Chef de meute infesté
Bête
monster base type attack cast speed +% and damage -% final [22]
Blighted Chieftain
Spectre | N |
---|---|
Tags | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Vie
1125%
Ailment Threshold
1125%
Résistance
75 0 0 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.26 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BlightMonkeyChieftain
Metadata
MonkeyChieftain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
72,375
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.26
Expérience
15,383
Ailment Threshold
72,375
Chill
229
Shock
229
Brittle
1,295
Scorch
229
Sap
632
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 672–1009
Chances de coup critique: 5%
Attack Time: 1.26 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightMonkeysGoBallistic
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftain"] = { name = "Blighted Chieftain", life = 11.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.26, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MonsterMelee", "BlightMonkeysGoBallistic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightMonkeysGoBallistic"] = { name = "BlightMonkeysGoBallistic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Chef de meute infesté
Bête
monster base type attack cast speed +% and damage -% final [22]
Blighted Chieftain
Spectre | N |
---|---|
Tags | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Vie
1125%
Ailment Threshold
1125%
Résistance
75 0 0 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.26 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BlightMonkeyChieftain
Metadata
MonkeyChieftainFighter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
72,375
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.26
Expérience
15,383
Ailment Threshold
72,375
Chill
229
Shock
229
Brittle
1,295
Scorch
229
Sap
632
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 672–1009
Chances de coup critique: 5%
Attack Time: 1.26 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftainFighter"] = { name = "Blighted Chieftain", life = 11.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.26, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MonsterMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |