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Extracteur d'aveux
Humanoïde
IconEnemyResistanceCold
display monster may inflict bleeding [1]
Confession Extractor
Spectre
AreaSanctuaire, Carte, Citadelle, Carte, Forteresse, Carte, Abomination, Carte, Ziggourat, Carte
Tagsfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Packs
  • Ziggourat, Carte, Forteresse, Carte, Citadelle, Carte, Abomination, Carte, Sanctuaire, Carte: Incarcérateur brutal, Extracteur d'aveux
  • Vie
    105%
    Évasion
    +50%
    Ailment Threshold
    105%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    BlackguardTorturerAtlasUber
    Metadata
    BlackguardTorturerAtlasUber
    Niveau
    84
    Vie
    37,060
    Armure
    99,834
    Score d'Évasion
    12,180
    Damage
    1,144
    Dégâts des sorts
    1,144
    Précision
    1,076
    Attack Time
    1.5
    Expérience
    19,875
    Minion Life
    7,004
    Minion Damage
    970
    Ailment Threshold
    37,060
    Chill
    117
    Shock
    117
    Brittle
    663
    Scorch
    117
    Sap
    324
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 9151373
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    SpectralSawblade
    Attack, RangedAttack, Projectile
    Base Damage: 9151373
    Chances de coup critique: 5%
    Dégâts d'Attaque: 50%
    Dégâts d'Attaque: 50%
    Attack Time: 1.5 sec.
    Temps de recharge: 5 sec.
    50% de Perte de Dégâts d'Attaque
    50% d'Augmentation de la Vitesse des Projectiles
    20% Davantage de Vitesse d'attaque
    107% Davantage de Dégâts avec le Saignement
    10% de chances d'infliger le Saignement
    always pierce [1]
    base is projectile [1]
    projectiles bounce max travel distance all bounces [300]
    projectiles bounce max travel distance per bounce [100]
    projectiles bounce randomly on collision x times [10]
    projectiles bounce randomly terrain only [1]
    ghostlythrow

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 96
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerAtlasUber"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Confession Extractor",
        life = 1.05,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "SpectralSawblade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpectralSawblade"] = {
        name = "SpectralSawblade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_attack_speed_+%_final",
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "projectiles_bounce_randomly_on_collision_x_times",
            "projectiles_bounce_max_travel_distance_per_bounce",
            "projectiles_bounce_max_travel_distance_all_bounces",
            "base_is_projectile",
            "always_pierce",
            "projectiles_bounce_randomly_terrain_only",
        },
        levels = {
            [1] = {50, 20, 10, 107, 10, 100, 300, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    display monster may inflict bleeding [1]
    FamilyMonsterInflictsBleedingText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display monster may inflict bleeding 1 1 Global — Valeur fixe
  • Edit

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