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Légionnaire impérial
Humanoïde
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Imperial Legionaire
Spectre
AreaLe Lac bouillant, Geysers de soufre
Tagsbandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, slashing_weapon, very_slow_movement
Vie
115%
Évasion
+20%
Ailment Threshold
115%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
GuardBandit
Metadata
BanditSwordShieldPetrified
Niveau
72
Vie
11,194
Armure
39,449
Score d'Évasion
6,533
Damage
427
Dégâts des sorts
427
Précision
678
Attack Time
1.35
Expérience
11,170
Minion Life
2,344
Minion Damage
346
Ailment Threshold
11,194
Chill
35
Shock
35
Brittle
200
Scorch
35
Sap
98
Phys Convert Ele
260%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 342—513
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASBanditTaunt
Spell
Temps d'incantation: 1.1 sec.
Temps de recharge: 6 sec.
disable skill repeats [1]

Object Type

version 2
extends "Metadata/Monsters/Bandits/Bandit"

Transitionable
{
}

Stats
{
	set_immune_to_cheats = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/BanditSwordShieldPetrified"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imperial Legionaire",
    life = 1.15,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASBanditTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBanditTaunt"] = {
    name = "EASBanditTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "disable_skill_repeats",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
FamilyMonsterBlockAndBypass
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster base block % 20 — 20 Global
  • base block % damage taken 10 — 10 Global
  • Craft Tagsblock
    Edit

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