Commandeur blême
Mort-vivant
undead description [1]
60% d'Augmentation de la Vitesse d'attaque
stance movement speed +% final [325]
Pale Commander
SpectreY
AreaL'Esplanade majestueuse, L'Aqueduc de sang, Le Laboratoire éternel
Tagsflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • L'Esplanade majestueuse: Commandeur blême, Garde noir blême
  • L'Aqueduc de sang: Commandeur blême, Garde noir blême
  • Le Laboratoire éternel: Garde noir blême, Commandeur blême
  • Vie
    195%
    Armure
    +50%
    Ailment Threshold
    195%
    Résistance
    20 20 20 0
    Damage
    238%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Expérience
    150%
    Model Size
    115%
    Type
    BlackguardZombieChampion
    Metadata
    BlackguardZombieLeaderPromenade_
    Niveau
    68
    Vie
    12,545
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    889
    Dégâts des sorts
    889
    Précision
    290
    Attack Time
    2.4
    Expérience
    15,383
    Ailment Threshold
    12,545
    Chill
    40
    Shock
    40
    Brittle
    224
    Scorch
    40
    Sap
    110
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 622–1156
    Chances de coup critique: 5%
    Attack Time: 2.4 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EmptyActionSpellBlackguardZombie
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 4 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
    
    Buffs
    {
    	on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );"
    	on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/BlackguardZombieLeaderPromenade_"] = {
        name = "Pale Commander",
        life = 1.95,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2.38,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EmptyActionSpellBlackguardZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBlackguardZombie"] = {
        name = "EmptyActionSpellBlackguardZombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    60% d'Augmentation de la Vitesse d'attaque
    stance movement speed +% final [325]
    IdBlackguardZombieSpeedStanceRun
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level0
    Stats
  • attack speed +% Min: 60 Max: 60 Global
  • stance movement speed +% final Min: 325 Max: 325 Global
  • Craft Tagsattack speed
    Edit

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