Chef de meute infesté
Bête
monster base type attack cast speed +% and damage -% final [22]
Blighted Chieftain
SpectreN
Tagsbeast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement
Vie
1125%
Ailment Threshold
1125%
Résistance
75 0 0 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.26 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BlightMonkeyChieftain
Metadata
MonkeyChieftain
Niveau
68
Vie
72,375
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.26
Expérience
15,383
Ailment Threshold
72,375
Chill
229
Shock
229
Brittle
1,295
Scorch
229
Sap
632
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 672–1009
Chances de coup critique: 5%
Attack Time: 1.26 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightMonkeysGoBallistic
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Animated
{
	animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Animated
{
}

Preload
{
	preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftain"] = {
    name = "Blighted Chieftain",
    life = 11.25,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.26,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MonsterMelee",
        "BlightMonkeysGoBallistic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightMonkeysGoBallistic"] = {
    name = "BlightMonkeysGoBallistic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [22]
IdMonsterSpeedAndDamageFixupLarge
FamilyMonsterSpeedAndDamageFixup
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    Chef de meute infesté
    Bête
    monster base type attack cast speed +% and damage -% final [22]
    Blighted Chieftain
    SpectreN
    Tagsbeast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement
    Vie
    1125%
    Ailment Threshold
    1125%
    Résistance
    75 0 0 0
    Damage
    225%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.26 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    BlightMonkeyChieftain
    Metadata
    MonkeyChieftainFighter
    Niveau
    68
    Vie
    72,375
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    840
    Dégâts des sorts
    840
    Précision
    290
    Attack Time
    1.26
    Expérience
    15,383
    Ailment Threshold
    72,375
    Chill
    229
    Shock
    229
    Brittle
    1,295
    Scorch
    229
    Sap
    632
    MonsterMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 672–1009
    Chances de coup critique: 5%
    Attack Time: 1.26 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Animated
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftainFighter"] = {
        name = "Blighted Chieftain",
        life = 11.25,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.26,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MonsterMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    Edit

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