苍白的指挥官
亡灵
undead description [1]
攻击速度加快 60%
stance movement speed +% final [325]
Pale Commander
幽魂Y
地区月色回廊, 赤红通道, 永恒的实验室
标签flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • 月色回廊: 苍白的指挥官, 苍白的乌旗守卫
  • 赤红通道: 苍白的指挥官, 苍白的乌旗守卫
  • 永恒的实验室: 苍白的乌旗守卫, 苍白的指挥官
  • 生命
    195%
    护甲
    +50%
    异常状态临界值
    195%
    抗性
    20 20 20 0
    伤害
    238%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    2.4 秒
    伤害分布
    ±30%
    经验值
    150%
    Model Size
    115%
    类型
    BlackguardZombieChampion
    Metadata
    BlackguardZombieLeaderPromenade_
    等级
    68
    生命
    12,545
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    0
    伤害
    889
    法术伤害
    889
    命中
    290
    攻击间隔
    2.4
    经验值
    15,383
    异常状态临界值
    12,545
    冰缓
    40
    Shock
    40
    Brittle
    224
    Scorch
    40
    Sap
    110
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–1156
    暴击几率: 5%
    攻击间隔: 2.4 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EmptyActionSpellBlackguardZombie
    法术
    施放间隔: 1.5 秒
    冷却时间: 4 秒

    Object Type

    version 2
    extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
    
    Buffs
    {
    	on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );"
    	on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/BlackguardZombieLeaderPromenade_"] = {
        name = "Pale Commander",
        life = 1.95,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2.38,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EmptyActionSpellBlackguardZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBlackguardZombie"] = {
        name = "EmptyActionSpellBlackguardZombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    攻击速度加快 60%
    stance movement speed +% final [325]
    IdBlackguardZombieSpeedStanceRun
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level0
    Stats
  • attack speed +% Min: 60 Max: 60 全域
  • stance movement speed +% final Min: 325 Max: 325 全域
  • Craft Tagsattack speed
    Edit

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