Comandante pálido
No muerto
undead description [1]
Velocidad de ataque aumentada un 60%
stance movement speed +% final [325]
Velocidad de ataque aumentada un 60%
stance movement speed +% final [325]
Pale Commander
Spectre | Y |
---|---|
Area | La rambla grandiosa, El acueducto de sangre, El laboratorio eterno |
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
Vida
195%
Armadura
+50%
Ailment Threshold
195%
Resistencia
20 20 20 0
Damage
238%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
Experiencia
150%
Model Size
115%
Type
BlackguardZombieChampion
Metadata
BlackguardZombieLeaderPromenade_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,545
Armadura
43,185
Evasión
4,739
Escudo de energía
0
Damage
889
Daño de hechizos
889
Precisión
290
Attack Time
2.4
Experiencia
15,383
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 622–1156
Probabilidad de golpe crítico: 5%
Attack Time: 2.4 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionSpellBlackguardZombie
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard" Buffs { on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombieLeaderPromenade_"] = { name = "Pale Commander", life = 1.95, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EmptyActionSpellBlackguardZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlackguardZombie"] = { name = "EmptyActionSpellBlackguardZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Velocidad de ataque aumentada un 60%
stance movement speed +% final [325]
Id | BlackguardZombieSpeedStanceRun |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |