rancunier | Lanceur de sorts, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Trafiquant rancunier | Lanceur de sorts, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Brute infâme | fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Brute infâme | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Brute infâme | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Braconnier avare | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Pyromane sadique | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Trafiquant rancunier | Lanceur de sorts, cleaving_weapon, fire_affinity, heist_guard, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Cogneur ignoble | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Cogneur ignoble | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Cogneur ignoble | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Cogneur ignoble | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Assassin inculte | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Assassin inculte | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Incendiaire malsain | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Incendiaire malsain | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Cogneur ignoble | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Cogneur ignoble | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Assassin inculte | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Incendiaire malsain | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Brise-dos | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Tourmenteur | Lanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Brise-dos | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Tourmenteur | Lanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, no_pantheon_mod, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
Autopatrouilleur ardent | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Autopatrouilleur ardent | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Autopatrouilleur ardent | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Autopatrouilleur ardent | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Autopatrouilleur givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Autopatrouilleur givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Autopatrouilleur givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Autopatrouilleur givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Droneflamme | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Droneflamme | Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Arachno-sentinelle | Lanceur de sorts, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode |
Arachno-rampant | animal_claw_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
Arachno-rampant | animal_claw_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
Sentinelle inlassable | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Sentinelle inlassable | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Sentinelle inlassable | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Sentinelle inlassable | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Crache-feu | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
Crache-givre | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
Protecteur béni par la cendre | Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Protecteur béni par la cendre | Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Protecteur béni par la cendre | Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Protecteur béni par la cendre | Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Auto-intendant | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-intendant | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-intendant | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-intendant | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Écraseur rouillé | Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Écraseur rouillé | Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Écraseur rouillé | Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Écraseur rouillé | Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
B0NCH13-N | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
B0NCH13-N | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
B0NCH13-N | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
B0NCH13-N | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Oscillotron | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Garde fidèle ver. 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
BR4VB3T-E | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Garde fidèle ver. 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
Oscillotron | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
Exécuteur du sanctuaire | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Exécuteur du sanctuaire | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, light_armour, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Exécuteur du sanctuaire | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon, very_fast_movement |
Gardien du sanctuaire | Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, lightning_affinity, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Gardien du sanctuaire | Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, large_height, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Gardien du sanctuaire | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, very_fast_movement |
Rampant de l'agonie | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Golem de charogne | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Vacillombre | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, not_dex, not_str, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Noyau instable | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Noyau instable | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Tourelle | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Tourelle | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Golem de charogne | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Totem observateur | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem observateur | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem observateur | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem observateur | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem observateur | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Engin provocateur | construct, immobile, is_unarmed, metal_armour, non_attacking |
Ormud, Démon du Déluge | Lanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
Ormud, Démon du Déluge | Lanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
Démon des Noyés | Lanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
Ormud, Démon du Déluge | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Totem de douleur | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem de douleur | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Démon | Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Totem forteresse | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
Flammerole du rituel | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
Ciergan, l'Alchimiste des ombres | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
Rampant de l'agonie | animal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement |
Sentinelle de pureté | bludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity |
Feu dévorant | bone_armour, Lanceur de sorts, cold_affinity, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, Lanceur de sorts, cold_affinity, construct, is_unarmed, very_slow_movement |
La Prodige | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
La Prodige | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
La Prodige | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
Nucléus de la Prodige | Lanceur de sorts, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Nucléus de la Prodige | Lanceur de sorts, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, lightning_affinity, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Cœur instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
Cœur instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
La Prodige | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
La Prodige | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
La Prodige | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
La Prodige | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Orbe de la Prodige | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
Orbe de la Prodige | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
Orbe de la Prodige | Lanceur de sorts, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Orbe de la Prodige | Lanceur de sorts, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Orbe de la Prodige | construct, eldritch, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Le Maître des Épreuves | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Garde de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Garde de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Garde de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Lancier de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Lancier ancien | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Lancier de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Garde de l'Épreuve | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Chasse-orage de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-étincelle de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-étincelle de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-orage de l'Épreuve | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-vent de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-vent de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-aquilon de l'Épreuve | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Chasse-flammes de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-braise de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Mande-braise de l'Épreuve | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Scalpeur de l'Épreuve | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Scalpeur de l'Épreuve | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Scalpeur de l'Épreuve | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Rôdeur de l'Épreuve | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Rôdeur de l'Épreuve | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Scalpeur de l'Épreuve | fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, non_attacking, not_int, plate_armour, puncturing_weapon, red_blood |
Machiniste de l'Épreuve | Lanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Machiniste de l'Épreuve | Lanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Invocateur de l'Épreuve | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Invocateur de l'Épreuve | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Titan de l'Épreuve | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Titan imposant | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Titan de l'Épreuve | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Titan de l'Épreuve | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Titan de l'Épreuve | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Champion de l'Épreuve | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de l'Épreuve | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de l'Épreuve | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de l'Épreuve | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Champion de l'Épreuve | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Esprit asservi | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Esprit asservi | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Esprit asservi | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Esprit asservi | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
Esprit asservi | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
Revenant | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement |
Revenant | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement |
Revenant | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Ectoplasme asservi | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
Esprit asservi | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, non_attacking, not_str, undead |
Ectoplasme asservi | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
Singe de l'Épreuve | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
Singe de l'Épreuve | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Singe de l'Épreuve | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Singe de l'Épreuve | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
Horreur de l'Épreuve | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
Horreur de l'Épreuve | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Horreur de l'Épreuve | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Horreur de l'Épreuve | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
Chef de clan de l'Épreuve | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de clan de l'Épreuve | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Chef de clan de l'Épreuve | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Pyronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Pyronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Cryonoyau modelé | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Électronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Électronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Électronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Électronoyau modelé | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Khaonoyau modelé | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Arpenteur modelé | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
Arpenteur modelé | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Serpent cracheur | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
Serpent cracheur | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
Serpent féroce | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Serpent féroce | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Disciple du chaos | Lanceur de sorts, demon, fire_affinity, flying, ghost_blood, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, very_slow_movement |
Noyau harmonisé | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Noyau harmonisé | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Arachnée verruqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
Arachnée verruqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
Arachnée piqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Arachnée piqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Arachnée piqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Jeune arachnée piqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
Jeune arachnée piqueuse | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
Quetzalin | beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, flying, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Cardiophage | beast, cleaving_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Mécabot givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Mécabot givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Mécabot électrochargé | Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Mécabot électrochargé | Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Projection de mécabot | Lanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Projection de mécabot | Lanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Mécabot givré | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Mécabot électrochargé | Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
Projection de mécabot | Lanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Projection de mécabot | Lanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Mécabot fragile | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Mécabot électro-animé | Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
Mécabot fragile | Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Mécabot électro-animé | Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Feu dévorant | bone_armour, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, is_unarmed, very_slow_movement |
Feu dévorant | bone_armour, construct, is_unarmed, slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Apparition enchaînée | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
Apparition enchaînée | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Uhtred, le Traître avide | Lanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Cauchemar d'Uhtred | Lanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Cauchemar d'Uhtred | Lanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Vorana, la Dernière à succomber | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Cauchemar de Vorana | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Orbe instable de Vorana | Lanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Orbe instable de Vorana | Lanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Épéiste squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Épéiste squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Épéiste squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Guerrier squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Guerrier squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Guerrier squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Guerrier squelette exhumé | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Archer squelette exhumé | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Archer squelette exhumé | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Archer squelette exhumé | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Zombie exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Zombie exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Zombie exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Zombie exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Frimas exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Saccageur exhumé | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Saccageur exhumé | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Saccageur exhumé | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Berzerker exhumé | Lanceur de sorts, cold_affinity, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Rampant exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rampant exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sorcerune exhumé | Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Sorcerune exhumé | Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Sorcerune exhumé | Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Soldat exhumé | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Soldat exhumé | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Soldat exhumé | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Rejeton exhumé | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Rejeton exhumé | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Arbalétrier de la Faux noire | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Arbalétrier de la Faux noire | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Arbalétrier de la Faux noire | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Arbalétrier de la Faux noire | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Chevalier du Soleil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Chevalier du Soleil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Chevalier du Soleil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Chevalier runique | Lanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Chevalier runique | Lanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Chevalier runique | Lanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Druide du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Druide du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Druide du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Édryd, le Deuxième Prophète | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
Familier druidique calamiteux | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Familier druidique calamiteux | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Familier druidique calamiteux | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Llyr, le fidèle Familier | animal_claw_weapon, bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
Familier druidique | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, physical_affinity, red_blood, slow_movement |
Mercenaire de la Faux noire | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Mercenaire de la Faux noire | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Mercenaire de la Faux noire | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Surveillant de l'Ordre | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Surveillant de l'Ordre | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Surveillant de l'Ordre | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Disciple d'Uhtred | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Surveillant de l'Ordre | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Arbalétrier invoqué | bone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead |
Medved, l'Abatteur de héros | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Cauchemar de Medved | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Clerc du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Fanatique du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Archidruide du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Familier arachnide | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider |
Olroth, l'Origine de la Chute | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, large_model, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement, ward_armour |
La Flamme triskélienne | Lanceur de sorts, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
Feu invisible | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
Feu invisible | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
Faucheuse | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Feu dévorant | bone_armour, construct, is_unarmed, non_attacking, very_slow_movement |
[DNT] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Ghoule | animal_claw_weapon, beast, humanoid, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Rôdeuse des geôles | animal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider |
Progéniture | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
[DNT] Iron Point v2 | bone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
[DNT] Chatter v2 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archer distordu | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gwennen | fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Rog | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Tujen | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Rampant modelé | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, ranged, slow_movement, stone_armour |
Dévoreur | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Ursidé plongeant | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Venin sournois | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Feu dévorant | bone_armour, construct, is_unarmed, slow_movement |
Garde lourd | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde du lion | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, lightning_affinity, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Légionnaire impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Veilleur impérial | has_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Porte-étendard impérial | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Souffrance antique | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Spectre antique | Lanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Traqueur des ombres | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Ver de vase | animal_claw_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_cannot_die_aura, physical_affinity, red_blood, very_slow_movement |
Titan ardent | Lanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
Golem de magma | bludgeoning_weapon, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, stone_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Zombie exhumé | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Golem de glace | Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Golem de flammes | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Golem du chaos | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
Golem de foudre | aura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
Golem de roche | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
Diablotin démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Diablotin démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Diablotin démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, ranged, red_blood |
Bête démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Bête démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Bête démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Horreur démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Horreur démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Horreur démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Harpie démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Harpie démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Harpie démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Meneur démoniaque | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Meneur démoniaque | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Meneur démoniaque | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
K'tash, le Pâtre de la haine | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
K'tash, le Pâtre de la haine | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
K'tash, le Pâtre de la haine | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Homoncule affamé | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Homoncule affamé | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Homoncule affamé | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Brute affamée | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Brute affamée | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Brute affamée | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Glouton affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Glouton affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Glouton affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Difforme affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Difforme affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Difforme affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Sculpte-sang affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Sculpte-sang affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Sculpte-sang affamé | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Macérateur affamé | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Macérateur affamé | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Macérateur affamé | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ghorr, la Mâchoire vorace | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, large_model, melee, physical_affinity, red_blood, very_fast_movement |
Chérubin pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Chérubin pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Chérubin pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Serviteur pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Serviteur pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Vertue pâle | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Vertue pâle | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Vertue pâle | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Ange pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Ange pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Ange pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Séraphin pâle | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Séraphin pâle | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Séraphin pâle | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Beïdat, l'Archange de la Mort | beyond_demon, bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Cauchemar de Beïdat | beyond_demon, bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Démon | Lanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, chaos_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Tornade | construct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noyé | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Traqueur d'os ancien | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slow_movement, undead |
Disciple de l'Ours | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Disciple du Sanglier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Disciple du Cerf | bone_armour, bones, has_bow, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Rhoa squelettique | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, undead |
Sang bouillonnant | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Arpenteur des marées | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Feu maudit | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Feu maudit | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Titan en ruines | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Titan imposant | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Bête cavernicole | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Démon | Lanceur de sorts, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
Invisible | demon, flesh_armour, immobile, is_unarmed, not_int, not_str, physical_affinity |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colosse squelette invoqué | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colosse squelette invoqué | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Apparition enchaînée | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
Noyau instable | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Noyau instable | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Effigie calamiteuse | construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement |
Effigie vaudoue | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Cristal vivant | construct, immobile, uses_suicide_explode |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Totem | Lanceur de sorts, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour |
Fabrication du néant | Lanceur de sorts, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
Fabrication du néant | Lanceur de sorts, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
Jaguar du néant | beast, cleaving_weapon, cold_affinity, eldritch, eldritch_perfection_monster, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Jaguar du néant | beast, cleaving_weapon, cold_affinity, eldritch, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Rôdeur du néant | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, very_fast_movement |
Rôdeur du néant | demon, eldritch, humanoid, not_int, not_str, red_blood, very_fast_movement |
Écorcheur du néant | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, red_blood |
Écorcheur du néant | demon, eldritch, humanoid, medium_movement, red_blood |
Diablotin en fusion | avian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Diablotin en fusion | avian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Minotaure en fusion | beast, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Minotaure en fusion | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Minotaure en fusion | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Golem en fusion | eldritch, eldritch_perfection_monster, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Golem en fusion | eldritch, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Malheureux en fusion | demon, eldritch, eldritch_perfection_monster, fast_movement, humanoid, red_blood |
Malheureux en fusion | demon, eldritch, fast_movement, humanoid, red_blood |
Apparition en fusion | beast, eldritch, medium_movement |
Démon | very_slow_movement |
Arthropode dévoreur | avian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Arthropode dévoreur | avian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Parasite dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Infestateur dévoreur | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, uses_suicide_explode |
Porteur dévoreur | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
Porteur dévoreur | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
Esclave dévoreur | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
Esclave dévoreur | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
Apparition dévoreuse | eldritch, medium_movement |
Démon | very_slow_movement |
Troglodyte grotesque | Lanceur de sorts, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
Troglodyte grotesque | Lanceur de sorts, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Troglodyte grotesque | Lanceur de sorts, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
Mâchoire grotesque | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Mâchoire grotesque | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Mâchoire grotesque | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Mutilateur grotesque | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Mutilateur grotesque | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Mutilateur grotesque | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
Broyeur grotesque | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Broyeur grotesque | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Broyeur grotesque | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
L'Astre noir | Lanceur de sorts, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
Reflet divergent | Lanceur de sorts, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, not_str, ranged, red_blood, very_fast_movement |
Reflet déformé | cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, red_blood, very_fast_movement |
L'Exarque ardent | Lanceur de sorts, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
L'Exarque ardent | Lanceur de sorts, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
Le Mangeur de mondes | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
Le Mangeur de mondes | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
Tentacule | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Tentacule géant | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tentacule | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
La Faim infinie | Lanceur de sorts, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss |
Venin sournois | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, spider |
Spriggan squelettique | animal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Treant | animal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_int, physical_affinity, slow_movement, wood_armour |
Guêpe charognarde | beast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity |
Guêpe pestiférée | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Archer vaal mort-vivant | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Archer vaal mort-vivant | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Archer vaal mort-vivant | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Danse-lames vaal mort-vivant | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Commandant vaal mort-vivant | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Garde vaal mort-vivant | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Pyrocarapateur | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Cryocarapateur | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Électrocarapateur | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
Pyrorécupérateur | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Cryorécupérateur | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Électrorécupérateur | bludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
Exossature de la forge | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, stone_armour |
Gyrobot givré | Lanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Gyrobot électrochargé | Lanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Tornade | construct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | very_slow_movement |
Démon | very_slow_movement |
Milice de l'Atlas | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Milice de l'Atlas | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Milice de l'Atlas | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Sentinelle traqueuse | Lanceur de sorts, construct, fast_movement, not_int, not_str, ranged |
Sentinelle du tumulte | Lanceur de sorts, construct, fast_movement, not_int, not_str, ranged |
Sentinelle alpha | Lanceur de sorts, construct, fast_movement, not_int, not_str, ranged |
Squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Mage squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Soldat squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colosse squelette invoqué | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Général squelette invoqué | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Archer d'élite squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Magemort squelette invoqué | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Archer squelette invoqué | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Zombie réanimé | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Esprit enragé | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Effigie de Courroux | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Effigie du Misérable | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Effigie de Non-mort ardente | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Effigie du Chef tribal | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
Effigie de la Nature sauvage | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Effigie de Volcanisme | Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Effigie des Profondeurs | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Effigie d'Iridescence | animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Effigie d'Iridescence | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Effigie de Non-mort hivernale | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Effigie du Guerrier lunaire | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Effigie de Non-mort tournoyante | bone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
Effigie du Boucanier | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Effigie d'Artifice | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
Effigie de l'Esclavagiste | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Effigie de Prise au piège | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood |
Effigie du Dévoreur | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Effigie de Non-mort virulente | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Effigie de Barbarie | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Effigie de Mort | bone_armour, Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
Effigie de l'Imperium | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Effigie de Révulsion | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Effigie de Menace | beast, Lanceur de sorts, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Effigie de Péril | Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged |
Effigie de Venin | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Arbalétrier de la Faux noire | bone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Mercenaire de la Faux noire | flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Édryd, le Deuxième Prophète | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
Chevalier du Soleil | bludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Chevalier runique | Lanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Prêtre du Calice | bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Surveillant de l'Ordre | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Disciple du Soleil | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Disciple d'Uhtred | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Druide du Cercle brisé | bone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Familier druidique calamiteux | animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Llyr, le fidèle Familier | animal_claw_weapon, bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
Singe primal | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
Le Premier Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Cracheur colossal | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Mâchoire gigantesque | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
Reine de l'Étreinte | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Dévoreur ancien | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Effigie de Constriction | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Effigie de Froid mordant | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, red_blood, slow_movement |
Effigie de l'Orage | Lanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
Démon | Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Effigie d'Effluents urbains | bludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Effigie de Témérité | beast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Sulfite agité | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Guêpe | fast_movement |
Archimage mortel | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
Sentinelle d'obsidienne | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood, sanctum_guard, sanctum_monster |
Gardien ensevelissant | Lanceur de sorts, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
Archimage nonmourant | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
Danse-lames mortel | Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, sanctum_guard, sanctum_monster, slashing_weapon, very_fast_movement |
Archer Templier | bone_armour, Lanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
Archimage pourpre | Lanceur de sorts, human, humanoid, medium_movement, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Sentinelle infernale | fast_movement, human, humanoid, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Combattant masqué | fast_movement, human, humanoid, not_str, ranged, red_blood, sanctum_guard, sanctum_monster |
Assassin azur | fast_movement, human, humanoid, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Démon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Miséreux dissimulé | flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, undead, very_slow_movement, zombie |
Ectoplasme traqueur | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
Ectoplasme traqueur | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
Goliath titubant | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, very_slow_movement |
Spectre azur | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_slow_movement |
Charognard nocif | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement |
Harpie infernale | avian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
Harpie infernale | avian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
Gardien du reliquaire recousu | animal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_monster |
Spectre tourmenté | Lanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_fast_movement |
Lithomancien en décomposition | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Lithomancien renforcé | Lanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Gargouille nimbée | construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, sanctum_monster, slashing_weapon, stone_armour, unusable_corpse |
Gargouille ignée | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Gargouille ignée | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Gargouille ignée | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Gargouille ossifiée | beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, slashing_weapon |
Ange sinistre | animal_claw_weapon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster |
Horreur surnaturelle | bone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, sanctum_monster |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Totem | construct, immobile, large_model, not_dex, not_int |
Varakath, le Cireux | construct, large_model, mud_blood, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Braom, Sujet numéro un | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
Uzar, Sujet numéro deux | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
Xénathar, le Faucheur Templier | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, sanctum_monster, skeleton, slashing_weapon, undead, very_slow_movement |
La Fille Oubliée | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Lycia, Hérétique impie | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
Lycia, Héraut des Souillés | Lanceur de sorts, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
Lycia, Héraut des Souillés | Lanceur de sorts, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
Cauchemar de Lycia | Lanceur de sorts, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Cauchemar de Lycia | Lanceur de sorts, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Archévêque pourpre | Lanceur de sorts, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, sanctum_monster, slashing_weapon, undead, very_slow_movement, zombie |
Prêtre pourpre | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
Spectre majeur | Lanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, sanctum_monster, skeleton, slow_movement, undead |
Feu dévorant | bone_armour, Lanceur de sorts, chaos_affinity, construct, is_unarmed, very_slow_movement |
Gardien nimbé | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Gardien purificateur | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Lithomancien colossal | Lanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, sanctum_monster |
Noyau instable | Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Vortex | Lanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Démon | is_unarmed, stone_armour, very_slow_movement |
Instabilité de Vorana | Lanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Démon | Lanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Sentinelle de l'absolution transcendée | bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, innocence_story, melee, not_dex, not_str, physical_affinity, ranged, templar |
Sentinelle de soumission transcendée | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Sentinelle de soumission transcendée | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Œil forgé | Lanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, slow_movement |
Traqueur forgé | demon, humanoid, medium_movement, not_int, not_str, undying |
Chauve-souris forgée | beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, slow_movement |
Traqueur forgé | Lanceur de sorts, demon, fast_movement, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, stone_armour, undying |
Œil errant forgé | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_str, physical_affinity |
Lutteur forgé | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
Forge ambulante | bludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity |
Démon-perceur forgé | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity |
Ataxia, Forgée dans la Fissure | Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, slashing_weapon, small_height |
Ikhnos, Broyeur d'Abysses | bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, standalone_map_boss, very_fast_movement |
Singe forgé | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, small_height |
Singe forgé | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, small_height |
Serpent forgé | beast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
Bête forgée | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Singe forgé | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast |
Portegivre forgé | Lanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, ranged, slashing_weapon, undying |
Portehache forgé | bludgeoning_weapon, bone_armour, construct, demon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged |
Guerrier forgé | Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, slashing_weapon, slow_movement |
Agnosia, Juge de la Crevasse | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, light_armour, medium_height, melee, not_int, not_str, summoner, very_fast_movement |
Lakhos, Champion de la Fissure | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss |
Rejeton des profondeurs forgé | animal_claw_weapon, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity |
Crabe forgé | beast, crustacean_beast, not_dex, not_int, slow_movement |
Élémentaire forgé | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water_elemental |
Sorcière statitque forgée | Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement |
Élémentaire d'éclat forgé | cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
Élémentaire d'orbe forgé | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
Vendigo forgé | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity |
Crabe pesant forgé | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Métallon, Refouleur de Ténèbres | Lanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, humanoid, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, ranged, standalone_map_boss |
Ankhona, Messager de la Crevasse | cold_affinity, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, not_str, physical_affinity, puncturing_weapon, ranged, standalone_map_boss, very_fast_movement |
Araignée forgée | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, physical_affinity, spider |
Progéniture forgée | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, slow_movement, spider |
Serpent cracheur forgé | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
Lame-pattes forgée | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, slashing_weapon, spider |
Dévoreur forgé | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, very_slow_movement |
Cingle-pattes | animal_claw_weapon, beast, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, ranged, small_height, spider |
Serpent rampant forgé | beast, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, reptile_beast |
Serpent titanesque forgé | basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, reptile_beast |
Knepha, Rampante des Cavernes | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss, very_fast_movement |
Drakhaina, Sentinelle des Sables | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, large_model, melee, not_int, physical_affinity, puncturing_weapon, standalone_map_boss |
Squelette forgé | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Squelette décomposé | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Squelette forgé | bone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Squelette forgé | bone_armour, bones, cold_affinity, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Squelette forgé | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Mutilateur-cage forgé | bones, flesh_armour, is_unarmed, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Rampant du néant forgé | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Ours squelette forgé | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, ursine_beast, very_slow_movement |
Nécromancien forgé | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Autonomir, Ravageur de l'obéissance | bludgeoning_weapon, bones, construct, golem, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, stone_armour, very_fast_movement |
Exodos, le Chasseur de Liches | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Démon de rage forgé | demon, medium_movement, not_dex, not_int |
Démon couronné forgé | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, very_slow_movement |
Démon-fouet forgé | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity |
Démon tentaculaire forgé | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Meneur démoniaque forgé | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, very_fast_movement |
Bêteserker forgée | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Bête à gueule forgée | animal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Héraut forgé | cannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity |
Thérion, Bête des Cavernes | animal_claw_weapon, Lanceur de sorts, demon, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, large_model, light_armour, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Khroma, Gardien des Cheminées | Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, slashing_weapon, very_fast_movement |
Démon | Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Noyau instable | construct, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Noyau instable | Lanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Démon | Lanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Haku | bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Ravageur de la caldeira | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Ravageur de la caldeira | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Invisible | construct, immobile |
Carapace titanesque | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Carapace titanesque | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Carapace titanesque | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Kunekune dévoreur | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Kunekune dévoreur | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Oiseau-tonnerre | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Oiseau-tonnerre | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Guerrier Sang-lié | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Guerrier Sang-lié | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Guerrier Sang-lié | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Mastodonte de jade | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Mastodonte de jade | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Frénésiste | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Frénésiste | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Sage honorée | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Sage honorée | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Corne de Hinekora | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Corne de Hinekora | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Passeuse spirituelle | human, humanoid, karui, medium_movement, not_str, red_blood |
Passeuse spirituelle | human, humanoid, karui, medium_movement, not_str, red_blood |
Tortue lunaire | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Tortue lunaire | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Tuatara camouflé | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Tuatara camouflé | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Tuatara camouflé | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Sage du crépuscule | human, humanoid, karui, medium_movement, not_str, red_blood |
Sage du crépuscule | human, humanoid, karui, medium_movement, not_str, red_blood |
Sonneur de guerre | human, humanoid, karui, not_int, red_blood, very_slow_movement |
Sonneur de guerre | human, humanoid, karui, not_int, red_blood, very_slow_movement |
Contre-déferlante | fast_movement, human, humanoid, karui, not_int, red_blood |
Contre-déferlante | fast_movement, human, humanoid, karui, not_int, red_blood |
Pêcheur au filet | fast_movement, human, humanoid, karui, not_int, red_blood |
Pêcheur au filet | fast_movement, human, humanoid, karui, not_int, red_blood |
Pêcheur au filet | fast_movement, human, humanoid, karui, not_int, red_blood |
Danseuse de la Lune | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Danseuse de la Lune | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Danseuse de la Lune | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Kunekune enragé | beast, mammal_beast, medium_movement, not_int, red_blood |
Kunekune enragé | beast, mammal_beast, medium_movement, not_int, red_blood |
Dompteuse de marées | human, humanoid, karui, medium_movement, not_str, red_blood |
Dompteuse de marées | human, humanoid, karui, medium_movement, not_str, red_blood |
Cracheur de flammes | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Cracheur de flammes | bludgeoning_weapon, cannot_be_monolith, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Gardien de l'orage | fast_movement, human, humanoid, karui, not_int, red_blood |
Gardien de l'orage | fast_movement, human, humanoid, karui, not_int, red_blood |
Chaman de Tawhoa | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Chaman de Tawhoa | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Archère automnale | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Archère automnale | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Archère automnale | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Archère automnale | human, humanoid, immobile, karui, not_int, not_str, ranged, red_blood |
Sculpteuse de jade | human, humanoid, karui, medium_movement, red_blood |
Sculpteuse de jade | human, humanoid, karui, medium_movement, red_blood |
Contremaître | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Contremaître | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Mur | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
Mur | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
Démolisseur noirécorce | human, humanoid, karui, medium_movement, not_int, red_blood |
Démolisseur noirécorce | human, humanoid, karui, medium_movement, not_int, red_blood |
Démolisseur noirécorce | human, humanoid, karui, medium_movement, not_int, red_blood |
Pêcheuse à la lance | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Pêcheuse à la lance | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Prophète mystique | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Prophète mystique | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Canalisatrice de l'orage | human, humanoid, karui, medium_movement, not_str, red_blood |
Canalisatrice de l'orage | human, humanoid, karui, medium_movement, not_str, red_blood |
Goliath de la nuit | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Goliath de la nuit | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Chaman de jade | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Chaman de jade | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Chaman de jade | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Esprit de jade | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Danseuse à la lance | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Danseuse à la lance | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Esprit d'Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Esprit de Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tuatara tatoué | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Esprit de Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
Esprit de Kaom | human, humanoid, not_int, red_blood, slow_movement |
Tuatara à crochets | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Tuatara à crochets | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Guerrier honoré | fast_movement, human, humanoid, karui, not_int, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Esprit de Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Esprit d'Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Akoya | human, humanoid, medium_movement, not_int, red_blood |
Akoya | human, humanoid, medium_movement, not_int, red_blood |
Esprit d'Akoya | human, humanoid, medium_movement, not_int, red_blood |
Maata | human, humanoid, medium_movement, not_str, red_blood |
Maata | human, humanoid, medium_movement, not_str, red_blood |
Esprit de Maata | human, humanoid, medium_movement, not_str, red_blood |
Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Esprit de Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Utula | fast_movement, human, humanoid, not_int, red_blood |
Utula | fast_movement, human, humanoid, not_int, red_blood |
Esprit d'Utula | fast_movement, human, humanoid, not_int, red_blood |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | beast, mammal_beast, medium_movement, not_int, not_str, red_blood |
Liane féroce | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, slow_movement |
Lancecrâne | bones, not_int, not_str, skeleton, slow_movement, undead |
Lancecrâne | bones, not_int, not_str, skeleton, slow_movement, undead |
Lancecrâne | bones, not_int, not_str, skeleton, slow_movement, undead |
Cliqueticôte | bones, not_str, skeleton, undead, very_slow_movement |
Cliqueticôte | bones, not_str, skeleton, undead, very_slow_movement |
Os tremblants | bones, not_str, skeleton, undead, very_slow_movement |
Cliqueticôte | bones, not_str, skeleton, undead, very_slow_movement |
Happéchine | bones, medium_movement, not_int, not_str, skeleton, undead |
Happéchine | bones, medium_movement, not_int, not_str, skeleton, undead |
Happéchine | bones, medium_movement, not_int, not_str, skeleton, undead |
Loup-garou de la Sylve | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Loup-garou de la Sylve | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Loup-garou de la Sylve | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Loup-garou de la Sylve | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Loup de la Sylve | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Loup de la Sylve | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Loup de la Sylve | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Arachnide contaminateur | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Arachnide contaminateur | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Arachnide contaminateur | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Arachnide contaminateur | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Arachnide contaminateur | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Arachnide cingle-pattes | beast, insect_blood, ranged, slow_movement, spider |
Arachnide cingle-pattes | beast, insect_blood, ranged, slow_movement, spider |
Arachnide cingle-pattes | beast, insect_blood, ranged, slow_movement, spider |
Puca innommé | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Puca innommé | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Puca innommé | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Bête innommée | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Bête innommée | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Bête innommée | beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Bête innommée | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Singe innommé | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Singe innommé | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Singe innommé | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Singe innommé | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Fouisseur innommé | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Fouisseur innommé | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Fouisseur ensanglanté | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Nuée sanglante | insect, not_int, not_str, red_blood, very_fast_movement |
Nuée sanglante | insect, not_int, not_str, red_blood, very_fast_movement |
Abomination de la Sylve | beast, large_model, not_dex, not_int, slow_movement |
Liane féroce | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Cadavre infesté | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Cadavre infesté | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Cadavre putride | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Chose innommée | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Chose innommée | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Chose innommée | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Cadavre infesté | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Dryade tréante | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Dryade tréante | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Dryade tréante | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Horreur à crochets tréante | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Horreur à crochets tréante | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Horreur à crochets tréante | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Bête fendue tréante | demon, fast_movement, not_int, red_blood |
Bête fendue tréante | demon, fast_movement, not_int, red_blood |
Bête fendue tréante | demon, fast_movement, not_int, red_blood |
Ravageur fongique | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Ravageur fongique | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Ravageur fongique | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
L'Incarnation de l'Agonie | demon, humanoid, medium_movement, not_str, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Changelin | demon, fast_movement, human, humanoid, red_blood, uses_suicide_explode |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Sectatrice archère | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice archère | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice archère | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice dansedague | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice dansedague | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice dansedague | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Sectatrice sorcière | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Sectatrice sorcière | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Sectatrice sorcière | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Sectateur guerrier | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Guêpe de la Sylve | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Guêpe de la Sylve | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Chaman Troll | beast, Lanceur de sorts, large_model, not_dex, ranged, red_blood, very_slow_movement |
Plante grimpante chamanique | beast, immobile, not_dex, not_int |
L'Orbe de l'hiver | animal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
Bíle lugubre | Lanceur de sorts, demon, humanoid, ranged, very_slow_movement, water |
Bíle amer | Lanceur de sorts, demon, humanoid, ranged, very_slow_movement, water |
Bíle mordant | Lanceur de sorts, demon, humanoid, ranged, very_slow_movement, water |
Démon | Lanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Spriggan tréant | animal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Spriggan tréant | animal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Spriggan tréant | animal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Totem de l'Affliction | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Tréant maître des filaments | fast_movement, human, humanoid, not_int |
Tréant maître des filaments | fast_movement, human, humanoid, not_int |
Tréant maître des filaments | fast_movement, human, humanoid, not_int |
Instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Traqueur innommé | animal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Traqueur innommé | animal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Traqueur innommé | animal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Traqueur innommé | animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Sectateur brutal | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Sectateur brutal | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Sectateur brutal | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
La Mórrigan noire | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
La Mórrigan noire | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
Le Roi dans les Brumes | humanoid, immobile, red_blood |
Fétiche mystique | construct, immobile, large_model |
Totem de l'Affliction | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Pukeko affolé | beast, red_blood, slow_movement |
Bête de la forêt | mammal_beast, red_blood, slow_movement |
Bête de la forêt | mammal_beast, red_blood, slow_movement |
Bête de la forêt | mammal_beast, red_blood, slow_movement |
Bête de la forêt | mammal_beast, red_blood, slow_movement |
Bête de la forêt | mammal_beast, medium_movement, red_blood |
Bête de la forêt | mammal_beast, medium_movement, red_blood |
Crapaud explosif | amphibian_beast, red_blood, very_slow_movement |
Rat pestiféré | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Démon | very_slow_movement |
Le Roi dans les Brumes | human, humanoid, immobile, red_blood |
Fétiche mystique | construct, immobile, large_model |
Le Roi dans les Brumes | demon, humanoid, large_model, not_dex, very_slow_movement |
Totem de l'Affliction | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Crapaud géant affreux | amphibian_beast, red_blood, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Hydre imparfaite | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Hydre | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Hydre parfaite | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Cannibale gelé imparfait | Lanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cannibale gelé | Lanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cannibale gelé parfait | Lanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cannibale ardent imparfait | Lanceur de sorts, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Cannibale ardent | Lanceur de sorts, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Cannibale ardent parfait | Lanceur de sorts, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Marionnette sombre imparfaite | construct, humanoid, medium_movement, not_dex, not_int |
Marionnette sombre | construct, humanoid, medium_movement, not_dex, not_int |
Marionnette sombre parfaite | construct, humanoid, medium_movement, not_dex, not_int |
Guerrier serpent imparfait | Lanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Guerrier serpent | Lanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Guerrier serpent parfait | Lanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Œil surnaturel imparfait | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Œil surnaturel | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Œil surnaturel parfait | Lanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Démiurge primal imparfait | Lanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Démiurge primal | Lanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Démiurge primal parfait | Lanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Démon de sang imparfait | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Démon de sang | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Démon de sang parfait | beyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Horreur à lame de scie imparfaite | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Horreur à lame de scie | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Horreur à lame de scie parfaite | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Horreur tranchante imparfaite | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Horreur tranchante | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Horreur tranchante parfaite | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Horreur à aiguilles imparfaite | Lanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Horreur à aiguilles | Lanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Horreur à aiguilles parfaite | Lanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Démon sanguinomancien imparfait | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Démon sanguinomancien | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Démon sanguinomancien parfait | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Ombre berserker imparfaite | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Ombre berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Ombre berserker parfaite | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Artiste de la douleur imparfait | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Artiste de la douleur | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Artiste de la douleur parfait | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Fabrication des ombres imparfaite | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Fabrication des ombres | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Fabrication des ombres parfaite | Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Prototype en fuite imparfait | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Prototype en fuite | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Prototype en fuite parfait | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Goliath à moitié oublié imparfait | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Goliath à moitié oublié | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Goliath à moitié oublié parfait | bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Esprit de la Fortune imparfait | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Esprit de la Fortune | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Esprit de la Fortune parfait | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Difforme massif imparfait | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Difforme massif | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Difforme massif parfait | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Esprit moralisateur imparfait | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Esprit moralisateur | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Esprit moralisateur parfait | Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Sombre faucheuse imparfaite | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Sombre faucheuse | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Sombre faucheuse parfaite | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Squelette runique imparfait | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Squelette runique | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Squelette runique parfait | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Chevalier agité imparfait | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Chevalier agité | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Chevalier agité parfait | bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Sac à viande imparfait | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Sac à viande | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Sac à viande parfait | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Oiseau-tonnerre primal imparfait | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Oiseau-tonnerre primal | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Oiseau-tonnerre primal parfait | animal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Matriarche araignée imparfaite | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Matriarche araignée | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Matriarche araignée parfaite | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Tigre de la forêt imparfait | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Tigre de la forêt | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Tigre de la forêt parfait | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Tortue gardienne imparfaite | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Tortue gardienne | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Tortue gardienne parfaite | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Guerrier de la forêt imparfait | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Guerrier de la forêt | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Guerrier de la forêt parfait | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Officier naval imparfait | Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Officier naval | Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Officier naval parfait | Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Magefissure imparfait | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Magefissure | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Magefissure parfait | bludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Alchimiste druidique imparfait | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Alchimiste druidique | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Alchimiste druidique parfait | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Épée dansante imparfaite | construct, medium_movement, not_int, not_str |
Épée dansante | construct, medium_movement, not_int, not_str |
Épée dansante parfaite | construct, medium_movement, not_int, not_str |
Seigneur de guerre imparfait | human, humanoid, medium_movement, not_int, red_blood |
Seigneur de guerre | human, humanoid, medium_movement, not_int, red_blood |
Seigneur de guerre parfait | human, humanoid, medium_movement, not_int, red_blood |
Blasphémateur imparfait | bones, Lanceur de sorts, humanoid, not_dex, undead, very_slow_movement |
Blasphémateur | bones, Lanceur de sorts, humanoid, not_dex, undead, very_slow_movement |
Blasphémateur parfait | bones, Lanceur de sorts, humanoid, not_dex, undead, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Effigie vaudoue | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Noyau instable | Lanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Sentinelle inlassable | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Sac à viande | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Sac à viande | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Le Façonneur | Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Flammerole sacrée | cannot_be_monolith, construct, medium_movement, unusable_corpse |
Richesse roulante | construct, medium_movement, not_int |
Corruption roulante | construct, medium_movement, not_int |
Opulence roulante | construct, medium_movement, not_int |
Kodoka | Lanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Totem | Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Kodaka | Lanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Manipulateur de chair | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Tisseuse d'esprits | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Sbire réanimé | Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
Avant-garde écorché | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Vigie écorchée | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Assassin du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Exécutant du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Égorgeur du Syndicat | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Apparition liée | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
Manipulateur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Inventeur du Syndicat | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Gros-bras du Syndicat | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Exécuteur du Syndicat | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
Archer du Syndicat | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood |
Gardien fibresprit | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Monstre énergétique | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Synthète flammique | Lanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète gelaire | Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
Synthète brilleux | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Synthète doral | Lanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthète ailé | animal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Sasan, le Seigneur des bandits | bone_armour, Lanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood |
Le Chevalier noir | Lanceur de sorts, fast_movement, human, humanoid, not_int, ranged, red_blood |
Amiral Valérius | Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Prolifération corrompue | demon, immobile, red_blood |
Prolifération corrompue | demon, immobile, red_blood |
Démon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Démon | Lanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Cadavre infesté | blight_monster, red_blood, undead, very_slow_movement, zombie |
Horreur innommée | blight_monster, insect, red_blood, slow_movement |
Dogue innommé | beast, blight_monster, fast_movement, mammal_beast, not_int, not_str, red_blood |
Chose innommée | beast, blight_monster, demon, fast_movement, not_int, not_str, red_blood |
Bête fendue tréante | blight_monster, demon, fast_movement, not_int, red_blood |
Tréant maître des filaments | blight_monster, fast_movement, human, humanoid, not_int |
Instabilité | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Diablotin démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Bête démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Horreur démoniaque | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Harpie démoniaque | animal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood |
Meneur démoniaque | beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Chérubin pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Serviteur pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Vertue pâle | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Ange pâle | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Séraphin pâle | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Divinitus Oracular | ghost_armour, is_daemon, is_unarmed, not_dex, not_str, very_slow_movement |
Divinitus Profundus | ghost_armour, immobile, is_daemon, is_unarmed, not_dex, not_str |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Noyau instable | Lanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Démon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Chest Tags /16
Nom | Tags |
---|---|
Coffre-fort d'arcaniste | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs |
Cache de grand maître | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs |
Coffre-fort d'armurier | drops_no_scarabs |
Coffre-fort de forgeron | drops_no_scarabs |
Coffre-fort d'artisan | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs |
Coffre-fort de cartographe | drops_no_sockets, limited_strongbox_benefits, drops_no_scarabs |
Cache de grand maître | drops_no_sockets, limited_strongbox_benefits, drops_no_scarabs |
Coffre-fort de chimiste | Les Flacons, drops_no_rares, drops_no_sockets, drops_no_scarabs |
Coffre-fort de lapidaire | Gemme, drops_no_mods, drops_no_rares, drops_no_sockets, drops_not_dupeable, drops_no_scarabs |
Cache de grand maître | Gemme, drops_no_mods, drops_no_rares, drops_no_sockets, drops_not_dupeable, drops_no_scarabs |
Coffre-fort de joaillier | drops_no_sockets, drops_no_quality, drops_no_scarabs |
Coffre-fort de devin | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, divination_card, drops_no_scarabs |
Coffre-fort d'agent | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, scarab |
Coffre-fort de devin | drops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, divination_card |
Récipient vaal exquis | vaal_empowered |
Coffre-fort du Chimiste | Les Flacons, drops_no_rares, drops_no_sockets, drops_no_scarabs |
Map Tags /405
Nom | Tags | Tags |
---|---|---|
Le Rivage du crépuscule | no_tempests, area_with_water | |
La Côte | shore | area_with_water |
La Presqu'île | shore | area_with_water |
La Vasière | shore | area_with_water |
L'Étang fétide | shore | area_with_water, fetid_area, necromancer_area |
Les Tréfonds inondés | shore | indoors_area, area_with_water, flooded_area, cave_area |
Le Souterrain submergé | shore | indoors_area, area_with_water, flooded_area, cave_area |
La Corniche | inland | area_with_water |
La Montée | inland | area_with_water, archer_boss_area |
La Prison, niv. inférieur | prison | indoors_area, act_boss_area, no_tempests, prison_area, summoner_area |
La Prison, niv. supérieur | prison | indoors_area, act_boss_area, no_tempests, delve_chest, prison_area, summoner_area, necromancer_area |
La Porte du Prisonnier | inland, axis | has_road_area |
Le Cimetière des navires | shore | area_with_water, ship_graveyard_area |
La Grotte du cimetière des navires | shore | indoors_area, ship_graveyard_area, cave_area |
La Caverne de la Fureur | cavern | indoors_area, act_boss_area, no_tempests, area_with_water, flooded_area, cave_area |
La Caverne de la Colère | cavern | indoors_area, act_boss_area, no_tempests, area_with_water, flooded_area, cave_area, merveil_area |
La Forêt méridionale | southernforest | area_with_water, southern_forest_area |
Les Prés ancestraux | southernforest | area_with_water, einharbeast, einharmonkey, fields_area, has_road_area, old_fields_area |
La Tanière | southernforest | indoors_area, einharbeast, einharcavespiders, den_area, cave_area |
La Croisée des chemins | southernforest, axis | area_with_water, einharbeast, has_road_area |
La Crypte, niv. 1 | church | indoors_area, einharcavespiders, crypt_area |
La Crypte, niv. 2 | church | indoors_area, einharcavespiders, crypt_area, summoner_area |
La Chambre des péchés, niv. 1 | sins | indoors_area, einharcavespiders, chamber_of_sins_area, summoner_area |
La Chambre des péchés, niv. 2 | sins | indoors_area, einharcavespiders, chamber_of_sins_area, summoner_area |
Le Pont brisé | southernforest | area_with_water, einharmonkey, has_road_area, kraityn_area |
Les Cours d'eau | southernforest2 | area_with_water, einhardropbear, einharmonkey, has_road_area, river_area |
La Forêt septentrionale | southernforest2 | area_with_water, einharbeast, einharsnake, einharmonkey, northern_forest_area |
La Forêt occidentale | forestdark | einharcavespiders, einharmonkey |
L'Antre de la Tisseuse | weavers | indoors_area, einharthornspiders |
Les Ruines vaal | inca | indoors_area, einharthornspiders, vaal_ruin_area |
Les Paluns | southernforest2 | area_with_water, einharbeast, einharrhoa |
Le Fourré de l'effroi | southernforest2 | indoors_area, einharmonkey, einhardropbear, thicket_area |
Les Cavernes | inca | indoors_area, act_boss_area, no_tempests, area_with_water, einharbeast, einhardropbear, cave_area |
La Pyramide antique | inca | indoors_area, act_boss_area, no_tempests, delve_chest, einharthornspiders, vaal_pyramid_area |
Les Ruines du sacrilège | southernforest | area_with_water, einharbonerhoa, has_road_area, graveyard_area, summoner_area |
La Ville de Sarn | city1 | area_with_water, einharinsectspawner, urban_sarn_area |
Les Bas-quartiers | city2 | einharinsectspawner, urban_sarn_area, slums_area |
Le Crématorium | crematorium, prison | indoors_area, fire_area, fire_prison_area, summoner_area |
La Place du marché | city3 | einharinsectspawner, marketplace_area, urban_sarn_area |
Les Catacombes | catacombs | indoors_area, einharcavespiders, catacomb_area, summoner_area |
Le Front | city3 | area_with_water, urban_sarn_area, parapet_area, military_area |
Le Temple de Solaris, niv. 1 | solaris | indoors_area, delve_chest, solaris_area |
Le Temple de Solaris, niv. 2 | solaris | indoors_area, area_with_water, delve_chest, solaris_area |
Les Docks | docks | area_with_water, dock_area, urban_sarn_area, dock_area |
Les Égouts | sewers | indoors_area, area_with_water, einharcavespiders, sewer_area, vile_areas |
Les Casernes d'ébène | barracks | area_with_water, lunaris_outer_area, urban_sarn_area, military_area |
Le Temple de Lunaris, niv. 1 | lunaris | indoors_area, act_boss_area, no_tempests, area_with_water, delve_chest, lunaris_area |
Le Temple de Lunaris, niv. 2 | lunaris | indoors_area, act_boss_area, no_tempests, area_with_water, delve_chest, lunaris_area, lunaris_blood_area, thaumaturgy_area |
Les Jardins impériaux | gardens | area_with_water, einharspiker, einharkiweth, garden_area, has_road_area, military_area |
La Bibliothèque | library | indoors_area, delve_chest, library_area |
Les Archives | library | indoors_area, delve_chest, library_area, archives_area |
Le Sceptre divin | Sceptres | indoors_area, act_boss_area, no_tempests, no_echo, delve_chest, delve_chest, einharchimeral, sceptre_of_god_area, tower_area |
Les Hauteurs du Sceptre divin | Sceptres | indoors_area, act_boss_area, no_tempests, no_echo, delve_chest, delve_chest, einharchimeral, sceptre_of_god_area, tower_area, dominus_area |
L'Aqueduc | docks | area_with_water, delve_chest, einharvultureparasite, aqueduct_area, military_area |
Le Lac asséché | shore | act_boss_area, einharvultureparasite, einharsandleaper, dried_lake_area, voll_area, archer_boss_area |
La Mine, niv. 1 | cavern | indoors_area, mine_area, cave_area |
La Mine, niv. 2 | cavern | indoors_area, einharcavespiders, mine_area, cave_area |
Les Veines de cristal | cavern | indoors_area, einharcavespiders, mine_area, cave_area, crystal_ore_area, crystalline_area |
Le Rêve de Kaom | inland | area_with_water, einharfuryhound, kaom_area, otherworldly_story_area |
Le Bastion de Kaom | inland | act_boss_area, no_echo, area_with_water, einharfuryhound, kaom_area, otherworldly_story_area, king_boss_area |
Le Rêve de Daresso | barracks | einharbull, daresso_area, pitfight_area, otherworldly_story_area, archer_boss_area |
La Grande Arène | barracks | act_boss_area, no_echo, einharbull, daresso_area, otherworldly_story_area, arena_area, king_boss_area |
Le Ventre de la Bête, niv. 1 | sewers | indoors_area, no_divine, no_tempests, belly_area, otherworldly_story_area, vile_areas |
Le Ventre de la Bête, niv. 2 | sewers | indoors_area, no_divine, no_tempests, belly_area, otherworldly_story_area, vile_areas |
La Moisson | sewers | indoors_area, no_divine, act_boss_area, no_tempests, area_with_water, belly_area, otherworldly_story_area, harvest_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area |
L'Ascension | inland | snow_area, snow_mountain_area, military_area, Ceinture_area |
Les Enclos aux esclaves | barracks | indoors_area, einharmountaingoat, prison_area |
Le Quartier de contrôle | barracks | indoors_area, prison_area |
La Place d'Oriath | city1 | area_with_water, military_area |
La Place délabrée | city1 | area_with_water, fire_area, kitava_cultist_area |
Le Tribunal des Templiers | barracks | indoors_area, delve_chest |
Le Tribunal incendié | barracks | indoors_area, delve_chest, fire_area, kitava_cultist_area |
La Chambre de l'innocence | barracks | indoors_area, no_echo, no_divine, no_tempests, act_boss_area, delve_chest, TheInnocent_area, LachrymalNecrosis_area |
L'Ossuaire | city1 | indoors_area, delve_chest, catacomb_area, mausoleum_area |
Le Reliquaire | city1 | indoors_area, delve_chest, relic_area, mausoleum_area |
Le Toit de la cathédrale | city1 | act_boss_area, no_echo, no_divine, no_tempests, delve_chest, kitava_area, kitava_cultist_area |
Le Rivage du crépuscule | shore | area_with_water, einharshieldcrab, lightning_area, ocean_area |
La Côte | shore | area_with_water, einharshieldcrab, einharfuryhound, act6_karui_area, ocean_area |
La Presqu'île | shore | area_with_water, einharshieldcrab, ocean_area |
La Vasière | shore | area_with_water, einharshieldcrab, einharfuryhound, act6_karui_area, ocean_area |
La Forteresse karuie | shore | area_with_water, act_boss_area, einharshieldcrab, einharfuryhound, act6_karui_area, fetid_area |
La Crête | mountain | |
La Prison, niv. inférieur | prison | indoors_area, act_boss_area, no_tempests, prison_area, summoner_area |
La Tour de Shavronne | prison | indoors_area, act_boss_area, no_tempests, delve_chest, prison_area, tower_area, lightning_area, summoner_area, shavronne_area, unholy_trio_area |
La Porte du Prisonnier | inland, axis | act_boss_area, einhargoatman, has_road_area, goatman_bear_boss_area |
La Forêt occidentale | forestdark | einharcavespiders, einharcavespiders, einharmonkey, einharparasite, has_foxes_area, has_road_area, chamber_of_sins_area |
Les Cours d'eau | southernforest2 | area_with_water, einhardropbear, einharmonkey, einharparasite, has_foxes_area, has_road_area, river_area, archer_boss_area |
Les Paluns | southernforest2 | area_with_water, act_boss_area, einharbeast, einharrhoa, einharparasite, has_foxes_area |
La Forêt méridionale | southernforest | area_with_water, einharmonkey, einharshieldcrab, einharparasite, river_area, southern_forest_area |
La Caverne de la Colère | cavern | indoors_area, area_with_water, einharshieldcrab, einharcrabparasite, flooded_area, cave_area |
Le Phare | shore | area_with_water, einharshieldcrab, einharcrabparasite, lighthouse_area, ocean_area |
Le Récif du Roi des Embruns | shore | area_with_water, act_boss_area, einharcrabparasite, reef_area, ship_graveyard_area, ocean_area, king_boss_area |
Le Pont brisé | southernforest | area_with_water, einharbeast, einharparasite, has_foxes_area, has_road_area |
La Croisée des chemins | southernforest, axis | area_with_water, einharbeast, crossroad_area, has_foxes_area, has_road_area |
Les Ruines du sacrilège | southernforest | area_with_water, einharbonerhoa, has_foxes_area, has_road_area, graveyard_area |
La Crypte | church | indoors_area, einharcavespiders, crypt_area |
La Chambre des péchés, niv. 1 | sins | indoors_area, einharcavespiders, chamber_of_sins_area, summoner_area |
La Chambre des péchés, niv. 2 | sins | indoors_area, einharcavespiders, chamber_of_sins_area |
Le Refuge de Maligaro | sins | area_with_water, act_boss_area, otherworldly_story_area |
La Tanière | southernforest | indoors_area, einharbeast, den_area, cave_area, necromancer_area |
Les Prés cendreux | southernforest | area_with_water, act_boss_area, einharbeast, fields_area, has_road_area, bandit_area |
La Forêt septentrionale | southernforest2 | area_with_water, einharbeast, einharsnake, has_foxes_area, dark_forest_area, northern_forest_area |
Le Fourré de l'effroi | southernforest2 | indoors_area, act_boss_area, einharmonkey, thicket_area |
La Chaussée | southernforest2 | area_with_water, einharthornspiders, vaal_ruin_area, has_foxes_area |
La Cité vaal | southernforest2 | area_with_water, einharthornspiders, vaal_ruin_area, has_foxes_area |
Le Temple du déclin, niv. 1 | southernforest2 | indoors_area, act_boss_area, no_tempests, einharthornspiders, vaal_pyramid_area, temple_of_decay_area, vile_areas |
Le Temple du déclin, niv. 2 | southernforest2 | indoors_area, area_with_water, no_tempests, act_boss_area, einharthornspiders, vaal_pyramid_area, temple_of_decay_area, vile_areas, arakaali_area |
Les Remparts de Sarn | city1 | area_with_water, einharinsectspawner, urban_sarn_area, slums_area, parapet_area, river_area |
Les Canalisations toxiques | sewers | indoors_area, area_with_water, act_boss_area, einharcavespiders, sewer_area, vile_areas |
Le Cloaque de Doedre | sewers | indoors_area, area_with_water, act_boss_area, einharcavespiders, sewer_area, vile_areas, doedre_area, unholy_trio_area |
L'Esplanade majestueuse | city3 | area_with_water, urban_sarn_area, military_area |
Les Jardins suspendus | gardens | act_boss_area, einharspiker, garden_area, high_gardens_area |
Les Thermes | catacombs | indoors_area, area_with_water, delve_chest |
La Jonction de Lunaris | barracks | area_with_water, lunaris_outer_area, urban_sarn_area |
Le Temple de Lunaris, niv. 1 | lunaris | indoors_area, no_tempests, area_with_water, delve_chest, lunaris_area |
Le Temple de Lunaris, niv. 2 | lunaris | indoors_area, no_tempests, area_with_water, delve_chest, lunaris_area, lunaris_blood_area |
Les Quais | city3 | area_with_water, einharsandleaper, marketplace_area, dock_area, urban_sarn_area, quay_area |
La Porte des Récoltes | city2 | area_with_water, einharsandleaper, warehouse_area, urban_sarn_area, slums_area |
Les Champs impériaux | city2 | area_with_water, einharsandleaper, crossroad_area, fields_area, has_road_area |
La Jonction de Solaris | city3 | area_with_water, urban_sarn_area, parapet_area |
Le Temple de Solaris, niv. 1 | solaris | indoors_area, delve_chest, solaris_area |
Le Temple de Solaris, niv. 2 | solaris | indoors_area, area_with_water, delve_chest, solaris_area |
Le Pont portuaire | city3 | area_with_water, no_tempests, act_boss_area, urban_sarn_area, solaris_area, lunaris_area |
Les Bas-fonds cachés | sewers | indoors_area, area_with_water, delve_chest, sewer_area, bandit_area |
L'Aqueduc de sang | docks | area_with_water, delve_chest, einharvultureparasite, aqueduct_area, military_area |
La Descente | mountain | einharmountaingoat, snow_area, snow_mountain_area, Ceinture_area |
Le Désert vastiri | shore | einharscorpion, desert_area |
L'Oasis | shore | area_with_water, act_boss_area, einharscorpion, desert_area, desert_map_area |
Les Contreforts | mountain | einharvultureparasite, einharmountaingoat, desert_area, Ceinture_area |
Le Lac bouillant | shore | area_with_water, einharscorpion, EyeOfTheDragon_area |
Le Tunnel | cavern | indoors_area, einharcavespiders, mine_area, cave_area |
La Carrière | mountain | act_boss_area, mine_area |
La Raffinerie | city3 | warehouse_area |
Le Ventre de la Bête | sewers | indoors_area, belly_area, otherworldly_story_area, vile_areas |
Le Cœur en décomposition | sewers | indoors_area, act_boss_area, belly_area, otherworldly_story_area, harvest_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area |
Le Toit de la cathédrale | city1 | delve_chest, kitava_cultist_area |
La Place ravagée | city1 | area_with_water, fire_area, kitava_cultist_area |
Le Tribunal incendié | barracks | indoors_area, delve_chest, fire_area, kitava_cultist_area |
Les Chambres profanées | barracks | indoors_area, no_tempests, delve_chest, kitava_cultist_area, SevenYearsBadLuck_area, LachrymalNecrosis_area |
Les Canaux | city1 | area_with_water, kitava_cultist_area |
L'Auge | city1 | area_with_water, act_boss_area, no_tempests, kitava_area, kitava_cultist_area |
Le Quartier de contrôle | barracks | indoors_area, kitava_cultist_area |
Le Reliquaire | city1 | indoors_area, delve_chest, relic_area, mausoleum_area |
L'Ossuaire | city1 | indoors_area, delve_chest, catacomb_area, mausoleum_area |
Le Laboratoire des Templiers | no_leaguestone | |
Le Laboratoire des Templiers | no_leaguestone | |
Le Tribunal saccagé | city1 | area_with_water, fire_area |
Le Reliquaire hanté | city1 | area_with_water, fire_area |
Reliquaire ancien | indoors_area, no_leaguestone | |
Reliquaire érodé par le temps | indoors_area, no_leaguestone | |
Reliquaire vaal | indoors_area, no_leaguestone | |
Reliquaire oublié | indoors_area, no_leaguestone | |
Reliquaire viscéral | indoors_area, no_leaguestone | |
Reliquaire scintillant | indoors_area, no_leaguestone | |
Reliquaire d'archives | indoors_area, no_leaguestone | |
Reliquaire d'oubliettes | indoors_area, no_leaguestone | |
Reliquaire cosmique | indoors_area, no_leaguestone | |
Reliquaire délabré | indoors_area, no_leaguestone | |
Reliquaire Néangendré | indoors_area, no_leaguestone | |
La Ménagerie | indoors_area, no_leaguestone | |
Ménagerie des Terres sauvages | area_with_water, no_leaguestone | |
Ménagerie des Sables | area_with_water, no_leaguestone | |
Ménagerie des Cavernes | indoors_area, area_with_water, no_leaguestone | |
Ménagerie des Profondeurs | indoors_area, area_with_water, no_leaguestone | |
Le Temple d'Atzoatl | dungeon, temple | indoors_area, incursion_temple_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Salle d'Incursion | dungeon, temple | indoors_area |
Le Cortex | synthesis_area | synthesis_area |
Souvenir lointain altéré | synthesis_area | synthesis_area |
Souvenir lointain exacerbé | synthesis_area | synthesis_area |
Souvenir lointain déformé | synthesis_area | synthesis_area |
Souvenir lointain réécrit | synthesis_area | synthesis_area |
L'Apex du sacrifice | indoors_area, no_divine, unique_map, act_boss_area, Cartes, no_echo, limited_tempests, area_with_water, anarchy_leaguestone, domination_leaguestone, invasion_leaguestone, map_not_on_atlas, atziri_area | |
L'Abîme envoûtant | indoors_area, no_divine, unique_map, act_boss_area, Cartes, no_echo, limited_tempests, area_with_water, anarchy_leaguestone, domination_leaguestone, invasion_leaguestone, map_not_on_atlas, atziri_area | |
Domaine d'Uul-Netol | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Chayula | cave, mountain | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Xoph | cave, mountain | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Tul | temple, swamp | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Esh | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Uul-Netol | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Chayula | cave, mountain | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Xoph | cave, mountain | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Tul | temple, swamp | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Esh | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Uul-Netol | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Chayula | cave, mountain | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Xoph | cave, mountain | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Tul | temple, swamp | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Esh | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Uul-Netol | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Chayula | cave, mountain | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Xoph | cave, mountain | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Tul | temple, swamp | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Esh | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Uul-Netol | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Chayula | cave, mountain | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Xoph | cave, mountain | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine de Tul | temple, swamp | Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Domaine d'Esh | dungeon, temple | indoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas |
Poste d'observation, Carte | urban | Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Plage, Carte | beach | Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Sépultures, Carte | swamp, temple | Cartes, area_with_water, einharmaps, cannot_be_twinned, map_drops_can_upgrade_to_sanctuary |
Donjon, Carte | dungeon | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Ruelles, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_sanctuary |
Enclos, Carte | urban, dungeon | indoors_area, Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_citadel |
Désert, Carte | cave, mountain | Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Lac aride, Carte | swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Mine inondée, Carte | cave | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Marécage, Carte | swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Iceberg, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Cage, Carte | urban, dungeon | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Gouffre fongique, Carte | forest | Cartes, einharmaps, indoors_area, map_drops_can_upgrade_to_abomination |
Excavation, Carte | cave, mountain | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Ligne de ley, Carte | urban, dungeon | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Péninsule, Carte | forest | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Port, Carte | urban | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Chambres funéraires, Carte | dungeon | Cartes, indoors_area, einharmaps, map_drops_can_upgrade_to_sanctuary |
Cellules, Carte | dungeon | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Arcades, Carte | urban | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Grand-place, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_sanctuary |
Chambres reliquaires, Carte | urban, dungeon | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Prétoire, Carte | urban, dungeon | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_sanctuary |
Rivage, Carte | beach | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Whakawairua Tuahu | beach | unique_map, Cartes, limited_tempests, area_with_water, domination_leaguestone, map_drops_can_upgrade_to_fortress |
Grand château, Carte | urban, dungeon, temple | Cartes, area_with_water, indoors_area, einharmaps, map_drops_can_upgrade_to_citadel |
Le Manoir des Pérandus | urban, dungeon, temple | indoors_area, Cartes, no_strongboxes, unique_map, ambush_leaguestone, domination_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone |
Grotte, Carte | cave | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Glacier, Carte | mountain, cave | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_citadel |
Volcan, Carte | cave, mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Phare, Carte | beach | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat, lighthouse_area |
Canyon, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Atrium, Carte | urban, temple | indoors_area, Cartes, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Geysers de soufre, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Manoir hanté, Carte | urban | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_sanctuary |
Dédale, Carte | dungeon, temple | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Le Machinarium de Doryani | dungeon, temple | indoors_area, Cartes, unique_map, map_drops_can_upgrade_to_ziggurat |
Canal, Carte | urban | Cartes, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Égouts toxiques, Carte | dungeon, swamp | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Cité antique, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Temple d'ivoire, Carte | temple, forestdark | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_sanctuary |
Antre d'araignées, Carte | cave, forest | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Tertres, Carte | forest | Cartes, area_with_water, no_echo, einharmaps, map_drops_can_upgrade_to_citadel |
Mausolée, Carte | dungeon, temple, urban | indoors_area, Cartes, no_echo, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Champs, Carte | forest, urban | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination |
Vallée de la jungle, Carte | forest | Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Fantasmagorie, Carte | temple, cave | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Académie, Carte | dungeon, temple, urban | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Bosquet, Carte | forest | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Embarcadère, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Bois cendreux, Carte | forest | Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Atoll, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Le Maelström du chaos | mountain | unique_map, Cartes, limited_tempests, map_drops_can_upgrade_to_citadel |
Cimetière, Carte | temple, swamp | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_sanctuary |
La Nuit des masques | dungeon, temple | indoors_area, Cartes, no_monster_packs, no_strongboxes, unique_map, no_leaguestone, map_drops_can_upgrade_to_sanctuary |
Mer souterraine, Carte | cave | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Cratère, Carte | mountain, cave | Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Ruines coralliennes, Carte | beach, swamp | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_citadel |
Chambre lavique, Carte | dungeon | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Résidence, Carte | dungeon, temple, urban | indoors_area, Cartes, no_echo, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Remparts, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Dunes, Carte | beach | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Les Piliers d'Arun | mountain, temple | Cartes, unique_map, map_drops_can_upgrade_to_fortress |
Crypte à ossements, Carte | dungeon, temple | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_sanctuary |
Le Sanctuaire d'Olmec | dungeon, temple | indoors_area, unique_map, Cartes, limited_tempests, map_drops_can_upgrade_to_sanctuary |
Rivière souterraine, Carte | cave | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Caer Blaidd, la Tanière de la meute | cave | indoors_area, Cartes, unique_map, map_drops_can_upgrade_to_citadel |
Jardins, Carte | forest, swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Nid d'arachnides, Carte | cave, forest | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Bazar, Carte | urban | Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Laboratoire, Carte | urban, temple | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Vallée infestée, Carte | forest | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination |
Ruine abandonnée, Carte | temple | indoors_area, Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_citadel |
Pyramide vaal, Carte | dungeon, temple | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
La Salle des coffres d'Atziri | dungeon | indoors_area, unique_map, Cartes, no_tempests, no_boss, no_monster_packs, vaults_of_atziri, no_leaguestone, map_drops_can_upgrade_to_ziggurat |
Géode, Carte | cave, mountain | Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
Armurerie, Carte | urban, dungeon | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Cour, Carte | forest, swamp, urban | Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
La Place de Vinktar | forest, swamp, urban | unique_map, Cartes, limited_tempests, area_with_water, map_drops_can_upgrade_to_citadel |
Geyser boueux, Carte | swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Littoral, Carte | beach | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Mao Kun | beach, swamp | unique_map, Cartes, map_drops_can_upgrade_to_abomination |
Île tropicale, Carte | forest | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Paradis immaculé | forest | unique_map, Cartes, limited_tempests, no_strongboxes, anarchy_leaguestone, torment_leaguestone, invasion_leaguestone, warbands_leaguestone, ambush_leaguestone, domination_leaguestone, talisman_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone |
Bassins minéraux, Carte | swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Temple lunaire, Carte | temple, urban | indoors_area, Cartes, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Le Temple du Crépuscule | temple | Cartes, area_with_water, unique_map, map_drops_can_upgrade_to_sanctuary |
Sépulcre, Carte | dungeon | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_abomination |
Tour, Carte | dungeon | indoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, map_drops_can_upgrade_to_abomination |
Cloaque, Carte | dungeon, swamp | Cartes, indoors_area, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination |
Plateau, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Estuaire, Carte | beach | area_with_water, Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_ziggurat |
Chambre forte, Carte | temple, dungeon | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_sanctuary |
Temple, Carte | temple, urban | indoors_area, Cartes, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
L'Asile de Poorjoy | temple, urban | indoors_area, unique_map, Cartes, limited_tempests, area_with_water, map_drops_can_upgrade_to_sanctuary |
Arène, Carte | urban | Cartes, indoors_area, einharmaps, map_drops_can_upgrade_to_fortress |
Musée, Carte | dungeon, temple | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_abomination |
Le Cloître putride | dungeon, temple, urban | indoors_area, Cartes, no_strongboxes, unique_map, no_leaguestone, map_drops_can_upgrade_to_abomination |
Scriptorium, Carte | swamp | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_abomination |
Siège, Carte | urban | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_fortress |
Carte synthétisée | urban | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_fortress |
Chantier naval, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Beffroi, Carte | urban | Cartes, cannot_be_twinned, einharmaps, cannot_possess_boss, map_drops_can_upgrade_to_citadel |
Tombeau arachnide, Carte | dungeon, temple | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Terre désolée, Carte | cave, mountain | Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Quartier, Carte | urban, swamp | Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Tourbière, Carte | swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Jetée, Carte | urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Crypte maudite, Carte | dungeon, temple | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
L'Épreuve du couard | dungeon | indoors_area, unique_map, Cartes, limited_tempests, no_monster_packs, no_strongboxes, cowards_trial, anarchy_leaguestone, torment_leaguestone, warbands_leaguestone, ambush_leaguestone, domination_leaguestone, talisman_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone, map_drops_can_upgrade_to_ziggurat |
Verger, Carte | forest | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_citadel |
Esplanade, Carte | urban | Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
L'Assemblée des Grands maîtres | unique_map, Cartes, limited_tempests, no_boss, no_monster_packs, hall_of_grandmasters, no_leaguestone, map_drops_can_upgrade_to_fortress | |
Antre, Carte | cave, mountain | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_ziggurat |
Colonnades, Carte | urban | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Bassin primordial, Carte | mountain | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Forêt aux araignées, Carte | forest | Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Crique, Carte | beach, swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Aqueduc, Carte | urban | Cartes, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Fabrique, Carte | urban | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Mesa, Carte | mountain | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Fosse, Carte | urban, swamp | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Cathédrale profanée, Carte | dungeon, temple, urban | indoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Sommet, Carte | urban | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_sanctuary |
Sanctuaire abandonné, Carte | temple | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Le Cauchemar d'Acton | temple | indoors_area, unique_map, Cartes, limited_tempests, area_with_water, map_drops_can_upgrade_to_abomination |
Château en ruines, Carte | forest | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress |
Gisement de cristal, Carte | cave | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Villa, Carte | dungeon, temple, urban | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Quartiers primordiaux, Carte | dungeon, temple | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_fortress |
Le Trésor maudit d'Oba | dungeon | indoors_area, unique_map, Cartes, limited_tempests, no_boss, ambush_leaguestone, domination_leaguestone, perandus_leaguestone, essence_leaguestone, breach_leaguestone, map_drops_can_upgrade_to_fortress |
Nécropole, Carte | dungeon, temple | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_ziggurat |
La Mort et les Impôts | dungeon | indoors_area, unique_map, Cartes, limited_tempests, no_monster_packs, no_strongboxes, no_leaguestone, map_drops_can_upgrade_to_ziggurat |
Champ de courses, Carte | urban | Cartes, einharmaps, arena_area, map_drops_can_upgrade_to_fortress |
Caldeira, Carte | cave, mountain | Cartes, no_echo, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Ghetto, Carte | urban, swamp | Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Parc, Carte | forest, urban | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Malformation, Carte | cave | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Terrasses, Carte | urban | Cartes, no_echo, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_sanctuary |
Oblation, Carte | temple, dungeon | indoors_area, Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_sanctuary |
Arsenal, Carte | urban, dungeon | Cartes, einharmaps, map_drops_can_upgrade_to_fortress |
Source du désert, Carte | urban | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_fortress |
Cœur, Carte | temple, cave | indoors_area, Cartes, no_echo, area_with_water, einharmaps, map_drops_can_upgrade_to_abomination |
Colisée, Carte | urban | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_fortress |
Cavernes acides, Carte | sewers, swamp, mountain, cave | Cartes, indoors_area, einharmaps, map_drops_can_upgrade_to_abomination |
Forêt obscure, Carte | forest | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_abomination |
Temple pourpre, Carte | temple | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Square, Carte | forest, temple, swamp | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_fortress |
Déblai, Carte | mountain | Cartes, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_ziggurat |
Palais, Carte | dungeon, temple, urban | indoors_area, Cartes, no_echo, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Lac de lave, Carte | forest | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_ziggurat |
Basilique, Carte | dungeon, temple, urban | indoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary |
Cité engloutie, Carte | dungeon | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination |
Récif, Carte | beach, swamp | Cartes, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_citadel |
Carcasse, Carte | sewers | indoors_area, Cartes, einharmaps, map_drops_can_upgrade_to_abomination |
Fosse de la Chimère, Carte | urban | Cartes, no_echo, cannot_be_twinned, einharmaps, daresso_area, pitfight_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat |
Antre de l'Hydre, Carte | urban | Cartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, sewer_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat |
Forge du Phénix, Carte | dungeon, temple | Cartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, fire_area, fire_prison_area, Forge_Area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat |
Dédale du Minotaure, Carte | cave, forest | Cartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, cave_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat |
Le Royaume du Façonneur | urban | Cartes, no_echo, no_strongboxes, no_leaguestone, no_tempests, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat, sceptre_of_god_area |
Temple vaal, Carte | dungeon, temple | indoors_area, Cartes, cannot_be_twinned, einharmaps, vaal_pyramid_area, triple_boss_map, map_drops_can_upgrade_to_ziggurat |
Carte de Précurseur | beach, mountain | Cartes, no_leaguestone, map_not_on_atlas |
Carte de Précurseur | beach, mountain | Cartes, no_leaguestone, map_not_on_atlas |
Carte de Précurseur | beach, mountain | Cartes, no_leaguestone, map_not_on_atlas, map_drops_can_upgrade_to_ziggurat |
Mer asséchée, Carte | desert_map_area, desert_area | Cartes, einharmaps, map_drops_can_upgrade_to_citadel |
Stagnation, Carte | forest, swamp | Cartes, einharmaps, area_with_water, map_drops_can_upgrade_to_abomination |
Vallée roncière, Carte | forest | Cartes, einharmaps, cannot_be_twinned, map_drops_can_upgrade_to_ziggurat |
Huttes gelées, Carte | cave | Cartes, no_echo, einharmaps, map_drops_can_upgrade_to_ziggurat |
Thalweg macabre, Carte | temple, swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_ziggurat |
Commune pourpre, Carte | urban | Cartes, einharmaps, map_drops_can_upgrade_to_sanctuary |
Bras de rivière, Carte | urban, swamp | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Fonderie, Carte | urban, dungeon | indoors_area, Cartes, delve_chest, einharmaps, map_drops_can_upgrade_to_fortress |
Rivière gelée, Carte | forest | Cartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel |
Bois interdits, Carte | forestdark | Cartes, einharmaps, cannot_be_twinned, map_drops_can_upgrade_to_citadel |
Silo, Carte | urban, dungeon | Cartes, einharmaps, indoors_area, cannot_be_twinned, map_drops_can_upgrade_to_fortress |
Sanctuaire, Carte | dungeon, temple, urban | indoors_area, Cartes, delve_chest, einharmaps, church, wealthy_area, cannot_be_twinned, catacomb_area, relic_area, TheInnocent_area |
Citadelle, Carte | dungeon, temple | Cartes, cannot_be_twinned, einharmaps, crystalline_area, indoors_area, crypt_area |
Forteresse, Carte | urban, dungeon | Cartes, einharmaps, indoors_area, fire_area, cannot_be_twinned, Forge_Area |
Abomination, Carte | mountain | Cartes, einharmaps, belly_area, harvest_area, vile_areas, cannot_be_twinned, doedre_map_area, fetid_area, toxic_pool_area, shavronne_area, unholy_trio_area, trio_soul_area |
Ziggourat, Carte | dungeon, temple, urban | indoors_area, Cartes, no_echo, delve_chest, einharmaps, cannot_be_twinned, mausoleum_area, crypt_area, crystalline_area, catacomb_area |
L'Absence d'Importance et de Raison d'être | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas |
Le Royaume du Façonneur | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas, no_tempests |
Le Chyme bouillonnant | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas |
Le Néant antipodique | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas |
L'Absence de Patience et de Sagesse | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas |
L'Absence de Symétrie et d'Harmonie | dungeon, temple, urban | indoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas |
Domaine du Conflit intemporel | Cartes, no_leaguestone, map_not_on_atlas | |
Domaine du Conflit intemporel | Cartes, no_leaguestone, map_not_on_atlas | |
Domaine du Conflit intemporel | Cartes, no_leaguestone, map_not_on_atlas | |
Domaine du Conflit intemporel | Cartes, no_leaguestone, map_not_on_atlas | |
Le Bosquet sacré | Cartes, no_leaguestone, map_not_on_atlas, no_possessed_foe | |
Le Creuset de la Prodige | no_possessed_foe | |
L'Absence de Pitié et d'Empathie | no_possessed_foe | |
L'Arène d'Utzaal | dungeon | |
Ultimatum ciselé | dungeon | Cartes, no_leaguestone, map_not_on_atlas |
Forge des Titans | cave | indoors_area |
Forge des Titans | cave | indoors_area |
Le Cœur du Rien | Cartes, no_leaguestone, map_not_on_atlas, no_possessed_foe |
Card Tags /365
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
Objet | Tags | drop_level |
---|---|---|
Le Biseauteur | incursion_architect_card_sharp | 68 |
Le Foyer | city_home_map | 38 |
L'Amour insatisfait | vaal_pyramid_area | 35 |
L'Humilité | aqueduct_area | 23 |
Le Prix de la protection | invasion_boss,vaalsidearea_boss | 81 |
L'Astromancien | heist_science_miniboss_monster | 81 |
L'Érudit | library_area | 23 |
Trois voix | triple_boss_map | 23 |
Le Gladiateur | pitfight_area | 67 |
L'Âme | unholy_trio_area | 68 |
L'Invocateur | summoner_area | 23 |
Le Crabe de magma | exile_molten_shell | 72 |
À la poursuite du risque | incursion_temple_boss | 81 |
Le Seigneur en noir | hellscape_demon_boss | 81 |
Sombres Rêves | necromancer_exile | 73 |
La Bénédiction de la Justice | labyrinth_tileset_area | 73 |
Le Porc-épic | garden_area,garden_area OR (labyrinth_tileset_area & NOT indoors_area) | 38 |
La Part de Caméria | betrayal_cameria | 68 |
Conceptions mortelles | trap_exile | 72 |
Le Marché | betrayal_cameria | 68 |
Le Fol | betrayal_janus | 23 |
La Couronne de Nook | betrayal_catarina | 81 |
L'Affaire | betrayal_breach | 68 |
L'Armurerie de Prométhée | betrayal_haku | 81 |
Le Serment de Sambodhi | betrayal_syndicate_member | 68 |
Le Tricheur | betrayal_guff | 81 |
La Faveur de l'assassin | marketplace_area | 23 |
Le Sang ardent | fire_prison_area | 81 |
La Rencontre fatidique | vaal_flesh_merchant | 81 |
Le Docteur | alira_area,doedre_map_area | 75 |
L'Empereur de verre | voll_monster_map,voll_monster_story | 70 |
La Brèche | elder_portal_monster | 68 |
Un Océan de bleu | crystalline_area | 23 |
Le Mareyeur | rhoa_map_boss | 23 |
Le Prétendant | oshabi_boss | 81 |
La Fleur âpre | oshabi_boss,nature_boss | 72 |
Ne pas avoir froid aux yeux | redeemer_conqueror_boss | 54 |
Un Trésor aveuglant | delve_protovaal_boss | 68 |
L'Ambition imprudente | elder_lightning_guardian | 54 |
Le Déclin surnaturel | elder_guardian_boss | 81 |
La Détresse dans les ténèbres | delve_lich_boss | 71 |
L'Éveillé | transform_boss | 81 |
La Transformation | transform_boss | 68 |
Le Conseil des chats | hunter_conqueror_boss | 80 |
Le Stratège | warlord_conqueror_boss | 50 |
Le Roi fou | king_boss_map | 81 |
L'Inconstestée | chayula_boss | 81 |
Le Secours des Sans-péchés | crusader_conqueror_boss | 81 |
Le Gouffre | uber_elder | 86 |
La Perfection | shaper_guardian_boss | 81 |
Le Casse-tête | beyond_demon | 68 |
L'Appel | beyond_demon | 23 |
Le Pouvoir interdit | solaris_boss_map,solaris_boss_story | 60 |
Le Carcajou | goatman_boss_area; goatman_bear_boss_area,(den_area OR cave_area) & (rigwald_area OR forest_map_area) | 23 |
Le Gage de Vinia | piety_area | 23 |
La Folie de Doedre | doedre_monster_map | 23 |
Le Vent | windy_area | 70 |
Le Thaumaturge | thaumaturgy_area | 68 |
L'Invention approfondie | inventing_area | 81 |
Souvenirs incomplets | cortex_boss | 81 |
Le Collectionneur | gold_pile_area | 35 |
L'Opulence | ocean_area | 81 |
La Famine | belly_area | 38 |
Un Sort pire que la mort | elderslayer | 81 |
Le Goupil | has_foxes_area | 68 |
La Prairie écorchée | fields_area | 23 |
Le Déluge chaotique | crossroad_area | 23 |
Le Bien convoité | catacomb_area | 23 |
Le Festin | sewer_area | 56 |
Le Pouvoir tapageur | chamber_of_sins_area | 23 |
La Montagne | snow_mountain_area | 23 |
Les Profonds | reef_area,ship_graveyard_area | 65 |
Le Gentleman | slums_area | 23 |
L'Explorateur | thicket_area | 58 |
Lueur d'espoir | flooded_area | 50 |
Lumière et Vérité | sceptre_of_god_area | 31 |
D'abord, l'encre | library_area | 23 |
Le Prix de l'anarchie | rogue_exile | 64 |
L'Arrogance des Vaal | ruined_vaal_city_area | 54 |
L'Audace | atziri_area | 69 |
L'Entreprise hasardeuse | relic_area | 23 |
Le Rêve du facteur d'arcs | archer_boss | 81 |
Le Trépas | fetid_area | 68 |
Voué à la perte | library_area | 81 |
Les Affres de la mort | urban_sarn_area | 68 |
Le Buveur de terre | desert_area | 27 |
La Chance de l'Empereur | garden_area | 23 |
Le Présent de la Reine des Sertis | mine_area | 70 |
La Maison des miroirs | atziri_area | 80 |
La Détermination du chasseur | river_area | 23 |
Le Diable dans la boîte | urban_sarn_area | 23 |
L'Amour perdu de Lantador | ocean_area | 23 |
La Fidélité | den_area | 23 |
Les Liaisons heureuses | dock_area | 23 |
Le Répit de Lysah | merveil_area | 23 |
Mawr Blaidd | dark_forest_area | 82 |
Armement impitoyable | military_area | 81 |
La Force prime le droit | mausoleum_area | 40 |
Les Moufles | snow_area | 23 |
Aucune trace | mausoleum_area | 23 |
Attiré par l'averse | garden_area | 68 |
Les Rats | warehouse_area | 55 |
L'Érudit navigateur | ship_graveyard_area | 68 |
Frappé par la foudre | rain_area | 75 |
L'Admirateur | vaal_pyramid_area,vaal_ruin_area | 75 |
L'Esthète | shavronne_monster_story OR unholy_trio_combined_boss_story,shavronne_monster_map OR unholy_trio_combined_boss_map | 23 |
L'Artiste | chamber_of_sins_area | 75 |
Le Combattant | kaom_area | 23 |
La Trahison | bandit_area | 75 |
Le Freux | military_area | 23 |
La Justicière céleste | crypt_area | 47 |
Les Liens qui entravent | prison_area | 38 |
L'Orage à l'horizon | rain_area; NOT lightning_area | 60 |
Le Conduit | dominus_monster_map | 69 |
Le Mage noir | chamber_of_sins_area | 50 |
L'Imposteur | arena_area | 23 |
Le Rêveur | shaper_void_entity_monster | 68 |
Les Ténèbres infinies | harbinger_portal_monster | 81 |
La Longévité | mine_area | 23 |
L'Illumination | church | 68 |
L'Éthéré | atziri_area | 68 |
Les Tréfonds insondables | flooded_area | 68 |
Le Malin | thaumaturgy_area | 75 |
Le Fléchier | archer_boss | 25 |
La Mer informe | ship_graveyard_area | 64 |
Le Cœur de fer | elder_guardian_boss | 81 |
L'Incantation | alira_area,doedre_map_area | 33 |
L'Inventeur | vaal_pyramid_area | 23 |
Le Fou du roi | trap_exile | 81 |
Le Cœur du Roi | kaom_area | 68 |
Le Voleur de vie | kitava_cultist_area | 68 |
Le Fauve | dishonoured_queen; dishonoured_queen_map | 23 |
L'Amant | merveil_area | 68 |
La Prêtresse de Lunaris | lunaris_area | 37 |
Le Serment | belly_area | 62 |
L'Offrande | shavronne_monster_story OR unholy_trio_combined_boss_story,shavronne_monster_map OR unholy_trio_combined_boss_map | 47 |
Celui qui a tout | cemetery_map_area | 23 |
La Prodigalité | wealthy_area | 81 |
Le Chef de meute | forest_map_area | 64 |
Le Pacte | dock_area | 57 |
Le Poète | marketplace_area | 23 |
L'Esprit universel | relic_area | 23 |
La Reine | vaults_of_atziri | 80 |
Le Rhoa rabique | rhoa_map_boss | 81 |
Le Rite des éléments | golem_boss_area | 72 |
L'Œil du Samouraï | abyss_lich_boss | 81 |
La Déesse séphirotique | dominus_monster_map | 35 |
La Sirène | merveil_area | 33 |
Le Mande-foudre | lightning_area, NOT unique_map | 66 |
Le Soleil | solaris_area | 49 |
Le Chirurgien | chamber_of_sins_area | 75 |
L'Arpenteur | belly_area | 75 |
L'Aventurier | flooded_area | 23 |
Le Trône | sewer_area | 68 |
La Tour | tower_area | 23 |
La Traîtresse | parapet_area | 23 |
La Lune crépusculaire | lunaris_area | 68 |
L'Union | graveyard_area | 23 |
La Valkyrie | female_rogue_exile | 23 |
Le Large | reef_area | 23 |
L'Utopiste | arena_area | 71 |
Le Geôlier | prison_area | 23 |
Le Seigneur de guerre | military_area | 81 |
L'Observateur | chaos_golem_boss_area | 69 |
La Toile | spider_boss_area | 68 |
La Sorcière | alira_area,doedre_map_area | 23 |
L'Ombre du Loup | rigwald_area | 47 |
La Morsure du Roi loup | rigwald_area | 77 |
La Fureur | kitava_area | 23 |
Trois visages dans la pénombre | warehouse_area | 23 |
Cieux orageux | lightning_area | 23 |
La Quiétude | fields_area | 68 |
Le Chasseur de trésors | cave_area | 68 |
Le Pouvoir instable | mine_area | 23 |
L'Atterrissage | coast_boat_area | 78 |
Une Pierre perfectionnée | golem_boss_area | 80 |
L'Arsenal d'Atziri | vaults_of_atziri | 23 |
Mordre à l'hameçon | desert_map_area | 23 |
Le Pari du Demi-dieu | innocence_map | 35 |
La Richesse abandonnée | warehouse_area | 35 |
L'Acclimatation | desert_map_area | 23 |
L'Abondance envoûtante | atziri_area | 35 |
Des Os aux cendres | karui_map | 55 |
L'Inoculé | toxic_pool_area | 73 |
Le Mercenaire | kraityn_area | 23 |
Le Primordial | golem_boss_area | 80 |
La Route du pouvoir | has_road_area | 81 |
Le Dépeceur | scavenger_boss_area | 62 |
L'Éclaireuse | forest_map_area | 35 |
Le Chercheur | incursion_temple_area | 35 |
La Vertu profanée | delve_protovaal_boss | 81 |
La Justice divine | Armourers Strongbox | 68 |
L'Harmonie des âmes | trio_soul_area | 68 |
L'Héritage impérial | desert_area | 81 |
L'Apothicaire | blood_mage_boss_map | 75 |
La Destination | peaceful_map | 81 |
Les Damnés | vaal_pyramid_area,ruined_vaal_city_area,vaal_ruin_area | 68 |
Le Prodige raffiné | sceptre_of_god_area | 81 |
Le Pouvoir infâme | vile_areas | 23 |
Le Patient | military_area | 68 |
L'Amitié | argus_labyrinth | 81 |
La Corruption du gardien | chaos_breachlord, area drop | 81 |
Le Magnum opus | synthesis_area | 81 |
Instants paisibles | garden_area | 68 |
L'Armée de Sang | lunaris_blood_area | 28 |
La Promenade de santé | garden_area | 78 |
L'Échappatoire | breachlord_boss_domain | 75 |
La Garde interminable | bridge_area | 68 |
Le Pénitent | prison_area | 68 |
Le Prince des ténèbres | malachai_boss_map | 68 |
La Patte de lapin | crypt_area | 54 |
L'Étincelle et la flamme | totem_boss_area | 23 |
L'Impasse | fire_area | 23 |
Déchaîné | pitfight_area | 54 |
Une modeste requête | dominus_monster_map,malachai_boss_map | 68 |
Une Note portée par le vent | desert_area,desert_map_area | 23 |
Obsession ambitieuse | god_boss_map_area | 68 |
La Réserve fraternelle | graveyard_area | 35 |
Pinceau, peinture et palette | doedre_monster_map | 68 |
Le Trésor enterré | mine_area | 68 |
Démentophobie | cortex_boss,crusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss | 68 |
Dualité | vaal_architect_temple | 81 |
La Fierté des Premiers | den_area | 80 |
L'Universitaire | library_area | 50 |
La Femme-ourse | innocence_map OR bear_boss_map | 81 |
La Fournaise ardente | kitava_cultist_area | 62 |
Les Ossements | necromancer_exile | 72 |
La Cachette secrète | gold_pile_area | 23 |
La Cacophonie | screeching_boss | 68 |
La Prise | ocean_area | 81 |
Le Démon | kitava_area | 75 |
Le Maître du donjon | prison_area | 81 |
La Guerre éternelle | crusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss | 68 |
Le Renard dans la roncière | garden_area | 54 |
La Ruche du savoir | vaal_pyramid_area | 67 |
La Journaliste | kitava_cultist_area | 68 |
Le Vieil homme | map_area_with_open_water | 54 |
Le Prix de la loyauté | incursion_architect_breach | 68 |
Le Prix de la Prescience | crusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss | 78 |
Le Trésor des saints | marketplace_area,slums_area | 35 |
La Soif de connaissance | library_area | 48 |
L'Aristocrate ivre | undying_boss_area | 23 |
Le Professeur | library_area | 68 |
Curiosité coûteuse | relic_area | 81 |
Le Dragon | dark_forest_area | 23 |
Le Mage de bataille vigoureux | alira_area,doedre_map_area | 81 |
Pris dans les filets | cortex_boss | 72 |
L'Infirmière | shavronne_area,harvest_area | 75 |
Le Téméraire | rogue_exile_boss_area | 23 |
Paroles sibyllines | graveyard_area | 68 |
L'Âge d'or | wealthy_area + Boss with `has_two_handed_melee`,wealthy_area + tower_area undying_boss_area | 81 |
Le Moissonneur | crossroad_area | 37 |
L'Innocent | AvariusCasticus boss areas (no tag),no shared tags,TheInnocent_area | 23 |
L'Aubaine du Joaillier | crystalline_area | 68 |
La Progéniture | Ryslatha boss,nature_boss | 32 |
La Récompense inattendue | sceptre_of_god_area | 23 |
Les Royaumes illimités | solaris_area | 58 |
L'Envie | necromancer_boss | 23 |
Le Tyran | ruined_area | 81 |
Le Voyage | ocean_area | 68 |
Frères dans l'exil | labyrinth_tileset_area | 68 |
La Subjugation de Dialla | solaris_area | 23 |
Les Échos de l'amour | chamber_of_sins_area,maligaro_area | 54 |
L'Empereur de la Pureté | chamber_of_sins_area | 60 |
La Promesse du lapidaire | lunaris_outer_area | 23 |
Le Savoir sépulcral | crypt_area,catacomb_area,necropolis_area | 23 |
Abandonnés à leur sort | river_area | 78 |
Éclat du destin | chamber_of_sins_area | 23 |
Le Vengeur | sea_witch_boss_area | 60 |
Le Catalyseur | vaal_pyramid_area,vaal_ruin_area | 23 |
Les Oubliés | crypt_area,necropolis_area | 23 |
L'Insatiable | harvest_area | 37 |
La Lame du roi | daresso_area | 60 |
Le Dernier en vie | pitfight_area | 80 |
Le Seigneur de la célébration | wealthy_area | 77 |
Le Sacrifice | incursion_temple_area | 81 |
La Quête secondaire | bridge_area | 68 |
Le Sigil | chamber_of_sins_area | 73 |
Le Salut du Roi des épées | daresso_area | 23 |
L'Extracteur inlassable | Forge_Area + Port | 68 |
Le Virevoltant | desert_map_area | 81 |
Les Jumelles | lunaris_area OR solaris_area | 81 |
Le Misérable | crypt_area,necromancer_area,necropolis_area,mud_geyser_area | 23 |
La Relique intemporelle | mine_area,expedition_common_remnant_logbook | 68 |
La Prophétie d'Akil | vaal_architect_incursion,vaal_architect_temple | 70 |
Le Bijou | mine_area | 81 |
L'Ambition justifiée | crusader_conqueror_boss,redeemer_conqueror_boss,hunter_conqueror_boss,warlord_conqueror_boss | 81 |
Le Champion de l'arène | pitfight_area AND boss only | 73 |
La Démone | dark_forest_area | 72 |
L'Œil de la terreur | betrayal_breach | 81 |
Le Don de la flore | forest_map_area | 60 |
Le Loup | mine_area | 45 |
La Croisade désespérée | innocence_map OR | 68 |
Nécrose lacrymale | AvariusCasticus boss areas; LachrymalNecrosis_area | 33 |
Les Passagers parasites | internal name contains Parasite OR arachnid_tomb_map_area | 81 |
Sept ans de malheur | church & blood_mage_boss_map; SevenYearsBadLuck_area | 35 |
Les Indiscernables | abyssal | 68 |
Culpabilité étouffante | infinite_hunger | 80 |
Le Prix de la Dévotion | uber_atziri_boss | 75 |
Quelque chose de sombre | breachlord_boss_domain | 81 |
Trêve brisée | betrayal_thane_jorgin | 62 |
L'Homme de main | brute_boss | 81 |
Hétérochromie | fire_affinity + cold_affinity bosses | 23 |
Les Vues de l'esprit | mine_area; boss only | 75 |
L'Adieu d'une mère | garden_area | 23 |
L'Oraison aux Premiers | dark_forest_area,thicket_area | 23 |
Gravé dans le sang | rigwald_area + boss only | 77 |
Les Ombres terrifiantes | Twilight Temple (no tag) | 68 |
La Récompense du chasseur | bestiary_spirit_boss | 30 |
L'Éternel insatisfait | god_boss_map_area,god_boss_map_area OR | 68 |
De l'orgueil à la chute | kaom_area | 68 |
La Sagesse de Sambodhi | Hillock boss & desert_area & area drop | 58 |
La Main droite de l'Archimage | breach_map | 81 |
La Bête | belly_area | 35 |
L'Ermite | Act 7 & NOT indoors_area | 23 |
Le Présent du métallurgiste | act6_karui_area | 30 |
Un Goût d'inachevé | coast_boat_area | 50 |
La Progéniture de Lunaris | lunaris_area + unique_map_boss | 81 |
Le Royaume | Breach monster (no tag) | 46 |
La Subsistance | doedre_monster_map | 54 |
La Mangeuse de Mondes | hellscape_flesh_boss | 81 |
Tendre l'autre joue | library_area | 23 |
Luxe et pouvoir | lunaris_area | 75 |
Échec et mat | library_area | 68 |
Les Sandales du berger | den_area | 81 |
Le Porteur de bouclier | uber_elder | 70 |
Le Présent d'Asenath | mine_area | 75 |
L'Immortelle Détermination | unholy_trio_combined_boss_map,unholy_trio_boss_map | 68 |
Givre et silence | bestiary_spirit_boss & feline_beast | 81 |
Les Partisans | library_area | 54 |
L'Œil du Dragon | Phoenix boss; EyeOfTheDragon_area | 23 |
La Liche | necromancer_boss,abyss_lich_boss | 40 |
Le Néant élémentaire | elder_boss OR uber_elder | 81 |
Souvenir de Dusty | synthesis_area | 81 |
La Grâce d'Alivia | forest_map_area | 59 |
Des Ambitions prometteuses | eldritch_pinnacle_boss | 81 |
Beauté divine | merveil_boss | 35 |
L'Homme et son ours | bear_boss_map | 68 |
La Touche finale | hillock_syndicate | 61 |
Le Chat fou | affliction_boss | 81 |
Le Retour du Rat | warehouse_area | 55 |
Le Cadeau de mariage | arakaali_area OR ,spider_boss_area | 53 |
Le Présent d'un frère | graveyard_area | 35 |
L'Âme étanchée | Forge_Area | 81 |
La Foi empoisonnée | arakaali_area | 53 |
Un Vent glacial | snow_area | 72 |
Matryoshka | matryoshka_boss | 81 |
Le Fortuné | sun_nature_area | 35 |
Feu d'origine inconnue | undyingcultist_map | 81 |
La Beauté à travers la mort | DemonBoss#Map boss | 80 |
Tempérament chaotique | Poorjoys Asylum (no tags) | 23 |
La Renaissance | NOT otherworldly_story_area | 23 |
Le Roi maudit | Caer Blaidd, Wolfpacks Den (no tag) | 60 |
Le Doppelgänger | Whakawairua Tuahu (no tag), | 23 |
Tourné vers l'avenir | Doryanis Machinarium (no tag) | 53 |
L'Immortel | hall_of_grandmasters | 35 |
Le Maître | boss summons canine_beast minion | 30 |
Le Léviathan | Maelström of Chaos (no tags) | 81 |
Perfection surnaturelle | eldritch_perfection_monster | 81 |
Le Cadeau de l'Assassin | assassins_gift_area | 66 |
Je vois des frères | I_see_brothers_card | 68 |
Qui l'a demandé | Forge_Area | 81 |
Poursuite aviaire | avian_pursuit | 81 |
L'amour du père | shaper_guardian_boss | 81 |
La Ceinture impitoyable | Ceinture_area | 23 |
Monster Is Tags /26
id | tags |
---|---|
IsSynthesisedMonster | synthesised_monster |
IsCorruptedVaal | corrupted_vaal |
HeistGuard | heist_guard |
IsShaperMonster | shaper_monster |
IsElderMonster | elder_monster |
IsCrusaderMonster | crusader_monster |
IsEyrieMonster | eyrie_monster |
IsBasiliskMonster | basilisk_monster |
IsAdjudicatorMonster | adjudicator_monster |
IsAbyssMonster | abyssal |
IsInfluenceMonster | influence_monster |
IsBlightBoss | blight_boss |
IsBreachCommander | breach_commander |
IsBreachMonsterCold | breach_monster_cold |
IsBreachMonsterFire | breach_monster_fire |
IsBreachMonsterLightning | breach_monster_lightning |
IsBreachMonsterPhysical | breach_monster_physical |
IsBreachMonsterChaos | breach_monster_chaos |
IsTrialmasterBoss | trialmaster_boss |
IsLegionMonster | legion_monster |
IsLegionChest | legion_chest |
IsRunicMonster | is_runic_monster |
IsIncursionMonster | incursion_monster |
CanElderNova | elder_nova |
IsPantheonDaemon | pantheon_daemon |
IsPutridMonster | putrid_monster |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.