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Inti de la Lune sanglante
Démon
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Groupe: Rapaces
Famille: Sables
monster base type attack cast speed +% and damage -% final [11]
monster dropped item rarity +% [0]
50% d'Augmentation de la Vitesse de déplacement
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Inti of the Blood Moon
Spectre
AreaDomaine intérieur, Dépôt scellé, Domaine intérieur, Dépôt scellé
Tagsanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss
Vie
220%
Energy Shield From Life
50%
Évasion
+20%
Ailment Threshold
220%
Résistance
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
288%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 14
Attack Time
1.11 Second
Damage Spread
±20%
Expérience
200%
Model Size
143%
Type
KiwethBossSideArea
Metadata
KiwethBossSideArea
Niveau
68
Vie
14,153
Armure
28,790
Score d'Évasion
5,687
Bouclier d'énergie
6,740
Damage
1,076
Dégâts des sorts
1,076
Précision
580
Attack Time
1.11
Expérience
20,510
Minion Life
3,070
Minion Energy Shield
1,462
Minion Damage
859
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 8611291
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
BirdmanConsumeCorpseSideArea
Spell
Temps d'incantation: 2.67 sec.
kiweth consume leech % max life [8]
BirdmanBloodProjectileSideArea
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 8611291
Chances de coup critique: 5%
Attack Time: 1.11 sec.
10% Davantage de Dégâts
100% d'Augmentation de la Vitesse d'attaque
base is projectile [1]
kiweth projectile spawn kiweth [1]
BirdmanConsumeSideArea
Spell
Temps d'incantation: 2.67 sec.
La Durée de base est de 7 secondes
50% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
base actor scale +% [15]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kiweth/KiwethBossSideArea"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Inti of the Blood Moon",
    life = 2.2,
    energyShield = 0.5,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.11,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "BirdmanConsumeCorpseSideArea",
        "BirdmanBloodProjectileSideArea",
        "BirdmanConsumeSideArea",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanConsumeCorpseSideArea"] = {
    name = "BirdmanConsumeCorpseSideArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "kiweth_consume_leech_%_max_life",
    },
    levels = {
        [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanBloodProjectileSideArea"] = {
    name = "BirdmanBloodProjectileSideArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
        "kiweth_projectile_spawn_kiweth",
    },
    levels = {
        [1] = {100, 10, levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanConsumeSideArea"] = {
    name = "BirdmanConsumeSideArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_actor_scale_+%",
        "attack_speed_+%",
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {15, 50, 50, 7000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [11]
FamilyMonsterSpeedAndDamageFixup
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Dégâts Attaque Lanceur de sorts Vitesse
    monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • 50% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 50 50 Global
  • Craft TagsVitesse
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    FamilyMonsterMercilessDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 750 750 Global
  • monster additional quantity of dropped items in cruel +% 500 500 Global
  • monster additional rarity of dropped items in merciless +% 1500 1500 Global
  • monster additional quantity of dropped items in merciless +% 1000 1000 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valeur fixe
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vie Dégâts
    Inti de la Lune sanglante
    Démon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Groupe: Rapaces
    Famille: Sables
    monster base type attack cast speed +% and damage -% final [11]
    monster dropped item rarity +% [0]
    50% d'Augmentation de la Vitesse de déplacement
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Inti of the Blood Moon
    Spectre
    AreaInvasionBoss
    End Game50% d'Augmentation de la Vie maximale
    Tagsanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • InvasionBoss: Inti de la Lune sanglante, Rapace vomisseur
  • Vie
    220%
    Energy Shield From Life
    50%
    Évasion
    +20%
    Ailment Threshold
    220%
    Résistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    288%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    143%
    Type
    KiwethBossSideArea
    Metadata
    KiwethBossSideAreaInvasion
    Niveau
    68
    Vie
    14,153
    Armure
    28,790
    Score d'Évasion
    5,687
    Bouclier d'énergie
    6,740
    Damage
    1,076
    Dégâts des sorts
    1,076
    Précision
    580
    Attack Time
    1.11
    Expérience
    20,510
    Minion Life
    3,070
    Minion Energy Shield
    1,462
    Minion Damage
    859
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 8611291
    Chances de coup critique: 5%
    Attack Time: 1.11 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BirdmanConsumeCorpseSideArea
    Spell
    Temps d'incantation: 2.67 sec.
    kiweth consume leech % max life [8]
    BirdmanBloodProjectileSideArea
    Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
    Base Damage: 8611291
    Chances de coup critique: 5%
    Attack Time: 1.11 sec.
    10% Davantage de Dégâts
    100% d'Augmentation de la Vitesse d'attaque
    base is projectile [1]
    kiweth projectile spawn kiweth [1]
    BirdmanConsumeSideArea
    Spell
    Temps d'incantation: 2.67 sec.
    La Durée de base est de 7 secondes
    50% d'Augmentation de la Vitesse d'attaque
    50% d'Augmentation de la Vitesse de déplacement
    base actor scale +% [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethBossSideAreaInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Inti of the Blood Moon",
        life = 2.2,
        energyShield = 0.5,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "BirdmanConsumeCorpseSideArea",
            "BirdmanBloodProjectileSideArea",
            "BirdmanConsumeSideArea",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeCorpseSideArea"] = {
        name = "BirdmanConsumeCorpseSideArea",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "kiweth_consume_leech_%_max_life",
        },
        levels = {
            [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanBloodProjectileSideArea"] = {
        name = "BirdmanBloodProjectileSideArea",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "active_skill_damage_+%_final",
            "base_is_projectile",
            "kiweth_projectile_spawn_kiweth",
        },
        levels = {
            [1] = {100, 10, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeSideArea"] = {
        name = "BirdmanConsumeSideArea",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15, 50, 50, 7000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Dégâts Attaque Lanceur de sorts Vitesse
    monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • 50% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 50 50 Global
  • Craft TagsVitesse
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    FamilyMonsterMercilessDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 750 750 Global
  • monster additional quantity of dropped items in cruel +% 500 500 Global
  • monster additional rarity of dropped items in merciless +% 1500 1500 Global
  • monster additional quantity of dropped items in merciless +% 1000 1000 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valeur fixe
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Valeur fixe
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vie Dégâts
    Edit

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