Comandante Pálido
Morto-vivo
undead description [1]
Velocidade de Ataque aumentada em 60%
stance movement speed +% final [325]
stance movement speed +% final [325]
Pale Commander
Spectre | Y |
---|---|
Area | Grande Esplanada, Aqueduto de Sangue, Laboratório Eterno |
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
Vida
195%
Armadura
+50%
Ailment Threshold
195%
Resistência
20 20 20 0
Damage
238%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
Experiência
150%
Model Size
115%
Type
BlackguardZombieChampion
Metadata
BlackguardZombieLeaderPromenade_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,545
Armadura
43,185
Evasão
4,739
Escudo de Energia
0
Damage
889
Dano Mágico
889
Precisão
290
Attack Time
2.4
Experiência
15,383
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 622–1156
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionSpellBlackguardZombie
Spell
Tempo de Conjuração: 1.5 seg
Recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard" Buffs { on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombieLeaderPromenade_"] = { name = "Pale Commander", life = 1.95, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EmptyActionSpellBlackguardZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlackguardZombie"] = { name = "EmptyActionSpellBlackguardZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Velocidade de Ataque aumentada em 60%
stance movement speed +% final [325]
Id | BlackguardZombieSpeedStanceRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |