Kartarus
Bête
25% d'Augmentation de la Vie maximale
20% d'Augmentation de la taille du personnage
drop additional rare items [3]
20% d'Augmentation de la taille du personnage
drop additional rare items [3]
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Vie
288%
Ailment Threshold
288%
Résistance
0 0 0 0
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
180%
Model Size
100%
Type
BeastBossProphecy
Metadata
ProphecyBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
18,528
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
1.095
Expérience
18,459
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 538–807
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyIceCrash
Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Fracas de glace
Base Damage: 538–807
Chances de coup critique: 5%
Dégâts d'Attaque: 180%
Dégâts d'Attaque: 180%
Attack Time: 1.095 sec.
Temps de recharge: 8 sec.
Une frappe au sol qui endommage les ennemis dans une zone autour de l'impact en trois étapes de taille grandissante. Les ennemis subissent légèrement moins de dégâts lors de la deuxième et troisième étape et ne peuvent être frappés que par une seule étape. Fonctionne avec les bâtons, épées, haches, masses, sceptres et à mains nues.
80% Davantage de Dégâts d'Attaque
50% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
La deuxième étape a 25% de Perte de Dégâts
Le Rayon de base est de 1.1 mètres
Le Rayon secondaire de base est de 2.1 mètres
Le Rayon tertiaire de base est de 3.1 mètres
active skill area of effect radius +% final [20]
is area damage [1]
50% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
La deuxième étape a 25% de Perte de Dégâts
Le Rayon de base est de 1.1 mètres
Le Rayon secondaire de base est de 2.1 mètres
Le Rayon tertiaire de base est de 3.1 mètres
active skill area of effect radius +% final [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/cold.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/cold.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beast/ProphecyBeastBoss"] = { name = "Kartarus", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.095, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ProphecyIceCrash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyIceCrash"] = { name = "Ice Crash", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.Multistrikeable] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "ice_crash_second_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {50, -25, -25, 20, 11, 21, 31, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
20% d'Augmentation de la taille du personnage
Id | MonsterImplicitIncreasedLife1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Kartarus
Bête
25% d'Augmentation de la Vie maximale
20% d'Augmentation de la taille du personnage
20% d'Augmentation de la taille du personnage
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Vie
288%
Ailment Threshold
288%
Résistance
0 0 0 0
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
180%
Model Size
100%
Type
BeastBossProphecy
Metadata
ProphecyBeastBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
18,528
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
1.095
Expérience
18,459
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 538–807
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyIceCrash
Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Fracas de glace
Base Damage: 538–807
Chances de coup critique: 5%
Dégâts d'Attaque: 180%
Dégâts d'Attaque: 180%
Attack Time: 1.095 sec.
Temps de recharge: 8 sec.
Une frappe au sol qui endommage les ennemis dans une zone autour de l'impact en trois étapes de taille grandissante. Les ennemis subissent légèrement moins de dégâts lors de la deuxième et troisième étape et ne peuvent être frappés que par une seule étape. Fonctionne avec les bâtons, épées, haches, masses, sceptres et à mains nues.
80% Davantage de Dégâts d'Attaque
50% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
La deuxième étape a 25% de Perte de Dégâts
Le Rayon de base est de 1.1 mètres
Le Rayon secondaire de base est de 2.1 mètres
Le Rayon tertiaire de base est de 3.1 mètres
active skill area of effect radius +% final [20]
is area damage [1]
50% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
La deuxième étape a 25% de Perte de Dégâts
Le Rayon de base est de 1.1 mètres
Le Rayon secondaire de base est de 2.1 mètres
Le Rayon tertiaire de base est de 3.1 mètres
active skill area of effect radius +% final [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast"
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/cold.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/cold.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beast/ProphecyBeastBossStandalone"] = { name = "Kartarus", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.095, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ProphecyIceCrash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyIceCrash"] = { name = "Ice Crash", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.Multistrikeable] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "ice_crash_second_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {50, -25, -25, 20, 11, 21, 31, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
20% d'Augmentation de la taille du personnage
Id | MonsterImplicitIncreasedLife1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |