Purgateur du péché
Humanoïde
monster ignores delve darkness mechanic [1]
Sin Purger
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarSergeantCasterSpectre |
Tags | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Vie
225%
Energy Shield From Life
100%
Ailment Threshold
225%
Résistance
30 30 30 20
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
LegionTemplarSergeantCaster
Metadata
LegionTemplarSergeantCaster_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,475
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.5
Expérience
25,638
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerLegionTemplarGroundBeams
Triggerable, Spell
Temps d'incantation: 3 sec.
Temps de recharge: 8 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
LegionTemplarSergeantSpawnGroundBeam
Triggerable, Spell
Temps d'incantation: 1 sec.
LegionTemplarBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 310.3 à 465.5 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarGroundLaser
Spell, Damage, Triggerable
Temps d'incantation: 2.145 sec.
Temps de recharge: 10 sec.
Inflige 412.4 à 766 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 682.7 à 1024 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterDetonate
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase" Animated { on_event_add_effect_pack_for_soul_unarmed_magic_cleave_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" on_end_soul_unarmed_magic_cleave_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarSergeantCaster_"] = { name = "Sin Purger", life = 2.25, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "LegionTemplarCasterProjectile", "LegionTemplarBeamImpact", "LegionTemplarCasterDetonate", "LegionTemplarSergeantSpawnGroundBeam", "LegionTemplarGroundLaser", "GeometryTriggerLegionTemplarGroundBeams", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterProjectile"] = { name = "LegionTemplarCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "projectile_uses_contact_position", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 111, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarBeamImpact"] = { name = "LegionTemplarBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterDetonate"] = { name = "LegionTemplarCasterDetonate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarSergeantSpawnGroundBeam"] = { name = "LegionTemplarSergeantSpawnGroundBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarGroundLaser"] = { name = "LegionTemplarGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.145, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerLegionTemplarGroundBeams"] = { name = "GeometryTriggerLegionTemplarGroundBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Purgateur du péché
Humanoïde
monster ignores delve darkness mechanic [1]
Sin Purger
Spectre | Y |
---|---|
Tags | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Vie
225%
Energy Shield From Life
100%
Ailment Threshold
225%
Résistance
30 30 30 20
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
LegionTemplarSergeantCaster
Metadata
LegionTemplarSergeantCasterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,475
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.5
Expérience
25,638
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerLegionTemplarGroundBeams
Triggerable, Spell
Temps d'incantation: 3 sec.
Temps de recharge: 8 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
LegionTemplarSergeantSpawnGroundBeam
Triggerable, Spell
Temps d'incantation: 1 sec.
LegionTemplarBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 310.3 à 465.5 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarGroundLaser
Spell, Damage, Triggerable
Temps d'incantation: 2.145 sec.
Temps de recharge: 10 sec.
Inflige 412.4 à 766 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 682.7 à 1024 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterDetonate
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre" Animated { on_event_add_effect_pack_for_soul_unarmed_magic_cleave_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" on_end_soul_unarmed_magic_cleave_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarSergeantCasterSpectre"] = { name = "Sin Purger", life = 2.25, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "LegionTemplarCasterProjectile", "LegionTemplarBeamImpact", "LegionTemplarCasterDetonate", "LegionTemplarSergeantSpawnGroundBeam", "LegionTemplarGroundLaser", "GeometryTriggerLegionTemplarGroundBeams", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterProjectile"] = { name = "LegionTemplarCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "projectile_uses_contact_position", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 111, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarBeamImpact"] = { name = "LegionTemplarBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterDetonate"] = { name = "LegionTemplarCasterDetonate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarSergeantSpawnGroundBeam"] = { name = "LegionTemplarSergeantSpawnGroundBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarGroundLaser"] = { name = "LegionTemplarGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.145, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerLegionTemplarGroundBeams"] = { name = "GeometryTriggerLegionTemplarGroundBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Purgateur du péché
Humanoïde
Sin Purger
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarSergeantCasterSpectre |
Tags | Lanceur de sorts, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Packs |
Vie
225%
Energy Shield From Life
100%
Ailment Threshold
225%
Résistance
30 30 30 20
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
LegionTemplarSergeantCaster
Metadata
LegionTemplarSergeantCasterStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,475
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.5
Expérience
25,638
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryTriggerLegionTemplarGroundBeams
Triggerable, Spell
Temps d'incantation: 3 sec.
Temps de recharge: 8 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
LegionTemplarSergeantSpawnGroundBeam
Triggerable, Spell
Temps d'incantation: 1 sec.
LegionTemplarBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 310.3 à 465.5 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarGroundLaser
Spell, Damage, Triggerable
Temps d'incantation: 2.145 sec.
Temps de recharge: 10 sec.
Inflige 412.4 à 766 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
50% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 682.7 à 1024 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
base is projectile [1]
monster projectile variation [111]
projectile uses contact position [1]
visual hit effect elemental is holy [1]
LegionTemplarCasterDetonate
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Animated { on_event_add_effect_pack_for_soul_unarmed_magic_cleave_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" on_end_soul_unarmed_magic_cleave_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/multibeamgeyser/epk_detonate.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/basicmobs/sergeantcaster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarSergeantCasterStandalone"] = { name = "Sin Purger", life = 2.25, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "LegionTemplarCasterProjectile", "LegionTemplarBeamImpact", "LegionTemplarCasterDetonate", "LegionTemplarSergeantSpawnGroundBeam", "LegionTemplarGroundLaser", "GeometryTriggerLegionTemplarGroundBeams", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterProjectile"] = { name = "LegionTemplarCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "projectile_uses_contact_position", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 111, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarBeamImpact"] = { name = "LegionTemplarBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarCasterDetonate"] = { name = "LegionTemplarCasterDetonate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarSergeantSpawnGroundBeam"] = { name = "LegionTemplarSergeantSpawnGroundBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionTemplarGroundLaser"] = { name = "LegionTemplarGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.145, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerLegionTemplarGroundBeams"] = { name = "GeometryTriggerLegionTemplarGroundBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.