อินที จันทร์โลหิต
ปีศาจ
สกุล: Ape
กลุ่ม: Avian
monster base type attack cast speed +% and damage -% final [11]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
เพิ่มความเร็วในการเคลื่อนที่ 50%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Inti of the Blood Moon
SpectreN
AreaInner Grounds, Sealed Repository, Inner Grounds, Sealed Repository
Tagsanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss
พลังชีวิต
220%
Energy Shield From Life
50%
การหลบหลีก
+20%
Ailment Threshold
220%
ค่าต้านทาน
30 30 30 20
Damage
288%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.11 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
143%
Type
KiwethBossSideArea
Metadata
KiwethBossSideArea
เลเวล
68
พลังชีวิต
306,562
ค่าเกราะ
28,790
การหลบหลีก
5,687
โล่พลังงาน
3,064
Damage
1,225
ความเสียหายเวท
1,829
ความแม่นยำ
290
Attack Time
0.7437
ค่าประสบการณ์
112,805
Ailment Threshold
193,134
Chill
611
Shock
611
Brittle
3,455
Scorch
611
Sap
1,687
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 861–1291
โอกาสคริติคอล: 5%
Attack Time: 1.11 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BirdmanConsumeCorpseSideArea
Spell
เวลาร่าย: 2.67 วินาที
kiweth consume leech % max life [8]
BirdmanBloodProjectileSideArea
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 861–1291
โอกาสคริติคอล: 5%
Attack Time: 1.11 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 10%
เพิ่มความเร็วในการโจมตี 100%
base is projectile [1]
kiweth projectile spawn kiweth [1]
BirdmanConsumeSideArea
Spell
เวลาร่าย: 2.67 วินาที
เพิ่มขนาดของตัวละคร 15%
ระยะเวลาพื้นฐาน 7 วินาที
เพิ่มความเร็วในการโจมตี 50%
เพิ่มความเร็วในการเคลื่อนที่ 50%

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_defeat = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kiweth/KiwethBossSideArea"] = {
    name = "Inti of the Blood Moon",
    life = 2.2,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.11,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "BirdmanConsumeCorpseSideArea",
        "BirdmanBloodProjectileSideArea",
        "BirdmanConsumeSideArea",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanConsumeCorpseSideArea"] = {
    name = "BirdmanConsumeCorpseSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "kiweth_consume_leech_%_max_life",
    },
    levels = {
        [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanBloodProjectileSideArea"] = {
    name = "BirdmanBloodProjectileSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
        "kiweth_projectile_spawn_kiweth",
    },
    levels = {
        [1] = {100, 10, levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BirdmanConsumeSideArea"] = {
    name = "BirdmanConsumeSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_actor_scale_+%",
        "attack_speed_+%",
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {15, 50, 50, 7000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [11]
IdMonsterSpeedAndDamageFixupSmall
FamilyMonsterSpeedAndDamageFixup
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 11 Max: 11 Global
  • Craft Tagscaster_damage damage attack caster speed
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • เพิ่มความเร็วในการเคลื่อนที่ 50%
    IdMonsterImplicitFastRun1
    FamilyMovementVelocity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 50 Max: 50 Global
  • Craft Tagsspeed
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    IdMonsterInvasionMercilessDrops2
    FamilyMonsterMercilessDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 750 Max: 750 Global
  • monster additional quantity of dropped items in cruel +% Min: 500 Max: 500 Global
  • monster additional rarity of dropped items in merciless +% Min: 1500 Max: 1500 Global
  • monster additional quantity of dropped items in merciless +% Min: 1000 Max: 1000 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    อินที จันทร์โลหิต
    ปีศาจ
    ด่าน: InvasionBoss
    สกุล: Ape
    กลุ่ม: Avian
    monster base type attack cast speed +% and damage -% final [11]
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
    เพิ่มความเร็วในการเคลื่อนที่ 50%
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Inti of the Blood Moon
    SpectreN
    AreaInvasionBoss
    End Gameเพิ่มพลังชีวิตสูงสุด 50%
    Tagsanimal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • InvasionBoss: อินที จันทร์โลหิต, Avian Retch
  • พลังชีวิต
    220%
    Energy Shield From Life
    50%
    การหลบหลีก
    +20%
    Ailment Threshold
    220%
    ค่าต้านทาน
    30 30 30 20
    Damage
    288%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    143%
    Type
    KiwethBossSideArea
    Metadata
    KiwethBossSideAreaInvasion
    เลเวล
    68
    พลังชีวิต
    306,562
    ค่าเกราะ
    28,790
    การหลบหลีก
    5,687
    โล่พลังงาน
    3,064
    Damage
    1,225
    ความเสียหายเวท
    1,829
    ความแม่นยำ
    290
    Attack Time
    0.7437
    ค่าประสบการณ์
    112,805
    Ailment Threshold
    193,134
    Chill
    611
    Shock
    611
    Brittle
    3,455
    Scorch
    611
    Sap
    1,687
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 861–1291
    โอกาสคริติคอล: 5%
    Attack Time: 1.11 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BirdmanConsumeCorpseSideArea
    Spell
    เวลาร่าย: 2.67 วินาที
    kiweth consume leech % max life [8]
    BirdmanBloodProjectileSideArea
    Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
    Base Damage: 861–1291
    โอกาสคริติคอล: 5%
    Attack Time: 1.11 วินาที
    สร้างความเสียหาย เพิ่มขึ้น อีก 10%
    เพิ่มความเร็วในการโจมตี 100%
    base is projectile [1]
    kiweth projectile spawn kiweth [1]
    BirdmanConsumeSideArea
    Spell
    เวลาร่าย: 2.67 วินาที
    เพิ่มขนาดของตัวละคร 15%
    ระยะเวลาพื้นฐาน 7 วินาที
    เพิ่มความเร็วในการโจมตี 50%
    เพิ่มความเร็วในการเคลื่อนที่ 50%

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_defeat = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethBossSideAreaInvasion"] = {
        name = "Inti of the Blood Moon",
        life = 2.2,
        energyShield = 0.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "BirdmanConsumeCorpseSideArea",
            "BirdmanBloodProjectileSideArea",
            "BirdmanConsumeSideArea",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeCorpseSideArea"] = {
        name = "BirdmanConsumeCorpseSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "kiweth_consume_leech_%_max_life",
        },
        levels = {
            [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanBloodProjectileSideArea"] = {
        name = "BirdmanBloodProjectileSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "active_skill_damage_+%_final",
            "base_is_projectile",
            "kiweth_projectile_spawn_kiweth",
        },
        levels = {
            [1] = {100, 10, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeSideArea"] = {
        name = "BirdmanConsumeSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15, 50, 50, 7000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    IdMonsterSpeedAndDamageFixupSmall
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 11 Max: 11 Global
  • Craft Tagscaster_damage damage attack caster speed
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • เพิ่มความเร็วในการเคลื่อนที่ 50%
    IdMonsterImplicitFastRun1
    FamilyMovementVelocity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 50 Max: 50 Global
  • Craft Tagsspeed
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    IdMonsterInvasionMercilessDrops2
    FamilyMonsterMercilessDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 750 Max: 750 Global
  • monster additional quantity of dropped items in cruel +% Min: 500 Max: 500 Global
  • monster additional rarity of dropped items in merciless +% Min: 1500 Max: 1500 Global
  • monster additional quantity of dropped items in merciless +% Min: 1000 Max: 1000 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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