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Kaiserlicher Legionär
Humanoid
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Imperial Legionaire
Spectre
AreaDer kochende See, Schwefelquellen
Tagsbandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, slashing_weapon, very_slow_movement
Leben
115%
Ausweichen
+20%
Ailment Threshold
115%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
GuardBandit
Metadata
BanditSwordShieldPetrified
Stufe
72
Leben
11,194
Rüstung
39,449
Ausweichwert
6,533
Damage
427
Zauberschaden
427
Genauigkeit
678
Attack Time
1.35
Erfahrung
11,170
Minion Life
2,344
Minion Damage
346
Ailment Threshold
11,194
Chill
35
Shock
35
Brittle
200
Scorch
35
Sap
98
Phys Convert Ele
260%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 342—513
Kritische Trefferchance: 5%
Attack Time: 1.35 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASBanditTaunt
Spell
Zauberzeit: 1.1 Sek.
Abklingzeit: 6 Sek.
disable skill repeats [1]

Object Type

version 2
extends "Metadata/Monsters/Bandits/Bandit"

Transitionable
{
}

Stats
{
	set_immune_to_cheats = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/BanditSwordShieldPetrified"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imperial Legionaire",
    life = 1.15,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASBanditTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBanditTaunt"] = {
    name = "EASBanditTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "disable_skill_repeats",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
FamilyMonsterBlockAndBypass
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster base block % 20 — 20 Global
  • base block % damage taken 10 — 10 Global
  • Craft Tagsblock
    Edit

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