Monster Tags /4435 ⍟
NomTags
Targa, Braconnier de prédateursis_clone
Martyr d'Alirauses_suicide_explode
Martyr fouuses_suicide_explode
Martyr ferventuses_suicide_explode
Fanatique de Doedreuses_suicide_explode
Bandit béni par l'Ancienno_legacy_of_zeal
Brute bénie par l'Ancienno_legacy_of_zeal
Acolyte béni par l'Ancienno_legacy_of_zeal
La Meute animalearcher_boss
Bête cavernicoleursine_beast
Bête grizzlyursine_beast
Bête asservieursine_beast
Bête asservieursine_beast
Bête primitiveursine_beast
La Bête alphaursine_beast
La Bête alphaursine_beast
Bête primitiveursine_beast
La Grande Bête blancheursine_beast
La Grande Bête blancheursine_beast
Les Grands Ossements blancsursine_beast
Primordiusursine_beast
Kartarusursine_beast
Kartarusursine_beast
La Grande Bête Blancheursine_beast
Vision blafardeursine_beast
Broyeur d'osursine_beast
Broyeur d'os veluursine_beast
Monstre hirsuteaura_bearer, ursine_beast
Mastodonte des fourrésursine_beast
Bête squelettiqueursine_beast, necromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Bête corrompueursine_beast, necromancer_raisable
Bête corrompueursine_beast, necromancer_raisable
Bête calcinéeursine_beast, necromancer_raisable
Bête corrompueursine_beast, necromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Hibernateur condamnéursine_beast, necromancer_raisable
Hibernateur condamnéursine_beast, necromancer_raisable
Hibernateur condamnéursine_beast, necromancer_raisable
Tyrannursus Maximusursine_beast
Tyrannursus Maximusursine_beast
Broyeur d'armureursine_beast
Bête de la forêtursine_beast
Bête cavernicoleursine_beast
Bête de la fosseursine_beast
Bête fantasmatiqueursine_beast
Bête primordialeursine_beast
Âme souveraine vaalextra_extra_large_height
Giguesceauextra_extra_large_height
Telvar, l'EnivréI_see_brothers_card
Corsaire de Fairgraveshas_one_hand_axe
Corsaire perduhas_one_hand_axe
Homme-boucgoatman
Homme-bouc béni par l'Anciengoatman, no_legacy_of_zeal
Homme-bouc béni par l'Anciengoatman, no_legacy_of_zeal
Homme-bouc pilonneurgoatman
Homme-boucgoatman
Homme-boucgoatman
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Diable barbugoatman
Diable alpingoatman
Diable alpingoatman
Diable barbugoatman
Diable barbugoatman
Gavuum Sabotdorégoatman
Venmur Rictus-sanglantgoatman
Mortumus le Deuxièmegoatman
Mortumus le Troisièmegoatman
Gururu le Grogneurgoatman
Kul'Gul Pestemortellegoatman
Shivrul Reine-des-Boucsgoatman
L'Autre Mortumusgoatman
Gavuum Sabotdorégoatman
Venmur Rictus-sanglantgoatman
Mortumus le Deuxièmegoatman
Mortumus le Troisièmegoatman
Gururu le Grogneurgoatman
Kul'Gul Pestemortellegoatman
Shivrul Reine-des-Boucsgoatman
Mortumus, l'Autregoatman
Rek'tar, le Briseurgoatman
Rek'tar, le Briseurgoatman
Briseur de mondegoatman
Rek'tar, le Briseurgoatman
Le Faunegoatman
Le Faunegoatman
Le Faunegoatman
Chaman homme-boucgoatman
Mage homme-boucgoatman
Chaman homme-boucgoatman, has_caster_mod
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite d'Abberathgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Élite de Mephodgoatman
Homme-bouc tisse-flammesgoatman
Chaman barbugoatman, has_caster_mod
Marginal barbugoatman, has_caster_mod
Mande-ciel barbugoatman, has_caster_mod
Chaman alpingoatman
Chaman alpingoatman
Diable des collinesgoatman
Écraseur colossalgoatman
Colosse chargégoatman
Ungulathgoatman
Infernaire enflamméfeline_beast
Infernaire enflamméfeline_beast
Infernaire des dunesfeline_beast
Infernaire des montagnesfeline_beast
Infernaire des montagnesfeline_beast
Infernaire démoniaquefeline_beast
Infernaire démoniaquefeline_beast
Loupcanine_beast
Loup arctiquecanine_beast
Loup des neigescanine_beast
Loup glacialcanine_beast
Loup des Précurseurscanine_beast
Loup sinistrecanine_beast
Croc de l'Hivercanine_beast
Œil de la Tempêtecanine_beast
Solus, Alpha de la meutecanine_beast, medium_small_height, unique_map_boss
Croc de l'Hivercanine_beast, unique_map_boss
Œil de la Tempêtecanine_beast, unique_map_boss
Compagnon loup spectralcanine_beast
Compagnon loup spectralcanine_beast
Loup sinistre charmécanine_beast
La Menace ardentefeline_beast
La Menace ardentefeline_beast
Vision menaçantefeline_beast
Infernairefeline_beast
Infernaire béni par l'Ancienfeline_beast, no_legacy_of_zeal
Infernaire béni par l'Ancienfeline_beast, no_legacy_of_zeal
Infernairefeline_beast
Infernaire enflamméfeline_beast
Infernaire enflamméfeline_beast
Infernaire des montagnesfeline_beast
Infernaire des montagnesfeline_beast
Infernaire des dunesfeline_beast
Infernaire des ruinesfeline_beast
Infernaire des ruinesfeline_beast
Infernairefeline_beast
Infernaire montagnardfeline_beast
Infernaire frigorifiantfeline_beast
Infernaire montagnardfeline_beast
Infernaire montagnard alphafeline_beast
Infernaire montagnard alphafeline_beast
Infernaire asservifeline_beast
Infernaire asservifeline_beast
Infernaire asservifeline_beast
Infernaire nouveau-néfeline_beast
Infernaire nouveau-nécanine_beast
Infernaire nouveau-nécanine_beast
La Menace ardentefeline_beast
Infernaire asservicanine_beast
Infernaire enchaînéfeline_beast
Infernaire enchaînéfeline_beast
Infernaire enchaînéfeline_beast
Infernaire enchaînéfeline_beast
Infernaire enchaînéfeline_beast
Infernairefeline_beast
Singe de sangprimate_beast
Singe de sangprimate_beast
Singe de sangprimate_beast
Primate de l'épouvanteprimate_beast
Primate de l'épouvanteprimate_beast
Singe stygienprimate_beast
Nadia l'Apaisanteprimate_beast
Nadia l'Apaisanteprimate_beast
Aïdan le Frénétiqueprimate_beast
Aïdan le Frénétiqueprimate_beast
Singe de l'ombreprimate_beast
Singe infestéprimate_beast
Singe infesténo_mirror_image, primate_beast
Chef de meute sanguinaireprimate_beast
Chef de meute sanguinaireprimate_beast
Chef de meute sanguinaireprimate_beast
Chef de meute sanguinaireprimate_beast
Chef de meute du carnageprimate_beast
Dos argenté stygienprimate_beast
Chef de clan autochtoneprimate_beast
Singe primalprimate_beast, unique_map_boss
Singe primalprimate_beast, unique_map_boss
Chef de clan autochtoneprimate_beast
Dos argenté stygienprimate_beast
Chef de clan parasitéprimate_beast
Chef de clan parasiténo_mirror_image, primate_beast
Crânecreux, le Contaminé consentantno_mirror_image, primate_beast
Singe du carnageprimate_beast
Singe du carnageprimate_beast
Singe des tumulusprimate_beast
Singe primitifprimate_beast
Singe primitifprimate_beast
Titan en ruinesearth_elemental
Cauchemar du Stalagearth_elemental
Masse grondanteearth_elemental
Titan imposantearth_elemental
Titan imposantearth_elemental
Titan imposantearth_elemental
Titan imposantearth_elemental
Titan imposantearth_elemental
Gneissearth_elemental
ROCHE 'N ROLLearth_elemental
Titan en ruinesearth_elemental
Titan en ruinesearth_elemental
Titan agitéearth_elemental
Roi Kiroulearth_elemental
Kiroul ardentearth_elemental
Kiroul glacialearth_elemental
Kiroul chaotiqueearth_elemental
Gravats érosifsearth_elemental
Titan geléearth_elemental
Titan geléearth_elemental
Fragment de montagneearth_elemental
Gravats ardentsearth_elemental
Gravats ardentsearth_elemental
Gravats ardentsearth_elemental
Gravats en paniqueearth_elemental
Golem de gravatsearth_elemental, golem
Nécromancienraises_dead
Nécromancienraises_dead
Kadavrus, le Profanateurnecromancer_boss, raises_dead
Kadavrus, le Profanateurraises_dead
Le Chirurgiennecromancer_boss, raises_dead
Maître du péchéraises_dead
Profanateurraises_dead
Profanateurraises_dead
Profanateurraises_dead
Diabolisteraises_dead
Diabolisteraises_dead
Seigneur du péchéraises_dead
Seigneur du péchéraises_dead
Murmurant du tonnerreraises_dead
Murmurant du tonnerreraises_dead
Seigneur du péchéraises_dead
Seigneur du péchéraises_dead
Nécromancien prédestinéraises_dead
Réanimateur de Doedreraises_dead
Réanimateur de Doedreraises_dead
Le Sculpteur d'osnecromancer_boss, raises_dead
Rhoa béni par l'Ancienno_legacy_of_zeal
Rhoa béni par l'Ancienno_legacy_of_zeal
Rhoa adolescentnecromancer_raisable
Le Rhoa originelunique_map_boss
Le Rhoa originelunique_map_boss
Chargeur charméis_clone
Chargeur charméis_clone
Rhoa squelettiquenecromancer_raisable
Rhoa squelettique agiténecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa corrompunecromancer_raisable
Rhoa corrompunecromancer_raisable
Rhoa corrompunecromancer_raisable
Pilleur d'osnecromancer_raisable
Petit rhoa squelettique agiténecromancer_raisable
Squelette de rhoanecromancer_raisable
Rhoa zombienecromancer_raisable
Cracheur colossalunique_map_boss
Cracheur colossalunique_map_boss
Cracheur charméis_clone
Cracheur charméis_clone
Menace fouisseusecrustacean_beast
Crustacé cavernicolecrustacean_beast
Crustacé invasifcrustacean_beast
Crustacé infestécrustacean_beast
Crustacé des profondeurscrustacean_beast
Crustacé des profondeurscrustacean_beast
L'Habitant des Profondeurscrustacean_beast
Crabe-boucliercrustacean_beast
Crustacé blanchicrustacean_beast
Crustacé envahissantcrustacean_beast
Crustacé cavernicolecrustacean_beast
Fairgraves, le Sans Reposunique_map_boss
Pointefer, l'Esseuléarcher_boss
Archer prédestinénecromancer_raisable
Archer anciennecromancer_raisable
Archer squelette agiténecromancer_raisable
Archer anciennecromancer_raisable
Chasseur intemporelnecromancer_raisable
Chasseur intemporelnecromancer_raisable
Guetteur frêlenecromancer_raisable
Guetteur frêlenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Braconnier frêlenecromancer_raisable
Braconnier frêlenecromancer_raisable
Guetteur ensablénecromancer_raisable
Guetteur ensablénecromancer_raisable
Archer anciennecromancer_raisable
Archer brûlantnecromancer_raisable
Archer squelette brûlant agiténecromancer_raisable
Archer brûlantnecromancer_raisable
Veilleur érodénecromancer_raisable
Veilleur érodénecromancer_raisable
Chasseur des caveauxnecromancer_raisable
Archer frêlenecromancer_raisable
Squelette lanceur de projectiles agiténecromancer_raisable
Archer frêlenecromancer_raisable
Braconnier frêlenecromancer_raisable
Braconnier érodé par le sablenecromancer_raisable
Braconnier frêlenecromancer_raisable
Archer du péchénecromancer_raisable
Archer du péchénecromancer_raisable
Esclave du tonnerrenecromancer_raisable
Esclave du tonnerrenecromancer_raisable
Archer pestiférénecromancer_raisable
Saigneur frêlenecromancer_raisable
Unresting Bleedernecromancer_raisable
Saigneur frêlenecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Mort désagrégénecromancer_raisable
Archer vexatoirenecromancer_raisable
Archer distordunecromancer_raisable
Archer distordunecromancer_raisable
Archer distordunecromancer_raisable
Archer distordunecromancer_raisable
Archer distordunecromancer_raisable
Archer distordunecromancer_raisable
Archer ensanglanténecromancer_raisable
Archer ensanglanténecromancer_raisable
Archer ensanglanténecromancer_raisable
Archer ensanglanténecromancer_raisable
Archer distordunecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Archer d'osnecromancer_raisable
Archer frêlenecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Mage du givre squelette agiténecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Archimage du givrenecromancer_raisable
Archimage du givrenecromancer_raisable
Archimage du givrenecromancer_raisable
Évêque du givrenecromancer_raisable
Évêque du givrenecromancer_raisable
Prêtre du givrenecromancer_raisable
Prêtre du givrenecromancer_raisable
Gardien du givrenecromancer_raisable
Gardien du givrenecromancer_raisable
Prédicateur du givrenecromancer_raisable
Prédicateur du givrenecromancer_raisable
Ossements du givrenecromancer_raisable
Héraut du givrenecromancer_raisable
Éclairé de Malachainecromancer_raisable
Éclairé de Malachainecromancer_raisable
Archimage du givrenecromancer_raisable
Éclairé de Malachainecromancer_raisable
Éclairé de Malachainecromancer_raisable
Éclairé de Malachainecromancer_raisable
Éclairé de Malachainecromancer_raisable
Saint rutilantnecromancer_raisable
Saint rutilantnecromancer_raisable
Saint profanénecromancer_raisable
Saint profanénecromancer_raisable
Sage profanénecromancer_raisable
Incendiaire frêlenecromancer_raisable
Mage du feu squelette agiténecromancer_raisable
Archimage des flammesnecromancer_raisable
Archimage des flammesnecromancer_raisable
Archimage des flammesnecromancer_raisable
Évêque des flammesnecromancer_raisable
Évêque des flammesnecromancer_raisable
Prêtre des flammesnecromancer_raisable
Prêtre des flammesnecromancer_raisable
Héraut des flammesnecromancer_raisable
Infernomage consumménecromancer_raisable
Ossements des flammesnecromancer_raisable
Incendiaire frêlenecromancer_raisable
Incendiaire frêlenecromancer_raisable
Prédicateur des flammesnecromancer_raisable
Archimage des flammesnecromancer_raisable
Foudregarde d'Axiomnecromancer_raisable
Mage de la foudre squelette agiténecromancer_raisable
Foudregarde d'Axiomnecromancer_raisable
Serviteur de Rukukunecromancer_raisable
Archimage du tonnerrenecromancer_raisable
Archimage du tonnerrenecromancer_raisable
Archimage du tonnerrenecromancer_raisable
Évêque du tonnerrenecromancer_raisable
Héraut du tonnerrenecromancer_raisable
Prêtre du tonnerrenecromancer_raisable
Prêtre du tonnerrenecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Prédicateur du tonnerrenecromancer_raisable
Champion du tonnerrenecromancer_raisable
Ossements du tonnerrenecromancer_raisable
Mage crépitantnecromancer_raisable
Mage crépitantnecromancer_raisable
Archimage du tonnerrenecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Squelette agiténecromancer_raisable
Clerc frêlenecromancer_raisable
Clerc frêlenecromancer_raisable
Clerc frêlenecromancer_raisable
Clerc frêlenecromancer_raisable
Clerc frêlenecromancer_raisable
Clerc frêlenecromancer_raisable
Voleur frêlenecromancer_raisable
Voleur frêlenecromancer_raisable
Os cliquetantsnecromancer_raisable
Os agitésnecromancer_raisable
Os cliquetantsnecromancer_raisable
Gardien des caveauxnecromancer_raisable
Gardien des caveauxnecromancer_raisable
Errant intemporelnecromancer_raisable
Errant intemporelnecromancer_raisable
Veilleur usé par le sablenecromancer_raisable
Veilleur usé par le sablenecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Os cliquetantsnecromancer_raisable
Errant intemporelnecromancer_raisable
Veilleur usé par le sablenecromancer_raisable
Récolteur de cendrenecromancer_raisable
Récolteur de cendrenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Restes irritésnecromancer_raisable
Saint réaniménecromancer_raisable
Saint réaniménecromancer_raisable
Ressuscité frêlenecromancer_raisable
Gardien des caveauxnecromancer_raisable
Gardien des caveauxnecromancer_raisable
Gardien ensablénecromancer_raisable
Gardien ensablénecromancer_raisable
Travailleur anciennecromancer_raisable
Travailleur anciennecromancer_raisable
Voleur frêlenecromancer_raisable
Gladiateur frêlenecromancer_raisable
Gladiateur frêlenecromancer_raisable
Gladiateur réaniménecromancer_raisable
Gladiateur réaniménecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Ancêtre azmériennecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Bandit frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier frêlenecromancer_raisable
Fermier incandescentnecromancer_raisable
Fermier incandescentnecromancer_raisable
Fermier incandescentnecromancer_raisable
Fermier incandescentnecromancer_raisable
Fermier incandescentnecromancer_raisable
Fermier cauchemardesquenecromancer_raisable
Fermier cauchemardesquenecromancer_raisable
Fermier cauchemardesquenecromancer_raisable
Fermier cauchemardesquenecromancer_raisable
Fermier cauchemardesquenecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier ensanglanténecromancer_raisable
Guerrier ensanglanténecromancer_raisable
Guerrier ensanglanténecromancer_raisable
Guerrier ensanglanténecromancer_raisable
Guerrier distordunecromancer_raisable
Guerrier distordunecromancer_raisable
Ancien condamnénecromancer_raisable
Ancien condamnénecromancer_raisable
Traqueur d'os colossalnecromancer_raisable
Squelette colossal agiténecromancer_raisable
Traqueur d'os colossalnecromancer_raisable
Traqueur d'os colossalnecromancer_raisable
Traqueur d'os colossalnecromancer_raisable
Traqueur d'os colossalnecromancer_raisable
Géant réveillénecromancer_raisable
Géant réveillénecromancer_raisable
Gardien du givrenecromancer_raisable
Gardien du givrenecromancer_raisable
Gardien du givrenecromancer_raisable
Champion du givrenecromancer_raisable
Garde-reliques du givrenecromancer_raisable
Givregarde de Volkuurnecromancer_raisable
Givregarde de Volkuurnecromancer_raisable
Champion du givrenecromancer_raisable
Champion du givrenecromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Champion des flammeshas_one_hand_axe, necromancer_raisable
Champion des flammeshas_one_hand_axe, necromancer_raisable
Champion des flammeshas_one_hand_axe, necromancer_raisable
Garde-reliques des flammeshas_one_hand_axe, necromancer_raisable
Flammegarde de Volkuurhas_one_hand_axe, necromancer_raisable
Flammegarde de Volkuurhas_one_hand_axe, necromancer_raisable
Champion des flammeshas_one_hand_axe, necromancer_raisable
Champion des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Gardien des flammeshas_one_hand_axe, necromancer_raisable
Rampant du fourneauhas_one_hand_axe, no_cannot_die_aura
Rampant du fourneauno_cannot_die_aura
Matelot de Fairgravesnecromancer_raisable
Matelot de Fairgravesnecromancer_raisable
Matelot perdunecromancer_raisable
Matelot du Seigneur piratenecromancer_raisable
Matelot de Fairgravesnecromancer_raisable
Gardien des ossementsnecromancer_raisable
Serviteur de Rukukunecromancer_raisable
Ossements crépitantsnecromancer_raisable
Ossements crépitantsnecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Gardien osseuxnecromancer_raisable
Gardien osseuxnecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Garde-reliques du tonnerrenecromancer_raisable
Ouragarde de Volkuurnecromancer_raisable
Ouragarde de Volkuurnecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Gardien du tonnerrenecromancer_raisable
Admirateur de Shavronnenecromancer_raisable
Ingénieur squelettehas_one_hand_axe, necromancer_raisable
Ingénieur mort-vivantnecromancer_raisable
Ossements calcinéshas_one_hand_axe, necromancer_raisable
Ossements gelésnecromancer_raisable
Ossements crépitantsnecromancer_raisable
Jette-flammes frêlenecromancer_raisable
Mandegivre frêlenecromancer_raisable
Élu de la Tempête frêlenecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Épouvantailnecromancer_raisable
Aspic infesténo_mirror_image
Cobra béni par l'Ancienno_legacy_of_zeal
Cobra béni par l'Ancienno_legacy_of_zeal
Cobra infesténo_mirror_image
Mamba des clairièresmedium_small_height
Cobra charméis_clone, medium_small_height
Cobra charméis_clone, medium_small_height
Cobra invoquémedium_small_height
Réflectopieuvre élémentaireaura_bearer
Réflectopieuvre physiqueaura_bearer
Larve instableuses_suicide_explode
Larve instableuses_suicide_explode
Âmedeuilhas_sceptre
Asha Mande-soleilhas_sceptre
Asha Mande-soleilhas_sceptre
Foi brûlantehas_sceptre
Asha Mande-soleilhas_sceptre
Talin, Brisecroyancehas_sceptre, unique_map_boss
Talin, Brisecroyancehas_sceptre
Totem grimaçantwood_armour
Totem grimaçantwood_armour
Totem grimaçantwood_armour
Totem grimaçantwood_armour
Puruna, l'OpposantI_see_brothers_card
Poporo, le PinacleI_see_brothers_card
Tourelle d'Azuriteenergy_armour
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Strangulecharmewater_elemental
Strangulecharmewater_elemental
Capitaine Pollutionwater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns broyantswater_elemental
Embruns broyantswater_elemental
Arpenteur des maréeswater_elemental
Arpenteur des maréeswater_elemental
Arpenteur des maréeswater_elemental
Arpenteur des maréeswater_elemental
Arpenteur des maréeswater_elemental
Arpenteur des inondationswater_elemental
Arpenteur des inondationswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embruns bouillonnantswater_elemental
Embusqué en ébullitionwater_elemental
Embusqué en ébullitionwater_elemental
Embusqué en ébullitionwater_elemental
Embusqué en ébullitionwater_elemental
Arpenteur bouillonnantwater_elemental
Arpenteur des caverneswater_elemental
Arpenteur des caverneswater_elemental
Arpenteur des sableswater_elemental
Or bouillonnantwater_elemental
Or bouillonnantwater_elemental
Arpenteur des eaux limpideswater_elemental
Arpenteur des eaux limpideswater_elemental
Vague bouillonnante water_elemental
Vague bouillonnante water_elemental
Vague écrasantewater_elemental
Vague écrasantewater_elemental
Remouswater_elemental
Remouswater_elemental
Princesse des Embrunswater_elemental
Arpenteur sulfuriquewater_elemental
Arpenteur sulfuriquewater_elemental
Arpenteur sulfuriquewater_elemental
Arpenteur des maréeswater_elemental
Essence crépitantegolem
Essence crépitanteaura_bearer, golem
Cadavre affaménecromancer_raisable
Djézoneis_clone
boss placeholdernecromancer_raisable
Éveillé instableuses_suicide_explode
Éveillé instableuses_suicide_explode
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Écerveléaura_bearer, necromancer_raisable
Écerveléaura_bearer, necromancer_raisable
Écerveléaura_bearer, necromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyé instablepoison_zombie, necromancer_raisable
Noyé instablepoison_zombie, necromancer_raisable
Noyé instablepoison_zombie, necromancer_raisable
Champion noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Mort dégoulinantnecromancer_raisable
Tolman, l'Exhumateurmedium_small_height
Tolman, l'Exhumateurmedium_small_height
Tolman, l'Exhumateurmedium_small_height
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Mort somnolentnecromancer_raisable
Asservi sombrelanguenecromancer_raisable
Serviteur sombrelanguenecromancer_raisable
Esclave sombrelanguenecromancer_raisable
Réanimé sombrelanguenecromancer_raisable
Enveloppe pâlenecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Mort dévôtnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Cadavre titubantnecromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Enveloppe flétrienecromancer_raisable
Enveloppe flétrienecromancer_raisable
Enveloppe flétrienecromancer_raisable
Titubant fétidenecromancer_raisable
Titubant fétidenecromancer_raisable
Mort purulentnecromancer_raisable
Titubant fétidenecromancer_raisable
Noble momifiépoison_zombie, necromancer_raisable
Noble momifiépoison_zombie, necromancer_raisable
Maraketh desséchénecromancer_raisable
Maraketh desséchénecromancer_raisable
Maraketh desséchénecromancer_raisable
Maraketh desséchénecromancer_raisable
Maraketh desséchénecromancer_raisable
Noble momifiépoison_zombie, necromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur pourrinecromancer_raisable
Gladiateur vétéran pourrinecromancer_raisable
Gladiateur vétéran pourrinecromancer_raisable
Gladiateur pourrigladiator, necromancer_raisable
Gladiateur pourrigladiator, necromancer_raisable
Capitaine Aurélianusmilitary
Mage de la Garde noiremilitary
Mage de la Garde noiremilitary
Foudremage de la Garde noiremilitary
Foudremage bénie par l'Ancienmilitary, no_legacy_of_zeal
Magefournaise ligesoleilmilitary
Magefournaise ligesoleilmilitary
Magefournaise ligesoleilmilitary
Magehiver ligelunemilitary
Magehiver ligelunemilitary
Archimage ligesoleilmilitary
Archimage ligesoleilmilitary
Archimage ligesoleilmilitary
Archimage ligelunemilitary
Archimage ligelunemilitary
Archimage ligelunemilitary
Magehiver ligelunemilitary
Compulsor Octavia Foudrepoingmilitary
Compulsor Octavia Foudrepoingmilitary
Vertu d'Oriathmedium_small_height, military
Vertu d'Oriathmedium_small_height, military
Vertu d'Oriathmedium_small_height, military
Mage de la Garde noiremilitary
Magefeu de la Garde noiremilitary
Magefeu de la Garde noiremilitary
Magefoudre de la Garde noiremilitary
Chapelain de la Garde noiremilitary
Commandant des éclaireurs de la Garde noiremilitary
Élite de la Garde noiremilitary
Élite de la Garde noiremilitary
Élite de Solarismilitary
Élite de Solarismilitary
Élite de Solarismilitary
Élite de Lunarismilitary
Élite de Lunarismilitary
Champion de Solarismilitary
Champion de Solarismilitary
Champion de Solarismilitary
Champion de Lunarismilitary
Champion de Lunarismilitary
Champion de Lunarismilitary
Élite de Lunarismilitary
Draconarius Wilhelm Ferbrûlantmilitary
Draconarius Wilhelm Ferbrûlantmilitary
Imperator Stantinus Glacelamemilitary
Imperator Stantinus Glacelamemilitary
Vengeance d'Oriathmilitary
Vengeance d'Oriathmilitary
Vengeance d'Oriathmilitary
Vigile d'Oriathmilitary
Vigile d'Oriathmilitary
Vigile d'Oriathmilitary
Garde noir d'élitemilitary
Garde noir d'élitemilitary
Garde d'élite de Graviciusmilitary
Garde d'élite de Graviciusmilitary
Garde prétorienmilitary
Garde prétorienmilitary
Garde noir d'élitemilitary
Garde noir d'élitemilitary
Éclaireur de la Garde noiremilitary
Éclaireur béni par l'Ancienmilitary, no_legacy_of_zeal
Éclaireur de la Garde noiremilitary
Soldat de la Garde noiremilitary
Soldat de la Garde noiremilitary
Soldat de la Garde noiremilitary
Éclaireur lunairemilitary
Éclaireur lunairemilitary
Éclaireur lunairemilitary
Éclaireur solairemilitary
Éclaireur solairemilitary
Éclaireur solairemilitary
General Graviciusmilitary
General Graviciusmilitary
General Graviciusmilitary
Regulus, Héraut du Soleilmilitary
Aloris, la Première Lueurmilitary
Lucius Engendrenuitmilitary
Nébria, la Dernière Lueurmilitary
Gardemilitary
Capitaine de la gardemilitary
Capitaine de la gardemilitary
Soldat de la Garde noiremilitary
Capitaine Artérimilitary
Capitaine Artérimilitary
Manifestation du Cauchemarno_maven
Garde noir de la Hainemilitary
Garde noir de la Fureurmilitary
Spectre de Garde noirmilitary
Exécuteur de la Garde noiremilitary
Interrogateur de la Garde noiremilitary
Legius Garhallmilitary
Legius Garhallmilitary
Legius Garhallmilitary
Érudit du Templetemplar
Érudit du Templetemplar
Cato, Érudit de la Lumièretemplar
Barthol, le Purmedium_small_height, templar
Barthol, le Purmedium_small_height, templar
Cato, Profanateur de la Lumièretemplar
Barthol, le Corrupteurtemplar, transform_boss
Barthol, le Corrupteurtemplar
Garde du corps d'élitemilitary
Maillegueule-Maillehersebrute_boss, transform_boss, unique_map_boss
Maillegueule-Mailleherseis_clone
Difformeuses_suicide_explode
Difforme de Piétéuses_suicide_explode
Difforme de Piétéuses_suicide_explode
Difforme béni par l'Ancienno_legacy_of_zeal
Difforme trempéuses_suicide_explode
Difforme brûléuses_suicide_explode
Difforme brûléuses_suicide_explode
Difforme éléctrocutéuses_suicide_explode
Difforme éléctrocutéuses_suicide_explode
Tortionnaire béni par l'Ancienno_legacy_of_zeal
La Reine déchuemedium_small_height
La Reine déchuemedium_small_height
La Reine déchuemedium_small_height
Aberration bénie par l'Ancienno_legacy_of_zeal
La Dame anéantiemedium_small_height
La Dame anéantiemedium_small_height
La Dame anéantiemedium_small_height
Martyr démoniaqueuses_suicide_explode
Mâchoire fétideamphibian_beast
Monstre nocturneamphibian_beast
Mâchoire crasseuseamphibian_beast
Pansobscureamphibian_beast
Mâchoire bestialeamphibian_beast
Mâchoire gigantesqueamphibian_beast, unique_map_boss
Mâchoire gigantesqueamphibian_beast, unique_map_boss
Mâchoire bestialeamphibian_beast
Mâchoire infestéeamphibian_beast
Mâchoire infestéeamphibian_beast
Mâchoire infestéeamphibian_beast
Mâchoire infestéeamphibian_beast
Mâchoire infestéeamphibian_beast
Reine de l'Étreinteunique_map_boss
Reine de l'Étreinteunique_map_boss
Sallazzangtransform_boss
Coasseuse chimériqueamphibian_beast
Coasseuse précieuseamphibian_beast
Coasseuse chimériqueamphibian_beast
Coasseuse voltigeuseamphibian_beast
Coasseuse frôlechromeamphibian_beast
Coasseuse frôlechromeamphibian_beast
Coasseuse chroméeamphibian_beast
Coasseuse chimériqueamphibian_beast
Gorulis, la Dérobeuse de volonténature_boss
Larbin charognarduses_suicide_explode
Larbin charognarduses_suicide_explode
Fouisseur charognardnot_harbinger_minion
Rampant explosifuses_suicide_explode
Horreur explosiveuses_suicide_explode
Vomisseur béni par l'Ancienno_legacy_of_zeal
Vomisseur béni par l'Ancienno_legacy_of_zeal
Élémentaire de braisesearth_elemental
Élémentaire de braisesearth_elemental
Furie vivanteearth_elemental
Furie vivanteearth_elemental
Pulse-Haineearth_elemental
Pulse-Haineearth_elemental
Tonnefielearth_elemental
Prophète des cendresraises_dead
Prophète des cendresraises_dead
Prophète des cendresraises_dead
Prophète des cendresraises_dead
Prophète des cendresraises_dead
Prophète des cendresraises_dead
Évêque de la mortraises_dead
Évêque de la mortraises_dead
Évêque de la mortraises_dead
Évêque de la mortraises_dead
Incinérateur nonmourantuses_suicide_explode
Incinérateur nonmourantuses_suicide_explode
Dominus, Haut Templierunique_map_boss
Le Haut Templierdominus_monster_map
L'Élu de Dieuunique_map_boss
L'Élu de Dieuno_maven
Dominus, l'Ascendantdominus_monster_story, extra_extra_large_height
La Coquille videdominus_monster_map, extra_extra_large_height, transform_boss
La Coquille videextra_extra_large_height
La Coquille videextra_extra_large_height
La Coquille videdominus_monster_map, extra_extra_large_height, no_maven
La Coquille videextra_extra_large_height
Guerrier écorchénecromancer_raisable
Guerrier écorchénecromancer_raisable
Travailleur agiténecromancer_raisable
Archer agiténecromancer_raisable
Archer agiténecromancer_raisable
Archer agiténecromancer_raisable
Archer écorchénecromancer_raisable
Garde carboniséhas_one_hand_axe, necromancer_raisable
Garde carboniséhas_one_hand_axe, necromancer_raisable
Mage carbonisénecromancer_raisable
Mage incinérénecromancer_raisable
Mage incinérénecromancer_raisable
Mage incinérénecromancer_raisable
Vicaire illuminénecromancer_raisable
Aspirant lugubrenecromancer_raisable
Aspirant lugubrenecromancer_raisable
Aspirant lugubrenecromancer_raisable
Acolyte crépitantnecromancer_raisable
Vicaire lugubrenecromancer_raisable
Vicaire crépitantnecromancer_raisable
Porc-épic colossalrodent_beast
Porc-épic colossalrodent_beast
Porc-épic colossalrodent_beast
Porc-épic épineuxrodent_beast
Porc-épic colossalrodent_beast
Dos-chardon colossalrodent_beast
Dos-chardon colossalrodent_beast
Frôlechrome colossalrodent_beast
Frôlechrome colossalrodent_beast
Frôlechrome colossalrodent_beast
Frôlechrome colossalrodent_beast
Colosse imprégné de chromerodent_beast
Colosse imprégné de chromerodent_beast
Colosse imprégné de chromerodent_beast
Colosse imprégné de chromerodent_beast
Porc-épic colossalrodent_beast
Porc-épic colossalrodent_beast
Chardonneuxrodent_beast
Élémentaire de sangwater_elemental
Élémentaire de sangwater_elemental
Élémentaire de sangwater_elemental
Blessure aggravéewater_elemental
Blessure aggravéewater_elemental
Blessure aggravéewater_elemental
Ichor pourprewater_elemental
Ichor pourprewater_elemental
Élémentaire de sangwater_elemental
Élémentaire de sangwater_elemental
Élémentaire coaguléwater_elemental
Caillot de sang enfiévréwater_elemental
Caillot de sang enfiévréwater_elemental
Caillot de sang enfiévréwater_elemental
Ichor de Doedrewater_elemental
Ichor de Doedrewater_elemental
Ichor de Doedrewater_elemental
Ichor de Doedrewater_elemental
Blessure aggravéewater_elemental
Blessure aggravéewater_elemental
Eau contaminéewater_elemental
Blessure aggravéewater_elemental
Blessure aggravéewater_elemental
Vierge méphitiquewater_elemental
Vierge néfastewater_elemental
Vitrio de Doedrewater_elemental
Sang coaguléwater_elemental
Sang coaguléwater_elemental
Caillot instablewater_elemental
Fluides purgéswater_elemental
Sang vengeurwater_elemental
Boue coaguléewater_elemental
Élémentaire de sangwater_elemental
Élémentaire de sangwater_elemental
Coagulé prédestinéwater_elemental
Coagulé prédestinéwater_elemental
Eau bénitewater_elemental
Eau bénitewater_elemental
Le Juge du Savoirmedium_small_height
Le Juge du Savoirmedium_small_height
Le Juge du Savoirmedium_small_height
Excellis Aurafixdominus_monster_map
La Non-crééeno_maven
La Sans-formeno_maven
Agent du Néantinfluence_monster, no_maven, shaper_monster
Agent du Néantinfluence_monster, no_maven, shaper_monster
Entité du Néantinfluence_monster, no_maven, shaper_monster, shaper_void_entity_monster
Entité du Néantinfluence_monster, no_maven, shaper_monster, shaper_void_entity_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Reliquat du Néantinfluence_monster, shaper_monster
Docker spectralbandit_area
Docker spectralbandit_area
Docker spectralbandit_area
Docker spectralbandit_area
Docker spectralbandit_area
Docker spectralbandit_area
Ouvrier spectralbandit_area
Ouvrier spectralbandit_area
Contremaîtrebandit_area
Contremaîtrebandit_area
Docker frêlenecromancer_raisable
Docker frêlenecromancer_raisable
Corsaire frêlenecromancer_raisable
Corsaire frêlenecromancer_raisable
Apparition instableuses_suicide_explode
Apparition instableuses_suicide_explode
Engeanceuses_suicide_explode
Squelette en fusionhas_one_hand_axe
Eau purewater_elemental
Eau purewater_elemental
Incarcérateur pénitentiaire brute_boss
Incarcérateur pénitentiaire no_maven
Incarcérateur pénitentiaire unique_map_boss
Feu et furiemerveil_boss
Feu et furieno_maven
Hillockunique_map_boss
Rhoa dément par la soifmedium_small_height, rhoa_map_boss
Rhoa dément par la soifmedium_small_height
Rhoa dément par la soifmedium_small_height
Titan du bosquetearth_elemental
Titan du bosquetearth_elemental
Titan du bosquetearth_elemental
Titan du bosquetearth_elemental
Bête de la fossebear_boss_map, ursine_beast
Bête de la fosseursine_beast
Monstruosité alphaursine_beast
Bête de la fosseursine_beast
Pointacier le Vengeurarcher_boss
Aguicheuse de la pourrituremedium_small_height
Aguicheuse de la pourrituremedium_small_height
Aguicheuse de la pourrituremedium_small_height
Sorcière du chaudronmedium_small_height
Sorcière du chaudronmedium_small_height
Sorcière du chaudronmedium_small_height
Sorcière du chaudronmedium_small_height, unique_map_boss
Xixic, Haut Nécromanciennecromancer_boss, raises_dead
Xixic, Haut Nécromancienraises_dead
Nécromancien grandioseraises_dead
Choc et horreurmerveil_boss
Choc et horreurno_maven
Olmec, l'Omnirocunique_map_boss
La Flamme de la véritéfeline_beast
Merveil, le Refletmerveil_boss
Merveil, le Refletno_maven
Merveil, le Refletmerveil_boss, unique_map_boss
Merveil, le Refletmerveil_boss
Merveil, le Refletunique_map_boss
Merveil, la Revenantemedium_small_height, merveil_boss, screeching_boss, transform_boss
Merveil, la Revenantemedium_small_height
Merveil, la Revenantemedium_small_height
Merveil, la Revenantemedium_small_height, no_maven
Merveil, la Revenantemedium_small_height, merveil_boss, screeching_boss, transform_boss, unique_map_boss
Merveil, la Revenantemedium_small_height
Maître de la LameI_see_brothers_card
Maître de la Lamemedium_small_height, unique_map_boss
Seigneur de l'arcarcher_boss
Seigneur de l'arcarcher_boss
Seigneur de la Flèche cendreusearcher_boss, medium_small_height
Seigneur de la Flèche cendreusemedium_small_height
Seigneur de la Flèche cendreusemedium_small_height
MassierI_see_brothers_card
Esprit de Nadiaprimate_beast
Esprit de Nadiaprimate_beast
Esprit d'Aïdanprimate_beast
Esprit d'Aïdanprimate_beast
Tisseuse de Faux Espoirsmedium_small_height
Tisseuse de Faux Espoirsmedium_small_height
Tisseuse de Faux Espoirsmedium_small_height
Tisseuse de faux espoirsmedium_small_height, no_maven
Reine du Grand enchevêtrementmedium_small_height
Reine du Grand enchevêtrementmedium_small_height
Reine du Grand enchevêtrementmedium_small_height
Orme le Puissantunique_map_boss
Ombre des Vaalextra_extra_large_height
Ombre des Vaalextra_extra_large_height
Ombre des Vaalextra_extra_large_height
Ombre des Vaalextra_extra_large_height, no_maven
Ombre des Vaalextra_extra_large_height
Ombre des Vaalextra_extra_large_height, unique_map_boss
Élu d'Atzirinecromancer_raisable
Asphyxiawater_elemental
Mère Phyiawater_elemental
Asphyxiawater_elemental
Avatar de la tempêtewater_elemental
Ancêtre sanguinaireprimate_beast
Ancêtre sanguinaireprimate_beast
Ancêtre sanguinaireprimate_beast
Le Primitifprimate_beast
Le Primitifprimate_beast
Le Primitifprimate_beast
Ancêtre sanguinaireprimate_beast
Osbecmedium_small_height, rhoa_map_boss, necromancer_raisable
Osbecmedium_small_height, necromancer_raisable
Osbecmedium_small_height, necromancer_raisable
Volcanusearth_elemental
Héraut des cendresI_see_brothers_card, wb_elite
Héraut des cendreswb_elite
Héraut des cendreswb_elite
Héraut du tonnerreI_see_brothers_card, wb_leader
Héraut du tonnerrewb_leader
Héraut du tonnerrewb_leader
Vengeur de la Garde noiremilitary
Vengeur de la Garde noiremilitary
Vengeur de la Garde noiremilitary
Tempête de la Garde noiremedium_small_height
Tempête de la Garde noiremedium_small_height
Tempête de la Garde noiremedium_small_height
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height, no_maven
Piété, l'Empyréenneunique_map_boss
Bellicistemilitary
Bellicistemilitary
Bellicistemilitary
Tyranmilitary
Tyranmilitary
Tyranmilitary
Tyranmilitary, no_maven
Tyranmilitary
Bellicistemilitary, unique_map_boss
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height, no_maven
Piété, l'Empyréennemedium_small_height
Piété, l'Empyréennemedium_small_height, unique_map_boss
Roncebrumemedium_small_height
Arachnoxiamedium_small_height
Arachnoxiamedium_small_height
Arachnoxiamedium_small_height
Veuve hybridemedium_small_height
Veuve hybridemedium_small_height
Veuve hybridemedium_small_height
Souilleur de rêvesnecromancer_boss, raises_dead, unique_map_boss
Nécromancienraises_dead
Nécromancienraises_dead
Nécromancienraises_dead
Nécromancienraises_dead
Nécromancienraises_dead
RoseI_see_brothers_card, necromancer_boss, raises_dead, unique_map_boss, necromancer_raisable
ÉpineI_see_brothers_card, necromancer_boss, raises_dead, unique_map_boss, necromancer_raisable
Maîtresse Hyseriamedium_small_height, unique_map_boss
Orra Verteportefemale_rogue_exile, rogue_exile
Orra Verteportefemale_rogue_exile, rogue_exile
Orra Verteportefemale_rogue_exile, medium_small_height, rogue_exile
Orra Verteportemedium_small_height
Orra Verteportemedium_small_height
Thena Mogafemale_rogue_exile, rogue_exile
Thena Mogafemale_rogue_exile, rogue_exile
Théna Moga, l'Orage pourpremedium_small_height
Théna Moga, l'Orage pourpremedium_small_height
Théna Moga, l'Orage pourpremedium_small_height
Antalie Naporafemale_rogue_exile, rogue_exile
Antalie Naporafemale_rogue_exile, rogue_exile
Silva Dardepeurrogue_exile
Ailentia Racfemale_rogue_exile, rogue_exile
Ailentia Racfemale_rogue_exile, rogue_exile
Ailentia Racis_clone
Torr Olgossoaura_bearer, rogue_exile
Torr Olgossoaura_bearer, rogue_exile
Torr Olgossoaura_bearer, rogue_exile
Torr Olgossoaura_bearer
Armios Bellaura_bearer, mail_armour, rogue_exile
Armios Bellaura_bearer, mail_armour, rogue_exile
Antonio Bravadimail_armour, rogue_exile
Zacharie Desmaraisaura_bearer, has_one_hand_axe, mail_armour, rogue_exile
Zacharie Desmaraisaura_bearer, has_one_hand_axe, mail_armour, rogue_exile
Oyra Onamail_armour, rogue_exile
Oyra Onamail_armour, rogue_exile
Oyra Onais_clone, mail_armour
Ainsley Varrichaura_bearer, rogue_exile
Ainsley Varrichaura_bearer, rogue_exile
Minara Aneminaaura_bearer, female_rogue_exile, necromancer_exile, rogue_exile
Minara Aneminaaura_bearer, female_rogue_exile, necromancer_exile, rogue_exile
Igna Phénixaura_bearer, female_rogue_exile, rogue_exile
Igna Phénixaura_bearer, female_rogue_exile, rogue_exile
Igna Phénixaura_bearer, female_rogue_exile, medium_small_height, rogue_exile
Igna Phénixaura_bearer, medium_small_height
Aria Vindiciarogue_exile
Dena Lorennifemale_rogue_exile, rogue_exile
Dena Lorennifemale_rogue_exile, rogue_exile
Ultima Thuleaura_bearer, female_rogue_exile, rogue_exile
Ultima Thuleaura_bearer, female_rogue_exile, rogue_exile
Kirmes Ollifemale_rogue_exile, rogue_exile
Kirmes Ollifemale_rogue_exile, rogue_exile
Jonah le Déchaînérogue_exile
Jonah le Déchaînérogue_exile
Damoi Tuiaura_bearer, has_two_hand_axe, rogue_exile
Damoi Tuiaura_bearer, has_two_hand_axe, rogue_exile
Damoi Tuiaura_bearer, has_two_hand_axe, rogue_exile
Damoi Tuiaura_bearer, has_two_hand_axe
Damoi Tuihas_two_hand_axe
Xandro Boissangaura_bearer, rogue_exile
Xandro Boissangaura_bearer, rogue_exile
Haki Karukarurogue_exile
Vickas Osgéantrogue_exile
Vickas Osgéantrogue_exile
Bolt Brunpoilhas_two_hand_axe, rogue_exile
Bolt Brunpoilhas_two_hand_axe, rogue_exile
Bolt Brunpoil, le Trembleterrehas_two_hand_axe
Bolt Brunpoil, le Trembleterrehas_two_hand_axe
Bolt Brunpoil, le Trembleterrehas_two_hand_axe
Ohne Trixhas_two_hand_axe, rogue_exile
Ohne Trixhas_two_hand_axe, rogue_exile
Sevet Longerainaura_bearer, has_two_hand_axe, rogue_exile
Sevet Longerainaura_bearer, has_two_hand_axe, rogue_exile
Eoïn Grispoilhas_sceptre, mail_armour, rogue_exile
Eoïn Grispoilhas_sceptre, mail_armour, rogue_exile
Eoïn Grispoilhas_sceptre, mail_armour, medium_small_height, rogue_exile
Eoïn Grispoilhas_sceptre, mail_armour, medium_small_height
Tinevin Hautecolombemail_armour, rogue_exile
Tinevin Hautecolombemail_armour, rogue_exile
Doven Fausselanguehas_sceptre, mail_armour, rogue_exile
Magnus Rochépineexile_molten_shell, mail_armour, rogue_exile
Magnus Rochépineexile_molten_shell, mail_armour, rogue_exile
Aurélio Chantenéantexile, mail_armour, rogue_exile
Aurélio Chantenéantexile, mail_armour, rogue_exile
Baracus Phraxisanctexile, rogue_exile
Baracus Phraxisanctexile, rogue_exile
Ion Sombrevoileexile, rogue_exile
Ion Sombrevoileexile, rogue_exile
Ion Sombrevoile, la Lame affaméeexile, medium_small_height
Ion Sombrevoile, la Lame affaméeexile, medium_small_height
Ion Sombrevoile, la Lame affaméeexile, medium_small_height
Ash Lessardexile, rogue_exile, trap_exile
Ash Lessardexile, rogue_exile, trap_exile
Jarek Piègeferexile, rogue_exile
Wilorin Dresdémonexile, rogue_exile
Wilorin Dresdémonexile, rogue_exile
Wilorin Dresdémonexile, medium_small_height, rogue_exile
Wilorin Dresdémonexile, medium_small_height
Ulysse Morvantexile, rogue_exile
Ulysse Morvantexile, rogue_exile
Thom Imperialaura_bearer, exile, rogue_exile
Thom Imperialaura_bearer, exile, rogue_exile
Jadeexile, rogue_exile
Augustina Solariaaura_bearer, exile, female_rogue_exile, rogue_exile
Augustina Solariaaura_bearer, exile, female_rogue_exile, rogue_exile
Augustina Solariaaura_bearer, exile, female_rogue_exile, medium_small_height, rogue_exile
Augustina Solariaaura_bearer, exile, medium_small_height
Lael Furiaaura_bearer, exile, female_rogue_exile, has_sceptre, rogue_exile
Lael Furiaaura_bearer, exile, female_rogue_exile, has_sceptre, rogue_exile
Vanth Agielaura_bearer, exile, female_rogue_exile, rogue_exile
Vanth Agielaura_bearer, exile, female_rogue_exile, rogue_exile
Torr Olgossoaura_bearer, exile
Jonah le Déchaînéexile
Orra Verteporteexile, female_rogue_exile
Ion Sombrevoileexile
Eoïn Grispoilexile, has_sceptre, mail_armour
Minara Aneminaaura_bearer, exile, female_rogue_exile, necromancer_exile
Simulacre d'Héritièreexile, has_two_hand_axe, rogue_exile
Simulacre de Templierexile, rogue_exile
Simulacre de Duellisteaura_bearer, exile, rogue_exile
Simulacre de Maraudeurexile, rogue_exile
Simulacre d'Ombreexile, rogue_exile
Simulacre de Sorcièreexile, rogue_exile
Simulacre de Rôdeuseexile, rogue_exile
Darbel LePageexile, unique_map_boss
Jumelle insaisissableexile
Jumelle fantasmagoriqueexile
Jumelle cauchemardesqueexile
Sœur de Sangexile
Tentatrice tourmentéemerveil_boss, unique_map_boss
Dévoreurdevourer
Dévoreurdevourer
Ver des tunnelsdevourer
Dévoreur instabledevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreur captifdevourer
Dévoreur captifdevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreur antiquedevourer
Dévoreur anciendevourer, unique_map_boss
Dévoreur anciendevourer, unique_map_boss
Dévoreur antiquedevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer, medium_small_height
Dévoreur mystiquedevourer
Dévoreurdevourer
Dévoreurdevourer
Dévoreurdevourer
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Sectateur de Bamethhas_one_hand_axe
Héraut de Bamethhas_one_hand_axe
Héraut de Bamethhas_one_hand_axe
Démonhas_caster_mod
Démonhas_caster_mod
Démonaura_bearer
Démonraises_dead
Démonraises_dead
Démonhas_caster_mod
Démonaura_bearer
Gardien animémail_armour
Hache animéehas_one_hand_axe
Hache animéehas_two_hand_axe
Hache animéehas_one_hand_axe
Collectionneurhas_one_hand_axe
Arme animéemedium_small_height
Arme animéemedium_small_height
Arme animéemedium_small_height
Arme animéemedium_small_height
Arme animéemedium_small_height
Acier fantomatiquehas_two_hand_axe
Acier fantomatiquehas_two_hand_axe
Acier fantomatiquehas_one_hand_axe
Acier fantomatiquehas_one_hand_axe
Acier fantomatiquehas_two_hand_axe
Acier fantomatiquehas_two_hand_axe
Acier fantomatiquehas_one_hand_axe
Acier fantomatiquehas_one_hand_axe
Acier cauchemardesquehas_two_hand_axe
Hachette du mutilateurhas_one_hand_axe
Hache du Parricidehas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Mémorial vivanthas_one_hand_axe
Eviscérateur de Marchakhas_two_hand_axe
Aspect de la destructionhas_two_hand_axe
Avatar des cendresmail_armour
Avatar de l'hivermail_armour
Avatar du silencemail_armour
Avatar de l'apocalypsemail_armour, transform_boss, unique_map_boss
Esprit ancestralkarui
Feu dévorantextra_extra_large_height
Feu dévorantextra_extra_large_height
Feu dévorantextra_extra_large_height
Feu dévorantextra_extra_large_height
Tempête de Sirusextra_extra_large_height
Traqueur d'os profanénecromancer_raisable
Traqueur d'os profanénecromancer_raisable
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Monstre des tunnelsursine_beast
Monstre des tunnelsursine_beast
Monstre des tunnelsursine_beast
Monstre des tunnels infestéursine_beast
Monstre des tunnels infestéursine_beast
Monstre des tunnels infestéursine_beast
Monstre des tunnels infestéursine_beast
Monstre des tunnels infestéursine_beast
Monstre des tunnels infestéursine_beast
Ursidé accouchéursine_beast
Ursidé accouchéursine_beast
Ursidé accouchéursine_beast
Monstre des tunnels infestéursine_beast
Ursidé des boisursine_beast
Ursidé des boisursine_beast
Ursidé des boisursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Ursidé infestéursine_beast
Fléau des étendues sauvagesursine_beast
Q'uruursine_beast
Ursidé plongeantursine_beast
La Chose qui a chuursine_beast
La Chose qui a chuursine_beast
La Chose qui a chuursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Ursidé spectralursine_beast
Ursidé invoquéursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Ursidé plongeantursine_beast
Démonuses_suicide_explode
Démonraises_dead
Primauté de Kaomkarui
Signe de Kaomkarui
Cœur de Kaomkarui
Racines de Kaomkarui
Q'urahas_two_hand_axe, no_maven, unique_map_boss
Y'ara'azno_maven, unique_map_boss
A'alaino_maven, unique_map_boss
K'aj Q'urahas_two_hand_axe
K'aj Q'urahas_two_hand_axe
K'aj Q'urahas_two_hand_axe
K'aj A'alaimedium_small_height
K'aj A'alaimedium_small_height
K'aj A'alaimedium_small_height
Suppliant gelénecromancer_raisable
Suppliant orageuxnecromancer_raisable
Réceptacle des Vaalextra_extra_large_height, no_maven, unique_map_boss
L'Assemblage de l'Apexunique_map_boss
L'Assemblage de l'Apexextra_extra_large_height
Atziri, Reine des Vaalatziri_boss, unique_map_boss
L'Œil omniscientvaalsidearea_boss
L'Œil omniscientinvasion_boss
Konu, le Faiseur de bourrasquegoatman
Konu, le Faiseur de bourrasquegoatman, vaalsidearea_boss
Konu, le Faiseur de bourrasquegoatman, invasion_boss
Coniraya, Ombre de malveillancevaalsidearea_boss
Coniraya, Ombre de malveillanceinvasion_boss
Fierté d'Atzirivaalsidearea_boss
Fierté d'Atziriinvasion_boss
Sheaq, le Faiseur de délugesgoatman
Sheaq, le Faiseur de délugesgoatman, vaalsidearea_boss
Sheaq, le Faiseur de délugesgoatman, invasion_boss
Ossecati, Façonneur d'osvaalsidearea_boss, necromancer_raisable
Ossecati, Façonneur d'osinvasion_boss, necromancer_raisable
Kamaq, le Faiseur de solvaalsidearea_boss
Kamaq, le Faiseur de solinvasion_boss
Inti de la Lune sanglantevaalsidearea_boss
Inti de la Lune sanglanteinvasion_boss
Cracheshrapnelvaalsidearea_boss, has_caster_mod
Cracheshrapnelinvasion_boss, has_caster_mod
Wiraqucha, le Gardien ancienvaalsidearea_boss
Wiraqucha, le Gardien ancieninvasion_boss
Cava, Artiste de la douleurvaalsidearea_boss
Cava, Artiste de la douleurinvasion_boss
Curateur Miemvaalsidearea_boss
Curateur Mieminvasion_boss
Simi, l'Élu de la natureprimate_beast, vaalsidearea_boss
Simi, l'Élu de la natureinvasion_boss, primate_beast
Aspect de Simiprimate_beast
La Reine Rayonnantevaalsidearea_boss
La Reine Rayonnanteinvasion_boss
M'gaska, le Bûcher vivantvaalsidearea_boss
M'gaska, le Bûcher vivantinvasion_boss
Cintiq l'Inéluctablevaalsidearea_boss
Cintiq l'Inéluctableinvasion_boss
Coursépinevaalsidearea_boss
Coursépineinvasion_boss
Perquil, le Chanceuxvaalsidearea_boss
Perquil, le Chanceuxvaalsidearea_boss
Perquil, le Chanceuxinvasion_boss
Haviri, Métallurgiste vaalvaalsidearea_boss
Haviri, Métallurgiste vaalinvasion_boss
Kutec, Sculpteur de chair vaalvaalsidearea_boss
Kutec, Sculpteur de chair vaalinvasion_boss
Ombre de la vengeancemail_armour, vaalsidearea_boss
Ombre de la vengeanceinvasion_boss, mail_armour
Décapiteur Ataguchuhas_two_hand_axe, vaalsidearea_boss
Décapiteur Ataguchuhas_two_hand_axe, invasion_boss
Wiraq l'Empaleurvaalsidearea_boss
Wiraq l'Empaleurinvasion_boss
Ch'aska, la Faiseuse de pluievaalsidearea_boss
Ch'aska, la Faiseuse de pluieinvasion_boss
Mère de la nuéevaalsidearea_boss
Mère de la nuéeinvasion_boss
Rima, Tentatrice des profondeursvaalsidearea_boss
Rima, Tentatrice des profondeursinvasion_boss
Torrent de peurno_strider_mod, vaalsidearea_boss, water_elemental
Commandant de la chairraises_dead, vaalsidearea_boss
Quetzerxivaalsidearea_boss
Calxiphervaalsidearea_boss
Evocata Apocalypticainvasion_boss, military
Docere Incarnatisinvasion_boss
Corrector Draconidesinvasion_boss, military
Balus Crânepierreinvasion_boss
Kall Mouchenardinvasion_boss
Kall Mouchenardis_clone
Brise-moelleinvasion_boss, ursine_beast
Le Taureau cadavériqueinvasion_boss
Cauchemar de la jungleinvasion_boss, primate_beast
La Vague sanguineinvasion_boss, water_elemental
Stase sanguinaire invasion_boss, primate_beast
Métamorphe sanguinaireinvasion_boss, primate_beast
Mortesanginvasion_boss
Mangenuitinvasion_boss
Le Brûleur de livresinvasion_boss
La Jongleuse d'éclairsinvasion_boss
Avatar de la douleurinvasion_boss
Rancœurinvasion_boss
Crachehaineinvasion_boss
Scorie émousséeearth_elemental, invasion_boss
Le Revenantinvasion_boss
Dispositif du Jugementinvasion_boss
Rompéchineamphibian_beast, invasion_boss
Genesis Paradisaeamphibian_beast, invasion_boss
La Mort venue du cielgoatman, invasion_boss
Le Gardien du Tertregoatman, invasion_boss
Arpenteur de merveilleinvasion_boss
Le Masque rageurinvasion_boss
Le Masque vacillantinvasion_boss
Le Masque furieuxinvasion_boss
Le Masque insensibleinvasion_boss
Le Masque capricieuxinvasion_boss
Alpha Paradisaeinvasion_boss
Mère de l'essaiminvasion_boss
Flottemortinvasion_boss
Dents-de-lamefeline_beast, invasion_boss
Dents-de-lamefeline_beast, invasion_boss
Brisegraniteearth_elemental, invasion_boss
Suturecorpsinvasion_boss, raises_dead
L'Incendiaireinvasion_boss
Grouillecrocsinvasion_boss
Cligneflammeinvasion_boss
La Duchesseinvasion_boss
Frissarmurecrustacean_beast, invasion_boss
Frissarmureinvasion_boss
Cage-mammouthinvasion_boss, ursine_beast
Héraut des élémentsinvasion_boss
Scrutenuitinvasion_boss
Chantécailleinvasion_boss
Tranchefeuilleinvasion_boss
Stranglonduleinvasion_boss
Croc-d'étaininvasion_boss
Gardien dos-de-lameinvasion_boss, rodent_beast
Stranglerrantinvasion_boss
Jikejiinvasion_boss
Bélier fantomatiqueinvasion_boss
Stranglerampeinvasion_boss
Miragéclatinvasion_boss, water_elemental
Miragéclatwater_elemental
Le Déchet ambulantinvasion_boss
Verremassueinvasion_boss
Grathinvasion_boss
Le Sans-espritinvasion_boss
Bavlafreinvasion_boss
Atziri, Reine des Vaalatziri_boss, uber_atziri_boss, unique_map_boss
Chair de Bamethbeyond_demon
Sang de Haastbeyond_demon
Œil de Tzteoshbeyond_demon
Main de Na'embeyond_commander_monster, beyond_demon
Adepte de Bamethbeyond_commander_monster, beyond_demon
Molosse de Tzteoshbeyond_commander_monster, beyond_demon
Serviteur de Haastbeyond_commander_monster, beyond_demon
Bouche d'Ephijbeyond_commander_monster, beyond_demon
Fanatique d'Ephijbeyond_commander_monster, beyond_demon
Disciple de Haastbeyond_commander_monster, beyond_demon
Zélote de Tzteoshbeyond_commander_monster, beyond_demon
Tzteosh, la Flamme affaméebeyond_demon
Ephij, le Ciel crépitantbeyond_demon, has_two_hand_axe
Haast, le Froid opiniâtrebeyond_demon, has_two_hand_axe
Bameth, les Ténèbres mouvantesbameth, beyond_demon
Na'em, la Pierre inclinéebeyond_demon
Abaxoth, la Fin de tout ce qui existebeyond_demon
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-extra_extra_large_height
Diable furieux corrompugoatman
Seigneur des os corrompuraises_dead
Envahisseur corrompumilitary
Mercenaire d'élitemilitary
Mercenaire d'élitemilitary
Mage mercenairemilitary
Necribraeraises_dead
Élémentaire de magmawater_elemental
Élémentaire de magmawater_elemental
Élémentaire de magmawater_elemental
Élémentaire de glacewater_elemental
Élémentaire de la tempêtewater_elemental
Élémentaire de la tempêtewater_elemental
Tissecendres corrompunecromancer_raisable
Tisseglace corrompunecromancer_raisable
Martyr corrompuuses_suicide_explode
Larve corrompueuses_suicide_explode
Héritier de la corruptionraises_dead
Traqueur d'os corrompunecromancer_raisable
Corrompu pourrissantnecromancer_raisable
Corrompu pourrissantnecromancer_raisable
Corrompu pourrissantnecromancer_raisable
Désosseur corrompunecromancer_raisable
Archer de feu corrompunecromancer_raisable
Incinérateur corrompuuses_suicide_explode
Garde noir corrompumilitary
Garde noir corrompumilitary
Piquier infectérodent_beast
Bête infectéeursine_beast
Bête infestéeursine_beast
Bête infestée réaniméeursine_beast
Bête infestée réaniméeursine_beast
Chef de clan démentprimate_beast
Embusqué infectéursine_beast
Ursidé plongeantursine_beast
Ursidé mutantursine_beast
Bête infernale démentefeline_beast
Mâchoire enragéeamphibian_beast
Rampant fusionnécrustacean_beast
Coasseuse mutanteamphibian_beast
Bête infernale mutantefeline_beast
Griffe hivernale mutantecrustacean_beast
Chef de clan mutantprimate_beast
Mâchoire mutanteamphibian_beast
Momie pourrissanteaura_bearer
Squelette calcinéhas_one_hand_axe
Démonraises_dead
Démon du tourmentraises_dead
Gardien animéhas_two_hand_axe
Garde noir blêmenecromancer_raisable
Garde noir blêmenecromancer_raisable
Garde noir blêmenecromancer_raisable
Garde noir blêmenecromancer_raisable
Garde noir blêmenecromancer_raisable
Esclave de Lunarisnecromancer_raisable
Garde noir blêmenecromancer_raisable
Garde noir blêmenecromancer_raisable
Commandeur blêmenecromancer_raisable
Charognard sans cervelleflying
Esclave sans cervelleflying
Vautour charognardflying
Vautour pourrissantflying
Charognard sans cervelleflying
Vautour infestéflying
Vautour infestéflying
Vautour infestéflying
Charognard sans cervelleflying
L'Ombre de cent piedsbird_boss, flying
L'Ombre de cent piedsflying
La Mort ailéeflying
La Mort ailéeflying
Mort vertigineuseflying
La Mort ailéeflying
Meritarusflying
Meritarusflying
Déchu de Vollnecromancer_raisable
Déchu de Vollnecromancer_raisable
Déchu de Vollnecromancer_raisable
Affliction éternellenecromancer_raisable
Affliction éternellenecromancer_raisable
Horreur déchuenecromancer_raisable
Horreur déchuenecromancer_raisable
Horreur déchuenecromancer_raisable
Horreur déchuenecromancer_raisable
Horreur déchuenecromancer_raisable
Os digérésnecromancer_raisable
Soldat impurnecromancer_raisable
Déchu cristallisénecromancer_raisable
Déchu cristallisénecromancer_raisable
Déchu blanchi par le soleilnecromancer_raisable
Déchu blanchi par le soleilnecromancer_raisable
Déchu maculé de sangnecromancer_raisable
Conjurateur maculé de sangnecromancer_raisable
Déchu maculé de sangnecromancer_raisable
Déchu de Vollnecromancer_raisable
Déchu de Vollnecromancer_raisable
Soldat impurnecromancer_raisable
Soldat impurnecromancer_raisable
Déchu cristallisénecromancer_raisable
Déchu cristallisénecromancer_raisable
Déchu blanchi par le soleilnecromancer_raisable
Déchu blanchi par le soleilnecromancer_raisable
Déchu maculé de sangnecromancer_raisable
Déchu maculé de sangnecromancer_raisable
Déchu imprégné de sangnecromancer_raisable
Déchu imprégné de sangnecromancer_raisable
Archer impurnecromancer_raisable
Archer impurnecromancer_raisable
Archer maculé de sangnecromancer_raisable
Archer maculé de sangnecromancer_raisable
Avant-garde de Vollnecromancer_raisable
Avant-garde de Vollnecromancer_raisable
Sentinelle cristalliséenecromancer_raisable
Sentinelle cristalliséenecromancer_raisable
Avant-garde blanchi par le soleilnecromancer_raisable
Avant-garde blanchi par le soleilnecromancer_raisable
Avant-garde maculé de sangnecromancer_raisable
Avant-garde maculé de sangnecromancer_raisable
Avant-garde imprégné de sangnecromancer_raisable
Archer oubliénecromancer_raisable
Avant-garde imprégné de sangnecromancer_raisable
Archer impurnecromancer_raisable
Déclinuitarcher_boss
Déclinuitis_clone
Mirage d'osarcher_boss
Mirage d'osis_clone
Suzerain des esquillesis_clone
Maelströmno_strider_mod, water_elemental
Vortex de boueno_strider_mod, water_elemental
Vortex de sangno_strider_mod, water_elemental
Vortex de sangno_strider_mod, water_elemental
Vortex de sangno_strider_mod, water_elemental
Ondenoireno_strider_mod, water_elemental
Ondenoireno_strider_mod, water_elemental
Légion des âmes perduesno_strider_mod
Légion des âmes perduesno_strider_mod
Légion des âmes perduesno_strider_mod
Légion des âmes perduesno_strider_mod
Maelström déchaînéno_strider_mod
Spirale murmuranteno_strider_mod, water_elemental
Orbe d'inondationno_strider_mod, water_elemental
Vortexno_strider_mod, water_elemental
Typhonno_strider_mod, water_elemental
Voll, Empereur de la Puretévoll_monster_story
Voll, Empereur de la Puretévoll_monster_story
L'Empereur de verrevoll_monster_map
L'Empereur de verrevoll_monster_map
Empereur oubliévoll_monster_map
L'Empereur de verrevoll_monster_map
Planus, l'Âme anéantievoll_monster_map
Planus, l'Âme anéantievoll_monster_map
Élite corrompuenecromancer_raisable
Horreur effilochée matryoshka_boss, medium_small_height, raises_dead
Horreur effilochée medium_small_height, raises_dead
Braises du passéhas_one_hand_axe
Braises du passéhas_one_hand_axe
Hurleuseflying
Hurleuseflying
Hurlenéantflying
Hurleuse Eihalflying, I_see_brothers_card, screeching_boss
Hurleuse Eihalflying
Hurleuse Eihalflying
Hurleuseflying
Rugisseuseflying
Crieuseflying
Seigneur des Anéantisunholy_trio_boss_map
Mineur grêléhas_one_hand_axe
Maçon grêléhas_one_hand_axe
Maçon grêléhas_one_hand_axe
Mineur grêléhas_one_hand_axe
Mineur grêléhas_one_hand_axe
Mineur grêléhas_one_hand_axe
Mineur grêléhas_one_hand_axe
Pilleur grêléhas_one_hand_axe
Pilleur grêléhas_one_hand_axe
Mineur grêléhas_one_hand_axe
Messager des Anéantisunholy_trio_boss_map
Briseur ToruulI_see_brothers_card
Goliath des égoûtswater_elemental
Goliath fonduwater_elemental
Goliath des égoûtswater_elemental
Champion des Anéantisunholy_trio_boss_map
Golem protecteuraura_bearer
Sœur d'Hyrrikarui
Embusquée d'Hyrrikarui
Élu de Kaomkarui
Élu loyalkarui
Élu de Kaomkarui
Acolyte de Laviangakarui
Éclaireur de Tukohamakarui
Guerrier de Tukohamakarui
Guerrier de Tukohamakarui
Avant-garde de Tukohamakarui
Dogue furieuxcanine_beast, no_shroud_walker, not_harbinger_minion
Dogue de guerrecanine_beast, no_shroud_walker, not_harbinger_minion
Mâchegueulecanine_beast
Mâchegueulecanine_beast
Raihara, Fidèle de Tukohamacanine_beast
Totem Inuakarui
Totem traîtrekarui
Sanglotefeukarui
Sanglotefeukarui
Totem vakalikarui
Bosquet de Boisbrasierkarui
Forêt de flammeskarui
Forêt de flammeskarui
Forêt de flammeskarui
Jeune poussekarui
Rage de Tukohamakarui
Rage de Tukohamakarui
Jeune poussekarui
Semiskarui
Semiskarui
Semiskarui
Rakangokarui, rare_minion, undeletable_corpse
Rakangokarui, rare_minion, undeletable_corpse
Triskeriakikarui, rare_minion, undeletable_corpse
Triskeriakikarui, rare_minion, undeletable_corpse
Rakangokarui, rare_minion, undeletable_corpse
Triskeriakikarui, rare_minion, undeletable_corpse
Triskeriakikarui, rare_minion, undeletable_corpse
Rakango de guerrekarui, rare_minion, undeletable_corpse
Rakango de guerrekarui, rare_minion, undeletable_corpse
Rakango de guerrekarui, rare_minion, undeletable_corpse
Roi Kaomhas_two_hand_axe, karui, king_boss_story
Roi Kaomhas_two_hand_axe, karui
Roi Kaomhas_two_hand_axe, karui, king_boss_story
Le Roi infernalhas_two_hand_axe, karui, king_boss_map
Le Roi infernalhas_two_hand_axe, karui
Le Roi infernalkarui
Le Roi infernalhas_two_hand_axe, karui, king_boss_map, no_maven
Démon pitbullcanine_beast, gladiator, has_one_hand_axe
Démon pitbullcanine_beast, gladiator, has_one_hand_axe
Dogue vicieuxcanine_beast, gladiator, has_one_hand_axe
Mâchoire d'aciercanine_beast, gladiator, has_one_hand_axe
Gnar, le Mangeur de charognescanine_beast, gladiator, has_one_hand_axe, I_see_brothers_card, medium_small_height
Gnar, le Mangeur de charognescanine_beast, gladiator, has_one_hand_axe, medium_small_height
Gnar, le Mangeur de charognescanine_beast, gladiator, has_one_hand_axe, medium_small_height
Boucher des fossescanine_beast, gladiator, has_one_hand_axe
Boucher des fossescanine_beast, gladiator, has_one_hand_axe
Boucher des fossescanine_beast, gladiator, has_one_hand_axe
Mâchoire d'aciercanine_beast, gladiator, has_one_hand_axe
Gnar, Mangeur de charognescanine_beast, gladiator, has_one_hand_axe
Coq najagladiator
Coq najagladiator
Coq démongladiator
Archer à serresgladiator
Picorœilarcher_boss, gladiator
Rocbec, la Volaille de bataillearcher_boss, gladiator, I_see_brothers_card, medium_small_height
Rocbec, la Volaille de bataillegladiator, medium_small_height
Rocbec, la Volaille de bataillegladiator, medium_small_height
Démon à serresgladiator
Démon à serresgladiator
Démon à serresgladiator
Archer à serresgladiator
Archer à serresgladiator
Archer à serresgladiator
Volaille sauvagegladiator
Barkhulgladiator, has_two_hand_axe
Barkhulgladiator, has_two_hand_axe
Tore, l'Ancien imposantgladiator, has_two_hand_axe
Tore, l'Ancien imposantgladiator, has_two_hand_axe
Tore, l'Ancien imposantgladiator, has_two_hand_axe
Olof, Fils du Bourreaugladiator, has_two_hand_axe
Olof, Fils du Bourreaugladiator, has_two_hand_axe
Olof, Fils du Bourreaugladiator, has_two_hand_axe
Olof, Fils du Bourreaugladiator, has_two_hand_axe, no_maven
Olof, Fils du Bourreaugladiator, has_two_hand_axe
Avatar du Tonnerregladiator, has_two_hand_axe, unique_map_boss
Gladiateur fougladiator
Celui qui apporte le sanggladiator
Celui qui apporte le sanggladiator
Celui qui apporte le sanggladiator
Gladiateur fougladiator
Taureau combattantgladiator
Chevaucheur d'avalanchegladiator
Taureau brouteurgladiator
Chargebataillegladiator
Écraseur de gladiateursgladiator
Écraseur de gladiateursgladiator
Écraseur de gladiateursgladiator
Dos-calleuxgladiator
Dos-calleuxgladiator
Infernaire entravéfeline_beast, gladiator
Déchiqueteur de gladiateursfeline_beast, gladiator
Déchiqueteur de gladiateursfeline_beast, gladiator
Déchiqueteur de gladiateursfeline_beast, gladiator
Daresso, Roi des Épéesgladiator, king_boss_story
Daresso, Roi des Épéesgladiator
Daresso, Roi des Épéesgladiator, king_boss_story
Ambrius, Pourfendeur de Légionsgladiator, king_boss_map
Ambrius, Pourfendeur de Légionsgladiator
Ambrius, Pourfendeur de Légionsgladiator
Ambrius, Pourfendeur de Légionsgladiator, king_boss_map, no_maven
Écho de Daressogladiator
Œil vagabondmedium_small_height
Œil vagabondmedium_small_height
Œil vagabondmedium_small_height
Œil vagabondmedium_small_height
Assemblage d'yeux écarquillésmedium_small_height
Témoin de la douleurmedium_small_height
Sentinelle strabiquemedium_small_height
Sentinelle strabiquemedium_small_height
Œil statiquemedium_small_height
Vue de Doedremedium_small_height
Doedre Sombrelanguedoedre_monster_story, unholy_trio_monster_story
Prodige des calamitésdoedre_monster_map, unholy_trio_monster_map
Érythrophagiedoedre_monster_map, unholy_trio_monster_map
Maîtresse Braetadoedre_monster_map, unholy_trio_monster_map, unique_map_boss
Shavronne de l'Umbrashavronne_monster_story, unholy_trio_monster_story
Prodige des ténèbresshavronne_monster_map, unholy_trio_monster_map
Gisale, la Dérobeuse de penséesshavronne_monster_map, unholy_trio_monster_map
Mangeur d'âmesmalachai_boss_map
Présage du Cauchemarmalachai_boss_map
Mangeur d'âmesmalachai_boss_map
Mangeur d'âmesmalachai_boss_map, no_maven
Poison instablegolem
Poison instablegolem
Poison instablegolem
Poison instablegolem
Golem foudroyéaura_bearer, golem
Golem de foudreaura_bearer
Golem de foudreaura_bearer
Création de Jiquanigolem
Garde de l'Omnitectegolem
Défenseur de l'Amplificateurgolem
Golem de foudreaura_bearer
Aberration d'énergieaura_bearer, golem
Tempête liéeaura_bearer, golem
Le Roc des courantsaura_bearer, golem
Le Roc des courantsaura_bearer, golem
Le Roc des courantsgolem
Crabe sauvagecrustacean_beast
Crabe asservicrustacean_beast
Crabe sauvagecrustacean_beast
Rampant infestécrustacean_beast
Crabe sauvagecrustacean_beast
Crabe sauvagecrustacean_beast
Crabe sauvagecrustacean_beast
Crabe infestécrustacean_beast
Crabe asservicrustacean_beast
Crabe sauvagecrustacean_beast
Rampant infestécrustacean_beast
Crabe sauvagecrustacean_beast
Crabe sauvagecrustacean_beast
Crabe infestécrustacean_beast
Crabe asservicrustacean_beast
Crabe sauvagecrustacean_beast
Rampant infestécrustacean_beast
Crabe sauvagecrustacean_beast
Crabe sauvagecrustacean_beast
Crabe championcrustacean_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Roncebrumemedium_small_height
Le Chirurgienraises_dead
Esprit de Nadiaprimate_beast
Esprit d'Aïdanprimate_beast
Bellicistemilitary
Pillard Selrancewb_basic
Pillard Selrancewb_basic
Pillard Selrancewb_basic
Pillard Selrancewb_basic
Pillard Selrancewb_basic
Pillard Selrancewb_basic
Devin Selrancewb_support
Devin Selrancewb_support
Devin Selrancewb_support
Devin Selrancewb_support
Devin Selranceis_clone, wb_support
Foudroyeur Selrancewb_elite
Foudroyeur Selrancewb_elite
Foudroyeur Selrancehas_sceptre, wb_elite
Musky Grenn, dit « Deux-Yeux »aura_bearer, wb_leader
Musky Grenn, dit « Deux-Yeux »aura_bearer, wb_leader
Musky Grenn, dit « Deux-Yeux »wb_leader
Susara, la Sirène du Pondiumaura_bearer, wb_leader
Susara, la Sirène du Pondiumaura_bearer, wb_leader
Lussi Roth, dite « la Mère de la pourriture »aura_bearer, wb_leader
Lussi Roth, dite « la Mère de la pourriture »aura_bearer, wb_leader
Pillard Selrancewb_basic
Devin Selrancewb_support
Foudroyeur Selrancewb_elite
Foudroyeur Selrancewb_elite
Cavaleur Ventmuetwb_basic
Cavaleur Ventmuetwb_basic
Cavaleur Ventmuetwb_basic
Cavaleur Ventmuetwb_basic
Cavaleur Ventmuetwb_basic
Cavaleur Ventmuethas_one_hand_axe, wb_basic
Cavaleur Ventmuetwb_basic
Lynx Ventmuetfeline_beast, wb_basic
Maléficieur Ventmuetwb_support
Maléficieur Ventmuetwb_support
Maléficieur Ventmuethas_sceptre, wb_support
Maléficieur Ventmuetwb_support
Chanteneige Ventmuetaura_bearer, wb_elite
Chanteneige Ventmuetaura_bearer, has_sceptre, wb_elite
Chanteneige Ventmuetaura_bearer, wb_elite
Chanteneige Ventmuetaura_bearer, wb_elite
Chanteneige Ventmuetis_clone, wb_elite
Yorishi, Sage de l'Aurorewb_leader
Yorishi, Sage de l'Aurorewb_leader
Yorishi, Sage de l'Aurorewb_leader
Jeinei Yuushuwb_leader
Jeinei Yuushuwb_leader
Jeinei Yuushuis_clone, wb_leader
Otesha, la Tueuse de Géantswb_leader
Otesha, la Tueuse de Géantswb_leader
Cavaleur Ventmuetwb_basic
Maléficieur Ventmuetwb_support
Chanteneige Ventmuetwb_elite
Chanteneige Ventmuethas_sceptre, wb_elite
Brisecrâne Rougelamewb_basic
Brisecrâne Rougelamewb_basic
Brisecrâne Rougelamewb_basic
Brisecrâne Rougelamewb_basic
Brisecrâne Rougelamewb_basic
Brisecrâne Rougelamewb_basic
Maîtreflamme Rougelamewb_support
Maîtreflamme Rougelamewb_support
Maîtreflamme Rougelameaura_bearer, wb_support
Maîtreflamme Rougelamewb_support
Belliciste Rougelameaura_bearer, has_sceptre, wb_elite
Belliciste Rougelameaura_bearer, wb_elite
Belliciste Rougelameaura_bearer, has_sceptre, wb_elite
Belliciste Rougelameaura_bearer, has_sceptre, wb_elite
Uruk Balehwb_leader, RedbladeLeader
Uruk Balehwb_leader
Uruk Balehwb_leader
El'Abin, le Mangesangwb_leader, RedbladeLeader
El'Abin, le Mangesangwb_leader
Leli Goya, Fille des cendresmedium_small_height, wb_leader, RedbladeLeader
Leli Goya, Fille des cendresmedium_small_height, wb_leader
Bin'aia, la Pluie pourpremedium_small_height, wb_leader, RedbladeLeader
Bin'aia, la Pluie pourpremedium_small_height, wb_leader
Brisecrâne Rougelamewb_basic
Maîtreflamme Rougelamewb_support
Belliciste Rougelamehas_sceptre, wb_elite
Belliciste Rougelamewb_elite
Rama, le Parricideaura_bearer, has_two_hand_axe, wb_leader
Rama, le Parricideaura_bearer, has_two_hand_axe, wb_leader
Rama, le Parricidehas_two_hand_axe, wb_leader
Kalria, la Déchuewb_leader
Kalria, la Déchuewb_leader
Kalria, la Réaniméeaura_bearer, wb_leader
Kalria, la Réaniméeaura_bearer, wb_leader
Invari, le Sculpte-sangaura_bearer, wb_leader
Invari, le Sculpte-sangaura_bearer, wb_leader
Lokan, le Trompeurwb_leader
Lokan, le Trompeurwb_leader
Lokan, le Trompeurwb_leader
Marchak, le Traîtrewb_leader
Marchak, le Traîtrewb_leader
Berrots, le Briseurwb_leader
Berrots, le Briseurwb_leader
Vessider, l'Inégaléwb_leader
Vessider, l'Inégaléwb_leader
Morgrants, l'Assourdissantwb_leader
Morgrants, l'Assourdissantwb_leader
Cœur de la Bêteextra_extra_large_height
Cœur de la Bêteextra_extra_large_height
Cœur de la Bêteextra_extra_large_height
Revenant stygienraises_dead
Revenant stygienraises_dead
Revenant en fuiteraises_dead
Revenant en fuiteraises_dead
La Reine des Ossementsraises_dead
Thraxiaraises_dead
Thraxiaraises_dead
Profanateur misérableraises_dead
Dimachaeri Cassiusexile, gladiator, rogue_exile, wb_elite
Meviaaura_bearer, exile, gladiator, rogue_exile, wb_leader
Rudiarius Felixexile, gladiator, rogue_exile, wb_support
Rudiarius Felixwb_support
Rudiarius Felixwb_support
Mevionaura_bearer, has_sceptre, wb_leader
Mevionaura_bearer, has_sceptre, wb_leader
Dimachaeri Cassiuswb_elite
Dimachaeri Cassiuswb_elite
Avatar de la Chasseressemedium_small_height, wb_support
Avatar de la Chasseressemedium_small_height, wb_support
Avatar de la Chasseressemedium_small_height, wb_support
Avatar des Cieuxaura_bearer, has_sceptre, wb_leader
Avatar des Cieuxaura_bearer, has_sceptre, wb_leader
Avatar des Cieuxhas_sceptre, wb_leader
Avatar de la Forgewb_elite
Avatar de la Forgewb_elite
Avatar de la Forgewb_elite
Gardien du tonnerrenecromancer_raisable
Archer écorchénecromancer_raisable
Champion du Tonnerrenecromancer_raisable
Argusargus_labyrinth, gladiator
Héphaéus, le Pilongladiator
Héphaéus, le Pilongladiator
Héphaéus, le Pilongladiator
Proclamation profanéegolem
Proclamation profanéegolem
Trésor pirateI_see_brothers_card
Golem régénérantaura_bearer
Douleur infinieaura_bearer
Douleur infinieaura_bearer
Totem vaalaura_bearer
Douleur infinieaura_bearer
Totem vaalaura_bearer
La Déesseno_maven
Lieutenant de la Ragegladiator
Invisibleaura_bearer
Invisibleaura_bearer
Invisibleaura_bearer
Invisibleaura_bearer
Bête libéréeursine_beast
Infernaire libéréfeline_beast
Chef primate libéréprimate_beast
Primate libéréprimate_beast
Ursidé libéréursine_beast
Rigwald, le Roi Loupking_boss_map
Le Roi mauditking_boss_map, rigwald_map_boss
Le Roi mauditking_boss_map, no_maven, rigwald_map_boss
Rigwald, le Roi Loupcanine_beast
Le Roi mauditcanine_beast
Lycius, le Hurlement de minuitcanine_beast
Âme de l'étéprimate_beast
Âme de l'hiverprimate_beast
Écho verdoyantprimate_beast
Écho verdoyantflying
Ingénieur électriquenecromancer_raisable
Constructeur gelénecromancer_raisable
Gardien de la Déessenecromancer_raisable
Gardien de la Déessenecromancer_raisable
Gardien de la Déessenecromancer_raisable
Gardien de la Déessenecromancer_raisable
Prétendant cendreuxhas_one_hand_axe, necromancer_raisable
Prétendant calcinéhas_one_hand_axe, necromancer_raisable
Prétendant embraséhas_one_hand_axe
Prétendant givrénecromancer_raisable
Prétendant gelénecromancer_raisable
Prétendant tonnantnecromancer_raisable
Prétendant orageuxnecromancer_raisable
Trompeur amernecromancer_raisable
Trompeur cinglantnecromancer_raisable
Trompeur fulminantnecromancer_raisable
Trompeur mauditraises_dead
Trompeur mauditraises_dead
Trompeur mauditraises_dead
Ancien participantnecromancer_raisable
Ancien participantnecromancer_raisable
Participant putridenecromancer_raisable
Prétendant pourrissantpoison_zombie, necromancer_raisable
Prétendant pourrissantpoison_zombie, necromancer_raisable
Prétendant pourrissantpoison_zombie, necromancer_raisable
Réanimateur éternelraises_dead
Participant pourrissantnecromancer_raisable
Participant pourrissantnecromancer_raisable
Participant pourrissantnecromancer_raisable
Secoueur en fusionearth_elemental
Combattant anciennecromancer_raisable
Écraseur du dédalenecromancer_raisable
Gardien mort-vivantnecromancer_raisable
Gardien mort-vivantnecromancer_raisable
Dévoreurdevourer
Porc-épic du dédalerodent_beast
Masse écrasanteearth_elemental
Masse écrasanteearth_elemental
Élémentaire de bouewater_elemental
Rat venimeuxrodent_beast
Rat grouillantrodent_beast
Rat grouillantrodent_beast
Rat énormerodent_beast
Croque-osrodent_beast
Rat envahisseurrodent_beast
Rat venimeuxrodent_beast
Rat affamérodent_beast
Rat envahisseurrodent_beast
Rat énormerodent_beast
Swarming Ratrodent_beast
Rat énormerodent_beast
Grenouille bleueamphibian_beast
Grenouille bleueamphibian_beast
Grenouille rousseamphibian_beast
Grenouille rousseamphibian_beast
Grenouille étrangeamphibian_beast
Grenouille étrangeamphibian_beast
Grenouille étrangeamphibian_beast
Blue Frogamphibian_beast
Green Frogamphibian_beast
Grenouille étrangeamphibian_beast
Esprit karuihas_two_hand_axe
Esprit karuihas_two_hand_axe
Platiniamedium_small_height, no_bloodlines
Platiniamedium_small_height, no_bloodlines
Platiniamedium_small_height, no_bloodlines
Auriotaura_bearer, no_bloodlines
Auriotaura_bearer, no_bloodlines
Auriotno_bloodlines
Rhodionno_bloodlines
Rhodionno_bloodlines
Rhodionno_bloodlines
Palliasaura_bearer, no_bloodlines
Palliasaura_bearer, no_bloodlines
Palliasno_bloodlines
Argientmedium_small_height, no_bloodlines
Argientmedium_small_height, no_bloodlines
Argientmedium_small_height, no_bloodlines
Rheniotaura_bearer, no_bloodlines
Rheniotaura_bearer, no_bloodlines
Rheniotno_bloodlines
Écho de Vaalextra_extra_large_height
Dogue exterminateurcanine_beast
Dogue exterminateurcanine_beast
Dogue exterminateurcanine_beast
Dogue exterminateurcanine_beast
Lola, la Férocecanine_beast
Rocco, l'Assoiffé de sangcanine_beast
Gardien du Phénixshaper_guardian_boss
Gardienne de l'Hydreshaper_guardian_boss
Reflet du Gardienwater_elemental
Gardien du Minotaureshaper_guardian_boss
Gardien de la Chimèreshaper_guardian_boss
Exartze, la Pierre serpentantevaalsidearea_boss
Esclavagistetemplar
Esclavagiste démenttemplar
Superviseur Krowhas_one_hand_axe, templar
Superviseur Krowhas_one_hand_axe, templar
Arwyn, le Maître-chienhas_one_hand_axe, templar
Arwyn, le Maître-chienhas_one_hand_axe, templar
Arwyn, le Maître-chienhas_one_hand_axe, templar
Arwyn, le Maître-chienhas_one_hand_axe, templar
Arwyn, le Maître-chienhas_one_hand_axe, templar
Justicar du templetemplar
Justicar du templetemplar
Justicar aliénétemplar
Justicar aliénétemplar
Justicar dépravétemplar
Justicar dépravétemplar
Justicar Casticustemplar
Justicar Casticustemplar
Exécuteur Ailesangtemplar
Exécuteur Ailesangtemplar
Exécuteur imprégné de sangtemplar
Exécuteur Ailesangtemplar
Traqueur de la Garde noiretemplar
Traqueur de la Garde noiretemplar
Intercepteur d'esclavetemplar
Intercepteur d'esclavetemplar
Esclavagiste foutemplar
Esclavagiste foutemplar
Esclavagiste foutemplar
Esclavagiste dépravétemplar
Esclavagiste dépravétemplar
Esclavagiste dépravétemplar
Totem titanesqueearth_elemental
Homme-bouc du Gardiengoatman
Homme-bouc du Gardiengoatman
Homme-bouc du Gardiengoatman
Homme-bouc du Gardiengoatman
Infernaire du Gardienfeline_beast
Infernaire du Gardienfeline_beast
Avatar de l'Infernairefeline_beast
Infernaire du Gardienfeline_beast
Infernaire du Gardienfeline_beast
Avatar de l'Infernairefeline_beast
Serpent du Gardienmedium_small_height
Serpent du Gardienmedium_small_height
Avatar du Serpentmedium_small_height
Anomalieuses_suicide_explode
Anomalieuses_suicide_explode
Anomalieuses_suicide_explode
Anomalieinfluence_monster, shaper_monster, uses_suicide_explode
Anomalieinfluence_monster, shaper_monster, uses_suicide_explode
Anomalieuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableextra_extra_large_height, uses_suicide_explode
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Volatile Coreuses_suicide_explode
Démonuses_suicide_explode
Le Façonneurunique_map_boss, pinnacle_boss
Le Façonneurpinnacle_boss
Le Façonneurpinnacle_boss
Le Façonneurunique_map_boss, pinnacle_boss
Le Façonneurpinnacle_boss
Élu de Kaom façonnékarui
Élu de Kaom façonnékarui
Sœur d'Hyrri façonnéekarui
Coq démon façonnégladiator
Coq démon façonnégladiator
Démon pitbull façonnécanine_beast, gladiator, has_one_hand_axe
Mère de la Flammefemale, templar
Mère de la Flammefemale, templar
La Matriarchetemplar
Piléah, la Brûleuse de cadavrestemplar
Piléah, la Brûleuse de cadavrestemplar
Créateur de flammetemplar
Piléah, la Brûleuse de cadavrestemplar
La Matriarche réaniméetemplar
Piléah, le Cadavre brûlanttemplar
Piléah, le Cadavre brûlanttemplar
Piléah, le Cadavre brûlanttemplar
La Matriarche décomposéetemplar
Mère de la Fournaisefemale, templar
Sœur béniefemale, templar
Sœur béniefemale, templar
Sœur sanguinefemale
Sœur sanguinefemale
Sœur sanguinefemale
Pupille du templetemplar
Garde du templetemplar
Pupille du templetemplar
Gardien du templetemplar
Gardien du templetemplar
Fidèle de Xophbreach_commander, breach_monster_fire, canine_beast, no_bloodlines
Fidèle de Xophbreach_commander, breach_monster_fire, canine_beast, no_bloodlines
Fidèle de Xophbreach_commander, canine_beast, no_bloodlines
Fidèle de Xophbreach_commander, canine_beast, no_bloodlines
Fidèle de Xophbreach_commander, canine_beast, no_bloodlines
Fidèle de Xophbreach_monster_fire, canine_beast, no_bloodlines
Fidèle de Xophbreach_monster_fire, canine_beast, no_bloodlines
Fidèle de Xophcanine_beast, no_bloodlines
Fidèle de Xophcanine_beast, no_bloodlines
Fidèle de Xophbreach_commander, canine_beast, no_bloodlines
Fidèle déplacécanine_beast, no_bloodlines
Préféré de Xophbreach_monster_fire, canine_beast, no_bloodlines
Préféré de Xophcanine_beast, no_bloodlines
Préféré de Xophcanine_beast, no_bloodlines
Préféré de Xophcanine_beast, no_bloodlines
Préféré de Xophcanine_beast, no_bloodlines
Préféré de Xophcanine_beast
Perfection de Chayulabreach_commander, breach_monster_chaos, no_bloodlines
Perfection de Chayulabreach_commander, no_bloodlines
Perfection de Chayulabreach_commander, no_bloodlines
Perfection de Chayulabreach_commander, no_bloodlines
Perfection de Chayulabreach_commander, no_bloodlines
Perfection de Chayulano_bloodlines
Chose de Tulbreach_commander, breach_monster_cold, no_bloodlines
Chose de Tulbreach_commander, breach_monster_cold, no_bloodlines
Chose de Tulbreach_commander, no_bloodlines
Chose de Tulbreach_commander, no_bloodlines
Chose de Tulbreach_commander, no_bloodlines
Chose de Tulbreach_commander, no_bloodlines
Écaille d'Eshbreach_commander, breach_monster_lightning, no_bloodlines
Écaille d'Eshbreach_commander, breach_monster_lightning, no_bloodlines
Écaille d'Eshbreach_commander, no_bloodlines
Écaille d'Eshbreach_commander, no_bloodlines
Écaille d'Eshbreach_commander, no_bloodlines
Écaille d'Eshbreach_monster_lightning, no_bloodlines
Écaille d'Eshbreach_monster_lightning, no_bloodlines
Écaille d'Eshno_bloodlines
Écaille d'Eshno_bloodlines
Écaille d'Eshno_bloodlines
Écaille d'Eshno_bloodlines
Écaille d'Eshbreach_commander, no_bloodlines
Écaille déplacéeno_bloodlines
Trophée d'Uul-Netolbreach_commander, breach_monster_physical, no_bloodlines
Trophée d'Uul-Netolbreach_commander, no_bloodlines
Protégé d'Uul-Netolbreach_commander, no_bloodlines
Trophée d'Uul-Netolbreach_commander, no_bloodlines
Trophée d'Uul-Netolbreach_commander, no_bloodlines
Protégé d'Uul-Netolbreach_monster_physical, no_bloodlines
Protégé d'Uul-Netolno_bloodlines
Protégé d'Uul-Netolno_bloodlines
Protégé d'Uul-Netolno_bloodlines
Animal de compagnie d'Uul-Netolno_bloodlines
Chose qui observeno_bloodlines
Chose qui observeno_bloodlines
Chose qui observeno_bloodlines
Chose qui observeno_bloodlines
Chose de Tulbreach_monster_cold, no_bloodlines
Chose de Tulbreach_monster_cold, no_bloodlines
Chose de Tulno_bloodlines
Chose de Tulno_bloodlines
Chose de Tulno_bloodlines
Chose de Tulno_bloodlines
Chose qui attendhas_one_hand_axe, no_bloodlines
Chose qui attendhas_one_hand_axe, no_bloodlines
Chose qui attendhas_one_hand_axe, no_bloodlines
Chose qui attendhas_one_hand_axe, no_bloodlines
Chose de Tulbreach_monster_cold, has_one_hand_axe, no_bloodlines
Chose de Tulbreach_monster_cold, has_one_hand_axe, no_bloodlines
Chose de Tulhas_one_hand_axe, no_bloodlines
Chose de Tulhas_one_hand_axe, no_bloodlines
Chose de Tulhas_one_hand_axe, no_bloodlines
Chose déplacéeno_bloodlines
Chose qui murmureno_bloodlines
Chose qui murmureno_bloodlines
Chose qui murmureno_bloodlines
Idéal de Chayulabreach_monster_chaos, no_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Chose qui attrapeno_bloodlines
Chose qui attrapeno_bloodlines
Chose qui attrapeno_bloodlines
Idéal de Chayulabreach_monster_chaos, no_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Idéal de Chayulano_bloodlines
Xoph, les Braises sombresbreachlord_boss_domain, unique_map_boss
Tul, l'Avalanche insidieusebreachlord_boss_domain, unique_map_boss
Esh, la Pensée fourchuebreachlord_boss_domain, unique_map_boss
Uul-Netol, la Chair à vifhas_two_hand_axe
Uul-Netol, la Chair à vifbreachlord_boss_domain, has_two_hand_axe, unique_map_boss
Uul-Netol, la Chair à vifhas_two_hand_axe
Chayula, Celui qui rêvabreachlord_boss_domain, chaos_breachlord, chayula_boss, unique_map_boss
Uul-Netol, la Chair à vifhas_two_hand_axe
Innocence, Empereur-dieu de l'Éternitéinnocence_story
La Lumière purificatriceinnocence_map
Brutus réassembléshavronne_monster_story, unholy_trio_monster_story
Bazurshavronne_monster_map, transform_boss, unholy_trio_monster_map
Tsoagoth, le Roi des Embrunscrustacean_beast, king_boss_story
Tsoagoth, le Roi des Embrunscrustacean_beast
Nassar, le Lion des océanscrustacean_beast, king_boss_map, screeching_boss
Nassar, le Lion des océanscrustacean_beast
Nassar, le Lion des océanscrustacean_beast
Nassar, le Lion des océanscrustacean_beast
Engeance des Embrunscrustacean_beast
Engeance de Soufrecrustacean_beast
Héraut de Kitavano_legacy_of_zeal
Doedre, la Viledoedre_monster_story, unholy_trio_monster_story
Portentia, l'Infâmedoedre_monster_map, unholy_trio_monster_map
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Esclave endoctrinétemplar
Esclave difformetemplar
Extracteur de véritétemplar
Extracteur d'aveuxtemplar
Extracteur profanétemplar
Extracteur profanétemplar
Extracteur corromputemplar
Extracteur corromputemplar
Roue de la terreurno_strider_mod, necromancer_raisable
Roue de la terreurno_strider_mod, necromancer_raisable
Roue de la terreurno_strider_mod, necromancer_raisable
La Folie roulanteno_strider_mod
Roue de la terreurno_strider_mod, necromancer_raisable
Roue de la terreurno_strider_mod, necromancer_raisable
Roue de la terreurno_strider_mod, necromancer_raisable
Roue de la terreurno_strider_mod, necromancer_raisable
Garde de la prièretemplar
Garde résolutemplar
Élémentaire solairetemplar
Élémentaire solairetemplar
Élémentaire solairetemplar
Élémentaire solairetemplar
Garde solairetemplar
Garde solairetemplar
Élémentaire solairetemplar
Élémentaire solairetemplar
Garde solairetemplar
Élémentaire solairetemplar
Élémentaire solairetemplar
Garde solairetemplar
Garde de la prièretemplar
Garde de la prièretemplar
Juge du templetemplar
Juge du templetemplar
Sentinelle de l'absolutiontemplar
Exécuteur oriathéenhas_two_hand_axe, templar
Exécuteur oriathéenhas_two_hand_axe, templar
Exécuteur oriathéentemplar
Exécuteur oriathéentemplar
Exécuteur captivéhas_two_hand_axe, templar
Exécuteur captivéhas_two_hand_axe, templar
Exécuteur dépravétemplar
Exécuteur dépravétemplar
Sélénia, la Nuit perpétuelleunique_map_boss
Sebbert, la Pointe du croissantmedium_small_height
Sebbert, la Pointe du croissantmedium_small_height
Sebbert, la Pointe du croissantmedium_small_height
Ombre vagabondewater_elemental
Solaris, le Soleil éternelsolaris_boss_story
Hélial, le Jour infinisolaris_boss_map, unique_map_boss
Ara, Sœur de la Lumièresolaris_boss_map
Aube, Héraut de Solarissolaris_boss_story
Jorus, l'Orée du cielsolaris_boss_map
Opid, Héraut de Hélialsolaris_boss_map
Braises vagabondeswater_elemental
Drek, le Chasseur alphamedium_small_height
Drek, le Chasseur alphamedium_small_height
Drek, le Chasseur alphamedium_small_height
Arakaali, la Tisseuse d'ombresextra_extra_large_height, god
Arakaali, la Tisseuse d'ombresgod
Armala, la Veuveextra_extra_large_height, god
Armala, la Veuveextra_extra_large_height, god
Armala, la Veuvegod
Armala, la Veuveextra_extra_large_height, god
Kitava, l'Insatiableextra_extra_large_height
Le Seigneur des Grisextra_extra_large_height, kitava_map_boss
Le Seigneur des Grisextra_extra_large_height
Kitava, l'Insatiableextra_extra_large_height
Le Seigneur des Grisextra_extra_large_height
Le Seigneur des Griskitava_height
Kitava, l'Insatiableextra_extra_large_height
Kitava, l'Insatiableextra_extra_large_height
Kitava, le Destructeurextra_extra_large_height
Kitava, le Destructeurkitava_height
Kitava, le Destructeurextra_extra_large_height
Le Cœur du Destructeurkitava_map_boss
Utula, la Pierre et l'Aciergolem
Calderusgolem
Calderusgolem
Âme en fusiongolem
Calderusgolem
Xuatl, le Vent tranchantvaalsidearea_boss
Daluatti, le Souleveur de rocmail_armour, vaalsidearea_boss
Anacuacotli, la Vénération de la mortvaalsidearea_boss
Huitepa l'Aveuglevaalsidearea_boss
Guraq, la Lame de la lumière du jourmail_armour, vaalsidearea_boss
Précurseur du Désordrevaalsidearea_boss
Tukohama, Dieu karui de la Guerregod, karui
Tukohama, Dieu karui de la Guerregod, karui
Tahsin, le Bellicistegod, karui
Tahsin, le Bellicistegod, karui
Tahsin, le Bellicistegod, karui
Tahsin, le Bellicistegod, karui
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
<>aura_bearer
Fidèle de Xophbreach_commander, canine_beast, no_bloodlines
Fidèle de Xophcanine_beast, no_bloodlines
Préféré de Xophcanine_beast, no_bloodlines
Perfection de Chayulabreach_commander, no_bloodlines
Perfection de Chayulano_bloodlines
Choses de Tulbreach_commander, no_bloodlines
Écaille d'Eshbreach_commander, no_bloodlines
Écaille d'Eshno_bloodlines
Écaille d'Eshno_bloodlines
Trophée d'Uul-Netolbreach_commander, no_bloodlines
Animal de compagnie d'Uul-Netolno_bloodlines
Chose qui observeno_bloodlines
Chose de Tulno_bloodlines
Chose qui attendhas_one_hand_axe, no_bloodlines
Chose de Tulhas_one_hand_axe, no_bloodlines
Chose qui murmureno_bloodlines
Idéal de Chayulano_bloodlines
Chose qui attrapeno_bloodlines
Idéal de Chayulano_bloodlines
La Reine déshonoréedishonoured_queen
La Reine innocentéedishonoured_queen_map
Guerrier oubliékarui
Guerrier oubliékarui
Guerrier oubliékarui
Guerrier oubliékarui
Guerrier oubliékarui
Guerrier oubliékarui
Légionnaire spectralhas_one_hand_axe
Légionnaire spectralhas_one_hand_axe
Tacticien spectralraises_dead
Chef spectralraises_dead
Tacticien spectralraises_dead
Tacticien spectralraises_dead
Apostat Portelumièretemplar
Apostat Portelumièretemplar
Élite Portelumièretemplar
Fidèle Portelumièretemplar
Fidèle Portelumièretemplar
Craquecossecrustacean_beast
Déchireur de récifcrustacean_beast
Fouilleur de déchetscrustacean_beast
Abberath, le Fourchugoatman
Mephod, le Brûleur de terregoatman
Mephod, le Brûleur de terregoatman
Abberath, le Fourchugoatman
Abberath, le Fourchugoatman
Mephod, le Brûleur de terregoatman
Mephod, le Brûleur de terregoatman
Mephod, le Brûleur de terregoatman
Mephod, le Brûleur de terregoatman
La Sirène sanguinescreeching_boss
Iorphia, la Mangeuse de Rêvesvaalsidearea_boss
Gruthkul, la Mère du Désespoirursine_beast
Gruthkul, la Mère du Désespoirursine_beast
Érébix, le Fléau de la Lumièrescreeching_boss, ursine_beast
Érébix, le Fléau de la Lumièreursine_beast
Érébix, le Fléau de la Lumièreursine_beast
Yugul, le Reflet de la Terreuramphibian_beast
Yugul, le Reflet de la Terreuramphibian_beast
Varhesh, l'Aberration miroitanteamphibian_beast, medium_small_height
Varhesh, l'Aberration miroitanteamphibian_beast, medium_small_height
Varhesh, l'Aberration miroitanteamphibian_beast, medium_small_height
Reflet de Yugulamphibian_beast
Reflet de Varheshamphibian_beast
Yeena, l'Aspect du Renardcanine_beast
Enveloppe d'osnecromancer_raisable
Os nécrotiquenecromancer_raisable
Enveloppe d'osnecromancer_raisable
Enveloppe d'osnecromancer_raisable
[DNT] Bonier Husknecromancer_raisable
Hector Titucius, le Serviteur Éternelmail_armour
Hector Titucius, le Serviteur Éternelmail_armour
Le Soldat oubliébrute_boss, mail_armour
Le Soldat oubliémail_armour
Le Soldat oubliémail_armour
Rhex en fuitemail_armour
Scorpion prédateurnot_harbinger_minion
Scorpion prédateurnot_harbinger_minion
Scorpion prédateurnot_harbinger_minion
Doedre, la Sombrâmedoedre_monster_story, unholy_trio_monster_story
Doedre, la Profanatricedoedre_monster_map, screeching_boss, unholy_trio_monster_map
Doedre, la Sombrâmedoedre_monster_story, unholy_trio_monster_story
Doedre, la Profanatricedoedre_monster_map, screeching_boss, unholy_trio_monster_map
Shavronne, la Déchaînéeshavronne_monster_story, unholy_trio_monster_story
Shavronne, l'Écœuranteshavronne_monster_map, unholy_trio_monster_map
La Trinité dépravéeextra_extra_large_height, unholy_trio_combined_boss_story
Amalgame de Cauchemarsextra_extra_large_height, unholy_trio_combined_boss_map
Amalgame de Cauchemarsextra_extra_large_height
Nightmare of the Depraved Trinityextra_extra_large_height
Nightmare of the Depraved Trinityextra_extra_large_height
Amalgame de Cauchemarsextra_extra_large_height
Traqueur d'oshas_one_hand_axe
Traqueur d'oshas_one_hand_axe
Traqueur d'oshas_one_hand_axe
Traqueur d'oshas_one_hand_axe
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Fabrication du Néantgolem, influence_monster, shaper_monster
Démonraises_dead
Démonraises_dead
Monolithe de Doedreaura_bearer
Monolithe de Doedreaura_bearer
Monolithe de Doedreaura_bearer
Lynx des montagnesfeline_beast
Démon Tentacule instableelder_nova
Assaillant à dos de rhexmaraketh
Lancier à dos de rhexmaraketh
<<>>extra_extra_large_height, harbinger_portal_monster
<<>>harbinger_portal_monster
<<>>harbinger_portal_monster, unique_map_boss
<<>>extra_extra_large_height, harbinger_portal_monster_memory_line
Panthère des Précurseursfeline_beast
Démon de Doedreaura_bearer
Démon de Doedreaura_bearer
Démon de Doedreaura_bearer
Gueulebavehas_two_hand_axe
Veilleur primitifabyssal
Veilleur primitifabyssal
Veilleur réaniméabyssal
Veilleur réaniméabyssal
Veilleur primitifabyssal
Chasseur primitifabyssal
Chasseur primitifabyssal
Chasseur réaniméabyssal
Chasseur primitifabyssal
Ravisseur de cadavresabyssal
Ravisseur de cadavresabyssal
Voleur réaniméabyssal
Terreur sans-lumièreabyssal
Terreur sans-lumièreabyssal
Ailepuitsabyssal, flying
Ailepuitsabyssal, flying
Traqueur des profondeursabyssal
Traqueur des profondeursabyssal
Traqueur réaniméabyssal
Roueurabyss_commander_monster, abyssal, has_one_hand_axe
Thresherabyss_commander_monster, abyssal, has_one_hand_axe
Roueurabyssal, has_one_hand_axe
Roueur réaniméabyssal, has_one_hand_axe
Mâchoire de la fosseabyss_commander_monster, abyssal
Pit Mawabyss_commander_monster, abyssal
Mâchoire réaniméeabyssal
Cauchemar sans-lumièreabyss_commander_monster, abyssal
Lightless Nightmareabyss_commander_monster, abyssal
Cauchemar sans-lumièreabyssal
Cauchemar sans-lumièreabyssal
Matriarche ailepuitsabyss_commander_monster, abyssal, flying
Wellwing Matriarchabyss_commander_monster, abyssal, flying
Matriarche ailepuitsabyssal, flying
Ulaman, Souverain du Puitsabyss_lich_boss, abyssal
Nightmare of Ulamanabyss_lich_boss, abyssal
Amanamu, Suzeraine des Sans-lumièreabyss_lich_boss, abyssal
Nightmare of Amanamuabyss_lich_boss, abyssal
Kurgal, le Sang noirabyssal, delve_lich_boss
Nightmare of Kurgalabyss_lich_boss, abyssal
L'Asservisseurelder_guardian_boss
L'Éradicateurelder_guardian_boss, elder_lightning_guardian
Le Constricteurelder_guardian_boss
Le Constricteuris_clone
Le Purificateurelder_guardian_boss
L'Ancienelder_boss, unique_map_boss, pinnacle_boss
L'Ancienpinnacle_boss
L'Ancienelder_boss, pinnacle_boss
L'Ancienelder_boss, eldritch_pinnacle_boss, uber_elder, unique_map_boss, pinnacle_boss
Crabe des cocotierscrustacean_beast
Crabe des cocotiers décolorécrustacean_beast
Crabe des varechs crustacean_beast
Crabe des varechs décolorécrustacean_beast
Crabe des oursinscrustacean_beast
Crabe des oursins décolorécrustacean_beast
Araignée de mercrustacean_beast
Araignée de mer décoloréecrustacean_beast
Crabe des varechs crustacean_beast
Crabe côtiercrustacean_beast
Crabe des cocotierscrustacean_beast
Araignée de mercrustacean_beast
Crabe des cocotierscrustacean_beast
Crabe troglodytecrustacean_beast
Cime stygienneabyssal
Cime stygienneabyssal
Cime stygienneabyssal
Cime stygienneabyssal
Cime stygienneabyssal
Cime stygienneabyssal
Stygian Spireabyssal
Cime stygienneabyssal
Cime stygienneabyssal
Ver de fosseabyssal
Larve sans-lumièreabyssal
Larve sans-lumièreabyssal
Rampant du Puitsabyss_commander_monster, abyssal
Well Creeperabyss_commander_monster, abyssal
Portail du videelder_monster, elder_portal_monster, influence_monster
Portail du videelder_monster, elder_portal_monster, influence_monster
Portail du videelder_monster, elder_portal_monster, influence_monster
Portail du videelder_monster, influence_monster
Portail du videelder_monster, influence_monster
Portail du videelder_monster, influence_monster
Portail du videelder_monster, influence_monster
Portail du videelder_monster, influence_monster
Engeance surnaturelleelder_monster, influence_monster
Engeance surnaturelleelder_monster, influence_monster
Engeance surnaturelleelder_monster, influence_monster
Propagateur de folieelder_monster, influence_monster
Propagateur de folieelder_monster, influence_monster
Témoin informeelder_monster, influence_monster
Témoin informeelder_monster, influence_monster
Témoin informeelder_monster, influence_monster
Engeance surnaturelleelder_monster, influence_monster
Témoin informeelder_monster, influence_monster
Propagateur de folieelder_monster, influence_monster
Esprit de Rhoa saqawienbestiary_beast_boss
Rhex saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Saqawal, le Premier du Cielbestiary_spirit_boss
Rhoa saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Vautour saqawienbestiary_beast_boss, bestiary_sands, flying, no_cannot_die_aura
Vautour saqawien affaméflying
Vautour saqawien juvénileflying
Vomisseur saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Cobra saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Céraste saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Chiméral saqawienbestiary_beast_boss, bestiary_sands, no_cannot_die_aura
Esprit de Chiméral saqawienbestiary_beast_boss
Infernaire farrique igné alphabestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura
Infernaire farrique ardentfeline_beast
Infernaire farrique glacial alphabestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura
Infernaire farrique ignéfeline_beast
Infernaire farrique crache-flammesfeline_beast
Infernaire farrique glacialfeline_beast
Infernaire farrique crache-givrefeline_beast
Lynx farrique alphabestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura
Lynx farriquefeline_beast
Déchiqueteur farriquefeline_beast
Meute de Farrulbestiary_beast_boss, feline_beast
Meute de Farrulbestiary_beast_boss, feline_beast
Tigre farrique alphabestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura
Farric Tiger Alphabestiary_beast_boss, bestiary_wilds, feline_beast, no_cannot_die_aura
Tigre farriquefeline_beast
Farric Tigerfeline_beast
Farrul, la Première des Plainesbestiary_beast_boss, bestiary_spirit_boss, feline_beast
Farrul, la Première des Plainesbestiary_beast_boss, feline_beast
Loup farrique alphabestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura
Loup farriquecanine_beast
Hurleur farriquecanine_beast
Meute de Farrulbestiary_beast_boss, canine_beast
Meute de Farrulbestiary_beast_boss, canine_beast
Craïcéann, le Premier des Profondeursbestiary_beast_boss, bestiary_spirit_boss, crustacean_beast
Craïcéann, le Premier des Profondeursbestiary_beast_boss, crustacean_beast
Reine fénumalebestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Crapahuteur fénumalbestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Dévoreur fénumalbestiary_beast_boss, bestiary_caverns, devourer, no_cannot_die_aura
Fouisseur fénumaldevourer
Happe-terre fénumaldevourer
Fidèle de Fénumusbestiary_beast_boss, devourer
Embusqueur fénumaldevourer
Scorpion fénumalbestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Arachnide fénumal pestiférébestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Rampe-peste fénumalbestiary_beast_boss
Arachnide fénumal virulentbestiary_beast_boss
Arachnide fénumal hybridebestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Fénumus, la Première de la Nuitbestiary_beast_boss, bestiary_spirit_boss
Fénumus, la Première de la Nuitbestiary_beast_boss, bestiary_spirit_boss
Fénumus, la Première de la Nuitbestiary_beast_boss
Veuve fénumalebestiary_beast_boss, bestiary_caverns, no_cannot_die_aura
Fileuse fénumalebestiary_beast_boss
Goliath farriquebestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, rodent_beast
Ravageur farriquerodent_beast
Dos-perçant farriquerodent_beast
Dos-piquant farriquebestiary_beast_boss, rodent_beast
Dos-piquant farriquebestiary_beast_boss, rodent_beast
Taurus farriquebestiary_beast_boss, bestiary_wilds, gladiator, no_cannot_die_aura
Taureau farriquegladiator
Rueur farriquegladiator
Meute de Farrulursine_beast
Meute de Farrulursine_beast
Meute de Farrulprimate_beast
Meute de Farrulprimate_beast
Chef tribal farriquebestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, primate_beast
Brute farriqueprimate_beast
Fidèle farriqueprimate_beast
Grand singe farriquebestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, primate_beast
Simien farriqueprimate_beast
Singe farriqueprimate_beast
Homme-bouc farriquebestiary_beast_boss, bestiary_wilds, goatman, no_cannot_die_aura
Diable farriquegoatman
Satyre farriquegoatman
Bêleur farriquegoatman
Dogue du magma farriquebestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion
Cerbèron farriquecanine_beast, no_shroud_walker, not_harbinger_minion
Dogue farrique ardentcanine_beast
Dogue des fosses farriquebestiary_beast_boss, bestiary_wilds, canine_beast, gladiator, has_one_hand_axe, no_cannot_die_aura
Dogue d'attaque farriquecanine_beast, gladiator, has_one_hand_axe
Démembreur farriquecanine_beast, gladiator, has_one_hand_axe
Dogue farrique alphabestiary_beast_boss, bestiary_wilds, canine_beast, no_cannot_die_aura
Limier farriquecanine_beast
Dogue de meute farriquecanine_beast
Mastodonte farriquebestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, ursine_beast
Imposant farriqueursine_beast
Bête farriqueursine_beast
Ursidé farriquebestiary_beast_boss, bestiary_wilds, no_cannot_die_aura, ursine_beast
Furie farriqueursine_beast
Dilacérateur farriqueursine_beast
Cracheur de sable craïciquebestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Croque-pierre craïciquecrustacean_beast
Crabe-bouclier craïciquebestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura
Crabe-abri craïciquecrustacean_beast
Crustacé craïciquecrustacean_beast
Brachyoure craïciquebestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura
Arpente-sable craïciquecrustacean_beast
Crabe craïcique à pointescrustacean_beast
Crabe-araignée craïciquebestiary_beast_boss, bestiary_deep, crustacean_beast, no_cannot_die_aura
Crabe craïcique arpenteur crustacean_beast
Crabe craïcique rigidecrustacean_beast
Mâchoire craïciqueamphibian_beast, bestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Broyeuse craïciqueamphibian_beast
Horreur craïciqueamphibian_beast
Chimérale craïciqueamphibian_beast, bestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Chimérale craïciqueamphibian_beast
Chasseuse craïciqueamphibian_beast
Prédatrice craïciqueamphibian_beast
Vassal craïciquebestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Calamar craïciquebestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Veilleur craïciquebestiary_beast_boss, bestiary_deep, no_cannot_die_aura
Sphère du Néantuses_suicide_explode
Fidèle de Farrulfeline_beast
Esprit bestialfeline_beast
Tigre farriquefeline_beast
Crache-sable craïciquecrustacean_beast
Chiméral craïciqueamphibian_beast
Ours grisonnantursine_beast
Ours grisonnantursine_beast
L'Omnitecte vaalincursion_temple_boss, unique_map_boss
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Infernaire montagnardfeline_beast
Infernaire montagnard alphafeline_beast
Loup des neigescanine_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Arpenteur sulfuriquewater_elemental
Arpenteur sulfuriquewater_elemental
Singe de sangprimate_beast
Chef de meute sanguinaireprimate_beast
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalno_spirit_walkers_archnemesis
Zélote vaalcorrupted_vaal
Zélote vaalcorrupted_vaal
Fanatique vaalcorrupted_vaal
Traqueur des ombrescorrupted_vaal
Tacati, Architecte des Toxinesvaal_architect_incursion
Ahuana, Architecte des Cérémoniesincursion_architect_card_sharp, vaal_architect_incursion
Topotante, Architecte des Tempêtesvaal_architect_incursion
Matatl, Architecte des Fortificationsvaal_architect_incursion
Uromoti, Architecte de l'Expansionvaal_architect_incursion
Xipocado, Architecte Royalvaal_architect_incursion
Juatalotli, Architecte des Réservesvaal_architect_incursion
Paquate, Architecte de la Corruptionincursion_architect_card_sharp, vaal_architect_incursion
Hayoxi, Architecte de la Destructionvaal_architect_incursion
Atmohua, Architecte du Fervaal_architect_incursion
Ticaba, Architecte de l'Arènevaal_architect_incursion
Cholotl, Architecte de la Guerrevaal_architect_incursion
Zilquapa, Architecte de la Brèchevaal_architect_incursion
Zalatl, Architecte de la Thaumaturgieincursion_architect_card_sharp, vaal_architect_incursion
Estazunti, Architecte des Trésorsvaal_architect_incursion
Azcapa, Architecte de la Guildevaal_architect_incursion
Jiquani, Architecte de l'Industrievaal_architect_incursion
Quipolatl, Architecte du Nexusvaal_architect_incursion
Guatelitzi, Architecte de la Chairvaal_architect_incursion
Citaqualotl, Architecte de la Nuéevaal_architect_incursion
Puhuarte, Architecte de la Forgevaal_architect_incursion
Xopec, Architecte de l'Énergievaal_architect_incursion
Tzamoto, Architecte des Tourmentsvaal_architect_incursion
Zantipi, Architecte de la Dissimulationvaal_architect_incursion
Opiloti, Architecte du Conflitvaal_architect_incursion
Tacati, Architecte des Toxinesvaal_architect_incursion
Ahuana, Architecte des Cérémoniesincursion_architect_card_sharp, vaal_architect_incursion
Topotante, Architecte des Tempêtesvaal_architect_incursion
Matatl, Architecte des Fortificationsvaal_architect_incursion
Uromoti, Architecte de l'Expansionvaal_architect_incursion
Xipocado, Architecte Royalvaal_architect_incursion
Juatalotli, Architecte des Réservesvaal_architect_incursion
Paquate, Architecte de la Corruptionincursion_architect_card_sharp, vaal_architect_incursion
Hayoxi, Architecte de la Destructionvaal_architect_incursion
Atmohua, Architecte du Fervaal_architect_incursion
Ticaba, Architecte de l'Arènevaal_architect_incursion
Cholotl, Architecte de la Guerrevaal_architect_incursion
Zilquapa, Architecte de la Brèchevaal_architect_incursion
Zalatl, Architecte de la Thaumaturgieincursion_architect_card_sharp, vaal_architect_incursion
Estazunti, Architecte des Trésorsvaal_architect_incursion
Azcapa, Architecte de la Guildevaal_architect_incursion
Jiquani, Architecte de l'Industrievaal_architect_incursion
Quipolatl, Architecte du Nexusvaal_architect_incursion
Guatelitzi, Architecte de la Chairvaal_architect_incursion
Citaqualotl, Architecte de la Nuéevaal_architect_incursion
Puhuarte, Architecte de la Forgevaal_architect_incursion
Xopec, Architecte de l'Énergievaal_architect_incursion
Tzamoto, Architecte des Tourmentsvaal_architect_incursion
Zantipi, Architecte de la Dissimulationvaal_architect_incursion
Opiloti, Architecte du Conflitvaal_architect_incursion
Tacati, Architecte des Toxinesvaal_architect_temple
Ahuana, Architecte des Cérémoniesvaal_architect_temple
Topotante, Architecte des Tempêtesvaal_architect_temple
Matatl, Architecte des Fortificationsvaal_architect_temple
Uromoti, Architecte de l'Expansionvaal_architect_temple
Xipocado, Architecte Royalvaal_architect_temple
Juatalotli, Architecte des Réservesvaal_architect_temple
Paquate, Architecte de la Corruptionvaal_architect_temple
Hayoxi, Architecte de la Destructionvaal_architect_temple
Atmohua, Architecte du Fervaal_architect_temple
Ticaba, Architecte de l'Arènevaal_architect_temple
Cholotl, Architecte de la Guerrevaal_architect_temple
Zilquapa, Architecte de la Brècheincursion_architect_breach, vaal_architect_temple
Zalatl, Architecte de la Thaumaturgievaal_architect_temple
Estazunti, Architecte des Trésorsvaal_architect_temple
Azcapa, Architecte de la Guildevaal_architect_temple
Jiquani, Architecte de l'Industrievaal_architect_temple
Quipolatl, Architecte du Nexusvaal_architect_temple
Hayoxi, Architecte de la Destructionvaal_architect_temple
Citaqualotl, Architecte de la Nuéevaal_architect_temple
Puhuarte, Architecte de la Forgevaal_architect_temple
Xopec, Architecte de l'Énergievaal_architect_temple
Tzamoto, Architecte des Tourmentsvaal_architect_temple
Zantipi, Architecte de la Dissimulationvaal_architect_temple
Opiloti, Architecte du Conflitvaal_architect_temple
Fabrication antiqueno_spirit_walkers_archnemesis
Fabrication serpentineno_spirit_walkers_archnemesis
Vaal déchuno_spirit_walkers_archnemesis
Vaal déchuno_spirit_walkers_archnemesis
Sanguinaire vaalno_spirit_walkers_archnemesis
Vaal déchu colossalno_spirit_walkers_archnemesis
Cobra des roncesmedium_small_height
Cobra des roncesmedium_small_height
Chef de meute sanguinaireprimate_beast
Chef de meute sanguinaireprimate_beast
Singe de sangprimate_beast
Singe de sangprimate_beast
Coasseuse chimériqueamphibian_beast
Coasseuse chimériqueamphibian_beast
Marchand de chair vaalvaal_flesh_merchant
Einhar, Maître des Bêtesmail_armour
Einhar, Chasseur d'Exilésmail_armour
Veilleur primitifabyssal
Chasseur primitifabyssal
Veilleur primitifabyssal
Chasseur primitifabyssal
Veilleur primitifabyssal
Chasseur primitifabyssal
Veilleur primitifabyssal
Chasseur primitifabyssal
Veilleur primitifabyssal
Chasseur primitifabyssal
Ravisseur de cadavresabyssal
Ailepuitsabyssal, flying
Matriarche ailepuitsabyssal, flying
Ver de fosseabyssal
Terreur sans-lumièreabyssal
Cime stygienneabyssal
Ahuatotli, l'Aveugledelve_vaal_boss
Aul, le Roi de cristaldelve_protovaal_boss, king_boss_map
Traqueur obscurenergy_armour
Apex de sangextra_extra_large_height
Singe azurprimate_beast
Singe azurprimate_beast
Singe azurprimate_beast
Singe azurprimate_beast
Singe azurprimate_beast
Singe azurprimate_beast
Azurite vivanteenergy_armour
Azurite vivanteenergy_armour
Hurleuse azurflying
Hurleuse azurflying
Hurleuse chargéeflying
Hurleuse chargéeflying
Hurleuse azurflying
Hurleuse chargéeflying
Louve des neigescanine_beast
Louve des neigescanine_beast
Loup glacialcanine_beast
Loup glacialcanine_beast
Louve des neigescanine_beast
Loup glacialcanine_beast
Loup des neigescanine_beast
Loup adolescentcanine_beast
Loup adolescentcanine_beast
Louveteau des neigescanine_beast
Louveteau des neigescanine_beast
Loup glacialcanine_beast
Traqueur d'os anciennecromancer_raisable
Mineur grêléhas_one_hand_axe
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Bête squelettiqueursine_beast, necromancer_raisable
Dévoreurdevourer
Totem vakalikarui
Totem inuakarui
Dogue furieuxcanine_beast, no_shroud_walker, not_harbinger_minion
Infernairefeline_beast
Traqueur des profondeursabyssal
Larve sans-lumièreabyssal
Mâchoire de la fosseabyssal
Roueurabyssal, has_one_hand_axe
Broyeur d'osursine_beast
Golem polairegolem
Crustacé blanchicrustacean_beast
Fouilleur de déchetscrustacean_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Rampant blanchicrustacean_beast
Veilleur primitifabyssal
Gehennixgladiator
Arpenteur sulfuriquewater_elemental
Arpenteur sulfuriquewater_elemental
Titan geléearth_elemental
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Aspic des tunnelsmedium_small_height
Mineur frêlenecromancer_raisable
Mineur frêlenecromancer_raisable
Mineur frêlenecromancer_raisable
Mineur frêlenecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Saint profanénecromancer_raisable
Saint profanénecromancer_raisable
Saint profanénecromancer_raisable
Saint profanénecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Esclave cliquetantnecromancer_raisable
Incendiaire frêlenecromancer_raisable
Incendiaire frêlenecromancer_raisable
Incendiaire frêlenecromancer_raisable
Incendiaire frêlenecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Givregarde d'Axiomnecromancer_raisable
Chair de Bamethbeyond_demon
Sang de Haastbeyond_demon
Œil de Tzteoshbeyond_demon
Main de Na'embeyond_commander_monster, beyond_demon
Adepte de Bamethbeyond_commander_monster, beyond_demon
Molosse de Tzteoshbeyond_commander_monster, beyond_demon
Serviteur de Haastbeyond_commander_monster, beyond_demon
Bouche d'Ephijbeyond_commander_monster, beyond_demon
Fanatique d'Ephijbeyond_commander_monster, beyond_demon
Disciple de Haastbeyond_commander_monster, beyond_demon
Zélote de Tzteoshbeyond_commander_monster, beyond_demon
Golem foudroyégolem
Maelströmno_strider_mod, water_elemental
Titubant des profondeursnecromancer_raisable
Fonceur des profondeursnecromancer_raisable
Mort purulentnecromancer_raisable
Obélisque de Kurgalabyssal
Titan assoupiearth_elemental
Titan assoupiearth_elemental
Écrasabîme antiqueearth_elemental
Arpenteur sulfuriquewater_elemental
Arpenteur sulfuriquewater_elemental
Infernaire enflamméfeline_beast
Infernairefeline_beast
Liquéfie-chairfeline_beast
Crustacé décolorécrustacean_beast
Crabe des cocotiers décolorécrustacean_beast
Crabe des varechs décolorécrustacean_beast
Crabe des oursins décolorécrustacean_beast
Araignée de mer décoloréecrustacean_beast
Fouilleur de déchetscrustacean_beast
Caméria, le Sans-pitiéhas_one_hand_axe
Manipulateur de chairraises_dead
Manipulateur de chairraises_dead
Manipulateur de chairraises_dead
Manipulateur de chairraises_dead
Manipulateur de chairraises_dead
Manipulateur de chairraises_dead
Sbire réaniméuses_suicide_explode, necromancer_raisable
Sbire réaniméuses_suicide_explode, necromancer_raisable
Sbire réaniméuses_suicide_explode, necromancer_raisable
Sbire réaniménecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchénecromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchéno_cannot_die_aura, necromancer_raisable
Avant-garde écorchénecromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Vigie écorchéeno_cannot_die_aura, necromancer_raisable
Sculpture mutiléeno_cannot_die_aura
Enchevêtrement insidieuxno_cannot_die_aura
Enchevêtrement insidieuxno_cannot_die_aura
Mâchoire ravageuseno_cannot_die_aura
Mâchoire ravageuseno_cannot_die_aura
Mâchoire ravageuseno_cannot_die_aura
Mâchoire ravageuseno_cannot_die_aura
Démonno_cannot_die_aura
Assassin du Syndicatno_cannot_die_aura, templar
Assassin du Syndicatno_cannot_die_aura, templar
Exécutant du Syndicatno_cannot_die_aura, templar
Exécutant du Syndicatno_cannot_die_aura, templar
Agent du Syndicatno_cannot_die_aura, templar
Agent du Syndicatno_cannot_die_aura, templar
Égorgeur du Syndicatno_cannot_die_aura, templar
Égorgeur du Syndicatno_cannot_die_aura, templar
Égorgeur du Syndicatno_cannot_die_aura, templar
Démonno_cannot_die_aura
Démonno_cannot_die_aura
Apparition liéeno_cannot_die_aura
Apparition épouvantableno_cannot_die_aura
Manipulateur du Syndicatno_cannot_die_aura
Manipulateur du Syndicatno_cannot_die_aura
Rat pestiféré affamérodent_beast
Rat pestiféré affamérodent_beast
Rat pestiféré repurodent_beast
Preuves du Syndicatno_cannot_die_aura
Gros-bras du Syndicatno_cannot_die_aura, templar
Gros-bras du Syndicatno_cannot_die_aura, templar
Gros-bras du Syndicatno_cannot_die_aura, templar
Trancheur de têtes du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Trancheur de têtes du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Trancheur de têtes du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Exécuteur du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Exécuteur du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Exécuteur du Syndicathas_two_hand_axe, no_cannot_die_aura, templar
Archer du Syndicatno_cannot_die_aura
Archer du Syndicatno_cannot_die_aura
Archer du Syndicatno_cannot_die_aura
Gros-bras du Syndicatno_cannot_die_aura, templar
Noyau instableextra_extra_large_height, uses_suicide_explode
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Sentinelle fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Filigranoïdesynthesised_monster, synthesised_monster
Filigranoïdesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Monstre énergétiquecanine_beast, synthesised_monster, synthesised_monster
Monstre énergétiquecanine_beast, synthesised_monster, synthesised_monster
Monstre énergétiquecanine_beast, synthesised_monster, synthesised_monster
Monstre énergétique alphacanine_beast, synthesised_monster, synthesised_monster
Monstre énergétique alphacanine_beast, synthesised_monster, synthesised_monster
Monstre énergétique alphacanine_beast, synthesised_monster, synthesised_monster
Synthète flammiquesynthesised_monster, synthesised_monster
Synthète flammiquesynthesised_monster, synthesised_monster
Synthète gelairesynthesised_monster, synthesised_monster
Synthète gelairesynthesised_monster, synthesised_monster
Synthète brilleuxsynthesised_monster, synthesised_monster
Synthète brilleuxsynthesised_monster, synthesised_monster
Synthète doralsynthesised_monster, synthesised_monster
Synthète doralsynthesised_monster, synthesised_monster
Gargantuesque fractalallow_maven, golem, synthesised_monster, synthesised_monster
Titan fractalallow_maven, golem, synthesised_monster, synthesised_monster
Golem fractalgolem, synthesised_monster, synthesised_monster
Géant fractalgolem, synthesised_monster, synthesised_monster
Synthète altérésynthesised_monster, synthesised_monster
Synthète altérésynthesised_monster, synthesised_monster
Synthète altérésynthesised_monster, synthesised_monster
Synthète exacerbésynthesised_monster, synthesised_monster
Synthète exacerbésynthesised_monster, synthesised_monster
Synthète exacerbésynthesised_monster, synthesised_monster
Synthète déformésynthesised_monster, synthesised_monster
Synthète déformésynthesised_monster, synthesised_monster
Synthète déformésynthesised_monster, synthesised_monster
Synthète réécritsynthesised_monster, synthesised_monster
Synthète réécritsynthesised_monster, synthesised_monster
Synthète réécritsynthesised_monster, synthesised_monster
Chef-d'œuvre synthèteallow_maven, synthesised_monster, synthesised_monster
Cauchemar synthèteallow_maven, synthesised_monster, synthesised_monster
Cauchemar synthèteallow_maven, synthesised_monster, synthesised_monster
Venariuscortex_boss, synthesised_monster, pinnacle_boss
Venariuspinnacle_boss
Synthète ailésynthesised_monster
Synthète ailésynthesised_monster
Synthète ailésynthesised_monster
Golem de flammesgolem
Marche-flammesgolem
Golem de glacegolem
Golem d'avalanchegolem
Gladiateur fougladiator
Coq najagladiator
Démon à serresgladiator
Sœur d'Hyrrikarui
Fidèle de Tukohamakarui
Élu de Kaomkarui
Chasseur primitifabyssal
Briseur primitifabyssal
Traqueur des profondeursabyssal
Ver de fosseabyssal
Fouilleur de selcrustacean_beast
Pécheur oubliéraises_dead
Ossements oubliésnecromancer_raisable
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Synthète flammiquesynthesised_monster, synthesised_monster
Synthète gelairesynthesised_monster, synthesised_monster
Synthète brilleuxsynthesised_monster, synthesised_monster
Synthète doralsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Gardien fibrespritsynthesised_monster, synthesised_monster
Écorcheur fibrespritsynthesised_monster, synthesised_monster
Filigranoïdesynthesised_monster, synthesised_monster
Filigranoïdesynthesised_monster, synthesised_monster
Auréole écorcheuseno_strider_mod, synthesised_monster
Auréole écorcheuseno_strider_mod, synthesised_monster
Auréole écorcheuseno_strider_mod, synthesised_monster
Ravageur modelérodent_beast, synthesised_monster
Ravageur modelérodent_beast, synthesised_monster
Ravageur modelérodent_beast, synthesised_monster
Décapiteur modelérodent_beast, synthesised_monster
Décapiteur modelérodent_beast, synthesised_monster
Décapiteur modelérodent_beast, synthesised_monster
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_two_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_two_hand_axe
Sentinelle karuiehas_one_hand_axe
Sentinelle karuiehas_two_hand_axe
Karui Sentryhas_one_hand_axe
Karui Sentryhas_two_hand_axe
Parle-feu karuihas_two_hand_axe
Parle-feu karuihas_two_hand_axe
Karui Firespeakerhas_two_hand_axe
Veilleur impérialmail_armour
Veilleur impérialmail_armour
Imperial Watchmanmail_armour
Veilleur impérialmail_armour
Gardien des Terres désoléesmaraketh
Gardien des Terres désoléesmaraketh
Wasteland Guardianmaraketh
Guerrier des dunesmaraketh
Guerrier des dunesmaraketh
Dune Warriormaraketh
Gardien des Terres désoléesmaraketh
Guerrier des dunesmaraketh
Titan des dunesmaraketh
Éclaireur des Terres désoléesmaraketh
Éclaireur des Terres désoléesmaraketh
Wasteland Scoutmaraketh
Hussard des Terres désoléesmaraketh
Hussard des Terres désoléesmaraketh
Wasteland Outridermaraketh
Titan des dunesmaraketh
Éclaireur des Terres désoléesmaraketh
Hussard des Terres désoléesmaraketh
Sentinelle scorpionmaraketh
Sentinelle scorpionmaraketh
Scorpion Sentinelmaraketh
Sentinelle rocmaraketh
Sentinelle rocmaraketh
Roc Sentinelmaraketh
Aukuna, la Sekhema noiremaraketh
Aukuna, la Sekhema noiremaraketh
Aukuna, la Sekhema noiremaraketh
Invisiblemaraketh
Décapiteur maître des riteshas_one_hand_axe
Décapiteur maître des riteshas_one_hand_axe
Ritemaster Decapitatorhas_one_hand_axe
Céraste spectralextra_extra_large_height
Coffre des Karuislegion_chest, no_cannot_die_aura
Réserve de guerre des Karuislegion_chest, no_cannot_die_aura
Coffre des Marakethlegion_chest, no_cannot_die_aura
Réserve de guerre des Marakethlegion_chest, no_cannot_die_aura
Coffre des Éternelslegion_chest, no_cannot_die_aura
Réserve de guerre des Éternelslegion_chest, no_cannot_die_aura
Coffre des Templierslegion_chest, no_cannot_die_aura
Réserve de guerre des Templierslegion_chest, no_cannot_die_aura
Coffre des Vaallegion_chest, no_cannot_die_aura
Réserve de guerre des Vaallegion_chest, no_cannot_die_aura
Avant-garde écorchénecromancer_raisable
Vigie écorchéenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Prêtre du givrenecromancer_raisable
Prêtre de la flammenecromancer_raisable
Prêtre du tonnerrenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Ressuscité frêlenecromancer_raisable
Prêtre du givrenecromancer_raisable
Prêtre de la flammenecromancer_raisable
Prêtre du tonnerrenecromancer_raisable
Garde noir blêmenecromancer_raisable
Déchu de Vollnecromancer_raisable
Archer impurnecromancer_raisable
Avant-garde de Vollnecromancer_raisable
Damné pourrissantnecromancer_raisable
Damné pourrissantnecromancer_raisable
Roueurabyssal, has_one_hand_axe
Veilleur primitifabyssal
Roueurabyssal, has_one_hand_axe, necromancer_raisable
Veilleur primitifabyssal, necromancer_raisable
Aberration suturéepoison_zombie, necromancer_raisable
Mort purulentnecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Noble mortnecromancer_raisable
Noble mortnecromancer_raisable
Noble mortenecromancer_raisable
Noble mortenecromancer_raisable
Sujet d'expérience décédénecromancer_raisable
Noble mortenecromancer_raisable
Infernaire infestéfeline_beast
Infernaire infestéfeline_beast
Infernaire brûlé infestéfeline_beast
Infernaire infestéfeline_beast
Ronge-phalangesblight_boss
Dogue frénétique infestécanine_beast, blight_doesnt_engage
Pétrel infestéflying
Élémentaire de cendres infestéearth_elemental
Cendresporeblight_boss, earth_elemental
Incinérateur infestéuses_suicide_explode
Hazarat, le Propagateurblight_boss, uses_suicide_explode
Saumure infestéewater_elemental
Saumure infestéewater_elemental
Maelström infesténo_strider_mod, water_elemental
Titan gelé infestéearth_elemental
Sharnathblight_boss, earth_elemental
Titan gelé infestéearth_elemental
Loup alpha infestécanine_beast
Ystral, le Traqueur de l'hiverblight_boss, canine_beast
Ephrexis, l'Arpenteur de l'Infestationblight_boss
Roue de la terreur infestéeno_strider_mod, uses_suicide_explode
Mineur infestéhas_one_hand_axe
Mineur infestéhas_one_hand_axe
Bête infestéeursine_beast
Avalanche, le Contaminéblight_boss, golem
Éclat infestégolem
Hurleuse infestéeflying
Lathaniel, le Dépourvu de conscienceblight_boss
Craquéchine, la Matriarche décharnéeblight_boss
Mishne, la Lépiote grouillanteblight_boss
Ressuscité instableuses_suicide_explode
Gangrel, l'Écorchéblight_boss
Martyr infestéuses_suicide_explode
Forcené infestéuses_suicide_explode
Stenly, l'Esprit gangrenéblight_boss, uses_suicide_explode
Larve infestéeuses_suicide_explode
Larve infestéeuses_suicide_explode
Rosaria, la Sirène sporifèreblight_boss
Crabe royal infestécrustacean_beast
Crabe épineux infestécrustacean_beast
Crabe des oursins infestécrustacean_beast
Araignée de mer infestéecrustacean_beast
Crabe royal infestécrustacean_beast
Crabe épineux infestécrustacean_beast
Crabe des oursins infestécrustacean_beast
Araignée de mer infestéecrustacean_beast
Crabe-bouclier infestécrustacean_beast
Fouilleur infestécrustacean_beast
Cognepinceblight_boss
Justicar infestétemplar
Pupille infestéetemplar
Gardien infestétemplar
Sœur infestéefemale, templar
Traqueur infestétemplar
Chaman infestégoatman
Tisse-flammes infestégoatman
Diable infestégoatman
Homme-bouc infestégoatman
Homme-bouc infestégoatman
Orolath, l'Écraseur de limacesblight_boss, goatman
Traqueur d'os infesténecromancer_raisable
Traqueur d'os infesténecromancer_raisable
Archer ancien infesténecromancer_raisable
Colosse infesténecromancer_raisable
Nécromancien infestéraises_dead
Sketh, l'Amalgame de sporesblight_boss
Singe de sang infestéprimate_beast
Singe du carnage infestéprimate_beast
Singe de sang infestéprimate_beast
Singe du carnage infestéprimate_beast
Chef de meute infestéprimate_beast
Chef de meute infestéprimate_beast
Arduk, le Semeur de putréfactionblight_boss, primate_beast
Jodin Vêpre, l'Apôtre contaminéblight_boss
Éden, la Parlefléaublight_boss
Cobra des ronces infestémedium_small_height
Vilislathablight_boss
Bannisseur des Purifiésblight_boss
Ghroth, le Soufflespore corrupteurblight_boss
Pitbull infestécanine_beast, gladiator, has_one_hand_axe
Coq infestégladiator
Pitbull infestécanine_beast, gladiator, has_one_hand_axe
Coq infestégladiator
Coq démon infestégladiator
Gladiateur infestégladiator
Gladiateur infestégladiator
Taureau infestégladiator
Molosse infestéfeline_beast
Hachecorne, l'Aplatisseur de terreblight_boss, gladiator
Golem de charognegolem
Golem de foudreaura_bearer
Baran, le Croiséexile
Baran, le Croiséexile
Baran, le Croiséexile
Baran, le Croisécrusader_conqueror_boss, elderslayer, energy_armour, exile
Baran, le Croisécrusader_conqueror_boss, elderslayer, energy_armour, exile
Baran, le Croisécrusader_conqueror_boss, elderslayer, energy_armour, exile
Baran, le Croiséenergy_armour, exile
Thaumaturge baranitecrusader_monster, influence_monster
Templier baranitecrusader_monster, influence_monster, templar
Inquisiteur baranitecrusader_monster, influence_monster, templar
Clerc baraniteaura_bearer, crusader_monster, influence_monster, templar
Sœur baranitecrusader_monster, female, influence_monster, templar
Prêcheur baranitecrusader_monster, influence_monster, templar
Chevalier expiateur baranitecrusader_monster, has_one_hand_axe, influence_monster
Thaumaturge baranitecrusader_monster, influence_monster
Templier baranitecrusader_monster, influence_monster, templar
Inquisiteur baranitecrusader_monster, influence_monster, templar
Clerc baraniteaura_bearer, crusader_monster, influence_monster, templar
Sœur baranitecrusader_monster, female, influence_monster, templar
Prêcheur baranitecrusader_monster, influence_monster, templar
Chevalier expiateur baranitecrusader_monster, has_one_hand_axe, influence_monster
Démiurge de manacrusader_monster, influence_monster
Ancre arcaniquecrusader_monster, influence_monster
Véritania, la Rédemptriceelderslayer, exile, redeemer_conqueror_boss
Véritania, la Rédemptriceexile
Véritania, la Rédemptriceexile
Véritania, la Rédemptriceenergy_armour, exile
Véritania, la Rédemptriceelderslayer, energy_armour, exile, redeemer_conqueror_boss
Véritania, la Rédemptriceenergy_armour, exile
Véritania, la Rédemptriceenergy_armour, exile
Combattant cristallineyrie_monster, influence_monster, water_elemental
Mande-neigeeyrie_monster, female, influence_monster
Chevalier rédempteureyrie_monster, female, influence_monster
Sentinelle rédemptriceeyrie_monster, female, influence_monster
Rhex des neigeseyrie_monster, influence_monster
Sentinelle célesteeyrie_monster, influence_monster
Vomisseur des nuageseyrie_monster, influence_monster
Faucon des neigeseyrie_monster, influence_monster
Combattant cristallineyrie_monster, influence_monster, water_elemental
Mande-neigeeyrie_monster, female, influence_monster
Chevalier rédempteurfemale
Sentinelle rédemptricefemale
Rhex des neigeseyrie_monster, influence_monster
Vomisseur des nuageseyrie_monster, influence_monster
Al-Hezmin, le Chasseurexile
Al-Hezmin, le Chasseurexile
Al-Hezmin, le Chasseurexile
Al-Hezmin, le Chasseurelderslayer, energy_armour, exile, hunter_conqueror_boss
Al-Hezmin, le Chasseurelderslayer, energy_armour, exile, hunter_conqueror_boss
Al-Hezmin, le Chasseurenergy_armour, exile
Al-Hezmin, le Chasseurelderslayer, energy_armour, exile, hunter_conqueror_boss
Cobra fouisseurbasilisk_monster, extra_extra_large_height, influence_monster
Vipère fouisseusebasilisk_monster, extra_extra_large_height, influence_monster
Aspic prédateurbasilisk_monster, influence_monster, medium_small_height
Scorpion prédateurbasilisk_monster, influence_monster
Traqueur d'hommesbasilisk_monster, influence_monster
Arachnée doréebasilisk_monster, influence_monster
Arachnée boursoufléebasilisk_monster, influence_monster
Aspic fouisseurbasilisk_monster, extra_extra_large_height, influence_monster
Aspic fouisseurbasilisk_monster, extra_extra_large_height, influence_monster
Chiméral exotiquebasilisk_monster, influence_monster
Nuée prédatricebasilisk_monster, female, influence_monster
Nuée prédatricebasilisk_monster, female, influence_monster
Vipère ailéebasilisk_monster, influence_monster
Aspic prédateurbasilisk_monster, influence_monster
Scorpion prédateurbasilisk_monster, influence_monster
Traqueur d'hommesbasilisk_monster, influence_monster
Arachnée doréebasilisk_monster, influence_monster
Chiméral exotiquebasilisk_monster, influence_monster
Nuée prédatricebasilisk_monster, female, influence_monster
Nuée prédatricebasilisk_monster, female, influence_monster
Vipère ailéebasilisk_monster, influence_monster
Drox, le Seigneur de guerreexile
Drox, le Seigneur de guerreexile
Drox, le Seigneur de guerreexile
Drox, le Seigneur de guerreelderslayer, energy_armour, exile, warlord_conqueror_boss
Drox, le Seigneur de guerreelderslayer, energy_armour, exile, warlord_conqueror_boss
Drox, le Seigneur de guerreenergy_armour, exile
Drox, le Seigneur de guerreelderslayer, energy_armour, exile, warlord_conqueror_boss
Volaille de guerreadjudicator_monster, gladiator, influence_monster
Volaille gardienneadjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Aspect de la Gloireadjudicator_monster, influence_monster
Mâcheur d'osadjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster
Aspect de la Grâceadjudicator_monster, influence_monster
Aspect de la Puissanceadjudicator_monster, influence_monster
Champion de l'Arèneadjudicator_monster, influence_monster
Maître de l'Arèneadjudicator_monster, influence_monster
Volaille de guerreadjudicator_monster, gladiator, influence_monster
Volaille gardienneadjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Aspect de la Gloireadjudicator_monster, influence_monster
Mâcheur d'osadjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster
Aspect de la Grâceadjudicator_monster, influence_monster
Aspect de la Puissanceadjudicator_monster, influence_monster
Champion de l'Arèneadjudicator_monster, influence_monster
Maître de l'Arèneadjudicator_monster, influence_monster
Volaille de guerreadjudicator_monster, gladiator, influence_monster
Volaille gardienneadjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Arénaire loyaladjudicator_monster, gladiator, influence_monster
Mâcheur d'osadjudicator_monster, canine_beast, gladiator, has_one_hand_axe, influence_monster
Vexillum Immortalisadjudicator_monster, influence_monster, wood_armour
Vexillum Immortalisadjudicator_monster, influence_monster, wood_armour
Vexillum Immortalisadjudicator_monster, influence_monster, wood_armour
Sirus, l'Éveilleur de Mondeselderslayer, exile, no_maven, pinnacle_boss
Sirus, l'Éveilleur de Mondesexile, no_maven, pinnacle_boss
Sirus, l'Éveilleur de Mondesenergy_armour, exile, extra_extra_large_height, no_maven, pinnacle_boss
Sirus, l'Éveilleur de Mondesenergy_armour, exile, extra_extra_large_height, no_maven, pinnacle_boss
Sirus, l'Éveilleur de Mondesexile, no_maven
Sirus, l'Éveilleur de Mondesexile, no_maven
Sirus, l'Éveilleur de Mondesexile, no_maven
Officier Kiracmail_armour
Officier Kiracmail_armour
Officier Kiracmail_armour
Archer de l'Avant-gardeno_cannot_die_aura
Fantassin de l'Avant-gardehas_two_hand_axe, no_cannot_die_aura, templar
Pupille orphelinetemplar
Gardien orphelintemplar
Pupille orphelinetemplar
Omniphobie, la Manifestation de la Peuraffliction_boss
Omniphobie, la Manifestation de la Peuraffliction_boss, simulacrum_boss
Kosis, la Révélationaffliction_boss
Kosis, la Révélationaffliction_boss, simulacrum_boss
Explosion mortelle grandissanteextra_extra_large_height
Noyau instableuses_suicide_explode
Golem de charognegolem
Ursidon sauvageursine_beast
Ursidon sauvageursine_beast
Infernaire sauvagefeline_beast
Infernaire sauvagefeline_beast
Ronce-loup sauvagecanine_beast
Ronce-loup sauvagecanine_beast
Singe sauvageprimate_beast
Singe sauvageprimate_beast
Hirsute sauvageursine_beast
Hirsute sauvageursine_beast
Mordeur sauvagecanine_beast
Mordeur sauvagecanine_beast
Mordeur sauvagecanine_beast
Chef de meute sauvageprimate_beast
Chef de meute sauvageprimate_beast
Chef de meute sauvageprimate_beast
Dos-hérissé sauvagerodent_beast
Dos-hérissé sauvagerodent_beast
Dos-hérissé sauvagerodent_beast
Matriarche hirsute sauvageursine_beast
Matriarche hirsute sauvageursine_beast
Matriarche hirsute sauvageursine_beast
Infernaire alpha sauvagefeline_beast
Infernaire alpha sauvagefeline_beast
Infernaire alpha sauvagefeline_beast
Dos-chardon sauvageprimate_beast
Dos-chardon sauvageprimate_beast
Dos-chardon sauvageprimate_beast
Vautour vivaceflying
Vautour vivaceflying
Vautour vivaceflying
Mâchoire primitiveamphibian_beast
Mâchoire primitiveamphibian_beast
Mâchoire primitiveamphibian_beast
Crabe primitifuses_suicide_explode
Pince-broyeuse primitivecrustacean_beast
Pince-broyeuse primitivecrustacean_beast
Pince-broyeuse primitivecrustacean_beast
Mande-kyste primitifgoatman
Mande-kyste primitifgoatman
Mande-kyste primitifgoatman
Ersi, la Mère des Roncesursine_beast
Namharim, Né de la Nuitfeline_beast
Oshabi, Avatar du Bosquetnature_boss, oshabi_boss
Liane férocewood_armour
Marteau de lianeswood_armour
Liane férocewood_armour
Liane férocewood_armour
Liane Garde-bosquetwood_armour
Liane Garde-bosquet primitivewood_armour
Verger instableuses_suicide_explode
Mélur Faucheronceursine_beast
Mélur Faucheronceursine_beast
Mélur Faucheronceursine_beast
Mélur Faucheronceursine_beast
Élida Griffecloquefeline_beast, nature_boss
Élida Griffecloquefeline_beast
Élida Griffecloquefeline_beast
Élida Griffecloquefeline_beast
[UNUSED] We Doing Dragons Nowflying
Murgeth Chantefangenature_boss
Démonwood_armour
Recrue cliquetantenecromancer_raisable
Recrue cliquetantenecromancer_raisable
Gazuul, l'Engeance de la sécheresserodent_beast
Gazuul, l'Engeance de la sécheresserodent_beast
Abomination perforanterodent_beast
Gazuul, l'Engeance de la sécheresserodent_beast
[UNUSED] Soul of the Riverwater_elemental
Esclave réticentuses_suicide_explode
Esclave réticentuses_suicide_explode
Totem à shrapnelwood_armour
Totem à shrapnelwood_armour
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritémilitary
Agent de sécuritéhas_two_hand_axe, military
Agent de sécuritéhas_two_hand_axe, military
Agent tireurmilitary
Agent tireurmilitary
Agent conjurateurmilitary
Agent conjurateurmilitary
Capitaine de la gardemilitary
Capitaine de la gardemilitary
Capitaine de la gardehas_two_hand_axe, military
Capitaine de la gardehas_two_hand_axe, military
Officier thaumaturgiquemilitary
Officier thaumaturgiquemilitary
Capitaine de la gardeheist_guard, military
Capitaine de la gardehas_two_hand_axe, heist_guard, military
Officier thaumaturgiqueheist_guard, military
Agent en chefmilitary
Spécialiste de la sécuritéhas_two_hand_axe, military
Agent en chefmilitary
Spécialiste de la sécuritéhas_two_hand_axe, military
Sculpteur de chairhas_two_hand_axe, heist_science_miniboss_monster
Rapiéceuse de cadavresheist_science_miniboss_monster
Sculpteur de chairhas_two_hand_axe
Violateurheist_guard
Sujet cliquetanthas_one_hand_axe
Sujet cliquetanthas_one_hand_axe
Héré-techheist_guard
Héré-techheist_guard
Nécroscientifiqueheist_guard
Nécroscientifiqueheist_guard
Héré-tech supérieurheist_guard
Héré-tech supérieurheist_guard
Nécroscientifique supérieurheist_guard
Nécroscientifique supérieurheist_guard
Rat de laborodent_beast
Brute infâmeheist_guard
Brute infâmeheist_guard
Brute infâmeheist_guard
Brute infâmeheist_guard
Braconnier avareheist_guard
Pyromane sadiqueheist_guard
Trafiquant rancunierheist_guard
Cogneur ignobleheist_guard
Cogneur ignobleheist_guard
Assassin inculteheist_guard
Incendiaire malsainheist_guard
Brise-doshas_two_hand_axe
Brise-doshas_two_hand_axe
Autopatrouilleur ardentgolem
Autopatrouilleur ardentgolem
Ember Auto-Scoutgolem
Autopatrouilleur givrégolem
Autopatrouilleur givrégolem
Frost Auto-Scoutgolem
Arachno-sentinelleuses_suicide_explode
Écraseur rouillégolem
Écraseur rouillégolem
Rusty Crushergolem
Exécuteur du sanctuaireI_see_brothers_card, military
Exécuteur du sanctuairemilitary
Exécuteur du sanctuairemilitary
Gardien du sanctuairehas_two_hand_axe, I_see_brothers_card, military
Gardien du sanctuairehas_two_hand_axe, military
Gardien du sanctuairehas_two_hand_axe, military
Golem de charognegolem
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Tourellewood_armour
Golem de charognegolem
Ormud, Démon du Délugeflying
Ormud, Démon du Délugeflying
Démon des Noyésflying
Ormud, Démon du Délugeflying
Noyau instableuses_suicide_explode
Rampant de l'agonieenergy_armour
Sentinelle de puretéenergy_armour
La Prodigepinnacle_boss
La Prodigepinnacle_boss
Nucléus de la Prodigeeldritch_pinnacle_boss, pinnacle_boss
Noyau instableuses_suicide_explode
Cœur instableuses_suicide_explode
Orbe de la Prodigeuses_suicide_explode
Le Maître des Épreuvestrialmaster_boss
Lancier de l'Épreuvespawner_cannot_spawn_as_rare
Lancier ancienspawner_cannot_spawn_as_rare
Lancier de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-orage de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-orage de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-orage de l'Épreuvespawner_cannot_spawn_as_rare
Mande-étincelle de l'Épreuvespawner_cannot_spawn_as_rare
Mande-étincelle de l'Épreuvespawner_cannot_spawn_as_rare
Trial Stormchaserspawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvespawner_cannot_spawn_as_rare
Mande-vent de l'Épreuvespawner_cannot_spawn_as_rare
Mande-vent de l'Épreuvespawner_cannot_spawn_as_rare
Trial Windchaserspawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvespawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvespawner_cannot_spawn_as_rare
Trial Flamechaserspawner_cannot_spawn_as_rare
Mande-braise de l'Épreuvespawner_cannot_spawn_as_rare
Mande-braise de l'Épreuvespawner_cannot_spawn_as_rare
Rôdeur de l'Épreuvespawner_cannot_spawn_as_rare
Rôdeur de l'Épreuvespawner_cannot_spawn_as_rare
Machiniste de l'Épreuvespawner_cannot_spawn_as_rare
Machiniste de l'Épreuvespawner_cannot_spawn_as_rare
Invocateur de l'Épreuvespawner_cannot_spawn_as_rare
Invocateur de l'Épreuvespawner_cannot_spawn_as_rare
Singe de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare
Singe de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode
Singe de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode
Singe de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare
Horreur de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare
Horreur de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode
Horreur de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare, uses_suicide_explode
Horreur de l'Épreuveprimate_beast, spawner_cannot_spawn_as_rare
Chef de clan de l'Épreuveprimate_beast
Chef de clan de l'Épreuveprimate_beast
Chef de clan de l'Épreuveprimate_beast
Pyronoyau modelégolem, spawner_cannot_spawn_as_rare
Pyronoyau modelégolem, spawner_cannot_spawn_as_rare
Pyronoyau modelégolem, spawner_cannot_spawn_as_rare
Wrought Flamecoregolem, spawner_cannot_spawn_as_rare
Cryonoyau modelégolem, spawner_cannot_spawn_as_rare
Cryonoyau modelégolem, spawner_cannot_spawn_as_rare
Cryonoyau modelégolem, spawner_cannot_spawn_as_rare
Wrought Wintercoregolem, spawner_cannot_spawn_as_rare
Électronoyau modelégolem, spawner_cannot_spawn_as_rare
Électronoyau modelégolem, spawner_cannot_spawn_as_rare
Électronoyau modelégolem, spawner_cannot_spawn_as_rare
Wrought Stormcoregolem, spawner_cannot_spawn_as_rare
Khaonoyau modelégolem, spawner_cannot_spawn_as_rare
Khaonoyau modelégolem, spawner_cannot_spawn_as_rare
Khaonoyau modelégolem, spawner_cannot_spawn_as_rare
Wrought Voidcoregolem, spawner_cannot_spawn_as_rare
Arpenteur modelégolem, spawner_cannot_spawn_as_rare
Arpenteur modelégolem, spawner_cannot_spawn_as_rare
Disciple du chaosflying
Arachnée verruqueusespawner_cannot_spawn_as_rare
Arachnée verruqueusespawner_cannot_spawn_as_rare
Jeune arachnée piqueusespawner_cannot_spawn_as_rare
Jeune arachnée piqueusespawner_cannot_spawn_as_rare
Quetzalinflying, spawner_cannot_spawn_as_rare
Mécabot givrégolem
Mécabot givrégolem
Mécabot électrochargégolem
Mécabot électrochargégolem
Projection de mécabotgolem
Projection de mécabotgolem
Mécabot givrégolem
Mécabot électrochargégolem
Projection de mécabotgolem
Projection de mécabotgolem
Mécabot fragilegolem
Mécabot électro-animégolem
Mécabot fragilegolem
Mécabot électro-animégolem
Uhtred, le Traître avideflying, ward_armour
Nightmare of Uhtredflying, ward_armour
Nightmare of Uhtredflying, ward_armour
Vorana, la Dernière à succomberward_armour
Nightmare of Voranaward_armour
Orbe instable de Voranauses_suicide_explode
Vorana Volatileuses_suicide_explode
Épéiste squelette exhuménecromancer_raisable
Unearthed Skeletal Swordsmannecromancer_raisable
Épéiste squelette exhuménecromancer_raisable
Guerrier squelette exhuménecromancer_raisable
Unearthed Skeletal Warriornecromancer_raisable
Guerrier squelette exhuménecromancer_raisable
Guerrier squelette exhuménecromancer_raisable
Archer squelette exhuménecromancer_raisable
Unearthed Skeletal Archernecromancer_raisable
Archer squelette exhuménecromancer_raisable
Saccageur exhuménecromancer_raisable
Unearthed Rampagernecromancer_raisable
Saccageur exhuménecromancer_raisable
Sorcerune exhuméward_armour
Unearthed Runecasterward_armour
Sorcerune exhuméward_armour
Soldat exhuméhas_one_hand_axe, ward_armour
Unearthed Soldierhas_one_hand_axe, ward_armour
Soldat exhuméhas_one_hand_axe, ward_armour
Rejeton exhuménecromancer_raisable
Rejeton exhuménecromancer_raisable
Arbalétrier de la Faux noireis_runic_monster, ward_armour, expedition_monster
Black Scythe Arbalistis_runic_monster, ward_armour, expedition_monster
Arbalétrier de la Faux noireis_runic_monster, ward_armour
Arbalétrier de la Faux noireis_runic_monster, ward_armour, expedition_monster
Chevalier du Soleilis_runic_monster, ward_armour, expedition_monster
Knight of the Sunis_runic_monster, ward_armour, expedition_monster
Chevalier du Soleilis_runic_monster, ward_armour
Chevalier runiqueis_runic_monster, ward_armour, expedition_monster
Runed Knightis_runic_monster, ward_armour, expedition_monster
Chevalier runiqueis_runic_monster, ward_armour
Prêtre du Caliceis_runic_monster, ward_armour, expedition_monster
Priest of the Chaliceis_runic_monster, ward_armour, expedition_monster
Prêtre du Caliceis_runic_monster, ward_armour
Prêtre du Caliceis_runic_monster, ward_armour, expedition_monster
Druide du Cercle briséis_runic_monster, ward_armour, expedition_monster
Druide du Cercle briséis_runic_monster, ward_armour, expedition_monster
Druide du Cercle briséis_runic_monster, ward_armour
Édryd, le Deuxième Prophèteward_armour
Familier druidique calamiteuxis_runic_monster, rodent, expedition_monster
Druidic Dire Familiaris_runic_monster, rodent, expedition_monster
Familier druidique calamiteuxis_runic_monster, rodent
Mercenaire de la Faux noireis_runic_monster, ward_armour, expedition_monster
Black Scythe Mercenaryis_runic_monster, ward_armour, expedition_monster
Mercenaire de la Faux noireis_runic_monster, ward_armour
Surveillant de l'Ordreis_runic_monster, ward_armour, expedition_monster
Order Ostiaryis_runic_monster, ward_armour, expedition_monster
Surveillant de l'Ordreis_runic_monster, ward_armour
Disciple d'Uhtredward_armour
Surveillant de l'Ordreward_armour, expedition_monster
Medved, l'Abatteur de héroshas_one_hand_axe, ward_armour
Nightmare of Medvedhas_one_hand_axe, ward_armour
Clerc du Cercle briséis_runic_monster, ward_armour
Fanatique du Cercle briséis_runic_monster, ward_armour
Archidruide du Cercle briséis_runic_monster, ward_armour
Olroth, l'Origine de la Chuteward_armour
Golem de foudreaura_bearer
[DNT] Iron Point v2necromancer_raisable
[DNT] Chatter v2necromancer_raisable
Traqueur d'os anciennecromancer_raisable
Archer distordunecromancer_raisable
Rampant modelégolem
Dévoreurdevourer
Ursidé plongeantursine_beast
Veilleur impérialmail_armour
Ver de vaseno_cannot_die_aura
Titan ardentearth_elemental
Prêtre du Caliceis_runic_monster, ward_armour, expedition_monster
Zombie exhuménecromancer_raisable
Golem de foudreaura_bearer
Diablotin démoniaquebeyond_demon
Diablotin démoniaquebeyond_demon
Diablotin démoniaquebeyond_demon, no_spirit_walkers_archnemesis
Bête démoniaquebeyond_demon
Bête démoniaquebeyond_demon
Bête démoniaquebeyond_demon, no_spirit_walkers_archnemesis
Horreur démoniaquebeyond_demon
Horreur démoniaquebeyond_demon
Horreur démoniaquebeyond_demon, no_spirit_walkers_archnemesis
Harpie démoniaquebeyond_demon
Harpie démoniaquebeyond_demon
Harpie démoniaquebeyond_demon
Meneur démoniaquebeyond_demon
Meneur démoniaquebeyond_demon
Meneur démoniaquebeyond_demon
K'tash, le Pâtre de la hainebeyond_demon, has_two_hand_axe, hellscape_demon_boss
K'tash, le Pâtre de la hainebeyond_demon, has_two_hand_axe, hellscape_demon_boss
Homoncule affamébeyond_demon
Homoncule affamébeyond_demon
Brute affaméebeyond_demon
Brute affaméebeyond_demon
Glouton affamébeyond_demon
Glouton affamébeyond_demon
Difforme affamébeyond_demon
Difforme affamébeyond_demon
Sculpte-sang affamébeyond_demon
Sculpte-sang affamébeyond_demon
Macérateur affamébeyond_demon
Macérateur affamébeyond_demon
Ghorr, la Mâchoire voracebeyond_demon, hellscape_flesh_boss
Chérubin pâlebeyond_demon
Chérubin pâlebeyond_demon
Serviteur pâlebeyond_demon
Serviteur pâlebeyond_demon
Vertue pâlebeyond_demon
Vertue pâlebeyond_demon
Ange pâlebeyond_demon
Ange pâlebeyond_demon
Séraphin pâlebeyond_demon
Séraphin pâlebeyond_demon
Beïdat, l'Archange de la Mortbeyond_demon, hellscape_pale_boss
Nightmare of Beidatbeyond_demon, hellscape_pale_boss
Noyénecromancer_raisable
Noyénecromancer_raisable
Noyénecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Traqueur d'os anciennecromancer_raisable
Disciple de l'Oursnecromancer_raisable
Disciple du Sangliernecromancer_raisable
Disciple du Cerfnecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Rhoa squelettiquenecromancer_raisable
Sang bouillonnantwater_elemental
Arpenteur des maréeswater_elemental
Feu mauditwater_elemental
Feu mauditwater_elemental
Titan en ruinesearth_elemental
Titan imposantearth_elemental
Bête cavernicoleursine_beast, necromancer_raisable
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Cristal vivantuses_suicide_explode
Jaguar du néanteldritch_perfection_monster, feline_beast
Jaguar du néantfeline_beast
Rôdeur du néanteldritch_perfection_monster
Écorcheur du néanteldritch_perfection_monster
Minotaure en fusioneldritch_perfection_monster
Golem en fusioneldritch_perfection_monster
Malheureux en fusioneldritch_perfection_monster
Parasite dévoreurcrustacean_beast, eldritch_perfection_monster
Parasite dévoreurcrustacean_beast
Consuming Parasitecrustacean_beast, eldritch_perfection_monster
Parasite dévoreurcrustacean_beast, eldritch_perfection_monster
Parasite dévoreurcrustacean_beast
Consuming Parasitecrustacean_beast, eldritch_perfection_monster
Infestateur dévoreurcrustacean_beast, uses_suicide_explode
Porteur dévoreureldritch_perfection_monster
Esclave dévoreureldritch_perfection_monster
Troglodyte grotesqueeldritch_perfection_monster
Mâchoire grotesqueeldritch_perfection_monster
Mâchoire grotesqueeldritch_perfection_monster
Mutilateur grotesqueeldritch_perfection_monster
Mutilateur grotesqueeldritch_perfection_monster
Broyeur grotesqueeldritch_perfection_monster
Broyeur grotesqueeldritch_perfection_monster
L'Astre noirunique_map_boss
L'Exarque ardenteldritch_pinnacle_boss, unique_map_boss, pinnacle_boss
Le Mangeur de mondeseldritch_pinnacle_boss, unique_map_boss, pinnacle_boss
La Faim infinieinfinite_hunger, unique_map_boss
Spriggan squelettiquewood_armour
Treantwood_armour
Pyrocarapateurgolem
Cryocarapateurgolem
Électrocarapateurgolem
Pyrorécupérateurgolem
Cryorécupérateurgolem
Électrorécupérateurgolem
Exossature de la forgegolem
Gyrobot givrégolem
Gyrobot électrochargégolem
Effigie de Non-mort ardentenecromancer_raisable
Effigie de la Nature sauvagearcher_boss
Effigie de Volcanismetemplar
Effigie d'Iridescencecrustacean_beast
Effigie du Guerrier lunairemilitary
Effigie de Non-mort tournoyanteno_strider_mod
Effigie de l'Esclavagistehas_one_hand_axe, templar
Effigie de Barbarieprimate_beast
Effigie de Morthas_two_hand_axe
Effigie de l'Imperiummilitary
Effigie de Révulsionamphibian_beast
Effigie de Périlhas_caster_mod
Arbalétrier de la Faux noireward_armour, expedition_monster
Mercenaire de la Faux noireward_armour, expedition_monster
Édryd, le Deuxième Prophèteward_armour
Chevalier du Soleilward_armour, expedition_monster
Chevalier runiqueis_runic_monster, ward_armour, expedition_monster
Prêtre du Caliceward_armour, expedition_monster
Surveillant de l'Ordreward_armour, expedition_monster
Disciple du Soleilward_armour
Disciple d'Uhtredward_armour
Druide du Cercle briséward_armour, expedition_monster
Familier druidique calamiteuxrodent, expedition_monster
Singe primalprimate_beast, unique_map_boss
Le Premier Rhoaunique_map_boss
Cracheur colossalunique_map_boss
Mâchoire gigantesqueamphibian_beast, unique_map_boss
Reine de l'Étreinteunique_map_boss
Dévoreur anciendevourer, unique_map_boss
Effigie de Froid mordantgoatman
Effigie d'Effluents urbainswater_elemental
Effigie de Téméritégladiator
Archimage mortelsanctum_guard, sanctum_monster, sanctum_guard
Sentinelle d'obsidiennesanctum_guard, sanctum_monster, sanctum_guard
Gardien ensevelissantsanctum_guard, sanctum_monster, sanctum_guard
Archimage nonmourantsanctum_guard, sanctum_monster, sanctum_guard
Danse-lames mortelsanctum_guard, sanctum_monster, sanctum_guard
Archer Templiersanctum_guard, sanctum_monster, sanctum_guard
Archimage pourpresanctum_guard, sanctum_monster, sanctum_guard
Sentinelle infernalesanctum_guard, sanctum_monster, sanctum_guard
Combattant masquésanctum_guard, sanctum_monster, sanctum_guard
Assassin azursanctum_guard, sanctum_monster, sanctum_guard
Noyau instableextra_extra_large_height, uses_suicide_explode
Miséreux dissimulésanctum_monster
Ectoplasme traqueursanctum_monster
Ectoplasme traqueursanctum_monster
Goliath titubantsanctum_monster
Spectre azursanctum_monster
Charognard nocifsanctum_monster
Harpie infernalesanctum_monster
Harpie infernalesanctum_monster
Gardien du reliquaire recoususanctum_monster
Spectre tourmentésanctum_monster
Lithomancien en décompositionsanctum_monster
Lithomancien renforcésanctum_monster
Gargouille nimbéesanctum_monster
Gargouille ignéesanctum_monster
Gargouille ignéesanctum_monster
Gargouille ignéesanctum_monster
Gargouille ossifiéegladiator, sanctum_monster
Ange sinistresanctum_monster
Horreur surnaturellesanctum_monster
Noyau instableuses_suicide_explode
Varakath, le Cireuxsanctum_monster
Braom, Sujet numéro unsanctum_monster, sanctum_braom_boss
Uzar, Sujet numéro deuxsanctum_monster, sanctum_uzar_boss
Xénathar, le Faucheur Templiersanctum_monster
[DNT] Templar Reapersanctum_monster
Lycia, Hérétique impiesanctum_monster
Lycia, Héraut des Souilléssanctum_monster
Lycia, Héraut des Souilléssanctum_monster
Archévêque pourpresanctum_monster
Prêtre pourpresanctum_monster
Spectre majeursanctum_monster
Gardien nimbésanctum_monster
Cleansing Guardiansanctum_monster
Lithomancien colossalsanctum_monster
Instabilité de Voranauses_suicide_explode
Sentinelle de l'absolution transcendéeinnocence_story, templar
Œil forgémedium_small_height
Chauve-souris forgéeflying
Ataxia, forgée dans la Fissureraises_dead
Singe forgéprimate_beast
Singe forgéprimate_beast
Singe forgéprimate_beast
Crabe forgécrustacean_beast
Élémentaire forgéwater_elemental
Élémentaire d'orbe forgéno_strider_mod, water_elemental
Crabe pesant forgécrustacean_beast
Dévoreur forgédevourer
Serpent titanesque forgébasilisk_monster, extra_extra_large_height, influence_monster, no_final_gasp, no_forced_item_drops, no_fractured
Knepha, Rampante des Cavernesmedium_small_height
Squelette forgénecromancer_raisable
Squelette décomposénecromancer_raisable
Squelette forgénecromancer_raisable
Squelette forgénecromancer_raisable
Squelette forgénecromancer_raisable
Rampant du néant forgénecromancer_raisable
Ours squelette forgéursine_beast, necromancer_raisable
Nécromancien forgéraises_dead
Autonomir, Ravageur de l'obéissancegolem
Exodos, le Chasseur de Lichesward_armour
Noyau instableuses_suicide_explode
Noyau instableuses_suicide_explode
Guerrier Sang-liékarui
Bloodbound Warriorkarui
Bloodbound Warriorkarui
Frénésistekarui
Frenzymongerkarui
Sage honoréekarui
Honoured Sagekarui
Corne de Hinekorakarui
Hinekora's Hornkarui
Passeuse spirituellekarui
Death's Guidekarui
Sage du crépusculekarui
Sunset Sagekarui
Sonneur de guerrekarui
Warcallerkarui
Contre-déferlantekarui
Riptidekarui
Pêcheur au filetkarui
Trawlerkarui
Trawlerkarui
Danseuse de la Lunekarui
Moon Dancerkarui
Moon Dancerkarui
Dompteuse de maréeskarui
Tidecallerkarui
Cracheur de flammeskarui
Firebreatherkarui
Gardien de l'oragekarui
Storm Guardkarui
Chaman de Tawhoakarui
Tawhoa Shamankarui
Archère automnalekarui
Autumnal Archerkarui
Autumnal Archerkarui
Archère automnalekarui
Sculpteuse de jadekarui
Jadecrafterkarui
Contremaîtrekarui
Fieldmasterkarui
Murkarui
Murkarui
Démolisseur noirécorcekarui
Blackbark Demolisherkarui
Blackbark Demolisherkarui
Pêcheuse à la lancekarui
Spearfisherkarui
Prophète mystiquekarui
Mystic Prophetkarui
Canalisatrice de l'oragekarui
Storm Conduitkarui
Goliath de la nuitkarui
Goliath of Nightkarui
Chaman de jadekarui
Jade Shamankarui
Jade Shamankarui
Esprit de jadekarui
Danseuse à la lancekarui
Spear Dancerkarui
Guerrier honorékarui
Liane férocewood_armour
Puca innomméazmeri_nameless_monster, ursine_beast
Nameless Pucaazmeri_nameless_monster, ursine_beast
Puca innomméazmeri_nameless_monster, ursine_beast
Bête innomméeazmeri_nameless_monster
Nameless Beastazmeri_nameless_monster
Bête innomméeazmeri_nameless_monster
Singe innomméazmeri_nameless_monster, primate_beast
Nameless Apeazmeri_nameless_monster, primate_beast
Singe innomméazmeri_nameless_monster, primate_beast
Nameless Apeazmeri_nameless_monster, primate_beast
Fouisseur innomméazmeri_nameless_monster, devourer
Nameless Burrowerazmeri_nameless_monster, devourer
Fouisseur ensanglantéazmeri_nameless_monster, devourer
Liane férocewood_armour
Chose innomméeazmeri_nameless_monster
Nameless Thingazmeri_nameless_monster
Chose innomméeazmeri_nameless_monster
Changelinuses_suicide_explode
Sectatrice archèreazmeri_cultist_monster
Cultist Archerazmeri_cultist_monster
Sectatrice archèreazmeri_cultist_monster
Sectatrice dansedagueazmeri_cultist_monster
Cultist Daggerdancerazmeri_cultist_monster
Sectatrice dansedagueazmeri_cultist_monster
Sectatrice sorcièreazmeri_cultist_monster
Cultist Witchazmeri_cultist_monster
Sectatrice sorcièreazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Cultist Warriorazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Cultist Warriorazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Cultist Warriorazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Cultist Warriorazmeri_cultist_monster
Sectateur guerrierazmeri_cultist_monster
Spriggan tréantwood_armour
Treant Sprigganwood_armour
Spriggan tréantwood_armour
Instableuses_suicide_explode
Traqueur innomméazmeri_nameless_monster
Nameless Stalkerazmeri_nameless_monster
Traqueur innomméazmeri_nameless_monster
Sectateur brutalazmeri_cultist_monster
Cultist Bruteazmeri_cultist_monster
Sectateur brutalazmeri_cultist_monster
Crapaud explosifamphibian_beast
Crapaud géant affreuxamphibian_beast
Guerrier serpent imparfaitenergy_armour, exile
Guerrier serpentenergy_armour, exile
Guerrier serpent parfaitenergy_armour, exile
Œil surnaturel imparfaitelder_monster, influence_monster
Œil surnaturelelder_monster, influence_monster
Œil surnaturel parfaitelder_monster, influence_monster
Démiurge primal imparfaitcrusader_monster, influence_monster
Démiurge primalcrusader_monster, influence_monster
Démiurge primal parfaitcrusader_monster, influence_monster
Démon de sang imparfaitbeyond_demon, has_two_hand_axe, hellscape_demon_boss
Démon de sangbeyond_demon, has_two_hand_axe, hellscape_demon_boss
Démon de sang parfaitbeyond_demon, has_two_hand_axe, hellscape_demon_boss
Horreur à lame de scie imparfaitehas_two_hand_axe, unique_map_boss
Horreur à lame de sciehas_two_hand_axe, unique_map_boss
Horreur à lame de scie parfaitehas_two_hand_axe, unique_map_boss
Horreur tranchante imparfaiteunique_map_boss
Horreur tranchanteunique_map_boss
Horreur tranchante parfaiteunique_map_boss
Horreur à aiguilles imparfaiteunique_map_boss
Horreur à aiguillesunique_map_boss
Horreur à aiguilles parfaiteunique_map_boss
Démon sanguinomancien imparfaitbeyond_demon
Démon sanguinomancienbeyond_demon
Démon sanguinomancien parfaitbeyond_demon
Fabrication des ombres imparfaiteextra_extra_large_height
Fabrication des ombresextra_extra_large_height
Fabrication des ombres parfaiteextra_extra_large_height
Goliath à moitié oublié imparfaitgolem
Goliath à moitié oubliégolem
Goliath à moitié oublié parfaitgolem
Sombre faucheuse imparfaiteward_armour
Sombre faucheuseward_armour
Sombre faucheuse parfaiteward_armour
Squelette runique imparfaitward_armour
Squelette runiqueward_armour
Squelette runique parfaitward_armour
Chevalier agité imparfaitward_armour
Chevalier agitéward_armour
Chevalier agité parfaitward_armour
Tigre de la forêt imparfaitfeline_beast
Tigre de la forêtfeline_beast
Tigre de la forêt parfaitfeline_beast
Guerrier de la forêt imparfaitgladiator, has_two_hand_axe
Guerrier de la forêtgladiator, has_two_hand_axe
Guerrier de la forêt parfaitgladiator, has_two_hand_axe
Alchimiste druidique imparfaitkarui
Alchimiste druidiquekarui
Alchimiste druidique parfaitkarui
Noyau instableuses_suicide_explode
Flesh Manipulatorraises_dead
Risen Lackeyuses_suicide_explode, necromancer_raisable
Flayed Vanguardnecromancer_raisable
Flayed Lookoutno_cannot_die_aura, necromancer_raisable
Syndicate Assassinno_cannot_die_aura, templar
Syndicate Operativeno_cannot_die_aura, templar
Syndicate Silencerno_cannot_die_aura, templar
Bound Phantasmno_cannot_die_aura
Syndicate Conduitno_cannot_die_aura
Syndicate Muscleno_cannot_die_aura, templar
Syndicate Enforcerhas_two_hand_axe, no_cannot_die_aura, templar
Syndicate Marksmanno_cannot_die_aura
Mindweave Guardiansynthesised_monster, synthesised_monster
Proto-Synthetesynthesised_monster, synthesised_monster
Surgefiendcanine_beast, synthesised_monster, synthesised_monster
Flaric Synthetesynthesised_monster, synthesised_monster
Frosal Synthetesynthesised_monster, synthesised_monster
Scinteel Synthetesynthesised_monster, synthesised_monster
Aurid Synthetesynthesised_monster, synthesised_monster
Winged Synthetesynthesised_monster
Monster Tags2 /9998 ⍟
NomTags
[ANY MONSTER]construct, fast_movement
Calaf, l'Enfonceur de crânesbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Calaf, l'Enfonceur de crânesbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Tueur impitoyablebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Archer novicebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Éclaireur de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Éclaireur de Kraitynbandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Sentinelle de Kraitynbandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Tireur d'élite d'Ormebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Tireur d'élite d'Ormebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Archer d'élite d'Alirabandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Archer de l'ombrebandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Archer de l'ombrebandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Targa, Braconnier de prédateursbandit, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Targa, Braconnier de prédateursbandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Bras droit sanguinaire d'Alirabandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Partisan de Kraitynbandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Partisan de Kraitynbandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Partisan gardienbandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Poing d'Ormebandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Poing d'Ormebandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Partisan gardienbandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Gardien d'Ormebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Déserteur déloyalbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Gardien d'Ormebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Garde archerbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Haut-garde de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Haut-garde de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Haut-garde de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Haut-garde de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Garde archerbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Scrutâme d'Alirabandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Alira Sombrelanguebandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Alira Sombrelanguebandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Alirabandit, Lanceur de sorts, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Kraityn, le Balafrébandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Kraityn, le Balafrébandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Kraityn, le Rat en cagehas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, zombie
Kraitynbandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Orme, le Brisecrânebandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Orme, le Brisecrânebandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Orme, le Brisébludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Ormebandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Martyr d'Alirabandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode
Martyr foubandit, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode
Martyr ferventbandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode
Fanatique de Doedrebandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode
Fanatique de Doedrebandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique de Doedrebandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, red_blood, slashing_weapon
Martyr d'Alirabandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Garde sanguinaire d'Alirabandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Malfrat novicebandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Traqueur de l'ombrebandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Déserteur impitoyablebandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Esclave de Kraitynbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Bandit de grand cheminbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Bandit béni par l'Ancienbandit, eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Aspirant de Kraitynbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Malfrat novicebandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Fidèle d'Ormebandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Brute d'Ormebandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Brute bénie par l'Ancienbandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement
Fidèle de Ryslathabandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Brute de Ryslathabandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Bandit fidèlebandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit fidèlebandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit fidèlebandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bandit fidèlebandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bandit fidèlebandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bandit fidèlebandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bandit audacieuxbandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Bandit audacieuxbandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Lasar, l'Ambitieuxbandit, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement
Estiver, l'Aliénébandit, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement
Estiver, l'Aliénébandit, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss
Estiver, l'Aliénébandit, elder_map_boss, human, humanoid, is_unarmed, medium_height, non_attacking, not_dex, not_str, plate_armour, red_blood, slashing_weapon, slow_movement
Flarusbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood
Frosisbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood
Rôdeur de la Meute lupinebandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Garde de la Meute lupinebandit, chaos_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Disciple du Cerfbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Corne de Ralakeshbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Acolyte béni par l'Ancienbandit, eldritch, flesh_armour, has_bow, human, humanoid, medium_height, no_legacy_of_zeal, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Azmérien déchubandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Acolyte du Cerfbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Disciple de l'Oursbandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Griffe de Ralakeshbandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Azmérien déchubandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Disciple de l'Oursbandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Disciple du Sanglierbandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Défense de Ralakeshbandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Azmérien déchubandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Disciple du Sanglierbandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Défense de Greusthas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement
Défense de Greustbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement
Martyr d'Aliracleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement
Martyr d'Alirahas_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement
Fidèle d'Ormebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement
Fidèle d'Ormehas_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement
Esclave Kraitynhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement
Esclave Kraitynhas_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement
La Meute animalearcher_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
La Meute animalebandit, hard_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
La Meute animalebandit, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Fidèle pourrissantbandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bête cavernicoleanimal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête grizzlyanimal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête asservieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête asservieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête primitiveanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_fast_movement
La Bête alphaanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
La Bête alphaanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête primitiveanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_fast_movement
La Grande Bête blancheanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
La Grande Bête blancheanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Les Grands Ossements blancsanimal_claw_weapon, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement
Primordiusanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Kartarusanimal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Kartarusanimal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
La Grande Bête Blancheanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Vision blafardeanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Broyeur d'osanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Broyeur d'os veluanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Monstre hirsuteanimal_claw_weapon, aura_bearer, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Mastodonte des fourrésanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête corrompueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête corrompueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête calcinéeanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête corrompueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Hibernateur condamnéanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Hibernateur condamnéanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Hibernateur condamnéanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Tyrannursus Maximusanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Tyrannursus Maximusanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Broyeur d'armureanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête de la forêtanimal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête cavernicoleanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête de la fosseanimal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête fantasmatiqueanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Bête primordialeanimal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement
Brutus, Seigneur carcéraldemon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood
Brutus, Seigneur carcéraldemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Brutus, le Déplacédemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Fidélitas, l'Endeuillédemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
Fidélitas, l'Endeuillédemon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
L'Affreux Dikrügerdemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
Âme souveraine vaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
GiguesceauLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Merveil, la SirèneLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Merveil, l'AliénéeLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Merveil, l'AliénéeLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Scélérat spectralLanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Scélérat spectralLanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Boucanier blêmecleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Boucanier charmécleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Boucanier blêmecleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Boucanier oubliécleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Bretteur spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Bretteur spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Bretteur spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Bretteur spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Marin mauditcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Marin mauditcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Marin mauditcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Marin mauditcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Boucanier cendreuxcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Boucanier cendreuxcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead
Boucanier cendreuxcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Archer spectralfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Archer spectralfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, not_str, physical_affinity, puncturing_weapon, ranged, undead
Archer spectralfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Archer spectralfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Occultiste fantômefast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead
Occultiste fantômefast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead
Occultiste fantômefast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead
Occultiste fantômefast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead
Corsaire du tombeaucleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Martelot sans âmefast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead
Boucanier immortelfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Revenant pourchassantfast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead
Corsaire chargeantcleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_slow_movement
Maître d'équipage CrastusLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement
Telvar, l'EnivréLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, I_see_brothers_card, large_height, melee, non_unique_map_boss, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement
Telvar, l'EnivréLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement
Telvar, l'Enivréelder_map_boss, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, large_height, non_attacking, not_str, slashing_weapon, undead, very_fast_movement
The Drunken CorsairLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Corsaire spectralfast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, slashing_weapon, undead
Mage spectralLanceur de sorts, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead
Mage spectralLanceur de sorts, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead
Boucanier spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Capitaine spectralcleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement
Corsaire spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Crapule spectraleLanceur de sorts, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Marin mauditcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Corsaire spectralLanceur de sorts, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead
Boucanier immortelfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Armement spectralLanceur de sorts, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
Artillerie spectraleLanceur de sorts, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int
Corsaire de Fairgravesbandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Marin futébandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Boucanier mortelbandit, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Corsaire perdubandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Borboss le Cogneurbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Marin perdubandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Marin perdubandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Boucanier perdubandit, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Boucanier perdubandit, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Pourchasseur de Fairgravesbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Homme-boucbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Homme-bouc béni par l'Ancienbeast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement
Homme-bouc béni par l'Ancienbeast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement
Homme-bouc pilonneurbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Homme-boucbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Homme-boucbeast, fast_movement, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood
Élite d'Abberathbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite d'Abberathbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite d'Abberathbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite d'Abberathbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite de Mephodbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite de Mephodbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite de Mephodbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Élite de Mephodbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Diable barbubeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Diable alpinbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Diable alpinbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Diable barbubeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Diable barbubeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, physical_affinity, red_blood, slow_movement
Gavuum Sabotdorébeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Venmur Rictus-sanglantbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Mortumus le Deuxièmebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Mortumus le Troisièmebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Gururu le Grogneurbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Kul'Gul Pestemortellebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Shivrul Reine-des-Boucsbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
L'Autre Mortumusbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Gavuum Sabotdorébeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Venmur Rictus-sanglantbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Mortumus le Deuxièmebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Mortumus le Troisièmebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Gururu le Grogneurbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Kul'Gul Pestemortellebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Shivrul Reine-des-Boucsbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Mortumus, l'Autrebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Rek'tar, le Briseurbeast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slow_movement
Rek'tar, le Briseurbeast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement, standalone_map_boss
Briseur de mondebeast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement, standalone_map_boss
Rek'tar, le Briseurbeast, elder_map_boss, extra_large_height, goatman, humanoid, is_unarmed, light_armour, mammal_beast, non_attacking, not_int, red_blood, slow_movement
Le Faunebeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Le Faunebeast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Le Faunebeast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Chaman homme-boucbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Mage homme-boucbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Chaman homme-boucbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite d'Abberathbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite d'Abberathbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite d'Abberathbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite d'Abberathbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite de Mephodbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite de Mephodbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite de Mephodbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Élite de Mephodbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Homme-bouc tisse-flammesbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Chaman barbubeast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Marginal barbubeast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Mande-ciel barbubeast, bludgeoning_weapon, Lanceur de sorts, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Chaman alpinbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Chaman alpinbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Diable des collinesbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Écraseur colossalbeast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Colosse chargébeast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Ungulathbeast, Lanceur de sorts, cleaving_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_dex, not_str, red_blood
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Ancien dispositif sentinelleLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Maître des fragmentsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Annihilateur du cairnLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication vaalLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication vaalLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Âme vaalLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication archaïqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Infernaire enflamméanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire enflamméanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire des dunesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire des montagnesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire des montagnesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire démoniaqueanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire démoniaqueanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Loupanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Loup arctiqueanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Loup des neigesanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Loup glacialanimal_claw_weapon, beast, canine_beast, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Loup des Précurseursanimal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, undead
Loup sinistreanimal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height
Croc de l'Hiveranimal_claw_weapon, beast, canine_beast, Lanceur de sorts, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood
Œil de la Tempêteanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, melee, physical_affinity, red_blood
Solus, Alpha de la meuteanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_small_height, melee, physical_affinity, red_blood, unique_map_boss
Croc de l'Hiveranimal_claw_weapon, beast, canine_beast, Lanceur de sorts, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss
Œil de la Tempêteanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss
Compagnon loup spectralanimal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, undead
Compagnon loup spectralanimal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead
Loup sinistre charméanimal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood
La Menace ardenteanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
La Menace ardenteanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Vision menaçanteanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaireanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire béni par l'Ancienanimal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, small_height
Infernaire béni par l'Ancienanimal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, small_height
Infernaireanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire enflamméanimal_claw_weapon, beast, fast_movement, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Infernaire enflamméanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire des montagnesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire des montagnesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire des dunesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire des ruinesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire des ruinesanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaireanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire montagnardanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire frigorifiantanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire montagnardanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire montagnard alphaanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire montagnard alphaanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire asservianimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire asservianimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire asservianimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire nouveau-néanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire nouveau-néanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire nouveau-néanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
La Menace ardenteanimal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_fast_movement
Infernaire asservianimal_claw_weapon, beast, canine_beast, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood
Infernaire enchaînéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire enchaînéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire enchaînéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire enchaînéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire enchaînéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaireanimal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Primate de l'épouvanteanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Primate de l'épouvanteanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe stygienanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Nadia l'Apaisanteanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Nadia l'Apaisanteanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Aïdan le Frénétiqueanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Aïdan le Frénétiqueanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe de l'ombreanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood
Singe infestéanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe infestéanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de meute du carnagebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Dos argenté stygienbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de clan autochtonebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Singe primalbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement
Singe primalbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement
Chef de clan autochtonebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Dos argenté stygienbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de clan parasitébeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de clan parasitébeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_mirror_image, not_dex, not_int, physical_affinity, primate_beast, red_blood
Crânecreux, le Contaminé consentantbeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, not_dex, not_int, physical_affinity, primate_beast, red_blood
Singe du carnageanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe du carnageanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe des tumulusanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Singe primitifanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Singe primitifanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Titan en ruinescleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Cauchemar du Stalagcleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Masse grondantecleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Gneisscleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
ROCHE 'N ROLLcleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan en ruinescannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan en ruinescannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan agitécannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Roi Kiroulcleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Kiroul ardentcleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Kiroul glacialcleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Kiroul chaotiquecleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Gravats érosifscleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement
Titan gelécannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan gelécannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Fragment de montagnecleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Gravats ardentscleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Gravats ardentscleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Gravats ardentscleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement
Gravats en paniquecleaving_weapon, construct, earth_elemental, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
Golem de gravatscleaving_weapon, construct, earth_elemental, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Nécromancienanimal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancienanimal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Kadavrus, le Profanateuranimal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Kadavrus, le Profanateuranimal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Le Chirurgienanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Maître du péchéanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Profanateuranimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Profanateuranimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Profanateuranimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Diabolisteanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Diabolisteanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Seigneur du péchéanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Seigneur du péchéanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Murmurant du tonnerreanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Murmurant du tonnerreanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Seigneur du péchéanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Seigneur du péchéanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancien prédestinéanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Réanimateur de Doedreanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Réanimateur de Doedreanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Le Sculpteur d'osanimal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Celui qui apporte les Âmesanimal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement
Rhoa charognardanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa béni par l'Ancienanimal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa béni par l'Ancienanimal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa adolescentanimal_claw_weapon, avian_beast, beast, extra_small_height, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement
Rhoa primordialanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height
Le Rhoa originelanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Le Rhoa originelanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Rhoa primordialanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height
Rhoa albinosanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, non_attacking, not_dex, not_int, red_blood, slow_movement, small_height
Rhoa albinosanimal_claw_weapon, avian_beast, beast, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Grand rhoaanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Coureur nocturneanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Chargeur charméanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Chargeur charméanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Rhoa invoquéanimal_claw_weapon, avian_beast, beast, fast_movement, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, red_blood
Suintepusanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity
Suintepusanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity
Vision pestilentielleanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettique agitéanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa corrompuanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa corrompuanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa corrompuanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Pilleur d'osanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Petit rhoa squelettique agitéanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Squelette de rhoaanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa zombieanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height, undead
Ventarusanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ventarusanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Rhoa infestéanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa infestéanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Mangeur de gravierbeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de fossilebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Cracheur colossalbeast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss
Cracheur colossalbeast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss
Mangeur de fossilebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Cracheur de sablebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Cracheur fouisseurbeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de granitbeast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Mangeur de granitbeast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Cracheur de rochebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Crustacé grêleurbeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crustacé grêleurbeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Tireur infestébeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur d'obsidiennebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement
Mangeur d'obsidiennebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement
Mangeur d'obsidiennebeast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement
L'Habitant des Profondeursbeast, cold_affinity, extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
L'Habitant des Profondeursbeast, cold_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Crustacé tireurbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Cracheur charmébeast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Cracheur charmébeast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crustacé grêleurbeast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de gravierbeast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de gravierbeast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de gravierbeast, cannot_be_monolith, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mangeur de gravierbeast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Favorite de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Favorite de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Ambrosia, fille de MerveilLanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Ambrosia, fille de MerveilLanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Amarissa, fille de MerveilLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Amarissa, fille de MerveilLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Fille de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Domestique de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Élue de MerveilLanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Servant de MerveilLanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Princesse de la ProgénitureLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Princesse de la ProgénitureLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Jeune progénitureLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement
Sirène chantanteLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Bénie de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Favorite de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Sirène chantanteLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Sirène prédestinéeLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Menace fouisseuseanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé cavernicoleanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé invasifanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé infestéanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé des profondeursanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé des profondeursanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
L'Habitant des Profondeursanimal_claw_weapon, beast, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Crabe-bouclieranimal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse
Crustacé blanchianimal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse
Crustacé envahissantanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé cavernicoleanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Mage frêlebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement
Archevêque Geofri, l'Abasourdibludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Archevêque Geofri, l'Abasourdibludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Archevêque Geofri, l'Abasourdibone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Capitaine Fairgravesbone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement
Capitaine Fairgravesbone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement
Fairgraves, le Sans Reposbone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead, unique_map_boss
Fairgraves, le Sans Reposbone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead
Fairgraves, le Sans Reposcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, undead
Cliquetisbludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cliquetisbludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Pointefer, l'Esseuléarcher_boss, bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Pointefer, l'Esseulébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer prédestinébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer ancienbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette agitébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer ancienbone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Chasseur intemporelbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Chasseur intemporelbone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Guetteur frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Guetteur frêlebone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Braconnier frêlebone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Braconnier frêlebone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Guetteur ensablébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Guetteur ensablébone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer ancienbone_armour, bones, cold_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer brûlantbone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette brûlant agitébone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer brûlantbone_armour, bones, fire_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Veilleur érodébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Veilleur érodébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Chasseur des caveauxbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Squelette lanceur de projectiles agitébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer frêlebone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Braconnier frêlebone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Braconnier érodé par le sablebone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Braconnier frêlebone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer du péchébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer du péchébone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Esclave du tonnerrebone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Esclave du tonnerrebone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer pestiférébone_armour, bones, chaos_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Saigneur frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Unresting Bleederbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Saigneur frêlebone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mort désagrégébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mort désagrégébone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer vexatoirebone_armour, bones, cursing_monster, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer distordubone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer ensanglantébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer ensanglantébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer ensanglantébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer ensanglantébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Archer d'osbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage du givre squelette agitébone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Évêque du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Évêque du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prédicateur du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prédicateur du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Ossements du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Héraut du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, medium_height, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Archimage du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, fire_affinity, has_wand, medium_height, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, fire_affinity, has_wand, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, has_wand, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Éclairé de Malachaibone_armour, bones, Lanceur de sorts, has_wand, lightning_affinity, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Saint rutilantbone_armour, bones, Lanceur de sorts, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Saint rutilantbone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Saint profanébone_armour, bones, Lanceur de sorts, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Saint profanébone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Sage profanébone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage du feu squelette agitébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Évêque des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Évêque des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Braisemage consummébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Braisemage consummébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Héraut des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Infernomage consummébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Ossements des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prédicateur des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage des flammesbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Foudregarde d'Axiombone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage de la foudre squelette agitébone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Foudregarde d'Axiombone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Serviteur de Rukukubone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Évêque du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Héraut du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prédicateur du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Champion du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Ossements du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage crépitantbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage crépitantbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Archimage du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Squelette agitébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Clerc frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Voleur frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Voleur frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Os cliquetantsbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Os agitésbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Os cliquetantsbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des caveauxbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des caveauxbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Errant intemporelbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Errant intemporelbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Veilleur usé par le sablebone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Veilleur usé par le sablebone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Os cliquetantsbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Errant intemporelbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Veilleur usé par le sablebone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Récolteur de cendrebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Récolteur de cendrebone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Restes irritésbone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Saint réanimébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Saint réanimébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des caveauxbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des caveauxbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien ensablébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien ensablébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Travailleur ancienbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Travailleur ancienbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Voleur frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gladiateur frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gladiateur frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gladiateur réanimébone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Gladiateur réanimébone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Ancêtre azmérienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Bandit frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Bandit frêlebone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier incandescentbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier incandescentbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier incandescentbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier incandescentbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier incandescentbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier cauchemardesquebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier cauchemardesquebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier cauchemardesquebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement
Fermier cauchemardesquebone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fermier cauchemardesquebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier ensanglantébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier ensanglantébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier ensanglantébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier ensanglantébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Guerrier distordubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Ancien condamnébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ancien condamnébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Traqueur d'os colossalbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Squelette colossal agitébone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os colossalbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os colossalbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os colossalbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os colossalbone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Géant réveillébludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Gardien du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement
Gardien du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement
Champion du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Garde-reliques du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Givregarde de Volkuurbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Givregarde de Volkuurbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Champion du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement
Champion du givrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Champion des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Champion des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Champion des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Garde-reliques des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Flammegarde de Volkuurbone_armour, bones, Lanceur de sorts, cleaving_weapon, fire_affinity, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Flammegarde de Volkuurbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Champion des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Champion des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammesbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Rampant du fourneaubone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Rampant du fourneaubone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Matelot de Fairgravesbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Matelot de Fairgravesbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Matelot perdubludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Matelot du Seigneur piratebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Matelot de Fairgravesbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des ossementsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Serviteur de Rukukubone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements crépitantsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements crépitantsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien osseuxbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien osseuxbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Garde-reliques du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ouragarde de Volkuurbone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ouragarde de Volkuurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Admirateur de Shavronnebone_armour, bones, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal gargantuesquebone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal gargantuesquebone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Lamefléaubone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Gardien du givre vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givre vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givre vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givre vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givre vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien du givre vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien du givre vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammes vaalbone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammes vaalbone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammes vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des flammes vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des ossements vaalbone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des ossements vaalbone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des ossements vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien des ossements vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal sanguinairebone_armour, bones, construct, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Vaal sanguinairebone_armour, bones, construct, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Incendiaire vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Incendiaire vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Givregarde vaalbone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, not_str, ranged, slashing_weapon, undead, very_slow_movement
Foudregarde vaalbone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement
Incendiaire vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Givregarde vaalbone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, not_str, ranged, slashing_weapon, undead, very_slow_movement
Foudregarde vaalbone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement
Incendiaire vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Givregarde vaalbone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, not_str, ranged, slashing_weapon, undead, very_slow_movement
Foudregarde vaalbone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement
Bravalobludgeoning_weapon, bone_armour, bones, cold_affinity, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, skeleton, slow_movement, undead
Ingénieur squelettebone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ingénieur mort-vivantbludgeoning_weapon, bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ossements calcinésbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Ossements gelésbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Ossements crépitantsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Jette-flammes frêlebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mandegivre frêlebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Élu de la Tempête frêlebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Gardien des corbeauxbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien des corbeauxbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Épouvantailbone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Épouvantailbone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Effigie de la peurbone_armour, bones, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Ondulepeaubeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Vipère à brossebeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Aspic nocturnebeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Aspic infestébeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Aspic infestébeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, physical_affinity, ranged, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Fabrication à épinesbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Fabrication à épinesbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Wiraqucha, Gardien ancienbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Cobra des roncesbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra des roncesbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra béni par l'Ancienbeast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, reptile_beast
Cobra béni par l'Ancienbeast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, reptile_beast
Cobra infestébeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra infestébeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, physical_affinity, ranged, red_blood, reptile_beast
Seleslathabeast, Lanceur de sorts, chaos_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Ondulant d'acidebeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Traqueur des cryptesbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, ranged, red_blood, reptile_beast
Mamba des clairièresbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra charmébeast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra charmébeast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra invoquébeast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, physical_affinity, ranged, red_blood, reptile_beast
Engeance mauditeanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Hurleur des profondeursanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Mangeur de chairanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeance de sirèneanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Suceuse de sang visqueuseanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeance mauditeanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeance préditeanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Dr. Testopieuvreanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
Réflectopieuvre élémentaireanimal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
Réflectopieuvre physiqueanimal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Same active skill, no cooldown groupanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Same active skill, same cooldown groupanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Same active skill, one skill in group, other notanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Same active skill, different cooldown groupsanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Different active skills, no cooldown groupsanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Different active skills, same cooldown groupsanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Different active skills, one skill in group, other notanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
[DNT] Different active skills, different cooldown groupsanimal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
Boss engeanceanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeance mauditeanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Suceuse de sang visqueuseanimal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood
Suceuse de sang visqueuseanimal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood
Suceuse de sang visqueuseanimal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood
Suceuse de sang visqueuseanimal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood
Larve instableanimal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode
Progéniture larvaireanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Larve instableanimal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode
Némésis visqueuxanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeance venimeuseanimal_claw_weapon, chaos_affinity, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeanceanimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Mort noireanimal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, small_height, spider
Vision mortelleanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider
La Tisseuseanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
La Tisseuseanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider
Le Babadouqueanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
La Tisseuseanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
Mère tisseuse immenseanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, spider
Venin sournoisanimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider
Venin sournoisanimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider
Venin sournoisanimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider
Venin sournoisanimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider
Araignée nicheuseanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse
Araignée nicheuseanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse
Araignée nicheuseanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse
Venin nicheuranimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse
Venin nicheuranimal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse
Recluse vaalanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule nociveanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule mortelleanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule mortelleanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule mortelleanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Araignée bondissanteanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Fille d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Fille d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Fille d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Fille d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Araignée à toilesanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider
Araignée virulenteanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, ranged, slow_movement, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnée cavernicoleanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnée corrompueanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Araignée des cryptesanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tisseuse des cryptesanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnée mutanteanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Embusqueuse des cryptesanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Cracheuse corrompueanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider
Errante cavernicoleanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Araignée fuseauanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Progéniture arachnéenneanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Progéniture arachnéenneanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Progéniture arachnéenneanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Progéniture arachnéenneanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Progéniture arachnéenneanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide adolescentanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide adolescentanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide adolescentanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide matureanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide matureanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide matureanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Dav'nalléeanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, small_height, spider
Tarentule couveuseanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule couveuseanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule ensevelieanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Inspiration de Maligaroanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Arachnide asservianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide asservianimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tarentule d'essenceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Progéniture de la Veuveanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Errant de la Veuveanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Recluse vaalanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Recluse vaalanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Recluse vaalanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tarentule couveuseanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tarentule couveuseanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Âmedeuilbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour
Asha Mande-soleilbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Asha Mande-soleilbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement
Foi brûlantebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement
Asha Mande-soleilbludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
Talin, Brisecroyancebludgeoning_weapon, Lanceur de sorts, construct, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, slow_movement, stone_armour, unique_map_boss
Talin, Brisecroyancebludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
Statue pétrifiantebludgeoning_weapon, construct, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
Kuduku, le faux DieuLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Rukuku, le Dieu païenLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Kuduku, le faux DieuLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Kadaka, la Déesse de la chanceLanceur de sorts, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Kadaka, la Déesse de la chanceLanceur de sorts, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem vaalconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour
Pilier du carnageLanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood
Pilier du carnageLanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood
Pilier du carnageLanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood
Pilier du carnageLanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood
Pilier du carnageLanceur de sorts, construct, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood
Pilier du carnageLanceur de sorts, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood
Pilier du carnageLanceur de sorts, chaos_affinity, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood
Totem vaalconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem crépitantLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Totem fulminantconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem ondoyantconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem bourdonnantconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem murmurantconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Puruna, l'OpposantLanceur de sorts, cold_affinity, construct, I_see_brothers_card, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour
Puruna, l'OpposantLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour
Puruna, l'Opposantconstruct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour
Poporo, le PinacleLanceur de sorts, construct, I_see_brothers_card, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour
Puruna, l'OpposantLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour
Puruna, l'OpposantLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour
Puruna, l'Opposantconstruct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour
Poporo, le PinacleLanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour
Poporo, le PinacleLanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour
Poporo, le Pinacleconstruct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Aiguilles de cristaux de glaceLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
Aiguilles de cristaux de glaceLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
Tourelle d'AzuriteLanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon
RENAME MELanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour
Totemconstruct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour
Totemcold_affinity, construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Arbalète d'Ormeconstruct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour
Balliste incendiaire d'Ormeconstruct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Embruns bouillonnantscannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
StrangulecharmeLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
StrangulecharmeLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
Capitaine Pollutioncleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns broyantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns broyantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des inondationscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des inondationscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embruns bouillonnantscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embusqué en ébullitioncannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embusqué en ébullitioncannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embusqué en ébullitioncannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Embusqué en ébullitioncannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur bouillonnantcannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des cavernescannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water, water_elemental
Arpenteur des cavernescannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental
Arpenteur des sablescannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Or bouillonnantcannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Or bouillonnantcannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des eaux limpidescannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des eaux limpidescannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Vague bouillonnante cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Vague bouillonnante cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Vague écrasantecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Vague écrasantecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Remouscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental
Remouscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental
Princesse des Embrunscannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_movement, melee, not_dex, not_str, physical_affinity, small_height, unusable_corpse, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Essence incandescentebludgeoning_weapon, construct, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement
Essence gelanteconstruct, hard_armour, is_unarmed, medium_height, non_attacking, not_dex, not_str, slashing_weapon, very_slow_movement, water
Essence crépitantebludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement
Essence incandescentebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Essence gelanteLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Essence crépitanteaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Cadavre affaméflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Hillockflesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Hillockflesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Djézoneflesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Djézoneflesh_armour, has_one_hand_sword, has_one_handed_melee, is_clone, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Hillockflesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
boss placeholderflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
PestenauséeLanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Le Préféré d'Aliraflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Zombie du chaudronflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Avatar de la pourriturebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead
Préféré d'Aliraflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Aberration imposantebludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement
Aberration persistanteflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead
Éveillé instablefast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie
Éveillé instablefast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Écerveléaura_bearer, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Écerveléaura_bearer, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Écerveléaura_bearer, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyé instableflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Noyé instableflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Noyé instableflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Champion noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyécannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dégoulinantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration instableflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Tolmanflesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Tolmanflesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Tolman, l'Exhumateurflesh_armour, is_unarmed, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Tolman, l'Exhumateurflesh_armour, is_unarmed, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss, undead, zombie
Tolman, l'Exhumateurelder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, not_dex, not_int, red_blood, undead, zombie
Mort somnolentflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort somnolentLanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort somnolentflesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Mort somnolentflesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
L'Éveilléflesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Mort somnolentLanceur de sorts, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Mort somnolentflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort somnolentLanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort somnolentflesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Asservi sombrelangueflesh_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Serviteur sombrelangueflesh_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Esclave sombrelangueflesh_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Réanimé sombrelanguebludgeoning_weapon, flesh_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Enveloppe pâleflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtcannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort dévôtfast_movement, flesh_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, zombie
Fidèle de DoedreLanceur de sorts, chaos_affinity, flesh_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, undead, zombie
Cadavre titubantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Cadavre titubantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Enveloppe flétrieflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Enveloppe flétrieflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Enveloppe flétrieflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Titubant fétideflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Titubant fétideflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort purulentflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Titubant fétideflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble momifiéanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Noble momifiéanimal_claw_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Maraketh desséchéanimal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Maraketh desséchéanimal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Maraketh desséchéanimal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Maraketh desséchéanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Maraketh desséchéanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble momifiéanimal_claw_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur vétéran pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur vétéran pourricannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Gladiateur pourricannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Enfant de LunarisLanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Marionnette de chairanimal_claw_weapon, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Flesh Puppetanimal_claw_weapon, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Capitaine Aurélianushas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Arrachair, Grand InquisiteurLanceur de sorts, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement
Mage de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Mage de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Foudremage de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Foudremage bénie par l'AncienLanceur de sorts, eldritch, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, no_legacy_of_zeal, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Magefournaise ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magefournaise ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magefournaise ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magehiver ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magehiver ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligesoleilLanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Archimage ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magehiver ligeluneLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Compulsor Octavia FoudrepoingLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Compulsor Octavia FoudrepoingLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Vertu d'OriathLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, non_unique_map_boss, not_dex, not_str, ranged, red_blood
Vertu d'OriathLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, not_dex, not_str, ranged, red_blood, standalone_map_boss
Vertu d'Oriathelder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, military, non_attacking, not_dex, not_str, red_blood
Mage de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Magefeu de la Garde noirecursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magefeu de la Garde noirecursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Magefoudre de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Chapelain de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Commandant des éclaireurs de la Garde noirehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de la Garde noirehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de la Garde noirehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de Solarishas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de Solarishas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de Solarishas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Élite de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Champion de SolarisLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de SolarisLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de SolarisLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Élite de LunarisLanceur de sorts, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Draconarius Wilhelm Ferbrûlantbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement
Draconarius Wilhelm Ferbrûlantbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement
Imperator Stantinus Glacelamehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Imperator Stantinus Glacelamehas_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Vengeance d'Oriathbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood
Vengeance d'Oriathbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss
Vengeance d'Oriathbludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood
Vigile d'Oriathhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Vigile d'Oriathhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss
Vigile d'Oriathelder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon
Garde noir d'élitebludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood
Garde noir d'élitehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde d'élite de Graviciushas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde d'élite de Graviciushas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde prétorienhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde prétorienhas_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde noir d'élitehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde noir d'élitehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Sentinelle de soumissionbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Sentinelle de radiancebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement
Sentinelle de radiancebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Expérimentateur de la mortalitéLanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
RéanimateurLanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement
Sculpteur de chairLanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Éclaireur de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur béni par l'Ancieneldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, no_legacy_of_zeal, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Soldat de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Soldat de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Soldat de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur lunairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur lunairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur lunairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur solairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur solairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Éclaireur solairehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
General Graviciusbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood
General Graviciusbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood
General Graviciusbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement
Regulus, Héraut du Soleilbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood
Aloris, la Première Lueurbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Lucius Engendrenuitcold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Nébria, la Dernière Lueurcold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Gardehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Capitaine de la gardehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Capitaine de la gardehas_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Soldat de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Capitaine Artérihard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Capitaine Artérihard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
PiétéLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement
PiétéLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
PiétéLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'AbominationLanceur de sorts, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Manifestation du CauchemarLanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Manifestation du CauchemarLanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Manifestation du Cauchemardemon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon
Manifestation du CauchemarLanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Manifestation du CauchemarLanceur de sorts, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
PiétéLanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement
PiétéLanceur de sorts, demon, extra_large_height, hard_armour, human, humanoid, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
PiétéLanceur de sorts, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement
Garde noir de la Hainehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Garde noir de la Fureurhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Spectre de Garde noirhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Exécuteur de la Garde noirehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Interrogateur de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Legius Garhallhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Legius Garhallhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss
Legius Garhallelder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon
Érudit du TempleLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Érudit du TempleLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Cato, Érudit de la LumièreLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar
Barthol, le PurLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar
Barthol, le Purelder_map_boss, human, humanoid, is_unarmed, light_armour, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Cato, Profanateur de la LumièreLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Barthol, le CorrupteurLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss
Barthol, le CorrupteurLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Érudit pourpreLanceur de sorts, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Érudit pourpreLanceur de sorts, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Érudit de l'ombrecultist, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
Garde du corps d'élitehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Koledemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Maillegueule-Maillehersebrute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss, unique_map_boss
Maillegueule-Maillehersedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
La Brutedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Difforme de Piétécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difformecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difformecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difformecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme de Piétécannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difforme de Piétécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Démon sacrificielcleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Difforme béni par l'Anciencleaving_weapon, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood, very_slow_movement
Difforme lunairecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme lunairecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement
Difforme lunairecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme balafréLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Élève de Shavronnecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Élève de Shavronnecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement
Orcus le Ravageurcleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, very_slow_movement
Le Prince Brisécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
Le Prince Brisécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, standalone_map_boss, very_slow_movement
Le Prince Brisécleaving_weapon, demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, very_slow_movement
Difforme trempécannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difforme frôlelunecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme frôlelunecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement
Difforme frôlelunecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme brûlécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difforme brûlécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difforme brûlécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme éléctrocutéLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Difforme chargéLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme éléctrocutéLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement
Mort amélioréLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Mort amélioréLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Élève de ShavronneLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Élève de ShavronneLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Héritage de Shavronnecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Héritage de Shavronnecleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Briséchineanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood
Archonte de l'horreuranimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
Difforme flagellantanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Difforme flagellantanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood
Tortionnaire béni par l'Ancienanimal_claw_weapon, demon, eldritch, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood
Horreur noctureanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Horreur noctureanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood
Horreur noctureanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Horreur crépusculaireanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
Horreur crépusculaireanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood
Horreur crépusculaireanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
Horreur noctureanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Horreur crépusculaireanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
Élève de la douleuranimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Élève de la douleuranimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Difforme flagellantanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Élève de Shavronnecleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Élève de Shavronnecleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood
Alal la Terrifianteanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
La Reine déchueanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
La Reine déchueanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss
La Reine déchueanimal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_small_height, non_attacking, red_blood
Difforme tentaculairedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Difforme tentaculairedemon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Aberration bénie par l'Anciendemon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, no_legacy_of_zeal, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Concubine de Lunarisdemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Maîtresse électrocutantedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Concubine de Lunarisdemon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Concubine de Lunarisdemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Concubine de Lunarisdemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Élève de la torturedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Élève de la torturedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Élève de Shavronnedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Élève de Shavronnedemon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Difforme tentaculairedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Kali la Démentedemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
La Dame anéantiedemon, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
La Dame anéantiedemon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
La Dame anéantiedemon, elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, red_blood
Difforme prédestinédemon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse
Difforme prédestinécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Difforme prédestinécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Difforme prédestinéLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Martyr démoniaqueLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode
Mâchoire fétideamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Monstre nocturneamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire crasseuseamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Pansobscureamphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Mâchoire bestialeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire gigantesqueamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss
Mâchoire gigantesqueamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, unique_map_boss
Mâchoire bestialeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire infestéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire infestéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire infestéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire infestéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire infestéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Chiméral à plumesbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral à plumesbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral vifbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
abeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral frôlechromebeast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral imprégné de chromebeast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral sauvagebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Reine de l'Étreintebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss
Reine de l'Étreintebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss
Chiméral sauvagebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Paradisae Venenumbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement
Sallazzangbeast, Lanceur de sorts, chaos_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast
Sallazzangbeast, elder_map_boss, is_unarmed, large_model, light_armour, medium_height, non_attacking, not_str, red_blood, reptile_beast, slow_movement
Sallazzangbeast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast, transform_boss
Sallazzangbeast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, standalone_map_boss
Coasseuse chimériqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse précieuseamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse chimériqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse voltigeuseamphibian_beast, beast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse frôlechromeamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse frôlechromeamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse chroméeamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Coasseuse chimériqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Bannière de la passionconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Bannière de la connaissanceconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Bannière de l'actionconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Le Sceau infernalLanceur de sorts, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Le Sceau voltaïqueLanceur de sorts, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity
Ruban galvanisantLanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
Ruban galvanisantLanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
Sentinelle des FlammesLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Sentinelle des FlammesLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Sentinelle des FlammesLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Sentinelle infernaleLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Sentinelle infernaleLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Sentinelle infernaleLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban galvanisantLanceur de sorts, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
Sentinelle des FlammesLanceur de sorts, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Ruban du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Sentinelle du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Sentinelle du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Ruban du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Sentinelle du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Sentinelle du GivreLanceur de sorts, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Ruban d'assautconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Reine charognardeanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Reine charognardeanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement
Ryslatha, la Maîtresse marionnettisteanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement
Ryslatha, la Maîtresse marionnettisteanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement
Gorulis, la Dérobeuse de volontéanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, nature_boss, non_unique_map_boss, physical_affinity, ranged, very_slow_movement
Gorulis, la Dérobeuse de volontéanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement
Mère de la pourritureanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement
Gorulis, la Dérobeuse de volontéanimal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement
Larbin charognardanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, unusable_corpse, uses_suicide_explode
Larbin charognardanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode
Fourmillant charognardanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Fourmillant charognardanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Fouisseur charognardanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_harbinger_minion, physical_affinity
Prédateur charognardanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, small_height
Fourmillant charognardanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Rampant des orduresanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Rampant des orduresanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Rampant explosifanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, uses_suicide_explode
Horreur explosiveanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode
Charognard cauchemardesqueanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, very_slow_movement
Rampant cauchemardesqueanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Insectestanimal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
THIS IS A BUGanimal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
Rapace vomisseuranimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Avian Clotanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Rapace vomisseuranimal_claw_weapon, beast, demon, flesh_armour, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Vomisseur béni par l'Ancienanimal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement
Vomisseur béni par l'Ancienanimal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement
Vassal d'Intianimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height
Mouette gloutonneanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Sangbuveuranimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Archonte tyranniqueanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Sire des Cieux en chuteanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Mande-locuste geléanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement
Mande-locuste enflamméanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement
Mande-locuste tonnantanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement
Nuée de locustesanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
Nuée de locustesanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
Nuée de locustesanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
Porteur du Néantanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Archonte monstrueuxanimal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Porteur du Néantanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
La Terreur du chantier navalanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
Le Hérautanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
Bête des Flammesanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height
Détenteur de la Nuitanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
Passion de Maligaroanimal_claw_weapon, Lanceur de sorts, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Cruauté de Maligaroanimal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Élémentaire de braisescleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Élémentaire de braisescleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Furie vivantecleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Furie vivantecleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Pulse-HaineLanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Pulse-HaineLanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
TonnefielLanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Prophète des cendresanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Évêque de la mortanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Évêque de la mortanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Évêque de la mortanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Évêque de la mortanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Incinérateur nonmourantLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode
Incinérateur nonmourantLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode
Alchimiste nonmourantLanceur de sorts, chaos_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying
Incinérateur traîtreLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying
Dominus, Haut TemplierLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss
Le Haut TemplierLanceur de sorts, dominus_monster_map, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon
Le Haut TemplierLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Le Haut TemplierLanceur de sorts, elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, ranged, red_blood, slashing_weapon
L'Élu de DieuLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss
L'Élu de DieuLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon
L'Élu de Dieuelder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon
L'Élu de DieuLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, no_maven, physical_affinity, ranged, red_blood, slashing_weapon
Le Haut TemplierLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon
Dominus, l'Ascendantdemon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Dominus, l'Ascendantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
La Coquille videdemon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss
La Coquille videdemon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
La Coquille videdemon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, red_blood, slashing_weapon
La Coquille videdemon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, red_blood, slashing_weapon
La Coquille videdemon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Rampant des eaux uséesbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Rampant des eaux uséesbeast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Rampant toxiquebeast, chaos_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement
Guerrier écorchébone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Guerrier écorchébone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Travailleur agitébone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Archer agitébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer agitébone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer agitébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer écorchébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Garde carbonisébone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Garde carbonisébone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Mage carbonisébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage incinérébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage incinérébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage incinérébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vicaire illuminébone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Aspirant lugubrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Aspirant lugubrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement
Aspirant lugubrebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Acolyte crépitantbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vicaire lugubrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vicaire crépitantbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Serpent épineuxbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent épineuxbeast, construct, extra_extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent infestébeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent barbelébeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent des sablesbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent sanguinbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Arachnide des cryptesanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic épineuxanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Dos-chardon colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Dos-chardon colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Frôlechrome colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Frôlechrome colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Frôlechrome colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Frôlechrome colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Colosse imprégné de chromeanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Colosse imprégné de chromeanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Colosse imprégné de chromeanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Colosse imprégné de chromeanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Porc-épic colossalanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Chardonneuxanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
La Déesse de la PuretéLanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner
La Pureté restauréeLanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner
Marcéus, le DéfiguréLanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Marcéus, le DéfiguréLanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Marcéus, le DissimuléLanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue d'escrimeurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Escrimeuse frêleconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massue frêlebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archercold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'archercold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Archer frêlecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Archer frêleconstruct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Idole de saintbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Idole de saintbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Idole de saintconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Idole de saintconstruct, fire_affinity, has_bow, humanoid, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Idole de saintconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Idole de saintconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Guerrier doréconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrier doréconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrier dorébludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrier dorébludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Archer dorécold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archer dorécold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archer doréconstruct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archer doréconstruct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Offre de l'escrocconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Offre de l'escrocbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Propriété de l'escroccold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Guerrier doréconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrier doréconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrier dorébludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrier dorébludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Archer dorécold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archer dorécold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Champion auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Champion auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Colosse auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Colosse auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Champion auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Champion auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Statue martialeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue martialeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archèrecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'archèrecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Archère frêlecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Archère frêleconstruct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeuseconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeuseconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Conception des ventsconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Conception de destructionbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Conception d'épéesconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Guerrière doréeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Guerrière doréebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréeconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrière doréeconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrière doréeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Archère doréecold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Guerrière doréebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Guerrière doréeconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Guerrière doréeconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Offre de l'escrocconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Propriété de l'escroccold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Offre de l'escrocbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Offre de l'escrocconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiateurconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Conception imposanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Colosse embroussailléconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Championne auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Championne auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
Colosse auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Colosse auriqueconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Colosse auriqueconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Colosse auriqueconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement
Statue d'escrimeurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archercold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeuseconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archèrecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue martialeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archercold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'escrimeuseconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archèrecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue martialeconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archèreconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'archerconstruct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue géante de gladiateurconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géante de gladiatriceconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue à massuebludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Statue d'archèrecold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue d'archercold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement
Statue géanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue géanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Statue majestueuseanimal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion doréanimal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion doréanimal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct
Lion doréanimal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion doréanimal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion incandescentanimal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion incandescentanimal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct
Lion incandescentanimal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Lion incandescentanimal_claw_weapon, beast, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct
Élémentaire de sangcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire de sangcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire de sangcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor pourprecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor pourprecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire de sangcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire de sangcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire coagulécannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse, water_elemental
Caillot de sang enfiévrécannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Caillot de sang enfiévrécannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Caillot de sang enfiévrécannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor de Doedrecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor de Doedrecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor de Doedrecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Ichor de Doedrecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Eau contaminéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Blessure aggravéecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Vierge méphitiquecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water_elemental
Vierge néfastecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental
Vitrio de Doedrecannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental
Sang coaguléLanceur de sorts, cleaving_weapon, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, summoner, very_slow_movement, water_elemental
Sang coaguléLanceur de sorts, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement, water_elemental
Caillot instablecleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental
Fluides purgéscleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental
Sang vengeurcleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental
Boue coaguléeLanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, very_slow_movement, water_elemental
Élémentaire de sangcleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Élémentaire de sangcleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Coagulé prédestinéLanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental
Coagulé prédestinéLanceur de sorts, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental
Eau bénitecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Eau bénitecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Intouchable nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sujet nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Sujet nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Inducteur nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Inducteur nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Déchiqueteur nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Intouchable nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Champion nonmourantLanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Ingénieur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sculpteur ancienbludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement
Sculpteur ancienbludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement
Sculpteur ancienbludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement
Architecte ancienbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement
Architecte ancienbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement
Architecte ancienbludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement
Main-d'œuvre nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Main-d'œuvre nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Ouvrier nonmourantbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Ouvrier nonmourantbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Ouvrier nonmourantbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Ouvrier nonmourantbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Opérateur nonmourantbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Opérateur nonmourantbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Opérateur nonmourantbludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Opérateur nonmourantbludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Archiviste nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Nonmourant puantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Nonmourant puantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sectateur nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Dégénéré nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Dégénéré nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sectateur nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Miséreux nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Miséreux nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Évangéliste nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Évangéliste saintLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Évangéliste nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Élève de la brutalitéLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Élève de la brutalitéLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Trinian, Premier IntellectusLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement
Le Juge du SavoirLanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying
Le Juge du SavoirLanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying
Le Juge du Savoirdemon, elder_map_boss, flesh_armour, humanoid, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, red_blood, undying
Aristocrate nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Aristocrate nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Mondain nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Mondain nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Initié nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Initié nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Patricien nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Patricien nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Ombre nonmourantedemon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmourantedemon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmourantedemon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmourantedemon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Ombre nonmouranteLanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Nonmourant poisseuxcannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Nonmourant poisseuxcannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Nonmourant poisseuxcannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying
Intouchable nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sujet nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Sujet nonmourantLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Inductrice nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Inductrice nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Déchiqueteuse nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Évangéliste nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Évangéliste nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Aristocrate nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Aristocrate nonmouranteLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Mondaine nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Mondaine nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Initiée nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Initiée nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Patricienne nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Patricienne nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Acolyte de MaligaroLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Caliga, l'ImpératriceLanceur de sorts, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying
Excellis AurafixLanceur de sorts, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying
Excellis AurafixLanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying
Excellis Aurafixdemon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying
Intouchable nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Intouchable nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Nonmourante nauséabondedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Nonmourante nauséabondedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Archiviste nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Sectatrice nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Dégénérée nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Dégénérée nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Sectatrice nonmouranteLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Miséreuse nonmourantedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Convoitise de Shavronnedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Convoitise de Shavronnedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Avarice de ShavronneLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Dompteur de foudreLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Avarice de ShavronneLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying
ArpentefailleLanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying
ArpentefailleLanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying
Arpentefailledemon, elder_map_boss, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_int, red_blood, undying
La Non-crééeLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, undying
La Sans-formeLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, undying
Agent du NéantLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, shaper_monster, undying
Agent du NéantLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, no_maven, not_int, ranged, shaper_monster, undying
Entité du NéantLanceur de sorts, demon, eldritch, fire_affinity, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying
Entité du NéantLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, lightning_affinity, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying
Reliquat du Néantdemon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, physical_affinity, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying, unusable_corpse
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, shaper_monster, undying, unusable_corpse
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, ranged, shaper_monster, undying, unusable_corpse
Reliquat du Néantdemon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, ranged, shaper_monster, undying, unusable_corpse
Reliquat du NéantLanceur de sorts, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, ranged, shaper_monster, undying, unusable_corpse
Élitiste abhorréedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Élitiste abhorréeLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Élitiste abhorrédemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Élitiste abhorréLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Le Consignatairedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Domestique frigideLanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, red_blood, undying
Domestique frigideLanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, red_blood, undying
Domestique ardentLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Domestique ardentLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Domestique voltaïqueLanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, red_blood, undying
Domestique voltaïqueLanceur de sorts, demon, ghost_armour, humanoid, medium_movement, not_int, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Serti de Shavronnedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Serti de Shavronnedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur nonmourantdemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur améliorécursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Lutteur améliorécursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
PerpetusLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
PerpetusLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
Paria nonmourantdemon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Paria nonmourantdemon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Empaleur nonmourantdemon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Empaleur nonmourantdemon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Paria nonmourantLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Ravageur nonmourantcannot_be_monolith, Lanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Ravageur nonmourantcannot_be_monolith, Lanceur de sorts, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Docker spectralbandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, medium_height, melee, not_int, physical_affinity, undead, very_slow_movement
Docker spectralbandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, melee, not_int, physical_affinity, undead, very_slow_movement
Docker spectralbandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Docker spectralbandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Docker spectralbandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement
Docker spectralbandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement
Ouvrier spectralbandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement
Ouvrier spectralbandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement
Contremaîtrebandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead
Contremaîtrebandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, slow_movement, undead
Docker spectralbandit, ghost_blood, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement
Docker frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Docker frêlebone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Corsaire frêlebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Corsaire frêlebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Larbin de l'ombreLanceur de sorts, chaos_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged, red_blood
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Apparition invoquéeLanceur de sorts, flesh_armour, ghost, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead
Apparition instableLanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Apparition énergiséeLanceur de sorts, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement
Apparition instableLanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Apparition enchaînéeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead
Squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Soldat squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquéhas_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement
Archer squelette invoquéhas_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquéhas_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement
Archer squelette invoquéhas_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Mage squelette invoquéLanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Colosse squelette invoquébone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead
Colosse squelette invoquébludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead
Colosse squelette invoquécleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slow_movement, stone_armour, undead
Général squelette invoquéhas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
Archer d'élite squelette invoquéhas_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement
Magemort squelette invoquéLanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead
Zombie réaniméanimal_claw_weapon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Marionnette de chairanimal_claw_weapon, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Squelette invoquébone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esclave profanebone_armour, bones, Lanceur de sorts, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Disciple profanebone_armour, bones, Lanceur de sorts, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Serviteur profanébone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Serviteur profanébone_armour, bones, cultist, is_unarmed, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Champion du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity
Chaman du FestinLanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged
Champion du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity
Champion du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity
Champion du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity
Chaman du FestinLanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged
Champion du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity
Chaman du FestinLanceur de sorts, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged
Gardien du Festindemon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, melee, not_int, physical_affinity
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
TotemLanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, stone_armour
TotemLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, not_dex, not_int, small_height, stone_armour
Totemconstruct, cursing_monster, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Engeanceanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Engeanceanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, not_int, not_str, red_blood, uses_suicide_explode
Engeanceanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Squelette en fusionbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, slow_movement, undead
Squelette surnaturelbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Eau pureLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Eau purecleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Évêque païen de l'Agoniebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Évêque païen de l'Agoniebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement
Évêque païen de l'Agoniebludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Litanius, la Prière noirebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Litanius, la Prière noirebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement
Litanius, la Prière noirebludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Incarcérateur pénitentiaire brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Incarcérateur pénitentiaire demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss
Incarcérateur brutaldemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss
Incarcérateur pénitentiaire demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_int, red_blood
Incarcérateur pénitentiaire demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_int, physical_affinity, red_blood
Incarcérateur pénitentiaire demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Incarcérateur pénitentiaire demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, unique_map_boss
Feu et furieLanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood
Feu et furieLanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Feu et furiedemon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood
Feu et furieLanceur de sorts, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood
Abhorrationdemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
Abhorrationdemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
Le Forgeronflesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Le Forgeronflesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, standalone_map_boss, undead, zombie
Le Forgeronelder_map_boss, flesh_armour, is_unarmed, large_height, large_model, non_attacking, not_dex, not_int, red_blood, slow_movement, undead, zombie
Hillockflesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, unique_map_boss, zombie
Rhoa dément par la soifanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss
Rhoa dément par la soifanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss
Rhoa dément par la soifanimal_claw_weapon, avian_beast, beast, elder_map_boss, insect_blood, is_unarmed, large_model, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_int
Titan du bosquetcleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Titan du bosquetcleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, stone_construct, very_slow_movement
Titan du bosquetcleaving_weapon, construct, earth_elemental, elder_map_boss, extra_large_height, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, stone_construct, very_slow_movement
Titan du bosquetcleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Megaerabludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement
Megaerabludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement
Megaerabludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement
Bête de la fosseanimal_claw_weapon, bear_boss_map, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête de la fosseanimal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss, ursine_beast
Monstruosité alphaanimal_claw_weapon, beast, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss, ursine_beast
Bête de la fosseanimal_claw_weapon, beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood, ursine_beast
Pointacier le Vengeurarcher_boss, bone_armour, bones, has_bow, humanoid, medium_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Pointacier le Vengeurbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement
Pointacier le Vengeurbone_armour, bones, elder_map_boss, has_bow, humanoid, medium_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Champion du Givrebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Champion du Givrebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement
Champion du Givrebludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Grondecrânebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, non_unique_map_boss, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Grondecrânebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, skeleton, slashing_weapon, standalone_map_boss, undead, very_slow_movement
Grondecrânebone_armour, bones, Lanceur de sorts, elder_map_boss, is_unarmed, medium_height, non_attacking, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement
Belcer, le Seigneur piratebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement
Belcer, le Seigneur piratebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement
Belcer, le Seigneur piratebludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Aguicheuse de la pourriturebandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood
Aguicheuse de la pourriturebandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Aguicheuse de la pourriturebandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, ranged, red_blood
Sorcière du chaudronbandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood
Sorcière du chaudronbandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Sorcière du chaudronbandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood
Sorcière du chaudronbandit, Lanceur de sorts, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss
Xixic, Haut Nécromancienanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, necromancer_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Xixic, Haut Nécromancienanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement
Nécromancien grandioseanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement
Xixic, Haut Nécromancienanimal_claw_weapon, demon, elder_map_boss, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, non_attacking, not_dex, not_str, very_slow_movement
Choc et horreurLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood
Choc et horreurLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Choc et horreurdemon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood
Choc et horreurLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood
Dame de la progénitureLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
FrigorLanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood
FrigorLanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Frigorelder_map_boss, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_int, not_str, red_blood
L'Idole transcendanteLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
L'Idole transcendanteLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Achioc, le GlacierLanceur de sorts, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour
Levioc, le VolcanLanceur de sorts, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour
Zorioc, l'OrageLanceur de sorts, construct, has_bow, immobile, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour
Izioc, l'AbîmeLanceur de sorts, chaos_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour
Achioc, le GlacierLanceur de sorts, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Levioc, le VolcanLanceur de sorts, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Zorioc, l'OrageLanceur de sorts, construct, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, stone_armour
Izioc, l'Abîmechaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour
Olmec, l'OmnirocLanceur de sorts, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss
La Flamme de la véritéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Merveil, le Refletdemon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Merveil, le Refletdemon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon
Merveil, le RefletLanceur de sorts, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss
Merveil, la Revenantedemon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss, unique_map_boss
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement
Maître de la Lamebandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, light_armour, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon
Maître de la Lamebandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Maître de la Lamebandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon
Leif, la Main lestebandit, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon
Leif, la Main lestebandit, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Leif, la Main lestebandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon
Maître de la Lamebandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss
Portepestechaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Seigneur de l'arcarcher_boss, bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Seigneur de l'arcarcher_boss, bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Seigneur de la Flèche cendreusearcher_boss, bandit, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, non_unique_map_boss, not_int, not_str, puncturing_weapon, ranged, red_blood
Seigneur de la Flèche cendreusebandit, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, not_int, not_str, puncturing_weapon, ranged, red_blood, standalone_map_boss
Seigneur de la Flèche cendreusebandit, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, red_blood
Massierbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, I_see_brothers_card, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, very_slow_movement
Massierbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, very_slow_movement
Massierbandit, bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, non_attacking, not_int, plate_armour, red_blood, very_slow_movement
Esprit de Nadiaanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Esprit de Nadiaanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Esprit d'Aïdananimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Esprit d'Aïdananimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Tisseuse de Faux Espoirsanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Tisseuse de Faux Espoirsanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
Tisseuse de Faux Espoirsanimal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider
Tisseuse de faux espoirsanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider
Reine du Grand enchevêtrementanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Reine du Grand enchevêtrementanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
Reine du Grand enchevêtrementanimal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider
Reine du Grand enchevêtrementanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
Orme, le Puissantbandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Orme, le Puissantbandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss
Orme, le Puissantbandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, red_blood
Aulen Grisechaînebandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Aulen Grisechaînebandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss
Aulen Grisechaînebandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, red_blood
Orme le Puissantbandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, unique_map_boss
Ombre des VaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Ombre des VaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss
Ombre des Vaalconstruct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement
Ombre des VaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Ombre des VaalLanceur de sorts, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Ombre des VaalLanceur de sorts, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
Élu d'Atziribone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
AsphyxiaLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental
Mère PhyiaLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, water, water_elemental
AsphyxiaLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental
Avatar de la tempêteLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental
Ancêtre sanguinairebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, primate_beast, red_blood
Ancêtre sanguinairebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, standalone_map_boss
Ancêtre sanguinairebeast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, not_dex, not_int, primate_beast, red_blood
Le Primitifbeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, primate_beast, red_blood
Le Primitifbeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, standalone_map_boss
Le Primitifbeast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, not_dex, not_int, primate_beast, red_blood
Ancêtre sanguinairebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Ondulepeaubeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Osbecanimal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss, undead
Osbecanimal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss, undead
Osbecanimal_claw_weapon, avian_beast, beast, bone_armour, bones, elder_map_boss, fast_movement, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, not_int, undead
Volcanusbludgeoning_weapon, Lanceur de sorts, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Héraut des cendresLanceur de sorts, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_height, large_model, mud_blood, non_unique_map_boss, not_str, slow_movement, wb_elite
Héraut des cendresLanceur de sorts, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement, standalone_map_boss, wb_elite
Héraut des cendresconstruct, elder_map_boss, hard_armour, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_str, slow_movement, wb_elite
Héraut du tonnerreLanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_model, lightning_affinity, medium_movement, melee, mud_blood, non_unique_map_boss, not_str, physical_affinity, wb_leader
Héraut du tonnerreLanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity, standalone_map_boss, wb_leader
Héraut du tonnerreconstruct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, mud_blood, non_attacking, not_str, wb_leader
Le RavageurLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
Le RavageurLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, undying
Le Ravageurdemon, elder_map_boss, extra_small_height, fast_movement, humanoid, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon, undying
Vengeur de la Garde noirehard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Vengeur de la Garde noirehard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Vengeur de la Garde noireelder_map_boss, hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon
Tempête de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood
Tempête de la Garde noireLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Tempête de la Garde noireelder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood
La DiaboliqueLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'Empyréenneelder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
Carnagedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Précurseuranimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Colère de Diallaconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Haine de Diallaconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Courroux de Diallaconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Empereur RadieuxLanceur de sorts, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement
DaemonLanceur de sorts, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, ranged, very_slow_movement
Daemonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Dame Écorchorageanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
Dame Écorchorageanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss
Dame Écorchorageanimal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood
Dame Écorchorageanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood
Bellicistebludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Bellicistebludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss
Bellicistebludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, military, non_attacking, not_dex, not_int, red_blood, slow_movement
Tyranbludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Tyranbludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss
Tyranbludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood
Tyranbludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Tyranbludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood
Bellicistebludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Piété, l'EmpyréenneLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss
Piété, l'EmpyréenneLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Piété, l'EmpyréenneLanceur de sorts, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
Roncebrumebeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Arachnoxiaanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Arachnoxiaanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
Arachnoxiaanimal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider
Veuve hybrideanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Veuve hybrideanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
Veuve hybrideanimal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider
Maîtresse des FlammesLanceur de sorts, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement
Souilleur de rêvesanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement
Nécromancienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Nécromancienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Roseanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement
Épineanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement
Maîtresse Hyseriademon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem grimaçantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem embrasantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem frigorifiantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem électrocutantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem diamantconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem téléporteurLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour
Totem détonantLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour
Totem de frénésieconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem d'enduranceconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem de puissanceconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem de glaceLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour
Totem nécromantiqueLanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner
Totem sismiqueLanceur de sorts, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour
Totem de soinsLanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Totem de soinsLanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour
Totem vaalLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height
Totem vaalLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height
Totem vaalconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height
Totem vaalLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, not_dex, not_int, small_height
Totem vaalconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height
Totem vaalLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height
Totem changeantconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totem changeantconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem changeantconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Portail brûlantconstruct, ghost_armour, immobile, is_unarmed, large_height, non_attacking
Portail frigorifiantconstruct, ghost_armour, immobile, is_unarmed, large_height, non_attacking
Portail brûlantconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Portail frigorifiantconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Orra Verteportecold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Orra Verteportecold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Orra Verteportecold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Orra Verteportecold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Orra Verteporteelder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Thena Mogachaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile
Thena Mogachaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile
Théna Moga, l'Orage pourprefire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood
Théna Moga, l'Orage pourprefire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss
Théna Moga, l'Orage pourpreelder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood
Antalie Naporachaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement
Antalie Naporachaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement
Silva DardepeurLanceur de sorts, chaos_affinity, cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, puncturing_weapon, ranged, red_blood, rogue_exile
Ailentia Racfemale_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Ailentia Racfemale_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Ailentia Rachas_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Torr Olgossoaura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Torr Olgossoaura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Torr Olgossoaura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Torr Olgossoaura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Torr Olgossoelder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, red_blood, slashing_weapon
Armios Bellaura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Armios Bellaura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Antonio BravadiLanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Zacharie Desmaraisaura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Zacharie Desmaraisaura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Oyra Onacursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Oyra Onacursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Oyra Onahas_bow, human, humanoid, is_clone, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Ainsley Varrichaura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Ainsley Varrichaura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Minara Aneminaaura_bearer, Lanceur de sorts, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner
Minara Aneminaaura_bearer, Lanceur de sorts, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner
Igna Phénixaura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile
Igna Phénixaura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile
Igna Phénixaura_bearer, bludgeoning_weapon, Lanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, rogue_exile
Igna Phénixaura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss
Aria Vindiciaflesh_armour, has_wand, human, humanoid, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slow_movement
Dena LorenniLanceur de sorts, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile
Dena LorenniLanceur de sorts, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile
Ultima Thuleaura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner
Ultima Thuleaura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner
Kirmes OlliLanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Kirmes OlliLanceur de sorts, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Jonah le Déchaînéfire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement
Jonah le Déchaînéfire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement
Damoi Tuiaura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Damoi Tuiaura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Damoi Tuiaura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Damoi Tuiaura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss
Damoi Tuicleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement
Xandro Boissangaura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Xandro Boissangaura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Haki Karukarubludgeoning_weapon, cursing_monster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile
Vickas Osgéantbludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement
Vickas Osgéantbludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement
Bolt Brunpoilcleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Bolt Brunpoilcleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Bolt Brunpoil, le Trembleterrecleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Bolt Brunpoil, le Trembleterrecleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss
Bolt Brunpoil, le Trembleterrecleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement
Ohne Trixcleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement
Ohne Trixcleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement
Sevet Longerainaura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Sevet Longerainaura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement
Eoïn Grispoilbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement
Eoïn Grispoilbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement
Eoïn Grispoilbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, rogue_exile, slow_movement
Eoïn Grispoilbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss
Tinevin Hautecolombebludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile
Tinevin Hautecolombebludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile
Doven Fausselanguebludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile
Magnus RochépineLanceur de sorts, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile
Magnus RochépineLanceur de sorts, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile
Aurélio Chantenéantbludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile
Aurélio Chantenéantbludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile
Baracus PhraxisanctLanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon
Baracus PhraxisanctLanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon
Ion Sombrevoilechaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon
Ion Sombrevoilechaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon
Ion Sombrevoile, la Lame affaméeexile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Ion Sombrevoile, la Lame affaméeexile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Ion Sombrevoile, la Lame affaméeelder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon
Ash LessardLanceur de sorts, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile
Ash LessardLanceur de sorts, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile
Jarek PiègeferLanceur de sorts, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon
Wilorin DresdémonLanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile
Wilorin DresdémonLanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile
Wilorin DresdémonLanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_str, ranged, red_blood, rogue_exile
Wilorin DresdémonLanceur de sorts, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, not_str, ranged, red_blood, standalone_map_boss
Ulysse MorvantLanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon
Ulysse MorvantLanceur de sorts, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon
Thom Imperialaura_bearer, Lanceur de sorts, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile
Thom Imperialaura_bearer, Lanceur de sorts, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile
Jadecleaving_weapon, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile
Augustina Solariaaura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Augustina Solariaaura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Augustina Solariaaura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Augustina Solariaaura_bearer, cold_affinity, cursing_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Lael Furiaaura_bearer, bludgeoning_weapon, Lanceur de sorts, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner
Lael Furiaaura_bearer, bludgeoning_weapon, Lanceur de sorts, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner
Vanth Agielaura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile
Vanth Agielaura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile
Torr Olgossoaura_bearer, delve_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Jonah le Déchaînédelve_monster, exile, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Orra Verteportecold_affinity, cursing_monster, delve_monster, exile, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Ion Sombrevoilechaos_affinity, delve_monster, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon
Eoïn Grispoilbludgeoning_weapon, Lanceur de sorts, cold_affinity, delve_monster, exile, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, slow_movement
Minara Aneminaaura_bearer, Lanceur de sorts, cursing_monster, delve_monster, exile, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, summoner
Simulacre d'Héritièrecleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile
Simulacre de TemplierLanceur de sorts, cold_affinity, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile
Simulacre de Duellisteaura_bearer, cold_affinity, exile, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon
Simulacre de Maraudeurbludgeoning_weapon, exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_dex, not_int, physical_affinity, red_blood, rogue_exile, slow_movement, summoner
Simulacre d'OmbreLanceur de sorts, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon
Simulacre de SorcièreLanceur de sorts, cursing_monster, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile
Simulacre de Rôdeusecold_affinity, exile, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile
Darbel LePageLanceur de sorts, cold_affinity, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, unique_map_boss
Jumelle insaisissableexile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood
Jumelle fantasmagoriqueexile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Jumelle cauchemardesqueexile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Sœur de Sangexile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Gardien du SudLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, red_blood
Gardien du NordLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, ranged, red_blood
Gardien de l'OuestLanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon
Gardien de l'EstLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, ranged, red_blood
Gardien raniméLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, red_blood
Gardien raniméLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, ranged, red_blood
Gardien raniméLanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon
Gardien raniméLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, plate_armour, ranged, red_blood
Tentatrice tourmentéecursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Ver des tunnelsbeast, cannot_be_monolith, chaos_affinity, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreur instablebeast, cannot_be_monolith, Lanceur de sorts, cleaving_weapon, devourer, extra_small_height, fire_affinity, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreur captifbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreur captifbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreur antiquebeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreur ancienbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Dévoreur ancienbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Dévoreur antiquebeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, small_height, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_small_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
La Wurm conquérantebeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
La Wurm conquérantebeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Fouissepiègebeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement
Fouissepiègebeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement
Fouissepiègebeast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement
Dévoreur mystiquebeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, ranged, red_blood, very_slow_movement
Cannibalefast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Cannibalefast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Fidèle du cannibalefast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Furie de feubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner
Frénésie de feubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner
Furie de feuLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement
Cannibalecannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Incendiairecannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Fidèle du cannibalefast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de Bamethfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sectatrice de BamethLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Zélote de Lunarisfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Zélote de Lunarisfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Zélote frôlelunecannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Zélote frôlelunecannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Fanatique des Précurseursfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Croyant des Précurseurscannot_be_monolith, Lanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Fanatique des Précurseursfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Croyant des Précurseurscannot_be_monolith, Lanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Dévôt lunairebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Dévôt lunairebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Marionnette des Précurseursbludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Zélote de Lunarisfast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Zélote frôleluneLanceur de sorts, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Dévôt lunairebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Cannibalebludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Cannibalebludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Fidèle du cannibalebludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Cannibalebludgeoning_weapon, cannot_be_monolith, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Fidèle du cannibalebludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Râclegrêlebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Râclegrêlebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood
Râclegrêlebludgeoning_weapon, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de Bamethbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood
Sectateur de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood
Héraut de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner
Héraut de BamethLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, summoner
Cannibale avaleur de feubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Cannibale cracheur de feubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Cannibale avaleur de feubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Zélote de Lunarisbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Zélote de Lunarisbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Fanatique des Précurseursbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du sanctuaireLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du sanctuaireLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du sanctuaireextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du sanctuaireextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du sanctuaireLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du sanctuaireextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon du sanctuaireextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon némésisextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon némésisextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon némésisextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon piégeurextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon piégeurextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement
Démondelve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, raises_dead, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, has_bow, is_daemon, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, fire_affinity, ghost_armour, has_bow, is_daemon, very_slow_movement
Démonaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonbludgeoning_weapon, extra_extra_small_height, ghost_armour, has_two_hand_mace, has_two_handed_melee, is_daemon, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DaemonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Gardien animéconstruct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Gardien animéconstruct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon
Gardien animéconstruct, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour
Gardien animéconstruct, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour
Arme animéeconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity
Arme animéeconstruct, ghost_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity
Hache animéecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Épée animéeconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Hache animéecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Bâton animébludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Épée animéeconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Hache animéecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Épée animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Épée animéeconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Épée animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Collectionneurconstruct, fast_movement, ghost_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon
Collectionneurcleaving_weapon, construct, fast_movement, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity
Collectionneurconstruct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon
Collectionneurconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon
Collectionneurbludgeoning_weapon, construct, fast_movement, ghost_armour, has_staff, has_two_handed_melee, medium_height, melee, physical_affinity
Collectionneurconstruct, ghost_armour, has_wand, medium_height, medium_movement, not_int, not_str, physical_affinity
Collectionneurbludgeoning_weapon, construct, fast_movement, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity
Collectionneurconstruct, ghost_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon
Arme animéeconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
L'Âme d'AcierLanceur de sorts, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, slashing_weapon
L'Âme d'AcierLanceur de sorts, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, physical_affinity, slashing_weapon, standalone_map_boss
L'Âme d'Acierconstruct, elder_map_boss, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, non_attacking, slashing_weapon
Arme animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, melee, physical_affinity, puncturing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon
Arme animéeconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity
Arme animéeconstruct, fast_movement, ghost_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, small_height
Épée animéeconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity
Acier fantomatiqueconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Acier fantomatiqueconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Acier fantomatiquecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity
Acier fantomatiqueconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Acier fantomatiqueconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon
Acier cauchemardesquecleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Lame du mutilateurconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Hachette du mutilateurcleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Couteau du mutilateurconstruct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Griffe du mutilateurconstruct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Aiguille du mutilateurconstruct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon
Epée du Parricideconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Hache du Parricidecleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity
Dague du Parricideconstruct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Griffe du Parricideconstruct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Rapière du Parricideconstruct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon
Aspect de la rageconstruct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon
Aspect de la furieconstruct, ghost_armour, has_bow, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon
Aspect de la violenceconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, not_dex, not_int, physical_affinity, slashing_weapon
Aspect de la rageconstruct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon
Aspect de la furieconstruct, ghost_armour, has_bow, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon
Aspect de la violenceconstruct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, not_dex, not_int, physical_affinity, slashing_weapon
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse
Mémorial vivantcannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse
Relique vivantecannot_be_monolith, construct, ghost_armour, has_wand, medium_height, medium_movement, physical_affinity, ranged, unusable_corpse
Eviscérateur de Marchakcleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement
Empaleur de Marchak construct, ghost_armour, has_bow, medium_height, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Annihilateur de Marchakbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, ranged, very_slow_movement
Aspect de la destructionLanceur de sorts, cleaving_weapon, construct, fire_affinity, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Aspect de l'annihilationconstruct, ghost_armour, has_bow, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged
Aspect de la ruinebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, not_dex, not_int, ranged
Démon némésiscursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du sanctuairecursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon némésiscursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon némésisextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon némésisextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon némésisLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon némésisLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Maître démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Veilleur sans âmeanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Œil errantanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Errant cavernicoleanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Errant des égoûtsanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Veilleur infectéanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Avatar des cendresLanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner
Avatar de l'hiverLanceur de sorts, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon
Avatar du silenceLanceur de sorts, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon
Avatar de l'apocalypseLanceur de sorts, cold_affinity, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, transform_boss, unique_map_boss
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Corbeau ailesangbone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
Corbeaubone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead
Freux sanglantbone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
Esprit ancestralbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, karui, melee, physical_affinity, skeleton, undead
Freux de la mortbone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking
Feu dévorantbone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement
Feu dévorantbone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Tempête de Sirusbone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, immobile, is_unarmed
Invisiblebone_armour, cleaving_weapon, construct, immobile, is_unarmed
Invisiblebone_armour, construct, is_unarmed, very_slow_movement
Traqueur d'os profanébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os profanébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnelsanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnelsanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnelsanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé accouchéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé accouchéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé accouchéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Monstre des tunnels infestéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé des boisanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé des boisanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé des boisanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé infestéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Fléau des étendues sauvagesanimal_claw_weapon, beast, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, light_armour, melee, not_int, physical_affinity, red_blood, small_height, unusable_corpse, ursine_beast
Q'uruanimal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
La Chose qui a chuanimal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement
La Chose qui a chuanimal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement
La Chose qui a chuanimal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, red_blood, small_height, ursine_beast, very_fast_movement
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé spectralanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé invoquéanimal_claw_weapon, beast, extra_small_height, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, ursine_beast
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, uses_suicide_explode, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démoncursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Primauté de KaomLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Signe de KaomLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Cœur de KaomLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Racines de KaomLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Q'uracleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, no_maven, not_dex, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss
Y'ara'azdemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, unique_map_boss
A'alaiLanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, no_maven, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
K'aj Q'uracleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slow_movement
K'aj Q'uracleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, standalone_map_boss
K'aj Q'uracleaving_weapon, demon, elder_map_boss, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, non_attacking, not_dex, not_int, red_blood, slow_movement
K'aj Y'ara'azdemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
K'aj Y'ara'azdemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
K'aj Y'ara'azdemon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon
K'aj A'alaiLanceur de sorts, demon, flesh_armour, has_bow, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
K'aj A'alaiLanceur de sorts, demon, flesh_armour, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
K'aj A'alaidemon, elder_map_boss, flesh_armour, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Serviteur rampantbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Suppliant gelébone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Suppliant orageuxbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mystère vaaldemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Mystère perdudemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Impensable vaalcleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Impensable perducleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Fervent d'Atziricleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Indicible vaalanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Indicible vaalanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Indicible perduanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Réceptacle des VaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
L'Assemblage de l'Apexconstruct, extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement, unique_map_boss
L'Assemblage de l'Apexbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, extra_extra_small_height, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
L'Assemblage de l'Apexconstruct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement
Créature des ombresconstruct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Créature des ombresconstruct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Créature des ombresconstruct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Déchu vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Atziri, Reine des Vaalatziri_boss, Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Atziri, Reine des VaalLanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood
Atziri, Reine des VaalLanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
Atziri, Reine des VaalLanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
Atziri, Reine des Vaalextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
Atziri, Reine des Vaalextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
L'Œil omniscientanimal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement
L'Œil omniscientanimal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, vaalsidearea_boss, very_fast_movement
L'Œil omniscientanimal_claw_weapon, beast, Lanceur de sorts, cursing_monster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement
Konu, le Faiseur de bourrasquebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Konu, le Faiseur de bourrasquebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, vaalsidearea_boss
Konu, le Faiseur de bourrasquebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Coniraya, Ombre de malveillanceghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead
Coniraya, Ombre de malveillanceghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead, vaalsidearea_boss
Coniraya, Ombre de malveillanceghost, ghost_armour, ghost_blood, has_bow, invasion_boss, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead
Fierté d'AtziriLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss
Fierté d'AtziriLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement
Sheaq, le Faiseur de délugesbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Sheaq, le Faiseur de délugesbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement, vaalsidearea_boss
Sheaq, le Faiseur de délugesbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement
Ossecati, Façonneur d'osbludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement
Ossecati, Façonneur d'osbludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement
Kamaq, le Faiseur de solbeast, Lanceur de sorts, cleaving_weapon, hard_armour, immobile, insect, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement
Kamaq, le Faiseur de solbeast, Lanceur de sorts, cleaving_weapon, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, very_slow_movement
Inti de la Lune sanglanteanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss
Inti de la Lune sanglanteanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
CracheshrapnelLanceur de sorts, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, vaalsidearea_boss
CracheshrapnelLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, invasion_boss, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, very_fast_movement
Wiraqucha, le Gardien ancienbeast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast, vaalsidearea_boss
Wiraqucha, le Gardien ancienbeast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Cava, Artiste de la douleuranimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss
Cava, Artiste de la douleuranimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood
Curateur MiemLanceur de sorts, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying, vaalsidearea_boss
Curateur MiemLanceur de sorts, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying
Simi, l'Élu de la naturebeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, vaalsidearea_boss
Simi, l'Élu de la naturebeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Aspect de Simianimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
La Reine Rayonnanteanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement
La Reine Rayonnanteanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
M'gaska, le Bûcher vivantLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner, vaalsidearea_boss
M'gaska, le Bûcher vivantLanceur de sorts, construct, fire_affinity, immobile, invasion_boss, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner
Cintiq l'Inéluctableanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider, vaalsidearea_boss
Cintiq l'Inéluctableanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider
Coursépinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss
Coursépinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, physical_affinity, ranged, red_blood, reptile_beast
Perquil, le Chanceuxfast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Perquil, le Chanceuxfast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Perquil, le Chanceuxfast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Haviri, Métallurgiste vaalbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, vaalsidearea_boss, very_slow_movement
Haviri, Métallurgiste vaalbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, invasion_boss, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Kutec, Sculpteur de chair vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement
Kutec, Sculpteur de chair vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement
Ombre de la vengeanceconstruct, has_one_hand_sword, has_one_handed_melee, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, vaalsidearea_boss
Ombre de la vengeanceconstruct, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon
Décapiteur Ataguchucleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, vaalsidearea_boss
Décapiteur Ataguchucleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, invasion_boss, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Wiraq l'Empaleurdemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss
Wiraq l'Empaleurdemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
Ch'aska, la Faiseuse de pluieLanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss
Ch'aska, la Faiseuse de pluieLanceur de sorts, demon, flesh_armour, has_bow, invasion_boss, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Mère de la nuéebeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mère de la nuéebeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement
Mère de la nuéebeast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mère de la nuéebeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Rima, Tentatrice des profondeursLanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, vaalsidearea_boss
Rima, Tentatrice des profondeursLanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Torrent de peurLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, physical_affinity, puncturing_weapon, slow_movement, summoner, vaalsidearea_boss, water, water_elemental
Commandant de la chairLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, raises_dead, red_blood, undead, vaalsidearea_boss, very_slow_movement, zombie
Capitaine des damnésLanceur de sorts, cold_affinity, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Quetzerxianimal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, vaalsidearea_boss
Agneraxanimal_claw_weapon, beast, bone_armour, extra_small_height, insect, is_unarmed, melee, physical_affinity, red_blood, very_fast_movement
Agnerixanimal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_fast_movement
Calxipherbone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead, vaalsidearea_boss, very_slow_movement
Vaal tombé au combatbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal tombé au combatbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, ranged, red_blood, reptile_beast
Garde orageux vaalbone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement
Evocata ApocalypticaLanceur de sorts, fast_movement, fire_affinity, hard_armour, has_wand, human, humanoid, invasion_boss, lightning_affinity, medium_height, military, not_dex, not_str, ranged, red_blood
Docere IncarnatisLanceur de sorts, cursing_monster, has_wand, human, humanoid, invasion_boss, large_height, light_armour, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Corrector Draconidesbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, invasion_boss, medium_height, medium_movement, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood
Domestique du MurmurantLanceur de sorts, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement
Domestique du MurmurantLanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement
Dario, le Néant personnifiéLanceur de sorts, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement
Dario, le Néant personnifiéLanceur de sorts, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement
Dario, le Néant personnifiéLanceur de sorts, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement
Dario, le Néant personnifiéLanceur de sorts, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement
Balus Crânepierrebandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Kall Mouchenardbandit, flesh_armour, has_bow, human, humanoid, invasion_boss, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Kall Mouchenardbandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Brise-moelleanimal_claw_weapon, beast, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Le Taureau cadavériqueanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity
Cauchemar de la junglebeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
La Vague sanguineLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental
Stase sanguinaire animal_claw_weapon, beast, Lanceur de sorts, cursing_monster, fast_movement, fire_affinity, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood
Métamorphe sanguinaireanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood
Mortesangbludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
MangenuitLanceur de sorts, cursing_monster, fire_affinity, human, humanoid, invasion_boss, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Le Brûleur de livresLanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, lightning_affinity, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement
La Jongleuse d'éclairsLanceur de sorts, cold_affinity, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement
Avatar de la douleuranimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood
Rancœurcleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement
Crachehainedemon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Scorie émousséeLanceur de sorts, cleaving_weapon, construct, earth_elemental, extra_large_height, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Le Revenantanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, invasion_boss, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Dispositif du JugementLanceur de sorts, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged
Rompéchineamphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Genesis Paradisaeamphibian_beast, beast, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
La Mort venue du cielbeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Le Gardien du Tertrebeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, light_armour, lightning_affinity, mammal_beast, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, summoner
Arpenteur de merveilledemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying
Le Masque rageurLanceur de sorts, construct, cursing_monster, extra_large_height, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, mud_blood, not_str, slow_movement, summoner
Le Masque vacillantLanceur de sorts, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity
Le Masque furieuxconstruct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Le Masque insensibleconstruct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Le Masque capricieuxconstruct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Alpha Paradisaebeast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast
Mère de l'essaimanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Flottemortanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, red_blood, slow_movement
Dents-de-lameanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Dents-de-lameanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Brisegranitecleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Suturecorpsanimal_claw_weapon, Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, humanoid, insect_blood, invasion_boss, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
L'IncendiaireLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying
Grouillecrocsbeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Cligneflammebeast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
La DuchesseLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner
Frissarmureanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Frissarmurebeast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Cage-mammouthanimal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Héraut des élémentsbone_armour, bones, Lanceur de sorts, cold_affinity, fire_affinity, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Scrutenuitbone_armour, bones, has_bow, humanoid, invasion_boss, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Chantécaillebeast, Lanceur de sorts, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Tranchefeuillebeast, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, light_armour, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Stranglonduleanimal_claw_weapon, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement
Croc-d'étainanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, melee, not_dex, physical_affinity, spider
Gardien dos-de-lameanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, large_height, large_model, lightning_affinity, mammal_beast, medium_movement, not_int, ranged, red_blood, rodent_beast
Stranglerrantanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement
JikejiLanceur de sorts, cold_affinity, construct, immobile, invasion_boss, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Bélier fantomatiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, invasion_boss, large_model, medium_height, melee, not_dex, not_int, physical_affinity, undead
StranglerampeLanceur de sorts, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undying
MiragéclatLanceur de sorts, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
MiragéclatLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
Le Déchet ambulantchaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Verremassuebludgeoning_weapon, bone_armour, bones, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement
Grathbone_armour, bones, cleaving_weapon, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement
Burtok, Conjurateur d'ossementsbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, ranged, skeleton, undead, very_slow_movement
Burtok, Conjurateur d'ossementsbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_height, melee, physical_affinity, ranged, skeleton, standalone_map_boss, undead, very_slow_movement
Burtok, Conjurateur d'ossementsbludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, skeleton, undead, very_slow_movement
Le Sans-espritbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
BavlafreLanceur de sorts, cleaving_weapon, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, summoner, undead
Atziri, Reine des Vaalatziri_boss, Lanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss
Atziri, Reine des VaalLanceur de sorts, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Atziri, Reine des VaalLanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
Atziri, Reine des VaalLanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
Atziri, Reine des VaalLanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood
Atziri, Reine des VaalLanceur de sorts, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, has_dagger, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doublebludgeoning_weapon, construct, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement
Doublebludgeoning_weapon, construct, flesh_armour, has_staff, has_two_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement
Doubleconstruct, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Doubleconstruct, flesh_armour, has_bow, medium_height, non_attacking, puncturing_weapon, red_blood, very_fast_movement
Doubleconstruct, flesh_armour, has_wand, medium_height, non_attacking, red_blood, very_fast_movement
Chair de Bamethanimal_claw_weapon, beyond_demon, Lanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
Sang de Haastbeyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Œil de Tzteoshanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, physical_affinity, very_slow_movement
Main de Na'embeyond_commander_monster, beyond_demon, demon, flesh_armour, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Adepte de Bamethbeyond_commander_monster, beyond_demon, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Molosse de Tzteoshanimal_claw_weapon, beyond_commander_monster, beyond_demon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement
Serviteur de Haastbeyond_commander_monster, beyond_demon, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Bouche d'Ephijbeyond_commander_monster, beyond_demon, Lanceur de sorts, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Fanatique d'Ephijbeyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, not_int, ranged, red_blood, slow_movement
Disciple de Haastbeyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, not_int, ranged, red_blood, slow_movement
Zélote de Tzteoshbeyond_commander_monster, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, not_int, ranged, red_blood, slashing_weapon, slow_movement
Tzteosh, la Flamme affaméebeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_int, physical_affinity, ranged, red_blood, summoner
Ephij, le Ciel crépitantbeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood
Haast, le Froid opiniâtrebeyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, melee, not_int, physical_affinity, ranged, red_blood
Bameth, les Ténèbres mouvantesbameth, beyond_demon, Lanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, summoner
Bameth, les Ténèbres mouvantesLanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, summoner
Bameth, les Ténèbres mouvantesLanceur de sorts, cursing_monster, demon, fast_movement, flesh_armour, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, summoner
Na'em, la Pierre inclinéebeyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_int, physical_affinity, red_blood, slashing_weapon
Abaxoth, la Fin de tout ce qui existebeyond_demon, Lanceur de sorts, cold_affinity, demon, extra_large_height, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Chair de Bamethanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
Chair de Bamethanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
Sang de Bamethbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Sang de Bamethbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement
Œil de Bamethanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, physical_affinity, very_slow_movement
Œil de Bamethanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
Adepte de Bamethdemon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Adepte de Bamethdemon, flesh_armour, has_two_hand_sword, has_two_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Compagnon de Vagancursing_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Compagnon de Vagancold_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Compagnon de VaganLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Compagnon de VaganLanceur de sorts, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Compagnon de VaganLanceur de sorts, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Compagnon de VaganLanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Compagnon de Vaganflesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Reliqueconstruct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement
Reliqueconstruct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement
Fabrication resplendissanteconstruct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Fabrication resplendissanteconstruct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Héritière des Flammesdemon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, not_dex, not_str, red_blood, slow_movement
Héritière de l'OrageLanceur de sorts, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement
Lame de Merveilconstruct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Lame de Merveilcold_affinity, construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon
Mannequin d'entraînementconstruct, is_unarmed, light_armour, medium_height, non_attacking, very_slow_movement
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Placeholder 1construct, immobile, is_unarmed, light_armour, medium_height
Placeholder 2construct, immobile, is_unarmed, light_armour, medium_height
Placeholder 3construct, immobile, is_unarmed, light_armour, medium_height
Placeholder 4construct, immobile, is_unarmed, light_armour, medium_height
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Horde corrompueflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie
Horde corrompueflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie
Horde corrompueflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie
Difforme corrompudemon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse
Adepte nonmourant corrompudemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying, unusable_corpse
Pionnier corrompubandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, very_slow_movement
Nourrice corrompueLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse
Diable furieux corrompubeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse
Cracheuse de feu corrompuefast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unusable_corpse
Cracheur de feu corrompubludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, unusable_corpse
Seigneur des os corrompuanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, unusable_corpse, very_slow_movement
Python corrompubeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse
Envahisseur corrompuhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement, unusable_corpse
Mercenaire d'élitehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Mercenaire d'élitehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Mage mercenaireLanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, not_str, physical_affinity, ranged, red_blood
Vaurien recrutébandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Malfrat recrutébandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Agent captifflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Totem bourdonnantLanceur de sorts, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Totem calcinéLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour
Totem chatoyantLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour
Totem rudimentaireLanceur de sorts, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour
TahiLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
BokaLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, summoner
Necribraeanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, not_dex, not_str, raises_dead, summoner, very_slow_movement
Lèveruineanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Ruaconstruct, has_wand, immobile, large_model, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour
WhaLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner
ToruLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Élémentaire de magmaLanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water, water_elemental
Élémentaire de magmaLanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental
Élémentaire de magmacleaving_weapon, construct, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental
Élémentaire de glaceLanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Élémentaire de la tempêtecleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Élémentaire de la tempêtecleaving_weapon, construct, ghost_blood, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental
Rampant corrompuanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Nuée corrompueanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Tissecendres corrompubone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Tisseglace corrompubone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Martyr corrompubandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, uses_suicide_explode
Larve corrompueanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode
Héritier de la corruptionanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Miséreuse corrompuedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Traqueur d'os corrompubone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Corrompu pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Corrompu pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Corrompu pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Dogue corrompuanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Dogue corrompuanimal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Porte-crânes corrompuanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, summoner, very_slow_movement
Sagittaire corrompubandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Malfrat corrompubandit, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Garde corrompubandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Difforme corrompucleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Désosseur corrompubone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Archer de feu corrompubone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mouette corrompueanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Incinérateur corrompuLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode
Nonmourant corrompudemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Difforme corrompuLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme corrompucleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Tarentule corrompueanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Araignée corrompueanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Fille corrompueLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Engeance corrompueanimal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood
Expérimentateur corrompuLanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Garde noir corrompuhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde noir corrompuhas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement
Tisseuse maladeanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Piquier infectéanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Bête infectéeanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Bête infestéeanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, ursine_beast
Bête infestée réaniméeanimal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Bête infestée réaniméeanimal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Infestation dévoranteanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Reine de la progéniture enragéeanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement
Larbin enragéanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Chef de clan démentbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chiméral putridebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Embusqué infectéanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé plongeantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidé mutantanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Bête infernale démenteanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Rhoa infectéanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa enragéanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Tisseuse putrideanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Aspic infectébeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Aspic déferlantbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Serpent putridebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Mâchoire enragéeamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Rampant fusionnéanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cracheur de commotionbeast, Lanceur de sorts, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement
Veilleur mutantanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement
Reine de la progéniture mutanteanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Coasseuse mutanteamphibian_beast, beast, Lanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
Arachnide mutantanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider
Chiméral aliénébeast, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast
Bête infernale mutanteanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Griffe hivernale mutanteanimal_claw_weapon, beast, Lanceur de sorts, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Chef de clan mutantbeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Rhoa mutantanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Aspic mutantbeast, Lanceur de sorts, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Mâchoire mutanteamphibian_beast, beast, Lanceur de sorts, chaos_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Zombie pourrissantanimal_claw_weapon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Momie pourrissanteanimal_claw_weapon, aura_bearer, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Oiseau squeletteanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Paria pourrissantdemon, extra_small_height, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_fast_movement
Tisseuse pourrissanteanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Squelette calcinébone_armour, bones, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead
Squelette réanimébone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_fast_movement
Ravageur liécleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement
Chercheur liéghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_fast_movement
Piège testLanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon
Piège de feuLanceur de sorts, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
Piège de feuLanceur de sorts, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
Piège d'appel de la foudreLanceur de sorts, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon
Piège de tempête de glaceLanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon
Piège de tempête de glaceLanceur de sorts, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon
Piège de boule de foudreLanceur de sorts, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon
Piège de pluie explosiveconstruct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
Piège de couteaux éthérésLanceur de sorts, construct, extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon
Éclosion de lamesLanceur de sorts, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon
Perceurelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, raises_dead, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
Grand maîtreflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
TotemLanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int
TotemLanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int
TotemLanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int
TotemLanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int
TotemLanceur de sorts, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int
Sectateur de l'orage tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Blasphémateur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Nécromancien tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Incendiaire tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Voleur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mutilateur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Charlatan tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Cannibale tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Alchimiste tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Sectateur vaal tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Malfrat tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Crapule tourmentéeghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Pêcheur illégal tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Rebelle tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Égorgeur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Espion tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Martyr tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Escroc tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Faussaire tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Chef de guerre tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Sectateur de l'aurore tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Contrebandier tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Passeur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Boucanier tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Écho de Shavronneghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mineur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mineur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mineur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mineur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Mineur tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Pilleur de tombes tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Traître tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Hérétique tourmentéghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
SpectreLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
SpectreLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
Souffrance de Doedreghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, undead
Souffrance de Doedreghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, undead
Tourment de DoedreLanceur de sorts, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Tourment de DoedreLanceur de sorts, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
Tourment de DoedreLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du tourmentcursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, raises_dead, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentLanceur de sorts, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, summoner, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentcursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon du tourmentLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Gardien animécleaving_weapon, construct, extra_extra_small_height, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, ranged
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Mirageconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Garde noir blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Esclave de Lunarisflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Garde noir blêmeflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Commandeur blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Charognard sans cervelleavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Esclave sans cervelleavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Vautour charognardavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Vautour pourrissantavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Charognard sans cervelleavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Vautour infestéavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Vautour infestéavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Vautour infestéavian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Charognard sans cervelleavian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
L'Ombre de cent piedsavian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
L'Ombre de cent piedsavian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
La Mort ailéeavian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
La Mort ailéeavian_beast, beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss
Mort vertigineuseavian_beast, beast, Lanceur de sorts, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss
La Mort ailéeavian_beast, beast, elder_map_boss, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon, red_blood
Meritarusavian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Meritarusavian_beast, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Déchu de Vollbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu de Vollbone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu de Vollbone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Affliction éternellebone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Affliction éternellebone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Horreur déchuebone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Horreur déchuebone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Horreur déchuebone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Horreur déchuebone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement
Horreur déchuebone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement
Os digérésbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Soldat impurbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu cristallisébone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu cristallisébone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu blanchi par le soleilbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu blanchi par le soleilbone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu maculé de sangbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Conjurateur maculé de sangbone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu maculé de sangbone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu de Vollbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu de Vollbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Soldat impurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Soldat impurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Primecraintebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Primecraintebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu cristallisébone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu cristallisébone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu blanchi par le soleilbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu blanchi par le soleilbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu maculé de sangbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu maculé de sangbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu imprégné de sangbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu imprégné de sangbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Archer impurbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer impurbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer maculé de sangbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer maculé de sangbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde de Vollbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde de Vollbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Sentinelle cristalliséebone_armour, bones, chaos_affinity, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Sentinelle cristalliséebone_armour, bones, chaos_affinity, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde blanchi par le soleilbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde blanchi par le soleilbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde maculé de sangbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde maculé de sangbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde imprégné de sangbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer oubliébone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde imprégné de sangbone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer impurbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Déclinuitarcher_boss, bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Déclinuitbone_armour, bones, has_bow, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mirage d'osarcher_boss, bone_armour, bones, has_bow, large_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mirage d'osbone_armour, bones, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement
Mirage d'osbone_armour, bones, elder_map_boss, has_bow, large_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Suzerain des esquillesbone_armour, bones, fire_affinity, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mirage d'osbone_armour, bones, has_bow, is_clone, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Suzerain des esquillesbone_armour, bones, has_bow, is_clone, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
MaelströmLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Vortex de boueLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Vortex de sangLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Vortex de sangLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Vortex de sangLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
OndenoireLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
OndenoireLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Légion des âmes perduesLanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water
Légion des âmes perduesLanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water
Légion des âmes perduesLanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water
Légion des âmes perduesLanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water
Maelström déchaînéconstruct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water
Spirale murmuranteLanceur de sorts, construct, is_unarmed, lightning_affinity, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, small_height, unusable_corpse, water, water_elemental
Orbe d'inondationLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental
VortexLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
TyphonLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Voll, Empereur de la Puretébludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story
Voll, Empereur de la Puretébludgeoning_weapon, bone_armour, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story
L'Empereur de verrebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map
L'Empereur de verrebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map
Empereur oubliébludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map
L'Empereur de verrebludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map
Planus, l'Âme anéantiebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map
Planus, l'Âme anéantiebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map
Élite corrompuebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Crapahuteur de poussièreanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Crapahuteur de poussièreanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Esprit vacillantanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Ululat, Porte-vermineanimal_claw_weapon, beast, bone_armour, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood
Esprit vacillantanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
BoingBoingBoinganimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, non_attacking, not_int, not_str, red_blood
Crapahuteur de crasseanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Errant infestéanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Sauterelle des plainesanimal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Errant des sablesanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Bondisseur des sablesanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, melee, not_int, not_str, physical_affinity, red_blood
Errant des sablesanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Horreur suturéebones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur suturéebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur suturéebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur intemporellebones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur intemporellebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Restes enchevêtrésbones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Restes enchevêtrésbones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur blanchiebones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur blanchiebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur blanchiebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Échasses d'ossementsbones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Faisceau d'afflictionbones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur suturéebones, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, elder_map_boss, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, extra_large_height, fire_affinity, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, fire_affinity, has_bow, humanoid, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, fire_affinity, has_bow, humanoid, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, fire_affinity, has_bow, humanoid, large_model, matryoshka_boss, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur effilochée bones, fire_affinity, has_bow, humanoid, large_model, medium_movement, medium_small_height, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, standalone_map_boss, stone_armour, undead
Braises du passébones, Lanceur de sorts, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Braises du passébones, Lanceur de sorts, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Horreur suturéebones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Hurleusebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Hurleusebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Hurlenéantbeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Hurleuse Eihalbeast, Lanceur de sorts, flesh_armour, flying, I_see_brothers_card, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, screeching_boss
Hurleuse Eihalbeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss
Hurleuse Eihalbeast, elder_map_boss, flesh_armour, flying, is_unarmed, mammal_beast, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood
Hurleusebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Rugisseusebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Crieusebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Maçon grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Maçon grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Pilleur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Pilleur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Picrivetbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead
Seigneur des Anéantisbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, non_unique_map_boss, physical_affinity, slow_movement, stone_armour, undead, unholy_trio_boss_map
Seigneur des Anéantisbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, standalone_map_boss, stone_armour, undead
Seigneur des Anéantisbludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, mud_blood, non_attacking, slow_movement, stone_armour, undead
Mineur grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Maçon grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Maçon grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Pilleur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Pilleur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Porteur de lanterne grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Porteur de lanterne grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Porteflamme grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Porteflamme grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Illuminateur grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Illuminateur grêlécannot_be_monolith, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
L'Homme qui brûleLanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead
Messager des AnéantisLanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map
Messager des AnéantisLanceur de sorts, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, standalone_map_boss, stone_armour, undead
Messager des Anéantiselder_map_boss, fast_movement, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_int, not_str, stone_armour, undead
Tunnelierbludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, small_height, undead
Tunnelierbludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, undead
Rampantbludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, small_height, undead
Rampantbludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, undead
Fouisseurbludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, small_height, undead
Martèloragebludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, small_height, undead
Briseur Toruulbludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, ranged, slow_movement, small_height, undead
Briseur Toruulbludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, ranged, slow_movement, small_height, standalone_map_boss, undead
Briseur Toruulbludgeoning_weapon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, mud_blood, non_attacking, not_int, slow_movement, small_height, undead
Goliath grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Goliath grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Géant grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Géant grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Béhémoth grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Béhémoth grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Goliath des égoûtsbludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental
Goliath fondubludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental
Goliath des égoûtsbludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental
Grand mineurbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Champion des Anéantisbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map, very_slow_movement
Champion des Anéantisbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour, undead, very_slow_movement
Champion des Anéantisbludgeoning_weapon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, undead, very_slow_movement
Goliath grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement
Goliath grêlébludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement
Sentinelle du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Sentinelle du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Gardien du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Gardien du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Muruk l'Éveillébludgeoning_weapon, construct, cursing_monster, ghost_blood, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Anomalie du Néantbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Anomalie du Néantbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, slow_movement, standalone_map_boss, stone_armour
Anomalie du Néantbludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, not_str, slow_movement, stone_armour
Avatar de la Ruinebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Avatar de la Ruinebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, slow_movement, standalone_map_boss, stone_armour
Avatar de la Ruinebludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, not_str, slow_movement, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Golem protecteuraura_bearer, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Colosse d'Eberbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, stone_armour
Colosse d'Eberbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, stone_armour
Golem gardienbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour
La Pierre d'Effroibludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, stone_armour
Sœur d'Hyrridemon, has_bow, humanoid, karui, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour
Embusquée d'Hyrridemon, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, stone_armour
Élu de Kaomdemon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Élu loyaldemon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Élu de Kaomdemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Acolyte de LaviangaLanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Éclaireur de Tukohamacold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour
Guerrier de Tukohamademon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Guerrier de Tukohamademon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Avant-garde de Tukohamacannot_be_monolith, demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Dogue furieuxanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, physical_affinity, red_blood, small_height
Dogue de guerreanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, physical_affinity, red_blood, small_height
Mâchegueuleanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, physical_affinity, red_blood, small_height
Mâchegueuleanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, physical_affinity, red_blood, small_height
Raihara, Fidèle de Tukohamaanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, physical_affinity, red_blood, small_height
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Totem InuaLanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse
Totem traîtreLanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
SanglotefeuLanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
SanglotefeuLanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Totem vakaliLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse
Bosquet de BoisbrasierLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Forêt de flammesLanceur de sorts, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour
Forêt de flammesLanceur de sorts, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour
Forêt de flammesconstruct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Jeune pousseLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Rage de TukohamaLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Rage de TukohamaLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Jeune pousseLanceur de sorts, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour
SemisLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
SemisLanceur de sorts, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour
SemisLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Rakangobeast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Rakangobeast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Triskeriakibeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Triskeriakibeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Rakangobeast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
Triskeriakibeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
Triskeriakibeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
Rakango de guerrebeast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Rakango de guerrebeast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Rakango de guerrebeast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
Roi Kaombludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood
Roi Kaombludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_model, medium_movement, melee, not_dex, not_int, red_blood
Roi Kaombludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood
Le Roi infernalbludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood
Le Roi infernalbludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss
Le Roi infernalbludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood
Le Roi infernalbludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood
Démon pitbullbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Démon pitbullbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Dogue vicieuxbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Mâchoire d'acierbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Gnar, le Mangeur de charognesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, I_see_brothers_card, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon
Gnar, le Mangeur de charognesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Gnar, le Mangeur de charognesbeast, canine_beast, demon, elder_map_boss, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, non_attacking, not_int, red_blood, slashing_weapon
Boucher des fossesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Boucher des fossesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Boucher des fossesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Mâchoire d'acierbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Gnar, Mangeur de charognesbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Coq najaavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Coq najaavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Coq démonavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Archer à serresavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Picorœilarcher_boss, avian_beast, beast, chaos_affinity, cold_affinity, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Rocbec, la Volaille de bataillearcher_boss, avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, I_see_brothers_card, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Rocbec, la Volaille de batailleavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Rocbec, la Volaille de batailleavian_beast, beast, demon, elder_map_boss, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Démon à serresavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Démon à serresavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Démon à serresavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Archer à serresavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Archer à serresavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Archer à serresavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Volaille sauvageanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Barkhulcleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Barkhulcleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Tore, l'Ancien imposantcleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood
Tore, l'Ancien imposantcleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Tore, l'Ancien imposantcleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood
Olof, Fils du Bourreaucleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood
Olof, Fils du Bourreaucleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Olof, Fils du Bourreaucleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood
Olof, Fils du Bourreaucleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, no_maven, not_dex, not_int, physical_affinity, red_blood
Olof, Fils du Bourreaucleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Avatar du TonnerreLanceur de sorts, cleaving_weapon, demon, extra_large_height, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Gladiateur fouflesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Celui qui apporte le sangflesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Celui qui apporte le sangflesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss
Celui qui apporte le sangelder_map_boss, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slashing_weapon, slow_movement
Gladiateur fouflesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement
Taureau combattantbeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Chevaucheur d'avalanchebeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Taureau brouteurbeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Chargebataillebeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Écraseur de gladiateursbeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood
Écraseur de gladiateursbeast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Écraseur de gladiateursbeast, bludgeoning_weapon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood
Dos-calleuxbeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood
Dos-calleuxbeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood
Infernaire entravéanimal_claw_weapon, beast, demon, feline_beast, gladiator, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Déchiqueteur de gladiateursanimal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Déchiqueteur de gladiateursanimal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, standalone_map_boss, very_fast_movement
Déchiqueteur de gladiateursanimal_claw_weapon, beast, demon, elder_map_boss, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, non_attacking, not_int, red_blood, small_height, very_fast_movement
Daresso, Roi des Épéescold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Daresso, Roi des Épéescold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Daresso, Roi des Épéescold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Ambrius, Pourfendeur de Légionscold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Ambrius, Pourfendeur de Légionscold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss
Ambrius, Pourfendeur de Légionsdemon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon
Ambrius, Pourfendeur de Légionscold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Écho de Daressocold_affinity, demon, fast_movement, ghost_armour, ghost_blood, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon
Daresso, Roi des Épéesfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Ambrius, Pourfendeur de Légionsfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Œil vagabondLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Œil vagabondLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Œil vagabondLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Œil vagabondLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Assemblage d'yeux écarquillésLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Témoin de la douleurLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Sentinelle strabiqueLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Sentinelle strabiqueLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Œil statiqueLanceur de sorts, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, red_blood
Vue de Doedrecleaving_weapon, demon, flesh_armour, has_wand, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood
Œil vagabondLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Incubateur d'yeuxLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
Incubateur d'yeuxLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
La Mère du PusLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
La Mère du PusLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
Incubateur d'yeuxLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
Incubateur d'yeuxLanceur de sorts, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Anatomie arrangéedemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Anatomie arrangéedemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Mort ébouillantédemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Ophidien nuisiblebeast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Ophidien repoussantbeast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Ophidien nuisiblebeast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Ophidien nuisiblebeast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Efflorescence mortellebeast, Lanceur de sorts, chaos_affinity, cold_affinity, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Maligaro, l'Inquisiteurbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Maligaro, l'Inquisiteurbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Prodige de la douleurbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Celui aux innombrables morceauxbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood
Celui aux innombrables morceauxbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Nightmare of Maligarobludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Celui aux innombrables morceauxbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, red_blood
Écho de Maligarobludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_str, physical_affinity
Doedre SombrelangueLanceur de sorts, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story
Doedre SombrelangueLanceur de sorts, demon, flesh_armour, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Prodige des calamitésLanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map
ÉrythrophagieLanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map
ÉrythrophagieLanceur de sorts, demon, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
ÉrythrophagieLanceur de sorts, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, puncturing_weapon, red_blood
Écho de DoedreLanceur de sorts, chaos_affinity, cold_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, summoner
Maîtresse BraetaLanceur de sorts, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map, unique_map_boss
Shavronne de l'Umbrabludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story
Shavronne de l'Umbrabludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Prodige des ténèbresbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map
Gisale, la Dérobeuse de penséesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map
Gisale, la Dérobeuse de penséesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss
Gisale, la Dérobeuse de penséesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood
Malachai, le Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood
Malachai, le Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood
Malachai, le Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood
Présage du Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Présage du Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss
Présage du Cauchemarbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood
Mangeur d'âmesbludgeoning_weapon, bone_armour, Lanceur de sorts, demon, eldritch, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, no_maven, not_dex, not_int, physical_affinity, red_blood
Manifestation glacéeLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Éclat fragilecannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Éclat fragilecannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Éclat fragilecannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Éclat fragilecannot_be_monolith, Lanceur de sorts, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Éclat de verreconstruct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Golem d'obsidienneLanceur de sorts, construct, extra_small_height, fire_affinity, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Fragment de l'HiverLanceur de sorts, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Fragment de l'HiverLanceur de sorts, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water
Fragment de l'Hiverconstruct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water
Glace instableLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Glace instableLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Glace instableLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Glace fragileLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Golem de glaceLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de glace mineurLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de glaceconstruct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slashing_weapon, water
Golem de glaceconstruct, fast_movement, hard_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water
Glace unifiéeLanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de glaceconstruct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water
Golem de glaceLanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem arctiqueLanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water
Feu instablebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Feu instablebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Feu instablebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Golem de flammes mineurbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem volcaniquebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem solaire-nébludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem solaire-nébludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de météorebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de météorebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Flamme unifiéebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Feu Haineuxbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_str, ranged, stone_armour
Golem de feubludgeoning_weapon, construct, delve_monster, fast_movement, is_unarmed, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour
Golem de magmabludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, stone_armour
Golem magmatiquebludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Poison instablebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour
Poison instablebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour
Poison instablebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour
Poison instablebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, not_str, physical_affinity, stone_armour
Golem foudroyéaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Création de Jiquanibludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour
Garde de l'Omnitectebludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour
Défenseur de l'Amplificateurbludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Aberration d'énergieaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
Tempête liéeaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Le Roc des courantsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, not_str, ranged, stone_armour
Le Roc des courantsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, standalone_map_boss, stone_armour
Le Roc des courantsbludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_str, stone_armour
Ver de vaseanimal_claw_weapon, Lanceur de sorts, demon, extra_extra_small_height, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement
Ver de vaseanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
Ver de vaseanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
Ver grouillantanimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
Crapaud frétillantanimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe asservibeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Rampant infestébeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe infestébeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe asservibeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Rampant infestébeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe infestébeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe asservibeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Rampant infestébeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe sauvagebeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe championbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement
Rampant blanchibeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Rampant blanchibeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Rampant blanchibeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Création primordialebludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Création primordialebludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Création primordialebludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Création primordialebludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement
TESTORATORflesh_armour, is_unarmed, medium_height, melee, physical_affinity, very_fast_movement
Roncebrumebeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Massierbandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement
Le Chirurgienanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement
Sorcière du chaudronbandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Tisseuse de faux espoirsanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
Merveil, la RevenanteLanceur de sorts, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement
Esprit de Nadiaanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Esprit d'Aïdananimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Champion du Givrebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
PerpetusLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
Héraut des cendresLanceur de sorts, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
Héraut du tonnerreLanceur de sorts, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity
Bellicistebludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slow_movement
Abhorrationdemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
La Déesse de la PuretéLanceur de sorts, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner
Pillard SelranceLanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic
Pillard SelranceLanceur de sorts, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, wb_basic
Pillard SelranceLanceur de sorts, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic
Pillard SelranceLanceur de sorts, cold_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic
Pillard SelranceLanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic
Pillard SelranceLanceur de sorts, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic
Devin SelranceLanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support
Devin SelranceLanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support
Devin SelranceLanceur de sorts, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support
Devin SelranceLanceur de sorts, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support
Devin Selrancehas_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support
Foudroyeur Selrancebludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite
Foudroyeur Selrancebludgeoning_weapon, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite
Foudroyeur Selrancebludgeoning_weapon, Lanceur de sorts, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite
Musky Grenn, dit « Deux-Yeux »aura_bearer, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon, wb_leader
Musky Grenn, dit « Deux-Yeux »aura_bearer, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader
Musky Grenn, dit « Deux-Yeux »elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_leader
Susara, la Sirène du Pondiumaura_bearer, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader
Susara, la Sirène du Pondiumaura_bearer, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader
Lussi Roth, dite « la Mère de la pourriture »aura_bearer, Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader
Lussi Roth, dite « la Mère de la pourriture »aura_bearer, Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader
Pillard Selranceelder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, puncturing_weapon, red_blood, wb_basic
Devin Selranceelder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, wb_support
Foudroyeur Selrancebludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite
Foudroyeur Selrancebludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite
Cavaleur Ventmuetbludgeoning_weapon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic
Cavaleur Ventmuetcold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic
Cavaleur Ventmuethas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic
Cavaleur Ventmuetbludgeoning_weapon, cold_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic
Cavaleur Ventmuethas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, wb_basic
Cavaleur Ventmuetcold_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic
Cavaleur Ventmuetcold_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic
Lynx Ventmuetanimal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, wb_basic
Maléficieur VentmuetLanceur de sorts, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support
Maléficieur VentmuetLanceur de sorts, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support
Maléficieur Ventmuetbludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support
Maléficieur Ventmuetbludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support
Chanteneige Ventmuetaura_bearer, Lanceur de sorts, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, wb_elite
Chanteneige Ventmuetaura_bearer, bludgeoning_weapon, Lanceur de sorts, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite
Chanteneige Ventmuetaura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite
Chanteneige Ventmuetaura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite
Chanteneige Ventmuethas_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite
Yorishi, Sage de l'Aurorebludgeoning_weapon, Lanceur de sorts, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, wb_leader
Yorishi, Sage de l'Aurorebludgeoning_weapon, Lanceur de sorts, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, wb_leader
Yorishi, Sage de l'Aurorebludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_attacking, red_blood, wb_leader
Jeinei YuushuLanceur de sorts, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood, summoner, wb_leader
Jeinei YuushuLanceur de sorts, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, summoner, wb_leader
Jeinei Yuushuhas_bow, human, humanoid, is_clone, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_leader
Otesha, la Tueuse de GéantsLanceur de sorts, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, wb_leader
Otesha, la Tueuse de GéantsLanceur de sorts, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, wb_leader
Cavaleur Ventmuetbludgeoning_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood, wb_basic
Maléficieur Ventmuetelder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_str, ranged, red_blood, wb_support
Chanteneige Ventmuetelder_map_boss, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_elite
Chanteneige Ventmuetbludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite
Brisecrâne Rougelamecleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic
Brisecrâne Rougelamefire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, wb_basic
Brisecrâne Rougelamecleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic
Brisecrâne Rougelamebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic
Brisecrâne Rougelamebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic
Brisecrâne Rougelamebludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic
Maîtreflamme Rougelamebludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
Maîtreflamme Rougelamebludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
Maîtreflamme Rougelameaura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
Maîtreflamme Rougelamebludgeoning_weapon, Lanceur de sorts, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support
Belliciste Rougelameaura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, summoner, wb_elite
Belliciste Rougelameaura_bearer, bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, wb_elite
Belliciste Rougelameaura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite
Belliciste Rougelameaura_bearer, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite
Uruk BalehLanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader
Uruk BalehLanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader
Uruk Balehcleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader
El'Abin, le MangesangLanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader
El'Abin, le MangesangLanceur de sorts, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader
Leli Goya, Fille des cendresbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
Leli Goya, Fille des cendresbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader
Bin'aia, la Pluie pourprebludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, summoner, wb_leader
Bin'aia, la Pluie pourprebludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, summoner, wb_leader
Brisecrâne Rougelamecleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood, wb_basic
Maîtreflamme Rougelamebludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support
Belliciste Rougelamebludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite
Belliciste Rougelamebludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite
Rama, le Parricideaura_bearer, Lanceur de sorts, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader
Rama, le Parricideaura_bearer, Lanceur de sorts, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader
Rama, le Parricidecleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader
Kalria, la DéchueLanceur de sorts, cursing_monster, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader
Kalria, la Déchueelder_map_boss, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader
Kalria, la Réaniméeaura_bearer, bone_armour, bones, Lanceur de sorts, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, summoner, undead, wb_leader
Kalria, la Réaniméeaura_bearer, bone_armour, bones, Lanceur de sorts, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, wb_leader
Légionnaire réanimébone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Légionnaire réanimébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Mage de combat réanimébone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage de combat réanimébone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage de combat réanimébone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Invari, le Sculpte-sangaura_bearer, Lanceur de sorts, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader
Invari, le Sculpte-sangaura_bearer, Lanceur de sorts, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader
Lokan, le TrompeurLanceur de sorts, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader
Lokan, le TrompeurLanceur de sorts, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader
Lokan, le Trompeurcleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader
Marchak, le TraîtreLanceur de sorts, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader
Marchak, le TraîtreLanceur de sorts, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader
Berrots, le BriseurLanceur de sorts, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, ranged, red_blood, wb_leader
Berrots, le BriseurLanceur de sorts, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader
Vessider, l'InégaléLanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
Vessider, l'InégaléLanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader
Morgrants, l'AssourdissantLanceur de sorts, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, wb_leader
Morgrants, l'AssourdissantLanceur de sorts, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader
Serti légionnaireLanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying
Serti légionnaireLanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying
Pyromane cuirasséLanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying
Pyromane cuirasséLanceur de sorts, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying
Serti légionnairedemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying
Serti légionnairedemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying
Démolisseur cuirassédemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying
Démolisseur cuirassédemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying
Serti légionnaireLanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, not_str, plate_armour, red_blood, slashing_weapon, undying
Serti légionnaireLanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, not_str, plate_armour, red_blood, slashing_weapon, undying
Décimateur cuirasséLanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, not_str, plate_armour, red_blood, slashing_weapon, undying
Décimateur cuirasséLanceur de sorts, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, not_str, plate_armour, red_blood, slashing_weapon, undying
Serti capitaineLanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying
Serti capitaineLanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying
Capitaine Tanner LestepiedLanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying
Capitaine Tanner LestepiedLanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, undying
Capitaine Tanner Lestepieddemon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon, undying
Serti mage du givreLanceur de sorts, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying
Serti artilleurdemon, has_bow, humanoid, medium_movement, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, undying
Serti nécromancienbludgeoning_weapon, Lanceur de sorts, demon, humanoid, medium_movement, not_dex, not_str, plate_armour, red_blood, undying
Serti combattantbludgeoning_weapon, demon, has_two_hand_mace, has_two_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, undying
Serti berzerkerdemon, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, not_int, plate_armour, red_blood, slashing_weapon, undying
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Cœur de la Bêtedemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
Cœur de la Bêtedemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
Cœur de la Bêtedemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
Revenant stygienLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height
Revenant stygienLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon
Revenant en fuiteLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height
Revenant en fuiteLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon
La Reine des OssementsLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height
ThraxiaLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height
ThraxiaLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss
Profanateur misérableLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss
Thraxiademon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, large_model, non_attacking, not_int, not_str, red_blood, slashing_weapon, small_height
Dimachaeri Cassiuscold_affinity, exile, gladiator, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement, wb_elite
Meviaaura_bearer, Lanceur de sorts, cursing_monster, exile, flesh_armour, gladiator, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, rogue_exile, summoner, wb_leader
Rudiarius Felixchaos_affinity, exile, gladiator, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, wb_support
Rudiarius Felixchaos_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support
Rudiarius Felixchaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support
Mevionaura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, not_str, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
Mevionaura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
Dimachaeri Cassiusbludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite
Dimachaeri Cassiusbludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite
Avatar de la Chasseressechaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support
Avatar de la Chasseressechaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, wb_support
Avatar de la Chasseresseelder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood, wb_support
Avatar des Cieuxaura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader
Avatar des Cieuxaura_bearer, bludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, not_str, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader
Avatar des Cieuxbludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, non_attacking, not_str, plate_armour, red_blood, wb_leader
Avatar de la Forgebludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite
Avatar de la Forgebludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_elite
Avatar de la Forgebludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, wb_elite
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Gardien du tonnerrebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Archer écorchébone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Champion du Tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon de la tempêteLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon de la tempêteLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon de la tempêteLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon de la tempêtecursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon de la tempêteextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la tempêteLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Argusargus_labyrinth, beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Héphaéus, le Pilonbeast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Héphaéus, le Pilonbeast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Héphaéus, le Pilonbeast, demon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon
Derviche dansantconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, physical_affinity
Esprit du tombeaubone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Haine de Doedrebone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Cloneconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Roc animébludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Roc animébludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Éclat de collinebludgeoning_weapon, construct, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Éclat de collinebludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Fragment de collinebludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour
Fragment de collinebludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Reliquat de collinebludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour
Reliquat de collinebludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Récif animébludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Glacier animébludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Récif animébludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Proclamation profanéebludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Proclamation profanéebludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour
Golem polairebludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, extra_large_height, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, stone_armour
L'Érodébludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour
L'Érodébludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour
L'Érodébludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour
Gardien de la Chambre fortebludgeoning_weapon, Lanceur de sorts, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour
Gardien de la Chambre fortebludgeoning_weapon, Lanceur de sorts, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour
Gardien de la Chambre fortebludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour
Trésor piratebludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, medium_height, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour
Trésor piratebludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour
Trésor piratebludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, mud_blood, non_attacking, not_int, stone_armour
Golem régénérantaura_bearer, bludgeoning_weapon, construct, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour
Cristal ardentconstruct, ghost_armour, immobile, is_unarmed, large_height, non_attacking
Cristal glacéconstruct, ghost_armour, immobile, is_unarmed, large_height, non_attacking
Démon à talismanextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon à talismanextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démon à talismanLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démon à talismanLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon à talismanLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démon à talismanextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement
Démon flétrissantextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Arme Animéeconstruct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking
Douleur infinieaura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour
Totem vaalconstruct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour
Douleur infinieaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Danger infiniconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Soif infinieconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
Saignement infiniconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
Léthargie infinieconstruct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Totem vaalaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Givre perpétuelLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Feu perpétuelLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Tempête perpétuelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
Douleur infinieaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Danger infiniconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Soif infinieconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
Saignement infiniconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
Léthargie perpétuelleconstruct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Totem vaalaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Givre perpétuelLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Feu perpétuelLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Tempête perpétuelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
Izarobludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
IzaroLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
IzaroLanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Déesse de la JusticeLanceur de sorts, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood
La DéesseLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
La DéesseLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead
La Déesseelder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead
La DéesseLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, no_maven, not_dex, not_str, ranged, undead
Vision de la JusticeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Vision de la JusticeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead
Vision de la Justiceelder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead
Lieutenant de la Ragebeast, bludgeoning_weapon, cold_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Lieutenant de l'Arcbone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Lieutenant de la Massuebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Lieutenant de la Ragebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Lieutenant de l'Arcbone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Lieutenant de la Massuebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Lieutenant de la Ragebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, small_height, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking
Invisiblebone_armour, construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, physical_affinity, slashing_weapon, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking
Invisibleaura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisibleaura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisibleaura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking
Invisibleaura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Étendard de hainebone_armour, cleaving_weapon, cold_affinity, construct, immobile, is_unarmed, medium_height, non_attacking
Étendard du Syndicatbone_armour, Lanceur de sorts, cleaving_weapon, construct, immobile, is_unarmed, large_height, no_pantheon_mod, non_attacking, ranged
Étendard de l'Empire éternelbone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking
Invisiblebone_armour, cleaving_weapon, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
Invisibleconstruct, very_slow_movement
Invisibleconstruct, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
Rhoa libéréanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Bête libéréeanimal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Infernaire libéréanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Chef primate libérébeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Primate libéréanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Cobra libérébeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Arachnide libéréanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Arachnide libéréanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Tranchegueule libérébeast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Chiméral libérébeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height
Immondice libéréanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Ursidé libéréanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Contemplateur libéréanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Rigwald, le Roi Louphas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Le Roi maudithas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon
Le Roi maudithas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Le Roi mauditelder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon
Le Roi maudithas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon
Lycius, le Hurlement de minuithas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Lycius, le Hurlement de minuithas_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Lycius, le Hurlement de minuitelder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon
Rigwald, le Roi Loupbeast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Le Roi mauditbeast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Lycius, le Hurlement de minuitbeast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Rhoa implacableanimal_claw_weapon, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead
Rhoa implacableanimal_claw_weapon, beast, bone_armour, bones, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, small_height, undead
Âme de l'étéanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood
Âme de l'hiveranimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood
Écho verdoyantanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Écho verdoyantbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Écho verdoyantbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Écho verdoyantanimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Écho verdoyantanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Écho verdoyantanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Écho verdoyantanimal_claw_weapon, beast, bone_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Écho verdoyantavian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Taureau chargeantbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ingénieur électriquebone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Constructeur gelébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Immolateurconstruct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking
Partisan incandescentconstruct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking
Nid de Ryslathabeast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
Nid de Gorulisbeast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
Nid infestébeast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
Braise incandescentebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Gardien de la Déessebones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien de la Déessebones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien de la Déessebones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, metal_armour, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Gardien de la Déessebludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Prétendant cendreuxbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Prétendant calcinébone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Prétendant embrasébone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Prétendant givrébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Prétendant gelébludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Prétendant tonnantbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Prétendant orageuxbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Trompeur amerbone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Trompeur cinglantbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Trompeur fulminantbone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Trompeur mauditanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Trompeur mauditanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Trompeur mauditanimal_claw_weapon, Lanceur de sorts, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Tisseuse du dédaleanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Progéniture du dédaleanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Ancien participantbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ancien participantbone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Participant putrideflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Prétendant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Prétendant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Prétendant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Réanimateur éternelanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Participant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Participant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Participant pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Serviteur éterneldemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Serviteur éterneldemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Servant du gelLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Servant du gelLanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying
Servant de la cendredemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Servant de la cendredemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Rôdeur de l'ombredemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying
Secoueur en fusioncannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Combattant ancienbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Écraseur du dédalebone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Gardien mort-vivantbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Gardien mort-vivantbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Marionnetteconstruct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
Marionnetteconstruct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
Artisan spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Artisan spectralcleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead
Artisan spectralfast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Résident dissimulédemon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Résident dissimulédemon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying
Porc-épic du dédaleanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Ondulant du dédalebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Masse écrasantecannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Masse écrasantecannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Élémentaire de bouecannot_be_monolith, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Totemcannot_be_monolith, Lanceur de sorts, chaos_affinity, construct, hidden_monster, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour, unusable_corpse
Rat venimeuxbeast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, slow_movement, unusable_corpse
Totem de pestebeast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse
Rat grouillantbeast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse
Rat grouillantbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Rat énormebeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Croque-osbeast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, physical_affinity, red_blood, rodent_beast, slow_movement
Rat envahisseurbeast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Rat venimeuxbeast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Rat affamébeast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, summoner
Rat envahisseurbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Rat énormebeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Swarming Ratbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Rat énormebeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
Grenouille bleueamphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Grenouille bleueamphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Grenouille rousseamphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Grenouille rousseamphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Grenouille étrangeamphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement
Grenouille étrangeamphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse, very_fast_movement
Grenouille étrangeamphibian_beast, beast, Lanceur de sorts, cold_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, red_blood, unusable_corpse
Blue Frogamphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Green Frogamphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse
Grenouille étrangeamphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement
Esprit karuibludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead, unusable_corpse
Esprit karuicleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead, unusable_corpse
Esprit karuicleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead, unusable_corpse
Esprit karuibludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, slow_movement, undead, unusable_corpse
Esprit karuibludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, undead, unusable_corpse, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Source de léthargieconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Source de léthargieconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Source de vulnérabilitéconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Source de vulnérabilitéconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Source des élémentsconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Source des élémentsconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking
Gargouille imprégnée d'acierbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille imprégnée de vif-argentbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille imprégnée de granitbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille imprégnée d'acierbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille imprégnée de vif-argentbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille imprégnée de granitbeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct
Gargouille chromatiquebeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Gargouille vigoureusebeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Gargouille chromatiquebeast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Gargouille frôlechromebeast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Gargouille frôlechromebeast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Seuil de la Colèreconstruct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking
Seuil de la Haineconstruct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking
Seuil de la Fureurconstruct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking
Seuil de la Colèreconstruct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking
Seuil de la Haineconstruct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking
Seuil de la Fureurconstruct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking
Idole des FlammesLanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
Idole du GivreLanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
Idole de l'OrageLanceur de sorts, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int
Idole des FlammesLanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
Idole du GivreLanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
Idole de l'OrageLanceur de sorts, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int
RENAME MEconstruct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon
RENAME MEconstruct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon
RENAME MEconstruct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
PlatiniaLanceur de sorts, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon
PlatiniaLanceur de sorts, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon
Platiniaghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking, slashing_weapon
Auriotaura_bearer, Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
Auriotaura_bearer, Lanceur de sorts, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
Auriotghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon
Rhodionbludgeoning_weapon, Lanceur de sorts, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner
Rhodionbludgeoning_weapon, Lanceur de sorts, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner
Rhodionbludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking
Palliasaura_bearer, bludgeoning_weapon, Lanceur de sorts, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner
Palliasaura_bearer, bludgeoning_weapon, Lanceur de sorts, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner
Palliasbludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking
Argientbludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines
Argientbludgeoning_weapon, Lanceur de sorts, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines
Argientbludgeoning_weapon, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking
Rheniotaura_bearer, Lanceur de sorts, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon
Rheniotaura_bearer, Lanceur de sorts, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon
Rheniotghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon
Charges d'Izaroextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Parasité affamébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Parasité affamébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Engeance parasitairebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement
Parasite vicieuxbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
L'Encéphalophagebeast, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, ranged
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite venimeuxbeast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity, puncturing_weapon
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite cuirassébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite cuirassébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite cuirassébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite cuirassébeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Parasite cracheurbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite cracheurbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite cracheurbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite cracheurbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite cracheurbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite vicieuxbeast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity
Parasite vicieuxbeast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity
Parasite vicieuxbeast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity
Vassal des Embrunsbeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Mollusque bistrébeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Eber, la GueulepesteLanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Eber, la GueulepesteLanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Inya, les Murmures InsoutenablesLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
Inya, les Murmures InsoutenablesLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_movement, not_str, ranged, red_blood
Yriel, le Seigneur Sauvagefire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Yriel, le Seigneur Sauvagefire_affinity, has_bow, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Volkuur, la Reine sans Soupirsbludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood
Volkuur, la Reine sans Soupirsbludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood
Eber, la GueulepesteLanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Inya, les Murmures InsoutenablesLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
Yriel, le Seigneur Sauvagefire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Volkuur, la Reine sans Soupirsbludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood
Eber, la GueulepesteLanceur de sorts, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Inya, les Murmures InsoutenablesLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
Yriel, le Seigneur Sauvagefire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Volkuur, la Reine sans Soupirsbludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood
Écho de VaalLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Fabrication remémoréeLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Mémoire vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Mémoire vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Démon de la Prophétieextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Démon de la ProphétieLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la Prophétieextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de la ProphétieLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Rania Cielnéebludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged
Rania Cielnéebludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged
Rania Cielnéebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead
Lora, la ConcurrenteLanceur de sorts, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged
Lora, la ConcurrenteLanceur de sorts, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, ranged
Lora, la Concurrentebone_armour, bones, Lanceur de sorts, cold_affinity, has_wand, medium_height, medium_movement, not_dex, not_int, physical_affinity, ranged, skeleton, undead
Terese NaporaLanceur de sorts, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged
Terese NaporaLanceur de sorts, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged
Terese Naporabone_armour, bones, Lanceur de sorts, has_bow, lightning_affinity, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Héros ancienLanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
Héros ancienLanceur de sorts, cold_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
Héros ancienLanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
Mort ancienLanceur de sorts, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
Lauréat de MalachaiLanceur de sorts, cold_affinity, fire_affinity, ghost_armour, ghost_blood, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, slashing_weapon
Dogue exterminateuranimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Dogue exterminateuranimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Dogue exterminateuranimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Dogue exterminateuranimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Lola, la Féroceanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Rocco, l'Assoiffé de sanganimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Tome instableLanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Livre murmurantconstruct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Homme d'osierbludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slow_movement
Avarius, le Réassemblébludgeoning_weapon, bone_armour, demon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity
Gardien du Phénixbeast, Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon, very_fast_movement
Gardien du Phénixbeast, Lanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement
Gardien du Phénixbeast, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_int, red_blood, slashing_weapon, very_fast_movement
Phénixavian_beast, beast, Lanceur de sorts, fire_affinity, flesh_armour, is_unarmed, large_model, medium_height, puncturing_weapon, ranged, slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Gardienne de l'Hydrebeast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, shaper_guardian_boss
Gardienne de l'Hydrebeast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Gardienne de l'Hydrebeast, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Reflet du GardienLanceur de sorts, cold_affinity, humanoid, is_unarmed, liquid_armour, medium_height, medium_movement, melee, physical_affinity, ranged, water_elemental
Gardien du Minotaurebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shaper_guardian_boss
Gardien du Minotaurebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Gardien du Minotaurebeast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_dex, not_int, red_blood
Gardien de la Chimèrebeast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon
Gardien de la Chimèrebeast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Gardien de la Chimèrebeast, elder_map_boss, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon
Effigie distordueLanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour
Carius, l'AnormalLanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, slashing_weapon, small_height, stone_armour
Carius, l'AnormalLanceur de sorts, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, standalone_map_boss, stone_armour
Carius, l'Anormalconstruct, demon, elder_map_boss, is_unarmed, medium_movement, mud_blood, non_attacking, not_int, slashing_weapon, small_height, stone_armour
Exartze, la Pierre serpentanteLanceur de sorts, construct, demon, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, small_height, stone_armour, vaalsidearea_boss
Esclavagistebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Esclavagiste démentbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Superviseur Krowbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Superviseur Krowbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Arwyn, le Maître-chienbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
Arwyn, le Maître-chienbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
Arwyn, le Maître-chienbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
Arwyn, le Maître-chienbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar
Arwyn, le Maître-chienbludgeoning_weapon, Lanceur de sorts, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Justicar du templebludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar du templebludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar aliénébludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar aliénébludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar dépravébludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar dépravébludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar
Justicar CasticusLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar
Justicar CasticusLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar
Exécuteur AilesangLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar
Exécuteur AilesangLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar
Exécuteur imprégné de sangLanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar
Exécuteur Ailesangelder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon, templar
Traqueur de la Garde noireLanceur de sorts, chaos_affinity, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Traqueur de la Garde noirefast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Régurgiteur déforméLanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon
Régurgiteur déforméLanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, slashing_weapon
Régurgiteur déforméLanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon
Régurgiteur déforméLanceur de sorts, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon
Intercepteur d'esclaveflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Intercepteur d'esclaveflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Esclavagiste fouLanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Esclavagiste fouLanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Esclavagiste fouLanceur de sorts, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar
Esclavagiste dépravéflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar
Esclavagiste dépravéflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar
Esclavagiste dépravéflesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar
Monstre de chairbludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood
Totem titanesquebludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour
Homme-bouc du Gardienanimal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Homme-bouc du Gardienanimal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Avatar du Boucbeast, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, not_int, physical_affinity, ranged, red_blood
Homme-bouc du Gardienanimal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, slow_movement
Homme-bouc du Gardienanimal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Avatar du Boucbeast, bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, not_int, physical_affinity, ranged, red_blood
Infernaire du Gardienanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire du Gardienanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Avatar de l'Infernaireanimal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood
Infernaire du Gardienanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Infernaire du Gardienanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Avatar de l'Infernaireanimal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood
Serpent du Gardienbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent du Gardienbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, reptile_beast
Avatar du Serpentbeast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent du Gardienbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, physical_affinity, ranged, red_blood, reptile_beast
Serpent du Gardienbeast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Avatar du Serpentbeast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, physical_affinity, ranged, red_blood, reptile_beast
AnomalieLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement
AnomalieLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, uses_suicide_explode, very_slow_movement
AnomalieLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement
AnomalieLanceur de sorts, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement
AnomalieLanceur de sorts, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement
AnomalieLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement
Anomalie instableconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode
Noyau instableLanceur de sorts, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, cold_affinity, construct, extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode
Noyau instableconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode
Noyau instableconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Noyau instableconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, very_slow_movement
Noyau instableconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Volatile CoreLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
WIPextra_extra_small_height, fast_movement, ghost_armour, is_unarmed, non_attacking
DémonLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, medium_height, melee, physical_affinity, slow_movement, uses_suicide_explode
Le FaçonneurLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Le FaçonneurLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement
Le Façonneurelder_map_boss, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, red_blood, very_slow_movement
Le FaçonneurLanceur de sorts, cold_affinity, eldritch, human, humanoid, is_unarmed, large_height, light_armour, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Le Façonneureldritch, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, red_blood, very_slow_movement
Le FaçonneurLanceur de sorts, human, humanoid, is_unarmed, large_height, light_armour, red_blood, very_slow_movement
Le FaçonneurLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, ranged, red_blood, very_slow_movement
Le FaçonneurLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, ranged, red_blood, very_slow_movement
Le FaçonneurLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, ranged, red_blood, very_slow_movement
Le Façonneurhuman, humanoid, is_unarmed, large_height, light_armour, melee, physical_affinity, red_blood, very_slow_movement
Convergence d'énergiesbludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour
Zana, Maître CartographeLanceur de sorts, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood
Zana, Maître Cartographehas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, puncturing_weapon, red_blood
Zana, Maître Cartographehas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, puncturing_weapon, red_blood
Zana, Maître CartographeLanceur de sorts, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood
Zana, Maître CartographeLanceur de sorts, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, ranged, red_blood
Esprit d'essencebone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead
Élu de Kaom façonnédemon, eldritch, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour
Élu de Kaom façonnédemon, eldritch, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Sœur d'Hyrri façonnéedemon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour
Coq démon façonnéavian_beast, beast, chaos_affinity, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Coq démon façonnéavian_beast, beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Démon pitbull façonnébeast, canine_beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Ouvrier nonmourant façonnédemon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement
Archiviste nonmourant façonnéLanceur de sorts, cold_affinity, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement
Lutteur nonmourant façonnédemon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement
Recluse vaal façonnéeanimal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider
Tarentule nocive façonnéeanimal_claw_weapon, beast, chaos_affinity, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider
Tarentule mortelle façonnéeanimal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider
Malfrat novice façonnébandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Traqueur de l'ombre façonnéeldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Bandit de grand chemin façonnéeldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Mère de la FlammeLanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar
Mère de la FlammeLanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar
La MatriarcheLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Piléah, la Brûleuse de cadavresLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Piléah, la Brûleuse de cadavresLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Créateur de flammeLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Piléah, la Brûleuse de cadavreselder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
La Matriarche réaniméeLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Piléah, le Cadavre brûlantLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Piléah, le Cadavre brûlantLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Piléah, le Cadavre brûlantelder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
La Matriarche décomposéeLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Mère de la FournaiseLanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Sœur bénieLanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Sœur bénieLanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Sœur sanguineLanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Sœur sanguineLanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Sœur sanguineLanceur de sorts, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Pupille du templehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Garde du templehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Pupille du templehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Gardien du templehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Gardien du templehas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Pupille hérétiquecultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Pupille hérétiquecultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Pupille hérétiquecultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon
Pupille hérétiquecultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon
Gardien hérétiquecultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Gardien hérétiquecultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle de Xophanimal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Fidèle de Xophanimal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Fidèle de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Fidèle de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Fidèle déplacéanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Préféré de Xophanimal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Préféré de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Préféré de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Préféré de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood
Préféré de Xophanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Préféré de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Perfection de Chayulabreach_commander, breach_monster_chaos, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
Perfection de Chayulabreach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
Perfection de Chayulabreach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
Perfection de Chayulabreach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Perfection de Chayulabreach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Perfection de ChayulaLanceur de sorts, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, breach_monster_cold, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, breach_monster_cold, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, breach_monster_lightning, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, breach_monster_lightning, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_monster_lightning, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_monster_lightning, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Écaille déplacéeanimal_claw_weapon, beast, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Trophée d'Uul-Netolanimal_claw_weapon, beast, breach_commander, breach_monster_physical, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Trophée d'Uul-Netolanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Protégé d'Uul-Netolanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Trophée d'Uul-Netolanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Trophée d'Uul-Netolanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Protégé d'Uul-Netolanimal_claw_weapon, beast, breach_monster_physical, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement
Protégé d'Uul-Netolanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement
Protégé d'Uul-Netolanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement
Protégé d'Uul-Netolanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement
Animal de compagnie d'Uul-Netolanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse
Chose qui observebludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui observebludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui observebludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui observebludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose qui attendbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui attendbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui attendbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose qui attendbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose déplacéebludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose qui murmuredemon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Chose qui murmuredemon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Chose qui murmuredemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Idéal de Chayulabreach_monster_chaos, chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Idéal de Chayulachaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Idéal de Chayulachaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Idéal de Chayulachaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Idéal de Chayulachaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse
Chose qui attrapedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Chose qui attrapedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Chose qui attrapedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Idéal de Chayulabreach_monster_chaos, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Idéal de Chayulademon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Idéal de Chayulademon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Idéal de Chayulademon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Idéal de Chayulademon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse
Xoph, les Braises sombresLanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Xoph, les Braises sombresbreachlord_boss_domain, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement
Xoph, les Braises sombresLanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement
Tul, l'Avalanche insidieuseLanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement
Tul, l'Avalanche insidieusebreachlord_boss_domain, Lanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement
Tul, l'Avalanche insidieuseLanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement
Esh, la Pensée fourchueLanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, very_fast_movement
Esh, la Pensée fourchuebreachlord_boss_domain, Lanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, unique_map_boss, very_fast_movement
Esh, la Pensée fourchueLanceur de sorts, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, standalone_map_boss, very_fast_movement
Uul-Netol, la Chair à vifLanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
Uul-Netol, la Chair à vifbreachlord_boss_domain, Lanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement
Uul-Netol, la Chair à vifLanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement
Chayula, Celui qui rêvabludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
Chayula, Celui qui rêvabludgeoning_weapon, breachlord_boss_domain, Lanceur de sorts, chaos_affinity, chaos_breachlord, chayula_boss, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement
Chayula, Celui qui rêvabludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement
Chayula, Celui qui rêvabludgeoning_weapon, demon, ghost_blood, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, slow_movement
Xesht-Ula, la Main ouvertebludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
Tul, l'Avalanche insidieuseLanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse
Tul, l'Avalanche insidieuseLanceur de sorts, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse
Esh, la Pensée fourchueLanceur de sorts, demon, has_wand, hidden_monster, humanoid, immobile, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, standalone_map_boss, unusable_corpse
Uul-Netol, la Chair à vifLanceur de sorts, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse
Chayula, Celui qui rêvabludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, has_staff, has_two_handed_melee, hidden_monster, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse, very_fast_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Ver de sanganimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement
Parasitebeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Haut Templier Avariusbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged
Konley, l'Impénitentbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged
Konley, l'Impénitentbludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour
Avarius, le Réassemblébludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged
Avarius, le Réassemblébludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged
Vouède, le Simulacre d'Hommebludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged
Vouède, le Simulacre d'Hommebludgeoning_weapon, Lanceur de sorts, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged, standalone_map_boss
Vouède, le Simulacre d'Hommebludgeoning_weapon, demon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour
Innocence, Empereur-dieu de l'ÉternitéLanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_story, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged
Innocence, Empereur-dieu de l'ÉternitéLanceur de sorts, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged
La Lumière purificatriceLanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged
La Lumière purificatriceLanceur de sorts, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss
La Lumière purificatriceLanceur de sorts, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, physical_affinity
Gardien de l'Éternitécleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour
Gardien de l'Éternité corrompucleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour
Brutus réassemblédemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_story, unholy_trio_monster_story
Brutus réassemblédemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Bazurdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss, unholy_trio_monster_map
Bazurdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Bazurdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss
Bazurdemon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood
Shavronne, la Revenantebludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Liantrabludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood
Cauchemar de Shavronnebludgeoning_weapon, bone_armour, Lanceur de sorts, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood
Liantrabludgeoning_weapon, bone_armour, demon, human, humanoid, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood
Tome du TonnerreLanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Tsoagoth, le Roi des Embrunsbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood
Tsoagoth, le Roi des Embrunsbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood
Nassar, le Lion des océansbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_map, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, screeching_boss
Nassar, le Lion des océansbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss
Nassar, le Lion des océansbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood
Nassar, le Lion des océansbeast, bludgeoning_weapon, crustacean_beast, elder_map_boss, extra_large_height, hard_armour, insect, is_unarmed, large_model, medium_movement, non_attacking, not_int, red_blood
Engeance des Embrunsanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement
Engeance de Soufreanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement
Vendigoanimal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Vendigoanimal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
La Mort Blancheanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Jäger de la Garde noirefast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon
Jäger de la Garde noirefast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon
Jäger de la Garde noirechaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood
Jäger de la Garde noirechaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood
Jäger réaniméis_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Jäger réaniméis_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Jäger réaniméis_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Jäger réaniméis_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, eldritch, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de Kitavacannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Ailepestecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
La Peste grisecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slow_movement
La Peste grisecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss
Démon caustiquecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss
La Peste grisecannot_be_monolith, cleaving_weapon, cultist, demon, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slow_movement
Héraut de KitavaLanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de KitavaLanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Héraut de KitavaLanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Condamnés cliquetantsflesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Condamnés cliquetantsflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Condamnés cliquetantsflesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Esclaves érodés par le sableLanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Captif érodé par le sableLanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Esclaves érodés par le sableLanceur de sorts, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Esclaves érodés par le sableLanceur de sorts, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead
Doedre, la VileLanceur de sorts, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story
Doedre, la VileLanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Portentia, l'InfâmeLanceur de sorts, cleaving_weapon, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_map
Portentia, l'InfâmeLanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Nightmare of DoedreLanceur de sorts, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Portentia, l'Infâmecleaving_weapon, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Rhys d'AbramLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Rhys d'AbramLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Esclave endoctrinéanimal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar
Esclave difformeanimal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar
Extracteur de véritéfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Extracteur d'aveuxfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Extracteur profanéfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Extracteur profanéfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Extracteur corrompufast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar
Extracteur corrompufast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar
Demoiselle des fonds marinsLanceur de sorts, fire_affinity, flesh_armour, ghost, is_unarmed, medium_height, not_dex, puncturing_weapon, ranged, red_blood, undead, very_slow_movement
Demoiselle de la Crête noirebludgeoning_weapon, Lanceur de sorts, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, large_model, not_dex, ranged, undead, very_slow_movement
Roue de la terreurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead
Roue de la terreurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead
Roue de la terreurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead
La Folie roulantebone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement
Roue de la terreurbone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead
Roue de la terreurbone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead
Roue de la terreurbone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead
Roue de la terreurbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead
Servantebludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Poing de pierrebludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, large_height, melee, not_int, physical_affinity, red_blood, slow_movement
Garde de la prièreanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar
Garde résoluanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, construct, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Garde solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
Garde solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Garde solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Élémentaire solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Garde solaireanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Garde de la prièreanimal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Garde de la prièreanimal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar
Larbin arachnideanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement
Larbin arachnideanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement
Juge du templebludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar
Juge du templebludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar
Juge hérétiquebludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Juge hérétiquebludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Juge hérétiquebludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Juge hérétiquebludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Sentinelle de l'absolutionbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, templar
Exécuteur oriathéencleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Exécuteur oriathéencleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Exécuteur oriathéenflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar
Exécuteur oriathéenflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar
Exécuteur captivécleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Exécuteur captivécleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar
Exécuteur dépravéflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar
Exécuteur dépravéflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar
Lunaris, la Lune éternelleLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct
Lunaris, la Lune éternelleLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct
Sélénia, la Nuit perpétuelleLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct, unique_map_boss
Khor, Sœur des OmbresLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct
Khor, Sœur des OmbresLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, standalone_map_boss, stone_armour, stone_construct
Khor, Sœur des OmbresLanceur de sorts, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct
Khor, Sœur des Ombrescleaving_weapon, construct, elder_map_boss, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, stone_armour, stone_construct
Lunaris, la Lune éternelleLanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Khor, Sœur des OmbresLanceur de sorts, cold_affinity, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Khor, Sœur des OmbresLanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Lunaris, la Lune éternelleLanceur de sorts, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Sélénia, la Nuit perpétuelleLanceur de sorts, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Sélénia, la Nuit perpétuelleLanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Sélénia, la Nuit perpétuelleLanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Sélénia, la Nuit perpétuelleLanceur de sorts, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct
Crépuscule, Héraut de LunarisLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Crépuscule, Héraut de LunarisLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Sebbert, la Pointe du croissantLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Sebbert, la Pointe du croissantLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Sebbert, la Pointe du croissantelder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, puncturing_weapon, ranged, red_blood
Arteth, Héraut de SéléniaLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Arteth, Héraut de SéléniaLanceur de sorts, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Ombre vagabondeconstruct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Solaris, le Soleil éternelLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_story, stone_armour, stone_construct
Solaris, le Soleil éternelLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct
Hélial, le Jour infiniLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct, unique_map_boss
Ara, Sœur de la LumièreLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct
Ara, Sœur de la LumièreLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct
Ara, Sœur de la LumièreLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct
Ara, Sœur de la Lumièreconstruct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct
Solaris, le Soleil éternelLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct
Ara, Sœur de la LumièreLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
Ara, Sœur de la LumièreLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
Solaris, le Soleil éternelLanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct
Hélial, le Jour infiniLanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct
Hélial, le Jour infiniLanceur de sorts, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
Hélial, le Jour infiniLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct
Hélial, le Jour infiniLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct
Aube, Héraut de Solarisbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_story
Aube, Héraut de Solarisbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood
Jorus, l'Orée du cielbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map
Jorus, l'Orée du cielbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss
Jorus, l'Orée du cielbludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood
Opid, Héraut de Hélialbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map
Opid, Héraut de Hélialbludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood
Braises vagabondesconstruct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Maligaro, l'Artistebone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon
Maligaro, l'Artistebone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon
Viscerisbone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon
Viscerisbone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
Viscerisbone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon
Mort noire, la Douleur incessanteanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider
Akaveeshanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider
Fidélitas, la Loyauté immortelledemon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
M'unehdemon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Arachnide pestiféréanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide maladeanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide maladeanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide pestiféréanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide pestiféréanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Muse de Maligaroanimal_claw_weapon, beast, Lanceur de sorts, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Rampant nocifanimal_claw_weapon, beast, Lanceur de sorts, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Arachnide maladeanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Acolyte d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Création d'Arakaalianimal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Horreur d'Arakaalianimal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Monstruosité d'Arakaalianimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider
Arachnide hybrideanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Arachnide cuirasséanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Arachnide brûlantanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider
Scorpion brûlantanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider
Aberration impieanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider
Aberration impieanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Greust, Seigneur de la forêtflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Greust, Seigneur de la forêtflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Drek, le Chasseur alphaflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Drek, le Chasseur alphaflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
Drek, le Chasseur alphaelder_map_boss, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood
Archer de Greustbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit de Greustbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Orme, le Brisecrânebludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Archer d'Ormebandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit d'Ormebandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Alira SombrelangueLanceur de sorts, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Archer d'Alirabandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit d'Alirabandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Kraityn, le Balafréflesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Archer de Kraitynbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Bandit de Kraitynbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Arakaali, la Tisseuse d'ombresanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
Arakaali, la Tisseuse d'ombresanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
Armala, la Veuveanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider
Armala, la Veuveanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss
Armala, la Veuveanimal_claw_weapon, beast, Lanceur de sorts, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, spider
Armala, la Veuveanimal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider
Kitava, l'Insatiablebludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Le Seigneur des Grisbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
Le Seigneur des Grisbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
Kitava, l'Insatiablebludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Le Seigneur des Grisbludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Le Seigneur des Grisbludgeoning_weapon, Lanceur de sorts, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
Kitava, l'Insatiablebludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
Kitava, l'Insatiablebludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Kitava, l'Insatiablebludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
Kitava, le Destructeurbludgeoning_weapon, Lanceur de sorts, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
Kitava, le Destructeurbludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
Kitava, le Destructeurbludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
Kitava, le Destructeurbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
Cœur de Kitavademon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
Le Cœur du Seigneurdemon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
Cœur de Kitavademon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
Le Cœur du Destructeurdemon, flesh_armour, is_unarmed, kitava_map_boss, non_attacking, red_blood, small_height, very_slow_movement
Cœur de l'Insatiabledemon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
PéchéLanceur de sorts, flesh_armour, humanoid, is_unarmed, large_height, physical_affinity, ranged, red_blood, very_slow_movement
InnocenceLanceur de sorts, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, ranged, red_blood, very_slow_movement
Utula, la Pierre et l'Acierbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour
Calderusbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour
Calderusbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour
Âme en fusionbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour
Calderusbludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Xuatl, le Vent tranchantLanceur de sorts, cold_affinity, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss
Daluatti, le Souleveur de rocLanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, mail_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Anacuacotli, la Vénération de la mortLanceur de sorts, cleaving_weapon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, summoner, vaalsidearea_boss
Huitepa l'Aveuglebludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, vaalsidearea_boss
Guraq, la Lame de la lumière du jourLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Précurseur du DésordreLanceur de sorts, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, not_str, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Tukohama, Dieu karui de la Guerrefast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Tukohama, Dieu karui de la Guerrefast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Tahsin, le Bellicistefast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Tahsin, le Bellicistefast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Tahsin, le Bellicistefast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Tahsin, le Bellicisteelder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour
Souffrance de Tukohamaconstruct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour
Souffrance de Tahsinconstruct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour
Souffrance de Tahsinconstruct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
Serviteur de Tukohamabludgeoning_weapon, construct, immobile, is_unarmed, not_dex, not_int, physical_affinity, small_height, stone_armour
Protection de Tukohamabludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour
Protection de Tukohamabludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, not_dex, not_int, stone_armour
Frénésie de Tukohamabludgeoning_weapon, construct, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, small_height, stone_armour
Âme de Prophétieconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de BrècheLanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, non_attacking, puncturing_weapon, unusable_corpse, water
Âme d'Essenceconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Pérandusconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme d'Anarchieconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Talismanconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Tempêteconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Carnageconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme d'Ailleursconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme d'Assautconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme d'Embuscadeconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Lignéesconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Némésisconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Tourmentconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Dominationconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme d'Invasionconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
Âme de Bataillonsconstruct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cold_affinity, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, cold_affinity, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, ranged, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cold_affinity, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cursing_monster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, cold_affinity, cursing_monster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>aura_bearer, Lanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
TESTLanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
TESTLanceur de sorts, cold_affinity, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
TESTLanceur de sorts, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
TESTLanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
TESTLanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse
TESTLanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
TESTLanceur de sorts, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, puncturing_weapon, ranged, unusable_corpse
<>Lanceur de sorts, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, puncturing_weapon, unusable_corpse
<>Lanceur de sorts, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, ranged, unusable_corpse
<>aura_bearer, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse
<>construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse
<>construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
<>construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>Lanceur de sorts, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour
<>construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
Coffreconstruct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
<>Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour
<>construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
Fidèle de Xophanimal_claw_weapon, beast, breach_commander, canine_beast, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, unusable_corpse
Fidèle de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Préféré de Xophanimal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Perfection de Chayulabreach_commander, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse
Perfection de ChayulaLanceur de sorts, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse
Choses de Tulbludgeoning_weapon, breach_commander, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Écaille d'Eshanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, Lanceur de sorts, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement
Écaille d'Eshanimal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement
Trophée d'Uul-Netolanimal_claw_weapon, beast, breach_commander, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement, unusable_corpse
Animal de compagnie d'Uul-Netolanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse
Chose qui observebludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose qui attendbludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose de Tulbludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Chose qui murmuredemon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse
Idéal de Chayulachaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse
Chose qui attrapedemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse
Idéal de Chayulademon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse
Rebelle karuibludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood
Rebelle karuibludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood
Rebelle karuibludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood
Rebelle karuibludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood
Rebelle karuifast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood
La Reine déshonoréedishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement
La Reine déshonoréeflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
Reine tribaleflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
La Reine innocentéedishonoured_queen_map, flesh_armour, has_bow, humanoid, large_height, physical_affinity, red_blood, slashing_weapon, slow_movement
Le Conseiller vénéréLanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Guerrier oubliédemon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Citoyen effrayébludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyen effrayébludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyen effrayébludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement
Zélote de Kitavacultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique démentcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote de Kitavacultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique démentcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote de Kitavacultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de Kitavacultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Festoyeurcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Festoyeurcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Jugement abstraitcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Soldat spectralghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, slashing_weapon, undead
Guerrier spectralghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, slashing_weapon, undead
Soldat spectralghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, slashing_weapon, undead
Officier spectralghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, undead
Officier spectralghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, undead
Légionnaire spectralcleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undead
Légionnaire spectralcleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, undead
Soldat spectralghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, slashing_weapon, undead
Tacticien spectralbludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, raises_dead, summoner, undead
Chef spectralbludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, raises_dead, summoner, undead
Tacticien spectralbludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, raises_dead, summoner, undead
Tacticien spectralbludgeoning_weapon, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, raises_dead, summoner, undead
Ondar, le Traîtreghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, slashing_weapon, undead
Apostat Portelumièreflesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, slashing_weapon, templar
Apostat PortelumièreLanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, ranged, templar
Élite PortelumièreLanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, ranged, templar
Fidèle Portelumièreflesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar
Fidèle PortelumièreLanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar
Craquecossebeast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Déchireur de récifbeast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Fouilleur de déchetsbeast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Abberath, le Fourchubeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood
Mephod, le Brûleur de terrebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Mephod, le Brûleur de terrebeast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood
Abberath, le Fourchubeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood
Abberath, le Fourchubeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood
Mephod, le Brûleur de terrebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood
Mephod, le Brûleur de terrebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss
Mephod, le Brûleur de terrebeast, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Mephod, le Brûleur de terrebeast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Veuve plaintiveLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Veuve plaintiveLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
Sorcière stridenteLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Sorcière stridenteLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
Sorcière stridenteLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Sorcière stridenteLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
La Sirène sanguineLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, non_unique_map_boss, not_str, physical_affinity, puncturing_weapon, ranged, screeching_boss, slow_movement
La Sirène sanguineLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, standalone_map_boss
La Sirène sanguinecultist, demon, elder_map_boss, ghost_armour, ghost_blood, is_unarmed, medium_height, non_attacking, not_str, puncturing_weapon, slow_movement
Iorphia, la Mangeuse de RêvesLanceur de sorts, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme vengeressecannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Âme désespéréecannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Gruthkul, la Mère du Désespoiranimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, red_blood, ursine_beast, very_fast_movement
Gruthkul, la Mère du Désespoiranimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, red_blood, ursine_beast, very_fast_movement
Érébix, le Fléau de la Lumièreanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, screeching_boss, ursine_beast, very_fast_movement
Érébix, le Fléau de la Lumièreanimal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement
Érébix, le Fléau de la Lumièreanimal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, red_blood, ursine_beast, very_fast_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Indigent agitécannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Yugul, le Reflet de la Terreuramphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity
Yugul, le Reflet de la Terreuramphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity
Varhesh, l'Aberration miroitanteamphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity
Varhesh, l'Aberration miroitanteamphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, not_int, physical_affinity, standalone_map_boss
Varhesh, l'Aberration miroitanteamphibian_beast, beast, elder_map_boss, flesh_armour, is_unarmed, large_model, medium_movement, medium_small_height, non_attacking, not_int
Reflet de Yugulamphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water
Reflet de Varheshamphibian_beast, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water
Orbe d'argentconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Orbe d'argentconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Orbe d'argentconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Orbe d'argentconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Silver Orbconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Orbe d'argentconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Bassin d'argentLanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height
Bassin d'argentLanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height
Bassin d'argentLanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height
Bassin d'argentLanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height
Bassin d'argentLanceur de sorts, cold_affinity, construct, ghost_armour, immobile, is_unarmed
Sac d'œufsconstruct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
Présent d'Arakaaliconstruct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
Cocon d'œuf infestéconstruct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
Œuf de RyslathaLanceur de sorts, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity
Tumeur bulbeuseLanceur de sorts, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed
Yeena, l'Aspect du Renardanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Enveloppe d'osbludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Os nécrotiquebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Enveloppe d'osbludgeoning_weapon, bone_armour, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Enveloppe d'osbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
[DNT] Bonier Huskbludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Hector Titucius, le Serviteur Éternelbludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead
Hector Titucius, le Serviteur Éternelbludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead
Le Soldat oubliébludgeoning_weapon, brute_boss, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undead
Le Soldat oubliébludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undead
Le Soldat oubliébludgeoning_weapon, elder_map_boss, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, non_attacking, not_int, red_blood, undead
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Rhex sauvageavian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex sauvageavian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex maternelavian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex adolescentavian_beast, beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex en fuiteavian_beast, beast, bludgeoning_weapon, fast_movement, is_unarmed, mail_armour, medium_height, melee, not_int, physical_affinity, red_blood, reptile_beast
Garukhan, Reine des VentsLanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Garukhan, Reine des VentsLanceur de sorts, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon
La Traqueuse des Dunes sans finLanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slashing_weapon
La Traqueuse des Dunes sans finLanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss
La Traqueuse des Dunes sans finLanceur de sorts, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon
La Traqueuse des Dunes sans finelder_map_boss, fast_movement, human, humanoid, is_unarmed, large_height, metal_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Kira, Servante de Garukhanflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
La Reine vautourflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
La Reine vautourflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
Preethi, la Picoreuse d'yeuxflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood
Preethi, la Picoreuse d'yeuxflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss
Preethi, la Picoreuse d'yeuxelder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood
Kira, Servante de Garukhanflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
La Reine vautourflesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood
Kira, Servante de Garukhanflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood
La Reine vautourflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood
La Reine vautourflesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood
Guerrier des sablesconstruct, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Goliath des sablesbludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Guerrier des sablesconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Guerrier des sablesconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Guerrier des sablesconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct
Goliath des sablesbludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement
Maraketh momifiéanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Maraketh momifiéanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Scorpion noirbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion noirbeast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion noirbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion sulfuriquebeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion des sablesbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion des sablesbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Tamulusbeast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion prédateurbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
Scorpion prédateurbeast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
Scorpion prédateurbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider
Tamipincebeast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Le Basilicbeast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast
Le Basilicbeast, Lanceur de sorts, fire_affinity, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast
La Gorgonebeast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, reptile_beast
La Gorgonebeast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss
Chiméral en fusionbeast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss
La Gorgonebeast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, medium_movement, non_attacking, not_str, red_blood, reptile_beast
Légionnaire impérialbandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, slashing_weapon, very_slow_movement
Archer impérialbandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Avant-garde impérialebandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Doedre, la SombrâmeLanceur de sorts, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story
Doedre, la SombrâmeLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon
Doedre, la ProfanatriceLanceur de sorts, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, screeching_boss, slashing_weapon, unholy_trio_monster_map
Doedre, la ProfanatriceLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss
Doedre, la Profanatricedemon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
Doedre, la Sombrâmebludgeoning_weapon, Lanceur de sorts, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story
Doedre, la Profanatricebludgeoning_weapon, Lanceur de sorts, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, screeching_boss, unholy_trio_monster_map
Doedre, la Profanatricebludgeoning_weapon, Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss
Nightmare of Doedrebludgeoning_weapon, Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss
Doedre, la Profanatricebludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str
Shavronne, la DéchaînéeLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story
Shavronne, la DéchaînéeLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon
Shavronne, l'ÉcœuranteLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, shavronne_monster_map, slashing_weapon, unholy_trio_monster_map
Shavronne, l'ÉcœuranteLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss
Nightmare of ShavronneLanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss
Shavronne, l'Écœurantedemon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
Maligaro, le BriséLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro, le BriséLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro, le MutilateurLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, slashing_weapon
Maligaro, le MutilateurLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss
Nightmare of MaligaroLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss
Maligaro le Mutilateurdemon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, slashing_weapon
Maligaro, le Brisédemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Maligaro le Mutilateurdemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Maligaro, le BriséLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro le MutilateurLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro, le BriséLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro le MutilateurLanceur de sorts, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon
Maligaro, le Briséchaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Maligaro le Mutilateurchaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Maligaro, le Brisédemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Maligaro le Mutilateurdemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon
Vacillombredemon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_movement, not_str, physical_affinity, slashing_weapon, stone_armour
La Trinité dépravéebludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story
La Trinité dépravéebludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood
Amalgame de Cauchemarsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_map
Amalgame de Cauchemarsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss
Nightmare of the Depraved Trinitybludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Nightmare of the Depraved Trinitybludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
Amalgame de Cauchemarsbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, red_blood
Doedre, Sombrâmedemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
Shavronne, la Déchaînéedemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Maligaro, le Brisédemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_str, physical_affinity, slashing_weapon
Traqueur d'osbone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Traqueur d'osbone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Traqueur d'osbone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Traqueur d'osbone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
General Adusbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead
General Adusbludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead
Pesquin, le Baron foubludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead
Pesquin, le Baron foubludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead
Exécuteur électriquebludgeoning_weapon, bone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead
Pesquin, le Baron foubludgeoning_weapon, bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_dex, not_int, skeleton, undead
Fabrication de la raffineriebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement
Électrocuteur de la raffineriebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement
Fabrication de la raffineriebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, melee, not_dex, physical_affinity, slow_movement
Vision de Shavronnebludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement
Protecteur de foudrebludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement
Vision de Shavronnebludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement
Fabrication du Néantbludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, Lanceur de sorts, construct, eldritch, golem, influence_monster, is_unarmed, lightning_affinity, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height
Fabrication du Néantbludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Monolithe mauditconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Accursed Monolithconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Monolithe mauditconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Accursed Monolithconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Monolithe mauditconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Accursed Monolithconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Monolithe mauditconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Monolithe mauditconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Monolithe mauditconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Monolithe de Doedreaura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Monolithe de Doedreaura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Monolithe de Doedreaura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Lynx des montagnesanimal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Orbe de foudreLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement
Orbe de foudreLanceur de sorts, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, very_slow_movement
Orbe de foudreLanceur de sorts, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, very_slow_movement
Monstre tentaculaireLanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Monstre tentaculaireLanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Monstre tentaculaireLanceur de sorts, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Démon Tentacule instableLanceur de sorts, construct, elder_nova, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Assaillant à dos de rhexfast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Lancier à dos de rhexfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_model, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood
<<>>construct, extra_extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour
<<>>construct, delve_monster, extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, stone_armour
<<>>construct, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour, unique_map_boss
<<>>construct, extra_extra_large_height, harbinger_portal_monster_memory_line, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour
Panthère des Précurseursanimal_claw_weapon, beast, fast_movement, feline_beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DaemonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Trio de démonsextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Trio de démonsextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de Doedreaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de Doedreaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démon de Doedreaura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Shakari, Reine des Sablesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
La Terreur des Dunes infiniesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
La Terreur des Dunes infinieselder_map_boss, fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Shakari, Reine des Sablesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Shakari, Reine des Sablesfast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
La Terreur des Dunes infiniesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
La Terreur des Dunes infiniesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss
La Terreur des Dunes infiniesfast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
La Terreur des Dunes infiniesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démondelve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Gardien du reliquaireanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Gardien du reliquaireanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Gardien du reliquaireanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Gardien du reliquaireanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Le Grand Antiquaireanimal_claw_weapon, demon, flesh_armour, human, humanoid, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Chaudronconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement
Gueulebavebone_armour, Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead
Veilleur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead
Veilleur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Veilleur réaniméabyssal, bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Veilleur réaniméabyssal, bone_armour, bones, delve_monster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Veilleur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead
Chasseur réaniméabyssal, bone_armour, bones, Lanceur de sorts, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead
Ravisseur de cadavresabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
Ravisseur de cadavresabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement
Voleur réaniméabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
Terreur sans-lumièreabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Terreur sans-lumièreabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Ailepuitsabyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Ailepuitsabyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Traqueur des profondeursabyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
Traqueur des profondeursabyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, physical_affinity, ranged, red_blood
Traqueur réaniméabyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood
Roueurabyss_commander_monster, abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Thresherabyss_commander_monster, abyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Roueurabyssal, bone_armour, bones, Lanceur de sorts, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Roueur réaniméabyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Mâchoire de la fosseabyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Pit Mawabyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Mâchoire réaniméeabyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Cauchemar sans-lumièreabyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Lightless Nightmareabyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Cauchemar sans-lumièreabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Cauchemar sans-lumièreabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Matriarche ailepuitsabyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Wellwing Matriarchabyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Matriarche ailepuitsabyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Ulaman, Souverain du Puitsabyss_lich_boss, abyssal, bone_armour, bones, Lanceur de sorts, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead
Nightmare of Ulamanabyss_lich_boss, abyssal, bone_armour, bones, Lanceur de sorts, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead
Amanamu, Suzeraine des Sans-lumièreabyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead
Nightmare of Amanamuabyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead
Kurgal, le Sang noirabyssal, bones, Lanceur de sorts, chaos_affinity, delve_lich_boss, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead
Nightmare of Kurgalabyss_lich_boss, abyssal, bones, Lanceur de sorts, chaos_affinity, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead
L'AsservisseurLanceur de sorts, elder_guardian_boss, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon
L'AsservisseurLanceur de sorts, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
L'ÉradicateurLanceur de sorts, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
L'ÉradicateurLanceur de sorts, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss
Le Constricteurelder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon
Le Constricteureldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
Le Constricteureldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, is_clone, large_height, melee, physical_affinity, red_blood, slashing_weapon
Le Purificateurbludgeoning_weapon, Lanceur de sorts, elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
Le Purificateurbludgeoning_weapon, Lanceur de sorts, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss
L'AncienLanceur de sorts, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, red_blood, unique_map_boss
L'AncienLanceur de sorts, cold_affinity, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss
L'Ancienelder_boss, eldritch, flesh_armour, human, humanoid, immobile, is_unarmed, large_height, non_attacking, red_blood
L'AncienLanceur de sorts, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémoneLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémoneLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémoneLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonbone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, physical_affinity
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Effigie de Doedreconstruct, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int
Crabe des cocotiersbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe des cocotiers décolorébeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe des varechs beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe des varechs décolorébeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe des oursinsbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe des oursins décolorébeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Araignée de merbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Araignée de mer décoloréebeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe des varechs beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe côtierbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe des cocotiersbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Araignée de merbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe des cocotiersbeast, crustacean_beast, extra_extra_small_height, hard_armour, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe troglodytebeast, crustacean_beast, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Stygian Spireabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cime stygienneabyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon
Cœur stygienconstruct, ghost_blood, hard_armour, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int, puncturing_weapon
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Ver de fosseabyssal, beast, Lanceur de sorts, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
Larve sans-lumièreabyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Larve sans-lumièreabyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Rampant du Puitsabyss_commander_monster, abyssal, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement
Well Creeperabyss_commander_monster, abyssal, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement
Portail du videconstruct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking
Portail du videconstruct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking
Portail du videconstruct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking
Portail du videconstruct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model
Portail du videconstruct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model
Portail du videconstruct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model
Portail du videconstruct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model
Portail du videconstruct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model
Engeance surnaturelleLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Engeance surnaturelleLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Engeance surnaturelleLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Propagateur de folieLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Propagateur de folieLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Témoin informeLanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Témoin informeLanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Témoin informeLanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Engeance surnaturelleLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Témoin informeLanceur de sorts, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Propagateur de folieLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonbeast, Lanceur de sorts, chaos_affinity, construct, extra_small_height, ghost_armour, immobile, is_unarmed
Lapin étrangebeast, extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, physical_affinity, red_blood, unusable_corpse
Esprit de Rhoa saqawienanimal_claw_weapon, avian_beast, beast, bestiary_beast_boss, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Rhex saqawienbeast, bestiary_beast_boss, bestiary_sands, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse
Rhex saqawien juvénilebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex saqawien juvénilebeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex saqawien affamébeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex saqawien affamébeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Saqawal, le Premier du Cielanimal_claw_weapon, beast, bestiary_spirit_boss, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement
Saqawal, le Premier du Cielanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement
Rhoa saqawienanimal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse
Rhoa saqawien adolescentanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa saqawien agressifanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Vautour saqawienavian_beast, beast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, hidden_monster, melee, no_cannot_die_aura, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height, unusable_corpse
Vautour saqawien affaméavian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height
Vautour saqawien juvénileavian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height
Vomisseur saqawienanimal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse
Vomisseur saqawien charognardanimal_claw_weapon, beast, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Vomisseur saqawien charognardanimal_claw_weapon, beast, Lanceur de sorts, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
Vomisseur saqawien corvidéanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement
Vomisseur saqawien corvidéanimal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement
Esprit de Vomisseur saqawienanimal_claw_weapon, beast, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, not_str, physical_affinity, red_blood
Cobra saqawienbeast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse
Rampant saqawienbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Rampant saqawienbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Aspic saqawienbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Aspic saqawienbeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Esprit de Cobra saqawienbeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast
Esprit de Cobra saqawienbeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, is_unarmed, light_armour, medium_movement, not_int, red_blood, reptile_beast
Céraste saqawienbeast, bestiary_beast_boss, bestiary_sands, extra_extra_small_height, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, reptile_beast, unusable_corpse
Vipère saqawiennebeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Flammécaille saqawiennnebeast, Lanceur de sorts, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Chiméral saqawienbeast, bestiary_beast_boss, bestiary_sands, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse
Crache-plume saqawienbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
Crache-plume saqawienbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
Rochécaille saqawiennebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height
Rochécaille saqawiennebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height
Esprit de Chiméral saqawienbeast, bestiary_beast_boss, Lanceur de sorts, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, lightning_affinity, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement
Infernaire farrique igné alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, unusable_corpse
Infernaire farrique ardentanimal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, red_blood
Infernaire farrique glacial alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, unusable_corpse
Infernaire farrique ignéanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire farrique crache-flammesanimal_claw_weapon, beast, Lanceur de sorts, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, small_height
Infernaire farrique glacialanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire farrique crache-givreanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Lynx farrique alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse
Lynx farriqueanimal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Déchiqueteur farriqueanimal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Meute de Farrulanimal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Meute de Farrulanimal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Tigre farrique alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Farric Tiger Alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Tigre farriqueanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Farric Tigeranimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Assailleur farriqueanimal_claw_weapon, beast, fast_movement, is_unarmed, light_armour, melee, not_int, physical_affinity, red_blood, small_height
Farrul, la Première des Plainesanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Farrul, la Première des Plainesanimal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Démonis_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, small_height, very_slow_movement
Loup farrique alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Loup farriqueanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Hurleur farriqueanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Meute de Farrulanimal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Meute de Farrulanimal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Craïcéann, le Premier des Profondeursanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Craïcéann, le Premier des Profondeursanimal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Reine fénumaleanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, hidden_monster, insect, insect_blood, is_unarmed, large_model, no_cannot_die_aura, physical_affinity, ranged, summoner, unusable_corpse, very_slow_movement
Mère fénumaleanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement
Gerris fénumalanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement
Crapahuteur fénumalanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, bone_armour, Lanceur de sorts, extra_extra_small_height, hidden_monster, insect, is_unarmed, lightning_affinity, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Locuste fénumalanimal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, not_int, not_str, red_blood
Bondisseur fénumalanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Assailleur farriqueanimal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Dévoreur fénumalbeast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, cleaving_weapon, cold_affinity, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement
Fouisseur fénumalbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Happe-terre fénumalbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Fidèle de Fénumusbeast, bestiary_beast_boss, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Embusqueur fénumalbeast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement
Scorpion fénumalbeast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, extra_extra_small_height, hard_armour, hidden_monster, insect, insect_blood, is_unarmed, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, spider, unusable_corpse
Dardeur fénumalbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Lève-sable fénumalbeast, bludgeoning_weapon, Lanceur de sorts, extra_small_height, hard_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, insect_blood, not_dex, not_int, physical_affinity, ranged, spider, very_slow_movement
Cingleur fénumalbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Arachnide fénumal pestiféréanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse
Rampe-peste fénumalanimal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider
Arachnide fénumal suintantanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide fénumal virulentanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Arachnide fénumal virulentanimal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, hidden_monster, insect_blood, is_unarmed, physical_affinity, spider
Arachnide fénumal hybrideanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, slow_movement, spider, unusable_corpse
Monstruosité fénumaleanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Abomination fénumaleanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Fénumus, la Première de la Nuitanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider
Fénumus, la Première de la Nuitanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider
Monstruosité fénumaleanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Fénumus, la Première de la Nuitanimal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider
Veuve fénumaleanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse
Tissetoile fénumaleanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Fileuse fénumaleanimal_claw_weapon, beast, bestiary_beast_boss, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Goliath farriqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, rodent_beast, unusable_corpse
Ravageur farriqueanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Dos-perçant farriqueanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Dos-piquant farriqueanimal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Dos-piquant farriqueanimal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
Taurus farriquebeast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse
Taureau farriquebeast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Rueur farriquebeast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Meute de Farrulanimal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Meute de Farrulanimal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Meute de Farrulbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Meute de Farrulbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, summoner, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
Démoncold_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement
Chef tribal farriquebeast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, primate_beast, red_blood, unusable_corpse
Brute farriquebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Fidèle farriquebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Grand singe farriqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, unusable_corpse
Simien farriqueanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe farriqueanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Homme-bouc farriquebeast, bestiary_beast_boss, bestiary_wilds, Lanceur de sorts, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse
Diable farriquebeast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Satyre farriquebeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, red_blood, slow_movement
Bêleur farriquebeast, Lanceur de sorts, goatman, humanoid, is_unarmed, light_armour, lightning_affinity, mammal_beast, medium_height, not_int, physical_affinity, red_blood, slow_movement
Dogue du magma farriqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Cerbèron farriqueanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, physical_affinity, red_blood, small_height
Dogue farrique ardentanimal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, physical_affinity, red_blood, small_height
Dogue des fosses farriquebeast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, small_height, unusable_corpse
Dogue d'attaque farriquebeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Démembreur farriquebeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Dogue farrique alphaanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, small_height, unusable_corpse
Limier farriqueanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Dogue de meute farriqueanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Mastodonte farriqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_slow_movement
Imposant farriquebeast, bludgeoning_weapon, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast
Bête farriqueanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Ursidé farriqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, unusable_corpse, ursine_beast
Furie farriqueanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Dilacérateur farriqueanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Cracheur de sable craïciquebeast, bestiary_beast_boss, bestiary_deep, extra_extra_small_height, hard_armour, insect, is_unarmed, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement
Croque-pierre craïciquebeast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Mâche-roc craïciquebeast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crabe-bouclier craïciqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, crustacean_beast, extra_extra_small_height, fire_affinity, flesh_armour, insect, is_unarmed, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, unusable_corpse, very_slow_movement
Crabe-abri craïciqueanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé craïciqueanimal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Brachyoure craïciquebeast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, unusable_corpse
Arpente-sable craïciquebeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe craïcique à pointesbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe-araignée craïciquebeast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse
Crabe craïcique arpenteur beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe craïcique rigidebeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Mâchoire craïciqueamphibian_beast, beast, bestiary_beast_boss, bestiary_deep, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unusable_corpse
Broyeuse craïciqueamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Horreur craïciqueamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Chimérale craïciqueamphibian_beast, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height, unusable_corpse
Chimérale craïciqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, is_unarmed, large_model, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast, small_height
Chasseuse craïciqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
Prédatrice craïciqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
Vassal craïciquebeast, bestiary_beast_boss, bestiary_deep, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement, unusable_corpse
Vassal craïciquebeast, Lanceur de sorts, cold_affinity, flesh_armour, insect_blood, is_unarmed, large_height, not_str, reptile_beast, slashing_weapon, slow_movement
Ravisseur craïciquebeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Encre-derme craïciquebeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Calamar craïciquebestiary_beast_boss, bestiary_deep, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_cannot_die_aura, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse
Calamar craïciqueLanceur de sorts, chaos_affinity, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, not_dex, not_str, red_blood, very_slow_movement
Céphalis craïciquedemon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Grouillant craïciqueLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Veilleur craïciqueanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, unusable_corpse
Étrangleur craïciqueanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Dériveur craïciqueanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, ranged, very_slow_movement
Sphère du Néantconstruct, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement
Fidèle de Farrulanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Esprit bestialanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Tigre farriqueanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height
Crache-sable craïciquebeast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Chiméral craïciqueamphibian_beast, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height
Ravageur craïciquebeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Vilentaanimal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood
Vilentaanimal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, melee, not_dex, physical_affinity, ranged, red_blood
Renkarr, la Gardienne du fourneauanimal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood
Renkarr, le Gardien du fourneauanimal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss
Renkarr, le Gardien du fourneauanimal_claw_weapon, demon, elder_map_boss, fast_movement, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, non_attacking, not_dex, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Sujet d'expérimentationLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet d'expérimentationLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Einhar, Maître des Bêtesfast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
Ours grisonnantanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ours grisonnantanimal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, small_height, ursine_beast
Démonextra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
L'Omnitecte vaalbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Tourelle vaalbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Rhoa charognardanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Grand rhoaanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Archer des ombresbandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Bandit de grand cheminbandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Scorpion noirbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Scorpion des sablesbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Mère rhexbeast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex adolescentbeast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Infernaire montagnardanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire montagnard alphaanimal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Loup des neigesanimal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Rampant blanchibeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Rampant blanchibeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Rampant blanchibeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Tisseuse d'encreanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider
Aspic nocturnebeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Incendiaire vaalbone_armour, bones, Lanceur de sorts, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Givregarde vaalbone_armour, bones, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_height, not_str, ranged, slashing_weapon, undead, very_slow_movement
Foudregarde vaalbone_armour, bones, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique du chaosLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Fanatique vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Zélote vaal réanimécultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réaniméchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaal réaniméchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaalcultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalcultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote vaalchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaalLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaalLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Prêtre du sangghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Chercheur d'âmesghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Prêtre des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Tacati, Architecte des ToxinesLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Ahuana, Architecte des CérémoniesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Topotante, Architecte des TempêtesLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Matatl, Architecte des FortificationsLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Uromoti, Architecte de l'ExpansionLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Xipocado, Architecte RoyalLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Juatalotli, Architecte des RéservesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Paquate, Architecte de la CorruptionLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Hayoxi, Architecte de la DestructionLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Atmohua, Architecte du FerLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Ticaba, Architecte de l'ArèneLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Cholotl, Architecte de la GuerreLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zilquapa, Architecte de la BrècheLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zalatl, Architecte de la ThaumaturgieLanceur de sorts, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Estazunti, Architecte des TrésorsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Azcapa, Architecte de la GuildeLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Jiquani, Architecte de l'IndustrieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Quipolatl, Architecte du NexusLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Guatelitzi, Architecte de la ChairLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Citaqualotl, Architecte de la NuéeLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Puhuarte, Architecte de la ForgeLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Xopec, Architecte de l'ÉnergieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Tzamoto, Architecte des TourmentsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zantipi, Architecte de la DissimulationLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Opiloti, Architecte du ConflitLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Tacati, Architecte des ToxinesLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Ahuana, Architecte des CérémoniesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Topotante, Architecte des TempêtesLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Matatl, Architecte des FortificationsLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Uromoti, Architecte de l'ExpansionLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Xipocado, Architecte RoyalLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Juatalotli, Architecte des RéservesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Paquate, Architecte de la CorruptionLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Hayoxi, Architecte de la DestructionLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Atmohua, Architecte du FerLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion
Ticaba, Architecte de l'ArèneLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Cholotl, Architecte de la GuerreLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zilquapa, Architecte de la BrècheLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zalatl, Architecte de la ThaumaturgieLanceur de sorts, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Estazunti, Architecte des TrésorsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Azcapa, Architecte de la GuildeLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Jiquani, Architecte de l'IndustrieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Quipolatl, Architecte du NexusLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Guatelitzi, Architecte de la ChairLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Citaqualotl, Architecte de la NuéeLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Puhuarte, Architecte de la ForgeLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Xopec, Architecte de l'ÉnergieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Tzamoto, Architecte des TourmentsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Zantipi, Architecte de la DissimulationLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Opiloti, Architecte du ConflitLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion
Manifestation vaalLanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str
Manifestation vaalLanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str
Tacati, Architecte des ToxinesLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Ahuana, Architecte des CérémoniesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple
Topotante, Architecte des TempêtesLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Matatl, Architecte des FortificationsLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Uromoti, Architecte de l'ExpansionLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Xipocado, Architecte RoyalLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Juatalotli, Architecte des RéservesLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Paquate, Architecte de la CorruptionLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple
Hayoxi, Architecte de la DestructionLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple
Atmohua, Architecte du FerLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple
Ticaba, Architecte de l'ArèneLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Cholotl, Architecte de la GuerreLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Zilquapa, Architecte de la BrècheLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_breach, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Zalatl, Architecte de la ThaumaturgieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Estazunti, Architecte des TrésorsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Azcapa, Architecte de la GuildeLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Jiquani, Architecte de l'IndustrieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Quipolatl, Architecte du NexusLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Hayoxi, Architecte de la DestructionLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Citaqualotl, Architecte de la NuéeLanceur de sorts, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Puhuarte, Architecte de la ForgeLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Xopec, Architecte de l'ÉnergieLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Tzamoto, Architecte des TourmentsLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Zantipi, Architecte de la DissimulationLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Opiloti, Architecte du ConflitLanceur de sorts, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple
Manifestation vaalLanceur de sorts, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str
Ixtolatl, Artisan du SacrificeLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood
Mahuatzi, Artisan du DésirLanceur de sorts, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Marcheur du Néant revenantLanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
DémonLanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement
DémonLanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement
DémonLanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity, red_blood, reptile_beast
Fabrication serpentinebeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity, red_blood, reptile_beast
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchu améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchu améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchu améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchu améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, very_slow_movement
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Vaal déchu colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Cobra des roncesbeast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, reptile_beast
Cobra des roncesbeast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, reptile_beast
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de meute sanguinairebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, primate_beast, red_blood
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe de sanganimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Coasseuse chimériqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Coasseuse chimériqueamphibian_beast, beast, Lanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Chiméral à plumesbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral à plumesbeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Prêtre du sangghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Mande-chaosghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Prêtre du sangghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Chercheur d'âmesghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Chercheur d'âmesghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Prêtre des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Prêtre des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead
Marchand de chair vaalLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead, vaal_flesh_merchant
Alva, Maître-exploratriceLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, ranged, red_blood, slashing_weapon
Einhar, Maître des BêtesLanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood
Einhar, Chasseur d'ExilésLanceur de sorts, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood
Couvée dos-écarlatebeast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
Couvée dos-écarlatebeast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
Couvée augmentéebeast, construct, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement
Couvée augmentéebeast, construct, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Chasseur primitifabyssal, Lanceur de sorts, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Ravisseur de cadavresabyssal, beast, Lanceur de sorts, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement
Ailepuitsabyssal, animal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement
Matriarche ailepuitsabyssal, animal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood
Ver de fosseabyssal, beast, Lanceur de sorts, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
Terreur sans-lumièreabyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement
Petite araignéebeast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
Petite araignéebeast, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
Petite araignéebeast, cannot_be_monolith, cold_affinity, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
Petite araignéebeast, cold_affinity, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
Petite araignéebeast, cannot_be_monolith, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
Grouilleuseanimal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider
Grouilleuseanimal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider
Grouilleuseanimal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider
Veuve d'Azuritebeast, Lanceur de sorts, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Veuve d'Azuritebeast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Veuve d'Azuritebeast, Lanceur de sorts, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Mécarachnéebeast, Lanceur de sorts, construct, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, spider
Araignée nicheusebeast, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
Prêtre du Pacte de sangLanceur de sorts, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead
Fabrication de sangLanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Déchu de sang colossalbone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Déchu de sang colossalbludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Serpent vaalbeast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Zélote de sangcultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Zélote de sangcultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote de sangLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide de sangLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Cime stygienneabyssal, Lanceur de sorts, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged
Petite araignéebeast, delve_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
Fabrication de défenseconstruct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity
Protogardeconstruct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity
Protogardeconstruct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity
LithomancienLanceur de sorts, delve_monster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged
LithomancienLanceur de sorts, delve_monster, human, humanoid, is_unarmed, light_armour, medium_movement, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged
Ahuatotli, l'AveugleLanceur de sorts, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Aul, le Roi de cristalLanceur de sorts, cold_affinity, delve_monster, delve_protovaal_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, king_boss_map, medium_height, melee, metal_armour, no_pantheon_mod, not_int, ranged, red_blood, slashing_weapon
Tour d'AzuriteLanceur de sorts, cold_affinity, delve_monster, extra_large_height, is_unarmed, no_pantheon_mod, stone_armour, very_slow_movement
Weta cavernicolebeast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon
Weta cavernicolebeast, delve_monster, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon
Weta instablebeast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, puncturing_weapon
Weta instablebeast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, puncturing_weapon
Weta cavernicolebeast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon
Weta instablebeast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, puncturing_weapon
Turonganimal_claw_weapon, beast, cannot_be_monolith, Lanceur de sorts, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, red_blood
Turonganimal_claw_weapon, beast, cannot_be_monolith, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, red_blood
Turonganimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, red_blood
Lion des tunnelsanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, ranged, red_blood, very_fast_movement
Traqueur obscurconstruct, delve_monster, energy_armour, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement
Fourmi d'Azuriteanimal_claw_weapon, construct, delve_monster, is_unarmed, large_model, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, stone_construct
Traqueur des cavernesanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood, small_height
Traqueur des cavernesanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood
Traqueur des cavernesanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, red_blood, small_height
Hurlenoir, le Traqueur primalanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_str, ranged, red_blood, very_fast_movement
Apex de sangbludgeoning_weapon, Lanceur de sorts, construct, delve_monster, extra_extra_large_height, immobile, is_unarmed, large_model, no_pantheon_mod, physical_affinity, stone_armour
Singe azuranimal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe azuranimal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood
Singe azuranimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe azuranimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood
Singe azuranimal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe azuranimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height
Guerrier peau-de-pierredelve_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour
Écorcheur peau-de-pierredelve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour
Danseur peau-de-pierredelve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour
Écorcheur peau-de-pierredelve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour
Gorgolanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgolanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgol Alphaanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgol Alphaanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgolanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgol Alphaanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Gorgol terrifiantanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Azurite vivanteLanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon
Azurite vivanteLanceur de sorts, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon
Hurleuse azurbeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Hurleuse azurbeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Hurleuse chargéebeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
Hurleuse chargéebeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
Hurleuse azurbeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Hurleuse chargéebeast, Lanceur de sorts, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
Glace instableLanceur de sorts, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water
Louve des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Louve des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Loup glacialanimal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Loup glacialanimal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Louve des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Loup glacialanimal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Loup des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Loup adolescentanimal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Loup adolescentanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Louveteau des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Louveteau des neigesanimal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Loup glacialanimal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Traqueur d'os ancienbone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement
Mineur grêlébludgeoning_weapon, delve_monster, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement
Porteur de lanterne grêlécannot_be_monolith, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, no_pantheon_mod, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Goliath grêlébludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement
Fabrication de la minebludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, construct, delve_monster, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement
Rhex maternelavian_beast, beast, bludgeoning_weapon, delve_monster, fast_movement, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex adolescentavian_beast, beast, bludgeoning_weapon, delve_monster, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, fast_movement, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, unusable_corpse
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead, unusable_corpse
Bête squelettiqueanimal_claw_weapon, bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement
Feu instablebludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, small_height, stone_armour
Totem vakaliLanceur de sorts, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse
Totem inuaLanceur de sorts, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse
Dogue furieuxanimal_claw_weapon, beast, canine_beast, delve_monster, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, no_shroud_walker, not_harbinger_minion, not_int, physical_affinity, red_blood, small_height
Infernaireanimal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, unusable_corpse
Traqueur des profondeursabyssal, animal_claw_weapon, Lanceur de sorts, delve_monster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood
Larve sans-lumièreabyssal, beast, delve_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Mâchoire de la fosseabyssal, bludgeoning_weapon, bone_armour, Lanceur de sorts, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead
Roueurabyssal, bone_armour, bones, Lanceur de sorts, delve_monster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Broyeur d'osanimal_claw_weapon, beast, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Tarentule nociveanimal_claw_weapon, beast, chaos_affinity, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, physical_affinity, slow_movement, spider
Rampant des orduresanimal_claw_weapon, beast, delve_monster, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, physical_affinity
Golem polairebludgeoning_weapon, cold_affinity, construct, delve_monster, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, stone_armour
Esprit de la tombebone_armour, cleaving_weapon, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead
Veilleur sans yeuxanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity
Crustacé blanchianimal_claw_weapon, beast, crustacean_beast, delve_monster, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse
Fouilleur de déchetsbeast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity
Rampant blanchibeast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Rampant blanchibeast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Rampant blanchibeast, crustacean_beast, delve_monster, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Veilleur primitifabyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Démondelve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement
Démondelve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement
Gehennixbeast, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
DémonLanceur de sorts, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement
Relique sacréecannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse
Relique du feucannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse
Relique du froidcannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse
Relique de la foudrecannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse
Relique sacréecannot_be_monolith, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse
Zélote vaal réanimécultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon
Zélote vaal réanimécultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, melee, not_int, red_blood, slashing_weapon
Zélote vaal réanimécultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réanimécultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Zélote vaal réaniméchaos_affinity, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon
Fanatique vaal réaniméLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Fanatique vaal réaniméLanceur de sorts, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Séide vaal réaniméLanceur de sorts, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Fanatique vaal réanimécultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réanimécultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réanimécultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réanimécultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réanimécultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réaniméchaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Fanatique vaal réaniméchaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Fabrication antiqueLanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Fabrication serpentinebeast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_pantheon_mod, not_int, physical_affinity, red_blood, reptile_beast
Vaal déchubludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Vaal déchubone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vaal déchu améliorébone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Sanguinaire vaalbone_armour, bones, construct, delve_monster, has_bow, medium_height, no_pantheon_mod, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, very_slow_movement
Vaal déchu colossalbone_armour, bones, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Prêtre du sangdelve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead
Chercheur d'âmesdelve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead
Prêtre des ombresLanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Traqueur des ombresLanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Titan gelécannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Aberration suturéedelve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéedelve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aberration suturéedelve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Aspic des tunnelsbeast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, reptile_beast
Aspic des tunnelsbeast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, reptile_beast
SpectreLanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
SpectreLanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Apparition primitiveLanceur de sorts, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Arme animéeconstruct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon
Arme animéeconstruct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon
Arme animéeconstruct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon
Arme animéeconstruct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon
Arme animéeconstruct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon
Gardien animéconstruct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon
Gardien animéconstruct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon
Guerrier des sablesconstruct, delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Goliath des sablesbludgeoning_weapon, Lanceur de sorts, construct, delve_monster, is_unarmed, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, physical_affinity, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement
Démondelve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement
Sentinelle du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, stone_armour
Fragment du chaosbludgeoning_weapon, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, physical_affinity, slow_movement, stone_armour
Convergence d'énergiesbludgeoning_weapon, Lanceur de sorts, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour
Mineur frêlebone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mineur frêlebone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mineur frêlebone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Mineur frêlebone_armour, bones, delve_monster, has_bow, humanoid, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Saint profanébone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Saint profanébone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Saint profanébone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Saint profanébone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Esclave cliquetantbone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Incendiaire frêlebone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Incendiaire frêlebone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Givregarde d'Axiombone_armour, bones, Lanceur de sorts, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Roche agitéebludgeoning_weapon, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour
Éclat agitébludgeoning_weapon, construct, delve_monster, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour
Azurite agitéebludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Géodite agitéebludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Vaalite agitéebludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Néantite agitéebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Magmite agitéebludgeoning_weapon, Lanceur de sorts, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour
Sulfite très agitébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour
Chair de Bamethanimal_claw_weapon, beyond_demon, Lanceur de sorts, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, physical_affinity, very_slow_movement
Sang de Haastbeyond_demon, Lanceur de sorts, cleaving_weapon, cold_affinity, delve_monster, demon, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, very_slow_movement
Œil de Tzteoshanimal_claw_weapon, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, very_slow_movement
Main de Na'embeyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Adepte de Bamethbeyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Molosse de Tzteoshanimal_claw_weapon, beyond_commander_monster, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, slow_movement
Serviteur de Haastbeyond_commander_monster, beyond_demon, Lanceur de sorts, cold_affinity, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Bouche d'Ephijbeyond_commander_monster, beyond_demon, Lanceur de sorts, cleaving_weapon, delve_monster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slow_movement
Fanatique d'Ephijbeyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, no_pantheon_mod, not_int, ranged, red_blood, slow_movement
Disciple de Haastbeyond_commander_monster, beyond_demon, bludgeoning_weapon, Lanceur de sorts, cold_affinity, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, ranged, red_blood, slow_movement
Zélote de Tzteoshbeyond_commander_monster, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, ranged, red_blood, slashing_weapon, slow_movement
Apparition antiqueLanceur de sorts, delve_monster, flesh_armour, ghost, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead
Spectre antiqueLanceur de sorts, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Souffrance antiqueLanceur de sorts, chaos_affinity, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, undead
Orbe de foudreLanceur de sorts, construct, delve_monster, ghost_armour, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, small_height, very_slow_movement
Golem foudroyébludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour
Maelströmconstruct, delve_monster, is_unarmed, liquid_armour, melee, no_pantheon_mod, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental
Chuchoteur diaboliqueLanceur de sorts, delve_monster, demon, flesh_armour, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement
Titubant des profondeursLanceur de sorts, delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Fonceur des profondeursdelve_monster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Mort purulentdelve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Démondelve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement
DémonLanceur de sorts, delve_monster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, plate_armour, very_slow_movement
Démondelve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement
Obélisque de Kurgalabyssal, bones, Lanceur de sorts, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement
Titan assoupicannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan assoupicannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Écrasabîme antiqueLanceur de sorts, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, very_slow_movement
Démonextra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Statue de pétrificationconstruct, delve_monster, extra_large_height, is_unarmed, mud_blood, no_pantheon_mod, non_attacking, not_dex, stone_armour, stone_construct, very_slow_movement
Arpenteur sulfuriquecannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Arpenteur sulfuriquecannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental
Infernaire enflamméanimal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Infernaireanimal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height
Liquéfie-chairanimal_claw_weapon, beast, Lanceur de sorts, delve_monster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Corsaire spectraldelve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead
Scélérat spectralLanceur de sorts, delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead
Bretteur spectraldelve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, ranged, slashing_weapon, undead
Corsaire spectralLanceur de sorts, delve_monster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead
Capitaine Stuart Grenn, dit « Larde-d'abord »bone_armour, bones, Lanceur de sorts, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Crustacé décoloréanimal_claw_weapon, beast, crustacean_beast, delve_monster, extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crabe des cocotiers décolorébeast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Crabe des varechs décolorébeast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Crabe des oursins décolorébeast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Araignée de mer décoloréebeast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Fouilleur de déchetsbeast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity
Démondelve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démondelve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démondelve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Démondelve_monster, is_unarmed, medium_height, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement
Lieur d'âmes tourmentébones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
Lieur d'âmes tourmentébones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
Lieur d'âmes tourmentébones, Lanceur de sorts, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
Obélisque de liaisonLanceur de sorts, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour
DémonLanceur de sorts, construct, delve_monster, extra_large_height, immobile, is_daemon, is_unarmed, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour
DémonLanceur de sorts, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement
DémonLanceur de sorts, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement
Jun, Maître-cryptologueLanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Jun, Maître-cryptologueLanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Jun, Maître-cryptologueLanceur de sorts, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Mur de forteressebludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour
Mur de forteressebludgeoning_weapon, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour
TotemLanceur de sorts, chaos_affinity, cold_affinity, construct, fire_affinity, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour
Totemcold_affinity, construct, extra_extra_small_height, has_bow, immobile, large_model, mud_blood, no_pantheon_mod, not_dex, not_int, stone_armour
TotemLanceur de sorts, chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, stone_armour
Catarina, Maîtresse de la Non-mortbludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Catarina, Maîtresse de la Non-mortbludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Nightmare of Catarinabludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Nightmare of Catarinabludgeoning_weapon, Lanceur de sorts, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Démonbludgeoning_weapon, Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Démonbludgeoning_weapon, Lanceur de sorts, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Hakubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Elreonbludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
ToraLanceur de sorts, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, red_blood
VaganLanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Voricifast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, red_blood
VoriciLanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, red_blood
VoriciLanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, red_blood
VoriciLanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, red_blood
VoriciLanceur de sorts, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, red_blood
Hillock, le Forgeronflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Léo, le Loup des Fossesfast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Guff Grenn, « le Gringalet »fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, ranged, very_slow_movement
Janus PerandusLanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Chose qui a fuianimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, hard_armour, human, humanoid, is_unarmed, medium_height, no_pantheon_mod, ranged, red_blood
Graviciusbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood
Thane JorginLanceur de sorts, fast_movement, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood
Korell GoyaLanceur de sorts, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Rin YuushuLanceur de sorts, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
Caméria, le Sans-pitiéLanceur de sorts, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, ranged, very_slow_movement
Aisling LaffreyLanceur de sorts, chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Riker MaloneyLanceur de sorts, fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, ranged, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Manipulateur de chairanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Tisseuse d'espritsfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
Tisseuse d'espritsfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
Tisseuse d'espritsfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Sbire réaniméLanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
Sbire réaniméLanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
Sbire réaniméLanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
Sbire réaniméfast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, Lanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Vigie écorchéebone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Sculpture mutiléeconstruct, flesh_armour, immobile, is_unarmed, large_model, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, red_blood
Enchevêtrement insidieuxbones, Lanceur de sorts, chaos_affinity, is_unarmed, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead
Enchevêtrement insidieuxbones, Lanceur de sorts, chaos_affinity, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead
Mâchoire ravageusebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead
Mâchoire ravageusebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead
Mâchoire ravageusebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead
Mâchoire ravageusebludgeoning_weapon, bone_armour, Lanceur de sorts, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_cannot_die_aura, no_pantheon_mod, physical_affinity, very_slow_movement
Assassin du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Assassin du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Exécutant du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Exécutant du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Agent du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Agent du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Égorgeur du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Égorgeur du Syndicatflesh_armour, human, humanoid, immobile, is_unarmed, medium_height, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Égorgeur du Syndicatfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement
Apparition liéeghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead
Apparition épouvantableLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Manipulateur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Manipulateur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Manipulateur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Inventeur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Inventeur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Inventeur du SyndicatLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Cellule de tempêteLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour
Atrocité dépravéebludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, small_height, undead
Atrocité dépravéebludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, undead
Atrocité boursoufléecultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, small_height
Atrocité boursoufléecultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon
Ver de vase amélioréanimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Ver de vase amélioréanimal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement
Rat pestiféré affamébeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast
Rat pestiféré affamébeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast
Rat pestiféré repubeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast
Preuves du Syndicatconstruct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking
Preuves du Syndicatconstruct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged
Preuves du Syndicatconstruct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking
Preuves du Syndicatconstruct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking
Preuves du Syndicatconstruct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height
Preuves du Syndicatconstruct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height
Preuves du SyndicatLanceur de sorts, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height
Preuves du Syndicatconstruct, immobile, is_unarmed, large_model, metal_armour, no_cannot_die_aura, non_attacking, small_height
Gros-bras du Syndicatflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar
Gros-bras du Syndicatflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar
Gros-bras du Syndicatflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar
Trancheur de têtes du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Trancheur de têtes du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Trancheur de têtes du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Exécuteur du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Exécuteur du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Exécuteur du Syndicatcleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Archer du Syndicatfast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood
Archer du Syndicatfast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood
Archer du Syndicatfast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood
Gros-bras du Syndicatflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Réceptacle du Syndicatbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Noyau instableLanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode
Cloneconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Sentinelle impiebludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_dex, physical_affinity, plate_armour
Tej Alhamba has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead
Arin Kent has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead
Ngahari Atui has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead
Brin Bariushas_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead
Xian SongLanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, skeleton, undead
Killam CrearyLanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, skeleton, undead
Lynn GreyLanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, skeleton, undead
Sarina TituciusLanceur de sorts, is_unarmed, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, skeleton, undead
Squelette instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, medium_height, very_slow_movement
Haut lithomancienLanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged
Haut lithomancienLanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged, standalone_map_boss
Haut lithomancienelder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
Élite peau-de-pierrehas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement
Noyau instableLanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Crâne de souffle polaireconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Sentinelle fibrespritLanceur de sorts, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
FiligranoïdeLanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster
FiligranoïdeLanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster
Monstre énergétiqueanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
Monstre énergétiqueanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
Monstre énergétiqueanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster
Monstre énergétique alphaanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster
Monstre énergétique alphaanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster
Monstre énergétique alphaanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster
Synthète flammiqueLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète flammiqueLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète gelaireLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète gelaireLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète brilleuxLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète brilleuxLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète doralLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Synthète doralLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Gargantuesque fractalallow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Titan fractalallow_maven, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Golem fractalbludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Géant fractalbludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Synthète altéréLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète altéréLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète altéréLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète exacerbéLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète exacerbéLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète exacerbéLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète déforméLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète déforméLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète déforméLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Synthète réécritLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
Synthète réécritLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster
Synthète réécritLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster
Chef-d'œuvre synthèteallow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Cauchemar synthèteallow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Cauchemar synthèteallow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
VenariusLanceur de sorts, cortex_boss, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, synthesised_monster, undead
VenariusLanceur de sorts, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, medium_height, not_dex, not_str, undead
VenariusLanceur de sorts, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, undead
Synthète ailéanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour
Synthète ailéanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour
Synthète ailéanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, stone_armour
Noyau instableLanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, ranged, small_height, stone_armour
Marche-flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, medium_height, mud_blood, ranged, stone_armour
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, golem, hard_armour, is_unarmed, medium_height, melee, physical_affinity, ranged, slashing_weapon, water
Golem d'avalancheconstruct, fast_movement, golem, hard_armour, is_unarmed, melee, physical_affinity, slashing_weapon, small_height, water
Gladiateur foudemon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon
Coq najaavian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Démon à serresavian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Sœur d'Hyrricold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, stone_armour
Fidèle de Tukohamademon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Élu de Kaomdemon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Ophidien nuisiblebeast, Lanceur de sorts, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, physical_affinity, puncturing_weapon, red_blood, reptile_beast
Transperceur de tripesdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Écorcheur de tripesdemon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Chasseur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead
Briseur primitifabyssal, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead
Traqueur des profondeursabyssal, animal_claw_weapon, Lanceur de sorts, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Ver de fosseabyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Élève nonmourantLanceur de sorts, cold_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying
Acolyte nonmourantLanceur de sorts, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying
Déchiqueteur nonmourantdemon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying
Fouilleur de selbeast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Guetteur aveugleanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Sirène chantanteLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Bénie de MerveilLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Apparition oubliéeLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
Spectre oubliéLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
Pécheur oubliéanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement
Ossements oubliésbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, skeleton, undead, very_slow_movement
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster
Synthète flammiqueLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète gelaireLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète brilleuxLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Synthète doralLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Gardien fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Écorcheur fibrespritconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
FiligranoïdeLanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
FiligranoïdeLanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Suppresseur fractalLanceur de sorts, cold_affinity, construct, extra_small_height, immobile, is_unarmed, mud_blood, physical_affinity, ranged, stone_armour
Observateur fractalLanceur de sorts, construct, extra_small_height, fire_affinity, immobile, is_unarmed, mud_blood, ranged, stone_armour
Bombardeur fractalconstruct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Perforateur fractalconstruct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Auréole écorcheusebludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead
Auréole écorcheusebludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead
Auréole écorcheusebludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, undead
Ravageur modeléanimal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Ravageur modeléanimal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Ravageur modeléanimal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Décapiteur modeléanimal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Décapiteur modeléanimal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Décapiteur modeléanimal_claw_weapon, beast, Lanceur de sorts, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour
Préféré d'Aliraflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Sentinelle de la puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Tempête de sableconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Tempête de sableconstruct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Tempête de sangconstruct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking
Tempête de sangconstruct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Sentinelle karuiecleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Karui Sentrycleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Karui Sentrycleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Incendiaire karuibludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, red_blood
Incendiaire karuibludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, melee, no_pantheon_mod, not_dex, not_int, red_blood
Karui Backburnerbludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, red_blood
Guetteuse d'Hyrricold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
Guetteuse d'Hyrricold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
Hyrri's Watchcold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
Ancêtre courroucébludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse
Incendiaire karuibludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, red_blood
Guetteuse d'Hyrricold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
Ancêtre courroucébludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse
Parle-feu karuicleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood
Parle-feu karuicleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood
Karui Firespeakercleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood
Fille de ValakoLanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Fille de ValakoLanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Daughter of ValakoLanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Reine Hyrri NgamakuLanceur de sorts, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
Reine Hyrri Ngamakucleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood
Reine Hyrri Ngamakucleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood
Légionnaire impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Légionnaire impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Légionnaire impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Imperial Legionnairehas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Veilleur impérialhas_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Veilleur impérialhas_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Imperial Watchmanhas_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Porte-étendard impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Porte-étendard impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Imperial Bannermanhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Veilleur impérialhas_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Porte-étendard impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde lourdfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde lourdfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Heavy Guardfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde-lionfast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Garde-lionfast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Lion Guardfast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Général Marcéus Œil de Lionbone_armour, Lanceur de sorts, fast_movement, fire_affinity, has_bow, humanoid, large_height, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Gardien des Terres désoléesfast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Gardien des Terres désoléesfast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Wasteland Guardianfast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Guerrier des duneshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slashing_weapon, stone_armour
Guerrier des duneshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slashing_weapon, stone_armour
Dune Warriorhas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slashing_weapon, stone_armour
Gardien des Terres désoléesfast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Guerrier des duneshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slashing_weapon, stone_armour
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Titan des dunesbludgeoning_weapon, Lanceur de sorts, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour, very_slow_movement
Éclaireur des Terres désoléesfast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Éclaireur des Terres désoléesfast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Wasteland Scoutfast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Hussard des Terres désoléesfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Hussard des Terres désoléesfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Wasteland Outriderfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Titan des dunesbludgeoning_weapon, Lanceur de sorts, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour, very_slow_movement
Éclaireur des Terres désoléesfast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Hussard des Terres désoléesfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Sentinelle scorpionfast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Sentinelle scorpionfast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Scorpion Sentinelfast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Sentinelle rocLanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Sentinelle rocLanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Roc SentinelLanceur de sorts, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Aukuna, la Sekhema noireLanceur de sorts, has_bow, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_fast_movement
Aukuna, la Sekhema noireLanceur de sorts, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement
Aukuna, la Sekhema noirehas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, maraketh, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement
InvisibleLanceur de sorts, fast_movement, fire_affinity, humanoid, is_unarmed, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, red_blood
Templier recruehas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon
Templier conscrithas_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Templier suppresseurbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
Templier recruehas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon
Templier conscrithas_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Templier suppresseurbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
Templier recruehas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon
Templier conscrithas_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Templier suppresseurbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
Templar Recruithas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon
Templar Conscripthas_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
Templar Suppressorbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
Templière tacticiennebludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Templière vierge de guerreLanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Templière tacticiennebludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Templière vierge de guerreLanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Templière tacticiennebludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Templière vierge de guerreLanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Templar Tacticianbludgeoning_weapon, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Templar War MaidenLanceur de sorts, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Purgateur du péchéLanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, ranged, red_blood, slashing_weapon
Purgateur du péchéLanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, no_pantheon_mod, not_dex, ranged, red_blood, slashing_weapon
Sin PurgerLanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, ranged, red_blood, slashing_weapon
Garde-paixbludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Garde-paixbludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Peacekeeperbludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Cardinal Sanctus Voxbludgeoning_weapon, Lanceur de sorts, extra_large_height, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood
Gardien de l'Éternitécleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, legion_monster, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour
Cerbère vaalflesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Dépeceur vaalflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Massacreur vaalLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Cerbère vaalflesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Dépeceur vaalflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Massacreur vaalLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Cerbère vaalflesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Dépeceur vaalflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Massacreur vaalLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Vaal Wardogflesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Vaal Skinnerflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Vaal BloodletterLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Éclat de sentinelleLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Éclat de sentinelleLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Éclat de sentinelleLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Sentry ShardLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
Automate vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate vaal améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate vaal améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate vaal améliorébone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Automate colossalbone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement
Conquérant béni par le sangLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Conquérant béni par le sangLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Bloodblessed ConquerorLanceur de sorts, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Décapiteur maître des ritescleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Décapiteur maître des ritescleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Ritemaster Decapitatorcleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Vipère NapuatziLanceur de sorts, chaos_affinity, fast_movement, humanoid, is_unarmed, large_height, legion_monster, light_armour, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Serpent caustiquebeast, Lanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement
Céraste spectralchaos_affinity, extra_extra_large_height, ghost, ghost_armour, immobile, is_unarmed, legion_monster, melee, no_pantheon_mod, reptile_beast, undead
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
InvisibleLanceur de sorts, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, physical_affinity, ranged, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement
Coffre des Karuisconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Réserve de guerre des Karuisconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Coffre des Marakethconstruct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Réserve de guerre des Marakethconstruct, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height
Coffre des Éternelsconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Réserve de guerre des Éternelsconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Coffre des Templiersconstruct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Réserve de guerre des Templiersconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Coffre des Vaalconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
Réserve de guerre des Vaalconstruct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Goliath de sablebludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Traître de l'Ordrehas_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead
Malfrat tourmentéfast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead
Malfrat tourmentéfast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead
Malfrat tourmentéfast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead
Malfrat tourmentéfast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead
Malfrat tourmentéfast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Avant-garde écorchébone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Vigie écorchéebone_armour, bones, has_bow, humanoid, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Apparition épouvantableLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Sentinelle de la puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Ressuscité frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Prêtre du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre de la flammebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ressuscité frêlebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Prêtre du givrebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre de la flammebone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Prêtre du tonnerrebone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Garde noir blêmeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Guerrier peau-de-pierrehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour
Écorcheur peau-de-pierrefast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour
LithomancienLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged
Déchu de Vollbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Archer impurbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Avant-garde de Vollbone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Damné pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Damné pourrissantflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Déchu vaalbludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Déchu vaalbone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Chercheur d'âmesghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Roueurabyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Veilleur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead
Roueurabyssal, bone_armour, bones, Lanceur de sorts, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Veilleur primitifabyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead
Scélérat spectralLanceur de sorts, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead
Marin mauditfast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead
Boucanier immortelfast_movement, ghost, ghost_armour, ghost_blood, has_bow, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead
Apparition primitiveLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
Apparition épouvantableLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
Aberration suturéeflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie
Mort purulentflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble mortLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Sujet d'expérience décédéLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Noble morteLanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mâchoire ravageusebludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, skeleton, undead
Démon du tourmentextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Nuée de locustesanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
TotemLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour
TotemLanceur de sorts, cold_affinity, construct, eldritch, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Fondation de tourelleconstruct, immobile, is_unarmed, mud_blood, non_attacking, small_height, stone_armour
Tourelle de Frigorification Iconstruct, immobile, is_unarmed, medium_height, mud_blood, stone_armour
Tourelle de Frigorification IIconstruct, immobile, is_unarmed, medium_height, mud_blood, stone_armour
Tourelle de Frigorification IIIconstruct, immobile, is_unarmed, medium_height, mud_blood, stone_armour
Tourelle de Sphère gelanteLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour
Tourelle de Cage de glaceconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle de Nova d'électricité ILanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Tourelle de Nova d'électricité IILanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Tourelle de Nova d'électricité IIILanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Tourelle de Tempête de foudreLanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Tourelle d'Arc électriqueLanceur de sorts, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Tourelle d'Amélioration Iconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Tourelle d'Amélioration IIconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Tourelle d'Amélioration IIIconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Tourelle d'Élévationconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Tourelle de Strangulationconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Tourelle Sismique ILanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour
Tourelle Sismique IILanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour
Tourelle Sismique IIILanceur de sorts, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour
Tourelle Temporelleconstruct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Tourelle de Regard pétrifiantconstruct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
Tourelle d'Invocation Iconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle d'Invocation IIconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle d'Invocation IIIconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle d'Observationconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle de Protectionconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Tourelle de Boule de feu ILanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Tourelle de Boule de feu IILanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Tourelle de Boule de feu IIILanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Tourelle Lance-flammesLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Tourelle de MétéoresLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Soldat invoquéLanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
Soldat invoquéLanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
Soldat invoquéLanceur de sorts, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
Observateur invoquéLanceur de sorts, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Protecteur invoquébludgeoning_weapon, construct, fast_movement, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour
Infernaire infestéanimal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Infernaire infestéanimal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Infernaire brûlé infestéanimal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Infernaire infestéanimal_claw_weapon, beast, blight_monster, Lanceur de sorts, feline_beast, fire_affinity, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height, very_slow_movement
Ronge-phalangesanimal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Démonblight_monster, Lanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonblight_monster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Dogue frénétique infestéanimal_claw_weapon, beast, blight_monster, canine_beast, demon, is_unarmed, light_armour, non_attacking, not_int, red_blood, small_height, very_slow_movement
Pétrel infestéanimal_claw_weapon, beast, blight_monster, Lanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement
Feu infestéblight_monster, bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour, very_slow_movement
Feu infestéblight_monster, bludgeoning_weapon, Lanceur de sorts, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Élémentaire de cendres infestéblight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Cendresporeblight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Incinérateur infestéblight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement
Hazarat, le Propagateurblight_boss, blight_monster, Lanceur de sorts, demon, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement
Saumure infestéeblight_monster, cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Saumure infestéeblight_monster, Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental
Manifestation glacée infestéeblight_monster, Lanceur de sorts, cold_affinity, construct, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, very_slow_movement, water
Maelström infestéblight_monster, Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental
Titan gelé infestéblight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Sharnathblight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan gelé infestéblight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
Ailegivre infestéeanimal_claw_weapon, blight_monster, Lanceur de sorts, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement
Loup alpha infestéanimal_claw_weapon, beast, blight_monster, canine_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Ystral, le Traqueur de l'hiveranimal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, Lanceur de sorts, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Grondeur infestéblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Grondeur infestéblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Grondeur infestéblight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Mande-tonnerre infestéblight_monster, bone_armour, bones, Lanceur de sorts, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, undead, very_slow_movement
Condamnés infestésblight_monster, bones, Lanceur de sorts, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Enchevêtrement infestéblight_monster, bones, extra_large_height, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
Ephrexis, l'Arpenteur de l'Infestationanimal_claw_weapon, blight_boss, blight_monster, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Ossements infestésblight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Roue de la terreur infestéeblight_monster, bone_armour, bones, Lanceur de sorts, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement
Mineur infestéblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur infestéblight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur infestéblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Mineur infestéblight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Porteur de lanterne infestéblight_monster, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Goliath infestéblight_monster, bludgeoning_weapon, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement
Bête infestéeanimal_claw_weapon, beast, blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Avalanche, le Contaminéblight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement
Éclat infestéblight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement
Hurleuse infestéebeast, blight_monster, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Réanimé infestéblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Aberration infestéeblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Mort infestéblight_monster, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Lathaniel, le Dépourvu de conscienceblight_boss, blight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Rhoa charognard infestéanimal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Rhoa charognard infestéanimal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Grand rhoa infestéanimal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Coureur nocturne infestéanimal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Rhoa squelettique infestéanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettique infestéanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa squelettique infestéanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rhoa zombie infestéanimal_claw_weapon, avian_beast, blight_monster, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, undead, very_slow_movement
Craquéchine, la Matriarche décharnéeanimal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
Tisseuse d'encre infestéeanimal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Arachnée cavernicole infestéeanimal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Tarentule infestéeanimal_claw_weapon, beast, blight_monster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Araignée bondissante infestéeanimal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Araignée virulente infestéeanimal_claw_weapon, beast, blight_monster, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement
Progéniture infestéeanimal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Progéniture infestéeanimal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Grouillante infestéeanimal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Mishne, la Lépiote grouillanteanimal_claw_weapon, beast, blight_boss, blight_monster, Lanceur de sorts, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
Arachnide infestéanimal_claw_weapon, beast, blight_monster, Lanceur de sorts, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement
Démonblight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Ressuscité instableblight_monster, Lanceur de sorts, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
Difforme infestéblight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Difforme infestéblight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Gangrel, l'Écorchéblight_boss, blight_monster, cleaving_weapon, demon, extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement
Dévôt infestéblight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Punisseur infestéanimal_claw_weapon, blight_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Empaleur infestéblight_monster, demon, flesh_armour, is_unarmed, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Malfrat infestéblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Malfrat infestéblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Bandit infestéblight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Tireur d'élite infestéblight_monster, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Archer d'élite infestéblight_monster, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Martyr infestéblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement
Forcené infestéblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement
Stenly, l'Esprit gangrenéblight_boss, blight_monster, Lanceur de sorts, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement
Engeance infestéeanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Engeance infestéeanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Larve infestéeanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement
Larve infestéeanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement
Rosaria, la Sirène sporifèreblight_boss, blight_monster, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Engeance infestéeanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Crabe royal infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe épineux infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe des oursins infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Araignée de mer infestéebeast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe royal infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe épineux infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe des oursins infestébeast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Araignée de mer infestéebeast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Crabe-bouclier infestéanimal_claw_weapon, beast, blight_monster, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Crustacé grêleur infestébeast, blight_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Fouilleur infestébeast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement
Cognepincebeast, blight_boss, blight_monster, bludgeoning_weapon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, very_slow_movement
Justicar infestéblight_monster, bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement
Pupille infestéeblight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement
Gardien infestéblight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement
Sœur infestéeblight_monster, Lanceur de sorts, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar, very_slow_movement
Traqueur infestéblight_monster, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement
Relique infestéeblight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Flambeau de l'Inévitabilitéblight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Chaman infestébeast, blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Tisse-flammes infestébeast, blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement
Diable infestébeast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Homme-bouc infestébeast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Homme-bouc infestébeast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Orolath, l'Écraseur de limacesbeast, blight_boss, blight_monster, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, very_slow_movement
Traqueur d'os infestéblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Traqueur d'os infestéblight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Archer ancien infestéblight_monster, bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Colosse infestéblight_monster, bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Nécromancien infestéanimal_claw_weapon, blight_monster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Sketh, l'Amalgame de sporesblight_boss, blight_monster, bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_small_height, is_unarmed, melee, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Singe de sang infestéanimal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement
Singe du carnage infestéanimal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement
Singe de sang infestéanimal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement
Singe du carnage infestéanimal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement
Chef de meute infestébeast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, very_slow_movement
Chef de meute infestébeast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, very_slow_movement
Arduk, le Semeur de putréfactionbeast, blight_boss, blight_monster, bludgeoning_weapon, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, very_slow_movement
Nonmourrant infestéblight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Nonmourrant infestéblight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Nonmourrant infestéblight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Nonmourrant infestéblight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Paria infestéblight_monster, demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_slow_movement
Évangéliste infestéeblight_monster, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Sectateur infestéblight_monster, Lanceur de sorts, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Initiée infestéeblight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_slow_movement
Jodin Vêpre, l'Apôtre contaminéblight_boss, blight_monster, Lanceur de sorts, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_slow_movement
Démonblight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Éclaireur infestéblight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement
Éclaireur infestéblight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement
Élite infestéblight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement
Mage infestéeblight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Foudremage infestéeblight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Expérimentateur infestéblight_monster, Lanceur de sorts, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Zombie réaniméblight_monster, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead, zombie
Éden, la Parlefléaublight_boss, blight_monster, Lanceur de sorts, hard_armour, has_wand, human, humanoid, large_height, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Serpent infestébeast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Serpent infestébeast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Cobra des ronces infestébeast, blight_monster, has_dagger, has_one_handed_melee, light_armour, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement
Fabrication à épines infestéebeast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement
Serpent infestébeast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Vilislathabeast, blight_boss, blight_monster, chaos_affinity, extra_small_height, has_dagger, has_one_handed_melee, metal_armour, not_int, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement
Démonblight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Vipère infestéeblight_monster, chaos_affinity, extra_large_height, ghost, ghost_armour, immobile, is_unarmed, melee, reptile_beast, undead
Zélote infestéblight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Zélote infestéblight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Zélote infestéblight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Zélote infestéblight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Zélote infestéblight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Zélote infestéblight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Régurgiteur infestéblight_monster, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Assemblage infestéblight_monster, bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
Héraut infestéblight_monster, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Bannisseur des Purifiésblight_boss, blight_monster, Lanceur de sorts, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement
Démonblight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Héraut de l'Infestationblight_monster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Cannibale infestéblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Cannibale infestéblight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Cannibale infestéblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Cannibale infestéblight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Cannibale infestéblight_monster, bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Cannibale infestéblight_monster, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement
Avaleur de feu infestéblight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Ghroth, le Soufflespore corrupteurblight_boss, blight_monster, bludgeoning_weapon, Lanceur de sorts, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Démonblight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Totemblight_monster, Lanceur de sorts, construct, fire_affinity, ghost_armour, immobile, is_unarmed, large_model, not_dex, not_int, small_height
Pitbull infestébeast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement
Coq infestéavian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Pitbull infestébeast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement
Coq infestéavian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
Coq démon infestéavian_beast, beast, blight_monster, demon, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
Gladiateur infestéblight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Gladiateur infestéblight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement
Taureau infestébeast, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Molosse infestéanimal_claw_weapon, beast, blight_monster, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Hachecorne, l'Aplatisseur de terrebeast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Démonblight_monster, Lanceur de sorts, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Golem de charognebludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_height, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Vipère fouisseuseghost, ghost_armour, immobile, is_unarmed, large_height, non_attacking, not_int, not_str, reptile_beast, undead
Déclenchobotconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Arachnobot frigorifiantconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Arachnobot électrocutantconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Arachnobot frigorifiantconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Arachnobot électrocutantconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Sœur CassiaLanceur de sorts, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon
DiviniaLanceur de sorts, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon
Esprit enragébone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Colosse squelette invoquébludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Spore infestéconstruct, flesh_armour, immobile, is_unarmed, non_attacking, small_height
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, small_height, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Totemconstruct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Baran, le Croisébludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood
Baran, le Croisébludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood
Baran, le Croisébludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood
Baran, le Croisébludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood
Baran, le Croisébludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood
Baran, le Croisébludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood
Baran, le Croisébludgeoning_weapon, Lanceur de sorts, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Thaumaturge baraniteLanceur de sorts, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, water
Templier baranitecrusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar
Inquisiteur baranitecrusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar
Clerc baraniteaura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Sœur baraniteLanceur de sorts, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar
Prêcheur baranitebludgeoning_weapon, Lanceur de sorts, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, templar
Chevalier expiateur baranitecleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood
Thaumaturge baraniteLanceur de sorts, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, water
Templier baranitecrusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar
Inquisiteur baranitecrusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar
Clerc baraniteaura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Sœur baraniteLanceur de sorts, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar
Prêcheur baranitebludgeoning_weapon, Lanceur de sorts, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, ranged, red_blood, templar
Chevalier expiateur baranitecleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood
Démiurge de manaLanceur de sorts, crusader_monster, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, undead
Ancre arcaniqueLanceur de sorts, construct, crusader_monster, ghost_armour, influence_monster, is_unarmed, lightning_affinity, not_dex, not_str, small_height, very_slow_movement
Démonextra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking
Véritania, la Rédemptriceelderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon
Véritania, la Rédemptriceexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
Véritania, la Rédemptriceexile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon
Véritania, la RédemptriceLanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
Véritania, la RédemptriceLanceur de sorts, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon
Véritania, la RédemptriceLanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon
Véritania, la RédemptriceLanceur de sorts, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon
Combattant cristallincold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, medium_height, melee, not_int, not_str, slashing_weapon, water, water_elemental
Mande-neigeLanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, medium_height, not_str, ranged, red_blood
Chevalier rédempteurcold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, not_str, plate_armour, red_blood, slashing_weapon
Sentinelle rédemptriceLanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, not_str, plate_armour, puncturing_weapon, ranged, red_blood
Rhex des neigesanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, medium_height, melee, not_int, red_blood, reptile_beast
Sentinelle célesteconstruct, eyrie_monster, immobile, influence_monster, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour
Vomisseur des nuagesanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, medium_height, melee, not_str, ranged, red_blood, slow_movement
Faucon des neigesanimal_claw_weapon, avian_beast, beast, cold_affinity, extra_extra_small_height, eyrie_monster, fast_movement, flesh_armour, influence_monster, is_unarmed, melee, water
Démonbludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement
Démonbludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement
Combattant cristallincold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, melee, not_int, not_str, slashing_weapon, water, water_elemental
Mande-neigeLanceur de sorts, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, not_str, red_blood
Chevalier rédempteurcold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, plate_armour, red_blood, slashing_weapon
Sentinelle rédemptriceLanceur de sorts, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, not_str, plate_armour, puncturing_weapon, ranged, red_blood
Rhex des neigesanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, melee, not_int, red_blood, reptile_beast
Vomisseur des nuagesanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, melee, not_str, ranged, red_blood, slow_movement
Al-Hezmin, le Chasseurexile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood
Al-Hezmin, le Chasseurexile, fast_movement, has_bow, human, humanoid, large_model, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood
Al-Hezmin, le Chasseurexile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood
Al-Hezmin, le ChasseurLanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon
Al-Hezmin, le ChasseurLanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon
Al-Hezmin, le ChasseurLanceur de sorts, chaos_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon
Al-Hezmin, le ChasseurLanceur de sorts, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon
Démonbludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement
Cobra fouisseuranimal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast
Vipère fouisseuseanimal_claw_weapon, basilisk_monster, beast, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, melee, reptile_beast
Aspic prédateurbasilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, medium_small_height, not_int, ranged, red_blood, reptile_beast
Scorpion prédateurbasilisk_monster, beast, extra_extra_small_height, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Traqueur d'hommesbasilisk_monster, beast, chaos_affinity, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Arachnée doréeanimal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider
Arachnée boursoufléeanimal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider
Aspic fouisseurbasilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast
Aspic fouisseurbasilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast
Chiméral exotiquebasilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, small_height
Nuée prédatricebasilisk_monster, chaos_affinity, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, not_str, plate_armour, puncturing_weapon, ranged, red_blood
Nuée prédatricebasilisk_monster, chaos_affinity, fast_movement, female, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, slashing_weapon
Vipère ailéeanimal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast, small_height
Aspic prédateurbasilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, not_int, ranged, red_blood, reptile_beast
Scorpion prédateurbasilisk_monster, beast, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Traqueur d'hommesbasilisk_monster, beast, chaos_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast
Arachnée doréeanimal_claw_weapon, basilisk_monster, beast, Lanceur de sorts, chaos_affinity, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider
Chiméral exotiquebasilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement
Nuée prédatricebasilisk_monster, chaos_affinity, fast_movement, female, ghost, has_bow, human, humanoid, influence_monster, not_int, not_str, plate_armour, puncturing_weapon, ranged, red_blood, undead
Nuée prédatricebasilisk_monster, chaos_affinity, fast_movement, female, ghost, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, slashing_weapon, undead
Vipère ailéeanimal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast
Drox, le Seigneur de guerrebludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood
Drox, le Seigneur de guerrebludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood
Drox, le Seigneur de guerrebludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood
Drox, le Seigneur de guerrebludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss
Drox, le Seigneur de guerrebludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss
Drox, le Seigneur de guerrebludgeoning_weapon, Lanceur de sorts, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, physical_affinity, red_blood
Drox, le Seigneur de guerrebludgeoning_weapon, Lanceur de sorts, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss
Volaille de guerreadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Volaille gardienneadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Aspect de la Gloireadjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour
Mâcheur d'osadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
Aspect de la Grâceadjudicator_monster, construct, influence_monster, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Aspect de la Puissanceadjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement
Champion de l'Arèneadjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Maître de l'Arèneadjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Volaille de guerreadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Volaille gardienneadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Aspect de la Gloireadjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour
Mâcheur d'osadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
Aspect de la Grâceadjudicator_monster, construct, influence_monster, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Aspect de la Puissanceadjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement
Champion de l'Arèneadjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood
Maître de l'Arèneadjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Volaille de guerreadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Volaille gardienneadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Arénaire loyaladjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Mâcheur d'osadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
Vexillum Immortalisadjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
Démonbludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Vexillum Immortalisadjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour
Vexillum Immortalisadjudicator_monster, Lanceur de sorts, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour
Sirus, l'Éveilleur de MondesLanceur de sorts, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood
Sirus, l'Éveilleur de Mondesexile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement
Sirus, l'Éveilleur de Mondesbludgeoning_weapon, Lanceur de sorts, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity
Sirus, l'Éveilleur de Mondesbludgeoning_weapon, Lanceur de sorts, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex
Sirus, l'Éveilleur de Mondesexile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood
Sirus, l'Éveilleur de MondesLanceur de sorts, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
Sirus, l'Éveilleur de MondesLanceur de sorts, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood
DémonLanceur de sorts, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Citoyen effrayébludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
Citoyen effrayébludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
Citoyenne effrayéebludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement
[DNT] Biped Male Large Testconstruct, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, very_slow_movement
Officier Kirachas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Officier Kirachas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Officier Kirachas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zana, Maître-cartographefast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, red_blood
Archer de l'Avant-gardefast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, not_int, physical_affinity, red_blood
Fantassin de l'Avant-gardecleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Gardien de la Chambre fortehas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement
Protecteur de la Chambre fortecleaving_weapon, construct, extra_large_height, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour
Zélote orphelincultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Zélote orphelincultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Zélote orphelincultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Juge orphelinbludgeoning_weapon, Lanceur de sorts, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Pupille orphelinehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Gardien orphelinhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar
Pupille orphelinehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar
Sauveur mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvatrice mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvatrice mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Sauveur mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Sauveur mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Sauveur mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvatrice mirageconstruct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Manifestation démoniaquecold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, ranged, unusable_corpse
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse
Manifestation démoniaqueconstruct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse
Manifestation démoniaqueconstruct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse
Manifestation démoniaqueconstruct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaqueLanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, Lanceur de sorts, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Manifestation démoniaquebludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse
Omniphobie, la Manifestation de la Peuraffliction_boss, Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Omniphobie, la Manifestation de la Peuraffliction_boss, Lanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement
Kosis, la Révélationaffliction_boss, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Kosis, la Révélationaffliction_boss, Lanceur de sorts, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement
Explosion mortelle grandissantebone_armour, Lanceur de sorts, cold_affinity, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Arme gauchebone_armour, chaos_affinity, construct, is_unarmed, very_slow_movement
Arme droitebone_armour, construct, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Rageanimal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
Acrimonieanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Répugnanceanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
Malveillanceanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity
Fureurdemon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Tourmenteanimal_claw_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Manifestation démoniaqueLanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity
Manifestation démoniaqueLanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed
Manifestation démoniaqueLanceur de sorts, cold_affinity, construct, demon, ghost_armour, immobile, is_unarmed
Manifestation démoniaqueLanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity
Manifestation démoniaqueconstruct, demon, ghost_armour, immobile, is_unarmed, physical_affinity
DémonLanceur de sorts, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode
Noyau instableLanceur de sorts, chaos_affinity, construct, ghost_armour, immobile, is_unarmed
Démonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Manifestation démoniaqueLanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity
Manifestation démoniaqueLanceur de sorts, construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity
Manifestation démoniaqueLanceur de sorts, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
DémonLanceur de sorts, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Entité étrangement familièrehuman, humanoid, is_unarmed, large_model, medium_movement, non_attacking, plate_armour, red_blood
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, construct, immobile, is_unarmed
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Golem de charognebludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Ursidon sauvageanimal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Ursidon sauvageanimal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Infernaire sauvageanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, small_height
Infernaire sauvageanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Ronce-loup sauvageanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood
Ronce-loup sauvageanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood
Singe sauvageanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height
Singe sauvageanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood
Progéniture sauvagebeast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Progéniture sauvagebeast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Hirsute sauvageanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Hirsute sauvageanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Mordeur sauvageanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood, small_height
Mordeur sauvageanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood, small_height
Mordeur sauvageanimal_claw_weapon, beast, canine_beast, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood
Homoncule sauvageanimal_claw_weapon, Lanceur de sorts, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement
Homoncule sauvageanimal_claw_weapon, Lanceur de sorts, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement
Chef de meute sauvageanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, ranged, red_blood
Chef de meute sauvageanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, ranged, red_blood
Chef de meute sauvageanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, ranged, red_blood
Dos-hérissé sauvageanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
Dos-hérissé sauvageanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
Dos-hérissé sauvageanimal_claw_weapon, beast, Lanceur de sorts, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
Matriarche hirsute sauvageanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Matriarche hirsute sauvageanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Matriarche hirsute sauvageanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, ursine_beast, very_slow_movement
Infernaire alpha sauvageanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height
Infernaire alpha sauvageanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height
Infernaire alpha sauvageanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, physical_affinity, red_blood
Mâche-ronces sauvageanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, physical_affinity, red_blood, small_height
Mâche-ronces sauvageanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, physical_affinity, red_blood
Dos-chardon sauvageanimal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity, primate_beast, red_blood
Dos-chardon sauvageanimal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity, primate_beast, red_blood
Dos-chardon sauvageanimal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, primate_beast, red_blood
Reine de l'infestation sauvagebeast, bludgeoning_weapon, Lanceur de sorts, extra_large_height, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement
Reine de l'infestation sauvagebeast, bludgeoning_weapon, Lanceur de sorts, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement
Progéniture sauvagebeast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Arachnide vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider
Arachnide vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider
Arachnide vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider
Weta vivaceanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement
Weta vivaceanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement
Progéniture de wetaanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement
Sangsue vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement
Sangsue vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement
Sangsue vivaceanimal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement
Scorpion vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
Scorpion vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
Scorpion vivaceanimal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
Tisse-ronces vivaceanimal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement
Tisse-ronces vivaceanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement
Lame-pattes vivacebeast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider
Lame-pattes vivacebeast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider
Gobe-sève vivaceanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood
Gobe-sève vivaceanimal_claw_weapon, beast, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood
Parasite vivaceanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Parasite vivaceanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Darde-queue vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
Darde-queue vivaceanimal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
Lycose vivaceanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider
Lycose vivaceanimal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider
Progéniture de lycosebeast, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider
Cingle-pattes vivaceanimal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, small_height, spider
Cingle-pattes vivaceanimal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider
Veilleur vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Veilleur vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Veilleur vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Vautour vivaceanimal_claw_weapon, avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood
Vautour vivaceanimal_claw_weapon, avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood
Vautour vivaceanimal_claw_weapon, avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood
Sangsue vivaceanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement
Aberrarach vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Aberrarach vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Aberrarach vivaceanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Dévoreur vivaceanimal_claw_weapon, beast, flesh_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood
Rhoa primitifanimal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa primitifanimal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height
Rhoa primitifanimal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Crache-poussière primitifanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crache-poussière primitifanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Crache-poussière primitifanimal_claw_weapon, beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Terreur vorace primitivecultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Terreur vorace primitivecultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, red_blood, slashing_weapon
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Mâchoire primitiveamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire primitiveamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
Mâchoire primitiveamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Amputeur primitifanimal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Amputeur primitifanimal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex primitifanimal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
Rhex primitifanimal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
Crabe terrestre primitifanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Crabe primitifanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, fast_movement, hard_armour, insect, is_unarmed, not_dex, not_int, red_blood, uses_suicide_explode
Vipère primitiveanimal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead
Chiméral primitifanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Chiméral primitifanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement
Crapahuteur primitifanimal_claw_weapon, beast, Lanceur de sorts, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Crapahuteur primitifanimal_claw_weapon, beast, Lanceur de sorts, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Matriarche rhex primitiveanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Matriarche rhex primitiveanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Matriarche rhex primitiveanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Pince-broyeuse primitiveanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Pince-broyeuse primitiveanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Pince-broyeuse primitiveanimal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement
Seigneur des cloques primitifLanceur de sorts, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement
Seigneur des cloques primitifLanceur de sorts, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement
Mande-kyste primitifbeast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement
Mande-kyste primitifbeast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement
Mande-kyste primitifbeast, bludgeoning_weapon, Lanceur de sorts, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement
Ressuscité primitifLanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Ressuscité primitifLanceur de sorts, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
Ersi, la Mère des Roncesanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement
Invisiblebone_armour, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Namharim, Né de la Nuitanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Janaar, le Présageanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, unusable_corpse
Oshabianimal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, very_slow_movement
Oshabi, Avatar du Bosquetanimal_claw_weapon, Lanceur de sorts, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement
Liane féroceanimal_claw_weapon, construct, immobile, is_unarmed, non_attacking, wood_armour
Marteau de lianesanimal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour
Liane féroceanimal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour
Liane féroceanimal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Liane Garde-bosquetanimal_claw_weapon, construct, immobile, insect_blood, is_unarmed, physical_affinity, wood_armour
Liane Garde-bosquet primitiveanimal_claw_weapon, construct, immobile, insect_blood, is_unarmed, melee, physical_affinity, wood_armour
Verger instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement
Muraille de racinesbludgeoning_weapon, construct, immobile, insect_blood, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Mélur Faucheronceanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement
Mélur Faucheronceanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement
Mélur Faucheronceanimal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement
Mélur Faucheronceanimal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, not_dex, not_int, red_blood, unusable_corpse, ursine_beast, very_fast_movement
Élida Griffecloqueanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, nature_boss, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Élida Griffecloqueanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
Élida Griffecloqueanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
Élida Griffecloqueanimal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
Orvi Becacideanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_str, red_blood, small_height, unusable_corpse
Orvi Becacideanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse
Orvi Becacideanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse
Orvi Becacideanimal_claw_weapon, avian_beast, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, unusable_corpse
Guerrier mirageconstruct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement
Skictis, le Gardegivreanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, physical_affinity, ranged, very_slow_movement, water
Skictis, le Gardegivreanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water
Skictis, le Gardegivreanimal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, very_slow_movement, water
Takatax Fragilépineanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, physical_affinity, ranged, very_slow_movement, water
Takatax Fragilépineanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water
Takatax Fragilépineanimal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, very_slow_movement, water
Corrupteur Eedaiakanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, physical_affinity, ranged, very_slow_movement, water
Corrupteur Eedaiakanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water
Corrupteur Eedaiakanimal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, very_slow_movement, water
L'Orbe de l'hiveranimal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
L'Orbe de l'hiveranimal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
DémonLanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
[UNUSED] We Doing Dragons Nowdemon, flying, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, physical_affinity, slashing_weapon
Murgeth Chantefangebeast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, nature_boss, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement
Murgeth Chantefangebeast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement
Chaman putréfiébeast, bludgeoning_weapon, Lanceur de sorts, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement
Murgeth Chantefangebeast, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, large_model, non_attacking, red_blood, very_slow_movement
Démonbeast, immobile, is_daemon, is_unarmed, not_dex, not_int, physical_affinity, slashing_weapon, wood_armour
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
L'Ombre agitéeLanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead
L'Ombre agitéeLanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead
L'Ombre agitéeLanceur de sorts, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead
Recrue cliquetantebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Recrue cliquetantebone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, chaos_affinity, construct, is_unarmed, very_slow_movement
Kadaris, le Maire pourpreLanceur de sorts, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie
Kadaris, le Maire pourpreLanceur de sorts, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie
Kadaris, le Maire pourpreelder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie
Conseiller des ombreshard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie
Conseiller des ombreshard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie
Feu dévorantbone_armour, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, is_unarmed, very_slow_movement
Gazuul, l'Engeance de la sécheressebeast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon
Gazuul, l'Engeance de la sécheressebeast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss
Abomination perforantebeast, Lanceur de sorts, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss
Gazuul, l'Engeance de la sécheressebeast, demon, elder_map_boss, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, rodent_beast, slashing_weapon
[UNUSED] Nine-point-five-tail Foxanimal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood
[UNUSED] Nine-point-five-tail Foxanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood
DémonLanceur de sorts, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, ranged, very_slow_movement
[UNUSED] Lava SquidLanceur de sorts, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
[UNUSED] Soul of the Riverconstruct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental
Capitaine Poindreglaise, le Mauditbone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Capitaine Poindreglaise, le Mauditbone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead
Capitaine mauditbone_armour, bones, Lanceur de sorts, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead
Capitaine Poindreglaise, le Mauditbone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead
Le Canard empâtébone_armour, bones, Lanceur de sorts, construct, fire_affinity, ghost, immobile, is_unarmed, not_dex, not_int, slashing_weapon, undead
Équipage noyébone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Équipage noyébone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Rôdeur de cimetièresbone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
Pustule traqueuseconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Sentinelle de soumissionbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour
Chef tribal mirageconstruct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement
Karsthuman, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon
NilesLanceur de sorts, cold_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, red_blood, slashing_weapon
HuckLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon
HuckLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon
Tibbsbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood
Faustushas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
Nenetcold_affinity, has_bow, human, humanoid, light_armour, medium_movement, no_pantheon_mod, puncturing_weapon, red_blood
VinderiLanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon
Tullinachaos_affinity, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood
GiannaLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
Illusion de GiannaLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
IslaLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood
Adiyah, la Passe-muraillehuman, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood
Adiyah, la Passe-muraillebludgeoning_weapon, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood
Kuraï, l'Administratricehas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
Guerrier mirageconstruct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement
Guerrier mirageconstruct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement
L'Indestructiblebludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour
Nightmare of the Unbreakablebludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour
Nightmare of the Unbreakablebludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour
Noyau instableLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement
Noyau instableLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement
Nashta, l'UsurpatriceLanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement
Friedrich Tarollo, le Marchand d'esclavesbludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, ranged, red_blood, very_fast_movement
Esclave réticentbludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, uses_suicide_explode
Esclave réticentbludgeoning_weapon, Lanceur de sorts, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Jamanra, le Grandhas_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Amiral DarnawLanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood
Noyau instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Vic Voxfast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, puncturing_weapon, red_blood
Vinny VoxLanceur de sorts, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, melee, puncturing_weapon, red_blood
Démonbludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Totem à shrapnelfire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour
Totem à shrapnelcold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour
Vic Voxfast_movement, human, humanoid, is_unarmed, light_armour, no_pantheon_mod, non_attacking, puncturing_weapon, red_blood
Agent de sécuritéhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Agent de sécuritéhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Agent de sécuritéhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Agent de sécuritéhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Agent de sécuritéhas_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Agent de sécuritéhas_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Agent de sécuritéhas_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Agent de sécuritécleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Agent de sécuritécleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Agent tireurhas_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Agent tireurhas_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Agent conjurateurLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Agent conjurateurLanceur de sorts, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Capitaine de la gardefast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Capitaine de la gardefast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Capitaine de la gardecleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Capitaine de la gardecleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Officier thaumaturgiqueLanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Officier thaumaturgiqueLanceur de sorts, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Capitaine de la gardefast_movement, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Capitaine de la gardecleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Officier thaumaturgiqueLanceur de sorts, fast_movement, heist_guard, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Agent en cheffire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement
Spécialiste de la sécuritéLanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement
Agent en cheffire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement
Spécialiste de la sécuritéLanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement
Sculpteur de chairLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood
Rapiéceuse de cadavresbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Sculpteur de chairLanceur de sorts, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood
Rapiéceuse de cadavresbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood
ViolateurLanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
PerturbateurLanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
ViolateurLanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
ViolateurLanceur de sorts, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon
Sac de pusanimal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sac de pusanimal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Sujet cliquetantbone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Sujet cliquetantbone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Sujet cliquetantbone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Sujet cliquetantbone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Os cliquetantsbone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
Sujet cliquetantbone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead
Sujet cliquetantbone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead
Sujet entrechoquantbone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Sujet entrechoquantbone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Os entrechoquantsbone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Labra-automateanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Labra-tomatonanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Héré-techLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-techLanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-techLanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-techLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
HeretechLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NécroscientifiqueLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NécroscientifiqueLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NécroscientifiqueLanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NécroscientifiqueLanceur de sorts, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NécroscientifiqueLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
NecroscientistLanceur de sorts, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-tech supérieurbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Scientifique supérieurbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-tech supérieurbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-tech supérieurbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Héré-tech supérieurbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Senior Heretechbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Nécroscientifique supérieurbludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Nécroscientifique supérieurbludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Nécroscientifique supérieurbludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Nécroscientifique supérieurbludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Senior Necroscientistbludgeoning_weapon, Lanceur de sorts, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood
Rat de labobeast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast
Labo-radoranimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
Labora-doranimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement
Brute infâmefast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Brute infâmefast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Brute infâmebludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Brute infâmebludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Braconnier avarefast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Braconnier avarefast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Pyromane sadiquebludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Pyromane sadiquebludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Trafiquant rancunierLanceur de sorts, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, not_str, ranged, red_blood
Trafiquant rancunierLanceur de sorts, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, not_str, ranged, red_blood
Brute infâmefast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Brute infâmebludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Brute infâmefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Braconnier avarefast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Pyromane sadiquebludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Trafiquant rancunierLanceur de sorts, cleaving_weapon, fire_affinity, heist_guard, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, not_str, ranged, red_blood
Cogneur ignoblebludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Cogneur ignoblebludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Cogneur ignoblefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Cogneur ignoblefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Assassin incultefast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Assassin incultefast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Incendiaire malsainbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Incendiaire malsainbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Cogneur ignoblebludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Cogneur ignoblefast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Assassin incultefast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Incendiaire malsainbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood
Brise-doscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
TourmenteurLanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Brise-doscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
TourmenteurLanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, no_pantheon_mod, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, immobile, is_daemon, is_unarmed
Autopatrouilleur ardentbludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement
Autopatrouilleur ardentbludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement
Ember Auto-Scoutbludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement
Autopatrouilleur givréLanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement
Autopatrouilleur givréLanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement
Frost Auto-ScoutLanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement
DroneflammeLanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged
DroneflammeLanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged
Arachno-sentinelleLanceur de sorts, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode
Arachno-rampantanimal_claw_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity
Arachno-rampantanimal_claw_weapon, Lanceur de sorts, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity
Sentinelle inlassableconstruct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Sentinelle inlassableconstruct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Tireless Sentryconstruct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Crache-feuLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity
Crache-givreLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity
Protecteur béni par la cendreLanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_str
Protecteur béni par la cendreLanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_str
Ashblessed WardenLanceur de sorts, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_str
Auto-intendantLanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged
Auto-intendantLanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged
Auto-EnforcerLanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged
Écraseur rouilléLanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Écraseur rouilléLanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Rusty CrusherLanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
B0NCH13-Nanimal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
B0NCH13-Nanimal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
GDB0-Yanimal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Oscillotronconstruct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str
Garde fidèle ver. 4animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
BR4VB3T-Eanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity
Garde fidèle ver. 4animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
Oscillotronconstruct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement
Exécuteur du sanctuairefire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Exécuteur du sanctuairefire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, light_armour, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Exécuteur du sanctuaireelder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon, very_fast_movement
Gardien du sanctuaireLanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, lightning_affinity, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, very_fast_movement
Gardien du sanctuaireLanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, large_height, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_fast_movement
Gardien du sanctuairecleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, very_fast_movement
Rampant de l'agonieanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Golem de charognebludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Vacillombredemon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, not_dex, not_str, physical_affinity, slashing_weapon, stone_armour, very_fast_movement
Noyau instableconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Noyau instableconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
TourelleLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour
TourelleLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour
Golem de charognebludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Totem observateurconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Totem observateurconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Totem observateurconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Totem observateurconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Observer Totemconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Engin provocateurconstruct, immobile, is_unarmed, metal_armour, non_attacking
Ormud, Démon du DélugeLanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, water
Ormud, Démon du DélugeLanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, standalone_map_boss, water
Démon des NoyésLanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, standalone_map_boss, water
Ormud, Démon du Délugecleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, water
Noyau instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Totem de douleurconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totem de douleurconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
DémonLanceur de sorts, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Totem forteresseconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, Lanceur de sorts, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement
Ciergan, l'Alchimiste des ombresbludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement
Rampant de l'agonieanimal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement
Sentinelle de puretébludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity
Feu dévorantbone_armour, Lanceur de sorts, cold_affinity, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, Lanceur de sorts, cold_affinity, construct, is_unarmed, very_slow_movement
La ProdigeLanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood
La ProdigeLanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood
Nucléus de la ProdigeLanceur de sorts, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood
Noyau instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, lightning_affinity, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Cœur instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement
La Prodigeeldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
La Prodigeeldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
La Prodigeeldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Invisiblebone_armour, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement
Orbe de la Prodigeconstruct, eldritch, ghost_armour, is_unarmed, very_slow_movement
Orbe de la Prodigeconstruct, eldritch, ghost_armour, is_unarmed, very_slow_movement
Orbe de la ProdigeLanceur de sorts, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Orbe de la ProdigeLanceur de sorts, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Orbe de la Prodigeconstruct, eldritch, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Le Maître des ÉpreuvesLanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Garde de l'Épreuvehas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Garde de l'Épreuvehas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Garde de l'Épreuvehas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Lancier de l'Épreuvehas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare
Lancier ancienhas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare
Lancier de l'Épreuvehas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare
Trial Guardhas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Chasse-orage de l'Épreuvehas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-orage de l'Épreuvehas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-orage de l'Épreuvehas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-étincelle de l'Épreuvehas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-étincelle de l'Épreuvehas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Trial Stormchaserhas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvecold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvecold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-aquilon de l'Épreuvecold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-vent de l'Épreuvecold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-vent de l'Épreuvecold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Trial Windchasercold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvefire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvefire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Chasse-flammes de l'Épreuvefire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Trial Flamechaserfire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-braise de l'Épreuvefire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Mande-braise de l'Épreuvefire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Scalpeur de l'Épreuvechaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood
Scalpeur de l'Épreuvechaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood
Scalpeur de l'Épreuvechaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood
Rôdeur de l'Épreuvechaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare
Rôdeur de l'Épreuvechaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare
Scalpeur de l'Épreuvefast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, non_attacking, not_int, not_str, plate_armour, puncturing_weapon, red_blood
Machiniste de l'ÉpreuveLanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare
Machiniste de l'ÉpreuveLanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare
Invocateur de l'ÉpreuveLanceur de sorts, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare
Invocateur de l'ÉpreuveLanceur de sorts, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare
Titan de l'Épreuvebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Hulking Titanbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Titan de l'Épreuvebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Titan de l'Épreuvebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Trial Titanbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Champion de l'Épreuvehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de l'Épreuvehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de l'Épreuvehas_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de l'Épreuvehas_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Champion de l'Épreuvehas_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Esprit asserviLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Esprit asserviLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Esprit asserviLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Esprit asservighost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead
Esprit asservighost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead
RevenantLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement
RevenantLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement
RevenantLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, slow_movement, undead
Ectoplasme asservibeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead
Esprit asservibeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, non_attacking, not_str, undead
Ectoplasme asservibeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead
Singe de l'Épreuveanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare
Singe de l'Épreuveanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode
Singe de l'Épreuveanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode
Singe de l'Épreuveanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare
Horreur de l'Épreuveanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare
Horreur de l'Épreuveanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode
Horreur de l'Épreuveanimal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode
Horreur de l'Épreuveanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare
Chef de clan de l'Épreuvebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de clan de l'Épreuvebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Chef de clan de l'Épreuvebeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Pyronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Pyronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Pyronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Wrought Flamecorebludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Cryonoyau modelébludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Cryonoyau modelébludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Cryonoyau modelébludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Wrought Wintercorebludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Électronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Électronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Électronoyau modelébludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Wrought Stormcorebludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Khaonoyau modelébludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Khaonoyau modelébludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Khaonoyau modelébludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Wrought Voidcorebludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Arpenteur modelébludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour
Arpenteur modelébludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Serpent cracheuranimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast
Serpent cracheuranimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast
Serpent féroceanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast
Serpent féroceanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast
Disciple du chaosLanceur de sorts, demon, fire_affinity, flying, ghost_blood, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, very_slow_movement
Noyau harmoniséLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Noyau harmoniséLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Arachnée verruqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider
Arachnée verruqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider
Arachnée piqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider
Arachnée piqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider
Arachnée piqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider
Jeune arachnée piqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider
Jeune arachnée piqueuseanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider
Quetzalinbeast, Lanceur de sorts, cold_affinity, fire_affinity, flesh_armour, flying, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare
Cardiophagebeast, cleaving_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Mécabot givréLanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Mécabot givréLanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Mécabot électrochargéLanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour
Mécabot électrochargéLanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour
Projection de mécabotLanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
Projection de mécabotLanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour
Mécabot givréLanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Mécabot électrochargéLanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour
Projection de mécabotLanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
Projection de mécabotLanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour
Mécabot fragileLanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Mécabot électro-animéLanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour
Mécabot fragileLanceur de sorts, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Mécabot électro-animéLanceur de sorts, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour
Feu dévorantbone_armour, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, is_unarmed, very_slow_movement
Feu dévorantbone_armour, construct, is_unarmed, slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
DémonLanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Daemonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Apparition enchaînéeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead
Apparition enchaînéeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead
Esprit enragébone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Invisibleconstruct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking
Invisibleconstruct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Uhtred, le Traître avideLanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, ward_armour
Nightmare of UhtredLanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, ward_armour
Nightmare of UhtredLanceur de sorts, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, ward_armour
Vorana, la Dernière à succomberbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Nightmare of Voranabones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Orbe instable de VoranaLanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Vorana VolatileLanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Épéiste squelette exhumébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Unearthed Skeletal Swordsmanbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Épéiste squelette exhumébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Guerrier squelette exhumébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Unearthed Skeletal Warriorbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Guerrier squelette exhumébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Guerrier squelette exhumébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Archer squelette exhumébone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Unearthed Skeletal Archerbone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Archer squelette exhumébone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Zombie exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Unearthed Zombieflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Zombie exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Zombie exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Frimas exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Saccageur exhumécold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Unearthed Rampagercold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Saccageur exhumécold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Berzerker exhuméLanceur de sorts, cold_affinity, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Rampant exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Rampant exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Sorcerune exhuméLanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour
Unearthed RunecasterLanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour
Sorcerune exhuméLanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour
Soldat exhumécleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Unearthed Soldiercleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Soldat exhumécleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Rejeton exhuméanimal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie
Rejeton exhuméanimal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie
Arbalétrier de la Faux noirebone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour
Black Scythe Arbalistbone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour
Arbalétrier de la Faux noirebone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour
Arbalétrier de la Faux noirebone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour
Chevalier du Soleilbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
Knight of the Sunbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
Chevalier du Soleilbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
Chevalier runiqueLanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour
Runed KnightLanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour
Chevalier runiqueLanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour
Prêtre du Calicebone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Priest of the Chalicebone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Prêtre du Calicebone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Prêtre du Calicebone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druide du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Druide du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Druide du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Édryd, le Deuxième Prophètebone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Familier druidique calamiteuxanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Druidic Dire Familiaranimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Familier druidique calamiteuxanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Llyr, le fidèle Familieranimal_claw_weapon, bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
Familier druidiqueanimal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, physical_affinity, red_blood, slow_movement
Mercenaire de la Faux noireflesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour
Black Scythe Mercenaryflesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour
Mercenaire de la Faux noireflesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour
Surveillant de l'Ordrebones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Order Ostiarybones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Surveillant de l'Ordrebones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Disciple d'Uhtredbones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Surveillant de l'Ordrebones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Arbalétrier invoquébone_armour, bones, fast_movement, is_unarmed, not_int, not_str, physical_affinity, puncturing_weapon, skeleton, undead
Medved, l'Abatteur de héroshas_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour
Nightmare of Medvedhas_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour
Clerc du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Fanatique du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Archidruide du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Familier arachnideanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider
Olroth, l'Origine de la ChuteLanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, large_model, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement, ward_armour
La Flamme triskélienneLanceur de sorts, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Feu invisibleconstruct, is_unarmed, non_attacking, stone_armour, very_slow_movement
Feu invisibleconstruct, is_unarmed, non_attacking, stone_armour, very_slow_movement
Faucheusebone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Feu dévorantbone_armour, construct, is_unarmed, non_attacking, very_slow_movement
[DNT] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Ghouleanimal_claw_weapon, beast, humanoid, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Rôdeuse des geôlesanimal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider
Progéniturebeast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, puncturing_weapon, spider, very_slow_movement
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour
[DNT] Iron Point v2bone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
[DNT] Chatter v2bone_armour, bones, has_two_hand_mace, has_two_handed_melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Archer distordubone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Dannigfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Dannigfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Gwennenfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Rogbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujenbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Rampant modelébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, ranged, slow_movement, stone_armour
Dévoreurbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement
Ursidé plongeantanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Venin sournoisanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
Feu dévorantbone_armour, construct, is_unarmed, slow_movement
Garde lourdfast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde du lionfast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, lightning_affinity, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Légionnaire impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Veilleur impérialhas_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Porte-étendard impérialhas_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Souffrance antiqueLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
Spectre antiqueLanceur de sorts, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
Traqueur des ombresLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Ver de vaseanimal_claw_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_cannot_die_aura, physical_affinity, red_blood, very_slow_movement
Titan ardentLanceur de sorts, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, stone_armour, stone_construct, very_slow_movement
Golem de magmabludgeoning_weapon, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, stone_armour
Prêtre du Calicebone_armour, bones, Lanceur de sorts, cold_affinity, is_runic_monster, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Zombie exhuméflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Golem de glaceLanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Golem de flammesbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour
Golem du chaosbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, stone_armour
Golem de foudreaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
Golem de rochebludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour
Diablotin démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, physical_affinity, ranged, red_blood
Diablotin démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, physical_affinity, ranged, red_blood
Diablotin démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, physical_affinity, ranged, red_blood
Bête démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood, very_fast_movement
Bête démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood, very_fast_movement
Bête démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, very_fast_movement
Horreur démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Horreur démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Horreur démoniaqueanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_dex, not_str, physical_affinity, red_blood, very_fast_movement
Harpie démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood
Harpie démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood
Harpie démoniaqueanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood
Meneur démoniaquebeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
Meneur démoniaquebeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
Meneur démoniaquebeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
K'tash, le Pâtre de la hainebeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement
K'tash, le Pâtre de la hainebeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement
Homoncule affaméanimal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Homoncule affaméanimal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Brute affaméeanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Brute affaméeanimal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Glouton affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood
Glouton affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood
Difforme affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Difforme affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Sculpte-sang affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
Sculpte-sang affaméanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
Macérateur affamébeyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Macérateur affamébeyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ghorr, la Mâchoire voraceanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_fast_movement
Chérubin pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Chérubin pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Serviteur pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Serviteur pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Vertue pâlebeyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Vertue pâlebeyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Ange pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
Ange pâleanimal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
Séraphin pâlebeyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood
Séraphin pâlebeyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood
Beïdat, l'Archange de la Mortbeyond_demon, bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement
Nightmare of Beidatbeyond_demon, bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement
DémonLanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, chaos_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Tornadeconstruct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Noyéflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Traqueur d'os ancienbone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slow_movement, undead
Disciple de l'Oursbone_armour, bones, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Disciple du Sanglierbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Disciple du Cerfbone_armour, bones, has_bow, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead
Rhoa squelettiqueanimal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, undead
Sang bouillonnantcannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Arpenteur des maréescannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental
Feu mauditcannot_be_monolith, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Feu mauditcannot_be_monolith, Lanceur de sorts, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
Titan en ruinescannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Titan imposantcannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Bête cavernicoleanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
DémonLanceur de sorts, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement
Invisibledemon, flesh_armour, immobile, is_unarmed, not_int, physical_affinity
Esprit enragébone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Esprit enragébone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Colosse squelette invoquébludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Colosse squelette invoquébludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Apparition enchaînéeLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead
Noyau instableLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode
Noyau instableLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode
Effigie calamiteuseconstruct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement
Effigie vaudoueconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Cristal vivantconstruct, immobile, uses_suicide_explode
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
TotemLanceur de sorts, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour
Fabrication du néantLanceur de sorts, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Fabrication du néantLanceur de sorts, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Jaguar du néantbeast, cleaving_weapon, cold_affinity, eldritch, eldritch_perfection_monster, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Jaguar du néantbeast, cleaving_weapon, cold_affinity, eldritch, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
Rôdeur du néantdemon, eldritch, eldritch_perfection_monster, humanoid, not_int, red_blood, very_fast_movement
Rôdeur du néantdemon, eldritch, humanoid, not_int, red_blood, very_fast_movement
Écorcheur du néantdemon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Écorcheur du néantdemon, eldritch, humanoid, medium_movement, not_str, red_blood
Diablotin en fusionavian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood
Diablotin en fusionavian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood
Minotaure en fusionbeast, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Minotaure en fusionbeast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Minotaure en fusionbeast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Golem en fusioneldritch, eldritch_perfection_monster, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Golem en fusioneldritch, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Malheureux en fusiondemon, eldritch, eldritch_perfection_monster, fast_movement, humanoid, not_dex, not_int, red_blood
Malheureux en fusiondemon, eldritch, fast_movement, humanoid, not_dex, not_int, red_blood
Apparition en fusionbeast, eldritch, medium_movement
Démonvery_slow_movement
Arthropode dévoreuravian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood
Arthropode dévoreuravian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood
Parasite dévoreurbeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood
Parasite dévoreurbeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood
Consuming Parasitebeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood
Parasite dévoreurbeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Parasite dévoreurbeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Consuming Parasitebeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Infestateur dévoreurbeast, Lanceur de sorts, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, uses_suicide_explode
Porteur dévoreurdemon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Porteur dévoreurdemon, eldritch, humanoid, medium_movement, not_str, red_blood
Esclave dévoreurdemon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Esclave dévoreurdemon, eldritch, humanoid, medium_movement, not_str, red_blood
Apparition dévoreuseeldritch, medium_movement
Démonvery_slow_movement
Troglodyte grotesqueLanceur de sorts, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
Troglodyte grotesqueLanceur de sorts, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood
Troglodyte grotesqueLanceur de sorts, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
Mâchoire grotesquecleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Mâchoire grotesquecleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Mâchoire grotesquecleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Mutilateur grotesquedemon, eldritch, eldritch_perfection_monster, humanoid, not_int, red_blood, slow_movement
Mutilateur grotesquedemon, eldritch, eldritch_perfection_monster, humanoid, not_int, red_blood, slow_movement
Mutilateur grotesquedemon, eldritch, humanoid, not_int, red_blood, slow_movement
Broyeur grotesquedemon, eldritch, eldritch_perfection_monster, humanoid, not_int, red_blood, slow_movement
Broyeur grotesquedemon, eldritch, eldritch_perfection_monster, humanoid, not_int, red_blood, slow_movement
Broyeur grotesquedemon, eldritch, humanoid, not_int, red_blood, slow_movement
L'Astre noirLanceur de sorts, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement
Reflet divergentLanceur de sorts, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, not_str, ranged, red_blood, very_fast_movement
Reflet déformécleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, red_blood, very_fast_movement
L'Exarque ardentLanceur de sorts, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss
Le Mangeur de mondescleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss
Tentaculebludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, not_dex, not_int, physical_affinity, red_blood, unusable_corpse
Tentacule géantbludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, not_dex, not_int, physical_affinity, red_blood, unusable_corpse
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Tentaculebludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, not_dex, not_int, physical_affinity, red_blood, unusable_corpse
Daemonghost_armour, is_daemon, is_unarmed, very_slow_movement
La Faim infinieLanceur de sorts, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Venin sournoisanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, not_int, physical_affinity, spider
Spriggan squelettiqueanimal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour
Treantanimal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_int, physical_affinity, slow_movement, wood_armour
Guêpe charognardebeast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity
Guêpe pestiféréebeast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement
Archer vaal mort-vivanthas_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood
Archer vaal mort-vivantcold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood
Archer vaal mort-vivantfire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood
Danse-lames vaal mort-vivantchaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, plate_armour, puncturing_weapon, red_blood
Commandant vaal mort-vivantfire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Garde vaal mort-vivanthas_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood
Pyrocarapateurbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement
Cryocarapateurbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement
Électrocarapateurbludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement
Pyrorécupérateurbludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement
Cryorécupérateurbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement
Électrorécupérateurbludgeoning_weapon, Lanceur de sorts, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement
Exossature de la forgebludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, stone_armour
Gyrobot givréLanceur de sorts, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
Gyrobot électrochargéLanceur de sorts, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Démonflesh_armour, is_daemon, is_unarmed, very_slow_movement
Tornadeconstruct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Milice de l'Atlasbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement
Milice de l'Atlasbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement
Milice de l'Atlasbludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Sentinelle traqueuseLanceur de sorts, construct, fast_movement, not_int, not_str, ranged
Sentinelle du tumulteLanceur de sorts, construct, fast_movement, not_int, not_str, ranged
Sentinelle alphaLanceur de sorts, construct, fast_movement, not_int, not_str, ranged
Squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Mage squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Soldat squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Colosse squelette invoquébludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead
Général squelette invoquébone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Archer d'élite squelette invoquébone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Magemort squelette invoquébone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Archer squelette invoquébone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Zombie réaniméanimal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Esprit enragébone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead
Kalandraanimal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement
Kalandraanimal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement
Effigie de Courrouxbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner
Effigie du Misérableanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood
Effigie de Non-mort ardentebludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement
Effigie du Chef tribalflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
Effigie de la Nature sauvagearcher_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement
Effigie de VolcanismeLanceur de sorts, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Effigie des ProfondeursLanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Effigie d'Iridescenceanimal_claw_weapon, beast, Lanceur de sorts, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Effigie d'Iridescencebeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement
Effigie de Non-mort hivernalebludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Effigie du Guerrier lunairecold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Effigie de Non-mort tournoyantebone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement
Effigie du Boucanierghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead
Effigie d'Artificedemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying
Effigie de l'Esclavagistebludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Effigie de Prise au piègeanimal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood
Effigie du Dévoreurbeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement
Effigie de Non-mort virulentebone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Effigie de Barbariebeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood
Effigie de Mortbone_armour, Lanceur de sorts, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead
Effigie de l'Imperiumhas_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Effigie de Révulsionamphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Effigie de Menacebeast, Lanceur de sorts, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, red_blood, reptile_beast
Effigie de PérilLanceur de sorts, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged
Effigie de Veninanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider
Arbalétrier de la Faux noirebone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour
Mercenaire de la Faux noireflesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour
Édryd, le Deuxième Prophètebone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Chevalier du Soleilbludgeoning_weapon, Lanceur de sorts, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
Chevalier runiqueLanceur de sorts, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour
Prêtre du Calicebone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Surveillant de l'Ordrebones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Disciple du Soleilbones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Disciple d'Uhtredbones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Druide du Cercle brisébone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Familier druidique calamiteuxanimal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Llyr, le fidèle Familieranimal_claw_weapon, bone_armour, Lanceur de sorts, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
Singe primalbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement
Le Premier Rhoaanimal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
Cracheur colossalbeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Mâchoire gigantesqueamphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss
Reine de l'Étreintebeast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss
Dévoreur ancienbeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
Effigie de Constrictionbeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Effigie de Froid mordantbeast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, red_blood, slow_movement
Effigie de l'OrageLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement
DémonLanceur de sorts, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Effigie d'Effluents urbainsbludgeoning_weapon, cannot_be_monolith, Lanceur de sorts, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental
Effigie de Téméritébeast, bludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood
Sulfite agitébludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour
Démonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Guêpefast_movement
Archimage mortelbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster
Sentinelle d'obsidiennebludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood, sanctum_guard, sanctum_monster
Gardien ensevelissantLanceur de sorts, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster
Archimage nonmourantbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster
Danse-lames mortelLanceur de sorts, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, sanctum_guard, sanctum_monster, slashing_weapon, very_fast_movement
Archer Templierbone_armour, Lanceur de sorts, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster
Archimage pourpreLanceur de sorts, human, humanoid, medium_movement, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster
Sentinelle infernalefast_movement, human, humanoid, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster
Combattant masquéfast_movement, human, humanoid, not_str, ranged, red_blood, sanctum_guard, sanctum_monster
Assassin azurfast_movement, human, humanoid, not_int, ranged, red_blood, sanctum_guard, sanctum_monster
Démonbludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Noyau instableLanceur de sorts, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Miséreux dissimuléflesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, undead, very_slow_movement, zombie
Ectoplasme traqueurbeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead
Ectoplasme traqueurbeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead
Goliath titubantbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, very_slow_movement
Spectre azurLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_slow_movement
Charognard nocifLanceur de sorts, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement
Harpie infernaleavian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster
Harpie infernaleavian_beast, beast, Lanceur de sorts, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster
Gardien du reliquaire recousuanimal_claw_weapon, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_monster
Spectre tourmentéLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_fast_movement
Lithomancien en décompositionLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, very_fast_movement
Lithomancien renforcéLanceur de sorts, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, very_fast_movement
Gargouille nimbéeconstruct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, sanctum_monster, slashing_weapon, stone_armour, unusable_corpse
Gargouille ignéeconstruct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct
Gargouille ignéeconstruct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct
Gargouille ignéeconstruct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct
Gargouille ossifiéebeast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, slashing_weapon
Ange sinistreanimal_claw_weapon, bone_armour, Lanceur de sorts, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster
Horreur surnaturellebone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood, sanctum_monster
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement
Totemconstruct, immobile, large_model, not_dex, not_int
Varakath, le Cireuxconstruct, large_model, mud_blood, not_dex, not_int, sanctum_monster, slow_movement, stone_construct
Braom, Sujet numéro unhuman, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement
Uzar, Sujet numéro deuxhuman, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement
Xénathar, le Faucheur Templierbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_str, physical_affinity, sanctum_monster, skeleton, slashing_weapon, undead, very_slow_movement
[DNT] Templar Reaperbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_str, physical_affinity, sanctum_monster, skeleton, slashing_weapon, undead, very_slow_movement
Lycia, Hérétique impiehuman, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement
Lycia, Héraut des SouillésLanceur de sorts, demon, human, humanoid, large_model, not_dex, ranged, red_blood, sanctum_monster, very_fast_movement
Lycia, Héraut des SouillésLanceur de sorts, demon, human, humanoid, large_model, not_dex, ranged, red_blood, sanctum_monster, very_fast_movement
Nightmare of LyciaLanceur de sorts, demon, human, humanoid, large_model, not_dex, ranged, red_blood, very_fast_movement
Nightmare of LyciaLanceur de sorts, demon, human, humanoid, large_model, not_dex, ranged, red_blood, very_fast_movement
Archévêque pourpreLanceur de sorts, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, sanctum_monster, slashing_weapon, undead, very_slow_movement, zombie
Prêtre pourprehard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie
Spectre majeurLanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, sanctum_monster, skeleton, slow_movement, undead
Feu dévorantbone_armour, Lanceur de sorts, chaos_affinity, construct, is_unarmed, very_slow_movement
Gardien nimbébludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Cleansing Guardianbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Lithomancien colossalLanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster
Noyau instableLanceur de sorts, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
VortexLanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Démonis_unarmed, stone_armour, very_slow_movement
Instabilité de VoranaLanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
DémonLanceur de sorts, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement
Sentinelle de l'absolution transcendéebludgeoning_weapon, Lanceur de sorts, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, innocence_story, melee, not_dex, physical_affinity, ranged, templar
Sentinelle de soumission transcendéebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement
Sentinelle de soumission transcendéebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement
Œil forgéLanceur de sorts, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, slow_movement
Traqueur forgédemon, humanoid, medium_movement, not_int, undying
Chauve-souris forgéebeast, Lanceur de sorts, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, slow_movement
Traqueur forgéLanceur de sorts, demon, fast_movement, humanoid, is_unarmed, lightning_affinity, not_dex, stone_armour, undying
Œil errant forgéanimal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_str, physical_affinity
Lutteur forgédemon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying
Forge ambulantebludgeoning_weapon, Lanceur de sorts, construct, hard_armour, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity
Démon-perceur forgédemon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity
Ataxia, forgée dans la FissureLanceur de sorts, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, slashing_weapon, small_height
Ikhnos, Broyeur d'Abyssesbludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, standalone_map_boss, very_fast_movement
Singe forgéanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, small_height
Singe forgéanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, small_height
Serpent forgébeast, Lanceur de sorts, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, reptile_beast
Bête forgéeanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
Singe forgébeast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast
Portegivre forgéLanceur de sorts, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, ranged, slashing_weapon, undying
Portehache forgébludgeoning_weapon, bone_armour, construct, demon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged
Guerrier forgéLanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, slashing_weapon, slow_movement
Agnosia, Juge de la Crevassebludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, light_armour, medium_height, melee, not_int, not_str, summoner, very_fast_movement
Lakhos, Champion de la FissureLanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss
Rejeton des profondeurs forgéanimal_claw_weapon, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity
Crabe forgébeast, crustacean_beast, not_dex, not_int, slow_movement
Élémentaire forgécannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water_elemental
Sorcière statitque forgéeLanceur de sorts, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement
Élémentaire d'éclat forgécannot_be_monolith, Lanceur de sorts, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon
Élémentaire d'orbe forgéLanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental
Vendigo forgéanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity
Crabe pesant forgébeast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Métallon, Refouleur de TénèbresLanceur de sorts, cleaving_weapon, cold_affinity, demon, extra_large_height, humanoid, is_unarmed, large_model, light_armour, medium_movement, melee, ranged, standalone_map_boss
Ankhona, Messager de la Crevassecold_affinity, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, not_str, physical_affinity, puncturing_weapon, ranged, standalone_map_boss, very_fast_movement
Araignée forgéeanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, physical_affinity, spider
Progéniture forgéeanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, slow_movement, spider
Serpent cracheur forgébeast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, reptile_beast
Lame-pattes forgéebeast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, slashing_weapon, spider
Dévoreur forgébeast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, very_slow_movement
Cingle-pattesanimal_claw_weapon, beast, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, ranged, small_height, spider
Serpent rampant forgébeast, Lanceur de sorts, chaos_affinity, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, reptile_beast
Serpent titanesque forgébasilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, reptile_beast
Knepha, Rampante des Cavernesanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss, very_fast_movement
Drakhaina, Sentinelle des Sablesfast_movement, hard_armour, human, humanoid, is_unarmed, large_height, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, standalone_map_boss
Squelette forgébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Squelette décomposébone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Squelette forgébone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Squelette forgébone_armour, bones, cold_affinity, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Squelette forgébone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead
Mutilateur-cage forgébones, flesh_armour, is_unarmed, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Rampant du néant forgébludgeoning_weapon, bone_armour, bones, Lanceur de sorts, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
Ours squelette forgéanimal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, ursine_beast, very_slow_movement
Nécromancien forgéanimal_claw_weapon, demon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement
Autonomir, Ravageur de l'obéissancebludgeoning_weapon, bones, construct, golem, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, stone_armour, very_fast_movement
Exodos, le Chasseur de Lichesbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Démon de rage forgédemon, medium_movement, not_dex, not_int
Démon couronné forgécleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, very_slow_movement
Démon-fouet forgéanimal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity
Démon tentaculaire forgédemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged
Meneur démoniaque forgéanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, very_fast_movement
Bêteserker forgéedemon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Bête à gueule forgéeanimal_claw_weapon, Lanceur de sorts, chaos_affinity, demon, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
Héraut forgécannot_be_monolith, Lanceur de sorts, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity
Thérion, Bête des Cavernesanimal_claw_weapon, Lanceur de sorts, demon, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, large_model, light_armour, melee, not_dex, physical_affinity, ranged, very_fast_movement
Khroma, Gardien des CheminéesLanceur de sorts, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, slashing_weapon, very_fast_movement
DémonLanceur de sorts, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Noyau instableconstruct, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Noyau instableLanceur de sorts, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement
DémonLanceur de sorts, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
Hakubludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood
Ravageur de la caldeirabeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Caldera Ravagerbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Invisibleconstruct, immobile
Carapace titanesquebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Titanic Shellbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Titanic Shellbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Kunekune dévoreurbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Consuming Kunekunebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood
Oiseau-tonnerreavian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Thunderbirdavian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Tuatarabeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Guerrier Sang-liébludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood
Bloodbound Warriorbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood
Bloodbound Warriorbludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood
Mastodonte de jadebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Jade Hulkbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Frénésistebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Frenzymongerbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Sage honoréebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Honoured Sagebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
Corne de Hinekorabludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Hinekora's Hornbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Passeuse spirituellehuman, humanoid, karui, medium_movement, not_str, red_blood
Death's Guidehuman, humanoid, karui, medium_movement, not_str, red_blood
Tortue lunairebeast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement
Lunar Turtlebeast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement
Tuatara camouflébeast, medium_movement, not_int, not_str, red_blood, reptile_beast
Camouflaged Tuatarabeast, medium_movement, not_int, not_str, red_blood, reptile_beast
Tuatara camouflébeast, medium_movement, not_int, not_str, red_blood, reptile_beast
Sage du crépusculehuman, humanoid, karui, medium_movement, not_str, red_blood
Sunset Sagehuman, humanoid, karui, medium_movement, not_str, red_blood
Sonneur de guerrehuman, humanoid, karui, not_int, red_blood, very_slow_movement
Warcallerhuman, humanoid, karui, not_int, red_blood, very_slow_movement
Contre-déferlantefast_movement, human, humanoid, karui, not_int, red_blood
Riptidefast_movement, human, humanoid, karui, not_int, red_blood
Pêcheur au filetfast_movement, human, humanoid, karui, not_int, red_blood
Trawlerfast_movement, human, humanoid, karui, not_int, red_blood
Trawlerfast_movement, human, humanoid, karui, not_int, red_blood
Danseuse de la Lunehuman, humanoid, karui, not_str, red_blood, very_slow_movement
Moon Dancerhuman, humanoid, karui, not_str, red_blood, very_slow_movement
Moon Dancerhuman, humanoid, karui, not_str, red_blood, very_slow_movement
Kunekune enragébeast, mammal_beast, medium_movement, not_int, red_blood
Enraged Kunekunebeast, mammal_beast, medium_movement, not_int, red_blood
Dompteuse de maréeshuman, humanoid, karui, medium_movement, not_str, red_blood
Tidecallerhuman, humanoid, karui, medium_movement, not_str, red_blood
Cracheur de flammesbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Firebreatherbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Gardien de l'oragefast_movement, human, humanoid, karui, not_int, red_blood
Storm Guardfast_movement, human, humanoid, karui, not_int, red_blood
Chaman de Tawhoabludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Tawhoa Shamanbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Archère automnalehuman, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood
Autumnal Archerhuman, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood
Autumnal Archerhuman, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood
Archère automnalehuman, humanoid, immobile, karui, not_int, not_str, ranged, red_blood
Sculpteuse de jadehuman, humanoid, karui, medium_movement, red_blood
Jadecrafterhuman, humanoid, karui, medium_movement, red_blood
Contremaîtrehuman, humanoid, karui, medium_movement, not_dex, not_int, red_blood
Fieldmasterhuman, humanoid, karui, medium_movement, not_dex, not_int, red_blood
Murbones, human, humanoid, immobile, karui, large_model, not_dex, not_int
Murbones, human, humanoid, immobile, karui, large_model, not_dex, not_int
Démolisseur noirécorcehuman, humanoid, karui, medium_movement, not_int, red_blood
Blackbark Demolisherhuman, humanoid, karui, medium_movement, not_int, red_blood
Blackbark Demolisherhuman, humanoid, karui, medium_movement, not_int, red_blood
Pêcheuse à la lancefast_movement, human, humanoid, karui, not_int, not_str, red_blood
Spearfisherfast_movement, human, humanoid, karui, not_int, not_str, red_blood
Prophète mystiquebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Mystic Prophetbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Canalisatrice de l'oragehuman, humanoid, karui, medium_movement, not_str, red_blood
Storm Conduithuman, humanoid, karui, medium_movement, not_str, red_blood
Goliath de la nuitfast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Goliath of Nightfast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Chaman de jadefast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Jade Shamanfast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Jade Shamanfast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Esprit de jadefast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Danseuse à la lancefast_movement, human, humanoid, karui, not_int, not_str, red_blood
Spear Dancerfast_movement, human, humanoid, karui, not_int, not_str, red_blood
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Ikiahohuman, humanoid, medium_movement, not_dex, not_str, red_blood
Ikiahohuman, humanoid, medium_movement, not_dex, not_str, red_blood
Esprit d'Ikiahohuman, humanoid, medium_movement, not_dex, not_str, red_blood
Tawhanukuhuman, humanoid, medium_movement, not_dex, not_str, red_blood
Tawhanukuhuman, humanoid, medium_movement, not_dex, not_str, red_blood
Esprit de Tawhanukuhuman, humanoid, medium_movement, not_dex, not_str, red_blood
Tuatara tatouébeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Kahuturoafast_movement, human, humanoid, not_dex, not_int, red_blood
Kahuturoafast_movement, human, humanoid, not_dex, not_int, red_blood
Esprit de Kahuturoafast_movement, human, humanoid, not_dex, not_int, red_blood
Kaomhuman, humanoid, not_dex, not_int, red_blood, slow_movement
Kaomhuman, humanoid, not_dex, not_int, red_blood, slow_movement
Esprit de Kaomhuman, humanoid, not_int, red_blood, slow_movement
Tuatara à crochetsbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Hooked Tuatarabeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast
Guerrier honoréfast_movement, human, humanoid, karui, not_int, red_blood
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Kiloavafast_movement, human, humanoid, not_int, red_blood
Kiloavafast_movement, human, humanoid, not_int, red_blood
Esprit de Kiloavafast_movement, human, humanoid, not_int, red_blood
Ahuanahuman, humanoid, medium_movement, not_int, not_str, red_blood
Ahuanahuman, humanoid, medium_movement, not_int, not_str, red_blood
Esprit d'Ahuanahuman, humanoid, medium_movement, not_int, not_str, red_blood
Akoyahuman, humanoid, medium_movement, not_int, red_blood
Akoyahuman, humanoid, medium_movement, not_int, red_blood
Esprit d'Akoyahuman, humanoid, medium_movement, not_int, red_blood
Maatahuman, humanoid, medium_movement, not_str, red_blood
Maatahuman, humanoid, medium_movement, not_str, red_blood
Esprit de Maatahuman, humanoid, medium_movement, not_str, red_blood
Rakiatafast_movement, human, humanoid, not_int, red_blood
Rakiatafast_movement, human, humanoid, not_int, red_blood
Esprit de Rakiatafast_movement, human, humanoid, not_int, red_blood
Utulafast_movement, human, humanoid, not_int, red_blood
Utulafast_movement, human, humanoid, not_int, red_blood
Esprit d'Utulafast_movement, human, humanoid, not_int, red_blood
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisiblebeast, mammal_beast, medium_movement, not_int, not_str, red_blood
Liane féroceanimal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Invisibleconstruct, immobile
Invisibleconstruct, immobile
Invisibleconstruct, slow_movement
Lancecrânebones, not_int, skeleton, slow_movement, undead
Skullslingerbones, not_int, skeleton, slow_movement, undead
Lancecrânebones, not_int, skeleton, slow_movement, undead
Cliqueticôtebones, skeleton, undead, very_slow_movement
Ribrattlebones, skeleton, undead, very_slow_movement
Os tremblantsbones, skeleton, undead, very_slow_movement
Cliqueticôtebones, skeleton, undead, very_slow_movement
Happéchinebones, medium_movement, not_int, skeleton, undead
Spinesnatcherbones, medium_movement, not_int, skeleton, undead
Happéchinebones, medium_movement, not_int, skeleton, undead
Loup-garou de la Sylvebeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
Loup-garou de la Sylvebeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
Loup-garou de la Sylvebeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
Loup de la Sylvebeast, large_model, mammal_beast, not_int, red_blood, very_fast_movement
Loup de la Sylvebeast, large_model, mammal_beast, not_int, red_blood, very_fast_movement
Arachnide contaminateurbeast, insect_blood, large_model, not_int, not_str, slow_movement, spider
Arachnide contaminateurbeast, insect_blood, large_model, not_int, not_str, slow_movement, spider
Arachnide contaminateurbeast, insect_blood, large_model, not_int, not_str, slow_movement, spider
Arachnide contaminateurbeast, insect_blood, large_model, not_int, not_str, slow_movement, spider
Arachnide cingle-pattesbeast, insect_blood, not_dex, not_int, ranged, slow_movement, spider
Arachnide cingle-pattesbeast, insect_blood, not_dex, not_int, ranged, slow_movement, spider
Puca innomméazmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast
Nameless Pucaazmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast
Puca innomméazmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast
Bête innomméeazmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement
Nameless Beastazmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement
Nameless Beastbeast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement
Bête innomméeazmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement
Singe innomméazmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood
Nameless Apeazmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood
Singe innomméazmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood
Nameless Apeazmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood
Fouisseur innomméazmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood
Nameless Burrowerazmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood
Fouisseur ensanglantéazmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood
Nuée sanglanteinsect, not_int, not_str, red_blood, very_fast_movement
Nuée sanglanteinsect, not_int, not_str, red_blood, very_fast_movement
Abomination de la Sylvebeast, large_model, not_dex, not_int, slow_movement
Liane féroceanimal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cadavre infesténot_dex, not_int, red_blood, undead, very_slow_movement, zombie
Cadavre putridenot_dex, not_int, red_blood, undead, very_slow_movement, zombie
Chose innomméeazmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood
Nameless Thingazmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood
Chose innomméeazmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood
Cadavre infesténot_dex, not_int, red_blood, undead, very_slow_movement, zombie
Dryade tréantebeast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead
Treant Dryadbeast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead
Dryade tréantebeast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead
Horreur à crochets tréantedemon, fast_movement, humanoid, not_int, red_blood, skeleton, undead
Treant Hookhorrordemon, fast_movement, humanoid, not_int, red_blood, skeleton, undead
Horreur à crochets tréantedemon, fast_movement, humanoid, not_int, red_blood, skeleton, undead
Bête fendue tréantedemon, fast_movement, not_int, red_blood
Treant Splitbeastdemon, fast_movement, not_int, red_blood
Bête fendue tréantedemon, fast_movement, not_int, red_blood
Ravageur fongiquebeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
Fungal Reaverbeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
Ravageur fongiquebeast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement
L'Incarnation de l'Agoniedemon, humanoid, medium_movement, not_str, red_blood
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Changelindemon, fast_movement, human, humanoid, red_blood, uses_suicide_explode
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Sectatrice archèreazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Cultist Archerazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Sectatrice archèreazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Sectatrice dansedagueazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Cultist Daggerdancerazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Sectatrice dansedagueazmeri_cultist_monster, fast_movement, human, humanoid, not_int, red_blood
Sectatrice sorcièreazmeri_cultist_monster, human, humanoid, red_blood, very_slow_movement
Cultist Witchazmeri_cultist_monster, human, humanoid, red_blood, very_slow_movement
Sectatrice sorcièreazmeri_cultist_monster, human, humanoid, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Cultist Warriorazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Cultist Warriorazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Cultist Warriorazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Cultist Warriorazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Sectateur guerrierazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Guêpe de la Sylvebeast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement
Guêpe de la Sylvebeast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement
Chaman Trollbeast, Lanceur de sorts, large_model, not_dex, ranged, red_blood, very_slow_movement
Plante grimpante chamaniquebeast, immobile, not_dex, not_int
L'Orbe de l'hiveranimal_claw_weapon, Lanceur de sorts, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
Bíle lugubreLanceur de sorts, demon, humanoid, ranged, very_slow_movement, water
Bíle amerLanceur de sorts, demon, humanoid, ranged, very_slow_movement, water
Bíle mordantLanceur de sorts, demon, humanoid, ranged, very_slow_movement, water
DémonLanceur de sorts, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Spriggan tréantanimal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour
Treant Spriggananimal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour
Spriggan tréantanimal_claw_weapon, Lanceur de sorts, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour
Totem de l'Afflictionconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Tréant maître des filamentsfast_movement, human, humanoid, not_int
Treant Tendrilmasterfast_movement, human, humanoid, not_int
Tréant maître des filamentsfast_movement, human, humanoid, not_int
InstableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement
Traqueur innomméanimal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height
Nameless Stalkeranimal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height
Traqueur innomméanimal_claw_weapon, azmeri_nameless_monster, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height
Nameless Stalkeranimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height
Sectateur brutalazmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Cultist Bruteazmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Sectateur brutalazmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
La Mórrigan noirebeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
The Black Mórriganbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
Le Roi dans les Brumeshumanoid, immobile, red_blood
Fétiche mystiqueconstruct, immobile, large_model
Totem de l'Afflictionconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Pukeko affolébeast, red_blood, slow_movement
Bête de la forêtmammal_beast, red_blood, slow_movement
Bête de la forêtmammal_beast, red_blood, slow_movement
Bête de la forêtmammal_beast, red_blood, slow_movement
Bête de la forêtmammal_beast, red_blood, slow_movement
Bête de la forêtmammal_beast, medium_movement, red_blood
Bête de la forêtmammal_beast, medium_movement, red_blood
Crapaud explosifamphibian_beast, red_blood, very_slow_movement
Rat pestiféréanimal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Démonvery_slow_movement
Le Roi dans les Brumeshuman, humanoid, immobile, red_blood
Fétiche mystiqueconstruct, immobile, large_model
Le Roi dans les Brumesdemon, humanoid, large_model, not_dex, very_slow_movement
Totem de l'Afflictionconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Crapaud géant affreuxamphibian_beast, red_blood, very_slow_movement
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Totemconstruct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour
Hydre imparfaitebeast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Hydrebeast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Hydre parfaitebeast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Cannibale gelé imparfaitLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Cannibale geléLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Cannibale gelé parfaitLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Cannibale ardent imparfaitLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Cannibale ardentLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Cannibale ardent parfaitLanceur de sorts, fast_movement, human, humanoid, not_int, not_str, red_blood
Marionnette sombre imparfaiteconstruct, humanoid, medium_movement, not_dex, not_int
Marionnette sombreconstruct, humanoid, medium_movement, not_dex, not_int
Marionnette sombre parfaiteconstruct, humanoid, medium_movement, not_dex, not_int
Guerrier serpent imparfaitLanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon
Guerrier serpentLanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon
Guerrier serpent parfaitLanceur de sorts, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon
Œil surnaturel imparfaitLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Œil surnaturelLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Œil surnaturel parfaitLanceur de sorts, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Démiurge primal imparfaitLanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str
Démiurge primalLanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str
Démiurge primal parfaitLanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str
Démon de sang imparfaitbeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement
Démon de sangbeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement
Démon de sang parfaitbeyond_demon, Lanceur de sorts, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement
Horreur à lame de scie imparfaitecleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss
Horreur à lame de sciecleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss
Horreur à lame de scie parfaitecleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss
Horreur tranchante imparfaitedemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss
Horreur tranchantedemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss
Horreur tranchante parfaitedemon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss
Horreur à aiguilles imparfaiteLanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Horreur à aiguillesLanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Horreur à aiguilles parfaiteLanceur de sorts, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Démon sanguinomancien imparfaitbeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
Démon sanguinomancienbeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
Démon sanguinomancien parfaitbeyond_demon, bludgeoning_weapon, Lanceur de sorts, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement
Ombre berserker imparfaitedemon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Ombre berserkerdemon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Ombre berserker parfaitedemon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Artiste de la douleur imparfaitanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Artiste de la douleuranimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Artiste de la douleur parfaitanimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Démonghost_armour, is_daemon, is_unarmed, very_slow_movement
Fabrication des ombres imparfaiteLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Fabrication des ombresLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Fabrication des ombres parfaiteLanceur de sorts, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Prototype en fuite imparfaitanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity
Prototype en fuiteanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity
Prototype en fuite parfaitanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity
Goliath à moitié oublié imparfaitbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour
Goliath à moitié oubliébludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour
Goliath à moitié oublié parfaitbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour
Esprit de la Fortune imparfaitLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Esprit de la Fortune Lanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Esprit de la Fortune parfaitLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Difforme massif imparfaitanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement
Difforme massifanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement
Difforme massif parfaitanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement
Esprit moralisateur imparfaitLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Esprit moralisateurLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Esprit moralisateur parfaitLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Sombre faucheuse imparfaitebones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Sombre faucheusebones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Sombre faucheuse parfaitebones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Squelette runique imparfaitbones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Squelette runiquebones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Squelette runique parfaitbones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour
Chevalier agité imparfaitbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour
Chevalier agitébludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour
Chevalier agité parfaitbludgeoning_weapon, Lanceur de sorts, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour
Sac à viande imparfaitcold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Sac à viandecold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Sac à viande parfaitcold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Oiseau-tonnerre primal imparfaitanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
Oiseau-tonnerre primalanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
Oiseau-tonnerre primal parfaitanimal_claw_weapon, avian_beast, beast, Lanceur de sorts, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
Matriarche araignée imparfaiteanimal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider
Matriarche araignéeanimal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider
Matriarche araignée parfaiteanimal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider
Tigre de la forêt imparfaitanimal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Tigre de la forêtanimal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Tigre de la forêt parfaitanimal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement
Tortue gardienne imparfaitebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Tortue gardiennebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Tortue gardienne parfaitebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Guerrier de la forêt imparfaitcleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Guerrier de la forêtcleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Guerrier de la forêt parfaitcleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood
Officier naval imparfaitLanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood
Officier navalLanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood
Officier naval parfaitLanceur de sorts, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood
Noyau instableLanceur de sorts, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
Magefissure imparfaitbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Magefissurebludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Magefissure parfaitbludgeoning_weapon, Lanceur de sorts, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood
Alchimiste druidique imparfaitbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Alchimiste druidiquebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Alchimiste druidique parfaitbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
Épée dansante imparfaiteconstruct, medium_movement, not_int, not_str
Épée dansanteconstruct, medium_movement, not_int, not_str
Épée dansante parfaiteconstruct, medium_movement, not_int, not_str
Seigneur de guerre imparfaithuman, humanoid, medium_movement, not_int, red_blood
Seigneur de guerrehuman, humanoid, medium_movement, not_int, red_blood
Seigneur de guerre parfaithuman, humanoid, medium_movement, not_int, red_blood
Blasphémateur imparfaitbones, Lanceur de sorts, humanoid, undead, very_slow_movement
Blasphémateurbones, Lanceur de sorts, humanoid, undead, very_slow_movement
Blasphémateur parfaitbones, Lanceur de sorts, humanoid, undead, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Invisiblebone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
Effigie vaudoueconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Noyau instableLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode
Sentinelle inlassableconstruct, humanoid, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity
Meatsackcold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
Meatsackcold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie
DaemonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DaemonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
DaemonLanceur de sorts, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Daemonghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
The ShaperLanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, physical_affinity, red_blood, very_slow_movement
Daemonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
Sacred Wispcannot_be_monolith, construct, medium_movement, unusable_corpse
Tumbling Wealthconstruct, medium_movement, not_int
Tumbling Corruptionconstruct, medium_movement, not_int
Tumbling Opulenceconstruct, medium_movement, not_int
KodokaLanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour
TotemLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour
KodakaLanceur de sorts, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour
Flesh Manipulatoranimal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement
Spirit Weaverfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, slashing_weapon
Risen LackeyLanceur de sorts, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
Flayed Vanguardbone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Flayed Lookoutbone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead
Syndicate Assassinfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Syndicate Operativefast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Syndicate Silencerfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar
Bound Phantasmghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead
Syndicate ConduitLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Syndicate FabricatorLanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Syndicate Muscleflesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar
Syndicate Enforcercleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Syndicate Marksmanfast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood
Mindweave Guardianconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Proto-Synthetebludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster
Surgefiendanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
Flaric SyntheteLanceur de sorts, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Frosal SyntheteLanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, stone_armour, synthesised_monster
Scinteel SyntheteLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour, synthesised_monster
Aurid SyntheteLanceur de sorts, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster
Winged Syntheteanimal_claw_weapon, Lanceur de sorts, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour
Chest Tags /16 ⍟
NomTags
Coffre-fort d'arcanistedrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs
Cache de grand maîtredrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs
Coffre-fort d'armurierdrops_no_scarabs
Coffre-fort de forgerondrops_no_scarabs
Coffre-fort d'artisandrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, drops_no_scarabs
Coffre-fort de cartographedrops_no_sockets, limited_strongbox_benefits, drops_no_scarabs
Cache de grand maîtredrops_no_sockets, limited_strongbox_benefits, drops_no_scarabs
Coffre-fort de chimisteLes Flacons, drops_no_rares, drops_no_sockets, drops_no_scarabs
Coffre-fort de lapidaireGemme, drops_no_mods, drops_no_rares, drops_no_sockets, drops_not_dupeable, drops_no_scarabs
Cache de grand maîtreGemme, drops_no_mods, drops_no_rares, drops_no_sockets, drops_not_dupeable, drops_no_scarabs
Coffre-fort de joaillierdrops_no_sockets, drops_no_quality, drops_no_scarabs
Coffre-fort de devindrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, divination_card, drops_no_scarabs
Coffre-fort d'agentdrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, scarab
Coffre-fort de devindrops_no_mods, drops_no_rares, drops_no_quality, drops_no_sockets, drops_not_dupeable, divination_card
Récipient vaal exquisvaal_empowered
Chemist's StrongboxLes Flacons, drops_no_rares, drops_no_sockets, drops_no_scarabs
Map Tags /403 ⍟
NomTagsTags
Le Rivage du crépusculeno_tempests, area_with_water
La Côteshorearea_with_water
La Presqu'îleshorearea_with_water
La Vasièreshorearea_with_water
L'Étang fétideshorearea_with_water, fetid_area, necromancer_area
Les Tréfonds inondésshoreindoors_area, area_with_water, flooded_area, cave_area
Le Souterrain submergéshoreindoors_area, area_with_water, flooded_area, cave_area
La Cornicheinlandarea_with_water
La Montéeinlandarea_with_water, archer_boss_area
La Prison, niv. inférieurprisonindoors_area, act_boss_area, no_tempests, prison_area, summoner_area
La Prison, niv. supérieurprisonindoors_area, act_boss_area, no_tempests, delve_chest, prison_area, summoner_area, necromancer_area
La Porte du Prisonnierinland, axishas_road_area
Le Cimetière des naviresshorearea_with_water, ship_graveyard_area
La Grotte du cimetière des naviresshoreindoors_area, ship_graveyard_area, cave_area
La Caverne de la Fureurcavernindoors_area, act_boss_area, no_tempests, area_with_water, flooded_area, cave_area
La Caverne de la Colèrecavernindoors_area, act_boss_area, no_tempests, area_with_water, flooded_area, cave_area, merveil_area
La Forêt méridionalesouthernforestarea_with_water, southern_forest_area
Les Prés ancestrauxsouthernforestarea_with_water, einharbeast, einharmonkey, fields_area, has_road_area, old_fields_area
La Tanièresouthernforestindoors_area, einharbeast, einharcavespiders, den_area, cave_area
La Croisée des cheminssouthernforest, axisarea_with_water, einharbeast, has_road_area
La Crypte, niv. 1churchindoors_area, einharcavespiders, crypt_area
La Crypte, niv. 2churchindoors_area, einharcavespiders, crypt_area, summoner_area
La Chambre des péchés, niv. 1sinsindoors_area, einharcavespiders, chamber_of_sins_area, summoner_area
La Chambre des péchés, niv. 2sinsindoors_area, einharcavespiders, chamber_of_sins_area, summoner_area
Le Pont brisésouthernforestarea_with_water, einharmonkey, has_road_area, kraityn_area
Les Cours d'eausouthernforest2area_with_water, einhardropbear, einharmonkey, has_road_area, river_area
La Forêt septentrionalesouthernforest2area_with_water, einharbeast, einharsnake, einharmonkey, northern_forest_area
La Forêt occidentaleforestdarkeinharcavespiders, einharmonkey
L'Antre de la Tisseuseweaversindoors_area, einharthornspiders
Les Ruines vaalincaindoors_area, einharthornspiders, vaal_ruin_area
Les Palunssouthernforest2area_with_water, einharbeast, einharrhoa
Le Fourré de l'effroisouthernforest2indoors_area, einharmonkey, einhardropbear, thicket_area
Les Cavernesincaindoors_area, act_boss_area, no_tempests, area_with_water, einharbeast, einhardropbear, cave_area
La Pyramide antiqueincaindoors_area, act_boss_area, no_tempests, delve_chest, einharthornspiders, vaal_pyramid_area
Les Ruines du sacrilègesouthernforestarea_with_water, einharbonerhoa, has_road_area, graveyard_area, summoner_area
La Ville de Sarncity1area_with_water, einharinsectspawner, urban_sarn_area
Les Bas-quartierscity2einharinsectspawner, urban_sarn_area, slums_area
Le Crématoriumcrematorium, prisonindoors_area, fire_area, fire_prison_area, summoner_area
La Place du marchécity3einharinsectspawner, marketplace_area, urban_sarn_area
Les Catacombescatacombsindoors_area, einharcavespiders, catacomb_area, summoner_area
Le Frontcity3area_with_water, urban_sarn_area, parapet_area, military_area
Le Temple de Solaris, niv. 1solarisindoors_area, delve_chest, solaris_area
Le Temple de Solaris, niv. 2solarisindoors_area, area_with_water, delve_chest, solaris_area
Les Docksdocksarea_with_water, dock_area, urban_sarn_area, dock_area
Les Égoutssewersindoors_area, area_with_water, einharcavespiders, sewer_area, vile_areas
Les Casernes d'ébènebarracksarea_with_water, lunaris_outer_area, urban_sarn_area, military_area
Le Temple de Lunaris, niv. 1lunarisindoors_area, act_boss_area, no_tempests, area_with_water, delve_chest, lunaris_area
Le Temple de Lunaris, niv. 2lunarisindoors_area, act_boss_area, no_tempests, area_with_water, delve_chest, lunaris_area, lunaris_blood_area, thaumaturgy_area
Les Jardins impériauxgardensarea_with_water, einharspiker, einharkiweth, garden_area, has_road_area, military_area
La Bibliothèquelibraryindoors_area, delve_chest, library_area
Les Archiveslibraryindoors_area, delve_chest, library_area, archives_area
Le Sceptre divinSceptresindoors_area, act_boss_area, no_tempests, no_echo, delve_chest, delve_chest, einharchimeral, sceptre_of_god_area, tower_area
Les Hauteurs du Sceptre divinSceptresindoors_area, act_boss_area, no_tempests, no_echo, delve_chest, delve_chest, einharchimeral, sceptre_of_god_area, tower_area, dominus_area
L'Aqueducdocksarea_with_water, delve_chest, einharvultureparasite, aqueduct_area, military_area
Le Lac asséchéshoreact_boss_area, einharvultureparasite, einharsandleaper, dried_lake_area, voll_area, archer_boss_area
La Mine, niv. 1cavernindoors_area, mine_area, cave_area
La Mine, niv. 2cavernindoors_area, einharcavespiders, mine_area, cave_area
Les Veines de cristalcavernindoors_area, einharcavespiders, mine_area, cave_area, crystal_ore_area, crystalline_area
Le Rêve de Kaominlandarea_with_water, einharfuryhound, kaom_area, otherworldly_story_area
Le Bastion de Kaominlandact_boss_area, no_echo, area_with_water, einharfuryhound, kaom_area, otherworldly_story_area, king_boss_area
Le Rêve de Daressobarrackseinharbull, daresso_area, pitfight_area, otherworldly_story_area, archer_boss_area
La Grande Arènebarracksact_boss_area, no_echo, einharbull, daresso_area, otherworldly_story_area, arena_area, king_boss_area
Le Ventre de la Bête, niv. 1sewersindoors_area, no_divine, no_tempests, belly_area, otherworldly_story_area, vile_areas
Le Ventre de la Bête, niv. 2sewersindoors_area, no_divine, no_tempests, belly_area, otherworldly_story_area, vile_areas
La Moissonsewersindoors_area, no_divine, act_boss_area, no_tempests, area_with_water, belly_area, otherworldly_story_area, harvest_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area
L'Ascensioninlandsnow_area, snow_mountain_area, military_area
Les Enclos aux esclavesbarracksindoors_area, einharmountaingoat, prison_area
Le Quartier de contrôlebarracksindoors_area, prison_area
La Place d'Oriathcity1area_with_water, military_area
La Place délabréecity1area_with_water, fire_area, kitava_cultist_area
Le Tribunal des Templiersbarracksindoors_area, delve_chest
Le Tribunal incendiébarracksindoors_area, delve_chest, fire_area, kitava_cultist_area
La Chambre de l'innocencebarracksindoors_area, no_echo, no_divine, no_tempests, act_boss_area, delve_chest
L'Ossuairecity1indoors_area, delve_chest, catacomb_area, mausoleum_area
Le Reliquairecity1indoors_area, delve_chest, relic_area, mausoleum_area
Le Toit de la cathédralecity1act_boss_area, no_echo, no_divine, no_tempests, delve_chest, kitava_area, kitava_cultist_area
Le Rivage du crépusculeshorearea_with_water, einharshieldcrab, lightning_area, ocean_area
La Côteshorearea_with_water, einharshieldcrab, einharfuryhound, act6_karui_area, ocean_area
La Presqu'îleshorearea_with_water, einharshieldcrab, ocean_area
La Vasièreshorearea_with_water, einharshieldcrab, einharfuryhound, act6_karui_area, ocean_area
La Forteresse karuieshorearea_with_water, act_boss_area, einharshieldcrab, einharfuryhound, act6_karui_area, fetid_area
La Crêtemountain
La Prison, niv. inférieurprisonindoors_area, act_boss_area, no_tempests, prison_area, summoner_area
La Tour de Shavronneprisonindoors_area, act_boss_area, no_tempests, delve_chest, prison_area, tower_area, lightning_area, summoner_area, shavronne_area, unholy_trio_area
La Porte du Prisonnierinland, axisact_boss_area, einhargoatman, has_road_area, goatman_boss_area
La Forêt occidentaleforestdarkeinharcavespiders, einharcavespiders, einharmonkey, einharparasite, has_foxes_area, has_road_area
Les Cours d'eausouthernforest2area_with_water, einhardropbear, einharmonkey, einharparasite, has_foxes_area, has_road_area, river_area, archer_boss_area
Les Palunssouthernforest2area_with_water, act_boss_area, einharbeast, einharrhoa, einharparasite, has_foxes_area
La Forêt méridionalesouthernforestarea_with_water, einharmonkey, einharshieldcrab, einharparasite, river_area, southern_forest_area
La Caverne de la Colèrecavernindoors_area, area_with_water, einharshieldcrab, einharcrabparasite, flooded_area, cave_area
Le Phareshorearea_with_water, einharshieldcrab, einharcrabparasite, lighthouse_area, ocean_area
Le Récif du Roi des Embrunsshorearea_with_water, act_boss_area, einharcrabparasite, reef_area, ship_graveyard_area, ocean_area, king_boss_area
Le Pont brisésouthernforestarea_with_water, einharbeast, einharparasite, has_foxes_area, has_road_area
La Croisée des cheminssouthernforest, axisarea_with_water, einharbeast, crossroad_area, has_foxes_area, has_road_area
Les Ruines du sacrilègesouthernforestarea_with_water, einharbonerhoa, has_foxes_area, has_road_area, graveyard_area
La Cryptechurchindoors_area, einharcavespiders, crypt_area
La Chambre des péchés, niv. 1sinsindoors_area, einharcavespiders, chamber_of_sins_area, summoner_area
La Chambre des péchés, niv. 2sinsindoors_area, einharcavespiders, chamber_of_sins_area
Le Refuge de Maligarosinsarea_with_water, act_boss_area, otherworldly_story_area
La Tanièresouthernforestindoors_area, einharbeast, den_area, cave_area, necromancer_area
Les Prés cendreuxsouthernforestarea_with_water, act_boss_area, einharbeast, fields_area, has_road_area, bandit_area
La Forêt septentrionalesouthernforest2area_with_water, einharbeast, einharsnake, has_foxes_area, dark_forest_area, northern_forest_area
Le Fourré de l'effroisouthernforest2indoors_area, act_boss_area, einharmonkey, thicket_area
La Chausséesouthernforest2area_with_water, einharthornspiders, vaal_ruin_area, has_foxes_area
La Cité vaalsouthernforest2area_with_water, einharthornspiders, vaal_ruin_area, has_foxes_area
Le Temple du déclin, niv. 1southernforest2indoors_area, act_boss_area, no_tempests, einharthornspiders, vaal_pyramid_area, temple_of_decay_area, vile_areas
Le Temple du déclin, niv. 2southernforest2indoors_area, area_with_water, no_tempests, act_boss_area, einharthornspiders, vaal_pyramid_area, temple_of_decay_area, vile_areas, arakaali_area
Les Remparts de Sarncity1area_with_water, einharinsectspawner, urban_sarn_area, slums_area, parapet_area, river_area
Les Canalisations toxiquessewersindoors_area, area_with_water, act_boss_area, einharcavespiders, sewer_area, vile_areas
Le Cloaque de Doedresewersindoors_area, area_with_water, act_boss_area, einharcavespiders, sewer_area, vile_areas, doedre_area, unholy_trio_area
L'Esplanade majestueusecity3area_with_water, urban_sarn_area, military_area
Les Jardins suspendusgardensact_boss_area, einharspiker, garden_area, high_gardens_area
Les Thermescatacombsindoors_area, area_with_water, delve_chest
La Jonction de Lunarisbarracksarea_with_water, lunaris_outer_area, urban_sarn_area
Le Temple de Lunaris, niv. 1lunarisindoors_area, no_tempests, area_with_water, delve_chest, lunaris_area
Le Temple de Lunaris, niv. 2lunarisindoors_area, no_tempests, area_with_water, delve_chest, lunaris_area, lunaris_blood_area
Les Quaiscity3area_with_water, einharsandleaper, marketplace_area, dock_area, urban_sarn_area, quay_area
La Porte des Récoltescity2area_with_water, einharsandleaper, warehouse_area, urban_sarn_area, slums_area
Les Champs impériauxcity2area_with_water, einharsandleaper, crossroad_area, fields_area, has_road_area
La Jonction de Solariscity3area_with_water, urban_sarn_area, parapet_area
Le Temple de Solaris, niv. 1solarisindoors_area, delve_chest, solaris_area
Le Temple de Solaris, niv. 2solarisindoors_area, area_with_water, delve_chest, solaris_area
Le Pont portuairecity3area_with_water, no_tempests, act_boss_area, urban_sarn_area, solaris_area, lunaris_area
L'Aqueduc de sangdocksarea_with_water, delve_chest, einharvultureparasite, aqueduct_area, military_area
La Descentemountaineinharmountaingoat, snow_area, snow_mountain_area
Le Désert vastirishoreeinharscorpion, desert_area
L'Oasisshorearea_with_water, act_boss_area, einharscorpion, desert_area
Les Contrefortsmountaineinharvultureparasite, einharmountaingoat, desert_area
Le Lac bouillantshorearea_with_water, einharscorpion
Le Tunnelcavernindoors_area, einharcavespiders, mine_area, cave_area
La Carrièremountainact_boss_area, mine_area
La Raffineriecity3warehouse_area
Le Ventre de la Bêtesewersindoors_area, belly_area, otherworldly_story_area, vile_areas
Le Cœur en décompositionsewersindoors_area, act_boss_area, belly_area, otherworldly_story_area, harvest_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area
Le Toit de la cathédralecity1delve_chest, kitava_cultist_area
La Place ravagéecity1area_with_water, fire_area, kitava_cultist_area
Le Tribunal incendiébarracksindoors_area, delve_chest, fire_area, kitava_cultist_area
Les Chambres profanéesbarracksindoors_area, no_tempests, delve_chest, kitava_cultist_area
Les Canauxcity1area_with_water, kitava_cultist_area
L'Augecity1area_with_water, act_boss_area, no_tempests, kitava_area, kitava_cultist_area
Le Quartier de contrôlebarracksindoors_area, kitava_cultist_area
Le Reliquairecity1indoors_area, delve_chest, relic_area, mausoleum_area
L'Ossuairecity1indoors_area, delve_chest, catacomb_area, mausoleum_area
Le Laboratoire des Templiersno_leaguestone
Le Laboratoire des Templiersno_leaguestone
Le Tribunal saccagécity1area_with_water, fire_area
Le Reliquaire hantécity1area_with_water, fire_area
Reliquaire ancienindoors_area, no_leaguestone
Reliquaire érodé par le tempsindoors_area, no_leaguestone
Reliquaire vaalindoors_area, no_leaguestone
Reliquaire oubliéindoors_area, no_leaguestone
Reliquaire viscéralindoors_area, no_leaguestone
Reliquaire scintillantindoors_area, no_leaguestone
Reliquaire d'archivesindoors_area, no_leaguestone
Reliquaire d'oubliettesindoors_area, no_leaguestone
Reliquaire cosmiqueindoors_area, no_leaguestone
Reliquaire délabréindoors_area, no_leaguestone
Reliquaire Néangendréindoors_area, no_leaguestone
La Ménagerieindoors_area, no_leaguestone
Ménagerie des Terres sauvagesarea_with_water, no_leaguestone
Ménagerie des Sablesarea_with_water, no_leaguestone
Ménagerie des Cavernesindoors_area, area_with_water, no_leaguestone
Ménagerie des Profondeursindoors_area, area_with_water, no_leaguestone
Le Temple d'Atzoatldungeon, templeindoors_area, incursion_temple_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Salle d'Incursiondungeon, templeindoors_area
Le Cortexsynthesis_areasynthesis_area
Souvenir lointain altérésynthesis_areasynthesis_area
Souvenir lointain exacerbésynthesis_areasynthesis_area
Souvenir lointain déformésynthesis_areasynthesis_area
Souvenir lointain réécritsynthesis_areasynthesis_area
L'Apex du sacrificeindoors_area, no_divine, unique_map, act_boss_area, Cartes, no_echo, limited_tempests, area_with_water, anarchy_leaguestone, domination_leaguestone, invasion_leaguestone, map_not_on_atlas, atziri_area
L'Abîme envoûtantindoors_area, no_divine, unique_map, act_boss_area, Cartes, no_echo, limited_tempests, area_with_water, anarchy_leaguestone, domination_leaguestone, invasion_leaguestone, map_not_on_atlas, atziri_area
Domaine d'Uul-Netoldungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Chayulacave, mountainindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Xophcave, mountainCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Tultemple, swampCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Eshdungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Uul-Netoldungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Chayulacave, mountainindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Xophcave, mountainCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Tultemple, swampCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Eshdungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Uul-Netoldungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Chayulacave, mountainindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Xophcave, mountainCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Tultemple, swampCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Eshdungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Uul-Netoldungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Chayulacave, mountainindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Xophcave, mountainCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Tultemple, swampCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Eshdungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Uul-Netoldungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Chayulacave, mountainindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Xophcave, mountainCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine de Tultemple, swampCartes, breach_map, no_leaguestone, map_not_on_atlas
Domaine d'Eshdungeon, templeindoors_area, Cartes, breach_map, no_leaguestone, map_not_on_atlas
Poste d'observation, CarteurbanCartes, delve_chest, einharmaps, church, kitava_cultist_area, map_drops_can_upgrade_to_sanctuary
Plage, CartebeachCartes, einharmaps, ocean_area, peaceful_map, sun_nature_area, map_drops_can_upgrade_to_abomination
Sépultures, Carteswamp, templeCartes, area_with_water, einharmaps, graveyard_area, rain_area, triple_boss_map, cannot_be_twinned, cemetery_map_area, archer_boss_area, map_drops_can_upgrade_to_sanctuary
Donjon, Cartedungeonindoors_area, Cartes, einharmaps, prison_area, map_drops_can_upgrade_to_citadel
Ruelles, CarteurbanCartes, area_with_water, einharmaps, marketplace_area, kitava_cultist_area, bridge_area, city_home_map, map_drops_can_upgrade_to_sanctuary
Enclos, Carteurban, dungeonindoors_area, Cartes, cannot_be_twinned, einharmaps, prison_area, map_drops_can_upgrade_to_citadel
Désert, Cartecave, mountainCartes, einharmaps, desert_area, desert_map_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Lac aride, CarteswampCartes, area_with_water, einharmaps, sun_nature_area, map_drops_can_upgrade_to_abomination
Mine inondée, Cartecaveindoors_area, Cartes, einharmaps, mine_area, cave_area, flooded_area, golem_boss_area, map_drops_can_upgrade_to_ziggurat
Marécage, CarteswampCartes, area_with_water, einharmaps, fetid_area, toxic_pool_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Iceberg, CartemountainCartes, area_with_water, einharmaps, snow_area, bridge_area, map_drops_can_upgrade_to_citadel
Cage, Carteurban, dungeonindoors_area, Cartes, einharmaps, prison_area, summoner_area, map_drops_can_upgrade_to_citadel
Gouffre fongique, CarteforestCartes, einharmaps, indoors_area, cave_area, bandit_area, peaceful_map, map_drops_can_upgrade_to_abomination
Excavation, Cartecave, mountainindoors_area, Cartes, einharmaps, mine_area, cave_area, map_drops_can_upgrade_to_ziggurat
Ligne de ley, Carteurban, dungeonindoors_area, Cartes, area_with_water, einharmaps, rain_area, archer_boss_area, sun_nature_area, map_drops_can_upgrade_to_fortress
Péninsule, CarteforestCartes, area_with_water, einharmaps, fields_area, map_area_with_open_water, ocean_area, golem_boss_area, peaceful_map, sun_nature_area, map_drops_can_upgrade_to_fortress
Port, CarteurbanCartes, einharmaps, marketplace_area, urban_sarn_area, dock_area, ocean_area, ruined_area, cannot_possess_boss, map_drops_can_upgrade_to_fortress
Chambres funéraires, CartedungeonCartes, indoors_area, einharmaps, bandit_area, alira_area, summoner_area, cemetery_map_area, sun_nature_area, map_drops_can_upgrade_to_sanctuary
Cellules, Cartedungeonindoors_area, Cartes, einharmaps, shavronne_area, unholy_trio_area, prison_area, trio_soul_area, map_drops_can_upgrade_to_abomination
Arcades, CarteurbanCartes, einharmaps, marketplace_area, ruined_area, city_home_map, map_drops_can_upgrade_to_fortress
Grand-place, CarteurbanCartes, area_with_water, einharmaps, triple_boss_map, kitava_cultist_area, city_home_map, map_drops_can_upgrade_to_sanctuary
Chambres reliquaires, Carteurban, dungeonindoors_area, Cartes, delve_chest, einharmaps, relic_area, mausoleum_area, wealthy_area, map_drops_can_upgrade_to_sanctuary
Prétoire, Carteurban, dungeonindoors_area, Cartes, einharmaps, triple_boss_map, rogue_exile_boss_area, map_drops_can_upgrade_to_sanctuary
Rivage, CartebeachCartes, area_with_water, einharmaps, lightning_area, coast_boat_area, map_area_with_open_water, ocean_area, bandit_area, kraityn_area, karui_map, ship_graveyard_area, map_drops_can_upgrade_to_fortress
Whakawairua Tuahubeachunique_map, Cartes, limited_tempests, area_with_water, domination_leaguestone, coast_boat_area, map_area_with_open_water, ocean_area, sea_witch_boss_area, rogue_exile_boss_area, ship_graveyard_area, map_drops_can_upgrade_to_fortress
Grand château, Carteurban, dungeon, templeCartes, area_with_water, indoors_area, einharmaps, wealthy_area, scavenger_boss_area, labyrinth_tileset_area, city_home_map, map_drops_can_upgrade_to_citadel
Le Manoir des Pérandusurban, dungeon, templeindoors_area, Cartes, no_strongboxes, unique_map, ambush_leaguestone, domination_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone, wealthy_area, city_home_map
Grotte, Cartecaveindoors_area, Cartes, area_with_water, einharmaps, den_area, cave_area, chaos_golem_boss_area, golem_boss_area, crystalline_area, mine_area, map_drops_can_upgrade_to_ziggurat
Glacier, Cartemountain, caveCartes, no_echo, einharmaps, snow_area, goatman_boss_area, snow_mountain_area, map_drops_can_upgrade_to_citadel
Volcan, Cartecave, mountainCartes, area_with_water, einharmaps, kaom_area, karui_map, map_drops_can_upgrade_to_ziggurat
Phare, CartebeachCartes, area_with_water, einharmaps, lighthouse_area, map_area_with_open_water, ocean_area, windy_area, map_drops_can_upgrade_to_ziggurat
Canyon, CartemountainCartes, area_with_water, einharmaps, archer_boss_area, scavenger_boss_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Atrium, Carteurban, templeindoors_area, Cartes, area_with_water, delve_chest, einharmaps, wealthy_area, labyrinth_tileset_area, map_drops_can_upgrade_to_sanctuary
Geysers de soufre, CartemountainCartes, area_with_water, einharmaps, toxic_pool_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Manoir hanté, Carteurbanindoors_area, Cartes, einharmaps, wealthy_area, kitava_cultist_area, blood_mage_boss_map, city_home_map, map_drops_can_upgrade_to_sanctuary
Dédale, Cartedungeon, templeindoors_area, Cartes, einharmaps, vaal_pyramid_area, map_drops_can_upgrade_to_ziggurat
Le Machinarium de Doryanidungeon, templeindoors_area, Cartes, unique_map, vaal_pyramid_area, map_drops_can_upgrade_to_ziggurat
Canal, CarteurbanCartes, area_with_water, delve_chest, einharmaps, aqueduct_area, scavenger_boss_area, peaceful_map, map_drops_can_upgrade_to_fortress
Égouts toxiques, Cartedungeon, swampindoors_area, Cartes, area_with_water, einharmaps, sewer_area, vile_areas, spider_boss_area, map_drops_can_upgrade_to_ziggurat
Cité antique, CarteurbanCartes, area_with_water, einharmaps, vaal_ruin_area, ruined_vaal_city_area, ruined_area, city_home_map, sun_nature_area, map_drops_can_upgrade_to_citadel
Temple d'ivoire, Cartetemple, forestdarkindoors_area, Cartes, einharmaps, wealthy_area, church, map_drops_can_upgrade_to_sanctuary
Antre d'araignées, Cartecave, forestindoors_area, Cartes, einharmaps, spider_boss_area, map_drops_can_upgrade_to_ziggurat
Tertres, CarteforestCartes, area_with_water, no_echo, einharmaps, has_foxes_area, den_area, cemetery_map_area, bear_boss_map, map_drops_can_upgrade_to_citadel
Mausolée, Cartedungeon, temple, urbanindoors_area, Cartes, no_echo, delve_chest, einharmaps, mausoleum_area, map_drops_can_upgrade_to_sanctuary
Champs, Carteforest, urbanCartes, area_with_water, cannot_be_twinned, einharmaps, fields_area, has_foxes_area, crossroad_area, god_boss_map_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Vallée de la jungle, CarteforestCartes, einharmaps, forest_map_area, jungle_valley_area, windy_area, spider_boss_area, sun_nature_area, map_drops_can_upgrade_to_abomination
Fantasmagorie, Cartetemple, caveindoors_area, Cartes, einharmaps, belly_area, vile_areas, doedre_area, unholy_trio_area, doedre_map_area, map_drops_can_upgrade_to_abomination
Académie, Cartedungeon, temple, urbanindoors_area, Cartes, delve_chest, einharmaps, library_area, undying_boss_area, undyingcultist_map, map_drops_can_upgrade_to_fortress
Bosquet, Carteforestindoors_area, Cartes, einharmaps, thicket_area, forest_map_area, map_drops_can_upgrade_to_ziggurat
Embarcadère, CarteurbanCartes, area_with_water, einharmaps, dock_area, rain_area, map_area_with_open_water, ocean_area, golem_boss_area, map_drops_can_upgrade_to_fortress
Bois cendreux, CarteforestCartes, einharmaps, fields_area, forest_map_area, archer_boss_area, map_drops_can_upgrade_to_ziggurat
Atoll, CartemountainCartes, area_with_water, einharmaps, map_area_with_open_water, ocean_area, windy_area, totem_boss_area, sun_nature_area, map_drops_can_upgrade_to_citadel
Le Maelström du chaosmountainunique_map, Cartes, limited_tempests, area_with_water, map_area_with_open_water, ocean_area, gold_pile_area, merveil_area, sea_witch_boss_area, map_drops_can_upgrade_to_citadel
Cimetière, Cartetemple, swampCartes, cannot_be_twinned, einharmaps, graveyard_area, rain_area, cemetery_map_area, god_boss_map_area, bear_boss_map, map_drops_can_upgrade_to_sanctuary
La Nuit des masquesdungeon, templeindoors_area, Cartes, no_monster_packs, no_strongboxes, unique_map, no_leaguestone, map_drops_can_upgrade_to_sanctuary
Mer souterraine, Cartecaveindoors_area, Cartes, area_with_water, einharmaps, flooded_area, cave_area, gold_pile_area, merveil_area, sea_witch_boss_area, map_drops_can_upgrade_to_ziggurat
Cratère, Cartemountain, caveCartes, einharmaps, fire_area, sun_nature_area, map_drops_can_upgrade_to_ziggurat
Ruines coralliennes, Cartebeach, swampCartes, area_with_water, cannot_be_twinned, einharmaps, reef_area, map_area_with_open_water, ocean_area, ruined_area, map_drops_can_upgrade_to_citadel
Chambre lavique, Cartedungeonindoors_area, Cartes, delve_chest, einharmaps, fire_area, fire_prison_area, sea_witch_boss_area, map_drops_can_upgrade_to_fortress
Résidence, Cartedungeon, temple, urbanindoors_area, Cartes, no_echo, delve_chest, einharmaps, tower_area, wealthy_area, sceptre_of_god_area, undying_boss_area, city_home_map, undyingcultist_map, map_drops_can_upgrade_to_sanctuary
Remparts, CarteurbanCartes, area_with_water, einharmaps, river_area, parapet_area, forest_map_area, undying_boss_area, map_drops_can_upgrade_to_citadel
Dunes, CartebeachCartes, area_with_water, einharmaps, desert_area, desert_map_area, sun_nature_area, map_drops_can_upgrade_to_fortress
Les Piliers d'Arunmountain, templeCartes, unique_map, desert_area, map_drops_can_upgrade_to_fortress
Crypte à ossements, Cartedungeon, templeindoors_area, Cartes, einharmaps, catacomb_area, crypt_area, summoner_area, necromancer_area, map_drops_can_upgrade_to_sanctuary
Le Sanctuaire d'Olmecdungeon, templeindoors_area, unique_map, Cartes, limited_tempests, map_drops_can_upgrade_to_sanctuary
Rivière souterraine, Cartecaveindoors_area, Cartes, einharmaps, cave_area, map_drops_can_upgrade_to_citadel
Caer Blaidd, la Tanière de la meutecaveindoors_area, Cartes, unique_map, cave_area, den_area, map_drops_can_upgrade_to_citadel
Jardins, Carteforest, swampCartes, area_with_water, einharmaps, garden_area, map_drops_can_upgrade_to_citadel
Nid d'arachnides, Cartecave, forestindoors_area, Cartes, einharmaps, spider_boss_area, map_drops_can_upgrade_to_abomination
Bazar, CarteurbanCartes, einharmaps, marketplace_area, undying_boss_area, ruined_area, city_home_map, map_drops_can_upgrade_to_citadel
Laboratoire, Carteurban, templeindoors_area, Cartes, delve_chest, einharmaps, wealthy_area, thaumaturgy_area, inventing_area, map_drops_can_upgrade_to_fortress
Vallée infestée, CarteforestCartes, cannot_be_twinned, einharmaps, rain_area, bridge_area, god_boss_map_area, map_drops_can_upgrade_to_abomination
Ruine abandonnée, Cartetempleindoors_area, Cartes, cannot_be_twinned, einharmaps, chamber_of_sins_area, map_drops_can_upgrade_to_citadel
Pyramide vaal, Cartedungeon, templeindoors_area, Cartes, einharmaps, vaal_pyramid_area, triple_boss_map, map_drops_can_upgrade_to_ziggurat
La Salle des coffres d'Atziridungeonindoors_area, unique_map, Cartes, no_tempests, no_boss, no_monster_packs, vaults_of_atziri, no_leaguestone, vaal_pyramid_area, wealthy_area, gold_pile_area, map_drops_can_upgrade_to_ziggurat
Géode, Cartecave, mountainCartes, einharmaps, mine_area, chaos_golem_boss_area, golem_boss_area, map_drops_can_upgrade_to_ziggurat
Armurerie, Carteurban, dungeonindoors_area, Cartes, area_with_water, einharmaps, military_area, bridge_area, map_drops_can_upgrade_to_fortress
Cour, Carteforest, swamp, urbanCartes, einharmaps, garden_area, lightning_area, triple_boss_map, rain_area, map_drops_can_upgrade_to_citadel
La Place de Vinktarforest, swamp, urbanunique_map, Cartes, limited_tempests, area_with_water, lightning_area, rain_area, map_drops_can_upgrade_to_citadel
Geyser boueux, CarteswampCartes, area_with_water, einharmaps, fetid_area, mud_geyser_area, toxic_pool_area, map_drops_can_upgrade_to_abomination
Littoral, CartebeachCartes, area_with_water, einharmaps, has_road_area, coast_boat_area, map_area_with_open_water, ocean_area, peaceful_map, karui_map, sun_nature_area, map_drops_can_upgrade_to_ziggurat
Mao Kunbeach, swampunique_map, Cartes, area_with_water, coast_boat_area, map_area_with_open_water, ocean_area, map_drops_can_upgrade_to_abomination
Île tropicale, CarteforestCartes, area_with_water, einharmaps, forest_map_area, tropical_island_area, map_area_with_open_water, ocean_area, peaceful_map, sun_nature_area, map_drops_can_upgrade_to_abomination
Paradis immaculéforestunique_map, Cartes, limited_tempests, area_with_water, no_strongboxes, anarchy_leaguestone, torment_leaguestone, invasion_leaguestone, warbands_leaguestone, ambush_leaguestone, domination_leaguestone, talisman_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone, map_area_with_open_water
Bassins minéraux, CarteswampCartes, area_with_water, einharmaps, flooded_area, gold_pile_area, sea_witch_boss_area, crystalline_area, bridge_area, sun_nature_area, map_drops_can_upgrade_to_citadel
Temple lunaire, Cartetemple, urbanindoors_area, Cartes, area_with_water, delve_chest, einharmaps, lunaris_area, church, map_drops_can_upgrade_to_sanctuary
Le Temple du CrépusculetempleCartes, area_with_water, unique_map, solaris_area, lunaris_area, wealthy_area, church, map_drops_can_upgrade_to_sanctuary
Sépulcre, Cartedungeonindoors_area, Cartes, delve_chest, einharmaps, mausoleum_area, doedre_area, unholy_trio_area, trio_soul_area, doedre_map_area, map_drops_can_upgrade_to_abomination
Tour, Cartedungeonindoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, tower_area, lightning_area, rain_area, shavronne_area, unholy_trio_area, city_home_map, map_drops_can_upgrade_to_abomination
Cloaque, Cartedungeon, swampCartes, indoors_area, area_with_water, cannot_be_twinned, einharmaps, sewer_area, vile_areas, doedre_area, unholy_trio_area, doedre_map_area, map_drops_can_upgrade_to_abomination
Plateau, CartemountainCartes, area_with_water, einharmaps, map_area_with_open_water, ocean_area, windy_area, totem_boss_area, sun_nature_area, map_drops_can_upgrade_to_citadel
Estuaire, Cartebeacharea_with_water, Cartes, no_echo, einharmaps, fire_area, map_area_with_open_water, ocean_area, karui_map, sun_nature_area, map_drops_can_upgrade_to_ziggurat
Chambre forte, Cartetemple, dungeonindoors_area, Cartes, area_with_water, einharmaps, wealthy_area, gold_pile_area, golem_boss_area, inventing_area, map_drops_can_upgrade_to_sanctuary
Temple, Cartetemple, urbanindoors_area, Cartes, area_with_water, delve_chest, einharmaps, solaris_area, wealthy_area, church, map_drops_can_upgrade_to_sanctuary
L'Asile de Poorjoytemple, urbanindoors_area, unique_map, Cartes, limited_tempests, area_with_water, thaumaturgy_area, lunaris_blood_area, map_drops_can_upgrade_to_sanctuary
Arène, CarteurbanCartes, indoors_area, einharmaps, daresso_area, arena_area, triple_boss_map, pitfight_area, map_drops_can_upgrade_to_fortress
Musée, Cartedungeon, templeindoors_area, Cartes, delve_chest, einharmaps, library_area, relic_area, maligaro_area, unholy_trio_area, map_drops_can_upgrade_to_abomination
Le Cloître putridedungeon, temple, urbanindoors_area, Cartes, no_strongboxes, unique_map, no_leaguestone, doedre_area, unholy_trio_area, doedre_map_area, map_drops_can_upgrade_to_abomination
Scriptorium, Carteswampindoors_area, Cartes, delve_chest, einharmaps, library_area, shavronne_area, unholy_trio_area, map_drops_can_upgrade_to_abomination
Siège, CarteurbanCartes, area_with_water, cannot_be_twinned, einharmaps, totem_boss_area, bridge_area, god_boss_map_area, city_home_map, map_drops_can_upgrade_to_fortress
Carte synthétiséeurbanCartes, area_with_water, cannot_be_twinned, einharmaps, totem_boss_area, bridge_area, god_boss_map_area, city_home_map, map_drops_can_upgrade_to_fortress
Chantier naval, CarteurbanCartes, area_with_water, einharmaps, dock_area, rain_area, map_area_with_open_water, ocean_area, map_drops_can_upgrade_to_fortress
Beffroi, CarteurbanCartes, cannot_be_twinned, einharmaps, kitava_area, church, cannot_possess_boss, map_drops_can_upgrade_to_citadel
Tombeau arachnide, Cartedungeon, templeindoors_area, Cartes, area_with_water, einharmaps, arachnid_tomb_map_area, spider_boss_area, bridge_area, map_drops_can_upgrade_to_abomination
Terre désolée, Cartecave, mountainCartes, einharmaps, wasteland_area, voll_area, map_drops_can_upgrade_to_abomination
Quartier, Carteurban, swampCartes, einharmaps, urban_sarn_area, slums_area, ruined_area, rogue_exile_boss_area, map_drops_can_upgrade_to_citadel
Tourbière, CarteswampCartes, area_with_water, einharmaps, fetid_area, toxic_pool_area, map_drops_can_upgrade_to_abomination
Jetée, CarteurbanCartes, area_with_water, einharmaps, dock_area, map_area_with_open_water, ocean_area, undying_boss_area, map_drops_can_upgrade_to_citadel
Crypte maudite, Cartedungeon, templeindoors_area, Cartes, einharmaps, crypt_area, map_drops_can_upgrade_to_ziggurat
L'Épreuve du couarddungeonindoors_area, unique_map, Cartes, limited_tempests, no_monster_packs, no_strongboxes, cowards_trial, anarchy_leaguestone, torment_leaguestone, warbands_leaguestone, ambush_leaguestone, domination_leaguestone, talisman_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone, crypt_area, necromancer_area, map_drops_can_upgrade_to_ziggurat
Verger, CarteforestCartes, no_echo, einharmaps, has_road_area, garden_area, labyrinth_tileset_area, sun_nature_area, map_drops_can_upgrade_to_citadel
Esplanade, CarteurbanCartes, delve_chest, einharmaps, lunaris_outer_area, urban_sarn_area, parapet_area, rain_area, military_area, map_drops_can_upgrade_to_fortress
L'Assemblée des Grands maîtresunique_map, Cartes, limited_tempests, no_boss, no_monster_packs, hall_of_grandmasters, no_leaguestone, map_drops_can_upgrade_to_fortress
Antre, Cartecave, mountainCartes, no_echo, einharmaps, forest_map_area, den_area, cave_area, rigwald_area, map_drops_can_upgrade_to_ziggurat
Colonnades, CarteurbanCartes, einharmaps, lunaris_outer_area, urban_sarn_area, rain_area, military_area, map_drops_can_upgrade_to_fortress
Bassin primordial, CartemountainCartes, area_with_water, einharmaps, toxic_pool_area, map_drops_can_upgrade_to_abomination
Forêt aux araignées, CarteforestCartes, einharmaps, forest_map_area, bandit_area, alira_area, summoner_area, bandit_area, map_drops_can_upgrade_to_abomination
Crique, Cartebeach, swampCartes, area_with_water, einharmaps, reef_area, ship_graveyard_area, map_area_with_open_water, ocean_area, golem_boss_area, karui_map, map_drops_can_upgrade_to_citadel
Aqueduc, CarteurbanCartes, area_with_water, delve_chest, einharmaps, aqueduct_area, golem_boss_area, peaceful_map, map_drops_can_upgrade_to_fortress
Fabrique, Carteurbanindoors_area, Cartes, einharmaps, warehouse_area, Forge_Area, map_drops_can_upgrade_to_fortress
Mesa, CartemountainCartes, einharmaps, windy_area, bandit_area, sun_nature_area, map_drops_can_upgrade_to_fortress
Fosse, Carteurban, swampCartes, einharmaps, daresso_area, pitfight_area, map_drops_can_upgrade_to_fortress
Cathédrale profanée, Cartedungeon, temple, urbanindoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, church, kitava_cultist_area, blood_mage_boss_map, map_drops_can_upgrade_to_sanctuary
Sommet, CarteurbanCartes, cannot_be_twinned, einharmaps, snow_area, snow_mountain_area, windy_area, goatman_boss_area, god_boss_map_area, map_drops_can_upgrade_to_sanctuary
Sanctuaire abandonné, Cartetempleindoors_area, Cartes, area_with_water, einharmaps, chamber_of_sins_area, maligaro_area, unholy_trio_area, trio_soul_area, map_drops_can_upgrade_to_abomination
Le Cauchemar d'Actontempleindoors_area, unique_map, Cartes, limited_tempests, area_with_water, necromancer_area, map_drops_can_upgrade_to_abomination
Château en ruines, CarteforestCartes, area_with_water, einharmaps, has_road_area, crossroad_area, has_foxes_area, bandit_area, kraityn_area, ruined_area, bridge_area, map_drops_can_upgrade_to_fortress
Gisement de cristal, Cartecaveindoors_area, Cartes, area_with_water, einharmaps, mine_area, cave_area, triple_boss_map, crystal_ore_area, crystalline_area, undying_boss_area, map_drops_can_upgrade_to_ziggurat
Villa, Cartedungeon, temple, urbanindoors_area, Cartes, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area, dominus_area, map_drops_can_upgrade_to_sanctuary
Quartiers primordiaux, Cartedungeon, templeCartes, cannot_be_twinned, einharmaps, crystalline_area, bridge_area, map_drops_can_upgrade_to_fortress
Le Trésor maudit d'Obadungeonindoors_area, unique_map, Cartes, limited_tempests, no_boss, ambush_leaguestone, domination_leaguestone, perandus_leaguestone, essence_leaguestone, breach_leaguestone, map_drops_can_upgrade_to_fortress
Nécropole, Cartedungeon, templeindoors_area, Cartes, einharmaps, necropolis_area, map_drops_can_upgrade_to_ziggurat
La Mort et les Impôtsdungeonindoors_area, unique_map, Cartes, limited_tempests, no_monster_packs, no_strongboxes, no_leaguestone, map_drops_can_upgrade_to_ziggurat
Champ de courses, CarteurbanCartes, einharmaps, arena_area, triple_boss_map, map_drops_can_upgrade_to_fortress
Caldeira, Cartecave, mountainCartes, no_echo, area_with_water, einharmaps, kaom_area, king_boss_area, karui_map, sun_nature_area, map_drops_can_upgrade_to_ziggurat
Ghetto, Carteurban, swampCartes, einharmaps, urban_sarn_area, slums_area, ruined_area, map_drops_can_upgrade_to_citadel
Parc, Carteforest, urbanCartes, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel
Malformation, Cartecaveindoors_area, Cartes, einharmaps, belly_area, vile_areas, piety_area, map_drops_can_upgrade_to_abomination
Terrasses, CarteurbanCartes, no_echo, cannot_be_twinned, einharmaps, garden_area, high_gardens_area, god_boss_map_area, sun_nature_area, map_drops_can_upgrade_to_sanctuary
Oblation, Cartetemple, dungeonindoors_area, Cartes, area_with_water, einharmaps, lunaris_blood_area, thaumaturgy_area, piety_area, map_drops_can_upgrade_to_sanctuary
Arsenal, Carteurban, dungeonCartes, einharmaps, warehouse_area, urban_sarn_area, military_area, map_drops_can_upgrade_to_fortress
Source du désert, CarteurbanCartes, cannot_be_twinned, einharmaps, desert_area, god_boss_map_area, desert_map_area, sun_nature_area, map_drops_can_upgrade_to_fortress
Cœur, Cartetemple, caveindoors_area, Cartes, no_echo, area_with_water, einharmaps, belly_area, harvest_area, core_map_area, vile_areas, doedre_area, shavronne_area, maligaro_area, unholy_trio_area, piety_area, map_drops_can_upgrade_to_abomination
Colisée, CarteurbanCartes, no_echo, einharmaps, daresso_area, arena_area, pitfight_area, king_boss_area, map_drops_can_upgrade_to_fortress
Cavernes acides, Cartesewers, swamp, mountain, caveCartes, indoors_area, einharmaps, vile_areas, toxic_pool_area, map_drops_can_upgrade_to_abomination
Forêt obscure, CarteforestCartes, no_echo, einharmaps, has_road_area, forest_map_area, dark_forest_area, rigwald_area, king_boss_area, map_drops_can_upgrade_to_abomination
Temple pourpre, Cartetempleindoors_area, Cartes, delve_chest, einharmaps, wealthy_area, church, kitava_cultist_area, blood_mage_boss_map, map_drops_can_upgrade_to_sanctuary
Square, Carteforest, temple, swampCartes, no_echo, einharmaps, labyrinth_tileset_area, map_drops_can_upgrade_to_fortress
Déblai, CartemountainCartes, cannot_be_twinned, einharmaps, mine_area, god_boss_map_area, map_drops_can_upgrade_to_ziggurat
Palais, Cartedungeon, temple, urbanindoors_area, Cartes, no_echo, delve_chest, einharmaps, sceptre_of_god_area, wealthy_area, dominus_area, map_drops_can_upgrade_to_sanctuary
Lac de lave, CarteforestCartes, area_with_water, cannot_be_twinned, einharmaps, fire_area, kitava_area, karui_map, map_drops_can_upgrade_to_ziggurat
Basilique, Cartedungeon, temple, urbanindoors_area, Cartes, cannot_be_twinned, delve_chest, einharmaps, wealthy_area, church, map_drops_can_upgrade_to_sanctuary
Cité engloutie, CartedungeonCartes, area_with_water, cannot_be_twinned, einharmaps, has_foxes_area, ruined_vaal_city_area, spider_boss_area, god_boss_map_area, city_home_map, arakaali_area, map_drops_can_upgrade_to_abomination
Récif, Cartebeach, swampCartes, area_with_water, cannot_be_twinned, einharmaps, reef_area, ship_graveyard_area, map_area_with_open_water, ocean_area, king_boss_area, god_boss_map_area, map_drops_can_upgrade_to_citadel
Carcasse, Cartesewersindoors_area, Cartes, einharmaps, belly_area, harvest_area, vile_areas, map_drops_can_upgrade_to_abomination
Fosse de la Chimère, CarteurbanCartes, no_echo, cannot_be_twinned, einharmaps, daresso_area, pitfight_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat
Antre de l'Hydre, CarteurbanCartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, sewer_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat
Forge du Phénix, Cartedungeon, templeCartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, fire_area, fire_prison_area, Forge_Area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat
Dédale du Minotaure, Cartecave, forestCartes, no_echo, cannot_be_twinned, indoors_area, einharmaps, cave_area, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat
Le Royaume du FaçonneururbanCartes, no_echo, no_strongboxes, no_leaguestone, no_tempests, map_drops_can_upgrade_to_sanctuary, map_drops_can_upgrade_to_citadel, map_drops_can_upgrade_to_fortress, map_drops_can_upgrade_to_abomination, map_drops_can_upgrade_to_ziggurat
Temple vaal, Cartedungeon, templeindoors_area, Cartes, cannot_be_twinned, einharmaps, vaal_pyramid_area, triple_boss_map, map_drops_can_upgrade_to_ziggurat
Carte de Précurseurbeach, mountainCartes, no_leaguestone, map_not_on_atlas
Carte de Précurseurbeach, mountainCartes, no_leaguestone, map_not_on_atlas
Carte de Précurseurbeach, mountainCartes, no_leaguestone, map_not_on_atlas, map_drops_can_upgrade_to_ziggurat
Mer asséchée, Cartedesert_map_area, desert_areaCartes, einharmaps, desert_area, desert_map_area, sun_nature_area, map_drops_can_upgrade_to_citadel
Stagnation, Carteforest, swampCartes, einharmaps, rain_area, area_with_water, forest_map_area, toxic_pool_area, map_drops_can_upgrade_to_abomination
Vallée roncière, CarteforestCartes, einharmaps, forest_map_area, dark_forest_area, cannot_be_twinned, map_drops_can_upgrade_to_ziggurat
Huttes gelées, CartecaveCartes, no_echo, einharmaps, snow_area, aqueduct_area, map_drops_can_upgrade_to_ziggurat
Thalweg macabre, Cartetemple, swampCartes, area_with_water, graveyard_area, einharmaps, cemetery_map_area, map_drops_can_upgrade_to_ziggurat
Commune pourpre, CarteurbanCartes, einharmaps, wealthy_area, blood_mage_boss_map, city_home_map, map_drops_can_upgrade_to_sanctuary
Bras de rivière, Carteurban, swampCartes, area_with_water, einharmaps, map_area_with_open_water, river_area, bridge_area, map_drops_can_upgrade_to_citadel
Fonderie, Carteurban, dungeonindoors_area, Cartes, delve_chest, einharmaps, thaumaturgy_area, inventing_area, Forge_Area, map_drops_can_upgrade_to_fortress
Rivière gelée, CarteforestCartes, area_with_water, einharmaps, snow_area, solaris_area, lunaris_area, god_boss_map_area, map_drops_can_upgrade_to_citadel
Bois interdits, CarteforestdarkCartes, einharmaps, forest_map_area, dark_forest_area, snow_area, cannot_be_twinned, triple_boss_map, map_drops_can_upgrade_to_citadel
Silo, Carteurban, dungeonCartes, einharmaps, indoors_area, fire_area, cannot_be_twinned, kitava_cultist_area, Forge_Area, map_drops_can_upgrade_to_fortress
Sanctuary Mapdungeon, temple, urbanindoors_area, Cartes, delve_chest, einharmaps, church, wealthy_area, cannot_be_twinned, catacomb_area, relic_area
Citadel Mapdungeon, templeCartes, cannot_be_twinned, einharmaps, crystalline_area, indoors_area, crypt_area
Fortress Mapurban, dungeonCartes, einharmaps, indoors_area, fire_area, cannot_be_twinned, Forge_Area
Abomination, CartemountainCartes, einharmaps, belly_area, harvest_area, vile_areas, cannot_be_twinned, doedre_map_area, fetid_area, toxic_pool_area, shavronne_area, unholy_trio_area, trio_soul_area
Ziggurat Mapdungeon, temple, urbanindoors_area, Cartes, no_echo, delve_chest, einharmaps, cannot_be_twinned, mausoleum_area, crypt_area, crystalline_area, catacomb_area
L'Absence d'Importance et de Raison d'êtredungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas
Le Royaume du Façonneurdungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas, no_tempests
Le Chyme bouillonnantdungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas
Le Néant antipodiquedungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas
L'Absence de Patience et de Sagessedungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas
L'Absence de Symétrie et d'Harmoniedungeon, temple, urbanindoors_area, Cartes, no_echo, cannot_be_twinned, map_not_on_atlas
Domaine du Conflit intemporelCartes, no_leaguestone, map_not_on_atlas
Domaine du Conflit intemporelCartes, no_leaguestone, map_not_on_atlas
Domaine du Conflit intemporelCartes, no_leaguestone, map_not_on_atlas
Domaine du Conflit intemporelCartes, no_leaguestone, map_not_on_atlas
Le Bosquet sacréCartes, no_leaguestone, map_not_on_atlas, no_possessed_foe
Le Creuset de la Prodigeno_possessed_foe
L'Absence de Pitié et d'Empathieno_possessed_foe
L'Arène d'Utzaaldungeon
Ultimatum ciselédungeonCartes, no_leaguestone, map_not_on_atlas
Forge des Titanscaveindoors_area
Forge des Titanscaveindoors_area
Card Tags /362 ⍟
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
ObjetTagsdrop_level
Le Biseauteurincursion_architect_card_sharp68
Le Foyercity_home_map38
L'Amour insatisfaitvaal_pyramid_area35
L'Humilitéaqueduct_area23
Le Prix de la protectioninvasion_boss,vaalsidearea_boss81
L'Astromancienheist_science_miniboss_monster81
L'Éruditlibrary_area23
Trois voixtriple_boss_map23
Le Gladiateurpitfight_area55
L'Âmeunholy_trio_area68
L'Invocateursummoner_area23
Le Crabe de magmaexile_molten_shell72
À la poursuite du risqueincursion_temple_boss81
Le Seigneur en noirhellscape_demon_boss75
Sombres Rêvesnecromancer_exile80
La Bénédiction de la Justicelabyrinth_tileset_area73
Le Porc-épicgarden_area,garden_area OR (labyrinth_tileset_area & NOT indoors_area)38
La Part de Camériabetrayal_cameria68
Conceptions mortellestrap_exile72
Le Marchébetrayal_cameria68
Le Folbetrayal_janus23
La Couronne de Nookbetrayal_catarina80
L'Affairebetrayal_breach68
L'Armurerie de Prométhéebetrayal_haku80
Le Serment de Sambodhibetrayal_syndicate_member70
Le Tricheurbetrayal_guff72
La Faveur de l'assassinmarketplace_area23
Le Sang ardentfire_prison_area70
La Rencontre fatidiquevaal_flesh_merchant80
Le Docteuralira_area,doedre_map_area68
L'Empereur de verrevoll_monster_map,voll_monster_story23
La Brècheelder_portal_monster68
Un Océan de bleucrystalline_area68
Le Mareyeurrhoa_map_boss23
Le Prétendantoshabi_boss81
La Fleur âpreoshabi_boss,nature_boss72
Ne pas avoir froid aux yeuxredeemer_conqueror_boss54
Un Trésor aveuglantdelve_protovaal_boss68
L'Ambition imprudenteelder_lightning_guardian54
Le Déclin surnaturelelder_guardian_boss81
La Détresse dans les ténèbresdelve_lich_boss70
L'Éveillétransform_boss80
La Transformationtransform_boss68
Le Conseil des chatshunter_conqueror_boss80
Le Stratègewarlord_conqueror_boss38
Le Roi fouking_boss_map68
L'Inconstestéechayula_boss80
Le Secours des Sans-péchéscrusader_conqueror_boss79
Le Gouffreuber_elder86
La Perfectionshaper_guardian_boss80
Le Casse-têtebeyond_demon68
L'Appelbeyond_demon23
Le Pouvoir interditsolaris_boss_map,solaris_boss_story45
Le Carcajougoatman_boss_area,(den_area OR cave_area) & (rigwald_area OR forest_map_area)23
Le Gage de Viniapiety_area68
La Folie de Doedredoedre_monster_map23
Le Ventwindy_area68
Le Thaumaturgethaumaturgy_area23
L'Invention approfondieinventing_area80
Souvenirs incompletscortex_boss80
Le Collectionneurgold_pile_area68
L'Opulenceocean_area61
La Faminebelly_area38
Un Sort pire que la mortelderslayer78
Le Goupilhas_foxes_area68
La Prairie écorchéefields_area23
Le Déluge chaotiquecrossroad_area23
Le Bien convoitécatacomb_area23
Le Festinsewer_area45
Le Pouvoir tapageurchamber_of_sins_area23
La Montagnesnow_mountain_area23
Les Profondsreef_area,ship_graveyard_area49
Le Gentlemanslums_area23
L'Explorateurthicket_area68
Lueur d'espoirflooded_area38
Lumière et Véritésceptre_of_god_area31
D'abord, l'encrelibrary_area23
Le Prix de l'anarchierogue_exile48
L'Arrogance des Vaalruined_vaal_city_area54
L'Audaceatziri_area52
L'Entreprise hasardeuserelic_area23
Le Rêve du facteur d'arcsarcher_boss80
Le Trépasfetid_area51
Voué à la pertelibrary_area80
Les Affres de la morturban_sarn_area68
Le Buveur de terredesert_area23
La Chance de l'Empereurgarden_area23
Le Présent de la Reine des Sertismine_area68
La Maison des miroirsatziri_area78
La Détermination du chasseurriver_area23
Le Diable dans la boîteurban_sarn_area23
L'Amour perdu de Lantadorocean_area23
La Fidélitéden_area23
Les Liaisons heureusesdock_area23
Le Répit de Lysahmerveil_area23
Mawr Blaidddark_forest_area68
Armement impitoyablemilitary_area80
La Force prime le droitmausoleum_area30
Les Mouflessnow_area23
Aucune tracemausoleum_area23
Attiré par l'aversegarden_area58
Les Ratswarehouse_area41
L'Érudit navigateurship_graveyard_area68
Frappé par la foudrerain_area70
L'Admirateurvaal_pyramid_area,vaal_ruin_area70
L'Esthèteshavronne_monster_story OR unholy_trio_combined_boss_story,shavronne_monster_map OR unholy_trio_combined_boss_map23
L'Artistechamber_of_sins_area68
Le Combattantkaom_area23
La Trahisonbandit_area23
Le Freuxmilitary_area23
La Justicière célestecrypt_area47
Les Liens qui entraventprison_area38
L'Orage à l'horizonrain_area; NOT lightning_area45
Le Conduitdominus_monster_map52
Le Mage noirchamber_of_sins_area50
L'Imposteurarena_area23
Le Rêveurshaper_void_entity_monster68
Les Ténèbres infiniesharbinger_portal_monster81
La Longévitémine_area23
L'Illuminationchurch60
L'Éthéréatziri_area51
Les Tréfonds insondablesflooded_area70
Le Malinthaumaturgy_area68
Le Fléchierarcher_boss27
La Mer informeship_graveyard_area51
Le Cœur de ferelder_guardian_boss80
L'Incantationalira_area,doedre_map_area68
L'Inventeurvaal_pyramid_area23
Le Fou du roitrap_exile80
Le Cœur du Roikaom_area51
Le Voleur de viekitava_cultist_area68
Le Fauvedishonoured_queen; dishonoured_queen_map23
L'Amantmerveil_area23
La Prêtresse de Lunarislunaris_area37
Le Sermentbelly_area47
L'Offrandeshavronne_monster_story OR unholy_trio_combined_boss_story,shavronne_monster_map OR unholy_trio_combined_boss_map47
Celui qui a toutcemetery_map_area23
La Prodigalitéwealthy_area23
Le Chef de meuteforest_map_area48
Le Pactedock_area51
Le Poètemarketplace_area23
L'Esprit universelrelic_area23
La Reinevaults_of_atziri80
Le Rhoa rabiquerhoa_map_boss75
Le Rite des élémentsgolem_boss_area72
L'Œil du Samouraïabyss_lich_boss81
La Déesse séphirotiquedominus_monster_map35
La Sirènemerveil_area25
Le Mande-foudrelightning_area, NOT unique_map50
Le Soleilsolaris_area49
Le Chirurgienchamber_of_sins_area60
L'Arpenteurbelly_area73
L'Aventurierflooded_area23
Le Trônesewer_area51
La Tourtower_area23
La Traîtresseparapet_area23
La Lune crépusculairelunaris_area68
L'Uniongraveyard_area23
La Valkyriefemale_rogue_exile23
Le Largereef_area23
L'Utopistearena_area53
Le Geôlierprison_area23
Le Seigneur de guerremilitary_area75
L'Observateurchaos_golem_boss_area52
La Toilespider_boss_area68
La Sorcièrealira_area,doedre_map_area23
L'Ombre du Louprigwald_area47
La Morsure du Roi louprigwald_area58
La Fureurkitava_area23
Trois visages dans la pénombrewarehouse_area23
Cieux orageuxlightning_area23
La Quiétudefields_area48
Le Chasseur de trésorscave_area68
Le Pouvoir instablemine_area23
L'Atterrissagecoast_boat_area73
Une Pierre perfectionnéegolem_boss_area50
L'Arsenal d'Atzirivaults_of_atziri23
Mordre à l'hameçondesert_map_area23
Le Pari du Demi-dieuinnocence_map35
La Richesse abandonnéewarehouse_area68
L'Acclimatationdesert_map_area23
L'Abondance envoûtanteatziri_area68
Des Os aux cendreskarui_map55
L'Inoculétoxic_pool_area59
Le Mercenairekraityn_area23
Le Primordialgolem_boss_area23
La Route du pouvoirhas_road_area80
Le Dépeceurscavenger_boss_area47
L'Éclaireuseforest_map_area68
Le Chercheurincursion_temple_area35
La Vertu profanéedelve_protovaal_boss72
La Justice divineArmourers Strongbox56
L'Harmonie des âmestrio_soul_area68
L'Héritage impérialdesert_area80
L'Apothicaireblood_mage_boss_map75
La Destinationpeaceful_map81
Les Damnésvaal_pyramid_area,ruined_vaal_city_area,vaal_ruin_area54
Le Prodige raffinésceptre_of_god_area80
Le Pouvoir infâmevile_areas23
Le Patientmilitary_area68
L'Amitiéargus_labyrinth34
La Corruption du gardienchaos_breachlord, area drop80
Le Magnum opussynthesis_area80
Instants paisiblesgarden_area68
L'Armée de Sanglunaris_blood_area26
La Promenade de santégarden_area73
L'Échappatoirebreachlord_boss_domain56
La Garde interminablebridge_area68
Le Pénitentprison_area68
Le Prince des ténèbresmalachai_boss_map68
La Patte de lapincrypt_area50
L'Étincelle et la flammetotem_boss_area23
L'Impassefire_area23
Déchaînépitfight_area68
Une modeste requêtedominus_monster_map,malachai_boss_map68
Une Note portée par le ventdesert_area,desert_map_area23
Obsession ambitieusegod_boss_map_area68
La Réserve fraternellegraveyard_area68
Pinceau, peinture et palettedoedre_monster_map68
Le Trésor enterrémine_area68
Démentophobiecortex_boss,crusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss68
Dualitévaal_architect_temple80
La Fierté des Premiersden_area80
L'Universitairelibrary_area38
La Femme-ourseinnocence_map OR bear_boss_map80
La Fournaise ardentekitava_cultist_area47
Les Ossementsnecromancer_exile72
La Cachette secrètegold_pile_area23
La Cacophoniescreeching_boss68
La Priseocean_area68
Le Démonkitava_area68
Le Maître du donjonprison_area68
La Guerre éternellecrusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss68
Le Renard dans la roncièregarden_area50
La Ruche du savoirvaal_pyramid_area68
La Journalistekitava_cultist_area68
Le Vieil hommemap_area_with_open_water54
Le Prix de la loyautéincursion_architect_breach79
Le Prix de la Presciencecrusader_conqueror_boss,hunter_conqueror_boss,redeemer_conqueror_boss,warlord_conqueror_boss78
Le Trésor des saintsmarketplace_area,slums_area68
La Soif de connaissancelibrary_area36
L'Aristocrate ivreundying_boss_area23
Le Professeurlibrary_area68
Curiosité coûteuserelic_area80
Le Dragondark_forest_area23
Le Mage de bataille vigoureuxalira_area,doedre_map_area80
Pris dans les filetscortex_boss72
L'Infirmièreshavronne_area,harvest_area30
Le Témérairerogue_exile_boss_area23
Paroles sibyllinesgraveyard_area68
L'Âge d'orwealthy_area + Boss with `has_two_handed_melee`,wealthy_area + tower_area undying_boss_area80
Le Moissonneurcrossroad_area28
L'InnocentAvariusCasticus boss areas (no tag),innocence_story23
L'Aubaine du Joailliercrystalline_area80
La ProgénitureRyslatha boss,nature_boss32
La Récompense inattenduesceptre_of_god_area68
Les Royaumes illimitéssolaris_area58
L'Envienecromancer_boss23
Le Tyranruined_area80
Le Voyageocean_area68
Frères dans l'exillabyrinth_tileset_area68
La Subjugation de Diallasolaris_area23
Les Échos de l'amourchamber_of_sins_area,maligaro_area41
L'Empereur de la Puretéchamber_of_sins_area50
La Promesse du lapidairelunaris_outer_area23
Le Savoir sépulcralcrypt_area,catacomb_area,necropolis_area23
Abandonnés à leur sortriver_area73
Éclat du destinchamber_of_sins_area23
Le Vengeursea_witch_boss_area45
Le Catalyseurvaal_pyramid_area,vaal_ruin_area23
Les Oubliéscrypt_area,necropolis_area23
L'Insatiableharvest_area28
La Lame du roidaresso_area60
Le Dernier en viepitfight_area80
Le Seigneur de la célébrationwealthy_area80
Le Sacrificeincursion_temple_area80
La Quête secondairebridge_area69
Le Sigilchamber_of_sins_area58
Le Salut du Roi des épéesdaresso_area23
L'Extracteur inlassablewarehouse_area68
Le Virevoltantdesert_map_area80
Les Jumelleslunaris_area OR solaris_area75
Le Misérablecrypt_area,necromancer_area,necropolis_area,mud_geyser_area68
La Relique intemporellemine_area,expedition_common_remnant_logbook68
La Prophétie d'Akilvaal_architect_incursion,vaal_architect_temple70
Le Bijoumine_area80
L'Ambition justifiéecrusader_conqueror_boss,redeemer_conqueror_boss,hunter_conqueror_boss,warlord_conqueror_boss81
Le Champion de l'arènepitfight_area AND boss only73
La Démonedark_forest_area54
L'Œil de la terreurbetrayal_breach68
Le Don de la floreforest_map_area60
Le Loupmine_area45
La Croisade désespéréeinnocence_map OR 68
Nécrose lacrymaleAvariusCasticus boss areas33
Les Passagers parasitesinternal name contains Parasite OR arachnid_tomb_map_area68
Sept ans de malheurchurch & blood_mage_boss_map35
Les Indiscernablesabyssal68
Culpabilité étouffanteinfinite_hunger80
Le Prix de la Dévotionuber_atziri_boss75
Quelque chose de sombrebreachlord_boss_domain75
Trêve briséebetrayal_thane_jorgin62
L'Homme de mainbrute_boss80
Hétérochromiefire_affinity + cold_affinity bosses23
Les Vues de l'espritmine_area; boss only68
L'Adieu d'une mèregarden_area23
L'Oraison aux Premiersdark_forest_area,thicket_area23
Gravé dans le sangrigwald_area + boss only58
Les Ombres terrifiantesTwilight Temple (no tag)68
La Récompense du chasseurbestiary_spirit_boss23
L'Éternel insatisfaitgod_boss_map_area,god_boss_map_area OR 68
De l'orgueil à la chutekaom_area51
La Sagesse de SambodhiHillock boss & desert_area & area drop58
La Main droite de l'Archimagebreach_map80
La Bêtebelly_area35
L'ErmiteAct 7 & NOT indoors_area23
Le Présent du métallurgisteact6_karui_area23
Un Goût d'inachevécoast_boat_area78
La Progéniture de Lunarislunaris_area + solaris_area + unique_map_boss81
Le RoyaumeBreach monster (no tag)23
La Subsistancedoedre_monster_map54
La Mangeuse de Mondeshellscape_flesh_boss81
Tendre l'autre jouelibrary_area23
Luxe et pouvoirlunaris_area68
Échec et matlibrary_area68
Les Sandales du bergerden_area80
Le Porteur de bouclieruber_elder70
Le Présent d'Asenathmine_area68
L'Immortelle Déterminationunholy_trio_combined_boss_map,unholy_trio_boss_map80
Givre et silencebestiary_spirit_boss & feline_beast70
Les Partisanslibrary_area54
L'Œil du DragonPhoenix boss23
La Lichenecromancer_boss,abyss_lich_boss30
Le Néant élémentaireelder_boss OR uber_elder80
Souvenir de Dustysynthesis_area68
La Grâce d'Aliviaforest_map_area48
Des Ambitions prometteuseseldritch_pinnacle_boss73
Beauté divinemerveil_boss68
L'Homme et son oursbear_boss_map68
La Touche finalehillock_syndicate60
Le Chat fouaffliction_boss68
Le Retour du Ratwarehouse_area50
Le Cadeau de mariagearakaali_area OR ,spider_boss_area53
Le Présent d'un frèregraveyard_area68
L'Âme étanchéeForge_Area73
La Foi empoisonnéearakaali_area53
Un Vent glacialsnow_area72
Matryoshkamatryoshka_boss68
Le Fortunésun_nature_area68
Feu d'origine inconnueundyingcultist_map81
La Beauté à travers la mortDemonBoss#Map boss56
Tempérament chaotiquePoorjoys Asylum (no tags)23
La RenaissanceNOT otherworldly_story_area23
Le Roi mauditCaer Blaidd, Wolfpacks Den (no tag)23
Le DoppelgängerWhakawairua Tuahu (no tag),23
Tourné vers l'avenirDoryanis Machinarium (no tag)50
L'Immortelhall_of_grandmasters35
Le Maîtreboss summons canine_beast minion23
Le LéviathanMaelström of Chaos (no tags)81
Perfection surnaturelleeldritch_perfection_monster68
Le Cadeau de l'Assassinassassins_gift_area68
Je vois des frèresI_see_brothers_card68
Qui l'a demandéForge_Area80
Tags Version /461 ⍟
codeversionmonsterareaused
uber_atziri_boss3.1910Le Prix de la Dévotion
brute_boss3.1930L'Homme de main
infinite_hunger3.1910Culpabilité étouffante
uber_elder3.1910Le Gouffre, Le Porteur de bouclier
no_spirit_walkers_archnemesis3.19170
dishonoured_queen_map3.1910
bear_boss_map3.1912L'Homme et son ours
hellscape_flesh_boss3.1910La Mangeuse de Mondes
hellscape_pale_boss3.1920
hellscape_demon_boss3.1950Le Seigneur en noir
delve_monster3.193310
harbinger_portal_monster_memory_line3.1910
cannot_possess_boss3.1802
karui_map3.1807Des Os aux cendres
city_home_map3.18014Le Foyer
blood_mage_boss_map3.1804L'Apothicaire
peaceful_map3.1807La Destination
elderslayer3.18120Un Sort pire que la mort
inventing_area3.1803L'Invention approfondie
vaalsidearea_boss3.18390Le Prix de la protection
cortex_boss3.1810Souvenirs incomplets, Démentophobie, Pris dans les filets
blight_monster3.182060
no_strider_mod3.18330
vaal_flesh_merchant3.1710La Rencontre fatidique
incursion_temple_area3.17010Le Chercheur, Le Sacrifice
rhoa_map_boss3.1720Le Mareyeur, Le Rhoa rabique
exile_molten_shell3.1720Le Crabe de magma
oshabi_boss3.1710Le Prétendant, La Fleur âpre
incursion_temple_boss3.1710À la poursuite du risque
simulacrum_boss3.1720
malachai_boss_map3.1740Le Prince des ténèbres, Une modeste requête
incursion_architect_card_sharp3.1760Le Biseauteur
redeemer_conqueror_boss3.1720Ne pas avoir froid aux yeux, Démentophobie, La Guerre éternelle, Le Prix de la Prescience, L'Ambition justifiée
elder_lightning_guardian3.1710L'Ambition imprudente
chaos_breachlord3.1710La Corruption du gardien
heist_science_miniboss_monster3.1720L'Astromancien
delve_lich_boss3.1710La Détresse dans les ténèbres
delve_vaal_boss3.1710
delve_protovaal_boss3.1710Un Trésor aveuglant, La Vertu profanée
atziri_boss3.1720
nature_boss3.1740La Fleur âpre, La Progéniture
hunter_conqueror_boss3.1730Le Conseil des chats, Démentophobie, La Guerre éternelle, Le Prix de la Prescience, L'Ambition justifiée
warlord_conqueror_boss3.1730Le Stratège, Démentophobie, La Guerre éternelle, Le Prix de la Prescience, L'Ambition justifiée
rigwald_map_boss3.1720
argus_labyrinth3.1710L'Amitié
breachlord_boss_domain3.1750L'Échappatoire, Quelque chose de sombre
crusader_conqueror_boss3.1730Le Secours des Sans-péchés, Démentophobie, La Guerre éternelle, Le Prix de la Prescience, L'Ambition justifiée
elder_boss3.1730
vaal_architect_temple3.17250Dualité, La Prophétie d'Akil
vaal_architect_incursion3.17500La Prophétie d'Akil
kitava_map_boss3.1720
god_boss_map_area3.17012Obsession ambitieuse, L'Éternel insatisfait
incursion_architect_breach3.1710Le Prix de la loyauté
bridge_area3.17011La Garde interminable, La Quête secondaire
innocence_map3.1710Le Pari du Demi-dieu
innocence_story3.1720L'Innocent
necromancer_exile3.1730Sombres Rêves, Les Ossements
labyrinth_tileset_area3.1704La Bénédiction de la Justice, Frères dans l'exil
king_boss_area3.1708
king_boss_map3.1790Le Roi fou
king_boss_story3.1750
screeching_boss3.1780La Cacophonie
invasion_boss3.17880Le Prix de la protection
harbinger_portal_monster3.1730Les Ténèbres infinies
chayula_boss3.1710L'Inconstestée
elder_guardian_boss3.1740Le Déclin surnaturel, Le Cœur de fer
abyss_lich_boss3.1750L'Œil du Samouraï, La Liche
trio_soul_area3.1704L'Harmonie des âmes
shaper_guardian_boss3.1740La Perfection
rogue_exile_boss_area3.1703Le Téméraire
crystalline_area3.1707Un Océan de bleu, L'Aubaine du Joaillier
unholy_trio_combined_boss_map3.1710L'Immortelle Détermination
unholy_trio_combined_boss_story3.1710
beyond_commander_monster3.17160
shaper_void_entity_monster3.1720Le Rêveur
elder_portal_monster3.1730La Brèche
solaris_boss_map3.1740Le Pouvoir interdit
solaris_boss_story3.1720Le Pouvoir interdit
abyss_commander_monster3.17100
kitava_cultist_area3.17017Le Voleur de vie, La Fournaise ardente, La Journaliste
totem_boss_area3.1704L'Étincelle et la flamme
goatman_boss_area3.1703Le Carcajou
scavenger_boss_area3.1703Le Dépeceur
female_rogue_exile3.17290La Valkyrie
beyond_demon3.17760Le Casse-tête, L'Appel
spider_boss_area3.1706La Toile, Le Cadeau de mariage
ruined_area3.1708Le Tyran
rigwald_area3.1702L'Ombre du Loup, La Morsure du Roi loup
dishonoured_queen3.1710
bameth3.1710
archer_boss_area3.1708
archer_boss3.17110Le Rêve du facteur d'arcs, Le Fléchier
bestiary_spirit_boss3.1750La Récompense du chasseur
necromancer_area3.1706Le Misérable
necromancer_boss3.1770L'Envie, La Liche
dominus_area3.1703
dominus_monster_map3.1740Le Conduit, La Déesse séphirotique, Une modeste requête
dominus_monster_story3.1710
toxic_pool_area3.1708L'Inoculé
kraityn_area3.1703Le Mercenaire
trap_exile3.1720Conceptions mortelles, Le Fou du roi
atziri_area3.1702L'Audace, La Maison des miroirs, L'Éthéré, L'Abondance envoûtante
kitava_area3.1704La Fureur, Le Démon
unholy_trio_area3.17015L'Âme
maligaro_area3.1705Les Échos de l'amour
shavronne_area3.1708L'Infirmière
doedre_area3.1708
voll_area3.1702
unholy_trio_monster_map3.17100
unholy_trio_monster_story3.1770
shavronne_monster_map3.1740
shavronne_monster_story3.1730
doedre_monster_map3.1760La Folie de Doedre, Pinceau, peinture et palette, La Subsistance
doedre_monster_story3.1740
windy_area3.1706Le Vent
chaos_golem_boss_area3.1702L'Observateur
golem_boss_area3.1708Le Rite des éléments, Une Pierre perfectionnée, Le Primordial
sea_witch_boss_area3.1705Le Vengeur
merveil_area3.1703Le Répit de Lysah, L'Amant, La Sirène
undying_boss_area3.1706L'Aristocrate ivre
gold_pile_area3.1705Le Collectionneur, La Cachette secrète
summoner_area3.17019L'Invocateur
piety_area3.1703Le Gage de Vinia
thaumaturgy_area3.1705Le Thaumaturge, Le Malin
military_area3.17012Armement impitoyable, Le Freux, Le Seigneur de guerre, Le Patient
voll_monster_map3.1760L'Empereur de verre
voll_monster_story3.1720L'Empereur de verre
ocean_area3.17025L'Opulence, L'Amour perdu de Lantador, La Prise, Le Voyage
alira_area3.1702Le Docteur, L'Incantation, La Sorcière, Le Mage de bataille vigoureux
non_attacking3.1712870
is_clone3.17190
rogue_exile3.17920Le Prix de l'anarchie
elder_map_boss3.172030
standalone_map_boss3.172620
non_unique_map_boss3.172380
unique_map_boss3.17810
animal_claw_weapon3.1713410
puncturing_weapon3.1712880
bludgeoning_weapon3.1712060
slashing_weapon3.1717690
cleaving_weapon3.177960
is_daemon3.179350
wood_armour3.17310
liquid_armour3.172210
metal_armour3.173150
ghost_armour3.1715440
bone_armour3.1712260
energy_armour3.17270
stone_armour3.1711630
plate_armour3.174020
mail_armour3.17450
hard_armour3.174300
light_armour3.1713980
flesh_armour3.1729170
very_fast_movement3.172990
fast_movement3.1714800
medium_movement3.1728720
slow_movement3.1713310
very_slow_movement3.1731830
kitava_height3.1720
extra_extra_large_height3.17630
extra_large_height3.171900
large_height3.177940
medium_height3.1740030
medium_small_height3.171490
small_height3.176480
extra_small_height3.173690
extra_extra_small_height3.1711940
is_unarmed3.1748290
has_claw3.172170
has_staff3.171860
has_dagger3.177090
has_bow3.175240
has_two_hand_axe3.171040
has_one_hand_axe3.171480
has_wand3.171840
has_sceptre3.17280
has_two_hand_mace3.171890
has_one_hand_mace3.178110
has_two_hand_sword3.171580
has_thrusting_one_hand_sword3.171890
has_one_hand_sword3.1714380
has_two_handed_melee3.176370
has_dual_wield_melee3.173380
has_one_handed_melee3.1735400
raises_dead3.17840
summoner3.171910
cursing_monster3.172270
aura_bearer3.171240
chaos_affinity3.175540
lightning_affinity3.1710700
cold_affinity3.179470
fire_affinity3.1712760
physical_affinity3.1766110
melee3.1755020
rodent3.1740
golem3.171010
ursine_beast3.171330
primate_beast3.171130
rodent_beast3.17550
amphibian_beast3.17600
feline_beast3.171040
canine_beast3.171130
avian_beast3.171750
crustacean_beast3.171130
exile3.17880
eldritch3.171870
military3.171490
bandit3.171590
ward_armour3.15640
no_forced_item_drops3.1410
no_final_gasp3.1410
no_possessed_foe3.1303
blight_boss3.13230
influence_monster3.131430
adjudicator_monster3.13360
crusader_monster3.13190
basilisk_monster3.13220
eyrie_monster3.13120
elder_monster3.13220
shaper_monster3.13320
allow_maven3.1350
no_maven3.13360
heist_guard3.12230
no_fractured3.810
vile_areas3.8018Le Pouvoir infâme
map_area_with_open_water3.8020Le Vieil homme
legion_monster3.71530
fire_prison_area3.703Le Sang ardent
synthesis_area3.6022Le Magnum opus, Souvenir de Dusty
core_map_area3.601
quay_area3.601
cemetery_map_area3.605Celui qui a tout
arachnid_tomb_map_area3.601
temple_of_decay_area3.602
labyrinth_OH_area3.6044
archives_area3.601
old_fields_area3.601
labyrinth_end_area3.6012
dried_lake_area3.601
northern_forest_area3.602
southern_forest_area3.602
mud_geyser_area3.601Le Misérable
desert_map_area3.604Mordre à l'hameçon, L'Acclimatation, Une Note portée par le vent, Le Virevoltant
wasteland_area3.601
jungle_valley_area3.601
tropical_island_area3.601
crystal_ore_area3.602
high_gardens_area3.602
synthesised_monster3.6810
snow_mountain_area3.604La Montagne
coast_boat_area3.605L'Atterrissage, Un Goût d'inachevé
ruined_vaal_city_area3.602L'Arrogance des Vaal, Les Damnés
lunaris_blood_area3.604L'Armée de Sang
lighthouse_area3.602
triple_boss_map3.6010Trois voix
harvest_area3.605L'Infirmière, L'Insatiable
otherworldly_story_area3.6010
wealthy_area3.6018La Prodigalité, Le Seigneur de la célébration
mausoleum_area3.608La Force prime le droit, Aucune trace
fire_area3.6016L'Impasse
snow_area3.608Les Moufles, Un Vent glacial
rain_area3.6013Frappé par la foudre
lightning_area3.606Le Mande-foudre, Cieux orageux
arena_area3.604L'Imposteur, L'Utopiste
desert_area3.608Le Buveur de terre, L'Héritage impérial, Une Note portée par le vent
cave_area3.6023Le Chasseur de trésors
parapet_area3.605La Traîtresse
dark_forest_area3.604Mawr Blaidd, Le Dragon, La Démone, L'Oraison aux Premiers
relic_area3.605L'Entreprise hasardeuse, L'Esprit universel, Curiosité coûteuse
tower_area3.605La Tour
ship_graveyard_area3.607Les Profonds, L'Érudit navigateur, La Mer informe
river_area3.606La Détermination du chasseur, Abandonnés à leur sort
den_area3.606La Fidélité, La Fierté des Premiers, Les Sandales du berger
graveyard_area3.606L'Union, La Réserve fraternelle, Paroles sibyllines, Le Présent d'un frère
sceptre_of_god_area3.605Lumière et Vérité, Le Prodige raffiné, La Récompense inattendue
necropolis_area3.601Le Savoir sépulcral, Les Oubliés, Le Misérable
fetid_area3.606Le Trépas
flooded_area3.608Lueur d'espoir, Les Tréfonds insondables, L'Aventurier
has_foxes_area3.6013Le Goupil
mine_area3.6011Le Présent de la Reine des Sertis, La Longévité, Le Pouvoir instable, Le Trésor enterré, La Relique intemporelle, Le Bijou, Le Loup, Le Présent d'Asenath
reef_area3.604Les Profonds, Le Large
vaal_ruin_area3.604L'Admirateur, Les Damnés, Le Catalyseur
lunaris_area3.608La Prêtresse de Lunaris, La Lune crépusculaire, Luxe et pouvoir
slums_area3.605Le Gentleman, Le Trésor des saints
pitfight_area3.605Le Gladiateur, Déchaîné, Le Dernier en vie
bandit_area3.6107La Trahison
thicket_area3.603L'Explorateur, L'Oraison aux Premiers
aqueduct_area3.605L'Humilité
urban_sarn_area3.6019Les Affres de la mort, Le Diable dans la boîte
forest_map_area3.6011Le Chef de meute, L'Éclaireuse, Le Don de la flore, La Grâce d'Alivia
vaal_pyramid_area3.608L'Amour insatisfait, L'Admirateur, L'Inventeur, Les Damnés, La Ruche du savoir, Le Catalyseur
crypt_area3.608La Justicière céleste, La Patte de lapin, Le Savoir sépulcral, Les Oubliés, Le Misérable
lunaris_outer_area3.604La Promesse du lapidaire
catacomb_area3.606Le Bien convoité, Le Savoir sépulcral
crossroad_area3.604Le Déluge chaotique, Le Moissonneur
sewer_area3.606Le Festin, Le Trône
dock_area3.606Les Liaisons heureuses, Le Pacte
garden_area3.606Le Porc-épic, La Chance de l'Empereur, Attiré par l'averse, Instants paisibles, La Promenade de santé, Le Renard dans la roncière, L'Adieu d'une mère
has_road_area3.6019La Route du pouvoir
chamber_of_sins_area3.606Le Pouvoir tapageur, L'Artiste, Le Mage noir, Le Chirurgien, Les Échos de l'amour, L'Empereur de la Pureté, Éclat du destin, Le Sigil
fields_area3.606La Prairie écorchée, La Quiétude
prison_area3.6010Les Liens qui entravent, Le Geôlier, Le Pénitent, Le Maître du donjon
solaris_area3.608Le Soleil, Les Royaumes illimités, La Subjugation de Dialla
belly_area3.6010La Famine, Le Serment, L'Arpenteur, La Bête
marketplace_area3.606La Faveur de l'assassin, Le Poète, Le Trésor des saints
library_area3.605L'Érudit, D'abord, l'encre, Voué à la perte, L'Universitaire, La Soif de connaissance, Le Professeur, Tendre l'autre joue, Échec et mat, Les Partisans
daresso_area3.606La Lame du roi, Le Salut du Roi des épées
kaom_area3.604Le Combattant, Le Cœur du Roi, De l'orgueil à la chute
act6_karui_area3.603Le Présent du métallurgiste
warehouse_area3.604Les Rats, Trois visages dans la pénombre, La Richesse abandonnée, L'Extracteur inlassable, Le Retour du Rat
map_not_on_atlas3.6065
einharmaps3.50157
einharscorpion3.504
einharparasite3.505
einharcrabparasite3.503
einharshieldcrab3.508
einharmountaingoat3.503
einhargoatman3.501
einharbull3.502
einharfuryhound3.505
einharsandleaper3.504
einharvultureparasite3.504
einharchimeral3.502
einharkiweth3.501
einharspiker3.502
einharinsectspawner3.504
einharbonerhoa3.502
einharrhoa3.502
einharthornspiders3.507
einharsnake3.502
einhardropbear3.504
einharcavespiders3.5017
einharmonkey3.5010
einharbeast3.5012
delve_chest3.4054
no_cannot_die_aura3.21180
bestiary_deep3.290
bestiary_caverns3.270
bestiary_sands3.270
bestiary_wilds3.2160
bestiary_beast_boss3.2580
no_legacy_of_zeal3.2190
abyssal3.1830Les Indiscernables
not_harbinger_minion3.190
female3.0210
cultist3.03260
templar3.01450
god3.0120
no_leaguestone2.6094
anarchy_leaguestone2.604
invasion_leaguestone2.603
ambush_leaguestone2.604
domination_leaguestone2.607
torment_leaguestone2.602
warbands_leaguestone2.602
talisman_leaguestone2.602
perandus_leaguestone2.604
prophecy_leaguestone2.603
essence_leaguestone2.604
breach_leaguestone2.604
breach_commander2.6330
breach_map2.5025La Main droite de l'Archimage
cowards_trial2.501
vaults_of_atziri2.501La Reine, L'Arsenal d'Atziri
hall_of_grandmasters2.501L'Immortel
no_strongboxes2.507
no_monster_packs2.505
no_boss2.503
cannot_be_monolith2.53960
uses_suicide_explode2.5910
maraketh2.5300
no_bloodlines2.51240
area_with_water2.50301
limited_tempests2.5013
immobile2.58840
no_echo2.5047
no_shroud_walker2.550
cannot_be_twinned2.5053
no_tempests2.5028
act_boss_area2.5037
unique_map2.5023
no_divine2.507
poison_zombie2.5280
large_model2.518180
flying2.5590
karui2.51300
gladiator2.51240
undeletable_corpse2.5100
rare_minion2.5100
wb_leader2.5530
wb_elite2.5270
wb_support2.5220
wb_basic2.5230
devourer2.5390
hidden_monster2.53930
unusable_corpse2.54590
water2.51710
bones2.510160
insect_blood2.54580
mud_blood2.511320
ghost_blood2.53990
red_blood2.547240
scepter2.502
library2.502
gardens2.502
lunaris2.504
barracks2.5014
sewers2.5010
docks2.503
solaris2.504
catacombs2.502
crematorium2.501
city32.507
city22.503
city12.5015
inca2.5011
weavers2.501
forestdark2.505
sins2.505
church2.5018L'Illumination
southernforest22.5012
southernforest2.5012
cavern2.5073
axis2.504
prison2.505
inland2.507
shore2.5020
stone_construct2.52550
goatman2.5990
undying2.52420
spider2.52480
insect2.53210
construct2.524230
undead2.517980
beast2.518660
human2.518950
urban2.5084
temple2.50123
mountain2.5043
swamp2.5031
forest2.5026
cave2.5035
dungeon2.50432
beach2.5019
indoors_area2.50412
map2.50242
demon2.514190
water_elemental2.51410
earth_elemental2.5560
ghost2.52390
zombie2.53290
skeleton2.510190
reptile_beast2.52210
mammal_beast2.55610
humanoid2.536550
caster2.536350
ranged2.527250
not_int2.551360
not_dex2.540370
not_str2.526100
Monster Is Tags /24 ⍟
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsTrialmasterBosstrialmaster_boss
IsLegionMonsterlegion_monster
IsLegionChestlegion_chest
IsRunicMonsteris_runic_monster
IsIncursionMonsterincursion_monster
CanElderNovaelder_nova

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